First Impression: Broken Sword 5 – The Serpents Curse (PC – Steam) ~ Fan Funded!

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Official website

Gorge and Nico are back baby! In the full 2(.5)D glory. When I saw this game being created by a Kickstarter I was hyped. And the big surprise is that the studio’s budget was as big as the money donated by the fans. Sadly, I wasn’t in time to donate. But I think some promotion like this will pay my debt back. If you wonder what I’m talking about, let me explain to you. I’m a big fan of this series. It’s the best point and click adventure game build in Europe. This game actually made me enjoy this genre of gaming, and it stuck with me ever since. For my Christmas present I actually asked to get the collectors’ edition of this series. And recently, this game popped up on Steam. Also, this game is only 20 bucks! And in addition to that, the big finale, which is going to be released at the start of next year, is going to be free if you bought the first episode. Anyway, enough introduction! Let me know in the comments what you think of this game and / or my article. 

Story, not perfect.

Broken-Sword-5-22In terms of story, this game is neat. A story in this series starts with a big problem and then through-out your adventure you start to learn what has been going on. And some conspiracy is always the outcome.

The writing is again brilliant, yet it’s a bit weaker this time around. Don’t get me wrong, I think some moments are hilarious and some thrilling. Yet, it doesn’t have the right power to be as good as the previous stories. Lots of critics complain about it. But it’s something different that destroys the story for me.

It’s the presentation of the story that’s flawed. I’ll talk about the graphics later. Just to be clear, I’m talking how the story is being told to us. One thing that bothers me is that the dialogue isn’t fluid. The next line waits until the animation is done. This makes for sometimes short and awkward pauses in a conversation and that breaks the immersion a bit.

Talking about the animation, it’s pretty well. They are pretty realistic and well-made. Each character has its own set of animation like his or her own personality. With the brilliant voice acting, the animation is top-notch. If you ignore one thing though. The lips. I don’t know how, yet sometimes when a character speaks their lips don’t seem to move. As if they were thinking. And that’s the second issue with the story for me. I start to notice that and the charm of the story goes lost.

New and better!

366993Apart from the issues with the story’s presentation I have one other complaint with this game. And that’s the movement. For one, there isn’t a run button. And secondly, you can’t really walk freely around without having to click on things. That’s what I dislike the most about this game.

Yet, the game is more newcomer friendly. With a great tutorial, that’s optional (take notes devs!), you get introduced to the game’s mechanics really easily.

Also, the fact that hints now unlock way easier is a big plus! In addition, the presentation of the hints is just amazing. It’s the question people ask when they are stuck. Like “I can’t get the door to open. What should I do?” And while I love to find out everything by myself, I sometimes can’t resist clicking the hint button to enjoy the writing.

Now about the graphics. They are mind-blowing. If you look at screenshots and such, the characters might not really fit in. I give you that. But keep in mind that apart from that, everything is hand drawn. And I get a realistic feel. Like real characters sat in front of a green screen. And I do think that this style fits the series extremely well.

The puzzles itself are again incredible.  Some make you truly think, and I honestly missed that. Also, the style of achievements like in Alan Wake to take your progress is just a neat idea. That way you have a nice list of how far you are in the game. Yet, I do find it extremely silly that every achievement displays “100%”. Almost like they are somewhere visible. Yet, I do think, while it’s neat and all that, this makes for spoilers. As the achievements give some spoilers if you would display them on the steam page.

Just exploring.

Broken Sword 5 (5) (1)

The music of Broken Sword was never really my favorite to listen to. And please, don’t get me wrong. I don’t turn it off or anything, it builds the atmosphere really well. Yet, I enjoy more melodic pieces of music instead of the music of Broken Sword. So, what I say is that this game has as a critic’s standpoint, great music. Yet, it’s out of my interest zone.

What could have used some polishing work is the sounds. I feel like the music is there to “cover up” the lack of sound effects. There were many moments where my mind added sound effects. Like in dialogue or walking sounds. That would have been amazing.

The story has been cut into two. I’m really curious to the rest of the story. Since this time it’s more than just a murder. It’s also a theft. And you are a prime suspect. Also, you can see that the characters moved with time. Some characters return, and they are as great as ever.

I have only finished 19% according to the achievement list, so I have a lot of left to play. And in my full review when I full beat this game, I’ll also talk about the options and more in depth of every aspect of this game. So, thanks for reading and I hope you enjoyed this article. And now I’m going to enjoy myself a bit of Broken Sword 5! I have been waiting on it.

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Game Music Favorites #2: Bigger Sequel.

imagesAs I’m The Legend Of Zelda, Link Between Worlds and the Special Case of Ace Attorney – Dual Destinies along with Age Of Empires II HD on Steam and Corpse Party – Book Of Shadows on PSP, I don’t have a lot of games to review or make a first impression about. Surely I can write two about Age Of Empires and Zelda, but I need to play a bit more of them first. But before that, I liked my previous article enough to already make a new, possibly more lengthy, article. Let’s dive into a load of amazing music that I found during my adventures in game. Feel free to leave yours in the comment section down below. Or your opinions on my selections. I love hearing feedback. Anyways, orchestra is ready to go, so yeah.

#1: Alan Wake (DLC) –  Old Gods Of Asgard – Children of the Elder God

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Alan Wake is an amazing game. And various others told me that the soundtrack is amazing. And I totally agree. The music makes the game more tense.

At the end of each chapter, they have placed an amazing song. This is one of my  favorite tracks in game. The atmosphere is tense and I enjoyed it an awful lot. The other songs aren’t really my cup of tea. Honestly I don’t like game music where there is lyrics. Expect when it’s on important moments.

But the DLC has the best music! The fighting scenes are tense. And the music makes you sit at the edge of your seat. Totally wonderful.

I wish I could find time to finish the DLC’s. I started to write this article ten days ago and I finally finished this part of it. Yup, like I said in my previous article, I’m that busy.

Anyways, on the the next track!

#2: Corpse Party: Blood Covered OST  – Chapter 5’s Main Building Theme 2 (PSP Version)

Corpse Party (USA)Link

I have talked a lot about Corpse Party. I love the game to death. It’s near perfection in my eyes in the visual novel horror genre. I applaud the creators of the game like a mad man.

I’ll probably choose a lot of tracks in this series with my favorite game music in it, so stay tuned. I talked about the music in my review. And since I haven’t finished Corpse Party – Book Of Shadows, I think it would be silly to put a track on here of that game.

But the last chapter’s music is just amazing. I even had it as my ringtone for quite some time. It’s upbeat and it makes you want to finish the story. It motivates you to fight on and solve the final riddles that the game presents to you.

While it’s upbeat and very melodic, the creepiness of the game doesn’t go lost. The track makes you feel tense while ready to dive head on in the action. This track is proof how music in a horror game doesn’t always need to be scary.

#3: Rise & Fall: Civilizations At War – Main Theme

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Let’s fight aside famous hero’s of Rome, Greece or Egyptian wars. Much to my disliking, the in game music is extremely short. With each track being just a minute long, the music just loops too much.

Yet, it isn’t bad music. It’s tough to find it online though. Maybe Midway hunts down uploaders and stops them from uploading the music. Yet, the main theme is uploaded several times.

Truth to be told, I haven’t come near completing this game. I just like the mechanic of having a RTS game and where you can see the battles in 3D. And control the movement of your hero. But I was a bit too young when trying to take on the campaign.

This music is so lovely, the creators even made it that you can’t tell when you loop it where it ends and where it starts. I wish this style of music was in every adventure game. This track, I see it used in more then only this style of game.

#4: Lux Pain – Pumpkin Pon

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Pumpkin Pon, is such a bright and relaxing place in Lux-Pain. In this visual novel, some darkness has taken over a town. You can see the darkness and how it eats away at people.

While trying to hide your special powers, you go undercover. This game is long, dark, gloomy and sometimes hard. But when this track starts playing, it always puts a smile to my face. Upbeat and melodic. Fun and inviting. Just like the bar it’s named after.

The game is underrated, but it isn’t for everybody. When I ever have time to replay it, I’ll surely review it.

#5: Time Hollow – Opening

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Oh. My. Lords. This theme song. It’s the definition of amazing openings. If you can, go find a version of the intro and watch it. And then tell me, you aren’t curious to play this game.

While the Japanese version is totally different, I prefer the English version of this one. I sing along with it every time I hear it. And yes, it even puts a tear to my eye thinking how well written this game is and what impact it has on me.

This game is way to short and I wish Konami made a sequel on this one. Where the game is longer. Since there are so many unexplained things left. And Konami, if you are reading, please make the sequel just a bit longer? Okay? Please?

#6: Monster Tale – Pressure’s On.

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Link

There is a lot of good music in this Metroid-vania game. But this is one of my favorite tracks in-game. The music that plays with this boss battle is just so tense, that I was easily distracted by the music.

And when I finally could concentrate on the battle, the music helped me through the battle. I admit that I download music of games for tracks like this. Electronic rock. Sadly enough that this video cuts of the music midway. That, or YouTube must be glitching on me. Oh well.

This game is one I want to review. Yet, I has been some time since I played this game so I can’t give it a fair judgement. So, keep your eye out on a review of this pearl.

#7: The Last Remnant – Press to Victory

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Only recently I started playing The Last Remnant. I bought Broken Sword 5 – The Serpents Curse and I saw that this game was on sale. To make a nice round amount to pay at the check out, I bought it. I thought I earned some great games after doing some hard work in college.

And I heard some amazing music in this game. It blew me off my socks and I will surely play this game a lot more. It’s interesting and it got a story I can relate to. Well, relate as in, I saw it in different games as well and I wanted more of that style of story!

This music truly sets the right tone on the battlefield and I’m curious when it will be used again in the game. I have only played it for like a hour and I am attached to it. So, probably for Christmas I’m going to ask Santa to give me a bit more hours in a day since I want to play so many games besides studying and this is surely one of them.

I advice to get this game. It’s a cheap one and it’s made by Square Enix. Yeah, good stuff!

#8: Phoenix Wright – Ace Attorney 5: Dual Destinies – Pursuit: Ambushed

The Japanese box-art because we only got an eShop release.
The Japanese box-art because we only got an eShop release.

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Objection! This music is totally awesome. It’s the best pursuit music I have heard in years. In all the series, this music is my favorite track in the game. It’s the moment you finally crack the case and place the suspect under high stress.

Ace Attorney looses a lot of it’s charm if you play it without the music. I mean, a big orchestra even played the music of this game. Think about it, people who care so much about a simple text based game on the Nintendo DS. It even started on the Gameboy Advance in Japan!

All the songs, and all the remixes of this series are worth listing to. Yet, this is my number one track in the whole series. Thanks for uploading the extended version!

Closure

So, I think I’ll leave this article here. I’m finishing up DLC of Ace Attorney 5 and Alan Wake. While I’m beating also games I have nearly completed. So, expect new articles in the future. While I try to fight through college as well.

I hope you enjoyed reading through this article and you enjoyed the music tracks I picked this time. I’m nearing the 100th article I publish on my personal blog. So, I’m truly excited. Anyways, back to Broken Sword 5. The update downloaded. 🙂

NekoJonez: Review #016: Alan Wake (PC) ~ Departure

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Official website

You would have thought that I would write my 15th game review on my blog. Yet, I decided to write it here on ButtonSmashers. Why? Well, to thank the guys for the great times they gave me and because Q gives me sometimes some free games and I think that means I need to pay him back somehow. So, I write an article on one of the best horror/adventure PC games ever made, well in the recent years. Besides, for me it’s all about reaching the milestone instead of the location. Another reason why I write it on my friends blog here is that I actually got this game for free from somebody of Arpegi. And my first impression is already on my blog. So yeah. If you want to read my first impression of this game, you can do that here. Anyways, unlike Alan here, I’m not in the dark. My dark, well black, cat is sleeping in my arms, making the time I spent on this review a lot longer then I originally planned. Oh well, the two additional collector edition episodes will have to wait. I have a game to review. In my introduction I always make it clear how I got to this game. Well, I got this game as a present. I was allowed to choose between three titles for buying someone a game. I knew the title Alan Wake from seeing it on a YouTube channel called Lazy Game Reviews. I wanted to link his video but the highly trained monkey’s of Google failed to work. (Yeah, YouTube has been bugging out for me. So, after some 500 error’s I gave up.) Anyways, enough stalling of this! Let’s get on with the review. Nothing special for the 15th, just a plain old review. And my plain old invite for you to write a comment what you think about this game and/or review. 

Manuscript pages

Wake_Barry.jpgThis game blew me out of the water. One of it’s many stronger points is the writing. It’s just an amazing story. Don’t go spoiling yourself because the ending is somewhat open ended and ready for a sequel. Yet, I haven’t finished the additional DLC’s yet. So, maybe I get my answers there.

I actually bought myself the novel version of this game. And I’m pumped to read it. I can feel Wake’s pain. He’s a writer who lost inspiration. Sometimes I have that myself. But apart from a story with deep and rich characters, it’s extremely memorable. It makes a lot of twists and turns. Even Alan starts to doubt himself from time to time. It feels more human.

The presentation of the story is what made this game for me. What’s going to happen in the (near) future of a chapter is written out on manuscript pages, some are extremely well hidden. Some provide backstory to the characters. While the pages play a very important role in the game, it’s implementation is just brilliant and how it should be.

I’m so sad that I finished this awesome story and this is one that I wished I could play over and over again without knowing the story. Where is that reset button in your brain when you need it?

Well, let’s talk about this game’s gameplay. And is it something where many game developers can learn from. You play the role of Alan Wake, like I told earlier, a writer who is in trouble. This game is a mostly linear adventure game, at some moments there are two or more paths, and it’s a shooter as well. But with a big twist. Before you can hurt your enemies, you must shine your flashlight on them. I only wish that not all enemies where male. But this is such an extremely big nitpick.

Ammo?!

cabinIn the game you use several weapons. A pistol, shotgun and a flare gun. You sometimes have flares and flash bangs at your disposal. And when you explore you can have more ammo as your reward. The additional batteries I found for my flashlight came in extremely helpful.

Yet with this comes on of my few complaints with the game. The weapon selection is not that great. When you play it, you will understand me better. But it’s as simple as putting everything under the scroll wheel. So when you wish to switch your flash bangs to flares without switching your weapon, well though luck.

And your objective is nearly always the same. Go from point A to B. Yet, the journey is always extremely different. From fighting through ambushes to driving a car to an other location, the game never feels really repetitive. This game also haves some major horror mixed in. From being in the woods with a lot of bear traps and the Taken following you to being in a hospital that is consumed by darkness.

I also love how the creators of this game hid several QR codes to scan in the game. I uncovered some GIFs with it. I’m so curious with I’ll find on my second playthrough. Yes, you read it correctly, I’ll probably play through this game more then once. Not only since the highest difficulty provides all pages to find but also because of several paths I didn’t explore and I wish I did.

One other complaint I have is that the driving is a bit broken. It’s too loose. You sometimes feel like you’re riding on ice. And with sudden tight corners in the road, this game makes the driving not so easy. Plus, your car can break down. Excellent, yet a damage meter is nowhere to be seen.

While the ammo for your weapons is extremely scare, you’ll never be without bullets. If you don’t waste them that is. With a human jump and a limited sprint, this gameplay can’t be any more talked about I guess. On to the next segment! Like in the game. It’s also in parts. And when you reach the next part, a quick recap plays. This makes being up to speed with the story such an easy task.

Well lit room

poltergeistLet’s first talk about this game’s soundtrack. I like almost every track. Some songs at the end aren’t really my style but I won’t talk bad on the game because of this. The set the mood like it should. The music gets tense when it needs to. And the music gets lighthearted when there is drama.

And the sound design is how I think it should be in all games of this genre. All weapons are such a blast to use because of this. Except, I miss a bit of a ticking sound for the flash bang. But that’s the only change I would do in the sound department.

And does this game gets tense. A full 100% yes please! The further you go, the more I got on the edge of my seat. This game provides a lot of challenge. One or two parts where a bit unfair but hey, that I can let slip.

The level design is excellent. I never really felt stuck and it was always clear in which direction I should head. Thanks to the ability to press “F” to focus on the part Alan was talking about makes that you have more control in your hands and that’s something I can only applaud. The only thin I should have dropped was the clicking to start an engine for light. One time it got a bit too difficult to remain fun.

Oh, now I suddenly remember that I should have mentioned in the gameplay section that there are various additional collectibles to find. Well, now that I mention it here, I can say that this games it’s length is great. I have beaten it on normal difficulty in 18 hours. Yet, I know that I skipped some parts and I haven’t finished the DLC. And I truly look forward to beat this game again with the developer commentary playing in my headset. Yeah, I advice you that you play this game with a headset, it makes the experience a lot better.

There are also parts in the game that you play with a side kick. And it’s AI is great. I had moments where I really was saved by the AI. And there where moments where the enemies really took me off guard. And I like how the animation helps you see enemies swarm you from different directions. This makes the possibility of cheap deaths go down so much. But before we talk about that, I want to say that I had to try some parts several times. Not because of cheap things but because I was truly taken off guard or I took the situation on with a wrong weapon. The bosses really require that you use the tactics of the weapons and ammo that you have.

So to finish this review, I’ll talk about the visuals and animation. And wow, the visuals are just mind blowing. The excellent voice work really shines through here. With nice and extremely well done locations, it’s a joy to walk around in this game’s setting. Nothing feels out of place and the developer really made it in such a way that this game might be real as well. The character’s detail is also well done.

I also like how you get a nice death animation when you kill the last enemy of the attacking group or when you die. The animation might have a hiccup here and there, it’s not really noticeable when you don’t pay attention to it or when you don’t look at it with a reviewer’s eye.

So, let’s wrap up this special longer review here and let’s get right to my conclusion, shall we?

Conclusion

The good:

+ Amazing story.

+ Great setting.

+ Nice gameplay.

+ Decent length.

+ Pretty epic soundtrack.

+ And much more.

The bad:

– The driving is a tad bit broken. A damage indicator and improved driving would be welcome.

– The switching of weapons isn’t the easiest thing to do.

Conclusion:

When even MiseryLC talks about this game, you may be sure it’s quality content. He didn’t play this game, he only saw a let’s play of the sequel. And I agree with my statement there. This game is a mindblowing experience. One that every one should play that likes adventure and horror games.

The presentation is unique. In terms of visuals and the story. It’s different yet familiar. It’s really worth to check this game out on Steam and play it right now.

I truly had trouble looking for negative parts of this game. This is one gem that should be high on everybody’s list. And it’s even a port from a XBOX360 game. Take that, a well made port.

Play this game, you won’t regret it.

Score: 95 / 100

First Impression: Alan Wake (PC) ~ Questioning Reality.

Alan-Wake-PC-_capa

Official website

While doing research for this game I found something extremely odd. The official release of this game is 18+ yet the limited edition is 16+. Oh well, that’s the least of my concern. I don’t remember writing this first impression, yet it suddenly appeared on my blog. Alright, strange. Now something similar happened to me like to Alan. But thankfully I published some content on a blog that wouldn’t harm me as much as it did to Alan. He ran through the dark woods. Seeing a shack with a computer. On there, he bought a game for a friend of his on Steam. In return, he was allowed to choose out of a few games out of the inventory of that friend. He choose the Alan Wake Franchise since that was the game that interests him. (Personal note: that’s how I got this gem :3 ). Yet the nightmare started there. Scary things beyond his imagination started happening. He wasn’t able to finish a book in a long time. That poor writer. He felt he deserved a break and he set out to have a vacation. When his wife betrays that vacation and actually had a plan to get him back to writing, a kidnap happened. And it actually gets worse from there on out. (Feel free to leave a comment about your views of this game and/or your opinion of this “review”)

Legit scared

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Out of the introduction you get the idea to where I wanted to go with this first impression. I actually wrote this first impression again since I actually found that it was too forced. This game is all about Alan’s latest horror book coming to live. Yet, he doesn’t remember writing it. He often sees visions of him writing it and talking insane. This all happens while he is looking for his wife.

If that doesn’t sound creepy already, well then just start playing the game. Only one or two games made me actually nearly “piss my pants.” One great example is Corpse Party. But this game just did it before I wrote this article again.

I normally talk about the story first in my reviews and first impressions. And I have to applaud the presentation of the story here. During the play, you find pages of the manuscript of the story Alan was working on. This hides information like character backstory or things that happen or even happened. This sounds already like a nice set-up for a creepypasta. But the thought of you writing the future yet not being able to control it is scary.

The story is amazing. It might get a bit confusing since it uses a certain way of making it thrilling that not many people like. It doesn’t explain a lot. But seeing that this game is heavily story based, does that destroy the replay value? Lucky us, no. You can replay the game on the highest difficulty to gain access to some parts of the manuscript which rewards players that go for the hardest of the hardest.

Creative burst

507604-alan-wake-xbox-360-screenshot-after-taking-the-last-enemyWhile playing this game, I got a vibe from a game. The gameplay felt a little bit like the latest Tomb Raider. Yet, this game is extremely far from it. But both games give off a similar survival and creepiness factor.

So, the story is extremely well done with rich and deep characters, what else does make this game worth it? I must have my reasons to back this claim up. I don’t post just for the fun on my Facebook wall that this is one of my favorite games on PC.

The graphical presentation of this game is just pitch perfect. Details everywhere. Crows that fly around, shaking screens, barely visible traps… The game is creepy when it’s supposed to be and the transition is seamless.

I heard a lot of complaints about the animation on several forums. Yet, I actually disagree. I think the mood of this game and it’s animation is well done. There were only two things that bothered me. One thing is the, according to the developer unfixable, bug at the start on the boat where the scene starts shaking if you have auto aiming on. (Which is an extremely big help by the way). And the second thing is how the animals in this game doesn’t look as smoothly created as the humans.

Finish me

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I have actually one complaint with this game. I don’t really get into it’s soundtrack. The sound design is extremely well done. And it aids a lot when you play this game with a headset that supports good stereo sound. The further you go, the more faint voices become. But the music in some places is so cheesy I just wanted to finish and leave the area.

Okay, I might have yet one other complaint. And that’s how this game uses one or two jump scares. It made me jump. And in my opinion that’s cheap. Good horror shouldn’t relay on jump scares. I don’t see a monster waiting in the bushes thinking to him or herself: “Let’s wait for a second and jump in front of him and roar a bit and then attack.” Nah, it’s too cheap. And that is actually addressed in this game. The camera often zooms out when enemies are behind your back and you are at low health.

Adventure fans like myself will have to get used to some things like automatic opening doors and the jump being actually human. Yes, don’t expect being able to jump to ledges higher then you can in real life. This adds to the game an awful lot. This makes me think big time.

So, I haven’t finished talking about this game but I’m running out of time in this first impression. I try to keep these article around 1000 words to have a quick read if you are interested in the game. So, this means that for my opinion on the gameplay, length, difficulty, controls and voice work you’ll have to wait for my full review. So, thanks for reading and I hope to catch you with my next article. I’m going back to Alan, helping him finish his journey. I have spare pants ready neko’s. Don’t you worry!