Monthly Archives: October 2015

Follow-up: NekoJonez’s Blogging Future

Alright, NekoJonez here. And I’m the only writer again on my blog. Now, like MrLiamMills said in his announcement, he stops blogging to move to other projects. That means a few changes on my blog and such. So, let’s talk about them.

MrLiamMills & I

 It’s true, we are still good friends. The thing with doing something creative like blogging, making video’s or something of that nature is that it can be very demanding. I respect him quite a lot and I want to pat him on the back for being honest.

I heard about his new project and he sounds every excited. I’m very curious what he is going to do. I wish him the best of luck in his new project(s).

, talks between us didn’t happen as often as they should have.

Allow me to explain this a little bit more. This is because we have a busy life. I’m studying to become a server manager and he to be an driving instructor. I am working full time and I’m also practicing for my play mid next year. … The point that I’m trying to get at, is that we are both quite busy and rarely have time to talk. So, nobody is to blame here but the way how life goes.

Changes to my blog

The other blog with security thingies and such… Well, I kinda dropped the idea. Blogging is my creative outlet. A way for me to unwind. I tried to write some articles about security and movies and they… well, were not so good in my opinion.

The big issue is that I’m still pretty new in the field of security and I don’t know a lot about movies. Because I know more about games and the video game market, it’s easier for me to write about the video game market.

Also, most of my ideas I have is for this blog. And the final reason is that the idea of having 2 split groups of people reading my content does sit well with me. I mean here, it wouldn’t be easy to please everyone then.

The other changes to my blog are that only I write articles. But that’s logic, no?

In any case, because I have a quite busy weekend, I think I might not write a game article this week.

Oh, and if MrLiamMills wants to write & publish an article in the future, he is always welcome to do so!

Anyways, thanks for reading and I hope you understand the changes I made to my blog. In any case, I hope to welcome you another time and in another article. Until then, take care~

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Quick Announcement – The Next Step Forward

Hi everyone, I’d like to make an announcement.

Half a year ago, I joined NekoJonez in writing articles on his channel, something I very much enjoyed. A few months back, we announced some changes to our pages, but with both of us being rather busy, talks between us didn’t happen as often as they should have. Thus, not nearly as much as we hoped would change, has actually changed (especially on my end) as of now.

In the meantime, life has gone on and I have found a new outlet for my creativity, in which my cousin will join me. As such, I feel like my involvement with NekoJonez’ work is not as it should be. So because of that, and also because I’d like to focus on other endeavors, I have decided to leave this page and discontinue my writing.

The friendship between NekoJonez and I will continue behind the scenes.

I wish him the best of luck on this channel and to you all.

Cheers

MrLiamMills

Review: The Legend Of Zelda – Minish Cap (GBA) ~ Easiest Zelda Game?

The_Legend_of_Zelda_The_Minish_Cap_Game_CoverZelda wiki entry

Ah man, I have a ton of memories of this game. I played this game when I didn’t have enough money to buy games myself. I was quite young. If I remember correctly, I was just getting into high school. So, I was 11 – 12 years old when I rented this game from the video game store. I almost finished the game before my rent time was over. So, after I returned it, I rented it the next weekend. As it turned out, somebody else rented it and saved over my save file. I was so let down, I actually didn’t play the game that much. After a year or two, my local game store stopped renting out games. They sold them all second hand. Then I bought this game and I finished it in a week. But how was my experience? Well, let’s take a look at it! And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game. 

Easy?

45103-The_Legend_of_Zelda_-_The_Minish_Cap_(U)(DCS)-6So, I claim in my title that this is the easiest Zelda game in the series. And I stand by that claim. This game is rather on the easy side. Not only that, it’s quite short. But more on that, later.

The story in this game tells the story how Link got his green hat. Once every 1000 years, there is a special festival for the Minish. A race that helped create the master sword. Link is the grandson of the blacksmith with the Princess Zelda as childhood friend.

You get asked to deliver a sword to the King. After you play a bit around on the festival, you see Vaati, the winner of the sword contest destroy the Master Sword and turn Zelda into stone.

That’s all I’m going to “spoil” from the story. (It are the first ten minutes of the game anyways.) The story is pretty well crafted. The characters are memorable and written pretty well. There is one thing that Nintendo implemented that I’m not a big fan off. That are the Kingstones.

These stones are pretty much the ways you open secrets in this game. You find them all over the world and your goal is to match your piece with somebody else. Then you open a cave or something along those lines. On paper, this can be interesting… But in theory, it isn’t. The two flaws here is that you see where the secret opens AND you have way and way to many Kingstones in the end. This gives the Kingstones less value and ruins the fun.

New items

zelda_minish_capGraphically, this game looks amazing. It gives off some Wind Waker vibes. The world is really colorful and bright. It’s really pleasant to look at.

The animations also give off this Wind Waker vibe. There isn’t anything I didn’t like about the visual presentation of this game.

What I really liked in this game was the world design. In this game, you can shrink down to a really small size, to the size of the Minish. This makes some locations that more memorable. When I replayed this game I often thought: “Oh hey, there are Minish living in this roof.” Oh, also, like in the Legend Of Zelda Link’s Awakening, this game also has references to the Mario games. Have fun looking for them!

In this game, you get some classical Zelda items like the boomerang and the bow and arrow. Yet, there are also some new items. The Mole Mitts you can use to dig your way in certain areas. A special cane that helps you flip over enemies and an upgraded Roc’s feather. You get a special cape to jump around. This cape also makes your jump longer. Oh yeah, and the vacuum cleaner… I mean the gust jar. This nifty item can suck up air and spit it back out. Guess what it’s used in a water puzzle.

The items are used very creatively. But one part that is introduced extremely well is the Four Swords. When you defeat a dungeon, you get a new element. With this element, you can create clones of Link in certain places. This makes the puzzles in some areas really well done.

Earlier in the review I said that this game was easy. To a seasoned Zelda player, this game can be easily beaten. When this is your first Zelda game, it will take you a bit longer. I felt that in some areas, the game could be a bit harder. It’s one of those games you play through because it’s a fun game. The atmosphere is there.

Music

 45103-The_Legend_of_Zelda_-_The_Minish_Cap_(U)(DCS)-16The music in this game is one of the strongest points in this game. When I listen to music from the GBA, I think that there aren’t that many soundtracks that sound as nice on the gameboy advance then this one. At least, as far that I played.

The soundtrack also has some remixed tracks from the previous games. This got a smile on my face.

The sound design is well done. There weren’t any sounds I thought were out of place.

The controls are responsive and spot on. I didn’t have much trouble controlling Link. Apart from some ice puzzles, I think the controls are perfect.

This game isn’t that long. Instead of the usual 8 dungeons and one final dungeon, this game has 6 dungeons. I wished there were a bit more dungeons then that.

In any case, I think I said everything I wanted to say about this game. It’s time for the conclusion! (Oh, for my new readers… Yes, I left some things out. Gameplay wise and such… Just because if you are interested I want that there things that you can discover.)

Conclusion

The bad:

 – Kingstones aren’t well implemented.

 – This game isn’t that difficult.

 – I wished this game was longer.

The good:

+ Solid gameplay.

+ Fun new story.

+ Nice visuals.

+ Great music and sound design.

+ Fun new items.

+ …

Final thoughts:

This game is quite well made. It came out near the end of the Gameboy advance’s life cycle… So, it’s a bit overlooked. While it’s not the best Zelda game out there, it’s a really good one. Apart from Zelda fans, I would recommend this game to any new Zelda player. This game is the perfect entry level Zelda game to start with the series.

While this game has some flaws, I think it doesn’t take much away from the experience. I didn’t find that much negative things to say about this game. That’s why I give it full marks. It’s one of the best games out on the GBA and it’s a must own!

Score: 100/100

Anyways, thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another article sometime, but until then… Have a great day and game on~

Game Music: My Favorites – Numbero 14: My week off!

eJa4GArMore articles about gaming music

So, I got a week off last week. I was planning to relax, but I did a lot of other things. From family stuff to studying and working for my evening classes. I also got sick in the last few days. Which is a major bummer since I could have done a bit more if I was less sick. In any case, I think it’s time to write another article about gaming music. Also, thank you Kitami for providing me with this art. I was planning to use it a while ago for a new series I had in mind, but I kind of put it on hold. In any case… If you are new to this series of mine, I listen a lot to game music. It keeps me focused at work and it can cheer me up when I’m down. I try to avoid duplicates on this list. Also, one track per franchise per article. For example, no two Zelda tracks in one article… But in two, just fine. Also, no remixes except when I tell otherwise in the introduction. So, are you ready for a few tracks that are lately playing quite a lot for me…? And as usual, feel free to leave a comment with your opinion on the music and or the games. 

Giana Sisters – Twisted Dreams (PC) ~ Dark Giana Track 2

Giana-Sisters-reviewFirst Impression

I wasn’t lying in my first impression article. The music in this game is truly amazing. It wasn’t an easy one to pick just one track from this game’s soundtrack.

After some time deciding, I chose this one. Just the mix of chiptune and rock vibe is mind blowing. If only I could play guitar and play this track. But that won’t be for any time soon, since I couldn’t even play the flute back in high school.

Why did I choose this track? Well, because it reminded me a lot of the original game. It might be a re-imaging but damn, the remake of this track is truly well done. Also, I’m still surprised how they were able to mix elements of chiptune and rock so well together.

Phoenix Wright: Ace Attorney: Trials and Tribulations (DS) ~  Objection! 2004

Pw3-cover-english

I’m disappointed at Capcom for cancelling the Ace Attorney spin off. Well, not exactly cancelling. The Great Ace Attorney. Oh well, I hope I can find a playthrough with English subtitles somewhere on the internet. Thankfully, they are bringing Ace Attorney 6 to the west.

I once tried to write a rant about Japanese games never getting a western release, but it didn’t turn out that well. Because I was listing to this nicely made track from the Ace Attorney series.

That reminds me, I should write an article about the Ace Attorney games I didn’t take a look at yet. I’ll put that on my ever growing list of games I want to review or write about.

In any case, I don’t think I need to explain why this is one of my favorite game series. Go dig around on my blog, you will find a couple of articles why I think this is one of the best series ever.

Virtue’s Last Reward (3DS) ~ Blue Bird Lamentation

Virtues_Last_RewardReview

This. Song. It gets me every time. Just like the “Don’t Say Goodbye” songs at the end of Pokémon Mystery Dungeon… The writing, the atmosphere and the presentation make this a hard to swallow track. Then, they add a track like this. It will play with your feelings. And it will give it a hard slap. Not once, but at least twice.

Just play this game and when you get to this point, when the song plays… You will understand why I’m saying this. I wrote this part of the article at least three times since each and every time, I just wrote the same thing twice. The emotions that this music triggers is just that strong to me.

It’s a damn shame I forgot about this amazing track in all my other game music articles. But I have another “excuse” to talk about this track. They finally, FINALLY announced the sequel and it’s coming to the west! Heaven YES!

Golden Sun: Dark Dawn (DS) ~ Boss Theme One

Golden_Sun_Dark_Dawn

Now, here is a game I really should play again one day. It’s a game I nearly finished before somehow I lost my save file. If I remember correctly, I stupidly saved while I was in a new game. Yeah, that mistake. All those hours in a RPG, lost.

Well, back in 2012, there was an article floating around that there might be a new Golden Sun in the making if the fans asked for it. I’m really curious if the developers are making a new Golden Sun title. It would give me a reason to play the games. This is one of the games I always want to play but another game comes and distracts me. But I’m sure, one day I will actually play this game again. I’m sure of it!

Oh yeah… The music. I nearly forgot. The music of the first boss was the most memorable to me. Recently, I got the tune back in my head for some reason… It might be a sign. A sign that I need to play this game.

Age of Empires 2 (PC) ~ Music 10

1362731523First Impression

Well, recently I replayed Age Of Empires II HD Edition with my friends. Various memories came back to me. Memories from playing sessions when I played a lot of this game and memories from when I played this game with my sister.

This game was a big part of my childhood. I always played some singleplayer maps where I tried to conquer my enemies with various tactics. The “funny” thing is that I’m really bad in choosing what units are effective. So, yes, I’m not that good at the game. But I still had and I’m still having a lot of fun with this game. Now, I only wish that they make a remake of the original Age Of Empires game for Steam. That would be a real blessing. Now, I have to use my retro game PC to play the original.

In any case, I think that this song is one of my favorites. Oh, if you wonder about the name… I wasn’t able to find the names of each track. Somehow I wasn’t able to find the original names of this track. If you know, feel free to leave me a comment and I will fix it in my article.

Oh, and the new upcoming content for this series makes me almost forget that we, most likely, will never see Age Of Empires 4.

Wrapping up

I used this article to also talk a bit about announcements of games that are coming to us. Games that I’m truly excited about. Just today, I learned about Age Of Mythology’s new expansion pack. I linked an article from the official website. Also, are they creating a new expansion pack for Age Of Empires II HD?

In any case, I hope you enjoyed this article as much as I enjoyed writing it. Hopefully, you guys and girls discovered some new and nice music to listen too. In any case, I hope to welcome you in another article but until then, game on~.

First Impression: Giana Sisters – Twisted Dreams (PC) ~ Rip-off With A Twist

Giana-Sisters-reviewOfficial website

Sadly enough, my week off is nearly at an end. I enjoyed my time off quite a lot. But at the other hand, I did some work for my personal life. The consequence of that is that I could barely play games… But hey, I will have more time in the (near) future to write articles again. I also promised to write two articles this week. Perhaps three even. In any case, before I’m going to take a look to this title, first some small history lesson. This game is a spiritual successor to the original Giana Sisters. Why is it not the real sequel? Well, it’s more of a reboot of a controversial series. The original PC game was a Mario rip-off. It was called the Great Giana Sisters. I linked to a Wikipedia article that explains the gist of the history behind this game. When I saw this game on Steam (a while ago), I was impressed. I thought it would be a sort of HD remake. But it’s far from that. This is a reboot with new gameplay ideas, story and it’s own personality while not loosing the charm of the original. But what did I think of it…? Let’s find out, time to write a first impression after playing the first few levels. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Kickstarter

2015-10-11_00002Like a more famous game called Shovel Knight, this game started out on KickStarter too. From what I read, this game was actually a re-imaging of a remake that was made of the original Giana Sisters. Which makes this even more interesting, since the remake was released on my favorite platform of all time: Nintendo DS.

When I found this game on Steam, I was quite interested since it was different from what I played on the DS. In the DS game, it was more a sort of hard Mario-ish game with sisters instead of brothers.

The atmosphere was something else, the story was kind of basic… well, it was so similar to your typical Mario story it kinda hurts. But in my opinion, platformers like these have no real need of a story or can be excused when the story is rather at the generic side. Yet, the story in this game threw me off the hook. Like in the original, the story is barely explained. You had to make it out from the scenery and from the introduction cutscene. This left a lot open for the imagination of the player. How they did it, probably just good game design, the developers of this PC game made it work in Twisted Dreams.

The big twist here is that you can play as both sisters without having to depend on a power-up. In the original game, you had to find a candy hidden in a block (like a mushroom in Mario.) to change into the other sister that could shoot fireballs. Well, in this game, with a simple tap of the button… You change into the other sister.

Changing

2015-10-11_00001Changing in the other sister changes up the gameplay quite a lot. Not only the visuals change from bright & happy to dark & gloomy… The music changes and the whole atmosphere. I got the urge to try to look for a deeper meaning. If a game can pull this off, that means it’s drawing you in. Which is a damn good thing. I usually get easily bored of platformers. But when there is an interesting mechanic involved, well… That gets my attention.

Yet, there is a major flaw with this game and the are the keyboard controls. It might be a lot better on an usual QWERTY keyboard, but on an AZERTY keyboard it bugs out. The following issues I have with the keyboard controls:

  • The up arrow is JUMP. (Which is a crime in itself.)
  • The “W” key is to swirl around. On my keyboard that’s the “Z” key… Why display the “W” and confuse me?
  • A very handy feature to switch from sister to sister is missing from the keyboard controls. (It are the trigger buttons on a controller.)
  • The game showed the wrong buttons often. And what I mean here is that the tutorial showed how you can control the game with a controller…. While I was playing with a keyboard.

At first I thought, you weren’t able to change the controls. But it appears you can. You can change them from the splash screen. Kind of hidden, but okay… I might have gone off on a ramble there. In short, this game is best played with a controller.

The other stuff


2015-10-10_00001This game has two styles. This is a very interesting concept. From the games I have played, I haven’t seen many games do this. First let’s start with the visuals. This game looks very nice in my opinion. Both the colorful and dark side. It gives each sister their own personality. While I would have switched the styles around for the sisters… It works real well.

The level design is brutal in some areas. This gives the player a nice challenge. The developers where kind enough to not work with a life system but with a death counter. The amount of times you died, counts to your final score on that level.

Gameplay wise, this game is a platformer where you switch between two sisters. Each sister has her own abilities and uses. Sometimes you need to switch between the sisters to solve interesting puzzles.

This game has also a mindblowing soundtrack. It’s something I would seriously listen to from time to time. It’s catchy and melodic. I love how one song can sound so good in two different tones. (Like I said earlier, the music also changes when you switch between sisters.)

I would like to say a bit more about this game, but I’ll leave that up for the review. What I personally think of this game right now is that it’s an amazing game and that I can’t wait what they do for the sequel. But I truly hope that they don’t mess up the controls. If you like a platformer with some good challenge and an interesting switching mechanic, this game is right up you alley. I just hope that only AZERTY keyboards got this many issues with the controls… If I’m wrong, play this game with a controller, just to be on the safe side. Oh, and I reported the controls issues to the devs on the Steam forums. Who knows, maybe it’s fixed in a patch rendering my issues with the controls something of the past.

In any case, I think I’m going to wrap up this first impression here. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you and another artilce. Also have an amazing rest of your day and game on~!

First Impression: CSI: Crime Scene Investigation – Fatal Conspiracy (PC) ~ Ah, CSI.

csi-crime-scene-investigation-fatal-conspiracy-megjelenes-dobozkep-5f1e286a56874898ba77-largeWikipedia entry

Lately, I’m getting quite a lot into the series of CSI. I’m currently watching the original series to the end. Then the spin-offs. But the games, oh man, the games are something special. Published by Ubisoft and developed by TellTale Games. This game has mixed reviews all over the board. I have seen reviews ripping this game a new one and I have seen reviews praising this game. This is the latest PC game that came from the series. I have beaten the first two cases and I just started the 3rd case. Is this a good game in my opinion? Is this a game made for fans of the series or can it be played by everyone? Well, I took a look from both angles. So, I won’t get the criticism that I gave this game a positive review because I’m a fan of the series. So, let’s dive right into this game. And as usual, feel free to leave a comment with your opinion on the content of this article and or the game. 

TellTale made this

maxresdefaultIt’s quite clear that TellTale games made this game. The formatting is just like their other series. The game is 5 cases long. During the game, you get another partner every time. What seriously amazed me is that the characters from the show actually did the voice acting for this game.  This give me goosebumps. One of the goals of these games is trying to give you the feeling that you are part of the team. The voice acting helps a lot with this.

The writing is done on a very clever way. Some lines are left out. Information your brain can easily fill in. Questions you would ask if the game was voice controlled. This helps draw you in a bit more too.

Storywise, this game starts off quite interesting. The idea of having a storyline over the whole game instead of having five separate stories makes it very interesting. The only minor complaint I have here is that the pacing is a bit off. It distracts a bit from the case in my opinion. Truth to be told, you can’t avoid it.

 The individual cases are quite interesting. But they aren’t my favorite cases from the series. They are good but my favorite cases are from the second game in the series.

Why is it bad?

CSI Fatal Conspiracy Screenshot 4Visually, this game doesn’t look that well. This game has been released 5 years ago. I know for a fact that visually, games can look way better then this. Tomb Raider Legend, which released 4 years prior, looked way more cleaner then this game.

So, I played a little bit more of the game and found some blurring issues. It would surprise me if my computer is at fault here. I’m extremely sure it can run this game three times without slowing down my computer.

But for a licensed game, visually this game looks quite fine. Some things could have been animated to look a bit better. So, after closer inspection (see what I did there) the issue with the visuals is that some things like hair aren’t animated which giving the visuals a bad impression to a PC gamer. Thankfully, in an adventure game the graphics aren’t the priority. The actual adventure is a bit more important.

One thing I find a negative in this game is that you can’t walk around. In a previous installment, you were allowed to walk around on the crime scene. I was hoping they implemented this again. But now, it’s back to the old point-and-click interface. Which is quite fine by me, expect for one flaw. In the game you are scored on how thorough you are. A visual indication for this would be nice, there have been various times that I was searching on a spot that was actually clean. They did this in the previous installments.

Another thing I don’t understand is that they cut the lab into two area’s. It’s rather annoying when you need to switch between the two places. Also, it’s annoying to see a number showing with the evidence. I can understand that it’s to help you remember that are is something that needs your processing, but you have no visual indication which item you still need to take a closer look at. That number also doesn’t decrease when you investigate it with the proper machine.

Oh, I talked a bit earlier about the lab. Some instruction videos actually didn’t work and it played part of the intro for this game. This is the weirdest bug I have seen for quite a while.

The GUI (graphical user interface, the menus and such) in the lab is a bit lacking. In the past it was easier to switch between evidence. Now, you need to restart before you can continue.

Yet, the worst two issues is that you can barely alt+tab out of the game. Your screen will show some weird bars like a smashed LCD screen. And related to that, sometimes the sound cuts out on a scary way… as your headphones just popped.

What is good…?

screen1_large

Apart from the visuals, I find barely any major flaws, apart from some nitpicks here and there, in the game. The soundtrack in this game feels a lot like the series. Music that won’t go to your music library but is perfect to set the mood.

The design of the crime scenes and the locations you visit are well thought out. The “hiding spots” for the evidence are sometimes so well hidden, it’s easy to look over them. This is very lovely, since this gives the game a more challenging nature.

Also, there are achievements in this game. For the people who want to 100% this game, this is some replay value. You can try to avoid making the mistakes you made in the first playthrough.

The tips system is more streamlined. Sometimes you get mails from the night shift supervisor telling you what you should do or might overlook.

Is this game perfect? Hell no, it has some flaws that might hinder the experience. Is it good? Yes. Is it for everyone? Not really. I would recommend it to fans of the series and adventure gamers. I would also recommend it to people who like to solve crimes, virtually or in the real world.

If you are able to look past a few minor issues, this game is quite well crafted. When the developers had a bit more time, this game could be a bit better polished. That’s all I have to say about this game in my first impression. If I finish it, I might write a review about it and go a bit more in depth about certain area’s of the game.

In any case, I hope you enjoyed reading this as much as I enjoyed writing this for you guys (or girls). I hope to welcome you at another article. But until then, have a nice day and game on~

First Impression: Glass Wings (PC) ~ Lesson in how not to design a game

8znpyeSteam store page

I found out about this game thanks to a forum friend of mine. I will sure send this article to him. The game got me interested. I like adventure games like this, but when I played this game… I was seriously disappointed. I’m terribly sorry Priom, but I think I need to rip this game a new one. Yet, how bad is this game? I did some digging about this game. I got some very interesting results. I found a lot of empty review pages all over the internet. I found one positive review. The website looks unprofessional. Okay, I think I’m running ahead of myself. Let’s take a look at this game as an objective critic. How is this game? Why did it leave such a bad taste in my mouth? What can improve and what doesn’t need improvement? Let’s take a look. And as usual, feel free to leave a comment with your opinion on the content of this article and/or this game.

Problems everywhere

the_game_is_done__by_saijeehiguchi-d7gqb2oYou could argue that I’m being too hard on a 5 bucks game made by three people. Well, I think I’m not. Because when I look at their website, it looks like this isn’t their first game. So, they have some experience.

First of all, let’s take a look at the story. It looked interesting after the first dialogue part. The voice acting was decent. It missed some emotion but it was all right for a three man team.

But two major flaws ruin the story presentation. Some visuals look less crisp than other. But the animation and the lack of sound effects are the two biggest issues. You see the main character struggle the whole way trough. There is no sound effect for that. Also, at the end of the cut scene… The main character is able to slip away. This came from nowhere since the visuals didn’t indicate that you were able to escape.

Then the dialogue itself. Well, it’s fine to create a fantasy world. If you explain things to the player. If you talk about “humans” and “demons”… You could explain a bit more how people have glass wings, what their goal is and things like that. In the introduction, the main character got the main objective. To get her (or his?) glass wings back.

Signs to older/other games?

last_three_days__level_designing_by_saijeehiguchi-d7g6ic9It’s rarely a good sign when a game has a separate .exe file to change the buttons for the game. It’s an even worse sign if it has a major flaw. The controls, are responsive yet flawed. There are some buttons assigned to some functions. There are TWO pause buttons. If you rebind one of those pause buttons, believe me, it won’t work… It still pauses the game.

Oh, and you can zoom in and out. Interesting and unique feature. But why can’t you run when you are zoomed in or out?

Okay, the subtitle said… signs of an older game. Well, the “load” option is actually you jumping into a warp pipe. Some people might praise a game for this, I’m more in the camp that doesn’t like this at all. It feels cheap and lazy. It feels like a trick to draw you into their game because you remember that mechanic from other games.

The menus aren’t well designed. When I booted the game, I was greeted by a sort of options menu. Some text overlapped some options. Also, the game settings can’t be changed once you are in game. And that’s a big issue in my eyes. If you notice that you want to change one setting, you have to shut down the game and boot it once again. There was also an option to do an “Alt boot”, which is for so far I can see, just an alternative costume.

Both in the graphical and music department, I think this game lacks a lot of polish. Like I said in the part about the introduction cut scene, some textures look smooth while others … well, just look ugly. The animation was lacking some serious polish. Another issue with the graphics is that the area around the doors looks unfinished. I also had some animation glitches, which worked out in my favor, where a jump landed me miles ahead from where I should land. Oh, some animations look also like they are missing some frames. The camera can clip through walls, the visuals of the levels look uninteresting among other things. Oh, and let’s not forget that all the traps look the same. Just a paint smudge on the floor. (And let’s not forget that you emit red light on the ground for some reason.)

The sound of this game, well, it gives me a vibe of “stock” music and sound effects. While the music sounds decent, the sound effects sound quite out of place. Some sound effects really don’t feel right.

The final negative I have with this game is the fact that there is a reset button. It just doesn’t sit with me well.

Positives?

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So, I think I made myself clear… This game left a bad taste in my mouth. Are there positives? Well, actually, there are. The main menu is quite interesting. With the bridges being the save slots and all. If only they polish this idea a bit up, it would be a bit better.

Well, this whole game can be more enjoyable if they polished up this game a bit more. Play tested it and didn’t only look at the parts that didn’t work but the parts where regular gamers would try to do things you didn’t intend. Things that might confuse a gamer that is interested in this game.

The premise and gameplay felt fun, yet a sloppy execution made this game feel short. Extremely short. Would I recommend this game? Honestly, I wouldn’t recommend it. If you are interested in what you saw from the screenshots, you might be better off watching a let’s play episode or two. Or even try the demo.

This game had potential. It’s quite a bummer to see that this was the end result. If this game would be in early access, I wouldn’t give it such a rough time. While I can understand that people would enjoy this game… I don’t think it’s a good game. It lacks some polish but it doesn’t lack the love of the developers. I’m sorry From Soy Sauce, while I enjoyed the gameplay, I couldn’t look passed the other issues in this game. So, I think it’s highly unlikely I would finish this game. Maybe I might check later since I see that you recently released a patch for this game. Maybe in the future, most of these issues are resolved. Who knows…?

In any case, thanks for reading and I hope you enjoyed this article as much as I enjoyed writing it. I know, it’s something different from what I usually write. But hey, I felt like not writing about a good game for a change. I hope to welcome you at an other article, but until that time… have a great day and game on~