First Impression: Mind the Vikings (PC) ~ Very Alpha

mind of the vikingsOfficial Steam page

The game I wanted to talk about today is already released in an early alpha stage of development. The name of the game is “Mind the Vikings”. This game has been released in early January on Steam. While I got a review code from the developers, they wanted that I wrote 100% my opinion, and that’s what you will be getting. For this review, I played version 0.4.1. The game was also updated with various new features while I was playing this game for this review. In any case, let me talk about my first impressions of this game. As usual, feel free to leave a comment in the comment section down below with your opinion on the game and/or the content of this article.

Vikings in a sandbox

20180128213340_1Do you remember the first night you had in Minecraft? The time you are dropped into a sandbox with a world to explore. Well, I got that feeling when I first started to play Mind the Vikings. Like Minecraft, this game doesn’t really have an overall story.

This is a breath of fresh air for me. If the developers are planning to add a story in the full release of the game, I hope that they make it a separate mode to the main game. In this game, you start in a randomized land and you must decide where you place your main base.

When you decided on a spot, Vikings start to join you. The goal of the game is to create a base for them and decide which jobs they do. Also, you should maintain peace, to a certain degree, in your clan.

Something I decided is that I want to know as little about the future of the game as possible. I really think that this game will be much more exciting if I don’t know what other features this game will bring. There are already a bunch of hints on the Steam Store page and they all sound interesting.

It didn’t take long before I had a small Viking village up and running. Various lumberjacks gather, and miners were gathering resources. At first, I was going to complain about the lack of the tutorial, but I think the game doesn’t really need one at this moment. If the developers decide to make a tutorial, I think it would be a great idea to do something like Minecraft and the achievements. Where the achievements are there to guide the player but if you want to learn to play this game by playing it, you can ignore the achievements.

Early Stages

20180128210813_1At this moment in time, the game is in pretty early stages of development. There isn’t too much to do in this game, but I do have a few things they can polish up already.

First, the camera is pretty good if you have a QWERTY-layout. The game didn’t recognize my AZERTY-layout. You can also move the camera with the arrow keys, but I much more prefer the ZQSD keys, since around there, the buttons to turn around the camera are located.

Secondly, I want to talk about the “exit menu”. If you don’t know what I’m talking about, it’s the strange name the “pause menu” has. Something I found strange is that you can still interact with the game to a certain degree while the pause menu is open. Two examples: you can recruit new Vikings or click on a house and navigate to the location of the Viking who lives in there. I think it would be better if the pause menu appears in the middle of the screen and makes you unable to do interactions like that. Because this menu appears in the top right of the screen, underneath the gear icon, I didn’t always know if the game was paused or not.

Third, I think it would be helpful more things in the UI had visible “quit” buttons. A button to close the options menu for example. I know that this menu is closed by using the right mouse button, but I have a feeling not everybody will realize that.

Fourth are two minor things. Why do I always see the company’s logo when I go back to the main menu and why isn’t there a load option on the pause menu? Two minor things which would be a great improvement of the game is this is fixed.

Fifth, put an invisible wall at the end of the map where the camera can’t go past.

So, when you are reading this, you would think that this game isn’t that good and is rough around the edges. You would be right about one thing; this game is rough around the edges. That’s why feedback for this game is so important. The developers ask for feedback like this on their Steam page. So, if you start to play this game and find a bug or have a suggestion, please go to their Discord server or on the Steam forums and talk about it. You will help to improve the game.

The right track

20180128204023_1When I read the description of this game, I thought that this game would be full of action and split-second decision making to raise towns and fight various big battles on the sea. Well, that you don’t get in this game at this moment. Maybe in the future.

Instead, you get a rather relaxing game where you have to manage your civilization. In terms of gameplay, you can compare this game somewhat to Age Of Empires with a bit of The Sims sprinkled on top. I do have to say that I got myself relaxed while playing this game.

Even while this game is in early stages of development, this game does somethings pretty good already. For example, the music. It fits the game like a glove. The music is more ambient and relaxing like the music you can hear in games like Minecraft. I tested out this game with Minecraft’s soundtrack playing in the background and I must say, I think they made the right pick in terms of music.

Visually, this game is extremely well made. I really like the world and animations this game brings to the table. If this is the style the final product will be in, I’m quite pleased with the result.

Something I also really like is the way how you can build paths and how builds align themselves to the paths. When you built a path, you click somewhere to start a path. When you click again, you can make the path turn into a different direction. You must use “enter” to place the path. Now, it sounds confusing when I write it down here, but trust me, it’s so easy and great to use in the game.

At this very moment, the game isn’t difficult nor easy. This is because there isn’t an end goal for this game. And to be honest, I think that’s okay for now. This game should have a possible end goal like conquering x-number of villages or owning x-amount of land or defeating a certain general, but I think that this game will be better if it doesn’t have that.

While I could continue to talk about this game for a bit longer, I think I’m not going to do that. I’m going to follow the upcoming patches and new things added to the game. This game has a lot of potentials to become an amazing experience. I’m having a lot of fun playing this game and seeing it develop. I love to see the community around this game helping the developers out and making this game even better. At this moment, this game has an asking price of 11€. If you want to see this game get further developed, I encourage you to buy this game, play it and give feedback to the developers! I really want this game to grow to its fullest potential.

Thank you so much for reading and I hope you enjoyed reading this as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

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About NekoJonez

I'm a Dutch video game blogger. I play old and new games. On my blog I give my opinion and views on them. These are my personal views. I say what I think. I also talk about more then just games. I talk and discuss the gaming industry or elements of games. To get to know me better, you should come on my blog. :) Keep the most up to date with me on my twitter: http://twitter.com/nekojonez Reviews, first impressions and more. Visit my blog: https://arpegi.wordpress.com/ http://www.arpegi.be/ Besides blogging, I also act on stage, have a job in education, play games and study to become a better IT guy.
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6 Responses to First Impression: Mind the Vikings (PC) ~ Very Alpha

  1. AlunaRL says:

    This game looks very interesting!

    Liked by 1 person

  2. Red Metal says:

    To be honest, I’ve never actually played Minecraft before, but I can certainly see the appeal of being dropped in an open world that gives you the ability to create your own context. In a way, it kind of reminds me of Civilization in that there’s no narrative, yet everyone who has played the game has their own story to tell. It will be interesting to see how this game turns out.

    Liked by 1 person

  3. When I read the word Viking I expect action, so I am surprised to hear that this is a relaxing experience. I understand the appeal of a sandbox mode, but I personally like having goals so hopefully the story mode will be good.

    Liked by 1 person

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