NekoJonez: Quick Update

Hi there

It has been quite some time since I talked to you guys and girls directly. Because I don’t have a lot of time this weekend, I thought this is a perfect time to give you guys and girls some updates about the future of my blog.

First of all, I plan to kind of return to YouTube. Kind of. I plan to use my YouTube channel to post glitches and oddities in games.

Secondly, I’m truly sorry for the lack of articles this month. I have been really busy with my personal life and my job. I work in education and in June, it’s always crazy busy. It’s the end of a school year so yeah. Also, I had to study for my exam in the evening school, which I passed!

Also, I did a play together with my acting club and it was so good, some schools asked if we did school plays.

Besides that, I have been distracted by some new games and the EK in France. Tonight I’m going to support my national team… The Red Devils!

This weekend also had a party of my acting group and big garage sale. I will post a loot picture on my Twitter account really soon.

Also, I’m working on a review of a Wii game named Kirby Epic Yarn. But I’m replaying the game a bit. That’s because I haven’t played the game in a while and that wouldn’t make for a fair review.

The 2nd article I’m working on is the first impression of a PC game I bought at the start of this month. It will be out in July. That one is for Mirror’s Edge Catalyst.

So, I hope you can forgive me for not writing but I have been playing a lot of games to have future reviews. Games like Kirby Planet Robobot, Evoland II, Fire Emblem Awakening and others.

Besides that, I have been pretty hyped for a few releases in the near future. Like the new Zero Escape game releasing next week!

Oh, and I have a little announcement to make. Since this month was really low on articles. I’ll try to get more articles out next month. I have a two-week vacation there. (Last week of July and the first week of August) and I’m planning something really special there.

In any case, my schedule should be freeing up next week. So, I’ll be back then. If you have any requests for games and/or topics you want to hear me about… Feel free to leave a comment on this article.

If you want to hear the latest updates on my blog and me, follow me on Twitter at @NekoJonez.

Thanks for reading this article and I hope to be able to welcome you next week with a new article. Have a great rest of your day and game on~!

 

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Gamer’s Thoughts: Questions of a gaming blogger

Arpegi BackFrom time to time, I look at my list of articles I want to write about. At the bottom, underneath all the games I want to write about is a section with questions. Today I’m going to talk about a few of them. I have chosen a theme for this article as well. How I think when creating these articles and all things related to that. If you ever have a question for me that you want to answer, put it in the comments of a relatable article, mail me or tweet me. Who knows, you might inspire me for a future article. 

Should I review the game on the best specs?

 Yylf2y5This is an issue I have mostly when I’m reviewing PC games. Should I play all my games on the highest settings and review or write with the highest settings in mind?

This is a tricky one to answer. How I honestly see it, I don’t think that’s a great idea. When I’m reviewing newer games that demand a very beefy PC, I try to play it on the highest settings that my PC will allow. While I have rather decent specs, I don’t have THE best specs for playing the newest games on the highest setting. I have a 3.8 GHz CPU, 16 GB RAM and a Nvidia GTX 660. It can run most of the newer games on medium to high settings.

You could argue that a reviewer always should play the game on the highest settings. I honestly believe otherwise. Why play the game on the highest setting? Like I said, I try to play it on the best settings for my PC. In the end, I’m reviewing a game; and there is more to it than high or low-quality graphics.

Besides, not every who reads reviews has a beefy PC to play on the highest settings. So, I think it’s best to play on medium settings. That’s the in-between zone for everybody.

Can a blogger review a game twice?

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Can a blogger review a game twice? Well, I do that with some games. For some games, I first write a first impression and when I have beaten it, I write a full review with my final opinion.

When I write my articles, I try to write them in a way how I experienced the game on that playthrough. It’s how I feel about that game at that moment after I have beaten it and did my research.

When a blogger changes his/her opinion after playing the game a second time or years later… Well, you have two options. Either you edit your original review or you write a new review. If I would change my mind on a game, I would write a new article in reference to the original article. Since then you can talk about how your opinion changed.

But I try to only review a game once. While I replay games from time to time, also the ones I have written about, I think it’ll only create confusion for your readers. Or it would look like you have an article that praises and bashes the game. And that’s not a good idea.

 Does a blogger need to stick to a certain generation?

Game Boys Advance

What I mean by this question is that a blogger or a review needs to stick with a certain platform or genre of games?

Well, in my opinion, the answer to that question is yes… But to a certain extent.

The games I write about are the games I have played or I’m playing at the moment. It’s a sort of gaming diary of my gaming life. So, I write about the games I buy.

When you write a blog or have a YouTube channel, it’s always a good idea to have a theme. For example, you review PlayStation games or talk about everything XBOX. But, talking or review about something else wouldn’t hurt.

The reason why I write these gamer’s thoughts is to be able to talk about something else. Since writing about the same or similar subjects can feel restrictive sometimes. I admit, it’s fun to write this kind of articles, but they are a lot more work to prepare.

In any case, there is one big argument that I haven’t addressed and that’s the audience. People who read my blog are either looking for a review of a certain game or want to read what I’m up too or what I’m playing. When I would change that, I would loose readers. But then again, I would create a new audience.

So in short, it’s a matter of finding a right balance between what your blog or channel is about and where you want to go with it.

Closing off

While some questions I have talked about in this article might have an easy or obvious answer… I think it’s fun to think about them from time to time.

It helps me to think outside the box and write some interesting articles. Besides, they make for interesting conversation topics between creators.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing it. If you have any questions or ideas for future content… Feel free to leave a comment.

I hope to welcome you at another article but until then, have a great rest of your day!

First Impression: Golden Sun – Dark Dawn (DS) ~Sunny Weather

Goldensun3.jpgWikipedia entry

It’s time that I talk about a Golden Sun game. I have been putting this off for way too long. After I listed it in my favorite DS games ever made, I never talked about it. Apart from some music tracks here and there. It’s time to correct that. This week we are going to take a look at a game, I honestly thought I talked about before. In any case, the title and the box art here already gave it away.  It’s the 3rd game in the series, Golden Sun Dark Dawn. And as usual, feel free to leave a comment with your opinion on this game and/or the content of this article. 

(Note: to make this article more readable and understandable for everybody, I didn’t to use the lore of this game and used a generic term.)

Special powers

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The story of this game takes place a few years after the original two games. The story starts out simple with two children getting into some trouble with a sort of magical hang glider. But rather quickly, this story changes into your typical “save the world from doom” story.

While the story is your typical RPG story, it’s the journey and the writing that makes it memorable in my eyes. Each main character and side character has his or her own personality.

But what I really like about the story is how all the lore is explained in a non-intrusive way.  As you may have guessed, this game is a JRPG and because it’s the 3rd game in the series, there is a lot of lore.

But instead of the characters explaining the lore in some dialogue or some boring exposition dump, it gets underlined. When you tap that word, you get an explanation on the top screen to get you up to speed. Also, all those words go in your encyclopedia so you read them at your own pace. This is something that all other RPG’s should do! That way, there can be more focus on the story instead of explaining everything so newcomers can enjoy the game. This mechanic can also serve as a nice reminder for hardcore fans when he or she has forgotten the meaning of a word.

Fighting like on the GBA

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The gameplay, in general, hasn’t changed a lot compared to the GBA games. But in this game, some mechanics are tweaked for the newer hardware.

First of all, I want to talk about the exploration part of the game. The world this game takes place in is huge. I love exploring in this world. Since each town has it’s own unique feel to it.

The puzzles in this game are amazing in my opinion. The puzzles use the special powers you have in creative ways. I had to think outside of the box sometimes. And when you are stuck, one character gets a special power which allows you to see what objects you can interact with and which powers you should use.

Secondly, the battles are quite interesting as well. Since you have three possible attacks. You can fight with your weapons, use your magic and/or Djinn. Djinns are special creatures you find all over the world.

The mechanic of Djinn is one of the most interesting things in this game. I love trying to find them in towns, dungeons and in the overworld. But after you found them, a rather tricky meta-game starts. Depending to who you equip which Djinn, you can make a character even stronger or even weaker. Not only that, which magic powers they can use will also change. This makes for an interesting balancing exercise to make sure you have the perfect build to advance the plot.

When you use Djinn, they go into, what I like to call, the summing pool. When you have enough Djinn of a certain type, you can summon a more powerful creature. But beware, when a Djinn is in the summoning pool, the character it’s attached too, will lose its perks.

If this sounds interesting to you, this page on the Golden Sun wiki will explain it in more depth.

This world is golden

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The presentation and design of this game are top notch. While some animations take a little bit too long, I have no other complaint.

The world looks colorful and really pops out. The visual presentation in this game is one of the best I have seen on the system.

There is one issue I have with the design. And that’s that the menu system can sometimes be very annoying. It’s difficult to explain, but I felt that could have been done a lot better with more traditional menus. An example is the inventory system. It’s quite messy in my opinion. When you are looking for example for some herbs and you forgot to which character you have given them too. But it’s something I got used to.

The music and sound design of this game are excellent. The sound design gives this game the right charm it deserves. And the music, well, I have the soundtrack in my music library and I play a track here and there. It’s a very nice soundtrack.

The controls are great as well. Since you can use both buttons and the stylus. So you can choose and use the playstyle you prefer.

This game isn’t easy but isn’t difficult. But, I will give my final verdict on that when I finish the game. Since I know that there is another DS game that is rather easy but the final boss is extremely hard.

Something that could have been improved in this game is the frame rate. In some parts of the game, I saw some great frame rate drops. It mostly happens when there is way too much happening on screen at once. But it doesn’t happen very often thankfully.

Something I have to mention is that I had this game crash on me twice at the same spot. In the first cave you visit, I had this game crash on me. It was a great lesson in saving this game often. Also, thumbs up for having three save slots. Really helps!

In any case, I think I said everything I wanted to say about this game for now. When I beat this game, I might write a review. I hope you enjoyed reading this first impression as much as I enjoyed writing it. I hope to welcome you at another article on my blog, have a great rest of your day and until then: take care and game on!