Today we are going to look at a recently released game for Android & iOS called TuboCity. No, that’s not a typo. The name of the game is TuboCity. It will all make sense when you see the screenshots. It’s not uncommon that the name is mistaken since the developer recently was at a convention where they had to put a post-it note on their sign telling people that’s it’s TuboCity. Ah well, funny anecdotes aside, we are here for a game review. In this game quicky, I’ll talk about what I like and didn’t like in this game. After that, I will wrap up my thoughts in a conclusion. So, ready… set.. HERE WE GO! As usual, feel free to leave a comment with your opinion on the game and/or the content of the article.
In this game, you fly with your ship through space. Your goal is to reach the end if there is an end. So, you are flying through a tube in space. See, I told you it would make sense why the game is called TuboCity.
I think that there could be some improvements made with the tutorial. Usually, when I play these style of games, I love to test out the tutorial. Is it going to make me repeat the tutorial when I don’t finish the objective? That’s the question I ask myself.
And the tutorial does continue. I died at the last ring in the second tutorial, and it let me continue to the jumping bit. I died at the second ring, and the tutorial lets me continue.
Maybe it’s just me, but I always had a hard time doing the jumps. I never knew when to time it right. Maybe I should replay the tutorial a bit, to train for the jumps. Sometimes I got lucky and made a few, but I died more at the jumps then I passed them.
But, then I found something out. You can also double tap or tap with two fingers to make your ship jump.
Also, there is an option to change the way how you want the jumping to work. You have swipe, double tap, and two finger tap. I prefer double tap the most, to be honest.
You could just make a screen where you put the controls on for players to refresh their memory if they haven’t played your game for a while. I missed that.
I also think that the difficulty curve is a bit too steep. It’s great fun that the game puts you through a randomized tunnel, but I think that the first 10-15 hoops should be easy to do ones. In various runs, I encountered very difficult obstacles that I had a hard time avoiding. Also, I think that the rings are too close to each other. This is a big problem when you timed your jump just a bit too late, you land right when you need to make that vital turn to avoid the next ring.
This game looks visually amazing. The effects and the presentation are all amazing. The visual tube effect is pleasing to the eye. The colors also complement each other and the different ships look great.
Also, I love how they used another color for the rings that you need to jump over. They make them easier to see and give the player a fighting chance.
While this game has ads, they are placed at good spots. They are placed right at the top of your screen. I don’t mind those ads in the games I play. Since they don’t force you to watch them or they aren’t in cheap places that your finger touches them easily.
While this game has just released, I see a lot of potential for future game modes. Like a bonus stage where you must jump through 5 rings in a row for some bonus points.
The music in this game is good. It’s very enjoyable in my opinion. I loved listing to it while I was playing the game.
The controls were responsive. If I went to the right, my ship went to the right. If I went to the left, my ship went to the left. If you don’t enjoy that style of gameplay, there is also an option to invert your playstyle.
I think it’s a great touch to add the contact info of the developers in the app. This way people can easily find your social media to follow the development of your game and contact the developer when needed.
There are microtransactions in the game for new ships, but they are crazy cheap. Thumbs up for that. Seriously, no ridiculous overpriced microtransactions here. And here is the best part of it all, they are optional! You don’t have to pay for them to win the game or to get a high score, it’s just a way to support the developers for their free game.
Yes, did I mention that this game was free? This blows my mind since if they would ask 2,5€ for this game, I would say that you get your money’s worth.
This game is a lot of fun to play. But, due to the tricky jumping, I didn’t enjoy my time with the game. If they made the game a bit beginner friendly and polished the jumping mechanic, I think I would have more fun with the game.
It’s a shame since there are three things I didn’t like about the game. The tutorial needs some work; the difficulty curve makes the game uninviting and the jumping is a bit too tricky. All the other things like the presentation, music, controls, UI… It’s all so well put together.
Maybe the developer will fix this with an update, and then my complaints in this article will be invalid. I wrote this review for version 1.08.
Thank you WhitePot Studios for asking me to look at your game. It was great fun to do. I also must stress that this isn’t a sponsored article. The developer asked me to give my honest opinion on the game, so here it is.
So, that’s everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.
2 thoughts on “Game Quicky: TuboCity (Android) ~ Rolling Through Tubes”
https://polldaddy.com/js/rating/rating.jsoh I had and actually have trouble making my ship jump too. I agree with you on that tutorial section, I spend a lot of time mastering my abilities on tutorials and only after I feel more comfortable I will start out in the game itself. I didn’t realized that two finger touch thing on my own. thank you for mentioning that!
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Thank you for your comment & read. Well, I think its mostly that I dont have the reflexes.