It has been quite some time since I ranted right? It’s time to change that actually. I have started writing this article multiple times. This was a very difficult article to write. Since I always changed my opinion mid-way. But now that I gave it some thoughts the last few days, I finally came up with 10 things that irritate me in the world of games. Be warned, since this is a rant, this list is highly personal. Feel free to leave a comment with your opinion and or your hated things in games. Without further ado, let’s get started.
#10: Unable to map buttons – AZERTY?
I put these two together since they are problems with the mapping of buttons. I live in Belgium. It annoys me when a game shows me an “Q” when I mapped the button to “A”. There are still a few countries that use AZERTY. But I get really pissed when it’s a big company that has offices in the EU.
There are games I refused to play since I couldn’t remap the keys. I’m very strict about these things. I have a set of keys I always use for playing games. And since the button lay-out is different for each game, I want to be able to change it.
Oh, and a neat thing is when you can add more then one button. But if that isn’t present, that’s fine. The way to change keys is the most important to me.
I don’t need to repeat myself I think. Read one of my previous rants about this by clicking on the image.
#8: Invisible walls
So, you want to know what happens if you jump off that cliff? Oh, wait. You will never know since the game designers just placed an invisible wall there.
In some cases, I can understand invisible walls. They can be used to make the world feel bigger then it is. This can help people having a bigger immersion in the game.
Yet, there are games that use this to give the illusion that you are able to explore a vast open world.
But in Pokémon, it got a whole other level of annoying. There are people that stop you from going somewhere. For lord’s sake. Let me experience that I shouldn’t go there. Just don’t force me into a linear way of playing when you set-up a world you can explore.
How to fix this issue? Just put a cliff or something among those lines to avoid killing the immersion.
#7: Connect to social networks
This mostly annoys me in mobile games. Yes, I do play mobile games. I have to admit as well that I played and enjoyed Candy Crush. But when it got updated to the version you needed to log-in with Facebook, the game lost all charm for me.
All these games that require a social network to be played, is just silly. The game relies on how many people accept your requests. The fun is in spamming your friends with requests and invites.
You found a nice item? Well, you can’t open it, a friend needs to do it for you. I understand the idea behind it, but it’s just lame when it’s the main focus of the game.
Thank lords that Facebook introduced a feature where you can block apps. I nearly block every Facebook game. Yes, some got my interest but the fact that you need to connect your wall with it, is just … lame.
Look, you can fix this easily. Make a new social network for these games. Like an online arcade hall. This way you can play to your heart’s content. You can post things on your wall there. It’s meant for that. Other social networks, most of all Facebook, aren’t meant for achievements in social games. Don’t forget that some bosses of companies look at your Facebook profile before you can have the job. Wouldn’t it be a shame if you lost your chance on a job?
#6: Grinding, sometimes
Okay, let me say one thing here. Grinding is the worst thing in games. I understand the idea behind it, that you need to work hard to achieve something, like in real life. But here is the thing, your game progress comes to a crawling halt. Since you do the same thing over and over again.
Now, in games like Minecraft, I don’t mind grinding. I mean here, when you want to grind for XP, you can look for a spawner and set up a farm. So yeah, there are tricks and such that cut down on your grinding time.
When the grinding is fun, I don’t mind it. Yet, I’m very strict in it. I nearly stopped playing Bravely Default because of the grinding. I don’t want to be stopped by a level cap. It feels a too cheap way of making the game longer.
End of part 1.
To avoid that this article gets too long, I cut this article in two parts. I hope you enjoyed reading the first part. I’ll publish part 2 as the next article. I hope to release it as soon as possible.
I’m not done yet with this subject, so keep your eye on part 2.