First Impressions: Lenna’s Inception (PC – Itch.io) ~ Glitching The Zelda Formula

Lennas-Inception-Free-DownloadItch.ioSteam

If you have read my blog in the past, you might know that I highly enjoy the Zelda series. It’s one of my favorite series ever created. My favorite games are the Oracle games because it’s one of the first Zelda games I played and I just feel in love with the formula, the world, the setting, the mechanics… Now, since A Link Between Worlds we didn’t got a new top down Zelda game. Thankfully, indie game developers pick up that banner and create new games heavily inspired by the formula. Today, I want to talk about Lenna’s Inception, a game I played through the Itch.io page of the developers. Is it any good, does it scratch my Zelda itch or should we skip this game and look at another game? Let’s find out while I invite you to leave a comment in the comment section with your opinion on the game and/or the content of this article.

Editorial note: I have played multiple versions of this game but I played v1.1.5 for this article.

Glitching the Zelda formula

6EtbsPIn this game, you take control of Lenna. As long as you don’t rename her that is. Lenna is a teacher at a local school and as soon as she steps out, she notices that her whole school is glitched out and you are unable to enter it. So, it doesn’t take long before you meet Link, I mean Lance. He is the actual hero in the story and Lenna guides him towards the first dungeon to help Lenna save her students. 

Now, as you would expect, Lance meets a terrible fate and actually dies. Now, it’s up to Lenna to save the world before it corrupts even more. During the story you meet several characters and interact with the world. The writing contains a whole load of puns and references to other games and pop-culture. It’s quite enjoyable. 

Something I want to praise the developers for is that they managed to up the replay value in a lot of unique and interesting ways. First of all, let me tell you that there are a lot of gameplay modes besides the story mode. There are various challenge modes with leaderboards that actually invite speedrunners to make them categories. 

On top of that, there is a sort of “Spoiler Log” in the story mode. I haven’t beaten the game, so I don’t know what it exactly is, but I have seen in the changelog for v1.1 that it has to do with speedrunning the story mode.

Speedrunning this game will be quite tricky, since this game world is completely randomized. You can set a seed to know where you need to go, but the lay-out of the land and the locations of various things are random in every save file. So that means that no playthroughs are exactly the same. 

I have to say that I rather enjoyed the story and the setting of this game. There are various 4th wall breaks and self referential humor which makes the story much more enjoyable. Too bad that one playthrough of this game is rather short, if you know what you are doing, you can beat this game in 4-ish hours. Add 10 hours on top if you want to complete everything. But, again, it’s not a bad thing that this game is short since the randomly generated content makes this game so replayable. I’m quite sure that after I have beaten this game, I’ll be playing this game again during holiday breaks.

Throwback Styling

UntitledThis game makes it’s throwback to the old school top down Zelda-style complete with a 8-bit and 32-bit visual style. You can choose in the main menu if you want to use the 8-bit or 32-bit visuals for the game. In most of my playthrough, I have used the 32-bit style since I felt that style looked better. But, for this article, I booted up the 8-bit style and I was blown away. 

Seriously, it looks as good as the 32-bit style. Obviously, the 32-bit style has more details and looks better by modern standards, but the 8-bit visual style took me back to the days that I played the port of the original Zelda game on my Gameboy Advance. 

The visuals of this game are really polished, apart from one thing I don’t have any complaints. The visuals really give an amazing atmosphere and add to the story and the setting of the game. It really sells a fantasy world that is alive and that the main character of the game is actually living in it. 

Now, the lay-out of the land depends on your seed, which is nicely displayed in the load menu. I choose “Arpegi” as my seed, because why not? It’s sort of my brand name after all. When I checked out the Discord of the game, I noticed that there were snowy area’s that looked cool and I have them barely in my seed. So, I think I’m going to replay the game with another seed to try and see new things. 

The visual presentation has one flaw and that’s that the glitch effect can be a trigger for people who are epileptic. It does add a lot to the story and setting of the game but I think they might trigger some people. Something that can also trigger people are the flashing screens when the game is doing it’s randomizing magic. You can change this through the options menu, but I think you should get a warning screen to turn these off before they happen. This might be in the game, but I’m not 100% sure since I can’t remember and I don’t want to delete my save files to test it.

Yes, save files! There are multiple save slots. Well, this is partially true. You can have multiple runs but you have one save file per run. Also, this game doesn’t use an autosave! You have to save manually. So, don’t forget to save whenever you have beaten a dungeon or got a heartpiece.  

A game can have amazing visual presentation but what is the presentation of a game without it’s sound effects and music? This game delivers an amazing soundtrack and amazing sound work. While I would have loved a bit more ambient sound effects, the music is still amazing. Oh, the attention to detail in this game is top notch as well. I mean, this game even makes the soundtrack and sound effects 8-bit if you use the 8-bit visual style. 

Exploration distraction

dfgdfIf I didn’t get distracted by all the side quests you can do, I think I might have beaten this game for the first time. Yet, in this game there are several optional side quests that you can do to upgrade your gear, increase your health and even complete a whole trading sequence. 

In terms of gameplay, this game works the exact same as a top down Zelda game. You have to complete dungeons gather new items and unlock more of the story. Some mechanics are more in-depth than in the Zelda games. For example, there are way more potions and tunics in this game than in any Zelda game. In addition to that, you can even use these potions on enemies. I discovered that by accidentally shooting a healing potion into one of the dungeon bosses. 

Unlike Zelda, you can have a companion in this game. While a NPC attacking nearby enemies can be quite helpful, I found that they sometimes got stuck in dungeons on doors and they don’t help you in boss fights. Each companion NPC has it’s own health bar that’s displayed in green above your health bar. When an NPC picks up a heart, you and the NPC get healed. 

I’m not going to reveal the items you can gather in this game since it’s part a spoiler and I want to leave that a surprise to you if you decide to play this game. But, I do highly advise you to learn all the mechanics of the items since they can be helpful. Overall, the difficulty of this game isn’t that high but that might also be seed-related, I don’t know. But, I rarely had trouble with the story mode. I also never had to use a guide to progress in this game. But, I do have to say that some puzzles especially in the castle are expertly crafted and quiz you on the possible uses of certain items. 

To be quite honest, I have a lot of trouble finding negatives about this game. The only negative I could say is that the default keyboard controls are a bit awkward to use. But hey, nothing that changing the keyboard bindings can’t fix. But, then I tried out my controller on this game and I felt that the game worked even better. I could nitpick and say that I find it a bit disappointing that the options menu doesn’t have an overview of the controller controls but hey, that’s nitpicking. 

Something that I didn’t saw coming is that this game has a local multiplayer option. Yes, you can play through this adventure with a friend. Sadly enough, only local play. If you play through this game with a friend, know that it’s best with a keyboard / controller combo and that only the “non-shadow” player can move the screen. Yes, this game works with screens that can scroll like the old school Zelda games. 

While I was doing research about this game, I learned in the press kit that the developers of this game worked on titles like Stardew Valley, Starbound and WarGroove. No wonder that the quality of this game is so high. This game has been created by veterans in the indie game industry. 

So, overall, what do I think about this game? I think that this game is one that every adventure game fan/Zelda fan/indie game fan should play. This game is only 8€ and the game is worth every cent. I would even pay more, to be honest. The only things I didn’t like where the short length of the game and the default keyboard controls. But both can be solved easily. The issue with the awkward keyboard controls was easily solved by rebinding then and the short length is solved by a randomly generated adventure that differs from playthrough to playthrough. 

Visually, this game looks and sounds amazing. It also changes depending on the visual style you choose. The game does scratch that top down Zelda itch. I wanted to play more game in that style and this game delivers that in spades. I even have a hard time finding mistakes in this game. So, Lenna. Shall we go on another epic adventure and save the world again?

With that said, I have said everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care. Also, happy first birthday to the game. The game has been released for over a year now. 

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First Impression: The Great Perhaps (Switch) ~ I Dunno, Time Travel Perhaps?

H2x1_NSwitchDS_TheGreatPerhaps_image1600wDrageus pageSteam pageDevelopers websiteNintendo microsite

Today I want to talk about a game that asks a question. The question of how the world would look like after a big disaster occurred. But, more on the story later in the article. To give full disclosure, I got a review code for this game from the developers of the Switch port Drageus Games for this review. As usual, Drageus Games asked that I gave my 100% true honest opinion. So, that’s what you are going to read in this article. Now, Drageus Games didn’t publish the PC-version. That’s been handled by Daedalic Entertainment of Deponia fame. Anyways, let’s dive right into this adventure game and look at what it has to offer. Should you play or skip this game? Let’s find out. One thing before I continue, feel free to leave a comment in the comment section down below with your opinion on the game and/or the content of this article. 

I dunno, time travel perhaps?

ss_80c8f6807052540764e0c21b6a70cd8f9f84b89b.1920x1080I already started to explain the story in the introduction paragraph of this article. In this game, Earth is destroyed by natural disasters. You play an astronaut that was in his spaceship during the disasters. Now, when you descent back to Earth, you find a lamp that aids you to see the past and interact with it. Together with this lamp, you set out on a journey to find your family and explore what’s left of the Earth.

While the setup of the story is completely different, the story reminded me of another game a bit. In Time Hollow, you also have an object that allows you to interact with the past and you go through a very emotional adventure. But, that’s beside the point, I just wanted to mention that game if the premise of this game interests you, there are also other games with that sort of story nature.

The writing in this game is decent. From what I have seen so far, there was nothing that stuck out as really good or really bad to me. The only thing that stuck a bit out with the mediocre voice acting. I really can’t put my finger onto why but I felt that some lines were either a bit forced or strangely delivered. Maybe it’s the writing itself or the pacing, I can’t tell why exactly but the voice acting isn’t the strongest point in this game.

All in all, this game isn’t that long. This game can take you 2-4 hours of playtime. Currently, I’m in the middle of the game. You do explore various locations from a metro station to a zoo. The thing is, this game isn’t 3D, so it’s quite linear. But, I’ll go more in-depth on this when I’m going to talk about the gameplay.

Trial and error

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This game uses an auto-save system. I’m so glad that it does since this game can be quite tricky at the beginning. One of the first areas you visit is a metro station and I have to say that it wasn’t the most enjoyable experience I had.

I think that two things made my experience frustrating that can be fixed or addressed in an update. The first thing is that the icons for interaction or way too small. The size is bordering on too small when you play the game in handheld mode but when I was playing in the dock, I had to sit a bit too close to my TV for comfort to see the interaction icons.

The 2nd issue was the biggest cause of my frustration. I wasn’t able to get used to the delay of the time traveling. If you travel to the past in the metro station, you have to look out for a train. Your AI-companion does warn you when the train is approaching, but you do still have some time to switch back to the present. I always started to switch back when I visually saw the train approaching. To save yourself some frustration, don’t do that. The delay is long enough so that the train will always hit you and kill you. Keep that delay in mind.

Speaking about that delay, there is a mechanic that I would have implemented quite differently. That is the time you can stay in the past. After a while, a sound effect starts playing to let you know that your time is almost up and that you are going to switch back to the present. The issue I have with this is that the only sign you get is done with audio. Not everybody can hear the audio or is focused on audio-cues. I think it would have been greater if some sort of animation or effect started displaying when the audio starts. You could argue that the flashing of the lamp is a visual clue, I give you that. But, you do have, give or take, a second before it switches back when the final flash happened.

Now, how does this game play? It’s almost like a puzzle-platformer without the platforming. By using your lamp, you have to solve puzzles to go back to the past and the present. Compare the idea a bit with the Harp of Ages from The Legend of Zelda – Oracle of Ages.

There is some trial and error involved in this game. Because there is no real hint system in this game, you do have to try everything you can think of. Unlike the Steam version that has achievements that can help you a bit to steer you in the right direction, you are on your own in this game. You don’t even have some sort of map system or “to do” list that can help you remember what your next objective is. So, this game is a bit old school in that regard. Now, there are achievements in this game but they are less present than in the Steam version.

While it’s easy to die in the present, the respawn time is rather quick. So, if you failed to solve a puzzle, don’t worry, it doesn’t take long in order for you to give it another go. And because the game autosaves frequently, you don’t have to worry about losing too much progress.

Comic book?

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Visually, this game is pretty amazing. Everything has this hand-drawn look to it and is amazingly detailed. Sadly, there were a few moments where I felt that some details were either missed or not clear enough. For example, in the metro station, you can’t pass through a door because it’s damaged. But, the visual damage on the door is only a few scratches on the door itself. That’s like saying that a bush blocks your way and you are unable to walk around it… Isn’t that right Pokémon?

The visual presentation is like you are playing through a comic book. It’s quite clear that a lot of work and thought has been put into the visuals and the backgrounds of this game. I have to compliment the artists on their work since they did an amazing job.

The animations on the other hand aren’t bad but aren’t good either. The jump animation could have been better for example. The character is a bit too static but strangely, a part of the suit does move.

The audiovisual presentation of this game is decent. The music fits the theming and atmosphere of the game like a glove. Now, there isn’t an option to adjust the volume of the music and/or sound effects in the menu. You can only change the master volume in the options.

When digging around in the options menu, I found out that the voice acting can also be in Russian. Apart from that, you can also choose to change the language of the subtitles and the menu system. I find it very strange that you can also change the language of only the menu system honestly. I think that it would have made more sense to merge the subtitle and the menu language option.

So, the UI of this game. Earlier I talked about the too-small interaction icons. The rest of the UI is good apart from some minor things I would have changed. One thing is that I think that the word “Areas” or “Sections” would have fitted better in the main menu instead of “Levels”.

And the second thing I would have changed is that I think that it would have been great that next to “Continue” the name of the area you were in appeared. But this brings me to another point. Why does this game have only one save slot? I mean, this genre screams to have multiple save slots. Especially when you share your Switch! Image that your sibling finished the game and you had to find the point where you were at.

Something that I personally find a huge negative in this game is the lack of an help section. Just image that you take a break from playing this game and you want to pick it back up. That means that you have to relearn all the different mechanics and controls of this game from scrath. That’s a pain in my opinion. It’s just a small feature that can save a lot of people headaches.

Now, I haven’t spoken about the controls. They are quite resposive and I didn’t had a lot of problems with them. Apart from the delay of switching back and forth between the past and the present. But, is this a problem with the controls or the gameplay? You can give arguments for both options.

When I’m reading back this article, you might think that this game isn’t the best or is mediocre. Well, that isn’t 100% true. This game is quite charming and you feel that a lot of care has been put into this game. But, it’s quite rough around the edges. If you are looking for a really polished game, I have to say that you should look elsewhere. If you don’t mind a game that’s a bit rough around the edges, I think this game can be for you.

If you enjoy adventure, point-and-click and/or puzzle games, this game might be an enjoyable time waster. With some additional polish, this game can get even better and then I wouldn’t say that it’s rough around the edges anymore.

And with that, I have said everything I wanted to say about this game. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to able to welcome you in another article but until then, have a great rest of your day and take care.

First Impressions: Bloodstained – Ritual Of The Night (Switch) ~ Middle Ages Magic.

Official websiteNintendo Microsite

So, a new Metroidvania game has been released. The Metroidvania genre is one of my favorite style of games. When I heard that Koji Igarashi of Castlevania fame was the director of this game, I was beyond hyped. I even mentioned this game in my top 10 games I wanted to play in 2019. And, yes, the game was even twice on that sort of list. Anyways, this game was a Kickstarter game were major flops like Mighty Number 9 and major hits like A Hat In Time. Where does this game fall? On the major flops or on the amazing titles part of the spectrum? Let’s find out in this first impressions article. Also, feel free to give your opinion on the content of this article and/or the game in the comment section down below. A small editor note I have to make is that I have played this game before and after the visual improvement patches applied, and I will keep this in mind for this review.

Middle Ages Magic

During the Industrial Revolution, the Alchemy Guild got scared of losing their followers and patrons. So, they decided to create Shardbinders. These are humans who are forcibly fused with demonically charged crystals. Thanks to these crystals, the Shardbinders obtained magical powers. Everything was peaceful until the Fire Nation attacked, well sorta. Kinda. The Shardbinders were sacrificed and abused to summon demons from Hell (let’s be honest, this is a sort of Fire Nation. 😉 ). Now, this whole plan backfired and brought mass destruction over the whole of England. Thankfully, the Church was able to intervene and save some areas of destruction.

Two shardbinders survived the whole massacre, Gebel and Miriam. Ten years after the incidents, Miriam wakes up from her unnatural slumber and finds out that Gebel has summoned another demon to continue the revenge of the Shardbinders on what the alchemists did to him. Miriam starts her journey accompanied by Johannes, who is a former member of the Alchemy Guild. Miriam wants to stop Gebel before the whole world is destroyed.

The story itself is nothing that special. To be quite frank, the story didn’t really grab my attention. Now, I have reviewed two Castlevania games in the past: Castlevania – Portrait of Ruin and Castlevania – Lords Of Shadow – Mirror Of Shadow and of both these games, I don’t remember a lot about the story. It’s a shame since the story has quite a lot of potential to go quite in-depth and in different directions. The story takes a backseat in this game, to a point that sometimes the story is used as a sort of in-game guide. Like, when you have defeated a boss and you talk to one of the members of the Church, she straight up tells you (this isn’t an exact quote but it’s quite similar): “I have heard rumors that one of the high ranking officers can jump again in the air. (…) You need to look for a tower where…”

Now, the cast of the voice actors of this game is just mindblowing. Miriam is voiced by Erica Lindbeck who voiced Barbie herself in a few movies and also voiced one of the leading characters in Fire Emblem Echoes. Gebel is voiced by Ray Chase who’s a voice you can also hear in Super Smash Bros. Ultimate as Roy and in Final Fantasy 15 as Noctis. Zangetsu is voiced by a voice acting legend by the name of David Hayter who is famous for his voice work on Solid Snake. You can dig deeper into the voice cast using this page from Behind the Voice Actors. With so much talent on board and pretty good direction, you can be sure that the dub of this game is pretty well done.

Now, what could have improved the story? Well, first of all, a bit more character development. Some characters are quite two dimensional. I barely notice any progress in these characters. Secondly, I feel that too many stereotypical characters were used. A more diverse cast of characters or characters that broke their stereotype would be a great twist in the story. And finally, be a bit less hand-holding. If you want to guide the players to a certain location to gain a new power-up, you can do that by other means. I loved the system the developers used in Monster Tale on the DS. In that game, you also have a guide to where you need to go, but it’s up to you to fight through the enemies and find your way there.

Metroidvania at its finest

In the previous section, I have already mentioned three games I have reviewed that were in the same style as this game. The two Castlevania games and Monster Tale.

If you have played games like Castlevania, Metroid, Monster Tale or Axiom Verge then you’ll know what to expect in this game. In this game, you explore a huge map, defeat different bosses, learn new techniques to make exploring easier and access unknown areas. Meanwhile, you have to fight through a lot of enemies and try to balance your items right in order for you to stay alive.

Most Metroidvania’s are anything but easy. This game is no exception. This game can be quite difficult. But, the difficulty is fun difficulty. Sometimes you aren’t strong enough or don’t have the right gear to survive the encounters. Now, some people would enjoy the challenge of this game and try to defeat this game with the weakest gear possible. Now, this means that this game has some minor forms of grinding to improve your stats and defeat some bosses easier.

Now, the map of this game is quite huge. Thankfully, there are several warp points that allow you to fast travel to other areas in the castle. These warp points are in special rooms marked in green on your map. A minor nitpick I have is that the warp point to the central base of the game is outside right after some enemy encounters. I think that it would be better inside so I can go with full health to the boss. Yeah, I’m that kind of a player. So, that’s why I mentioned it as a nitpick.

Anyways, the warp rooms aren’t the only special things on your journey. You also have to save rooms. This game doesn’t have an autosave feature, but you can save (and heal your HP/MP) at the various save rooms that are shattered around the castle.

I really love the freedom of exploration in this game. While the story is a minor disappointment to me, the gameplay more than makes up for it. Exploring the castle and the areas around it is a ton of fun. Trying out the different mechanics and abilities of Miriam is just a great experience to have.

Together with the decent controls, this game is a blast to play. Now, I have read in different reviews that the controls of this game have a bit of input lag or are a bit floaty. Thankfully, I find that they improved them a lot in the patches that the game received and I think that the future patches in November 2019 will improve the game even more.

Visually underpowered

Allow me to address the elephant in the room. Look, there it is. His name is Dumbo and he has a movie made about him. Now, let’s be a bit more serious. Visually, this game doesn’t look that great when you compare it to the other versions on PlayStation or PC. The publishers even posted a statement on the rather spotty technical performance. Now, I think that’s a great move to improve technical performance through patches. On the other hand, delaying the Switch port to work on the technical performance would have been an even better move in the first place.

While the Switch is quite powerful, compared to the other consoles on the market today… Well, it’s underpowered. So, I can understand that the Switch version has some fewer animations or visual effects. Something I think that I don’t understand is the inconsistent performance of the game and the input lag in certain areas. Now, these things will be addressed in the patched that is scheduled for November. This is a shame since this game would be an amazing title to play on Halloween night, but they will miss the mark on that completely.

With all that talk about the Switch version having a spotty performance, I do have to say… I don’t find it that bad. The issues are the worst when you play the game in undocked mode. When you play this game in docked mode, this game plays just … decent. In very rare spots, the game has a bit of frame or input lag but nothing game-breaking.

In its current state, the game still looks quite good. I think the visual presentation is great and the animations are quite good as well. Together with the amazing music and enjoyable sound effects, the audiovisual presentation still gets a pass from me. So, I’m a bit mixed on this whole thing.

The game is a blast to play and has some extremely helpful features like the ability to leave markers on your map so you can remind yourself to visit these areas later. The game even has a lot of depth with its own crafting system, various shops, various unlockable skills and builds you can make… Even when you change your outfit in the menu’s, Miriam wears the armor and outfits in the game, during gameplay, and during cutscenes.

But, the whole game is held back by the lack of polish that is now coming in the form of patches. It gives the game a wrong first impression to a lot of players. Not everybody knows that this game’s performance and visuals are going to improve. Also, I have stopped playing this game because I want to replay this game when all the patches have been released so I can experience this game in it’s the best form. And that’s what’s so disappointing to me. I’m already halfway the game and now I have to restart the whole game. Well, then again, it’s my own choice…

So yeah, this article is going to be continued. I think it would be a bit unfair to fully judge the game right now when I know that there are patches to improve the visuals, the controls and the gameplay in the near future. But, I still wanted to talk about this game so here we are. So, for a full review, you will have to come back a few weeks after the patches have been released. If I don’t forget, I’ll also link the updated article here: [TO BE ANNOUNCED.] And maybe I should go more in-depth about the gameplay in that updated article as well.

And that’s everything I currently wanted to say about this game. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

The Sunshine Blogger Award – Q and A

sunshine-blogger-awardI think that I write a similar introduction to every community award I receive. The introduction talks about how the blogging community is one big family that supports each other and to support each other we have these community awards. You can compare them to YouTubers doing shoutouts or collaborations to promote each other and help each other grow. One of these awards is the Sunshine Blogger Award. All of these awards work in a very similar way while thanking the blogger who gave you the award, you have to answer his or her questions, write up the same amount of questions that the bloggers have to reply to that you select to receive the award.

Thank you!

The blogger who gave me the 3rd Sunshine Blogger Award is AK from Sonatano1. It really makes my day when another blogger gives me an award like this, I feel recognized and it really makes my day. Now, AK writes articles on various game related subjects. From old to new games. If you enjoy my content, I’m quite sure you will enjoy his content. One of my favorite articles is one of the Windows Entertainment Packs. It just tickles the collector and retro gamer in me.

Now, I think it’s time that we get to answering the questions that were asked by AK. Let’s dive right into some interesting things and facts about myself.

The Questions

1) What’s your favorite or most-used medium for entertainment?

cropped-bannerblog3-1.jpgMy favorite form of entertainment is gaming, followed by YouTube and anime. I also love theater and stand up comedy quite a lot. Here and there, I go to the movies.

Now, if you follow my blog you might know that I play games on a ton of systems. From my phone to my gaming desktop. From my Nintendo 3DS to my Sony PSP. I even play games on rip-off consoles. So, my favorite medium for entertainment are devices that can play games. My most-used platform is Switch and my computer at the moment of writing. But, because I got some new 3DS games, I think that might change in the future.

2) What character in a work of fiction would you inhabit and why?  (Assuming you’re experiencing the entire storyline of the game/novel/film/whatever as this character.)

Oh dear lord, to answer this question I had to stop myself from cheating and counting one of the stories I wrote in the past. My biggest hobby, besides gaming and acting, is writing. Before I started writing this blog, I used to write a lot of fantasy stories on paper. I have a couple of binders full of story ideas and pitches for quite interesting stories.

Now, because I full control over those worlds, I think it would be too easy to pick one of those stories. On top of that, none of those stories are finished and aren’t even released to the public.

256px-Indiana_Jones_and_the_Infernal_MachineSo, in which universe would I want to live? In that case, give me Indiana Jones in one of the Indiana Jones movies or games. The reason for that is quite simple. I’m in love with the Indiana Jones universe. My favorite game is Indiana Jones and the Infernal Machine, which is released on Steam and GOG now. My favorite movie is the first movie, Raiders of the Lost Ark. While I know that the 4th movie wasn’t one of the best Indiana Jones movies and was filled with various plot holes and things of that nature; truth to be told, I still enjoyed the movie quite a lot. But,  I do agree that it’s one of the worst movies in the series. My love for the series is so big that I went dressed up as Indiana Jones three times to carnival as a child. I even own a replica of the hat Indiana wears in the movies and games. It felt so amazing when I was able to use it in a play last year. So, yeah. Indiana Jones would be my character, the adventures, and the mysteries… Do I even have to explain?

3) What work would you wipe all memories of from your brain if you could so that you could experience it all over again?

To be honest, I have a huge list of games and experiences that I would love to be able to re-experience without any memories. To name just a few: the Tomb Raider games, A Hat in Time, Time Hollow, all the Ace Attorney gamesFantasy Life, Stella Glow, Dream Chronicles and a ton more. I could be adding entries to this list all day.

Now, to be honest, I don’t think I’m open to the idea that my memories would be wiped from my brain from one or more experiences. Quite simply because all of these experiences shaped me into the person and gamer that I’m today. On top of that, this would always change since the older I get, the more works could go on this list.

So, I’m sorry, I don’t think I have one answer for this. Maybe I should play these two Gameboy Color games that I haven’t played yet from the Zelda series. One is called Oracle of Seasons and the other one is called Oracle of Ages. Maybe that might be a great answer to this question…

And for those who totally missed the punchline in the paragraph above, the Oracle games in the Zelda series are the games that introduced me to adventures you can take with you where ever you go. They taught me so many things in life and they were one of the reasons why I wanted to become a game collector. Since I got Oracle of Ages from a garage sale and after I finished the game and so the “To be continued” screen… I wanted to see the story continue so bad. But at the time, the Gameboy Advance SP was released, so it got quite tricky to find Gameboy Color games in garage sales. After a long time (2 years) I found myself a copy of the game and I played completely through it. Since then, I got quite hooked at collecting games.

4) What’s the most annoying trend occurring in your favorite medium today?

I know for a fact that my answer to this question is going to have some people disagreeing with me but still, I find it very annoying. The decline of physical media is somewhat worrying to me. I talked about this before multiple times on my blog but the reasons I find it annoying are multiple.

SotTR_HERO-1-heroFirst of all, as a game collector, I love having a physical copy on my shelf to look at and have nostalgic memories flood back. I don’t have that with digital releases too easily. Now, let me be clear, I’m not against digital releases but I find it worrying that even big titles don’t get a physical release. Take Shadow of the Tomb Raider for example. That game didn’t get a physical release on PC but it did get one on consoles.

The second reason I’m not that fond of going fully digital is the possibility of digital shops getting deleted or shut down. For example, the Wii Shop channel. There is no legal way anymore to buy WiiWare in 2019, which is disappointing. So, if you were saving up as a retro game collector to buy some Virtual Console games on your Wii, cross your fingers it’s on the Wii U. I watched a YouTube series by Scott the Woz that talks about my feelings quite well.

And a 3rd reason is game shops. I find it mind-boggling that the biggest entertainment industry is reduced to a few shelves in retail stores. In one of my local tech and multimedia shops, I see the amount of shelf space that is reserved for gaming and gaming merch decreasing by the year. Now, there are a lot of online stores but I feel that it’s less and less present in our day to day lives. I also love to go to game stores and chat with the people about games, tech and various other things. Of course, you can do that on the internet, sure. But, I enjoyed the non-virtual contact more.

A 4th reason is that it’s a nightmare for game collectors. Apart from having nothing physical for our gaming shelves, the whole move to the digital market space is killing the second-hand market. I need to keep a careful eye on the packaging when buying a game on garage sales or during flea markets. Some game cases come with a game code you can only activate once. Even when it has a disc inside, the game can’t be installed without the code.

There are a few other reasons, but I won’t get into those in this article. I’ll leave those for when I talk more in-depth on this topic.

5) What’s the most promising trend occurring in your favorite medium today?

2017-12-29 19.22.57The acceptance of the gaming hobby by today’s community. When I was a teenager walking around with my Nintendo DS, I get strange looks by adults. “Aren’t you too old to still be playing video games?” is a question I got asked.

But, nowadays, when I talk to people and say that one of my favorite hobbies is playing video games, I usually get one of these answers:

“Oh cool, it doesn’t interest me, to be honest, but my [child, family member, friend, coworker…] also plays games.”

OR

“On which platform do you play?”

I’m also under the impression that there is a growing part of non-gamers who understand why gaming is so appealing and that a lot of cliché things like: “violent video games make youngster violent.” is less easily believed.

The gaming community is also growing each and every day. Which I find amazing. But, like my answer to the previous question, I think I’ll go more in-depth on this topic in a later article.

6) How much or how little romance do you like in your games/films/novels/etc.?

It’s quite tricky to give this a proper answer. On one hand, it depends on the story and such. It also depends on what you understand under romance.

But what I find very important is consistency and proper use. What I mean by proper use is that romance isn’t used just because “all other games in the genre do that.”. If romance fits in the story, then I don’t mind. If I’m still making sense.

7) If you had to be the ruler of one country in any work of fiction, which one would you pick?

pokemon-alpha-sapphire-limited-edition-steelbookI have rewritten my answer to this question several times simply because I always wanted to choose one of the stories I wrote myself as a kid. But that wouldn’t be too much fun since I have full control over that world.

For the sake of this article, I think it’s more fun if I choose a world that already exists and people know the rules of. So, after a lot of thinking.. and trying to avoid me getting distracted by the stories I wrote in the past, I decided to choose the Hoenn region from Pokémon Ruby, Sapphire, and Emerald. Just because those games are my favorite Pokémon games and the nostalgic memories with those games are so big.

Also, who wouldn’t want to live in a real Pokémon world? There are so many possibilities in those worlds, it would be amazing.

8) Do you think virtual reality will improve anytime in the near future to the extent that it’s actually worth using?  Or are we already at that point?

One of the biggest problems with virtual reality is the price. I know that there are a lot of cheap VR possibilities with smartphones. But for that, you need a pretty powerful phone and that doesn’t come cheap either. Also, the more popular VR-glasses like the Rift and the HTC Vive just got three years old.

While there are a lot of practical uses for VR, I’m not interested enough to invest in the technology yet. To be honest, I haven’t tried VR for myself for several reasons. From not having the equipment and budget and just because there isn’t a game out yet that I would love to play that’s exclusive to VR.

Personally, I think that VR will be one of the possible platforms we will be able to play games in the future. In the future, we will have consoles, handhelds, PC and VR. I don’t think that will go away.

To call VR a gimmick or a fad like the Wii would be wrong in my opinion. There are many practical applications for VR. I think it just needs to grow and evolve. At the moment, you need to be quite tech-savvy to set it up, just take a look at the sensors and the specs you need to run VR at a decent frame rate.

Actually, answering this question gave me an idea for a future article. So, I’ll go more in-depth about my opinions and thoughts on VR in the future.

9) I’ve heard people say that a novel is a dying form of art and that changes in attention span length and the constant multitasking our generation is involved in will make them obsolete.  If you have an opinion on that matter, do you agree or disagree?

If the novel would be dying, please explain to me why companies like Audible and Scribd are so popular? Besides that, if novels would be a dying art form, why do people still write and read blogs? Now, this discussion is so popular that it has it’s own Wikipedia page about it. 

As a kid, I read a lot of books. I enjoyed reading quite a lot. Nowadays, I barely read one book in a year. I don’t feel the need to actually read books. But, I still read blogs and my favorite gaming genre is visual novels like Death Mark or Trace Memory. I still “read” novels but in a totally different experience. Besides that, my sister enjoys reading books quite a lot. Granted, she has to read a lot of novels and books for her studies.

My two cents on the subject go as follows. I honestly think that the novels just lost some popularity. Because other hobbies like video gaming and watching content online grew, other art forms are losing terrain.

Yet, I still see a lot of people of all ages during my commute to and from work who are reading books. There is still a market for novels. Otherwise, products like the Amazon Kindle wouldn’t be created. Also, if big companies like Google still provide a service to read books like Google Play Books, I honestly think that novels aren’t dying, they are evolving with time.

10) Are you optimistic about the future of the human race?

My answer to this question depends on the mood you catch me in. There are things I’m quite optimistic about like the improved awareness about climate change and the willingness to do something about it but there are things that worry me quite a lot. Something like article 13 that might ruin the internet as we know it.

I think it’s something where we just have to wait and see. There is always going to be something that makes me optimistic and something that worries me. As long as we don’t plunge the world into chaos, I think we will be just fine.

11) Cake or pie?  (There’s only one right answer.)

The fact I had to look up the difference between cake and pie explains quite a lot. Now, did you know that in my native language we have one word for cake and pie? In Dutch we use “taart” for both words.

To be honest, I like both. So, I don’t discriminate. 🙂 And if you want it, the pie cake is a lie, thanks Glad0s.

My questions and nominations

Now, for my eleven questions. Let’s go.

  1. Do you think that nowadays there are too many reboots and sequels to old games instead of new IPs?
  2. Can the big studio’s like Nintendo, EA, Ubisoft… make indie games?
  3. If one of the games you played in the past gets an HD remake, do you get excited? Would you play the remake?
  4. What do you do during a grinding session? Do you do something else while grinding for resources or characters or do you focus on the game?
  5. How do you take notes for your articles? Do you write them down on a piece of paper while playing the game? Do you record your gameplay and write down timestamps?
  6. What are your least favorite sections in gaming?
  7. What is something unique/fun/interesting about your hometown and/or community?
  8. What’s your advice to new bloggers or even, experienced bloggers looking for advice?
  9. Can you answer this question with the wrong answer?
  10. Do you sometimes look back at your old(er) articles and think, if I write another article about that today, it would be totally different?

So, here are the people I tag. And yes, these are all worth your time and you should seriously take a visit to their blog. For your convenience, I have linked to their latest article. I invite all these people to answer one or all the questions and share the love with the community.

LaterLevels

Sheikah Plate

Triform Trinity

ABXY Reviews

Pix1001 – Shoot the Rookie

Drakulus

Hundstrasse

OverThinkerY

A Geeky Girl

Adventure Rules

Killer Robotics

NormalHappenings

Winst0lf

TwoTall4uFool

Reaper Interactive

Falcon Reviews

GamersUnitedGG

I Played The Game

LividLighting

Well-Red Mage

TheDragonsTeaParty

Games With Coffee

The Shameful Narcissist

And that will do it. While there are a ton of other bloggers around, I don’t want the end of this article to end up as a long extensive list of amazing people. Now, I think I’ll end off this article here. Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I’m looking forward to the possible replies to this post. I also hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Publishing: Be Part Of History With Rise Of Ages

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Rise of Ages is a sandbox game that lets you explore, build, found cities, make wars and evolve technologies to reach the highest level of civilization and then travel to other planets! The game begins in prehistory and advances through ages, as the player evolves. In each era, the player will live a unique story, which will lead him to face dangerous dungeons and powerful enemies. Several building blocks and items will allow the player to create their own culture with unique structures.

History

Development of Rise of Ages began in early 2015, the team has dedicated all its time and effort since then to bring the game to life. Late 2016 a public demo was released at GameJolt to see public reception. The team kept working on the game and is preparing to launch the game on early access.

Features

  • Evolve from stone age to space age, going through a total of six eras.
  • Discover new technologies, each one expanding your possibilities. There are more than 30 of them.
  • Found your civilization and call NPCs to live there. A city is just the beginning, claim other cities through war and build an empire.
  • Each NPC will have a job and will work for you. They can specialize in a profession and become better at it. You can even create a supply chain.
  • Experience a unique story on each age through dozens of quests and multiple side quests.
  • Fight bosses that are powerful enemies and unimaginable beings.
  • Craft multiple objects from your hands or from your skilled workers.
  • Explore the world beyond the limits, going through the left/rightmost side of a region will leave you to the World Map that connects multiple regions of the world.


Check out the last public demo of Rise of Ages. gamejolt.com.


About Anguis Game Studio

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Anguis Game Studio is an independent game studio based in Porto Alegre, Brazil. We are working on our first title Rise of Ages

More information
More information on Anguis Game Studio, our logo & relevant media are available here.


Rise of Ages Credits

Michel Alves: Founder & Programmer

Ronaldo Boeira: Founder & Artist

Contact

Inquiries: contact@anguis.net

Twitter: twitter.com/AnguisStudio

Facebook: facebook.com/anguisstudio

Web: anguis.net

More information can be found in the press kit located here: http://playriseofages.com/presskit/sheet.php?p=Rise%20of%20Ages

The game is released on Steam TODAY: https://store.steampowered.com/app/744270/Rise_of_Ages/

My Favorite Gaming Music #21 – Time for a REMIX.

GameMusic_InArticleMore stuff like this

There are two reasons why I wanted to talk about my favorite music in video games today. One, I didn’t have a lot of time to play a new game to review on my blog. Two, it has been too long since I wrote an entry in this series. So, that’s why I’m doing one of these again. Normally, the rules are that I’m only allowed to talk about original tracks from the games and only one track per franchise. This time, it’s different. One track per franchise remains, but now, it’s a remixed version of the track. So, I hope you are ready for some amazing music since here we go!

Hyrule Lemon – Essence of Lime (Remix: The Legend of Zelda – Oracle of Ages Intro & Title)

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In my Creative Christmas series, I have mentioned the Essence of Lime & Lime of Seasons albums. I seriously can’t get enough of these tracks.

When I found this album and heard the first track and heard that they added various sound effects from the games, I was sold right away.

For those who don’t know, this whole album is created by Hyrule Lemon and a team of various artists to remix the soundtrack of the amazing Oracle of Ages and Oracle of Seasons. Seriously, this music is so well made! I hope the remix other soundtracks as well since the talent behind this album is just amazing. They made an album using the music I’m so nostalgic about. Thank you for these guys and girls! Thanks.

Pascal Michael Stiefel x OC Remix (VGR) – A Hat In Time Main Theme (Remix: A Hat In Time Main Theme)

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This album just came out a few days ago. And it’s amazing. OC Remix is an amazing website where various artists come together to show off their remixes of video game music.

Indie dev team Gears for Breakfast teamed up with them to create a new album called “B-Side Soundtrack”. And, it’s amazing.

Now, I recently gave A Hat In Time a perfect score. I even said it was my favorite game of 2017. Now, when this track pulled my emotional string right around the 1:20 mark, it just blew me away and I bought this soundtrack on Steam. This soundtrack is only 5€ for 85 amazing music tracks. Again, only FIVE euro! That’s a steal! Seriously, if you enjoy this one, go and buy it on Steam.

Dunderpatrullen – Mega Man (Remix: Mega Man 2 Dr. Wily’s Castle)

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Now, I have never really played Megaman 2 so I don’t know the soundtrack that much. I still do recognize Megaman tunes here and there.

Why am I telling you this? Well, when I discovered Dunderpatrullen, I was looking around for more music that they created and I found this track they preformed live on a DreamHack event.

If you never heard about Dunderpatrullen and you enjoy chiptune, electronic music; please fix that. Give their music a try. Let me throw in as a bonus this video game medley to enjoy. While I know I mentioned this in one of my Creative Christmas articles, I still wanted to give the spotlight to these artists since I think they are amazing and I really hope they create some new music in the near future!

The GAG Quartet – 8-bit Anthem Medley (Remix: various ones)

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Something I have a real soft spot for is medleys and nostalgia. This is one that combines both.

I think that a lot of my fellow bloggers will enjoy this track, since you have Mega Man, Pokémon, Monkey Island, Zelda amongst various others.

The visuals in this video made my nostalgia go in overload. It’s very well made and this was actually the track that made me subscribe to their stuff. I simply can’t wait to see more music created by these guys. Also, if you are interested, they also created a medley with various internet memes from the past couple of years. So, give that a listen if you are interested.

Spooky’s Jump Scare Mansion Song (1000 Doors)- The Living Tombstone -feat. BSlick & Crusher-P

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I have no clue why I bought this game. I hate jump scares in horror games. Yet, I enjoy playing this game. It’s very well put together and it’s pretty challenging.

Now, The Living Tombstone, some remixes from this artist I dislike and others I really like. This is one I really like. Maybe, the fact that Crusher-P helped with this track since I like his stuff as well. On the other hand, I really like the Living Tombstone’s original track “Cut the Cord“.

So, talking about the game; I still have to play a bit more before I can actually review the game. Maybe this Halloween if no other game distracts me? If you would ask me, really give Spooky’s Jump Scare Mansion a chance, it’s an enjoyable game and I can’t recommend it enough to horror fans who want a “light” horror experience.

Final words

So, that’s everything for today. If you guys & girls ever find an amazing remixed track of a game you enjoyed playing, don’t hesitate to leave it in the comments.

I’m really curious to hear your opinion on the tracks I chose to feature in this article. Do you hear about them or are these the first time you heard about them? In any case, I hope you enjoyed listing to them and maybe discovered some new artists.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Creative Christmas #7: Present Time

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And we are back with the Creative Christmas series, a collab I’m doing with LaterLevels. To be honest, during the past two days I was too busy with family parties. So, I was unable to think of a theme for this series. Okay, I have to admit that I thought about it, but I wasn’t able to implement. I thought of one where each article was a page in Santa’s diary, but then I wouldn’t answer for myself. Another idea would be where I would talk about if my answer would be in the naughty or kid side of Santa’s book. Well, maybe with the help of a present I can think of a theme. I got a new Mario shirt and a new compressor to blow out electronic material. But what’s this? Another question about presents for me to answer, let’s take a look! 

Your help must have worked, because it’s now Christmas morning and presents are under the tree! There’s a fancy box with your name on it; which gaming-related item are you hoping is inside?

If I would ever be able to get a certain gaming related item, I would have to divide my answer into two parts. First of all, real existing items. Which game-related items would I want that truly exist?

Besides a boatload of games that I want in my collection and a few consoles I want to have and start collecting for, let say which piece of merchandise do I really want to have?

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For me personally, I would love to have some more merchandise of the Bioshock series. I know that there are some nice looking t-shirts and bags out there.

If you would give me some merch from the Bioshock series, even when I already have it, I would always be happy. The Bioshock series is such a great series that is near and dear to my heart.

The same counts for merch from the Zelda series. I’m in love with the Zelda series and I would love to own a bit more shirts and merch of it. Oh, or the mangas that I don’t own of “the Zelda series” yet would also be a nice gift to get.

Now, there are a few games I know that there is barely any or no official merchandise on the market. But I would love some merch for it anyways. These games include Ace Attorney, Monster Tale, Stella Glow and the Zero Escape series.

Actually, if you ever need to give a gift to me; anything game related merch would do the trick for me. Because I’m a game collector I enjoy getting something game-related. You would make me even happier if you relate it to a game series I like. And you know those series if you read my blog or talk to me.

Now we come to part 2 of my answer. What if I’m able to get a fictional game item in the real world. This is going to be interesting.

You know what would be nuts? If I would be able to get any of the transformation masks for The Legend Of Zelda Majora’s Mask into the real world. Then again, what practical use would it have besides the cool factor? Besides, it wouldn’t be that much fun since I would have to use these while nobody sees me or I would be used for experiments and all that jazz.

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Then I thought about getting the Harp of Ages or the Rod Of Seasons from The Legend Of Zelda Oracle of Ages/Seasons. It would be so close to reverse the flow of time or change the seasons at will.

While messing with time presents a whole different host of problems, the same can be said for the Rod Of Seasons. If I would be able to change the seasons at will, I might destroy the planet with it. So, that’s not a good idea either. Besides, the rod only seems to work on sawn-off tree trumps and those aren’t around too often in my area.

The notebook from Scribblenauts would be pretty interesting to own as well. I would be able to summon what I want and when I want it. Then again, if this would fall into the wrong hands, dangerous things can happen and we would live in a strange world.

While it would be amazing to have any video game item in the real world, I think it would cause a whole host of other problems that might bring me into greater trouble. If the problems are solvable, you would have to put the practicality into question. Since not everything from the land of video games would have a use in the real world.

So, if I would be able to avoid any trouble, I would love to have the items I listed above these paragraphs. Yet, I think that the answer that was expected in the questions was more the 1st part of this article. I see the second part of this article more as a fun thought expirement.

That’s my answer for today. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

You can find other bloggers their answers here.

Gaming History: The Legend Of Zelda – Oracle Of Seasons ~ A Look Back

The_Legend_of_Zelda_Oracle_of_Seasons_and_Oracle_of_Ages_Game_CoverMy review of the game

So, today we take a look at the history that the game The Legend Of Zelda – Oracle of Seasons has. The Oracle games are my favorite Zelda games. I’m only going to write about Seasons. If you are interested in the article about Ages, you should go to AdventureRules, since it’s there. For this article, I took out my Hyrule Encyclopedia and started reading all over the internet. So, I can tell you about this game that originally started as a trilogy but got split into two games. Let’s go to Holodrum again, together and let’s take a look at how this game got created. As usual, feel free to leave a comment with your opinion on the article and/or if I have missed anything interesting.

First third party Zelda games.

I remember the time I first booted up this game quite well. This game got released in late 2001 here in Europe. I was introduced to the Zelda series, two years later. When the Gameboy Advance SP dropped. At first, I picked up an “NES Classics: The Legend of Zelda I” from my local video game store. When I played that game, I fell in love with the Zelda series. A month after that, I went to the seaside with my family.

presentation2There, I went to a garage sale and saw “The Legend Of Zelda – Oracle of Ages”. I didn’t think twice and I picked the game up. I finished the game a month later. That’s when I saw the “TO BE CONTINUED IN SEASONS”-screen. It took me several garage sales, but I could hunt my own copy of Seasons down in 2004. Sadly, it was a fake cartridge. But in 2005, a friend of mine sold his boxed copy of the game for 10€ to me and I had the original cartridge boxed. Now, I own both the cartridge and the 3DS eShop version.

That’s how I acquired my very own copy of the game. I don’t own the fake cartridge anymore since I sold it on a garage sale after I got the real copy. During my playthrough of the game, I always felt that this game could be part of a trilogy. I mean, how two Goddesses are represented in the Oracle games. So, I went digging.

I was right, this game was, in fact, going to be part of the trilogy. In fact, back in 1999, this game was called “The Mystical Seed of Courage”. Capcom made a demo for the Space World Expo. Wait, what? Capcom? Is this a mistake? No, actually it isn’t. Capcom created this game. The Oracle games are actually the first third party Zelda games planned to be externally created. The Zelda CDi games might be developed and published a few years earlier, but those weren’t planned by Nintendo.

Development Hell

I could talk a bit more about the development history of this game, but I think that the Zelda Wiki has covered it quite well. You can read about it here. So, if you want to know more about the development of this game, read that article. It has sources too. But here is a summary of what’s said on that page:

Capcom proposed to Nintendo to re-create the original The Legend Of Zelda I NES game. Yoshiki Okamoto pitched his idea to Shigeru Miyamoto. Yet, the development team said “NO!” to Okamoto’s ideas and started to create a new title in the series.

ZeldacourageThe subsidiary Flagship was tasked to write the story. This didn’t prove successful since they prioritized story over gameplay. Thankfully, Miyamoto’s help came to the rescue. Miyamoto had the idea to create the “Triforce Series”. The Zelda formula as we know and love would be split into three.

So, in 1999 the more action-based game was presented to the public. The subtitle the game got was “Mystical Seed of Power” and on the 1999 Space World Expo, it even had a different subtitle “Chapter of Power” or “Tale of Power”. The demo started with Ganon kidnapping Princess Zelda and the Rod of Seasons.  The demo itself has a lot of elements that made it into the final version of the game. There are some major differences though.

The first difference is that in the final game, Onox is introduced as the big villain who kidnaps the Oracle of Seasons, Din. The second difference is that the game doesn’t take place in Hyrule but in Holodrum. And the 3rd difference is that it’s not Hyrule Castle that sinks into the underworld, but it’s the castle of Holodrum.

So, why did we get two games instead of three? The reason for that is the game-linking system. You could interact with the other games via codes. But, this proved too difficult to develop, so only two games were to be developed. Everything from “The Mystical Seed of Power” got into the game we now know as “The Legend of Zelda – Oracle of Seasons”.

Yet, you can still see signs of the first Zelda game in this title. Remember, this game first started out as a remake of the original Zelda game back on the NES. Take the old men, several recurring bosses and the Gnarled Root Dungeon.

The Goddess that didn’t get her own game, the “Mystical Seed of Courage” which got canceled, appears in both Oracle titles. She is in the Hall of Secrets.

My personal memories

I said it before and I’ll say it again, the Oracle games are my favorite Zelda games. I have beaten them repeatedly. I enjoy them so much. I especially love the mechanic where you can transfer over some progress from one game to the other. I can’t choose my favorite game between both Oracle games.

To finish my article, I want to give 5 memories I have with this game. So, here we go.

  1. There is one dungeon boss I always have trouble beating. That’s the boss Manhandla in the 6th dungeon called Ancient Ruins. This boss is so difficult since you need to hit his head with the boomerang and getting to the boss door is such an ordeal. It’s highly recommended to get the LVL2 shield and sword to defeat this boss. I remember one time when I finally had beaten that boss, I shouted in excitement. But, I had forgotten that it was past my bed time. My parents weren’t too pleased when they caught me. My Gameboy was taken from me for a month.
  2. When I was 12, I used to make maps and write guides for all my games. I also wrote each level code I had down on a list. All these guides and such were bundles in a folder that set on my shelf. I still remember writing a complete step-by-step guide how to get the LVL2 sword. But, I did the quest so much, I can now do it in the game. Apart from the maze bit at the end, I always forget the sequence.
  3. To get access to a dungeon, you need to collect a certain number of gems. I found two of them before I knew what they were for. I was so proud of myself.
  4. I seriously love how the Natzu area differs from the animal buddy you get. But, I feel that Dimitri’s one is a bit useless. Since not too long after that, you get the flippers which make the unique ability of Dimitri useless. Since you can swim in the water now. The only thing you can still use him for is to eat enemies while you are in the water.
  5. I have beaten Veran, Oracle of Ages main villain, multiple times. But, I have only beaten Onox twice. I always have trouble in his boss battle. But, I have beaten Ganon on my cartridge of Seasons… but, disaster struck. The internal battery died and I lost my save file.

In any case, thank you for reading this article. I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog, but until then, take care and have a great rest of your day!

One final thing, if you enjoyed reading this look back on the development and my personal memories of this game and you would love to read more articles like this from other games in the Zelda series? Well, don’t think twice of reading the hub article! Since this article is part of a big collaboration I did with various other bloggers! You can check that out here.

The Legend Of Zelda Retrospective – A Bloggers Journey

abloggersjourneyOfficial website

The Legend Of Zelda series just got 30 years old in 2016. With almost 20 main games, several spin-offs and remakes under its belt, it’s time that we look back at the series. We start from the very first NES game back in 1986-1987 and continue through the more recently released Breath Of The Wild in 2017. But, I won’t do this alone. I think it would be more fun that we look at this series from different angles. That’s why I won’t go too much in depth on each game in this article but other bloggers will. This article will serve as a hub. So, you can go on an adventure through various interesting blogs and maybe discover new authors and blogs to follow! I hope you are ready since here we go!

The lovely logo for this project is created by ZoeF.

Introduction

In case you have never played a Zelda game, let me explain what this game series is about. The Legend Of Zelda is a game series developed by Nintendo and is the brainchild of Shigeru Miyamoto and Takashi Tezuka.

In almost each Zelda game, you must go on a quest to save a kingdom from destruction. In your quest, you meet different characters and go through various dungeons to get stronger. Each Zelda game has its own gimmick that makes the game stand out on its own. For example, in one game you have transformation masks and in another game, you ride throughout the kingdom on a train.

Each Zelda game takes the player on a journey throughout a game filled with action, adventure, puzzles and much more. It’s hard to explain what makes a Zelda game a Zelda game.

There are various elements that always return in almost each Zelda game. There is always a kingdom or kingdom to save. At the end of each game, you have a big boss battle against the big bad that is threatening the land. You go through dungeons to acquire new items and/or abilities to get stronger. You also go on a journey on your own, sometimes with a companion that helps you throughout the adventure.

If we would cover everything in this retrospective, we wouldn’t be able to ever finish this series. Since there are comic books, tv-series, concerts and so much more. That’s why we decided in this retrospective to focus only on the main series.

But hey, if we explained the Zelda series, we would be here all day. So, it’s time to look at the first game! Let’s get this retrospective started! Little note about the release years, I took the earliest release date, which is in most cases the Japanese release date.

Enough stalling, it’s time to hear what other writers have to say about the Zelda games. Let’s start with the beginning and let’s start with the first Zelda game!

1986 – The Legend Of Zelda (NES)

Tim talks about the start of the Legend Of Zelda

Zelda 1The first game in the series! So, in this article, you can read the memories of Tim with the first Zelda game.

Something that is very special about the first game is that there were broadcasted sequels of this game. You can read more about it here, BS Zelda.

1987 – The Legend Of Zelda II: The Adventure Of Link (NES)

Jessica takes us through Link’s adventure on the NES.

Zelda 2Creating a sequel isn’t easy. You can go in two different routes. One route is to create something so similar to appeal to the old fans. The other route is to create something completely new to try to draw in new fans.

In this game, they chose the 2nd option. They tried something new with the Zelda formula, but how did it go? Well, Jess will tell you all about it in her article about Zelda II.

1991 – The Legend Of Zelda – A Link To The Past (SNES)

The Well Red Mage shares his wisdom of the tale of the Link to the Past.

a-link-to-the-past-4In the article from the Well Red Mage, we learn about his experience with the Link to the Past games. He also talks about why the Zelda series has been able to survive for so long.

If you wonder if “A Link Between Worlds” was the first sequel to this game, well you are mistaken. The first sequel to this game is Zelda – The Ancient Stone Tables.

1993 – The Legend Of Zelda – Link’s Awakening (GB) – The Legend Of Zelda – Links Awakening DX (GBC)

OverThinkerY talks about the first handheld Zelda game, where Link wakes up…?

250px-LinksAwakeningDX.jpgAt first, I played the version on the Gameboy. I only played the DX version a few years ago, when it got released on the Nintendo 3DS eShop.

In the DX version, you have one additional dungeon, playing around with the colors that the Gameboy Color provided. But, in the article that OverThinker wrote, you can read about some interesting facts about this game. Things I didn’t even know. So, I’m quite sure you will learn a lot from this article!

1993 – 1994: Link: Faces of Evil / Zelda: Wand Of Gamelon & Zelda’s Adventure (CDi)

Jessica takes you through the CDi games, the Zelda games made by Philips.

The CD-I is such a strange console. Due to a failed partnership, Philips acquired the rights to some famous Nintendo IP’s. So, Philips created these three infamous games.

What happened? Are these games as bad as everyone says or do they have redeemable qualities? In Jess’ article about these three games, you will find it out. In her article, she takes a more in-depth look at these three games.

While we decided to focus on the main series Zelda games, we decided that the CDi-games should be included in this retrospective.

1998 – The Legend Of Zelda – Ocarina Of Time (N64)

LaterLevels Kim write about her experience with the game and her stepson

The_Legend_of_Zelda_Ocarina_of_Time_box_artSomething I would love to add is the fact that this game got a port to Gamecube. In that version, we also got Master Quest. A more difficult version of the main quest. But the master quest was absent from the Wii, Wii U Virtual Console ports. Shame really.

On LaterLevels, you can read a very enjoyable article with a view of the experiences that Kim had with this game and her stepson. It’s a very enjoyable read.

2000 – The Legend Of Zelda – Majora’s Mask (N64)

Zach is going to take us through Termina and tell us about Majora’s Mask.

The_Legend_of_Zelda_-_Majora's_Mask_Box_ArtAs a kid, I didn’t have an N64. I was so jealous of my friend who had one and was able to play this game. I had to emulate it back in the day.

Thankfully, I own the game now on Virtual Console and the 3DS remake. That’s why I love reading stories like Zach wrote about his childhood experiences with the game.

It’s a really heartfelt article and a great read. You wouldn’t be met with a terrible fate if you read this! Seriously, I think it would be a shame if you didn’t read this article.

2001 – The Legend Of Zelda – Oracle Of Ages / The Legend Of Zelda – Oracle of Seasons (GBC)

Adventure Rules takes us through Oracle of Ages and NekoJonez continues with a look at Oracle of Seasons

OOA OOSSo, in 2001 we got the first Zelda games developed by Capcom. Did they do a good job or did they fail? Well, AdventureRules and NekoJonez will tell you in their articles. The work of taking a look at these two games is split right in two, just like how the Oracles games split the Zelda formula right into two games.

2002 – The Legend Of Zelda – Four Swords (GBA)

2004 – The Legend Of Zelda – Four Sword Adventures (GameCube)

Jessica is taking us on a journey through the adventures where Link splits in four.

Personally, I own a copy of the GBA cart with Four Swords, but never got the chance to play it. I have downloaded the DSi/3DS eShop edition of the game. So, it’s quite interesting to read how these two titles play. Since these two titles are the only titles I haven’t really beaten nor really played in the Zelda series. That’s why I have to thank Jessica so much for writing this article. It combines the three games in the Four Sword subseries. Enjoy the read!

2004 – The Legend Of Zelda – The Minish Cap (GBA)

Here is OverThinkerY and he talks about Link’s encounter with the Minish Cap.

260px-ZeldaMinishCap_BoxArtThe first time I played The Minish Cap was a rental. Today, I own the game twice. I have a boxed cartridge version and I got the game again on the 3DS with the ambassador’s program.

OverThinkerY took a look at this game and talks about the history and impact of this game. It’s a great read! For those who didn’t know, this game is also made by Capcom just like the Oracle games.

So, I urge you to take a look at the article he wrote. Let’s fuse those Kingstones!

 2002 – The Legend Of Zelda – The Wind Waker (GameCube)

Lpgardian is talking about the tales of the vast ocean and the Wind Waker.

WindwakerboxWhen the Gamecube got presented to us, we got a very interesting tech demo at SpaceWorld 2000. Yet, not too long after, the art style of the Wind Waker got revealed.

That’s the story everybody knows about the development of the Wind Waker. So we shouldn’t focus on things you already know.

Lpgardian created an article where he talks about why he thinks that the Wind Waker is one of the best Zelda games ever. He talks about why he loves this game and what exactly he loves and enjoys it.

There are more reasons why you should read this article. Besides talking about his experiences, it’s also a nicely written review of the game.

So, go ahead and give it a read. It’s a great article!

2006 – The Legend Of Zelda – Twilight Princess (Gamecube – Wii)

Now Jessica will be talking about the tales of the Twilight Princess

The_Legend_of_Zelda_Twilight_Princess_Game_CoverReading about personal memories about a game is always fun to me. And this is what you can expect from the article that Jessica wrote about Twilight Princess.

In this article, she compares the place of this game in the timeline, how the game compares to other games.

What I love the most about her article is that she talks about how the game impacted her emotionally.

I have to admit myself, I haven’t finished this game yet. But, I have to agree with a lot of things that Jessica mentioned in this article. The dungeons in this game are amazing. This game was one of the sole reasons I bought a Nintendo Wii.

So, what are you waiting for? Go and take a look at Jessica’s article about Twilight Princess since it’s a great read!

2007 – The Legend Of Zelda – Phantom Hourglass (DS)

Takuto sends us seaward once again in Phantom Hourglass.

The_Legend_of_Zelda_Phantom_Hourglass_Game_CoverSo, 2007 came around and we got a sequel to the Wind Waker. Now, I have a lot of great memories with this game; I invited Takuto to tell his memories.

The memories he shares in his article are quite relatable. I remember another frustration with this game. There is this part where you need to stamp something on a map. You have to do something with your DS in order for it to work. I have spent too long to figure that out. In any case, I highly recommend that you read the article since Takuto shares his memories about the game in the first part…

2009 – The Legend Of Zelda – Spirit Tracks (DS)

And then Takuto traverses the Overworld, riding along the Spirit Tracks

The_Legend_of_Zelda_Spirit_Tracks_box_art… and in the 2nd part of the article, he takes you on another journey through Hyrule. When he wrote that this game has one of the best soundtracks in the series, I had to listen to the soundtrack again. To be fair, he makes a very good argument.

So, I hope you have your boarding passes ready since in the 2nd part that Takuto wrote is quite an enjoyable read. He compares it to Phantom Hourglass and talks about his own memories.

Also, Takuto, I feel the same way about these games as you said at the end of your article buddy!

2011 – The Legend Of Zelda – Skyward Sword (Wii)

The AmbiGamer takes us skyward with Skyward Sword

Legend_of_Zelda_Skyward_Sword_boxartSkyward Sword was a title that got a lot of praise and a lot of hate from the community. Personally, I enjoy the game to an extent. Thankfully, the AmbiGamer is here to tell her opinion of the game while having a great analysis of the game.

Something really interesting was that she also took a break from playing the game before finishing it. I did the same thing. Twice to be honest.

I still remember the first “leaked” images of this game. Like their one where you saw Link’s back and mysterious blue creature in the foreground. That creature turned out to be Fi, a new version of Navi in my opinion.

But I have introduced this article enough, it’s time for you to read the AmbiGamer’s article about this game.

2013 – The Legend Of Zelda – A Link Between Worlds (3DS)

OverThinkerY takes us between worlds. Is the Link there?

A-Link-Between-Worlds-Box-ArtIn 2013, we got a spiritual successor to Link to the Past on the 3DS. It’s called A Link Between Worlds. And in this title, OverThinker gives you a sort of review of the game while he points out the most interesting facts of this game.

The article he wrote is an interesting analysis of the game.

If you are curious what the opinion of OverThinkerY is about this game, you should take a look. But, you should take a look anyway, since he is a great writer.

2015 – The Legend Of Zelda – Triforce Heroes (3DS)

Sheikah Plate talks about the heroes of the Triforce.

triforce heroesUsually, you can find different recipes from Breath of The Wild on Sheikah Plate’s blog, but she is a big Zelda fan, like me.

She wrote an excellent article on Triforce Heroes. In the article, you will be able to read her own opinion on the game, the development history and much more.

The article is written like she is having a presentation on a stage or talking to you about the game. That makes this article so enjoyable to read.

So, what are you waiting for! I urge you to read about one of the only multiplayer Zelda games!

2017 – The Legend Of Zelda – Breath Of The Wild (Wii U – Switch)

KillerRobotics takes us through the wild. The Breath of the Wild can be felt already.

BreathoftheWildFinalCoverI still remember how disappointed I was each time I heard that this game was delayed. Thankfully, in March 2017 we got the latest entry in the Zelda series.

The name is Breath of the Wild. At first, I was rather hesitant since it changed so many things about the Zelda formula. I can get quite attached to gameplay so I can get disappointed when a sequel changes too much.

But, that’s enough about me. Now, I want to introduce you to my blogging friend Killer Robotics.

In his article, you will find his memories and experiences with the game. He also talks about how this game changed the Zelda formula and what stands out to him the most.

So, I highly recommend that you read KillerRobotics article to learn more about his opinion on the game. It’s a worthwhile read!

Word of thanks and wrapping up

So, now that we reached the end of the hub article, I want to thank every blogger that helped in this project. This article was one of the biggest projects I have ever done.

This project was so much fun to do and I can’t wait to hear what you think! Any feedback is welcome since we might do this project again with a different game series. But keep in mind, creating a series like this, is a huge undertaking and requires a lot of work.

I also want to thank you, the readers! Thank you for supporting us. Thanks to you, we get to do things like this and create more content to entertain you guys and girls. This wouldn’t be possible if nobody read our articles. This made this project totally worth working on! I hope you discovered some new blogs for you to follow since everybody who helped in this project is all great writers and deserves more people following them!

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed working on this! I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Just to close off this article, these are the Twitter links of the people who helped to write an article or helped to make this project a reality! And in no particular order, I want to thank everybody.

NekoJonez, Tim Bledsoe, Jessica Allaweh Erin Brown, Chris (OverThinkerY), Adventure Rules, LaterLevels, The AmbiGamer, Zach The Darklegend Auld, Qudduws Lpgardian Campbell, Takuto Anime Cafe, Killer Robitics, The Well Red Mage & SheikahPlate

Game Music: My Favorites – Numerbo # 20: My favorite soundtracks ever!

a00bceced7419b083d8273b7e59c94f7More music article right here

It’s time. Time to make harsh decisions. Which soundtracks are currently my favorite soundtracks? I have thought long and hard about this, and I have come up with this list. The list is based on how much I played the game, how much I listen to the soundtrack and how much of the game sticks with me. Some might come as a surprise, but some won’t. But, I’m curious. What are your favorite soundtracks? Feel free to leave a come in the comment section with them or you can comment on my selection too. But keep it civil, that’s all I ask. In any case, here we go. Time to list my favorite soundtracks in this moment of time. Oh, be warned, this is a long article. So, yeah. 

Remember, the choices are my opinion. I haven’t played all games on each system and some soundtracks are picked for personal reasons. I’m not saying that my choices are the best soundtracks on the system, I’m saying here which soundtracks are my favorite on the system.

Side note about the honorable mentions:

  • I limited myself to only list 5 games as honorable mentions. To avoid this article’s length getting out of hand.
  • While I know that some games are multi-platform. When it’s listed with a certain console, that means I played that game on that console. Or if I played the game on more than one console, it means I prefer the soundtrack on that console the most.
  • I only list games that I own and/or have played for an extended amount of time (at least 5 hours or more)

Favorite PC soundtrack: Rise & Fall – Civilizations At War

_-Rise-Fall-Civilizations-at-War-PC-_YouTube playlist

First Impression

Long time readers of my blog know before I started blogging, I used to write fantasy stories. One of my favorite stories was a nature fantasy medieval world where a lot mattered upon the value and amount of land you owned.

When I bought this game, I was right in an RTS-period. My favorite games were Age Of Mythology and Age Of Empires II/III. On that moment in time, I was writing a climax in the story I described earlier. Just give the soundtrack a listen and try to imagine a story like I described. Doesn’t it write itself?

Also, it helps a lot that this game had a gimmick that I find amazing. You can control your main hero during battles. I wish that this was in more games today. Well, with controlling I mean, you control your hero in first-person! Yup, first-person. This game is such a hidden gem. I rarely hear it mentioned when people talk about old-school RTS games. I even have a virtual machine setup just to play this game. Since the annoying copy protection is a real pain in the backside when you try to run it on Windows Vista or newer. But, recently I fixed an old PC and installed Windows XP on it and now I play the game on that machine.

Just listing to the soundtrack while writing this segment makes me very nostalgic. I wonder, has anybody played this game? Let me know! Since I barely find let’s plays or reviews from other people online.

Honorable mentions: Halo: Combat Evolved, Tomb Raider Legend, Indiana Jones and the Infernal Machine, The Elder Scrolls III – Morrowind and Europa Universalis IV

Favorite Gameboy/Gameboy Color soundtrack: The Legend Of Zelda – Oracle Of Ages & Oracle of Seasons aka The Oracle Games

260px-OracleofagesYouTube playlist with both games’ soundtrack

Oracle of Ages review

Oracle of Seasons review

Well, before you call me a cheater, hear me out. When you finish one game, you get a code to transfer some data over to the other game. In that game, you play through the whole game to see the real ending of these games. So, technically, this is just one giant game split up into two big standalone games. So, TLOZOOSthat’s why there is sort of, kind of, two games for this entry.

 In any case, this was one I was pretty certain about. While I have a lot of soundtracks I enjoy listing to from the Gameboy & Gameboy Color period, the price must to go to my favorite games on the system. In my eyes, these games are nearly flawless. Apart from some bad sound effects and sound mixing here and there, this game is flawless.

So, these are my favorite Zelda games. I love the story, gameplay, music, art design and the memories attached to these two titles. But, that are stories for another time.

Honorable mentions: Pokémon Gold/Silver & Crystal, Harry Potter and the Chamber Of Secrets, Super Mario Land 3: Warioland, Kirby’s Dreamland 2 and Tetris

Favorite GBA soundtrack:  Pokémon Ruby/Sapphire & Emerald

Ruby_EN_boxartYouTube playlist

My review of this game

So, I decided to give the GBA a separate entry on this list because the sound chip of the GBA is so much different than the Gameboy & Gameboy Color’s so it wouldn’t be fair to put them all in one entry.

In any case, it’s time to talk about my 2nd favorite Pokémon games ever made. And the soundtrack in this game might use a lot of trumpets and French horn, but I honestly don’t mind one bit about it. The soundtrack is enjoyable to listen to it.

The secret bases in this game is a feature I messed around with a lot. As a kid, I always imagined that it was my own gym. And wouldn’t you know it, they use exactly that blur when they advertise the remakes of that game. “Build secret bases, build it like your own gym.” The childhood nostalgia is strong for this one.

Honorable mentions: Nicktoons – Battle For Vulcano Island, The Legend Of Zelda – Minish Cap, Golden Sun, Mario & Luigi – Superstar Saga and Sims 2

Favorite DS soundtrack: Pokémon Mystery Dungeon – Explorers Of Darkness/Time & Sky

Full OST250px-MD_Sky_EN_boxart

Review of the game

So, the DS is my favorite portable system ever. The follow-up system, the 3DS is an amazing replacement. I had the hardest time choosing my favorite soundtrack for this system and even deciding on only 5 honorable mentions.

In the end, I went with a soundtrack of a game that brings back a lot of memories. From both playing the game and the memories of the events that happened in my personal life.

And that “I don’t want to say goodbye” track. Honestly, when I listen to it nowadays, I get teary eyes sometimes. The writing of that part was done so good. It’s a great piece. I love hearing remixes of it since the structure of the song is just so recognizable. Just play the game until the end and I think you will understand why this song has so many emotions for everybody that played this game.

Honorable mentions: Ace Attorney Trails & Tribulations, 999: 9 Hours, 9 Doors, 9 People, Time Hollow, Suikoden Tierkreis and Clubhouse Games

Favorite 3DS soundtrack: Stella Glow

SGCoverRGBYouTube Playlist

My review of the game

I’m glad that I choose to separate the DS and 3DS library for this article. I wouldn’t have been wise to combine those two for one entry. I would never be able to choose one soundtrack.

But, I’m getting off topic. Why is Stella Glow my favorite 3DS soundtrack? Well, because the game’s story is just so well written, I love it to bits. When I downloaded the demo for this game, I was hooked on the story. I placed a note in my budget of the upcoming month to buy this game. But then, thanks to ButtonSmashers, I got a free review copy of this game. Thanks again! Since I discovered this amazing gem of a game.

I know that the game has flaws, but in my eyes; it’s one of the best games I have played on the 3DS. If somebody asks me for recommendations to play on the 3DS, I always mention this game. Just read my review if you want to know why I think this game is so good. Oh, and I decided to replay the game from the beginning. To relive the whole experience again. But this time, I’ll pick different options! A story heavy RPG with replay value, what do you want more?

Honorable mentions: Zero Time Dilemma, Etrian Odyssey Untold 2 – Fafnir KnightProfessor Layton vs Phoenix Wright Ace Attorney, Fire Emblem Awakening and Kirby Triple Deluxe

My favorite Wii U soundtrack: Hyrule Warriors

WiiU_HyruleWarriors_BoxartSoundtrack

First Impression

To pick the best soundtrack on the Wii U was quite a tricky one. While there are so many great games released on the system, why did I choose for Hyrule Warriors?

First, because this is one of the best Zelda spin-off games I have ever played. It introduced me to a whole new genre I never really paid attention to. And now, I’m playing Destiny Warrior games when I have the time.

Second, this soundtrack is so fun to listen to. It brings back personal memories from when I was writing fantasy stories.

And my last reason, it has amazing remixes of existing Zelda songs. So, the nostalgia is strong in this one.

While I have finished the main campaign for a long time now, I haven’t finished adventure mode yet. But, writing about this game reminds me, I should review this game and give my final opinion on it… One thing is for sure, this game has an amazing soundtrack!

Honorable mentions: Captian Toad – Treasure Tracker, Lego City Undercover, Rayman Legends, Bayonetta 2 and Tokyo Mirage Sessions #FE

My favorite PSP soundtrack: Corpse Party Blood Driven

Corpse Party (USA)

Soundtrack playlist (Includes soundtrack of sequel)

Review of this game

If you haven’t seen this one coming, shame on you. Corpse Party Blood Driven is one of the first gore horror games I ever played. I own this game one several different platforms.

The story and setting of this game are just amazing. I’m just so happy that this game is getting the recognition it deserves after famous YouTubers did a let’s play of it. The only thing I wish is that there were more new games made instead of the remakes. But hey, more Corpse Party is more Corpse Party. So, I’m not complaining that much.

Honorable mentions:  Shadow Of Memories, Legend Of Heroes – Trails in the Sky, Jeanne D’Arc, Ape Escape – On The Loose and Castlevania – The Dracula X Chronicles

My favorite PS1 soundtrack: Tomb Raider II

Tomb_Raider_II.png

Full OST

My review

As a kid, I heard a lot about the Tomb Raider franchise. My first Tomb Raider game was Tomb Raider Chronicles. I fell in love with the gameplay and it reminded me of all the adventure games I played.

Fast forward to 2014. I got my hands on an old desktop and I fixed it up, formatted the hard drive and installed Windows98 SE on it. Now, I started playing all the old Tomb Raider games. While I play all 5 Tomb Raider games on that machine in any order I feel like playing them, Tomb Raider II is a special case. Since I’m trying to beat that game too on the original PlayStation. Yup, I’m playing the PC version and the PS One version. For my playstyle, I prefer the computer edition since I am not too used to the PlayStation controller, to be honest.

The only thing that I dislike about this soundtrack is that it’s rather short. The whole soundtrack is just a half hour to forty minutes long. It’s a shame since the soundtrack for TR II is pretty great. It comes recommend when you love early adventure games’ soundtracks. But, to be honest, I don’t really mind too much about the short length of the soundtrack since the lack of music sometimes sets a great atmosphere for raiding tombs. Maybe we are too spoiled nowadays with music in every single area or event.

Honorable mentions: Rayman, Time Crisis, Final Fantasy 7, A Bug’s Life, Tarzan

My favorite SNES soundtrack: Lufia II

Lufia_II.jpg

Full soundtrack

First Impression

So, I love the SNES. It’s one of the earliest consoles I played over at my cousin’s house. But, my favorite SNES soundtrack is a game that I played in recent years.

The name of the game is Lufia II. Why is this my favorite soundtrack on the SNES. Well, because I own the boxed copy that got translated to my own mother language. Yes, Lufia II got fully translated into Dutch. The fact that I can play a classic RPG in my native language is just mind blowing to me. Dutch isn’t a widely spoken language, so it amazes me that they translated an RPG into Dutch. So, when I think about the SNES, I often think about that fact and the soundtrack comes right along with it.

Maybe the fact that when my uncle gave me his SNES, this was the first game I started playing has something to do with it, I have no clue. But hey, this game is really awesome and I should try and finish it.

Honorable mentions: Secret of Mana, StarWing, The Legend Of Zelda – A Link To The Past, Chrono Trigger and Super Mario RPG – The Legend Of The Seven Stars

My favorite Wii soundtrack: Okami

okami-wii-boxart

Soundtrack part 1Soundtrack part 2

First Impression

Do I think that Okami is a Zelda clone? Interesting question. Well, it’s a Zelda-style game, but the unique mechanic of the brush is enough for me to make it stand out.

The visual presentation, the setting, the music and the gameplay are all things that make me love this game. I think that Okami is one of the best games ever made on the Wii without a doubt. I honestly think that the game is better with the mention controls. At least for me, since I can’t imagine drawing with an analog stick. But hey, that’s my opinion.

I really have to finish this game, since I finished the sequel Okamiden. I also secretly hope that Okami 2 or a new entry in the series will be a reality one day. So, please be true rumors that went around at E3 2016. Please.

Honorable mentions: The Legend Of Zelda – Skyward Sword, BoomBlocks, Pandora’s Tower, Kirby Epic Yarn and Super Smash Brawl

My favorite PS2 soundtrack: Dragon Quest 8: Journey Of The Cursed King

Dragon_Quest_VIII_Journey_of_the_Cursed_King

Full soundtrack

First impression

I know that this game got a remake/port on the 3DS last year. I bought the game, but I honestly enjoy it more on the PS2. Just my nostalgia speaking, I guess.

So, I learned about the Dragon Quest series when I played Dragon Quest IX on the DS. I was so hooked on that game, I wanted to play more Dragon Quest. So, when I was in my local game store and saw this game second hand, I bought it. I played it here and there but never got really far. But, last summer, I played a lot of this game during my break and I enjoyed myself a whole lot. It brought back memories of me playing Dragon Quest IX on my DS when I was younger.

At the moment of writing, I’m in Peregrin Quay. I know that isn’t too far, but hey, this game is quite grindy. But, I want to finish this game but that’s gonna take a long time.

Honorable mentions: God Of War, Shadow of the Colossus, Rachet & Clank, Escape From Monkey Island and Grand Theft Auto Vice City

My favorite Android soundtrack: Game Dev Story

YouTube playlistGameDevStory

Review of this game

Well, I think it’s no secret that I like the soundtrack of this game after you have read my review of the game.

There are times I listen to different music when I’m playing this game, but I play this game more with the actual soundtrack playing. It’s quite good and I recommend it to everybody who enjoys catchy tunes.

Honorable mentions: Quell, Monument Valley, Lara Croft Go, The Room and Thomas Was Alone

Final thoughts

I promised a special article, so here it is! A quite lengthy article, I know. At first, I was going to limit myself to a top 5 soundtracks, but then I decided… Hey, let’s pick for each game system one soundtrack. I had to limit myself to 5 honorable mentions/system, otherwise, the honorable mentions of some systems would be longer than the talk about the game and soundtrack itself.  So, I still have a lot of tracks and stuff to talk about for another couple of gaming music articles.

I think it’s quite clear that I love game music. I often listen to soundtracks while I’m at work or while I’m writing articles. I can’t really explain why. That love for gaming music is the reason why I love writing these articles.

In any case, it’s time to wrap this article up since it has been going on for way too long! I hope you enjoyed reading this article as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!