Tag Archives: 2DS

First Impression: Ever Oasis (3DS) ~ Sunny Desert Adventure

Ever Oasis.pngOfficial website

So, Nintendo released a new IP. It’s called Ever Oasis. I honestly pre-ordered it and currently, I’m over half way with this game. In this article, I’ll tell you if this game is worth to be bought and be in your collection. I pre-ordered this game since I got very interested when I saw it in the E3 2016 and E3 2017. But enough introduction, is this game a good or a bad purchase?  As usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Sandy Dunes

Ever-Oasis-Preview-Shot-(2)

In this game, you play as an Oasis Chief. The main character has no real name since you can decide it for yourself at the start.

When I started this game, I was disappointed by one thing from the start. This game has no voice acting nor any sounds that the characters make while they speak. This is a true shame since a bit of the charm of this game is lost because of it.

Anyways, the story itself. You start out in the oasis of your brother. You learn some basic things about what an oasis is. The oasis is a very calm and peaceful place. But, that all changed when the fire nation— I mean Chaos attacked. This “Chaos” turns innocent creatures into nasty monsters and expand the desert. Your brother transports you to safety while he deals with trying to his oasis. You end up at the last Water Spirit and you start your own oasis together. Your main mission is to try to defeat Chaos before it does any more harm to the world.

The writing in this game is really enjoyable. Due to the lack of voice acting, I wasn’t too immersed into the story. Well, there are some sound effects when the characters talk but it isn’t enough to give character to the characters. It just didn’t click enough with me.

Also, during most of the game, the story plays it a bit too safe. I wish a bit more things happened instead of the repetitive nature of the story. At first, I had trouble explaining why the story wasn’t clicking with me. The writing was enjoyable, so that couldn’t be it. Then, I suddenly realized it. There are two big issues with the story.

There is a serious lack of character development. You barely get to know the people of your oasis. There is no real struggle that can happen in your oasis. No shop keepers that can get jealous of other shop keepers or arguments you have to fix. When you finish a quest for somebody, they rarely to never ask you something again. This makes characters somewhat forgettable and that’s a shame.

The second problem with the story is the pacing.  I’ll expand on this a bit later, but due to the pacing, the story always continues forward in a straight line. Like I mentioned in the previous part, there is no character development. Each time you solve somebody’s problems, a new character gets introduced.

Too short?

Ever-Oasis-Preview-Shot-(6)

Due to the pacing, you got through this game at a pretty fast pace. This gives me the impression that this game is rather short. But it isn’t too short. An average playthrough of this game can last you 30 to 40 hours to complete the game.

The pacing could have been better if there was more downtime between the main story elements. Since then, I could explore more of this game at my own pace. But, that main story arrow is always grabbing my attention.

Something I really like about this game is that this game looks amazing. The animations of the game look amazing as well. The visual presentation of this game is just great. You really feel you are in some oasis-type area with a lot of Egyptian-looking areas and caves to explore.

Also, the map of this game is rather big. Thankfully, you have some quick travel points that you can use to quickly travel to some place if you need to be somewhere for a quest and you don’t want to go the long way.

When you play this game, you will quickly realize that this game took inspiration from the old-school Zelda dungeons to make its own dungeons. When you are a big Zelda fan, you will feel right at home in these dungeons. The only big difference is that you have to make use of each character their special abilities if you want to find each secret chest.

Yet, the exploration could have been improved by two things. The first thing is a sort of ‘note system’. Like the beacons in The Legend Of Zelda Breath of the Wild. Like, I want to explore this part of the cave later with another character. Thankfully, there is the Aqua Gate mechanic. This warps you and your two allies to the oasis so you can switch characters easily and warp back to the spot you warped from. So, this isn’t too big of an issue, but it would be a lovely feature.

But the second thing that could improve the exploration is to get rid of the only 2 allies limit. You can only bring 2 allies on your journey at once. But, the caves and areas you explore have sometimes more than three things that can only be activated by special abilities at once. So, I have to use the Aqua Gate too much to finish a dungeon.

Hiya!

Ever-Oasis-Preview-Shot-(4)

This game allows you to play every ally you have during your exploration. By simply tapping down on the D-pad, you can take control of the other character.

The controls itself are excellent. I rarely had problems controlling my character nor would I change anything.

The difficulty of this game isn’t too brutal. If you know what you are doing and how each character fights, you beat each enemy you come across. But, use your healing items wisely. Since they are a bit too grindy to craft and they are pretty rare to come across in the wild.

There is a mechanic that makes a fainted/dead character more interesting. As soon as a character runs out of energy, it gets healed back up automatically. But, you can speed up this process by spamming the “A” button near the corpse. This is dangerous to do however since you leave yourself open for enemy attacks. Something I truly like in this game is that it isn’t an automatic game over when the main character dies. You automatically switch over to another character.

One of the most interesting features of this game is how much health you have and how a character gets stronger. Let’s first talk about health. Each character has his or her own base health. But, you get some additional health depending on how well you clean up your oasis and how stocked you keep the shops in your oasis. The better you upkeep your oasis, the more additional health your characters get.

Let’s talk about how characters level up or better said, get stronger now. You only get experience points when you return to the oasis. This makes grinding a bit more annoying since you don’t know when to stop. But, this makes it more interesting since you don’t know when you need to stop.

Lastly, I want to talk about the soundtrack of this game. I really enjoy listing to it. I even consider adding it to my soundtrack playlist. It fits the theme perfectly. It adds so much additional character to the game.

In conclusion, at this moment in time, I think that this game is worth a playthrough if you like adventure games like the Zelda series. But, this game isn’t perfect. It’s sad to see that there is so much potential with this game. Maintaining the oasis feels more like a side part of the game than an actual part of the game. I honestly think that I expected more from this game and also I expected more focus on the oasis than on the exploration.

I do have to beat this game before I can form a final opinion on this game. There are two save slots so I can restart this game easily when I want to mess around a bit in this game.

In any case, thats everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

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Review: Kirby – Planet Robobot (3DS) ~ Kirby Goes High-tech!

kirby_planet_robobot_box_art.jpgOfficial website

Last week, when I was working on the review of Kirby Epic Yarn, I have beaten the newest Kirby game called Kirby Planet Robobot. So, I thought, why not review it. Two Kirby reviews in a row, why not? This game is the 14th main installment in the Kirby series. It’s based on the engine of the previous Kirby game on 3DS called Kirby Triple Deluxe. A game I’m planning to review soon too. In any case, I’m getting off topic. Time to dive into this high-tech Kirby game and let’s see what it’s made off. And as usual, feel free to leave a comment with your opinions on this game and/or the content of this article.

No different planet

Screenshot (56)In this game, Kirby’s home planet gets attacked robots. In contrast to the title of this game, Kirby doesn’t travel to a different planet.

In this entry, the story is a bit disappointing. I’m not saying it’s badly written. It’s badly paced. Apart from the opening scene and some dialogue in some boss fights, the actual story opens up right at the final boss of the game. This is a huge let down in my eyes. Since it feels absent and felt forced into the game. So, there was a lot of missed potential with this game!

Also, you will miss some jokes if you aren’t familiar with the Kirby games. If you don’t know who is who in the Kirby series… Well, some dialogue before the boss fights won’t make a lot of sense.

This game consists out of 6 worlds. Yes, only 6 worlds. Well, six and a half. Since there is a world 7, but that’s the world for the final boss fight. This game is very short in my opinion. I was able to beat this game in under a week. While the Kirby games are known for being easy platformers that kids can get into, this game provided almost no challenge. Also, normally a Kirby game has 7,5 – 8 worlds. I feel that some content is cut here.

The challenge came from trying to collect all the tech cubes. While some are pretty well hidden, others are in plain sight and easy to grab. And when you grab one or two cubes in each level, you are able to get to the final boss.

Speaking of which, I found it quite annoying you were unable to see how many cubes you had to collect in order to open the boss door. You were able to see it when you were right in front of it.

The gameplay in this game is quite similar to Kirby Triple Deluxe with a few changes. Instead of the Super Nova Kirby, you have a Tech Kirby. Kirby that rides a huge enemy robot. In some levels, there is another style of gameplay. When Tech Kirby acquires the Jet power-up, you can fly away and play a sort of side-scrolling shooters. These levels were the most fun in my eyes.

Potential

Kirby-Planet-Robobot-1Like I said previously, the gameplay is quite similar to Kirby Triple Deluxe. So, that means that this game has quite similar controls.

I liked the controls of that game, so I found no issues with the controls of this game. Well, no major issues.

I found the copy ability of Tech Kirby quite annoying to use. You had to stand a certain distance in order for you to copy their ability. That’s the biggest issue I had to with the controls.

Another issue I had with this game is when you sucked up two enemies from which you can copy the ability. In almost every previous Kirby game you got a random power. That random power could also be a different one than the ones you inhaled. In this game, that doesn’t happen. From what I have seen, this game picks the first enemy you inhaled.

The visual presentation of this game is amazing. In this game, you play on Kirby’s home planet that’s invaded by robotic creatures. So, you get a planet where technology is slowly creeping in. And the presentation shows that nicely.

The animation in this game is high quality as well. Not only the animation of the enemies, bosses and everything in the foreground. The animation on the background visuals makes the world come alive and feels real.

Tech Cubes

311314f77344b842a6c28d9415ae7dd2The soundtrack of this game is amazing. With familiar and new tracks, this soundtrack is one I might add to my library.

The sound design is amazing as well. Because I played most of this game on the train to work, I played this game with headphones on. And it helped to pull me into this game.

The UI is quite well designed in my opinion. I have only one minor nitpick. That’s that there is a useless button on the touch screen. That is: “Drop ability.” Since the X-button does the same thing. You use the other buttons anyways, so why tap the button on the touch screen?

Another minor issue is the steps you need to take in order to return to the mode selection screen. When you are in a level, you have to press start 3 times before you are back. A simple pause menu might have solved this.

The mini-games in this game is a mixed bag. Don’t get me wrong, they are fun to play, but there is so much missed potential. Both of them are quite short and can be beaten in a half hour. I hope that they expand on the mini-games like they did with the ones of Kirby Triple Deluxe.

Something I’m on the edge about is the stickers. You can collect them throughout your adventure. And you can collect each sticker twice. When you collect a sticker in a level, you don’t know which one it is. It will get revealed after you have beaten the level. You can also stick them on Tech Kirby’s robot. So, those sides change in cutscenes. This is a real nice idea. But it’s all for show. There is no gain to it. There are some people who like that.

After you have beaten this game, you get similar rewards than in Kirby Triple Deluxe. You can run through a remixed version of the Kirby with Mecha Knight and you open up an arena.

The arena is just a boss rush mode. I got bored of it rather quickly. But I loved the Mecha Knight mode. Since it provides a bit more challenge to the gameplay.

The two new copy abilities in this game are doctor and ESP. While I found them fun to use, I didn’t use them during boss fights. Since I found them difficult to control in tight situations and didn’t fit my playstyle at all.

In any case, I have said everything I wanted to say about this game. So, it’s time to wrap this review up and head to the conclusion of this review.

Conclusion

The good

+ The Tech Kirby was fun to play with.

+ Amazing presentation.

+ Fun mini-games.

+ Great soundtrack and sound design!

The bad:

-Some repetition in the levels.

-Way too short. Both the main campaign and the mini-games.

-Stickers are underused.

-Tech Cubes and opening the boss door…

-Lacks some minor polish in the UI and controls.

Final thoughts:

This game is fun to play and provides some quality entertainment but it’s isn’t the best game I have played all year. I have played a better Kirby game on the 3DS, called Kirby Triple Deluxe.

This game is fun in short bursts. It’s perfect when you are on the bus or waiting for something.

There is a lot of missed potential with this game in my eyes. There could have been a lot more to this game. I could expand on this, but the start of these final thoughts have explained it all pretty well.

In any case, I hope you enjoyed reading this as much as I enjoy writing this. I hope to welcome you in another article but until then, take care and have a great rest of your day! Take care~!

Score: 70/100