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Jeff and Karen Tobler, along with Charlie and Marta Tobler, their son and daughter in law, are “rebuilding” the Giza Sphinx and Great Pyramid — one of the Seven Wonders of the Ancient World — in enhanced HD resolution in newly rendered, breathtaking environments. The adventuring family has turned to Kickstarter to fund their epic Historical Egyptian adventure re-make.
MOSELLE (SAINT LOUIS), Missouri, Nov 1, 2017 — Old World Studios announced the launch of Riddle of the Sphinx: The Awakening. Husband and wife teams, Jeff and Karen Tobler, along with Charlie and Marta Tobler, have turned to Kickstarter (https://riddleofthesphinx.com/kickstarter-launch) to fund this epic Egyptian adventure.
Riddle of the Sphinx is an epic adventure game that takes the player through the compelling archaeological ruins and history of ancient Egypt while uncovering age-old mysteries surrounding the Great Pyramid and Sphinx. Players of all ages will have access to amazing life-like 3D environments in this larger than life archaeological adventure game.
Set within and around the ancient Egyptian monuments, Riddle of the Sphinx is backed by years of extensive research and painstaking recreation of the existing Giza Plateau, Great Sphinx, and Great Pyramid — one of the existing Seven Wonders of the Ancient World. Major levels of the game involve exploring real-life archaeological finds, then taking those discoveries to the next level. Players assume their role as close friend and confidant of famous archaeologist Sir Gil Blythe Geoffreys as he excavates the site of the Sphinx. The tale begins as Sir Geoffreys realizes he has unwittingly unleashed an ancient curse while translating a key scroll. Sir Geoffreys dies, and the scroll mysteriously disappears. The player’s task is to locate the missing scroll, finish Sir Geoffrey’s translation, and solve the time-worn puzzle before . . . well, we won’t spoil the intricately woven plot.
What took the ancient Egyptians half a million workers and decades of grueling manual labor to complete, Jeff and Karen originally completed in just under 6 years. But now, they are utilizing the latest in 3d rendering software to create absolutely stunning settings for the game’s epic storyline, bringing an even more realistic immersive experience to exploring the Sphinx and Great Pyramid, as well as the huge scope of historical discoveries including hidden corridors, lost tombs, and secret chambers that tie to a larger mystery… a riddle.
“One aspect of Riddle of the Sphinx that intrigued me was the age-range of players who were impacted. It surprised us that parents were playing with their children, older house-bound players could ‘escape’ through the game and even long-distance engaged couples played over the phone. It was really encouraging that Riddle of the Sphinx was the tool for people to share time with each other and create lasting memories. We are excited to see new relationships forged and more memories made with the new real-time 3d version,” said Karen Tobler, Co-Creator of Riddle of the Sphinx.
“Riddle of the Sphinx is the ultimate Egyptian adventure game with realistic megalithic monuments, lost tombs, hidden corridors, and sacred artifacts pointing to solving the Riddle of the Sphinx… it’s a game where everyone can become the adventuring archaeologist that we all secretly want to be,” shared Jeff Tobler, co-developer of Riddle of the Sphinx.
Old World Studios is offering unique Kickstarter pledge rewards to backers of the Riddle of the Sphinx: The Awakening.
For more information visit https://riddleofthesphinx.com/ or their Kickstarter campaign https://riddleofthesphinx.com/kickstarter-launch
The Facebook page: https://www.facebook.com/riddleofthesphinxgame/
About Old World Studios
Old World Studios is the adventure game division of LifeTree Group, LLC (originally Omni Creative Group, Int’l). In 1994, the husband-wife team, Jeff, and Karen Tobler began work on Riddle of the Sphinx, a project that started as a means to virtually explore the Giza Plateau, Great Sphinx, and Great Pyramid. The story grew to include the fulfillment of the many theories, lore, and myths of secret chambers, hidden corridors, and lost treasure associated with the Great Pyramid — the response was phenomenal! Riddle of the Sphinx and its sequel The Omega Stone continue to be sold and played worldwide.
Due to insistent public demand, the newest, epic and nostalgic 2D Pocket RPG, NTales: Child of Destiny is hereby fulfilling players’ request of opening a new server, Martina. Yes, you read it right! NTales is on its way for opening another server to cater more players. With this, more and more players from PH and Australia can access the game. Watch out for the server release as it will be posted in our Official Facebook Fan Page and plug Community.
Also, don’t miss the exciting and spooky event offer of this hit 2D Pocket RPG entitled NTales’ Spooktacular Treats! Get to take home exciting reward and prizes. Catch it as you visit our posts on Official Facebook Fan Page and plug Community as you log in to the game.
NTales, your 2D Pocket RPG, offers a multitude of battles, exploration, and special features. Save the kingdom with different sub-quests while exploring and defeating various monsters through its over 200 maps! Collect and summon cute and powerful pets to fight along your side. Challenge the Boss Dungeon with your friends! Various costumes, wings, and unique equip and items to obtain! 3 Special Hero classes to choose! Make them even powerful by choosing from different subclasses you want!
There will be a big announcement for our 2D Pocket RPG. Watch out for the coming weeks!
For more information and updates about 2D Pocket RPG, NTales, feel free to visit our plug Community and Official Facebook Fan Page!
Download the game, NOW!
Google PlayStore: https://goo.gl/mWGaqk
NTales: Child of Destiny Official Website: https://goo.gl/1w26z9
NTales: Child of Destiny plug Community Link: https://goo.gl/onQ64q
NTales: Child of Destiny Official Facebook Fan Page Link: https://goo.gl/ZAgKFM
NTales: Child of Destiny Youtube Link: https://goo.gl/yfQMHW
About NTales: Child of Destiny
NTales: Child of Destiny is a complete take on MMORPG.
This new game offers a multitude of battles, exploration, and special features. Enjoy this new 2D Pocket RPG style! A linear story line or get distracted with interesting sub-quests. NTales added twists of MMO by implementing Raid Parties, Guild War and PvP. Fighting along your side are adorable and powerful monsters with a PvP Mode of their own! A 2D Pocket RPG you surely can’t get enough!
Summon Pet, enjoy various PvE and PvP game modes! Classic hero classes to choose from but a wide variety of class builds to your preference.
- Accomplish impossible missions and side-quests!
- Gear up your class with great costume, wings, unique equipment and items!
- Challenging Battle Modes – Boss Dungeon, Infinity Tower, Time Dungeon and Pet Island
- Summon cute and powerful pets to fight along your side!
- Tag along your friends to defeat Boss Dungeon, join guild and party with peer!
- Choose from 3 Classic Hero Classes: Warrior, Magician and Cleric!
- Journey to over 200 Maps – Sharpen your skill to defeat the monsters!
NTALES: CHILD OF DESTINY RELATED LINKS:
Rulemakr is a Korean Development Company recently established and aims to bring forth quality and new games from Korea worldwide.
It’s no secret that I’m studying to become a computer science guy. My biggest dream job is that I can be the IT guy for a big school or group of schools. There is just something about tech and education that I adore. Not too long ago, I found a game called Computer Tycoon on Twitter. When I saw it, I got interested quite fast in the game. This game can be an educational game about how the computer industry works and things like that. This is just great, so I got in touch with the developer and we talked back and forth. So, the developer provided me with a review code for this game and said that I was free to talk about my own opinions. So, even when I got this game for free; this review is all my opinion.
Note: This game is still in Early Access, but the developer wants your feedback to improve the game! Most of this review is based on v0.9.1.20.
Note: Just recently, this game got MAC support. But, I’m a Windows user, so I reviewed this game on Windows.
In this game, you play as a young fellow that is looking to start building computers and selling them. Your goal is to build a big computer empire. When you are just starting out, I highly recommend that you disable almost every opponent.
You start in the early ’70s. You are greeted by an informative message from the developer. The information displayed in this information box is quite helpful to get you started. I highly recommend that you read it.
Then you pick a country to get started. Think before you pick a country since this will decide how your game is going to play out. Also, choose your starting country depending on the stats of the country.
By default, you get a random world. That means that all stats of the countries are randomized. So, in one game, Sweden can be a rich country looking for features on their computers and in another round, they can be a poor country looking for more ease-of-use in their computers.
So, after you picked your starting location, it’s time to create your office and a place to build your computers. Build an office and a factory. After that, you start creating your own computer. Add as much as you can but try to avoid making the computer too expensive.
After that, sell your first computer and try to expand your company and improve your technology. Keep in mind that you can set up your new computer when you have the time paused.
I hope with these helpful tips you can get started and enjoy the game. While it’s quite helpful if you know about how computer work and what part does what, it isn’t really needed. The developer provided a lot of explanation and tooltips in the game that explains things when you don’t understand what you are doing.
If you think that games today are easy, you are in luck. This game provides you with a lot of challenge. Depending on how many opponents you picked and the difficulty setting, you will have to think on your feet.
Whenever something requires your attention, like you need to upgrade your factory, you will have a voice sample playing. I think this can be expanded a little bit. There are deaf people on this planet and I think it would be lovely if these things show in a text box like other things. Yet, I must say that the voice acting is very nicely done.
The most important thing to play this game is your monitor and your mouse. You barely use your keyboard in this game. I would love some shortcut keys in a feature version, like “W” to open the world map or “R” to open your research tab.
Visually, this game looks great. When building an office; it raises out of the ground. I really like the visual presentation of this game. I wish there were a few more character portraits for me to choose from while starting a new game.
The UI of the game is good. Do remember, that this game is still in early access. So, some parts of the UI might look unpolished. Just report them to the developer on the Steam forums. He is a great guy and really listens to what the people who play are saying about his game.
In addition to that, he asks frequently for the player’s input. For example, where he asks where players get stuck to improve the tutorial. I already gave him a few suggestions right before I have published this article and I think they will get into the game.
Personally, I recommend playing this game in full-screen. It makes the UI better in the current versions of the game.
This game has an autosave feature. You get notified when this game has automatically saved. You can always save from the pause menu and give your save file a unique name.
The soundtrack of this game is very good. The soundtrack really fits the atmosphere of the game and I’m thinking about adding some of the tracks to my playlist.
I highly enjoy playing through this game and when I have the free time, I boot up this game and start playing it. Like I said earlier, I recommend that you play this game when you aren’t tired. Since this game requires your concentration.
Flaws and such
The gameplay is fun, the music is great, the UI is good and the game provides a good amount of challenge. The game gets regular updates to improve the things that the community tells him. But, does the game have flaws are things it should improve?
Here are a few things I think can improve to make the game more enjoyable or that frustrate me about the game.
One, in my first playthroughs, I got heavily discouraged seeing how fast the rival company was in “owning land”. The whole map was colored in my rival company’s color in a matter of minutes. I think the AI is a bit too smart in that front.
Two, I think that the “hardware” menu needs the most polishing up before the game goes out of early access. There should be more filters so you can look more easily for parts of a computer you took off the market. Also, I think it would be handy if you could “bulk-archive” (Archive more than one piece of hardware at one time). Finally, I think that the order of the list should be a piece of hardware instead of the seemingly random mess it is now.
Three, make the text more readable. Some parts of the UI aren’t readable. Especially on some screen sizes, the text flows together into one big blur. Or when something is crammed into a box, like “United Kingdom”. Thankfully, this is something the developer knows about and is going to fix.
Four, building a computer can be a real mess. When you click on “RAM” to add RAM, you can build a new piece of hardware. Now, I can pick any part of a computer. Even a hard disk for example. When you try to add the wrong part to the RAM, it goes to the right place in the blueprint. I honestly think that this part of the can be polished up and made easier.
All in all, most of the flaws I find in this game are fixable. For real, once I understood this game and its little quirks, I got addicted. This game is a lot of fun for people who build the computer and are looking for a new tycoon game to play.
The more I play this game, the more I’m amazed by the quality of this game. I always say that a game has a lot of potentials, but this game sure has it.
When the game is more polished up and fixed the things that irritate me, I think that this game might become a game I will play whenever I have that tycoon itch.
I really urge everybody to support the development of this game. Buy a copy, since it’s quite cheap on Steam. You get a lot of value for your game and you get a developer who listens to the community and tries to improve the game so that as many people as possible can enjoy this game. He doesn’t need to do a lot to make me enjoy this game since I’m already doing that!
That’s everything I wanted to say about this game for now. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!
A few years ago, I took a look at Tomodachi Life. This summer, Nintendo released a sort of sequel to that game called Miitopia. While I have finished this game a while ago, I wanted to talk about a few other games before I wanted to talk about this one since I wanted to get my thoughts in order. So, before I keep delaying the review of this game endlessly, here we go. Let’s talk about the adventure Miitopia. As usual, feel free to leave a comment with your opinion on the game and/or the content of this article in the comment section down below.
Make your own story, somewhat
So, the story of Miitopia is that an evil lord is stealing people’s faces. You get the task to chase that evil lord and get everybody’s face back. Now, notice that I didn’t say any character names. That’s because you can pick whichever Mii you have on your system to fill in that role.
You can always switch the roles during the game. So, if you want to change the character you picked for the evil lord or the king, you can change that in the menu system. I’m also quite happy about the fact that they added a lot of Mii’s that reference other Nintendo games or pop-culture. Since there are a lot of roles that need to be filled and if your friend circle isn’t that big, you can add those.
The story of this game is decent. I didn’t expect a lot from the story of this game but if you are a veteran RPG-gamer, you will get a: “I have seen this story mechanic before” vibe quite a lot. I have seen it multiple times. It didn’t bother me that much, to be honest, but I can see it being negative for some.
The writing has the potential to be hilarious. Depending on who you pick a character to fill in certain roles, laughs can be had. There are a lot of clichés in the story and repeated events. You will have to save some people multiple times.
The humor in this game is just great. There is a hero cat class and flower class. In converstations, they all behave like they are humanoid cats or humanoid flowers. The charm is big in this one.
To be honest, near the end of the game, I lost interested in the story. I have seen all the random events, all the random blurbs the characters say, unlocked almost every class until the end; I got felt the repetitiveness coming on.
Playing or watching
The game is extremely repetitive. Even in the story, when you leave an area, the same things happen. At the start, characters can have arguments and get jealous, but this happens less and less frequent when the game goes on.
At first, you would think that there is a lot to do in this game. But, the only thing you have to do is manage your crew, where you explore and choose what the main character does in battles. There isn’t anything more.
While playing, you would wish that there is a bit more to do or a bit more that could happen. Since the game isn’t challenging at all for most of the time. There are a few enemies that are too overpowered in my opinion.
This game is a casual game. I’m quite sure that this game isn’t going to interest a lot of hardcore gamers. Well, maybe interest but I doubt they will finish it. The potential for a great game is here. Here are a few things that could have made the game more enjoyable.
One, allow the player to control all the characters in battles or at least one. When the main character isn’t around and you are exploring an area, you have to watch the other characters battle.
Two, get rid of the health banana and MP candy mechanic. For real, this is a mechanic I barely ever used. Due to the magical salt, you get to heal your characters quite easily. I used this mechanic so much I had over 50 of each at the end of the game.
Three, have something else to do besides the constant exploring. Break up the gameplay with something else. You do have a Quiz Master running around but he doesn’t show up enough to have some variation.
Four, I wish there was an “auto-cure” item. Whenever a character gets a status effect, you can put it in the safe zone. In that safe zone, it can’t be harmed but it gets healed after a few turns. This mechanic made a few fights too tense and made me lose a few fights against those OP enemies.
Five, if only the game was less linear. In various areas, the game is too linear and you don’t feel like you are exploring the world.
In this game, you have also a friendship mechanic. When you arrive at the inn after you explored, the relationship between the characters improves when they sleep in the same room. When two teams meet each other, they all start at friendship level 0. While you have at least 5 or more with each team member. I wish there were other ways to improve your friendship level. I could explain this in more details but then I would spoil a lot about the story and I want to keep it as spoiler-free as possible.
One thing that disappointed me a lot is the fact that some mission areas get closed off for you after you have beaten the mission. So, if you want to beat every area to the fullest, explore it before you get sealed off from that area. I feel like I missed out on loot you can only get one time. You also don’t get a warning about this.
The battles, which is the meat of this game, are decent. While some classes are fun to play but they have a few flaws with them. I talked about the safe zone earlier. Another issue is that most of the characters that travel with you as an ally are too weak and you can’t see their health bar.
Every 50 enemies you defeat, you get a reward. In most cases, your salts will be upgraded to have 5 more uses. Speaking about these salts, you have a certain amount of salts you can use each time you explore. When you use one salt, you heal one point. When you are out of them, you have to survive until the end of that exploration. There are a few other salts as well, but I’ll leave those up to you to discover.
So, in conclusion, the gameplay is pretty basic and I wish it was a more flesh out than what we got.
Difficulty-wise, this game isn’t too challenging. You can beat this game without any problems. In a matter of fact, I only 2 times in this game. (I’m not counting the times I died at the OP enemies here)
You can get 40 hours out of this game when you want to fully complete it. Otherwise, this game will take you around 30 hours. So, if the gameplay and story are just decent, why should you finish this game?
To be honest, the visual charm and presentation it brings to the table is what kept me going. Visually, this game looks amazing. The atmosphere is extremely well done. The theming of the world is in some cases pure eye candy.
In addition, the soundtrack and sound design are pretty well done. The soundtrack is one I would love to add to my library of soundtracks. Together with the sound effects, I was able to get somewhat immersed into the game.
While the story and gameplay lack the impact to make this game good, the visual presentation is helping a lot. The attention to detail in the animations is just a cherry on the cake. For example, when you run while exploring, the cat will run on all fours. Attention to details folks.
In terms of the controls and the UI, I have to say one thing. They are good. I wouldn’t have changed anything.
So, that’s everything I wanted to say about this game. It’s time for my conclusion and final thoughts.
-The gameplay could have been a bit more fleshed out. (Not enough depth)
-The story is predictable.
-The game is a bit too long in my opinion for this type of gameplay.
-The game is too easy for veteran players.
+ With you filling in the roles of who is which character, the game can be extremely funny.
+ The visual presentation is amazing.
+ This game has a lot of charm to draw players in.
+ An amazing soundtrack.
This game is decent. It’s not good nor is it bad. I think the biggest issue of this game is that the gameplay is a bit too repetitive. While the charm helps this game a lot, it isn’t enough.
I got distracted by other games while I was playing this game and finishing it. I haven’t finished the post game, to be honest, nor am I planning to.
A lot of memories are created by playing this game but I wonder if I’ll be able to remember most of them if we are a few years into the future.
The game could have been so much more if it had more depth but we got what we got. So, yeah. So close but no cigar.
Explore the secrets of Pocket Knights 2 with your fellows HK –October 24, 2017 – Pocket Knights 2 rolled out a new update that is a big adjustment since its release. Based on previous versions, the latest one introduces some interesting features (like the Country Flag and Personal Boss), it also adds more chapters to [New Chapter] and extends more floors for [Magic Tower].
Country Flags Players can choose a flag of their country on the setting.
These icons will be regarded as a symbol of Countries, Languages, and Alliances. Meanwhile, you can change your flag icon as you wish since there is no limit and it’s totally FREE!
Personal Boss The Boss Board will be added to the main page, which shows the info of personal boss, wild boss, and world boss.
Players can challenge the personal boss to get Exclusive gear to equip their main character or defeat the wild boss and world boss to obtain more rare items.
New Fight Mode 1+1 mode: Players can bring one hero to battle in the part of World boss, Wild boss and Personal boss to boost the chances of winning.
1+4 mode: All your four heroes will fight along your side in the Stage, Trail, Magic Tower, King’s Path and Arena to improve character’s reputation.
Equipment Adjustment Unlike the summoned heroes, the main role will have their own Exclusive equipment, which includes eight parts: Weapons, Shoulders, Ups, Bottoms, Rings, Necklaces, Gloves, and Shoes.
The 1.0.0 Version will remove gear reset, gear star transfer function. To avoid unnecessary loss, players need to use these functions before the 1.0.0 Version. (These two functions will no longer be needed due to the Gear Upgrade/Star level will be stuck with the gear slots in 0.9.0 Version)
The iOS Version will come out in Oct. 2017, please stay tuned for more news later!
Register now! Players will be able to receive abundant in-game gifts. Looking for a community? Please enter it here: Facebook
Looking for a discussion forum? Please click here.
PITAYA NETWORK Ltd.
PITAYA NETWORK is devoted to mobile game publishing with huge passion and full attention. We aim at delivering the most outstanding mobile games into the overseas market. Until now, we have achieved critical success with Dungeon Warriors, Pocket Knight and KungFu: Legendary Brotherhood. The following three games lightning improved high ranking and feature both in the Apple Store and Google Play Store. We are primarily striving to keep game oriented and force on player’s awesome game experience.
Hello there, dear reader! I hope you are having a great day today. If that isn’t the case, allow me to give you something to read to escape the reality for a bit. So, today I’m going to talk about something unique. Most of you know that I’m studying to become a computer scientist. I specialize in networking and computer techy. Yet, I’m always interested in the fields of computer science that I lack the skills for. One of these fields is robotics. By the way, one of my blogger friends KillerRobotics writes an interesting blog about robotics. So, go and check him out, okay? As usual, feel free to leave a comment with your opinion on the article and/or the robot in the comment section down below!
Last week, I received an email from the people over at Reach Robotics. They are developing one of the first gaming robots called Mekamon. While I’m personally not too well versed into robotics, the videos they have put out, look rather interesting.
They have put out two videos about the robot. One where they show off the robot on the playground and one where they show off how the robot walks on any surface. You can find even more information on their blog.
Here is something quite interesting that the developers behind this robot told me:
MekaMon is the world’s first gaming robot. A fully modular, augmented reality enabled, connected battle-bot. And now’s your chance to see it in action. We’ve been busy creating a short series of videos to let users know that their MekaMon isn’t just for the living room floor. From MekaMon’s day out in the park, to terrain trials, we’ve brought viewers into the world of MekaMon’s amazing movement.
MekaMon features three degrees of freedom per leg, which offers motion unprecedented in the world of consumer robotics. Take that motion into our Mek v. Mek battles or AR single player missions and you’ve got a serious gaming platform, straight from the control of your smartphone.
Old robotic toys
I remember that there were robot-buddies in the past. But those robots haven’t been popular here, where I live. What interests me the most is the fact that this robot is modular.
Most of the robotic toys I saw in the stores or at my friends their houses were mostly voice controlled or had just a few games or things you could do with them. MekaMon is modular so you can add additional modules to create a new experience.
I’m still a bit bummed out that I wasn’t allowed to mess around with the robots that my friends had. Since I had a “curse” on me, I was able to “break” the robot and make it do funny things. In retrospect, I was able to find bugs in the programming and exploit them and make the operating system crash.
I had the biggest issue with voice recognition robots. When I was younger, most of those type of robots were unable to recognize my voice. Maybe I tried to pronounce it in a wrong way or maybe I didn’t use it in the right way.
Happy to see
You know, I’m quite happy to see things like this happening. One of the biggest reasons I’m quite a big fan of Nintendo is because they try to promote their consoles with different gimmicks. The Wii has motion controls, the 3DS has glassless 3D, the DS has two screens and so on and so forth.
As a game collector, I’m quite interested in various ways to experience a game. This is a unique way of playing games I haven’t seen a lot. A robot that you can take outside to play games with in real life, it’s Pokémon Go all over again.
I really hope something like this picks up steam. It might do something of the stereotype some people have about the gaming community. That we are all so-called shut-in people that do nothing besides looking at their screens all day. Maybe I’m being a bit too harsh on our community but sadly enough, I know people who really think that way about us.
Yet, ranting about that is a totally different article. I’m quite interested in seeing what kind of games you will be able to play using the MekaMon. The only thing I’m somewhat worried about is the fact that it’s controlled by your smartphone.
Now, hear me out about this. If they don’t pull this off right, hacked clients might pop up on the internet and may skew games with all those annoying consequences as an unwanted bonus.
But, I’m certain that things like this will be monitored when the robot is released and it wouldn’t surprise me if there are going to be methods in place to prevent things like this happening.
In any case, I’m going to follow the development of this robot. Since I would love to see the games you can play with it and see some demo videos of people actually playing a game with them.
If this article made you interested in the MekaMon, go to their website I linked at the top of this article. It’s a quite nice read and you don’t need to be very tech savvy to understand everything. I can’t wait to see where this is going and I wish the developers the best. And if this robot is released, I might even buy it, if my budget allows it that is.
But, you don’t have to wait. If you go to the official website of the robot, you can get in the pre-order queue and pre-order this robot for when it comes out! Here is the official website, if you didn’t want to go back to the top of the article.
So, that’s everything I wanted to talk about for now. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!
So, since July, I have a new phone. I’m using the Asus Zenfone 3 MAX 5.5. It’s quite a mouth-full, but I really like my phone. It was a great help on my trip to London this week. Anyways, with a bigger screen, I had played some games I wanted to talk about. So, I decided to write a new installment in my Android Games series. So, if you are new to this series; in this series, I talk about casual games I played on my phone I’m unable to write a full article review about. So, I take a quick look at them to give them a spotlight. That said, keep in mind the publishing date of this article since some games are in active development and can change when you compare them to the review I wrote in this article. In any case, feel free to leave a comment with your opinion on the games and/or the content of the article. Also, if you know of any good casual games on Android, feel free to let me know. So, on with the article! PS: the score stars are based on how much stars I would give it in the Android Store.
Oh yes, this is one of the games that inspired this article. InstLife. This game came on my “recommend” list one day and I installed it and gave it go.
This game is truly very interesting. This app is in its very early stages of development but I really like what I have experienced so far.
This game is a sort of life simulator you sort have control over. Each update introduces more and better ways to control your life.
At the start of the game, you get a random country, gender, and name. And then you are at the mercy of an RNG. Yes, each playthrough is different. A playthrough can take anywhere from 10 seconds to 10 minutes or more.
Take a look at the store page I link above since you get a good idea from the screenshots it has up on the game store. Also, this app is free and doesn’t require any permissions to run. Seriously, what are you waiting for? Give this game a try! I’m highly enjoying myself with it. Each time I have a few minutes to spare, I do a quick round of this game and I’m glad I can.
The thing is, I press “Age” quickly. While there is in the recent update a lot more added to give a lot of depth to the game. The big warning I need to give for this game is a basic understanding of how adult life works and a good understanding of English. Otherwise, you might have some trouble.
Score (v0.2.8): 4 stars
Oh, deary me, I have never talked about nor have I mentioned Pokémon Go since it got released in June of last year.
I think I don’t have to introduce this game since it’s still somewhat present. I saw it several times on my trip to London.
To be honest, I think Pokémon Go is a mediocre game. Perhaps the fact that I life in an area where not too much Pokémon Stops are has something to do with it.
After a few months of playing it here and there, I just stopped playing it. It actually bored me seeing all the same Pokémon over and over again and only seeing new Pokémon when you level up or walk on different parts of the day.
I’m sorry, but Pokémon Go didn’t click with me. There isn’t enough to draw me back in and launch the app to try and catch random Pokémon. I might open it here and there when I’m thinking about the game, but I have been doing it less and less. So yeah. I can see the appeal of this game, but it’s a game that isn’t for me.
I also think that the game has some major flaws where it doesn’t explain things like raids amongst other things to new players. Such a shame.
Score: 2.5 stars
Stellar Fox is an interesting game. In this game, you draw lines so the white fox can roll towards the exit.
But, there is a catch. Once the fox starts rolling, you can’t stop it. Also, there are some very interesting mechanics where you, for example, have to let a clone go faster to pick up a key to open the exit before the original fox reaches it.
This game is a very neat puzzle game and if you have the time and interest, I urge you to check it out. The visuals, presentation, and music are very well done and I can’t give anything majorly wrong with this game. While here and there, the levels might be a bit too difficult, I really like this game.
Score: 5 stars.
Finishing this article
So, that are my opinion on three Android games I have been playing on my new Android phone. I do realize that this article is shorter than my other Android Games articles, but I took some time off past week to enjoy myself, so I didn’t have time to prepare a bigger article for you guys.
I do have some other Android Games on my list I’m saving up for a longer and bigger article in this series but that will be for another time.
In any case, thank you so much for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to see you in another article on my blog but until then, take care and have a great rest of your day.
PS: if you want to see pictures of my trip to London, you can visit this Imgur album I uploaded. I had a great time there! While I was there, I was talking with some of my blogger friends and we might have plans for next year… So yeah. Keep an eye on that.
So, today we take a look at the history that the game The Legend Of Zelda – Oracle of Seasons has. The Oracle games are my favorite Zelda games. I’m only going to write about Seasons. If you are interested in the article about Ages, you should go to AdventureRules, since it’s there. For this article, I took out my Hyrule Encyclopedia and started reading all over the internet. So, I can tell you about this game that originally started as a trilogy but got split into two games. Let’s go to Holodrum again, together and let’s take a look at how this game got created. As usual, feel free to leave a comment with your opinion on the article and/or if I have missed anything interesting.
First third party Zelda games.
I remember the time I first booted up this game quite well. This game got released in late 2001 here in Europe. I was introduced to the Zelda series, two years later. When the Gameboy Advance SP dropped. At first, I picked up an “NES Classics: The Legend of Zelda I” from my local video game store. When I played that game, I fell in love with the Zelda series. A month after that, I went to the seaside with my family.
There, I went to a garage sale and saw “The Legend Of Zelda – Oracle of Ages”. I didn’t think twice and I picked the game up. I finished the game a month later. That’s when I saw the “TO BE CONTINUED IN SEASONS”-screen. It took me several garage sales, but I could hunt my own copy of Seasons down in 2004. Sadly, it was a fake cartridge. But in 2005, a friend of mine sold his boxed copy of the game for 10€ to me and I had the original cartridge boxed. Now, I own both the cartridge and the 3DS eShop version.
That’s how I acquired my very own copy of the game. I don’t own the fake cartridge anymore since I sold it on a garage sale after I got the real copy. During my playthrough of the game, I always felt that this game could be part of a trilogy. I mean, how two Goddesses are represented in the Oracle games. So, I went digging.
I was right, this game was, in fact, going to be part of the trilogy. In fact, back in 1999, this game was called “The Mystical Seed of Courage”. Capcom made a demo for the Space World Expo. Wait, what? Capcom? Is this a mistake? No, actually it isn’t. Capcom created this game. The Oracle games are actually the first third party Zelda games planned to be externally created. The Zelda CDi games might be developed and published a few years earlier, but those weren’t planned by Nintendo.
I could talk a bit more about the development history of this game, but I think that the Zelda Wiki has covered it quite well. You can read about it here. So, if you want to know more about the development of this game, read that article. It has sources too. But here is a summary of what’s said on that page:
Capcom proposed to Nintendo to re-create the original The Legend Of Zelda I NES game. Yoshiki Okamoto pitched his idea to Shigeru Miyamoto. Yet, the development team said “NO!” to Okamoto’s ideas and started to create a new title in the series.
The subsidiary Flagship was tasked to write the story. This didn’t prove successful since they prioritized story over gameplay. Thankfully, Miyamoto’s help came to the rescue. Miyamoto had the idea to create the “Triforce Series”. The Zelda formula as we know and love would be split into three.
So, in 1999 the more action-based game was presented to the public. The subtitle the game got was “Mystical Seed of Power” and on the 1999 Space World Expo, it even had a different subtitle “Chapter of Power” or “Tale of Power”. The demo started with Ganon kidnapping Princess Zelda and the Rod of Seasons. The demo itself has a lot of elements that made it into the final version of the game. There are some major differences though.
The first difference is that in the final game, Onox is introduced as the big villain who kidnaps the Oracle of Seasons, Din. The second difference is that the game doesn’t take place in Hyrule but in Holodrum. And the 3rd difference is that it’s not Hyrule Castle that sinks into the underworld, but it’s the castle of Holodrum.
So, why did we get two games instead of three? The reason for that is the game-linking system. You could interact with the other games via codes. But, this proved too difficult to develop, so only two games were to be developed. Everything from “The Mystical Seed of Power” got into the game we now know as “The Legend of Zelda – Oracle of Seasons”.
Yet, you can still see signs of the first Zelda game in this title. Remember, this game first started out as a remake of the original Zelda game back on the NES. Take the old men, several recurring bosses and the Gnarled Root Dungeon.
The Goddess that didn’t get her own game, the “Mystical Seed of Courage” which got canceled, appears in both Oracle titles. She is in the Hall of Secrets.
My personal memories
I said it before and I’ll say it again, the Oracle games are my favorite Zelda games. I have beaten them repeatedly. I enjoy them so much. I especially love the mechanic where you can transfer over some progress from one game to the other. I can’t choose my favorite game between both Oracle games.
To finish my article, I want to give 5 memories I have with this game. So, here we go.
- There is one dungeon boss I always have trouble beating. That’s the boss Manhandla in the 6th dungeon called Ancient Ruins. This boss is so difficult since you need to hit his head with the boomerang and getting to the boss door is such an ordeal. It’s highly recommended to get the LVL2 shield and sword to defeat this boss. I remember one time when I finally had beaten that boss, I shouted in excitement. But, I had forgotten that it was past my bed time. My parents weren’t too pleased when they caught me. My Gameboy was taken from me for a month.
- When I was 12, I used to make maps and write guides for all my games. I also wrote each level code I had down on a list. All these guides and such were bundles in a folder that set on my shelf. I still remember writing a complete step-by-step guide how to get the LVL2 sword. But, I did the quest so much, I can now do it in the game. Apart from the maze bit at the end, I always forget the sequence.
- To get access to a dungeon, you need to collect a certain number of gems. I found two of them before I knew what they were for. I was so proud of myself.
- I seriously love how the Natzu area differs from the animal buddy you get. But, I feel that Dimitri’s one is a bit useless. Since not too long after that, you get the flippers which make the unique ability of Dimitri useless. Since you can swim in the water now. The only thing you can still use him for is to eat enemies while you are in the water.
- I have beaten Veran, Oracle of Ages main villain, multiple times. But, I have only beaten Onox twice. I always have trouble in his boss battle. But, I have beaten Ganon on my cartridge of Seasons… but, disaster struck. The internal battery died and I lost my save file.
In any case, thank you for reading this article. I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog, but until then, take care and have a great rest of your day!
One final thing, if you enjoyed reading this look back on the development and my personal memories of this game and you would love to read more articles like this from other games in the Zelda series? Well, don’t think twice of reading the hub article! Since this article is part of a big collaboration I did with various other bloggers! You can check that out here.