As a kid, I had a PC game called Rayman M. I enjoyed it from time to time, but my real interest with Rayman started when I heard so much about it from the YouTubers I watch and the other blogs I read. When my family was asking me what I wanted for Christmas, I gave them a whole list of Wii U titles I’m interested in. Honestly, I placed this game as an afterthought. But on the 1st of January, my grandparents surprised me with actually buying this game for me. I played a few levels just for fun, but then I stopped playing. But at the start of February of this year, I was together with my friends for a entire week and this game… Man, it changed the entire week. I think it’s time to take a good look at this game and talk about what I think of this game. Oh, and as usual, feel free to leave a comment with your opinion on the review and/or the game in the comment section underneath this article.
Teensies & lumps
This game is a platformer. I haven’t played a lot of platformers, so in this review, I’m going to judge this game purely on what experience it gave me.
This game’s story, was in my opinion, a sort of after-thought. The story is rather absent. Because this game is a sort of gallery of smaller separate games. Compare it to Kirby Super Star on the SNES. It has a compilation of different Kirby games which each have a separate story.
If you are into platformers with a decent story, you aren’t going to find it here. But it’s no negative for this game. The reason for that is, the game’s charm and presentation is enough to make a fun experience.
Everything in this game has meaning. Every collectable, every level and every challenge. When you beat a level or collect a certain amount of teenies and/or lumps, you unlock something or something happens. And sometimes, more than just one thing unlocked.
This makes the game very replayable. Since it’s very easy to miss a teensie in a level. They are hidden quite well. Too bad that missing one doesn’t stop you from reaching a golden cup on the level.
This game is made with multiplayer in mind. Since in some levels, you can really benefit from a helper character.
Also, this game is one of the few games I have played where the Wii U game pad isn’t used as a sort of second screen for the game or something among those lines.
When you play with more than one person, the person playing with the game pad is a sort of helper character that needs to pull switches, move platforms or keep the characters from harm. And honestly, this can get pretty though. Sometimes, you need to react very quick.
At the other hand, the people who are playing as the non-helping characters have some separate levels that tests their reflexes. These are mostly time challenges or stages where a whole building is collapsing.
The two completely different play styles are something I haven’t seen before that much. Surprisingly, it works flawlessly. I have beaten most of this game in multiplayer. And I can’t imagine how the single player plays in some levels. Since this game is better played with at least one friend.
Something I really liked about this game is the presentation. Each area plays and feels very different. You have stealth sections, you have fast moving sections, you have sections where you need to “eat through candy” and so much more. Every area is extremely colorful, and some stages felt very creative.
The animations of the stages and characters reminded me of the previous times I saw a Rayman game. They are really well done. I have no complaints there.
There is one part of the design that I didn’t like that much. While you have a lot of playable characters, there are just too much clone characters. They don’t play a lot different on the surface. They are just the same character in a different skin to me.
Jump that music
The levels that were the most creative to me are the levels where you needed to you were playing through a music song and famous songs at that. Black Berry by Ram Jam is one of the first I came across. They were so much fun to play.
Speaking about music, the soundtrack and sound design of this game is very well crafted. They help to build the atmosphere of the game. In some levels I was actually sitting on the edge of my seat, cheering my friends on… So we could beat that one level.
The difficulty is something I’m on the edge about. Some levels are pretty cruel and are impossible to win when you make one mistake. But there is a problem in there. Sometimes the controls work against you. But then again, the punishment for dying is just restarting the stage or starting for the last checkpoint. I always felt like we could try again when my friends and I failed a level.
Something that also provided hours of fun was the one true mini-game in the collection. The soccer game. It’s truly chaotic, and it makes for hours of fun matches with friends. While I struggled with the controls sometimes, when I got the hang of them… It was extremely fun.
Until now, I was mostly praising the game, but there are some things that could use some improvement. The digital manual is way too basic in my eyes. This is something that could help inexperienced players. But the biggest issue I have with it, is that it’s so bare-bones. I miss the color, screenshots and various other interesting things that other companies put in those manuals. Like Nintendo and Hylure Warriors or Super Mario Maker. Also, why is there a separate help function in the game and the manual. That help function gives information that isn’t in the manual…
And honestly, that is the biggest “issue” I have with this game. While the main campaign might be a bit short, the content that unlocks during the main campaign and the things you can collect gives this game a big replay value and makes the game have an amazing length.
The last thing I want to say about this game is that for €20 here in Europe, this game is a steal. The amount of content is just mind-blowing.
In any case, I think I have said everything I wanted to say about this game. It’s time for my conclusion.
– The manual isn’t the best in this game.
– This game loses a lot of its value in single player.
– Some clone characters.
+ The incredible replay value.
+ This game has an astounding design. From the visuals to the sound design.
+ You get a lot of content for your money.
+ The game pad isn’t used as a gimmick.
This game is one of the best and creative platformers I have ever played. It brings some new ideas to the table for me. This game such serve as an example of an amazing platform game.
Most of the issues I have with this game are nitpicks. I honestly had trouble saying any negatives about this game.
If you want a real fun game for you and your friends, dust off that Wii U (or the console you have this game for) and play some Rayman Legends. For the cheap price of €20 here in Europe, this game is truly a steal.
I wasn’t expecting this much polish in a Rayman game of €20, but I was more than surprised. Play this game for yourself! I highly recommend it to each and every Wii U owner. It’s excellent.
And that’s everything I wanted to say about this game for now. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another one, but until then, have a great rest of your day and take care.