I have written a lot of first impressions and game reviews. In today’s article, I’m going to talk about how I create one of those articles. Consider this article as a sort of “behind the screens” look into my creative process. How I try to get an article ready every week. The focus of this article will be how I analyze a game. How I look at it’s nuts and bolts and how I translate that to words. In any case, feel free to leave a comment with how you prepare for your articles and/your thoughts. So, I hope you are ready since here we go!
Personally, picking a subject for the article is one of the hardest parts to me. I have a lot of ideas but often I change my mind at the last minute.
Quite common is that I write an article about the game I have been playing recently. It’s easier since the memories of the game are quite fresh in my mind.
Sometimes, when I don’t have an idea; I look around in my collection for a game to take a look at. And when I don’t feel like writing about a certain game, I try to find an interesting subject to write about. In most cases, I write an article in one of my series like Gaming Nostalgia, Gamer’s Thoughts or Gaming Music.
When I decided which game I’m going to talk about, I start playing it. I always have my tablet or a notebook close to me. Truth to be told, I don’t take many notes. Since I feel that writing an article with the impressions you have gives a stronger article.
So, my notes are mostly things that I don’t want to forget. Like certain moments or certain frustrations.
This way I find that you can give a more general impression of the game. This way I can focus more on the game instead of going too much in depth about one aspect.
The research part
So, right before I start writing the article, I thinking of a good title and look up some other articles about the game.
I always give my own opinion on my blog. Even while other critics disagree with me. Besides, I’m not that good of a liar anyways.
But, it’s always interesting to see what other people write about the game. It gives me another angle on the game. It can also give me some ideas on how I should write the article.
It also gives me some background information about the game. This is rather helpful for finishing the article. To check if all my facts are correct. Also, I’m extremely interested in the history of gaming and the development. So, yeah…
The analyzing of the game
How does one judge a story? Well, that’s very tricky. I used to write a lot of stories in the past. But nowadays, I write a lot about games.
So, I look at a story in a very different way. I look at how it’s written, how it’s structured, how it draws in the player and how it actually works. A good story must make you smile here and there and/or put you on the edge of your seat.
In my early gaming days, I used to never play games without a story. When a game didn’t have a story, I skipped it. With some exceptions like Tetris and Pac-Man of course.
The story is something that is the most important to me in a game. The better the story is, the more fun I have playing the game.
The presentation of a game is something I can look past that, to a certain extent. I honestly don’t really care of some enemies are generic. I see it as a positive if they try to do something new with it.
Yet, there are two aspects of the presentation that I pay a lot of attention to. That are the menus and the controls.
A menu in a game should be easy to navigate. Also, a certain task shouldn’t require a “million” clicks before you can perform it.
And about the controls, it’s quite self-explanatory I think. Would you play a game with bad controls? Controls that work against you? Not a lot of people would enjoy themselves!
I love games that are challenging but aren’t too difficult. The more brutal a game is, the less fun I have with it.
Don’t understand me wrong here. There is nothing wrong with difficult games, I just don’t like them.
Truth to be told, reviewing the difficulty of a game is pretty tricky. Something that I find difficult in a game can be easy for somebody else. And it can work in the other way too.
Music and sound
The music of a game is quite important to me. The prove of that is the fact that I write a series about gaming music. Sometimes, some of my favorite songs are actually my ringtone.
At work, I listen to a lot of gaming music as well. Since it helps me concentrate. But in some cases, it can be a distraction since the memories come back from the game.
That’s why I listen to the soundtrack of the game while I’m reviewing or writing the first impression of a game. It helps me remember the game. 🙂
So, yeah. I hope you enjoyed reading this article. I tried to give a general idea how I make my articles. If you guys and girls want to know more, feel free to leave me a comment. Maybe could turn in a new article.
While I love writing articles like these, I love writing about games more. This makes it quite hard to pin down exactly what I look at while reviewing or writing a “first impression” article.
In any case, before I ramble too much… I think it’s time to wrap up this article. I hope you enjoyed reading this article as much as I enjoyed writing it! I hope to welcome you another time on my blog but until then, take care! Have a great rest of your day.
4 thoughts on “Gamer’s Thoughts: How do I write my first impressions and reviews?”
For writing a review a game, Playing it work more than a week is a mandatory affair if you want your review to be unbiased and fair in all respects.
True that. I always play the games I’m talking about for more then a week actually. I try to get midway in the game before writing a first impression. Since then you have seen a fair part of the game already.
Thanks for the comment 🙂