Author Archives: that messy hair bloke

About that messy hair bloke

I'm just a messy haired bloke that hosts podcast, loves curry, and experiencing life.

FROM MANGA TO VIDEO GAME: MYSTERIOUS GIRLFRIEND X

81JepTvoe0L.jpgManga: Mysterious Girlfriend X
Publisher: Kodansha
Mangaka: Riichi Ueshiba
Genre: Romantic comedy, school story,slice of life, supernatural

Concept Game: MGX: Tsubaki Sim
Genre: 3D dating Sim

 

 


Mysterious Girlfriend X is one of the most adorable manga series out there. It’s filled to the brim with cute, unique characters that somehow gives me a warm feeling inside. Each time a new chapter is released, (which is rare) I get a feeling of joy + excitement that I usually don’t get from the other manga I read, not even One Piece (that’s a different type of excitement). Maybe it’s because of the long space of time between releases of those wonderful chapters that build up that feeling of longing, like a lover that you have not seen for months. The story of Mysterious Girlfriend X follows two young lovers Urabe and Tsubaki who share a very strange link via their drool. They are able to feel emotions that the other is feeling all through tasting each other’s drool, oh and they don’t kiss. Oh no they taste the drool by putting their finger into the other’s mouth and then tasting all that good stuff.

mysterious-girlfriend-x-urabe-say-ah.jpgLOL I know, you’re probably thinking that good old Q has gone insane from all that curry he eats. I mean he’s telling you that this manga is so amazing yet it’s all about people doing all sorts of gross stuff. OK well I’m not gonna go into too much to sell you on the plot here. Instead I recommend you check (this link) for all that I have ever written about this wonderful manga. After that make sure you give the manga a good read. I promise you won’t regret it.

OK so now for the reason you’re all really here; to find out how I’d conceptualize a MGX game. Firstly before we even get started, it must be noted that this manga series must be completed first for my concept to be truly capable of succeeding, Anywho on with the game. If you’ve been guessing it would be a dating sim then you’re right. If you’re guessing a dating sim in the traditional sense then you’re absolutely wrong. To make a game that is true to the style and atmosphere of this wonderful manga there will have to be some changes to the formula. For one our protagonist will not be chasing after numerous female characters as is the norm in dating sims, but will in fact dating only one girl, Urabe. What this means is that unlike the regular dating sim where the character is tasked with acquiring a girl from a select few and then pleasing her. The player will be required to follow through with a full pre-established relationship with Urabe and manage the keep her.

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I picture the game being similar to the style of persona 4 excluding all the fighting of course. Giving the player an open city to explore with progressively unlocked locations will allow the player to not only explore their relationship with Urabe, but also those with his friends and family respectively. For example the player can spend some afternoons with Ueno at the arcade and while there run into Oka who would probably then take away her boyfriend. The player may then choose to explore a bit more in depth in the relationship of his friends via a series of txt bobbles and pre-recorded anime cut scenes. Characters in the game can even borrow more from the persona formula by using a similar feature to its Social link system. By doing this the player will be required to not only focus on Urabe but in fact choose how to balance healthy relationships with other characters in Tsubaki’s life along with her. This then adds possibility for jobs and activities to earn rewards that can then be spent or given to another character to increase their social standing with Tsubaki.

By adding Jobs and other activities the developers may now be able to add mini games to mix up the gameplay and add some diversity, because as you know what most gamers hate is repetition in their games. When I think about this aspect the mini games from No More Heroes 2 come to mind. They were simple yet engaging and very repayable without feeling tedious. They don’t need to be the same 8bit style, but the foundation that they represent should remain the same, simple yet fun.

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The Romance of our Title should remain on the level of the manga. This means no full frontal nudity, Shagging or any of that kinda stuff. MGX is not Futari Ecchi or Nozoki ana. It’s a cute love story that has its ecchi moments, but they’re still at the kiss and peck level. If it were to stray from that I think fans of the source material would reject the game. How the game can handle ecchi is similar to the Persona Series, yep back to Persona. Have a beach stage; every anime has a beach episode. By having a beach stage/ section it allows for the use of ecchi moments like Urabe & Oka in bath suits. It adds more mini game dynamics that can capitalize on fan service, example; the Dead or Alive beach volleyball games. Yes guys picture it now … the girls from MGX playing volley ball “mmmmm… yep sounds about right”.

Oh wait sorry about that I seem to have gotten lost in my thoughts of this titles ecchi, shameful display. Anywho MGX is a wonderful manga and it can be turned into many types of games. Even though I choose a dating sim for my concept I’m sure that it can be made into an action game, 2D beat em up or maybe an app based game with Urabe cutting stuff up with those scissors of hers (think fruit ninja). The possibilities are numerous.

This is my proposal for Mysterious Girlfriend X: the Game. Did I miss anything? What is yours?

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FROM MANGA TO VIDEO GAME: Onepunch-man

This article is being posted here for all my fellow cats, 52 hours before it appears anywhere else. I hope it is an enjoyable read.

onepunchman_manga_cover

Manga: Onepunch-man

Publisher: Viz Media
Mangaka: Yūsuke Murata, One
Genre: Action, Science Fiction, Comedy, Super hero
Concept Game: Onepunch-man
Genre: Beat ’em up

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FROM MANGA TO VIDEO GAME: Air Gear

This articles is being posted here for all my fellow cats, 17 hours before it appears anywhere else. I hope it is an enjoyable read.

220px-Air_Gear_vol01.jpgManga: Air Gear
Publisher: Kodansha
Mangaka: Oh! great
Genre:
 Action, Sports, Science Fiction, Bopunk, Comedy
Concept Game: Air Gear
Genre: Action RPG

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From Manga to Video Game: Btooom!

Btooom!_manga_vol_1.jpgManga: Btooom!
Publisher: Yen Press
Mangaka: Junya Inoue
Genre: Action, Science fiction, Romance, Psychological

Concept Game: Btooom!
Genre: Third person action

This articles is being posted here for all my fellow cats, 14 hours before it appears anywhere else. I hope it is an enjoyable read. 
Many of us have played call of duty in the past and those that have not have certainly seen gameplay or heard something about this massive success in the FPS genre; it’s like Final Fantasy to the RPG genre and Btooom! to the TPA genre….. oh wait, there is no Btooom! Game, but what if there was?

What if the manga was adapted into a third person shooter style game for modern PC and consoles. Could you imagine the awesome fun it would be to play such a game? By this point if you have no idea of what I am talking about then don’t worry I will explain briefly before I delve into the meat of this article.

OK so btooom! Is a manga based on a fictional game that can easily be a game in real life. The story is about this boy that is considered a Net (basically a hardcore online gamer). He is despised by his mother who has taken a husband that the boy does not seem to be too keen on. The mother then gets information about a game, ironically a real game based on the exact game her son plays. This game is played by real people with stakes that involve life and death. The company claims to be taking trouble makers out of regular society and so the wench sends her only son with this company (yes I called her a wench, what kind of mother does what she does). He is taken without his knowledge or consent to a remote island populated by giant lizards and other individuals of a similar faith as him.

They were all chosen by a person close to them that despised them enough to submit their name to be sent to the island. The main theme of the manga is kill or be killed. To leave the island one has to collect 7 gems, 6 if you don’t count the one embedded in the individual’s hand. The hard part of this arrangement is that the only way to acquire these gems is to kill people and take it from their corpse. The main way in which they battle is via the use of various bombs, hence the name btooom! The bombs are of different types and each type has a different ability. There is the standard one that just explodes, then the ones that spread a deadly acid cloud, the ones that home in on their target and numerous others.

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The Island you go to to die.

Now that we are all caught up on the plot we can discuss what it would be like if this manga was made into a video game. Now as the game is already a third person shooter style affair in the manga then I say it should stay close to the source material in that aspect. The style I have in mind is similar to that of an uncharted 3 multiplayer style of game play. I think it would benefit from no HUD to add to the immersion.

The only way the player would be able to tell what Bim (the Bombs) they have active. They would be to look at their character whose stance will change depending on the one he/ she has active. For example the homing Bim in the manga is activated by holding it in front of the user’s eye and locking it on to a target. So for one like that the character stance would switch to one that is holds the Bim up in front of them. This I think will add a certain depth to the game that will allow vets to show their class by memorizing the different stances as well as being able to switch effortlessly between them even while in motion. In btooom the characters soon notice that they have to ability to detect moving targets by using the gems in their hands and putting out a sort of sonar style of pulse.

This is a great feature for such a game as without a HUD it will not have a map. The player will have to use their wits while using this system as by using it will give out that player’s location even if they are not moving. It will also add that trill of the stalk where some players can stay hidden not moving with a homing Bim only to pounce on passers-by. The Uncharted style gameplay would allow for a very limited almost accidental from of movement and verticality. This is very important to keeping the authenticity to the manga. Why I say this is because remember these are regular folks that are placed into a situation that they themselves are not familiar with, as such the character should handle in a sort of floaty as the match starts but as they kill more of their fellow men the controls will become tighter, deliberate.

The better players will use this system to their advantage, but this does not mean that by proper planning and execution that a new player can’t take them down. The system should be fair enough to reward all players but still punish weaknesses. As manga has access to an entire island I think the map should be just that. It can be split up into sections for some modes and open for the purist. The island in the manga has creatures on it most notable are the giant poisonous lizards. These creatures will be perfect for a multiplayer environment. They will add a certain degree of uncertainty and in some ways prevent the average camper from being just that, a camper.

Btooom has is a bit of like a survival story and because of that the characters have to use their surroundings to help them survive the hash island life they have been forced to live. In a game of the same nature it would be interest to add mechanics like a simple crafting system that can allow players to set traps as well as protect themselves. The system should be simple like that of minecraft or Dayz. In a multiplayer game the gamer does not have time to use a deep system when around the corner could be a homing or acid Bim.

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which Bim would you choose ?

The games objective should be the same as the manga’s. What this means for the player is that if they can collect 7 gems they can call in a chopper to get them off the island scoring them one point towards an upgrade or character customization items. IF they work as a team and acquire 14 or more they would reap better rewards. A player can also solo play it and kill everyone if he can and take all the bim for himself earning him more rewards along a certain tree. I think all the rewards should be on trees that reward players depending on play style. So a team oriented player would get different rewards from the solo act and so on.

I already described a few of the games mechanics I have in mind above so I’ll focus on just a few others I think would help make a proper adaptation of the manga. Swimming is one I think the game should have. It will allow the player to use the water to stalk other players or use it as a way to escape an attack like an acid Bim attack. In the manga the company does these drop offs of supplies via parachute but the quantity is always limited.

This forces the inhabitants of the island to fight for these supplies if they want to survive. In the game it can be similar to call of duty drops but they will be random and dropped in unoccupied locations on the map near players. This I believe will result in the players playing in a similar way as the characters in the manga do. Some may get to the drop first and leave it in the open as a trap to kill other players, while others may take out anyone that they meet as they approach it then take it for themselves. The outcomes are numerous and I’ll be interested in seeing how the players play the game (if it were really made).

So far I have described an online multiplayer style game and ignored a solo experience due to the fact that a game like this would benefit more from multiplayer and less from a solo experience. As someone that prefers a solo experience I more so than most would enjoy an experience I can enjoy by myself without the competitiveness of other players spoiling my story experience. If the game I have in mind were to have what my kind prefer then it would have to be a fully customizable character dropped into the world of the manga.

He/ She would have a plot line chosen by the player e.g. (A thirteen year old bully from a broken home that beats up and robs his fellow students). With a fully fleshed out back story the character is put into the plot of the manga along with the past and current characters. The player is now allowed to explore the island and choose how he wishes to tackle his/ her survival. They can choose to partner with other characters from the manga or kill them. The game play I invasion as a Dayz meets Farcry 3 type of game play or even one like fallout 3.

This is my proposal for a Btooom! The Game. What is yours?

A Manga Cat’s views

Taken and adapted for cats from Ever So often

As we are all Cats here I won’t spare any purrs (yeah I know bad pun lol), so down to business. As of my first post here on Nekojonez’s gaming blog I have not posted anything else and for that I do apologize to you my fellow cats. I have been working on some new content and as you may know I do other stuff like podcasting, but I did not post them here as i believe if i am going to post something here it has to be specialized and not just a blatant copy of what i have somewhere else unless it is relevant. The Podcast i do are a mix of many different things and so it won’t be posted here unless Neko is a guest on an episode and in such a situation he tends to post it himself. If my little cat brother wishes it then I will post some other content that may not concern gaming like manga reviews but this is a gaming blog so I doubt that would be appropriate.  Anywho I’m here now and I hope you all forgive me and lend me your paws. 😉

Neko's a gaming cat unlike me.

Neko’s a gaming cat unlike me.

UPDATE:


What I have been working on is a new series called From Manga to Video Game. It will be the focus of most of my new writing. As the basis for a few of my new articles it will be a way for me to stretch my limbs as a writer. If you are a regular reader of the BSB you will notice that even though I am more active than I have been over the closing half of last year I am still not putting out nearly as much articles as I use to when we first started the BSB in 2012.

I keep telling others the reason that I’ve not been writing as much is because I have not been completing as much games and that my focus is mostly on manga these days, which in fact is primarily true, but it is not the only reason that I have not been publishing as much as I use too. Notice the use of the word Publish. I say publish because I write almost every other day.

The sad fact however is that I either leave most of my writing incomplete or never publish it because of my weird form of quality control that I impose on the content I create. With numerous articles, videos and podcast raw data on my PC it should be a synch to take a few and publish them, but when what I have does not match the vision I have in mind there is very limited possibility of me sharing it with others. This factor of my writing also bleeds over into other things I do which got me the nickname the over planner.

 Preview of some of my full content folders.

Preview of some of my full content folders.

So this week I have started to use my laptop to maximize the amount of articles that I write so that I will have a larger pool to pull from when I am looking for content to publish. The first of these articles was inspired by my bro Neko who recommended as I am reading a lot more manga than the amount of games I play that I should write an article about what manga would make great video games (see how smart my bro is). At first I thought of doing a top 10 style list, however as I sat down on the loo to write I realized that I wanted to turn it into a series and focus on each manga separately.

In this break down series I will write about manga that have not been made into games yet. If a character from that manga has made an appearance in a game for example the Jump ultimate series, but the manga has not received a proper stand alone game then I still count it as that manga not having a game. I think almost all manga can be converted into excellent video games just as long as the developers remain close to the source material and develop it in a genre that suits the game in question. Look forward to the first “From Manga to Video Game” in the next 24 hours of this Social Cat’s views being published.

An introduction to Q

A very special Hi hi Hello to all my Arpegians, Nekos and BSF. If you don’t already know who I am don’t worry. My name is Qudduws or Q to most. I am a Host of the Buttonsmashers Podcast, Every !So! often Podcast, an Editor of the Buttonsmashers blog, and of course an Arpegian. As this is not the BSB you can now add backup writer for Nekojonez’s Gaming Blog. Hmm… So how should I go about this intro to me? What would you like to know?

Into to Q

NekoQ

Ok let’s start with why I am here. As you may know my bro Neko is going to be on a Hiatus from his regular Blogging updates and in some ways the internet from now till early September. Neko has kindly asked me to help keep the Nekojonez’s Gaming Blog active by the occasional update during his absence, a request and offer I am happy to oblige with. Now to be quite clear Neko and I have very different writing styles but I will try to keep any content I post here relevant to things that Neko and you the readers will approve of. My personal tastes in video games are RPGs and more so it’s sub-genre JRPGs. This is one thing Neko and I share in common so I’ll try to post update based on titles like Persona, Pokemon, and the Tales series. I can’t promise not to include the occasional cat picture update, lol sorry If I’m gonna be writing on Neko’s blog I’m gonna have to be a bit of a cat. Hmm I wonder if I should use a different Pen name here. How does NekoQ sound?
I am a National of the country Trinidad of the twin island (Trinidad and Tobago in the Caribbean). To quote Blake of the Knightcast “he’s a Pirate”. My nationality aside I have not done much traveling on this planet we call earth but I plan to change that pretty soon (sideways glace to Neko) 😉 . Ok that will have to wrap up the main intro to me, don’t worry we’ll get to know each other more as I continue to update here.

Favourite Games

Lol I feel like I’m filling out an online dating profile as I write this. 😉

· Persona series

· Golden sun series

· Pokémon series

· Mass Effect series

· Xenoblade Chronicles

· Inazuma Eleven trilogy on DS

· Harvest Moon: A wonderful life (<3 Nami!)

· Forza 4,5 (only because the Top Gear crew are a part of the game)

· Final Fantasy (3,4,5,6,7,8,9,10, Bravely Default) “no other FF games were made”

· Zelda Wind Waker

That is just a short list but there are many other titles that I love playing that I didn’t add to the list because of relevance. If you would like to know what else I play you can check my Raptr account: Link

Favourite Cat?

This is an obvious answer: Sparta

I think this should be able to serve as a good intro to me. If you have any questions then feel free to ask them in the comments below. 😀