Review: AI: The Somnium Files – The Nirvana Initative (Switch) ~ Let’s Dive Again

Official English websiteWikipedia page

One of my most favorite genres is an adventure visual novel. A game with a deep story with memorable characters and unique gameplay that draws you into the world of the game. Examples are Corpse Party where a cursed school plays tricks on your mind or Ace Attorney where you play as an attorney that takes on the strangest cases. I could list examples here for quite a while, like Time Hollow, where you get a pen that can mess with the past in certain circumstances. My favorite series in this genre are the Nonary games. I sometimes quote various moments to this day. I was beyond excited that after the trilogy ended, a new series by the same writer started in 2019. AI: The Somnium Files. Now, after I finished that game, I couldn’t wait to see what Kotaro Uchikoshi and his team were going to turn out next. And that is a sequel to AI: The Somnium Files, which picks up 6 years after the original game. But is it any good, or is this a sequel that we should avoid? Well, that’s what I want to talk about in this review. This review is spoiler free, so if you haven’t played the game… You shouldn’t worry about that. But in any case, let’s dive right into the game while I welcome you to leave a comment in the comment section with your thoughts and/or opinions on this game and/or the content of this article.

Editoral note: this game also released on all other major platforms. I chose to play this game on Switch since I played the original on Switch as well.

Have you played?

In the original game, you took on the role of Date. An investigator at ABIS with a special AI companion implanted in his eye. Now, in this game, that isn’t really the case anymore since the focus is more on daughter Mizuki. In this game, you also play as Ryuki who is another investigator at ABIS. Both these agents are involved in a cold case which they are trying to solve for their own reasons. After the case going cold, suddenly 6 years later a new clue is found that totally reopens the cold case. So, why did the case turn into a cold case and why suddenly after 6 years are there new clues found?

In terms of explaining the story, that’s all I’m willing to say to avoid spoilers. I know I might be cutting it a bit short or being extremely vague, but this is a sort of game where you should go in as blind as possible. The story in visual novel adventure games like this one are best experienced as blind as possible. At least, that’s the way how I enjoy it the best. And sidenote, to avoid spoilers I’m going to explain some things in this article with rather generic terms instead of the in game terms.

Something that really surprised me in the opening few minutes of the game is that there is something implemented that is something I think should become a standard in other visual novel games. A sort of check to avoid spoilers of the original game. Since this game is a sequel, there is a potential that people start with this game before the original. And if you won’t get yourself spoiled on the previous game, certain pieces of dialogue are changed if you are unable to answer the questions about the ending of the previous game. Then, it skips over the dialogue that spoils parts of the previous game. Apart from a few lines, it doesn’t change too much, so you won’t be missing out if you answer the question or not.

In terms of writing, this game really delivers. The new characters don’t feel out of place at all. I honestly sometimes felt that the new characters were background characters in the original game… The voice acting in this game is one of the strongest points of this game. They make the characters come to live and pull me in the game’s world so hard. There are some weaker moments in this story, but overall, these are far and few between. In general, this pacing and story of this game is good.

Something that’s really great in this game is that there is a sort of glossary. When you forgot who a certain character is or what a certain word means, you can easily look it up in your file. There is some amazing value in there as well. So, I highly recommend reading through it.

Explore the dreams

Just like in the previous game, in this game you have to explore people’s dreams to find answers and clues for your investigation. If you played the previous game, it’s very familiar. In these explorations, you have 6 minutes to unlock the mental locks of a person to find the big clue that’ll let you progress into the game. Each interaction costs a certain amount of time, so you have to be careful and really think your actions through.

You do have 3 “retry coins” you can spend to travel back to a previous checkpoint. So, if you mess up, and you want to restart a certain section with a bit more time, you can travel back. If you don’t have enough retry coins or game-over, you’ll have to restart from you’re the start of the exploration. Also, in these explorations, it’s possible that the story splits into two paths. Now, I highly recommend that you explore all paths to the end before going to another path.

There are some additional mechanics during these explorations that can influence the time used, but that mechanic is somewhat underused in this game compared to the original. I played this game on the highest difficulty setting and to be honest, while the puzzles are interesting and a blast to figure out… I found them a bit too easy. Furthermore, I have to admit that I had to write some puzzles down on a piece of paper, but rarely did I get stuck or didn’t know right away how to solve a puzzle. The original game was more challenging.

With that said, it doesn’t mean that with easier puzzles that this game is less fun. Maybe I got lucky in figuring them out, or the experience of solving these puzzles from the previous game helped me out here.

Something I really like is when you full beat one of these dives, you unlock that dive without any time limitations. So, I can find out what the dialogue is in the wrong options and enjoy more of the enjoyable writing of this game.

This game controls extremely well. I don’t have any complaints on how this game controls. There is one minor complaint I have. There is one mini-game in the pause menu, which you can’t select by going through the menu. For the longest time, I thought I was able to only play this in handheld mode, but you just have to press the minus button on the controller to enter it. But I’ll talk more in depth about the mini-games and such later in the article.

So, these explorations in people’s minds isn’t the only mechanic in this game. There are also reconstructions you have to do. This is where you have to search for clues in a crime scene to answer a question. These moments are a lot less punishing since they don’t have a time limit.

These moments are a nice distraction to the game. Since, they help to sell that there is actual investigation work going. Yet, some of the hardest puzzles are in these sections. But, if you get stuck, the biggest hint I can give is to write the puzzle down. In these sections, there were one or two puzzles that would work a lot better if you were able to look at the clues, so that’s why I highly recommend you to write them down.

Another gameplay section of this game are the moments with quick time events. These moments are easily the weakest link of this game. I found these moments a bit boring since they are basically an interactive cutscene. You know when they are coming and these moments would have been so much more fun if they weren’t quick time events since they slow the scene down when they happen and these scenes are supposed to be fast paced actually. I’m sorry, but the implementation of the quick time event scenes in this game isn’t the best in this game. All these moments blend in with each other a bit too well.

Now, you can change the difficulty of the quick time events and the exploration moments. So, if you want to focus more on the story instead of the gameplay, that’s totally possible. Lowering the difficulty makes the game easier since it has less penalties for you. The game doesn’t lock any content away from you by lowering the difficulty.

The final gameplay section you have in this game is the investigation section. Where you go from place to place, so you can talk to the various characters to gather more information. During these moments, you can look around and investigate the environment for additional world & character building, jokes and dialogues.

These moments are just the right length. I never really felt that the conversation went on for a bit too long. Also, you can save during at any time during these moments, so when you have to leave the game and want to come back, you can comeback to a save point. This game also saves automatically. But speaking about saving and loading, this game has only one save slot. So, don’t forget about that.

Costumes and such

The music and sound design in this game is quite enjoyable. The music fits this game as a glove. I have already added it to my playlist, so I can listen to it while I’m working.

In terms of sound effects, the high quality is there as well. I don’t have any complaints about them. Most of the sound effects are just like the previous game, and they worked extremely well there.

Visually, this game looks excellent. There are some very minor rough spots, especially in low lighting, but they didn’t bother me too much. Overall, the visuals fit the atmosphere of the game extremely well. The new locations created for this game fit extremely well in the world. The animations in this game are great as well. I did notice some minor animation flaws here and there, especially with the mouths not always closing after some dialogue. But on the other hand, they help put the expression of the character come to life.

Now, let me talk about the performance of this game. Overall, I noticed barely any performance problems during my playthrough. There was some minor slowdown here and there and I felt like some cutscenes ran at a bit lower framerate compared to the rest of the game but overall, nothing really major in that regard. The game did crash on me. Three times even. Thankfully on moments where I didn’t loose to much progress but it did happen.

This game took me around 35 hours to complete and also to see some of the additional content. So, I think that the price is totally worth it.

One of the last things I want to talk about are the mini-games and the DLC. There is DLC for this game in the forms of alternative customes for the AI assistants in this game. Overall, the additional content is quite cheap but it’s 100% costmetic. If you are a fan of silly alternative customs, they are the right fit for you.

Now, during the game you can unlock eyeballs. With these eyeballs you can purchase the unlocked costmetic items via the bonus menu in the main menu. You can also unlock concept art and other materials. Some of these items even have some easter eggs in them!

What you can buy with these eyeballs depend on your progress in the game. Now, something I really like is how you are unable to unlock everything when you have seen the true ending of this game. You’ll have to go back into the game to go in alternative routes and maybe try the wrong options to have a new evalution. There are in total 40 evaluations to unlock and completing the true ending, I still had 16/40 left to find.

The only dissapointing thing is that there are barely any hints in the game to find these remaining endings. I think it would be a nice feature if you are able to see on which day you can unlock that evalution after you have seen the true ending. This doesn’t take away the challenge of searching for the ending since each day has a lot of content to go through.

There are two “mini-games” in this game. One is a sort of advice room where the AI assistant of the character you are playing as plays a sort of shrink for you as the player. I rarely used this mode apart from it also being the dressing room of the costumes you bought. The combinations you can make with dressing up your AI ball are numerous. I just wish that there was a button to “sync” costumes between them.

Anyways, there is one other mini-game I have to talk about. This is a sort of Tamagochi where depending on how you answer the questions, your tamagochi AI-ball evovles into different AI-balls. Each 20 minutes you get a question. You have four different possible replies. Depending on your replies, a certain stat increases and you can get another creature. Since, it all depends on the stats you increase. You can also unlock a guide when you reach a certain type which can help you unlock all the others. It’s an enjoyable destraction to the game but apart from it being a nice source of eyeballs to purchase costumes, I found that there is nothing really to it. While I can totally see some people enjoying this, I’m not one of those.

Overall, in this article I have mostly praised this game. But, there are a few things that don’t work at all and can be improved in a patch or a sequel. The first big thing is the small font of the option menu. If you play this game in docked mode and sit a meter of two (which is +/- 6 feet), the option screen becomes close to unreadable. Thankfully, there is a zoom feature on the Switch and the top right infobox gives some hints… But still, that menu is too small. If they wanted to keep the same visual design, just make more pages with a bigger font.

A nitpick I have is that when something is added to the file, and it’s in the manual… The green dot is so close to the binder of the manual that you can barely see it. I think changing the color of the manual in the file would have been a great move.

Another nitpick I have is when you go to the bonus section from the main menu, you only see Aiba there. I have never seen the other AI-ball there. I found this a missed oppertunity. It would be kind of fun to have a random chance to see either Aiba or Tama there.

The final thing I dislike about this game is that there is no real run button in this game. You do have a skip button, that’s pretty close to the “auto” button, but you can’t run in explorations. I would even not mind it with having a run button and it costing twice as much time to move around… Since, the walking speed is a bit slow when you are playing again to find the other endings.

So, with that said, I have said everything I wanted to say about this game. So, I think it’s high time to wrap up this article in a nice conclusion so people who are looking at this article to know if this game is any good or not and don’t want to read everything have something to quickly read.

Conclusion

The good:

+ Enjoyable story where you can avoid spoilers of the original.

+ Amazing soundtrack.

+ Creative puzzles.

+ Great controls.

+ …

The bad:

-Some slowdowns/crashes can happen on the Switch version.

-Too small options menu.

-Missed chances with quick time events.

-Some minor issues in terms of polish like one of the mini-games being reachable with a button instead of it being highlighted when scrolling through.

Final thoughts:

To answer the question I posed in my introduction, I think that this game is a worthy sequel to the original game. The game is quite a lot of fun to play and I had a blast playing it. The game has it’s weaker moments but those overall are no big issue compared to the overall package. This sequel can also be a great entry point into the series and there are a lot of winks to veteran fans.

There are some issues for sure and the story has some weaker moments but I might repeat myself but the positive and fun moments far outweigh the negative moments. I enjoyed this game so much when it finally released here in Europe that I even pulled an all nighter during my summer break while playing this game. It’s so much fun.

Thanks to it releasing in my summer break, I have already beaten the game and now I’m looking for the things I missed but so far, it’s one of the best games I have played all year.

Personally, I highly recommend this game to everybody who enjoys adventure and/or visual novel games. This sci-fi thriller story is a blast to play through. This game comes also recommended if you enjoy playing mystery solving games. The original game now has a demo as well on the Switch eShop and if you enjoy that, this game or the original are going to be such an amazing time!

With that said, I really have said everything I wanted to say about this game. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another article but until then, have a great rest of your day and take care.

Score: 90/100

Advertisement

NekoJonez’s Top 10 Games of 2019

my personal top 10 games of 20192019 has been a very special year for me. A lot of things happened in my personal life like job changes. Now, I might have written fewer articles compared to 2018, I still have a top 10 games ready for you! If you haven’t read my top 10 games of the year lists before, let me explain something to you. I’m not that big of a fan on top 10 lists where all the games came out that year because you nearly always get the same games on that list. Besides that, I’m a retro gamer and I play a lot of retro games and I find that those also can be my pick for game of the year. So, that’s why I can pick ANY game for my game of the year. The only rule I had to start playing the game in 2019. Games that I started in 2018 or earlier don’t count. So, I can’t pick games like the Zero Escape since I replayed them with a friend this year because I played those games in the past. So, what games did make my top 10 list and which games didn’t make the list? Let’s find out together! Also, remember that I haven’t played every game that came out and that this list is my opinion. So, if you disagree, feel free to leave a respectful comment. But, in all other cases, also feel free to leave a comment with your opinion on the games, the list, the content of this article and/or your own list.

Editoral note: Some of the games I have already reviewed, if that’s the case, the link will go to my review or article. If that isn’t the case, the link will take you to a store page.

Number 10: Degree of Separation (Switch) (2019)

degreeofseperationI have only started to play this game at the start of December. But, the mechanics and gameplay made such a big impression on me that I decided to place it on my top 10 games list I played this year. While I know you can play this game as a single-player game, I’m going through the adventure together with a friend. We started to play this game right after we finished Tick Tock: A Tale For Two. We wanted to play another co-op game.

This game is a co-op game where you have to help each other to reach the end of the section. Meanwhile, you have to solve various puzzles to collect scarfs. One player plays as an ice prince and the other player plays as a fire Princess. Both characters have very different abilities that you have to use together to solve the challenges of the game.

The mechanics that there is a separation and a bond between the characters are just amazing. I’m tempted to finish this game in single-player but I’m holding myself back from doing that since it’s such a great game to play with a friend that I want to fully complete the adventure with her. It helps me to create amazing memories with her and I can’t wait to create even more. Speaking of which… one of the other co-op games is one of the honorable mentions.

Number 9: Etrain Odyssey Nexus (3DS) (2019)

etrainodysseynexus

The most likely final entry in the Etrain Odyssey series has been released around my birthday. I’m a huge fan of the series and whenever I have the time, I’m trying to make progress in one of the Etrain Odyssey games I own.

I haven’t gotten around to writing a review or an article about this game just yet, but I’ll make sure that next year will see an article about this game.

Since it’s bittersweet knowing that no new games will come in this amazing franchise. The reason is that the gameplay was created with the DS and the 3DS in mind. On the top screen, you were exploring the brutal dungeons and on the bottom screen, you were creating your very own map.

This game is an amazing finale to the series. It combines all the amazing aspects of all the previous games and it’s a great way to finish the series. Personally, I don’t recommend this game to a newcomer to the series since it might be a bit overwhelming.

On top of that, it’s one of the final big new games on the 3DS. While I’m totally not done with playing games on the 3DS just yet, this swansong feels even more strange because of that. So, thank you Nintendo for the amazing memories with the DS and 3DS. I’m so grateful that you developed this hardware and made it possible that this amazing series got created.

Number 8: My Big Sister (Switch) (2019)

H2x1_NSwitchDS_MyBigSister_image1600w

So, this game is an RPG Maker adventure game created by Stranga. While the gameplay isn’t anything too special since the game isn’t too difficult nor it is it quite long… The game’s story is quite well written.

The charm of this game reminded me a lot of Angels of Death, which was one of my favorite games last year.

The story tells a tale about a special bond that two sisters have while going through some troubling times. It has quite a lot of symbolism and after it was finished, I needed some time to let it all sink in. Recently, I have started one of the other games from this developer and I’m quite enjoying my time with that game as well. So, thank you for this game for introducing me to an amazing indie developer that I’ll be following from now on.

Number 7: Uncharted – The Lost Legacy (PS4) (2017)

6169Kt7cmYL._SX522_

So, I can’t hide the fact that I’m a huge fan of the Tomb Raider series. So, I knew that the Uncharted franchise existed but I have never played any of the games.

Now, a good friend owns almost all of the games and one of the first times I came over her place, we played Uncharted – The Lost Legacy together. She was stuck at a puzzle and I wanted to help her out.

It didn’t take long before I was hooked at this game and I finished the remainder of the game. Not long after that, we went on holiday together and after that, I lent her PS4 for a short while. During that time, I finished the campaign I hadn’t played yet and I knew one thing for certain. That this game will be on my top 10 games of 2019 list.

While I enjoyed the modern Tomb Raider games a little bit more, I still think that the Uncharted games deserve recognition. Now, I can’t wait to start playing the other Uncharted games. So, maybe next year you might see a review or two from other games in the series…

Number 6: Horizon Zero Dawn (PS4) (2017)

horizonzerodawn

Ever since I heard about this game, I wanted to give this game a try. This game looked extremely interesting to me. Now, I don’t own a PS4 but my a friend of mine does.

So, when we saw the base game on sale in our local game store, we bought it right away and started playing it. And I fell in love with the game right away.

The story and atmosphere reminded me to the amazing time I had in games like Shadow of the Tomb Raider and Breath of the Wild.

While I haven’t played a lot of this game, I can’t wait to play more and actually finish this game. It’s one of the best games I have been playing on the PS4 and it made me want to buy my own PS4. If only I had the budget to do that…

So, thank you Horizon Zero Dawn for taking me on a journey that reminds me of two of the best games I have played in the last two years. I can’t wait to see where the adventure is going to take me next since the world is calling me back in.

Number 5: Ion Fury (PC) (2019)

Ion_Fury_logo

If you look through my blog, I’m quite a big fan of retro titles. When one of my favorite YouTubers introduced me to this game, I was quite interested.

Yes, I bought the game right after watching that review and I was unable to put the game down for a few weeks. It was almost the only game that I played during that time. The old school shooter games were back in business!

Now, the game gets frequent updates that add improvements and even new content. So, that’s why I’m currently putting this game a bit on hold. I’m going to give this game another shot really soon to see what has been changed and try to beat this game again and find even more secrets. And I’m also thinking to dip my feet into the mods that the community is creating for this game since I have seen some interesting things that might make this game even more enjoyable.

Number 4: Bloodstained – Ritual of the Night (Switch) (2019)

H2x1_NSwitch_BloodstainedRitualOfTheNight_image1600wYes, yes,  I haven’t played the best version of this game. I know that the other versions have a better performance. But, honestly, I still think that this game is a blast to play.

I really missed playing a great Metroidvania game ever since I had beaten Monster Tale on the DS.

And this game just exceeded my expectations. I was really worried that this game would crash and burn like Mighty Number 9. But thankfully, this Kickstarter game delivered on its promises and turned out great.

I have talked more in-depth about this game in my review, so when you want to know more, I advise you to read that article. Currently, I’m considering if I should start over or not since a big patch is coming soon to the Nintendo Switch version. Now, that’s up to me to decide when the patch comes out in a few weeks.

Number 3: Dragon Quest Builders 2 (Switch) (2019)

dragonquestbuilders2cover

Well, well, well. Here is a surprise. One of my most anticipated games of 2019 is only number 3 in my Top 10 games of 2019 list.

After I had beaten the original game last year, I was really hyped for the sequel. I was waiting to see a release date appear on various outlets and when it got announced, I pre-ordered it right away through my favorite local game store.

The game didn’t disappoint at all. It was an extremely enjoyable ride from start to finish. While I still have a ton of postgame content left to do, I’m currently on a break from this game. I have spent over 100 hours in this game, so yeah…

Now, I have been playing this game with friends as well and while the multiplayer is somewhat limited, it’s quite a lot of fun. Maybe one of these days I might return to this game with her and start playing the post-game content and improving my Ilse of Awakening even more to have a better-looking island. Since now it’s a huge construction zone…

Number 2: AI – The Somnium Files (Switch) (2019)

ai-the-somnium-files-588803.10

This game came out of nowhere for me. After the amazing Zero Escape series, I didn’t expect that Kotaro Uchikoshi was writing a new horror-themed visual novel game with its own unique twist.

So, I was counting down until the release date hit and I even patiently waited until I could start this game with a good friend of mine since she is a big fan of Kotaro’s work as well since we had beaten the Zero Escape series together this summer. Well, she finished the games since I was replaying them with her.

When the game started, we noticed all the little nods to his previous work. The subtle references in the story and the sound effects being reused. It was an amazing feeling.

At first, the story was a bit mediocre. But, then a sudden plot twist changed everything. That friend wasn’t interested in the game after a few play sessions but when I told her the twists the game took, she wanted to see them.

I remember the time we finished the game during my week off in November. A few times, I had to put the controller down because the story just blew my mind. It’s an amazingly written story if you let yourself get drawn into it. Now, a ton of people argues that it’s not his best work. I see where they are coming from, but that doesn’t mean that the story in this game is bad at all.

The issue is that when you know Kotaro’s style of revealing plot details and that even small details mean quite a lot, you can see some twists coming from a mile away. But, it didn’t bother me that much. The suspense then is, how are the characters going to find out the truth you knew all along. And that’s where this game shines in the story department. If only this game didn’t wrap up the story so nicely, then we might have some sequel potential. The whole dream concept of this game and the gameplay is just amazing. But, I’m equally as hyped for the next games of Kotaro. Keep on creating my dude! I fell in love with your games since the Zero Escape series and now I want to play even more games from you and your team.

Honorable mentions

Before I reveal my number 1 of this year, my game of the year if you will… I think it’s time we talk about honorable mentions. Games that I loved playing this year but didn’t make the top 10 for some reason. Also, keep in mind that this isn’t a complete list of games that I played this year that fit the rules of this top 10 but it’s more a list of games that I want to mention that fit the rules but didn’t make the top 10.

Keep Talking And Nobody Explodes (Switch), Fire Emblem – Three Houses (Switch), Resident Evil 7 (PC), Silence (PS4), Peggle 2 (XBOX360), Halo 3 (XBOX360), Call of Duty – World At War (XBOX360), Resident Evil 1 (PS1), Life is Strange (PS4), Adera (PC), Chrono Trigger (Android), Forager (Switch), The Legend of Zelda – Links Awakening (Switch), Wii Sports Resorts (Wii), Mario + Rabbits: Kingdom Battles (Switch), Atlantis (PC), Pokémon Sword & Shield (Switch), 2048 – Read Only Memories (Switch), WarioWare Gold (3DS) and Asterix and Obelix – XXL 2 (PS2).

Man, I do have to say that choosing my top 5 this year was extremely difficult. Usually, I start putting this list together by either late October or early November. I have a text file with the games and I change the order around in November and December and add games I really enjoyed during those two months if that is needed. I start writing the article in middle December and I finalize the article in the last week of the year. So, this article went through a ton of revisions.

Last year, it was an extremely easy decision which game should be number 1. This year, I had to choose between 5 games I enjoyed it quite a lot. It’s quite possible that I want to change the order around the top 5 in 2020. But, I’m not going to change the order around in this article, after a lot of careful consideration, I decided which game should be my number 1. And I’ll explain why right now:

Number 1: NG – Spirit Hunter (Switch) (2019)

81EBL2k3XTL._AC_SL1500_So, why is this game my game of the year? Out of all the games I could have chosen, why did I choose a rather niche Japanese horror visual novel adventure game. Well, let me explain. One of the big reasons is the story. The story is about a guy taking care of his sister. Well, technically, she isn’t his sister but his niece. But, she addresses him as “big brother” so I think it counts. I care a lot about my younger sister. So, the story spoke to me emotionally.

Both my numbers 2 and 1 have amazing stories in my opinion. But, the story is one of the reasons that made my decision. My 2nd reason for picking this game as my game of the year is simple. The different endings are just amazing. There is a chance that there is going to be a sequel to this game and I’m really curious which ending the 3rd game will take to build upon. The good or the bad ending, since both have amazing story potential to continue the franchise.

I’m crossing my fingers that the crowdfunding campaign is going to be successful for the next entry in the series. At the time of writing, it’s extremely close to its goal. More information about the sequel can be read in this Siliconera’s writeup.

So yeah, this game didn’t only improve on the mechanics of the previous game Death Mark, it blew that game out of the water. Sadly enough, the performance issues on some platforms kept the game a bit back, but those were quickly fixed by the developer. Thank you Experience for this amazing game, the amazing experience. If only I could understand Japanese so I could play your other games. Then again, most of your games got localized, so I know which studio I’m going to keep an eye on next year.

Conclusion

Like I said before, this article was extremely difficult to write. It was extremely difficult to choose between NG, AI, Dragon Quest Builders 2, Ion Fury and Bloodstained. These 5 games were the most memorable games for me this year.

Now, this list underwent a ton of changes. I have looked to the number of revisions in my Dropbox of the draft document of this article and I have around 20 revisions where either the order of the games changed or I swapped out a game from the top 10 for another one.

So, most of the games I played in 2019 took me on an amazing story journey. Almost half of the games on this list, I fell in love with the story and/or the world of the game. And some games even pulled some emotional strings.

I can’t wait to see what 2020 is going to bring and what games I’m going to play. I have seen a lot of games that I’m looking forward to playing next year but lately, I’m finishing a lot of games that I started. Mostly because I’m enjoying my collection quite a lot.

Anyways, thank you for taking the time out of your day to take a look back at 2019 with me. I’m quite curious about what you people think about the games I have chosen for this year’s list. Do you agree or disagree with my list? I would love to hear it in the comments.

Thank you for all the support for my blog in 2019. Due to a lot of personal things going on, I haven’t written a lot of articles but I feel that the quality of my writing improved quite a lot. I can’t wait to keep on writing and improve my skills and entertain you guys and girls with new content.

Before I write my usual ending phrases, I have a question for you, the reader. What games or series did you discover through my blog this year or in the past? I’m really curious about that. Anyways, here is the usual ending of my articles:

Now, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

First Impressions: AI – The Somnium Files (Switch) ~ Kotaro Uchikoshi Is At It Again.

ai-the-somnium-files-588803.10

Official website

One of my favorite horror series is the Zero Escape series. I have reviewed every game here on my blog. I have played through all of these games again this year since I introduced the series to a good friend. When I’m reviewing adventure games or visual novels, I often find myself referencing 999, Virtue’s Last Reward or Zero Time Dilemma. Now, sadly enough this trilogy of games has ended with Zero Time Dilemma. Now, last month I learned that the director and main writer of the series were finishing development on a new game. Ai: The Somnium Files. When I saw Kotaro Uchikoshi’s name in the promotion material, I got extremely hyped. I honestly pre-ordered the game right away. Now, do I regret that pre-order or was it worth it? I’m going to give you an answer to that question in the form of this first impression review of the game. And before I start, I always say: feel free to leave a comment with your opinion in the comment section down below about the content of this article and/or the game itself.

Date and Aiba

3568502-3 - kopie

In this game, you play as special agent Date who is investigating a gruesome murder. Now, this is unlike any detective game because Date has a special ability. His left eye is quite special. In this left eye, an AI lives. This AI is called Aiba and helps Date to make phone calls, access databases, x-ray vision, zooming and so much more. On top of that, Date can explore people’s somnium, which is created by their dreams. These dreams can help in the investigation whenever you need to get information out of a witness that refuses to give testimony.

The story is quite complex and takes a lot of twists and turns. Like the previous games that Uchikoshi worked on, this game has branching paths as well. Depending on certain actions you take during the somnium exploration, the story can go in very different directions. Now, I have already seen one ending of the game and it even got me a bit emotional while playing it. The writing and pacing of this game are wonderful. While there is some dry and lame humor in this game, the actual jokes work quite well and made me laugh out loud more than once.

I’m leaving quite a lot of details on the story out on purpose since this game is better experienced without a lot of knowledge of the story. Go in this game as blind as possible. Since the twists are better without knowing them in advance. Which honestly, speaks for itself don’t you think? Now, something that I quite liked is the various nods to the Zero Escape series. Certain sound effects and visual cues come from or are heavily inspired by the Zero Escape series.

Now, before I talk more about that comparison, I want to talk about the voice acting. While you can play through this game with the original Japanese cast, I’m playing through this game with the English voice actors and I have to say that the dub of this game is amazing. The cast has been cast quite well. Maybe I might be a bit biased since I’m heavily invested in the story and now I’m quite used to the voice work of the voice actors.

He is at it again

008

The gameplay in this visual novel is quite varied. This isn’t a visual novel where just choosing between a few options makes the difference. In this visual novel, there are various puzzles to solve and dialogue trees to explore. The first gameplay type is simply one where you explore a location. This can be a crime scene or the house of a suspect. In these scenes, the Date doesn’t move around. You explore your surroundings to find various clues and leads. To make sure you didn’t miss anything, whenever the text turns green whenever you move over the cursor over something, that means that there is still some interaction to be done. If the text turns gray, you have done every possible interaction.

So you go through various dialogue trees where you get new information. Whenever you missed something, you can quickly bring up the log and replay the voice clips. Something that I found a bit missing, is a sort of summary of the events that happened. Since very different things happen in the story depending on the path you take. So, a quick summary of past events might be helpful. Especially since there are character bios and a word list where various terms are explained.

Speaking of these character bios and terms, these are handled amazingly. The various hidden jokes and references add so much to the atmosphere of the game. Especially the way how some explanations are written, it’s almost like writers are talking to the player directly. Sometimes even saying that if you want more information that you “have to look it up on the internet.” And as an IT guy, I found the binary joke in one of the character profiles an extremely nice touch.

Now, the exploration in this game is quite limited and somewhat linear. While you can choose which location you visit first, it doesn’t make a difference in the story if you go in order or out of order. So, this is quite linear. Now, the dream sequences are something completely different. Now, if you played any game in the Zero Escape series, you will quickly get used to these sections. These dream puzzles are the escape rooms of this game, but the big difference is that you can move in the whole area.

If you compare the gameplay of this game with any game in the Zero Escape series, I have to compliment this game for improving the dialogue sections of the game. The dialogue and story sections are more involved now and you can choose in which order you experience it. This makes the game more accessible and doesn’t dump a lot of text and story on you all at once.

That said, now the dream sequences and puzzles are a blast to play through. Some of them are a tad bit too easily to my liking, but the later puzzles more than makeup for it. For one puzzle, I even considered using a walkthrough but after a lot of trial and error, I figured it out and it gave me such an amazing feeling.

In each puzzle, you have to unlock various mental locks. You can do this by exploring and interacting with the dream. Because you are exploring a dream, extremely strange things can happen. So, you have to make sure you understand why and what is going wrong. There is a catch, you have 6 minutes to solve the whole puzzle. If you don’t, you get a game over. You can use 3 tokens to go back to a previous checkpoint. If you go back one checkpoint, you use one token. If you go back two checkpoints, you use 2 tokens.

Now, you have to plan your actions right since each action uses a certain amount of time. With some actions, you earn special bonuses that can increase or decrease the used time in the game. It’s very important that you plan ahead and that you are sure of the option you pick. Now, whenever you are standing still, your clock ticks down slower than when you are moving. Take this time to plan out your moves and make sure you aren’t losing time by walking in the wrong direction.

This whole mechanic gives the game a very tense atmosphere. Am I going to have enough time to crack the other mental locks or have I lost too much time in the previous sections? Sometimes it’s better to restart the whole puzzle instead of using your tokens to go back to a previous checkpoint. Now, you can also use these tokens during gameplay. The time you had on the clock is the time you have when you return to that checkpoint. You get 3 tokens for each puzzle and they reset whenever you restart the whole puzzle.

I was pretty interested in the game whenever I saw the teaser trailer, but the gameplay is not disappointing me at all. It’s one of the best games I have played this year. And to be honest, if the quality of the game keeps up during the rest of the game, I think there are big chances that this game might be my Game Of The Year. And yes, maybe my bias towards the author and director of this game might have some to do with it, but you still have to deliver a great product and gameplay and story-wise, I think they more than succeed here.

Pretty and funny

AI: THE SOMNIUM FILES_20190905202822

Visually, this game looks amazing. The detail in the character models and the environment are just amazing. Compared to Zero Time Dilemma, the animation work got a huge overhaul. The character portraits are no longer static, they have the same animation as the actual characters on screen. That way you can still see their animations whenever you missed their animations because you were looking around.

The little details in the animations are mindblowing. For example, there was a scene where a teacher was talking about a student and when she was talking about the student, her head actually moved towards the student itself and the student broke her idle animation and looked at her teacher. These things might be small moments but are moments that give just that bit of extra flavor and atmosphere to the game.

On top of that, the audiovisual presentation of this game is equally as good as the animation. Some parts of the soundtrack reminded me of a lot of the music that’s used in the Zero Escape series. Now, there are some sound effects that are exactly the same from the Zero Escape series like the save sound and some other sound effects. If it’s intentional, I found it a great easter egg for people who played the previous games. Now, it’s also quite possible that they used the same sound library to save some development money and even if that’s the case, I wouldn’t mind at all.

Surprisingly, the composer of this game also wrote the music for BloodStained and the Pokémon Mystery Dungeon games on (3)DS. The Zero Escape series’ soundtracks were composed by Shinji Hosoe who wrote music for Fate/Extra and Tekken 6. The composer of this game is Keisuke Ito and he did an amazing job with his team to create this soundtrack.

One of the biggest shames of this game is the fact that sometimes those games have some stuttering or some major slowdowns during gameplay. Thankfully these don’t have that often and it only affects the Visuals and not music nor the voice acting. Most of these slowdowns happen during dialogues or when a lot of animation is playing. On these moments, the fan of my Switch didn’t blast me away like in Dragon Quest Builders 2.

If I’m allowed to nitpick just a minor bit, I can’t remember exactly where but there are just 1 or 2 lines that aren’t voice acted. These are very short lines and if you are just following the story, you might not even notice them. I clearly remember that one of these lines was said by Date somewhere in the first few sections of the story. I think it was in a conversation between Boss, Aiba, and Date. But given the whole script of this game, just one or two missed lines is something that isn’t THAT bad and can be easily looked over.

This game has only one difficulty level. The overall difficulty of this game is quite well done, the difficulty scaling is very well done. Some puzzles require some trial and error but once it clicks, the whole thing makes sense. The biggest challenge is in the exploration of the dreams since you need to think fast and think about the time limit.

The controls of this game are almost perfect. The only thing that’s missing is touchscreen controls. But hey, that’s huge nitpick since the controls are quite responsive and easily mastered. Thanks to the amazing UI, I can find any negatives about the controls and UI. Apart from maybe one minor thing. I find the text in the word list and character bios a little bit too small to read when I’m playing in docked mode and when I’m sitting a bit too far away from the screen. All the other text can be read just fine, apart from that part.

I’m also forgetting to talk about something quite important and that’s the save system. While there is an autosave system present in the game, you also have three save slots you can use. Thanks to these three save slots, I’m able to continue to play the game by myself but also save at the point me left off so I could pick up the game right where I left off when I played it for the next time.

Now there is some minor replay value when you want to unlock everything. During each Somnium, there is an eye hidden that when collected and finished the Somnium without failing; you unlock additional concept art. These are quite fun to watch and a great reward for people who explore the game to the smallest detail.

Now, this review is already getting extremely long for a first impression. It’s quite clear what I’m thinking of this game. I think it’s high time to wrap this first impression up. This game comes highly recommend to everybody who enjoys adventure games, puzzle games, mystery games, visual novel games and games like the Zero Escape series. This game is one of the best games I have played in 2019 and I can’t wait to see how this game ends. Apart from some minor flaws like the slowdowns, this game is in my eyes as good as perfect. It’s such a shame that this game doesn’t get the publicity that it deserves. I hope that with this article more people give this game a try and give it the audience it deserves. With that said, I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

One minor side note, this game is also on PS4 and PC.

Review: Angels Of Death (Switch) ~ Halloween Adventure

Wikipedia entry

Today I want to talk about a game that’s perfect for Halloween night. Since I played and fell in love with the Corpse Party series, I have high expectations when it comes to playing RPG horror-themed games. So, what did I think of “Angels of Death”? Did it live up to the fun I had with Corpse Party or did it fall flat on its face? That’s what I want to talk about in this review. As usual, feel free to leave a comment in the comment section down below about the game and/or the content of this article.

“I saw a murder”

Fair warning for everybody who wants to play this game. This game is quite a story based and try to avoid reading too about the story to avoid spoiling the whole game. To avoid ruining the game for those who want to play it after reading this article, I kept the spoilers to a minimum and the screenshots of the early game.

That said, in this game, you take on the role of Rachael “Ray” Gartner. A 13-year old girl who claims to have seen a murder. She is taken to a hospital for counseling. However, she finds herself waking up in an unfamiliar basement. Now, she has to escape since she heard over a speaker that she is a sacrifice, whatever that might mean.

And that’s everything I’m going to say about the story. The story takes various twists and turns and it’s a wild ride. The writing and pacing are top-notch. Personally, I loved the writing in this game. The characters are memorable and quirky. I loved every single one of them.

This game contains a lot of dialogues. If you aren’t into those games, I would recommend that you skip this one. Since none of the dialogues are voice acted. But, after I had finished the first chapter of the game, I watched the first episode of the anime and I have to say, that those voices just played in my head while I was playing the game.

The writing made me laugh and sit on the edge of my seat. It’s a great story to play on Halloween night. It’s a game that takes the horror route without using too much gore. The only sad thing is that this game is only 8 hours long. The game doesn’t have any replay value or multiple endings, so I felt empty after those 8 hours. Empty for more.

This game touches upon a few themes that could be a trigger for some people. From murder, a whole range of cuss words to religion. In my opinion, the game never went into the offensive territory but if you are easily triggered by these subjects, keep an open mind if you are playing this game.

“Exploration of the basement”

At its core, Angels of Death is a puzzle game. If you have played Corpse Party or a game from the Zero Escape series, you will be right at home playing this game. The goal of each chapter is to escape the floor you are trapped in. In order to do that, you have to solve various puzzles while exploring the basement.

The game is quite linear, so there isn’t much room to explore the basement. I never got stuck in this game and I never needed a walkthrough. This game is quite easy to finish. It does provide some challenge but if you use the save system like I did, you won’t have any problems.

Don’t forget that this game doesn’t automatically save your game. You have to manually save the game. You can do that whenever you want, expect from a few special moments like chase sequences. When these moments happen, the game gives you the chance to save right before they happen. You have 99 save slots, so you won’t run out of slots. And yes, you can save over a slot.

This game has 4 chapters, so 4 puzzles for you to complete. To be honest, you don’t need to play this game for the puzzles. Some of them were too easy and I didn’t even notice that I was solving a puzzle. The flow of this game is a bit too streamlined. Yet, it didn’t pull away from the experience. Besides exploration, there are a few sections that provide some variation in the gameplay. There is even a section where you have to shoot something to clear out a room. These sections were too short.

This is the big issue I had with the game. The game is a lot of fun to play but it’s too easy. The story is amazing and has the right length and pace so more gameplay would have made the story unnecessarily longer. So, I’m a bit mixed on this.

During the various sections, the controls never failed me. I mostly played this game in handheld mode or in docked mode. The controls are easy to understand and quite quick to learn. I never had any issues with them.

In terms of the UI of this game, I think it’s quite good apart from one minor thing. In the “load” menu of the game, I wish there was a bit more info on the save slot. For example, in which room I saved. Oh well, that’s a nitpick.

“Zack’s laugh”

The visual presentation of this game is great. It’s quite clear that this game uses a version of RPG Maker for this game and it uses it quite well. Each map is quite detailed. The visual presentation really added to the atmosphere of the game. The animations as well, I really loved the animations during story segments. They made some characters come to life.

Some parts of this game are hand-drawn like the character models. This adds a lot of charm to the game and they reminded me of the anime I still have to finish. My favorite character in this whole game is Ray. I can’t explain why, since that would mean I would spoil the whole game.

Something that adds quite a lot to the game is the soundtrack and the sound effects. The soundtrack of this game consists mostly of techno and orchestra tracks. I’m so glad that I also bought the Steam version so I could add the soundtrack to my library. It’s a joy to listen too.

The sound effects are amazing as well, to such a degree that a lot of people miss the sound effect of Zach’s laugh in some tracks. I have to agree since I always heard his laugh on the track while it wasn’t there. The story had such an impact on me.

My only complaint is that the music tracks are a bit too short. Some are only one minute long and I like them quite a lot. I wish they created an extended version that wasn’t looping the song three times over. Oh well, this again might be a nitpick.

This game has the perfect price in my opinion. You can buy this game for 15€ in the Nintendo EShop. So, that’s everything I wanted to say about this game. I think it’s high time we wrap this article up and go for the conclusion of this review.

Conclusion

The bad:

  • Too short & easy.

The good:

  • Amazing story.
  • Amazing soundtrack.
  • Amazing art & animations.

Final thoughts:

If you enjoy RPG-maker games that give you more of an adventure like Corpse Party or the Crooked Man, this game is for you. If you want to play a short and fun game during Halloween night, I can’t recommend this game enough.

Personally, I loved the writing in this game so much that I want to replay through the whole game while I even know how the game is going to end. I understand that this game isn’t for everybody. With the large amounts of dialogue, the easy puzzles and the short nature of this game, some people can get turned off this game. But, it didn’t stop me from enjoying the game.

I was glad that I had this game on the car trip during my family weekend. It was such a blast to play. My only regret is that I didn’t keep this for Halloween night. If you don’t own a Nintendo Switch, this game is also on Steam. So, go grab it and enjoy it!

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great (spooky) rest of your day.

Score: 100/100

Gamer’s Thoughts: The Visual Novel

Photo-2014-08-21-17-31-45Lately, I see various games appearing on Steam. Visual novels. That interests me quite a lot. But the let down is huge when I find out that it are kinetic novels. What is a visual novel actually and why is it such an underrated game genre? I want to talk about my favorite game genre in this article and hopefully make some of you guys interested in the visual novel genre. As usual, feel free to write a comment about the visual novel games and or the content of this article.

What makes a game a visual novel?

999-.9.Hours.9.Persons.9.Doors.full.934360So, when is a game a visual novel? It’s quite logical that a visual novel is more of a novel then a game. When the novel isn’t interactive, you have a kinetic novel. A kinetic novel is a novel that a movie you can read.

A visual novel has interaction. Sometimes “repetitive actions” and sometimes not. Virtue’s Last Reward for example always has the same gameplay. Solve the puzzle to find the solution to open the safe. Corpse Party on the other hand isn’t repetitive. You have to try and find the other survivors.

A visual novel could be easily confused with a very heavy story driven RPG. Those two genres are two similar, yet different genres. Since visual novels play more on the imagination of the player instead of the skills. If you have ever played an Ace Attorney game, you might have noticed that there isn’t much animation outside the characters. It’s the writing that pulls people in.

Underrated

screen_pacifist

What do I like so much about visual novels? I can’t really explain. I think the reason is that I feel more as the main character of a story. I feel that my fate is already planned out and that I have to look for the right path.

Now visual novels nearly have always one solution. Even when a game has different endings, you will most likely come across the final true ending.

Games nowadays are getting “lazy”. The graphics try to paint the most beautiful picture and the sound and music tries to blow you off your chair. But visual novels, that isn’t the goal. You don’t get fancy graphics, you mostly get static images and text boxes.

Somehow, visual novels have the power to make you come invested in a story more then other games have. I rarely felt touched by an amazing game when there wasn’t a deep story. When I’m playing a visual novel, it’s very hard for other games to distract me out of that trance. Visual novels are that good in my opinion.

 Visual novels try to pull the gamers in with clever writing. They don’t try to make it a massive big show, they create an interesting plot line. Think about it this way, how many times did you start to loose interest in the side quests or the side goals and started to go for the main goals in a game?

Maybe it’s just my interest. My favorite game genre is adventures and my favorite subgenre is visual novel. Since I’m interested in interesting stories and such. I can’t honestly really answer why, but I think that visual novels deserve more credit then they get. It has it’s issues of course, like for some people there is too much text, but hey, name me one genre that doesn’t have issues.

Anyways, to close off this article, let’s take a short look at 2 great visual novels I played in my life.

Examples

The Walking Dead

The-Walking-Dead-Game-Dev-Wants-Suggestions-for-Potential-Second-Season-2

Even when I’m not a fan of the series, you got to give it to this game. TellTale Games makes excellent modern visual novels. While the typical text boxes aren’t there, the main focus is the story and how your choices influences the outcome.

It’s a great and modern example of an excellent visual novel. Too bad it doesn’t interest me as much as other visual novels do. If you want to know why I’m not such a fan, you might want to read my first impression. But my buddy Zach (aka Dark_Legend) is a big fan of it, so you might want to read his articles about it.

Ghost Trick

Ghost_Trick_EU

In this game you play as a death cop and you have to solve your own murder. The catch is that you can rewind time to save somebodies life. With this power you try to figure out who wanted you dead.

This game is tricky to place. It’s a visual novel alright but the gameplay… is it a puzzle game? Action game? Adventure game? I don’t really know.

I wish CapCom announced a sequel of this game since it’s a good game. Not only the story but the gameplay was rather interesting. I liked the idea very much and I wish the game was a bit longer.

Closing thoughts

Most visual novels are rather lengthy. I haven’t seen a visual novel you would be able to finish in a week. Actually, I have seen one as the exception on the rule. Time Hollow.

The most irritating thing is getting stuck in these games. Since you don’t have to grind or anything of that nature, getting stuck can get even the most veteran visual novel player to put down the game.

It’s quite clear that I’m not done talking about visual novels. I have some other things I want to mention but that will be for another article. I want to compare the visual novel genre with other genres. Or it might be an idea for a podcast.

Anyways, I hope you enjoyed reading this article. Thank you for reading and hopefully I can welcome you at another article. Take care.

My top 25 DS games of all time. (Part 3/3)

25 – 2019 – 10

Welcome to part 3!

#9:  Monster Tale

Monster_Tale_CoverartI didn’t know what this game was going to be about. I just bought it blindly. The cover was interesting enough to me to actually buy it. But was I taken by surprise. This game is all levels of awesome.

This game is a more kid-friendly version of the Castlevania series. The gameplay is nearly exactly the same. The only difference is that you have a pet monster that follows you. That monster, well, you need it to solve the various puzzles.

Something I’m really thankful for is that in this game you have an pointer to where you should go. But the game won’t punish you for trying to explore beyond the path you are supposed to go. Since you can find toys to train your monster.

There are various different forms of the monster which makes it pretty replayable. Now that I’m writing about this game, I feel like replaying it really soon. The memories are pretty great.

And also, the soundtrack is so good that it’s even on my SD for my mobile phone. I really enjoy listing to it. But a more in-depth look shall be for another time. In conclusion: this game comes highly recommend.

#8: Layton series – Favorite: Unwound Future

Professor_Layton_and_the_Unwound_Future

I simply can’t believe what LEVEL-5 has done with this series. They combined two of my favorite genres and made an awesome game series out of it. Professor Layton is an amazing series of puzzle and visual novel adventure games.

I love how there is always a debate on forums between fans of the Ace Attorney series and the Layton fans, since they are kind of similar. You play a detective by solving puzzles.

There are 6 games now in the series, 4 on the Nintendo DS. Out of them, my favorite is Unwound Future. The story is just the best out of the series. I think it’s one of the best. It’s the one I remember the most.

You can really see the evolution the series goes through. That’s why I advice people who want to play through this series to start with the first game. Because if you play the newer games first, you will get annoyed by some missing features like a notepad.

I still have to beat the last 3DS entry in the series, so I’m pretty curious how the series ends. But secretly I’m hoping that they continue the series with a new trilogy. Come on LEVEL-5, go for it!

#7: Castlevania series (Best: Portrait Of Ruin)

Portrait_of_Ruin

It will be a sin talking about Castlevania earlier in this list and not giving the series a well deserved spot in my top 25 list. Because these games have a lot of memories to me.

I started playing Portrait Of Ruin before I discovered Monster Tale. I was hooked in a matter of minutes. I loved the Metroidvania gameplay. Exploring a vast “open” world in a setting where mythological creatures are your enemies…

These games use enemies from mythologies and myths. Long time readers know this about me, I didn’t start as a game reviewer, I started as a hobby writer. Seeing stories used so powerful always puts a smile on my face. This is the best game when it comes to vampires.

I do warn you guys, this game can be quite hard. But the people who love to grind, this game won’t be a big letdown, because with a lot of grinding you will be able to finish these games without a lot of problems. But I’m not somebody who likes to grind. So, the challenge in this game is quite high for me. Even more enjoyable. Since the game’s controls are near pitch perfect!

#6: Pokémon series (Best: Pokémon Mystery Dungeon – Explorers of the Sky)

250px-MD_Sky_EN_boxart

This game got me to cry. Yes, Pokémon Mystery Dungeon hits my emotional spot each and every time. They are even continuing it on the 3DS. With some cuts and adds though.

The Pokémon series are one of the earliest gaming memories I have. Looking back, my mind is blown, how that as a young child, I was able to understand and (almost) beat a RPG. One with some depth.

On the surface, Pokémon looks to be made for children, but in reality, it can be quite deep and enjoyable to play.  I’m still working on beating the Black & White games, I’m currently about midway in Pokémon Black 2. But I think I might restart with the white version. Or delete my save file. The reason why, well, I lost my notes and I wanted to write an article about it.

Or I might not delete my save file and enjoy the game. Since it was also one of the first games I played on my Nintendo DS. Yeah. Memories.

#5:  Okamiden

Okamiden-title

So, I have written a first impression of the Wii game in the series, Okami. Wouldn’t it be a shame if one then didn’t like the DS version?

The DS version blew me off my socks in how it was able to port parts of a Wii game to the portable market. (No need for a new 3DS, more ranting on that … later this month)

This game takes place a few years after Okami ended. Now you play the son of the great Japanase sun god. The humor in this game is just excellent.

Best of all, you have more then one partner! Each partner has their own personality and character trades, which makes the game diverse and fun to play.

It was even able to touch me on an emotional level with it’s ending. Not all games can achieve that.

#4: Suikoden Tierkreis

suikoden_tierkreis

First Impression

If you are able to ignore the sometimes bad voice acting of this game, you get an amazing deep story of a group of teenagers fighting against a civilization that believes that the future is already known.

This RPG, I played it more then once. It might be a bit outdated by today’s standards, but it’s still amazingly fun. It even got me into the Suikoden series. I must play Suikoden II. I have heard so much about it.

A little fun fact, I nearly write the title wrong every time. I switch the “k” and the “d” so often. Before I published this article, I double checked if I didn’t make that mistake.

So, read my first impression if you want to know what I recommend this game. That will avoid me having to write an extremely long explanation in this article. Check it out, but forgive the voice acting. It isn’t all that good. It truly brings the game down.

#3: Ace Attorney series

Phoenix_Wright_-_Ace_Attorney_Coverart

Phoenix Wright: Ace Attorney review – First Impression: Ace Attorney – Miles Edgeworth – Investigations 2 (Fan Translation)

What can I say about this series? It moved me various times and I’m one big Ace Attorney fan. I even took a look to two 3DS titles. If it wasn’t clear already, look at how high on the list I place this series.

This game made me love visual novels. It was one of my first visual novels I ever played. As you might know, I started as a story writer. Seeing how strong stories can be in games, well… yeah… I have a hard time explaining this but I could feel the passion the writers have put into this series. You can feel those kind of things as a writer.

For every announcement of a new Ace Attorney game, I get quite hyped. I’m even going so far as playing a fan translation of a game that isn’t released in the west. Maybe I should write articles about the other games in the series in the future, maybe that might show my love more clear.

#2: 999: 9 Persons 9 Hours 9 Doors

999

So, why is this game so high on my list? If you read my review and saw the score I gave to it, I don’t have to explain myself any further.

In the previous entry I explained how Ace Attorney pulled me into the visual novel adventure genre. Everything that Ace Attorney did right and presented with a more humorous tone, 999 did with it’s grim yet enjoyable tone.

This game isn’t for the faint of hart. And I really mean what I say here. If you have a vivid imagination, this game might even scare you. It’s that well written.

I totally disagree with some complaints, that this game is too repetitive. To me, it’s not. But I can see where they are coming from.

I enjoyed this game so much, I even bought it on a trip to the USA. It never came to Europe. Yeah.

Honorable mentions

Before we take a look to number one, I must have my honorable mentions. A few slipped already into the article but I want to list the other games that didn’t make the list but where great to play through as well. Maybe in the future or if I ever do a (3)DS month again, you might see these games in articles. And various games, well, it was hard to leave them out. But I had to drop games.

Kirby games, Soul Bubbles, Bookworm, Giana Sisters, Lost In Blue series, Henry Hatsworth and the puzzling adventure, Dragon Quest 9, Super Monkey Ball, The Settlers, Age Of Mythology DS, Make 10, Lego Battles, Magical StarSign, Elebits, Dream Chronicles DS (PC version let’s play) and Contact.

It was pretty though ordering the top ten. But I think it’s quite clear which game series is going to be number one. So, yeah. Here we go I guess.

#1: Zelda series (Favorite: Phantom Hourglass)

The_Legend_of_Zelda_Phantom_Hourglass_Game_Cover

The Legend Of Zelda: Spirit Tracks review

So, who hasn’t seen this one…. miles coming? Yeah! The first game I played on the DS when I got it… It just stuck with me the most. If you don’t know exactly what I’m talking about, read my article about gaming nostalgia: my history of the DS and 3DS handhelds.

Oh, for this entry I also count the fun spin-off: Tingle – Rosy Rupeeland. That game is quite interesting. It’s like trying to play as Tingle.

But back to the subject, I was already a big Zelda fan before I bought the DS. My love only grew thanks to these games. It’s a shame that I haven’t written an article about Phantom Hourglass, but don’t you worry, it will be written eventually. Be warned, it will be filled with nostalgia.

I would like to know what your favorite Zelda game on the DS is. Since I’m sure that there will be debate over which game is the better game. Phantom Hourglass or Spirit Tracks. I’m really curious what you guys have to say. (Or girls for that matter)

Closing words

I hope that you guys enjoyed these 3 articles. I think it was an awesome way to close this month’s theme. So, if you aren’t following me on other social media, let me tell you here. I posted a whole list of articles I plan to do. I basically posted the possible scheduling for this year.

Anyways, enough about that. I’m not going to write a whole emotional part about how much I love the Nintendo DS. I think that’s clear enough. It’s my favorite handheld. Period. If you are able to look past the shovelware that some studios released, I think you can find a gem of a handheld.

But to further prove my point, read Lpgardian’s article why he thinks that the Nintendo DS is the best handheld. So, yeah. Feel free to leave a comment on this article what your best DS games are. And hopefully you guys can forgive me that I didn’t put big named games on this list.

So, I hope to see you soon. When my next article releases. Until then, take care!

Review: 999: 9 Hours 9 Persons 9 Doors (DS) ~ Zero Escape

999Wikipedia entry

How can I forget to write a review about this game? I have reviewed the sequel, Virtue’s Last Reward quite some time ago. I might have talked about this game here and there, and I might even have selected a track or two for my favorite music tracks every in games. But, I never wrote a full review on it. Let me fix that. The reason why the title says “Zero Escape” is because this game is the first game in the Zero Escape series. I’m truly crossing my fingers that there will be a third entry into it. I remember that they are actually working on it. So, to support this series and to celebrate this month’s theme: (3)DS games, let’s take a look at the game that started this series. And feel free to leave a comment with your opinion on this article and or your opinion on this game. Warning, this game is a visual novel puzzle-adventure game. Because of the game being very plot-driven, I have posted screenshots and wrote this article with avoiding spoilers as much as I could. 

Numbers

gfs_174053_2_60The story in this game is simply the best part in this game. I already said in the introduction, that this game is very story driven. So, I will only give you a brief introduction. You play as Junpei, who is kidnapped and trapped in a room. As soon as you wake up, you have to solve a puzzle to escape your room. When you run into the main hall, you discover that you are trapped with 8 other people. You are able to be part of the Nonary game. And if you break the rules of this game, you will die or rather, explode. Oh, and don’t forget, the actual mastermind behind all of this is one of the group.

If you read the intro, you might have a lot of questions. But do yourself a favor and don’t look up more of the story than what I just told you. The story is really tense, memorable and a blast to read through. The best part is that this game is replayable. Since you will need to make crucial decisions that will change the ending of the game.

When you have a certain ending, it’s quite possible that you get some sort of cryptic bonus video. But, here is a small tip. That video is more than just a bonus video. Analyze it well, and you will understand what I mean.

What can I say about the story without spoiling it? I already said that it was very thrilling and a blast to read through. The characters are really memorable and there will be some you will start to love and others you will start to hate. The most fun thing in this game is trying to discover who Zero is. Since you have to play through this game multiple times, you will have more information than Junpei, but I have to admit, that I was off when the actual conclusion came around.

The game in a game.

51427-9_Hours,_9_Persons,_9_Doors_(U)-5

So, the gameplay. This is how escape games on Android should be. In each room, you will be presented with a puzzle. In this puzzle, you will be challenged to escape the room. Even when you played through this game several times, it’s quite possible that you can get stuck on a puzzle you solved earlier. Because there might always be that one item you look over each and every time.

I had a lot of fun playing through this game when it was released and I had a lot of fun playing through this game when I was replaying it for you guys. The puzzles keep being challenging. They are one of the best puzzles I have seen in a visual novel game in quite a while.

The major issue, that was thankfully fixed in the sequel, is that when you want to try and go for another ending. Then you have to replay the whole game. The story tree of the sequel is an amazing help. Since it’s a bit confusing because some routes end up at the same ending.

I do recommend playing through this game to unlock all endings. Even when you have seen the true ending. I have heard people reaching the true ending on their 2nd or 3rd try. I have my doubts that’s possible, but I think I’m wrong on that. Thankfully, there is a handy way to keep track of which endings you have already seen in the game on your save file. That’s a handy feature.

Perfect?

999_screenshotYes, this game comes so close to be a perfect game on DS. I already talked about how the game has some issues when playing through for each playthrough beyond the 2nd.

The final puzzle of the true ending is very anti-climatic. I won’t spoil what it is, but the build up of this puzzle is just lame. If you see it, you will totally get what I mean. I actually facepalmed when I saw it.

What shows that this game is nearly perfect is the music. I totally love the soundtrack of this game. It’s really tense, and it builds the right atmosphere. When I hear it today, I get the chills. The memories of what happened in the game. Man, it’s nice. If the music of a game can be that strong.

The game can be a chore for people who don’t like to read long dialogue parts. If you are somebody who skips cutscenes or goes to the bathroom while a dialogue happens, this game might not be for you.

Also, when math isn’t your strong point, you might want to use the calculator that’s build into the game often. Since various puzzles require solving a math problem.

Anyway, I have said everything I wanted about this game. Let’s get on with the conclusion.

Conclusion

The bad:

– Replaying through the whole game just to get the other endings. Thankfully, the newer ports have a tree like in the sequels.

– The final puzzle is very anti-climatic.

– The voice acting in the sequel just builds the atmosphere that much more. This is only a negative in the DS version, since all newer ports of this game have voice acting.

The good:

+ Memorable soundtrack.

+ Epic story.

+ Fun gameplay.

+ They made a visual novel replayable!

+ Memorable characters.

+ ….

Final thoughts:

Since I listen typically to the soundtrack of this game and I look forward to more news on the Zero Escape series, I think it’s well deserved that this game gets the highest score. Since all the flaws are crushed by the positives elements of this game! You owe it to yourself to pick up a copy of this game and give it a try. Any good game shop now-a-days has warranty on their products so if you don’t like it, you can give it back.

The story, the music, the setting, the puzzles and the design. These things just all fit together to make an excellent visual novel experience worth every penny.

I can understand that people find the game repetitive in some areas or that the game is too full of talking, but I honestly think that the game is one of the best games ever made on the Nintendo DS.

And with that said, I want to thank you for reading this article. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Score: 100/100