Tag Archives: back

Creative Christmas #11 – I Promise That …

OrnamentsTrim_treetoppers99792-171002_1506972985225It’s the final day of the year. So, it’s time to make promises what we shall try to accomplish next year. If we do this collab with LaterLevels again next year, I might be able to come up with an overall theme, but for now, I’ll stick with the theme I have been using. A random introduction where I talked about not having a theme and getting distracted by the question asked. Oh, I shouldn’t have revealed this until the end of the series? So, tomorrow will be the final question in this collab? Oh. Well, let’s first answer today’s question.

Midnight rolls around and it’s time to pick a New Year gaming resolution to see you through the next 12 months. What’s your choice for 2018?

If I’m allowed to make promises with myself of what I want to accomplish in 2018 in terms of gaming, I think I’m going to repeat something I said in my “10 games I look forward to playing in 2018” list.

I want to play a lot of the games on my backlog. I do have a long backlog of games that I still want to play and/or beat. Thankfully, a few of those games get a port or a remake of a system that I own, or about to own. If you want to know more about that, read my previous article.

skipper and skeetoWill this mean that I stop collecting for a year? Not at all! I’m actually going to try and find copies of games I’m missing in a series. For example, I recently bought Skipper And Skeeto 3, since I didn’t own that game yet.

If you don’t know Skipper & Skeeto, I wouldn’t blame you. Since it’s a Danish edutainment title made by Ivanoff. The Belgian company Transposia brought this series to Belgium and the Netherlands. I live in Belgium, by the way.

So, in 2018 I’m going to continue to try and complete my Transposia collection. I have around 36 games already, but that’s far from complete. Since they brought so many games here to Belgium and the Netherlands, I can’t count them all.

Besides that, I’m going to try and finish the index I was working on. The last index I made from my collection dates back to three years ago. And since then, my collection has grown quite a lot. Besides that, it’s just a simple word document listing all the titles I own. I want to create something bigger, a sort of Excel sheet I can use to quickly filter if I own the game already or not.

But, that’s a project for when I find the time for it. If I would finish that, it would take quite a long time to produce and develop. Since I want to be able to also draw numbers out of that file and that means I need to set it up quite well or otherwise it will have wrong numbers.

bundle_color_box

Besides that, I’m planning to buy a Nintendo Switch in March 2018. While I’m a huge Nintendo fan, I wanted to wait a year to buy the Nintendo Switch.

The reason for that is, I wanted to see the system first build up a library of games I’m interested in before I went out and bought the system.

Now, I have a lot of titles I’m looking forward to being playing DooM and Xenoblade Chronicles 2. I’m actually tempted by buying The Legend Of Zelda – Breath of the Wild again for the Switch, to be able to take the game with me. But, on the other hand, I think my money would be the best spent elsewhere since the library of games for the Switch is large and other games deserve my attention.

You know, this is the curse of being a game blogger and (retro) game collector. I keep finding new games to play and enjoy, and I rarely finish them. Including some developer requests, I keep enjoying myself with those games quite a lot, but I don’t finish the games.

In conclusion, I want to create a database/index of my collection that I’m happy with. I’m also planning to buy a Switch in March of next year. Besides that, I’m planning to try and finish a lot of the games on my backlog that I still want to play or beat games that I haven’t finished yet.

So, I’m quite curious if I’ll be able to do all these things in 2018. Since I’m quite a busy fellow and I don’t always have the time to finish every game I started. Maybe I should try and do something about me being so curious to buy new games.

In any case, you will be able to continue to read my adventures through the land of video games by simply reading my blog and/or my twitter feed. So, thank you for reading this article and I hope you enjoyed reading it as much as I did writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

The Legend Of Zelda Retrospective – A Bloggers Journey

abloggersjourneyOfficial website

The Legend Of Zelda series just got 30 years old in 2016. With almost 20 main games, several spin-offs and remakes under its belt, it’s time that we look back at the series. We start from the very first NES game back in 1986-1987 and continue through the more recently released Breath Of The Wild in 2017. But, I won’t do this alone. I think it would be more fun that we look at this series from different angles. That’s why I won’t go too much in depth on each game in this article but other bloggers will. This article will serve as a hub. So, you can go on an adventure through various interesting blogs and maybe discover new authors and blogs to follow! I hope you are ready since here we go!

The lovely logo for this project is created by ZoeF.

Introduction

In case you have never played a Zelda game, let me explain what this game series is about. The Legend Of Zelda is a game series developed by Nintendo and is the brainchild of Shigeru Miyamoto and Takashi Tezuka.

In almost each Zelda game, you must go on a quest to save a kingdom from destruction. In your quest, you meet different characters and go through various dungeons to get stronger. Each Zelda game has its own gimmick that makes the game stand out on its own. For example, in one game you have transformation masks and in another game, you ride throughout the kingdom on a train.

Each Zelda game takes the player on a journey throughout a game filled with action, adventure, puzzles and much more. It’s hard to explain what makes a Zelda game a Zelda game.

There are various elements that always return in almost each Zelda game. There is always a kingdom or kingdom to save. At the end of each game, you have a big boss battle against the big bad that is threatening the land. You go through dungeons to acquire new items and/or abilities to get stronger. You also go on a journey on your own, sometimes with a companion that helps you throughout the adventure.

If we would cover everything in this retrospective, we wouldn’t be able to ever finish this series. Since there are comic books, tv-series, concerts and so much more. That’s why we decided in this retrospective to focus only on the main series.

But hey, if we explained the Zelda series, we would be here all day. So, it’s time to look at the first game! Let’s get this retrospective started! Little note about the release years, I took the earliest release date, which is in most cases the Japanese release date.

Enough stalling, it’s time to hear what other writers have to say about the Zelda games. Let’s start with the beginning and let’s start with the first Zelda game!

1986 – The Legend Of Zelda (NES)

Tim talks about the start of the Legend Of Zelda

Zelda 1The first game in the series! So, in this article, you can read the memories of Tim with the first Zelda game.

Something that is very special about the first game is that there were broadcasted sequels of this game. You can read more about it here, BS Zelda.

1987 – The Legend Of Zelda II: The Adventure Of Link (NES)

Jessica takes us through Link’s adventure on the NES.

Zelda 2Creating a sequel isn’t easy. You can go in two different routes. One route is to create something so similar to appeal to the old fans. The other route is to create something completely new to try to draw in new fans.

In this game, they chose the 2nd option. They tried something new with the Zelda formula, but how did it go? Well, Jess will tell you all about it in her article about Zelda II.

1991 – The Legend Of Zelda – A Link To The Past (SNES)

The Well Red Mage shares his wisdom of the tale of the Link to the Past.

a-link-to-the-past-4In the article from the Well Red Mage, we learn about his experience with the Link to the Past games. He also talks about why the Zelda series has been able to survive for so long.

If you wonder if “A Link Between Worlds” was the first sequel to this game, well you are mistaken. The first sequel to this game is Zelda – The Ancient Stone Tables.

1993 – The Legend Of Zelda – Link’s Awakening (GB) – The Legend Of Zelda – Links Awakening DX (GBC)

OverThinkerY talks about the first handheld Zelda game, where Link wakes up…?

250px-LinksAwakeningDX.jpgAt first, I played the version on the Gameboy. I only played the DX version a few years ago, when it got released on the Nintendo 3DS eShop.

In the DX version, you have one additional dungeon, playing around with the colors that the Gameboy Color provided. But, in the article that OverThinker wrote, you can read about some interesting facts about this game. Things I didn’t even know. So, I’m quite sure you will learn a lot from this article!

1993 – 1994: Link: Faces of Evil / Zelda: Wand Of Gamelon & Zelda’s Adventure (CDi)

Jessica takes you through the CDi games, the Zelda games made by Philips.

The CD-I is such a strange console. Due to a failed partnership, Philips acquired the rights to some famous Nintendo IP’s. So, Philips created these three infamous games.

What happened? Are these games as bad as everyone says or do they have redeemable qualities? In Jess’ article about these three games, you will find it out. In her article, she takes a more in-depth look at these three games.

While we decided to focus on the main series Zelda games, we decided that the CDi-games should be included in this retrospective.

1998 – The Legend Of Zelda – Ocarina Of Time (N64)

LaterLevels Kim write about her experience with the game and her stepson

The_Legend_of_Zelda_Ocarina_of_Time_box_artSomething I would love to add is the fact that this game got a port to Gamecube. In that version, we also got Master Quest. A more difficult version of the main quest. But the master quest was absent from the Wii, Wii U Virtual Console ports. Shame really.

On LaterLevels, you can read a very enjoyable article with a view of the experiences that Kim had with this game and her stepson. It’s a very enjoyable read.

2000 – The Legend Of Zelda – Majora’s Mask (N64)

Zach is going to take us through Termina and tell us about Majora’s Mask.

The_Legend_of_Zelda_-_Majora's_Mask_Box_ArtAs a kid, I didn’t have an N64. I was so jealous of my friend who had one and was able to play this game. I had to emulate it back in the day.

Thankfully, I own the game now on Virtual Console and the 3DS remake. That’s why I love reading stories like Zach wrote about his childhood experiences with the game.

It’s a really heartfelt article and a great read. You wouldn’t be met with a terrible fate if you read this! Seriously, I think it would be a shame if you didn’t read this article.

2001 – The Legend Of Zelda – Oracle Of Ages / The Legend Of Zelda – Oracle of Seasons (GBC)

Adventure Rules takes us through Oracle of Ages and NekoJonez continues with a look at Oracle of Seasons

OOA OOSSo, in 2001 we got the first Zelda games developed by Capcom. Did they do a good job or did they fail? Well, AdventureRules and NekoJonez will tell you in their articles. The work of taking a look at these two games is split right in two, just like how the Oracles games split the Zelda formula right into two games.

2002 – The Legend Of Zelda – Four Swords (GBA)

2004 – The Legend Of Zelda – Four Sword Adventures (GameCube)

Jessica is taking us on a journey through the adventures where Link splits in four.

Personally, I own a copy of the GBA cart with Four Swords, but never got the chance to play it. I have downloaded the DSi/3DS eShop edition of the game. So, it’s quite interesting to read how these two titles play. Since these two titles are the only titles I haven’t really beaten nor really played in the Zelda series. That’s why I have to thank Jessica so much for writing this article. It combines the three games in the Four Sword subseries. Enjoy the read!

2004 – The Legend Of Zelda – The Minish Cap (GBA)

Here is OverThinkerY and he talks about Link’s encounter with the Minish Cap.

260px-ZeldaMinishCap_BoxArtThe first time I played The Minish Cap was a rental. Today, I own the game twice. I have a boxed cartridge version and I got the game again on the 3DS with the ambassador’s program.

OverThinkerY took a look at this game and talks about the history and impact of this game. It’s a great read! For those who didn’t know, this game is also made by Capcom just like the Oracle games.

So, I urge you to take a look at the article he wrote. Let’s fuse those Kingstones!

 2002 – The Legend Of Zelda – The Wind Waker (GameCube)

Lpgardian is talking about the tales of the vast ocean and the Wind Waker.

WindwakerboxWhen the Gamecube got presented to us, we got a very interesting tech demo at SpaceWorld 2000. Yet, not too long after, the art style of the Wind Waker got revealed.

That’s the story everybody knows about the development of the Wind Waker. So we shouldn’t focus on things you already know.

Lpgardian created an article where he talks about why he thinks that the Wind Waker is one of the best Zelda games ever. He talks about why he loves this game and what exactly he loves and enjoys it.

There are more reasons why you should read this article. Besides talking about his experiences, it’s also a nicely written review of the game.

So, go ahead and give it a read. It’s a great article!

2006 – The Legend Of Zelda – Twilight Princess (Gamecube – Wii)

Now Jessica will be talking about the tales of the Twilight Princess

The_Legend_of_Zelda_Twilight_Princess_Game_CoverReading about personal memories about a game is always fun to me. And this is what you can expect from the article that Jessica wrote about Twilight Princess.

In this article, she compares the place of this game in the timeline, how the game compares to other games.

What I love the most about her article is that she talks about how the game impacted her emotionally.

I have to admit myself, I haven’t finished this game yet. But, I have to agree with a lot of things that Jessica mentioned in this article. The dungeons in this game are amazing. This game was one of the sole reasons I bought a Nintendo Wii.

So, what are you waiting for? Go and take a look at Jessica’s article about Twilight Princess since it’s a great read!

2007 – The Legend Of Zelda – Phantom Hourglass (DS)

Takuto sends us seaward once again in Phantom Hourglass.

The_Legend_of_Zelda_Phantom_Hourglass_Game_CoverSo, 2007 came around and we got a sequel to the Wind Waker. Now, I have a lot of great memories with this game; I invited Takuto to tell his memories.

The memories he shares in his article are quite relatable. I remember another frustration with this game. There is this part where you need to stamp something on a map. You have to do something with your DS in order for it to work. I have spent too long to figure that out. In any case, I highly recommend that you read the article since Takuto shares his memories about the game in the first part…

2009 – The Legend Of Zelda – Spirit Tracks (DS)

And then Takuto traverses the Overworld, riding along the Spirit Tracks

The_Legend_of_Zelda_Spirit_Tracks_box_art… and in the 2nd part of the article, he takes you on another journey through Hyrule. When he wrote that this game has one of the best soundtracks in the series, I had to listen to the soundtrack again. To be fair, he makes a very good argument.

So, I hope you have your boarding passes ready since in the 2nd part that Takuto wrote is quite an enjoyable read. He compares it to Phantom Hourglass and talks about his own memories.

Also, Takuto, I feel the same way about these games as you said at the end of your article buddy!

2011 – The Legend Of Zelda – Skyward Sword (Wii)

The AmbiGamer takes us skyward with Skyward Sword

Legend_of_Zelda_Skyward_Sword_boxartSkyward Sword was a title that got a lot of praise and a lot of hate from the community. Personally, I enjoy the game to an extent. Thankfully, the AmbiGamer is here to tell her opinion of the game while having a great analysis of the game.

Something really interesting was that she also took a break from playing the game before finishing it. I did the same thing. Twice to be honest.

I still remember the first “leaked” images of this game. Like their one where you saw Link’s back and mysterious blue creature in the foreground. That creature turned out to be Fi, a new version of Navi in my opinion.

But I have introduced this article enough, it’s time for you to read the AmbiGamer’s article about this game.

2013 – The Legend Of Zelda – A Link Between Worlds (3DS)

OverThinkerY takes us between worlds. Is the Link there?

A-Link-Between-Worlds-Box-ArtIn 2013, we got a spiritual successor to Link to the Past on the 3DS. It’s called A Link Between Worlds. And in this title, OverThinker gives you a sort of review of the game while he points out the most interesting facts of this game.

The article he wrote is an interesting analysis of the game.

If you are curious what the opinion of OverThinkerY is about this game, you should take a look. But, you should take a look anyway, since he is a great writer.

2015 – The Legend Of Zelda – Triforce Heroes (3DS)

Sheikah Plate talks about the heroes of the Triforce.

triforce heroesUsually, you can find different recipes from Breath of The Wild on Sheikah Plate’s blog, but she is a big Zelda fan, like me.

She wrote an excellent article on Triforce Heroes. In the article, you will be able to read her own opinion on the game, the development history and much more.

The article is written like she is having a presentation on a stage or talking to you about the game. That makes this article so enjoyable to read.

So, what are you waiting for! I urge you to read about one of the only multiplayer Zelda games!

2017 – The Legend Of Zelda – Breath Of The Wild (Wii U – Switch)

KillerRobotics takes us through the wild. The Breath of the Wild can be felt already.

BreathoftheWildFinalCoverI still remember how disappointed I was each time I heard that this game was delayed. Thankfully, in March 2017 we got the latest entry in the Zelda series.

The name is Breath of the Wild. At first, I was rather hesitant since it changed so many things about the Zelda formula. I can get quite attached to gameplay so I can get disappointed when a sequel changes too much.

But, that’s enough about me. Now, I want to introduce you to my blogging friend Killer Robotics.

In his article, you will find his memories and experiences with the game. He also talks about how this game changed the Zelda formula and what stands out to him the most.

So, I highly recommend that you read KillerRobotics article to learn more about his opinion on the game. It’s a worthwhile read!

Word of thanks and wrapping up

So, now that we reached the end of the hub article, I want to thank every blogger that helped in this project. This article was one of the biggest projects I have ever done.

This project was so much fun to do and I can’t wait to hear what you think! Any feedback is welcome since we might do this project again with a different game series. But keep in mind, creating a series like this, is a huge undertaking and requires a lot of work.

I also want to thank you, the readers! Thank you for supporting us. Thanks to you, we get to do things like this and create more content to entertain you guys and girls. This wouldn’t be possible if nobody read our articles. This made this project totally worth working on! I hope you discovered some new blogs for you to follow since everybody who helped in this project is all great writers and deserves more people following them!

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed working on this! I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Just to close off this article, these are the Twitter links of the people who helped to write an article or helped to make this project a reality! And in no particular order, I want to thank everybody.

NekoJonez, Tim Bledsoe, Jessica Allaweh Erin Brown, Chris (OverThinkerY), Adventure Rules, LaterLevels, The AmbiGamer, Zach The Darklegend Auld, Qudduws Lpgardian Campbell, Takuto Anime Cafe, Killer Robitics, The Well Red Mage & SheikahPlate

I’m Back! Sort of…

Hi everyone! It’s been a long time since I’ve posted anything on this blog. It’s been over half a year… The last post I made was THIS ONE in which I was talking  about the next step forward for me. So if you’re interested in what I’ve been up to, read on!

I’ll be honest in saying that my reasons for writing this are twofold. Firstly it’s because I think some of you might be interested. Recently, when talking to NekoJonez, he told me some of my articles are still being read, so that’s what drove me to write about this. The second reason, though, is a little bit of self-promotion, I guess. It’s something I’m not a big fan of doing, but I understand that it is hard to attract people to a starting YouTube and Twitch channel, so I’d like to take advantage of that, so I hope some of you are willing to at least check us out.

My cousin and me have been gaming together for the better part of a decade now and we always knew we wanted to do something online, but never really knew what. Last year, I went over to his home to play some games together, as he had jus bought an NES and SNES with a whole bunch of games. We had so much fun, we figured it was time to actually go online and do something with games.

It took a few months before these plans came to fruition, but they eventually did and so far I’m pleased with the results. A mutual friend of ours has also joined us for some of the videos, mostly our Twitch streams, so there’s three of us at the moment. We chose the name Dos Cosinos, which is sort of fake Spanish for “two cousins”. I think it’s even funnier now there are three of us and he’s not related ^^

Now for those who might be interested in what we created, I’ll put links to our YouTube and Twitch channels below, but mind you: everything is in Dutch. This is a deliberate choice. We know this limits our audience tremendously, but it’s a concious decision. We are also aware that some of the material we created is still pretty rough, but we’re constantly trying to improve, so forgive us for now.

As I said at the beginning of this article, it is very hard to get your content noticed, but I hope that some of you will be interested. We’re trying to do a few things differently and we are well aware that some of the choices we make, make it harder for us to get attention. We’re not fans of the quick-cut editing some vloggers and Let’s Players use, so our videos are usually longer and less “cut”. We also don’t like how most people beg for likes, comments and subscriptions in their video (usually at the end). It’s an effective strategy, I know, but we want people to do those things of their own volition and not because we told them to.

So, if you’re interested, you can find us on YouTube & TWITCH. Also on TWITTER.
We recently did an E3 podcast, for example.

Thanks if you do, don’t worry if you don’t.

Cheers

 

MrLiamMills

First Impression: Pokemon Super Mystery Dungeon (3DS) ~ So Close…

250px-Super_Mystery_Dungeon_EN_boxartOfficial site

I’m a big fan of the Pokémon Mystery Dungeon series. I dare to say it’s one of my favorite Pokémon spin-offs ever made. A few weeks ago, Pokémon Super Mystery Dungeon released here in Europe and I have played it, but not yet finished it. Is this is good or a bad sign? Well, it’s time to take a look at this game. Since this game gets a very mixed reception. Is it a mediocre game or is it more then that? And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Short game?

pokemon-super-mystery-dungeon-screenshot-05When I reviewed the previous 3DS entry, Pokemon Mystery Dungeon – Gates To Infinity, I first wrote a rather lengthy rant about it. It had added a lot of features while cutting a few amazing ones. But thankfully, most of those are back in this game.

Something I applaud Nintendo and ChunSoft for in this game is that the personality quiz is back, but it’s optional. This is the perfect way of making both worlds happy. I loved the personality quiz and love to roleplay in the game. Yet, I do understand that some people don’t like it and want to play as their favorite Pokémon. So, now they can do that more easily.

The story of this game is rather interesting. The main plot is that Pokémon are turning into stone. But there is a big problem with the story. While that is going on, the story you play is the story of the main character. The story is something I’m happy and disappointed with at the same time. The writing is solid and the characters are memorable, but at the other hand, I feel that some story arcs don’t receive enough attention.

The biggest issue I have is that I get the impression that this game is pretty short. Notice the word “impression” here. Like in previous titles, this game shows the already defeated bosses on your file before you load it. I have still to defeat two bosses and I have put 14 hours into it.

The game has 20 chapters, I’m now at chapter 14. But, I haven’t done every quest and mission that there is in this game. So, the main story is rather short but the actual game is pretty lengthy. I have seen 70 out of the 720 Pokémon in the game. This means that the story doesn’t have too much filler story. Which is a shame in my eyes, but I see it appeal to some people. Just keep that in mind.

Less cuts

pokemon-super-mystery-dungeon-ss-2-enThis game is a hybrid between the DS and 3DS titles. The hunger system is back, but with a twist. When your belly is full and you eat perfect apples, you gain more health in that dungeon. Also, when you heal using a berry, your belly fills a little bit. Also, you can take multiple quests at once again. This was one of my biggest issues with the previous game.

But this game brings also some really nice features to the table. You can change your name mid game! Yes, when you named your ally, your ex-girlfriend’s name for example… You can change that.

Also, this game has a more expansive feel. In the middle of the game, you get access to Lapras. This Pokemon can take you to other islands. Each island is themed. Not only the dungeons, but the town accompanying it as well.

This game has the features the previous game should have had. I haven’t talked about every feature in this game, since that’s something you should discover yourself. I haven’t talked about the new party customization features or the special powerups you can have.

Anyways, the visuals in this game are pretty amazing. The world and the characters are quite colorful and the game gives off a happy and fun mood. But be warned, this game has a few moments that can pull at your emotional hart-strings. One of those moments happened on a pretty crowed public train. Yeah…

The worlds pop out and this game has pretty well done 3D effects. The animation is also pretty well done. I rarely encountered frame drops. This game runs pretty smooth alright.

Yet, so close…

maxresdefault

The biggest flaw in this game are the controls. Don’t get me wrong, this game controls pretty amazingly but they made some pretty awkward decisions for this game.

Some buttons have multiple functions. When you aren’t used to the controls, be prepared to make a couple of wrong moves.

One thing I’m quite on the fence about is the pushing mechanic. While this helps you move allies over a wonder tile when their stats have dropped, you can do that with leader switching feature. I don’t see a lot of use for the pushing mechanic. Also, it drains your belly quickly.

This game has a an amazing soundtrack. Some boss themes are slowly becoming my favorites. The soundeffects are quite good as well. Only minor issue is that when you use a team attack, it overpowers the music.

At the other hand, the menu design is quite well done. When you use your attacks, you can easily see which ones are going to be effective and which ones not.

The last thing I want to talk about is the AI in this game. The AI of your allies has some nice improvements. When there is an item in the room you are in, your ally is going to get it for you. Also, when you are low on HP, your ally can use it’s turn to heal you. These tweaks are the best additions to this game.

So, this game is a big improvement over the previous 3DS entry. While the main story is rather short and some controls could use some polish… This game is a must have for every Pokémon fan!

In any case, I think I’m going to wrap up this article here. while I haven’t said everything about this game I want to say… I have to leave something for the review. Otherwise, the review will sound like a copy paste of this article with some added parts.

I hope you enjoyed reading this article as much as I enjoyed writing it. I’m quite curious about your opinion of this game. Feel free to leave a comment in the comment section down below. Have a great rest of your day and until the next time! Game on~!

2015: A Look Back

ano-2015-3294.jpgWell, 2015 is nearly at an end. As usual, everybody is doing (or preparing) their best games of 2015 lists. And I think I should join in the party. What games have I played and/or finished in 2015 and will stay with me? Let’s find out. Let’s look back to my gaming year of 2015. This list isn’t in an order, so all these games are my favorites in 2015. Keep in mind that this are MY favorite games. This isn’t a TOP 10 most popular or anything. Oh, yeah… Feel free to leave a comment in the comment section with your favorite games or your opinion on my picks. 

Note: For this list, games didn’t had to be released in 2015. I had to play them in 2015 in order for them to count.

Majora’s Mask 3D (3DS)

boxart-large.png

Official site

Not that far from my birthday, one of my favorite 3D Zelda games got its remake released. As a kid, I loved the rings that turned you into monsters in the Oracle games. I wished you could attack other monsters using that monsters power… but alas, that wasn’t possible in the gameboy color games.

A friend of mine had a copy on his N64. I didn’t own a console until mid-way the Wii’s life. Yeah, I played handheld games and various PC games when I was a kid. But hey, that didn’t stop me from marveling at the games on consoles.

A few weeks before this game released on the 3DS, I actually bought it on the Nintendo eShop for my Wii. But then I got my hands on the 3DS remake. It’s so beautiful. Finally I can play this game without fearing that I need to give it back to a friend later. I finally own it. And I also own the special collector’s edition which makes this Zelda fan ever more happy.

It’s a small shame to admit, but I haven’t finished this game. It’s on my “TO DO” list, but I have the same issue I had on the DS. There are just too many good games coming out and I get so easily distracted.

Europa Universalis IV (PC)

EuropaUniversalisIV_Packshot_edited Link to my article

I always thought that these kind of games weren’t my style. I’m not that good at managing big countries and fighting wars with other countries.

But after a good friend of mine helped me and learned me the ropes of this game, I have been playing this game from time to time and spent nearly 300 hours on it.

It’s challenging and it actually broadened my horizons. This game is actually a lot of fun and the soundtrack of this game is even one of the best soundtracks I have heard this year.

Now, I need to try and play this game on single player without Mizari’s help. Then I just might loose myself in this game even more. But that’s for next year, I think.

The Etrian Odyssey series

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Link to an article about an other game in this series.

Man, I have tried to get into this series a couple of times in the past but when I was able to pick up a copy of one of the games for cheap at a garage sale, I was hooked.

The gameplay is what hooks me the most. It’s a RPG with a very nice story where you explore a dungeon. The best mechanic of it all is that you have to draw your own maps. Also, there aren’t any random encounters. Since you can somewhat predict when you get attacked.

Lately, I have been playing two games in the series. I recently got myself a copy of Etrian Mystery Dungeon. The reason for that is, I enjoy the formula of Pokémon Mystery Dungeon that much, I wanted to play a game to took a different approach on the formula.

Now, I play these games off and on. But not on the train anymore. Since I can get very lost into the world and the game that I once almost missed my stop. I should finish one of these titles so I can actually review them. But they are very lengthy. So, yeah. I haven’t come close to beating one.

The Legend Of Zelda – Triforce Heroes (3DS)

407451_nds_b.pngOfficial website

This game recently got a free update to expand this game even more. But I’m running ahead of myself.

This game actually proves that you can have a multiplayer Zelda game and enjoy yourself quite a lot.

This game doesn’t take itself quite seriously. The story is in my opinion laugh-worthy, but in the good sense. The story is there just to explain one of the main mechanics of this game. Since this is a spin-off Zelda game, I’m rather glad that the big N didn’t make a story that tried too hard.

While this game has its problems, it’s a quite enjoyable game. The game is challenging (and cruel in some places) and actually feels like a “real” Zelda game (minus the overworld) to me. The update promises to always link you up with players that have a similar playstyle. If that works, one of my biggest complaints with this game would be fixed. I’m still playing around with the updated game. So, when I have beaten the game, I will write a review on my blog. So, stay tuned for that!

Honorable mentions

I don’t want to make this article too long, so I list a few games that I enjoyed this year and don’t want to leave out.

Hyrule Warriors (Wii U), Fantasy Life (3DS), Golden Sun Dark Dawn (DS), Giana Sisters – Twisted Dreams (PC), BoomBlox (Wii), Tomb Raider IV (PC), Typoman (Wii U), NES Remix (Wii U / 3DS), The Binding of Isaac: Rebirth (Wii U), Terriara (PC)

And there are a lot of other games I’m leaving out.

Wrapping up

The reason I didn’t write a top 10 this year is because I didn’t want to make a the harsh decisions of which games to place where. I play and enjoy games as a hobby. But this year, I played so many games I honestly lost track of it all.

That’s why my overview of this year is quite different. Because I forgot what games I played. I had to look in my logs which games I forgot. In any case, I have been working on some fun articles for next year.

Also, I build a very strong gaming computer. So, I replayed a lot of games just to see them in higher quality and enjoy them even more.

2015 was a fun year for me to blog. I have been doing this for over five years and I look forward what my 6th year of blogging will bring, next year.

2016 will be an amazing year for games. There are a ton of games I’m looking forward to. Both on PC, Wii U and the 3DS. Yeah, I play mostly on those systems. But I’m planning to write articles about consoles games as well. In any case, I hope you enjoyed my articles this year. Thank you to all my readers and the feedback I got. I really helped me grow. But prepare yourself for a year full of new articles about old and new games since I don’t feel like stopping anytime soon.

Thank you for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I also hope to welcome you in another article. But until then, have a great holiday season and take care~

Game Nostalgia: My past with casual games

Arpegi BackWhen I was younger, I used to try and recreate popular games. I made a Pac-Man clone and a BreakOut-clone is a sort of drag-and-drop engine. It was rather easy and required almost no programming knowledge. I was inspired by the various games I played from Popcap, GameHouse or Reflexive Entertainment. Yeah, I played casual games and enjoyed them a lot. Being a gamer doesn’t mean you need to play hardcore games all day. Today, I almost spent the whole day watching my favorite TV-series and playing casual games. So, let’s dig up a few games off my past and let’s talk about them. Are they any good or are they just games for the gamers who take gaming not that seriously? Let’s dive in! And as usual, feel free to leave a comment with your opinion about the games and/or content of the article. 

Casual games aren’t real games.

Let me be clear on one thing. The games I played in the past where games from the developers of Peggle, Plants vs Zombies, Dinner Dash, Cubis 2, Luxor and others. The issue with these games are that they can be produced rather quickly. I’m not saying that they can be created without a lot of effort, but when I saw how quick some publishers could publish the games… It was kinda scary. Once I saw a game becoming really popular in the summer and the sequel dropped around the holidays at the end of the year.

I think the crowd for these games is a different crowd then the games I play now-a-days. But there is one thing that these games do that other studios should take a lesson from. They created a version of the game that you could play for 60 minutes. When your 60 minutes where over, you got a screen where you had to purchase the game. The big thing here was, you were allowed to play the full game without any major restrictions. This is how you should create a demo for these kind of games.

In my eyes, they are real games that we can play when we feel like playing a game but don’t feel like playing a big budget game. Or in-between releases. I’m even happy to see that some games hit mainstream and got accepted by the hardcore community. As a personal sidenote, I feel I float somewhere in that middle zone. I play a lot of different kind of games. The main thing I care about is to have fun with my games. They deliver on that without any doubts. In any case, I think I made my point. Now, let’s take a look at 2 of these games I played in the past and I’ll tell you why I think they are worth playing.

Games, games and more games.

Dream Chronicles

Dream_Chronicles_1_LogoBack when I still made YouTube videos I played this gem of an adventure game called Dream Chronicles. When I discovered this game, I was highly into dreams and their meanings. I believe that a dream can try to tell you a story. It can also be a tool to help you process an argument or something else (un)pleasant that happened on that day.

The story in this game is what took me off guard. It started out like a “already heard, already done” story at first, but nearing the middle of the first game and certainly in the sequel, that completely changed.

This game series is one of my favorite games in the casual adventure games genre. I highly recommend this game to anyone who wants to play a relaxing adventure game with interesting puzzles and a thrilling story.

One negative, one huge flaw in this game is that KatStudio’s and PlayFirst (the developers and publishers of this game) … well, it went a bit bad. It’s not exactly clear why but the ending of the 5th game became rushed and awkward. It opens up so many doors to a 6th game but it got cancelled.

Puzzle Inlay

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This game is created by a few people. It was created in a puzzle lab. In this game you have to fill a figure with certain blocks. You get them at the bottom. The fuller the that bottom becomes, the worse it is for you. You get a few powerups like a hammer or a wand that changes all/several blocks to usable blocks.

I got hooked on this game a lot, so I played the sequels and spin-offs. The two I played the post were Adventure Inlay and Magic Inlay. These games offered a bit more then the original. Puzzle Lab did a really good job with those.

In Magic Inlay, you have final bosses. Most of them mess with your tray or with your already placed blocks which made for some quick thinking moments.

In Adventure Inlay, the game offers a bunch of different game modes that change up the gameplay quite a lot.

Honestly, I recommend Puzzle Inlay to the big puzzle fans. If you love puzzle games, this is one you should really check out, it’s a relaxing puzzle game that will entertain you when you are waiting for that next big puzzle game to play.

Conclusion

Well, I have a bunch of games I still want to talk about. But because I haven’t played them in such a long time, I didn’t include them in this article. So, I’m not planning to write a sequel on this article but rather take a look at the games I still want to talk about in a game quicky. I want to take a more in-depth look to Magic Inlay and Adventure Inlay even.

In any case, I hope you enjoyed this look in my past. I would love to hear from you guys which casual games you tried. Did you enjoy your experience? Did you compare them to the big budget games? Actually, that’s an idea for another article. How “good” are casual games compared to the big budget games.

In any case, I hope to welcome you in another article on my blog. But until then, have an amazing day!

First Impression: Boom Blox (Wii) ~ Demolishing with Strategy.

BoomBlox_EAwii_TfrontWikipedia entry

If you haven’t noticed by my nickname (NekoJonez), I’m a huge fan of Indiana Jones. When I found out that the director of that movie series had his hand in a puzzle game, I was interested. I started searching for it, but everywhere I found it… It was a bit too expensive to my taste. And when I found it cheap second hand, the disc was too damaged to play the game. Yet, everything changed when my sister called me a few days ago. She found a copy on a yard sale for 10€ (~ 11.5 USD) She called me up and I said she could buy it for me. When she came home, I popped it in my Wii and started playing it. So, what did I think of it? That’s the reason why I wrote this article. And as usual, feel free to write a comment with your thoughts on this game and/or the content of this article. 

More than just destroying

351309-boom-blox-wii-screenshot-try-to-knock-down-all-these-gem-bloxThis game has a story mode. When I started playing this game and came across the story mode, I was surprised. The story isn’t over the top or just dumb, it’s silly and it works perfectly for a causal game of this kind.

I won’t talk about the story that much since I haven’t played it enough to give a proper comment on it.

What I love the most is that the gameplay is extremely simple, yet very addictive. Other reviewers describe it as “try to get a structure to fall over”. Which is only half of it. Some levels in this game are more a puzzle where you need to pull blocks out carefully so that some blocks don’t fall to the ground.

Some blocks give you negative points and they are extremely nicely placed in certain puzzles. This game can be extremely difficult and will be challenging. Thankfully, this game teaches you the ropes before it gets too difficult.

You have so many different modes in this game, it pleases me. From you tossing a block around with a sticky hand or throwing balls… It’s all great fun. Each mode has its own challenges. But the game can get “nasty” on you. In one level I had to defend a castle and they surrounded spawn points with bomb blocks which were close to the castle I had to defend in the first place.

Presentation

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If the designers of this game reads this article, you guys and/or girls deserve a pat on the back. This game is eye candy and it’s extremely charming. The actual attention to detail is well done.

Also, I love it when you miss a throw and the blow continues flying in the background… well, the audience will jump away from the ball. Or when you manage to hit an audience member, they will do the same animation as a single block being hit.

The animation of this game, well, that’s a hard one. There isn’t that much animation in the game when you compare it to different games. The falling and flying of the blocks is really well done, it would be a shame if it wasn’t.

I have only one complaint with the presentation. It might also be with the controls. The button to advance the menus has a function in game. It caused some accidental throws.

Also, during my playthroughs, I missed an option to bring up how many throws would give you gold, silver or bronze.

So, now that we moved on to controls; well they are pretty good. Apart from not registered throws, I didn’t have any game breaking issues with it.

Multiplayer

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Some modes I haven’t tried out yet. There is a multiplayer mode in this game, which makes the game that more interesting. Without looking it up or anything like that, I guess it’s either random mini-games or you trying to compete in puzzles to get the highest score.

The other modes I haven’t tried out yet are some puzzle modes. Since I was mostly interested in the sticky hand one and the one where you had portal blocks that disappeared when you hit them.

Like the coluorful and happy visuals, the soundtrack and sound effects are happy and enjoyable. They put you in a really amusing mood and really help to set a nice and light-hearted atmosphere.

I didn’t want to say this, but I think I have to mention it. Did you guys know that this game was made by EA? I don’t play a lot of EA games since most of the games they produce aren’t in my genres I play often. Yet, I beg you EA, bring this series back one day. It’s underrated and it should be more in the spotlight.

Before I forget to talk about it, the physics engine is the star of this game. Since I learned how to write some basic code, I am always amazed by how games like this work under the hood. How gravity is programmed into the game. The gravity in this game is really well implemented. I wish I could see this game with Wii Motion Plus, but alas. This game was released before that.

So, that was everything I wanted to talk about in this first impression. While it’s a bit shorter then usual, I hope you enjoyed it as much as I enjoyed writing it. I hope to welcome you in another article, but until then, take care~ Jonez.

Review #040: CSI – Hard Evidence (PC ~ Steam) ~ Strange Case

256px-Csi4boxcoverSteam store link

So, today I want to take another look at this very old case. Wait, scrap that. If I try to be too original in my introduction, I might ruin the beauty of my previous CSI article. Yeah, remember that first impression article I wrote about that CSI PS2 game? I tried to set the mood in the introduction and if I repeat that in this one, it might get boring. Yup, I’m rambling on instead of writing a decent introduction for this game. I just finished it and I want to review it. Before I actually start to review it, I’ll come clean. I enjoyed the other CSI games I played. In total, I know there are 3-4 games like this about CSI. I think that this game is the latest in terms of trying to go for realism instead of a more cartoon-y approch they did in the DS games. In any case, I enjoy the tv-show a lot myself. Too bad that my local channel broadcasts the series out of order. As usual, feel free to leave a comment on this article with your opinion on the game and or the content of this article. 

Mediocre game? 

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I know that this game was also released on the XBOX360 and the Wii. But for this review, we take a look at the PC version of the game. It’s developed by TellTale Games, who you might know from the Walking Dead series. One might think that this game must be good. I mean, they make all sorts of amazing adventure point-and-click games.

If I look around the internet to what other people think about this game, I read mostly negative reviews. But is this game a cheap cash-in of a very popular series? Let me play devil’s advocate and say no. Sure, there are some problems and you might rest assured I’ll address them in this review but overall, this game is a nice one.

The evidence for that is in the story. Each and every case feels like a CSI episode. The characters are quite memorable and the voice acting is decent. I have to disagree that the voice acting is the best the game has too offer since I sometimes don’t feel the emotion in the voice. I also had moments where I felt that the emotion was acted or forced. But that might be because I act on stage myself.

Addressing the criticism

CSI4_screen_0

The negative you see popping up in each and every review is that the graphics look outdated. This is quite vague in my opinion. The area’s you visit and objects look quite clean and decent. They aren’t the best the genre or the system can offer but that’s not the issue here.

The issue here is in the animation of the models. That’s quite flawed. If this game had a rushed development schedule you can see it in the animations. I didn’t had many visual flaws on my gaming laptop but on my desktop with a much stronger graphics card/CPU/RAM… the mistakes are coming quite clear. Mostly around the mouth area, that’s the worst. In the 4th case, I even saw gaps in the mouth were the model wasn’t finished.

 It’s a shame since the visuals of the cutscene video’s give another impression of this game. This game might have looked so much better if they polished up the animations. They could have looked a whole lot better, since you know that TellTale is able to create amazing stuff.

Why did I play this game?

I can be rather short about the music. In this game, the music isn’t meant to be memorable or catchy. It needs to set a certain mood. The music does this job perfectly. It gets me in the right mood to try and solve a murder case and to catch bugs. If you watch the series, you might know that one of the characters is very interested in bugs. In each case, there are several bugs hidden and if you find them all, you get a bonus.

Talking about the bonus content, while it’s a nice addition, it’s quite lackluster. When the title of the bonus material says: “storyboards of case 3” for example, you just get three storyboards of a fragment that took 5-6 seconds in game. They are quite underwhelming and they wouldn’t add to the experience if you want to 100% the game.

CSI4_screen_4

You might start to wonder why I even beat this game. I point out mistakes in almost every category. Well, this game is a good game but it mainly lacks polish. The sound effects create a great feeling of actually being a CSI but not all the time thankfully. It also gives you the feeling that it is fake, created for a TV-show.

All elements of this game blend together quite well and if you put the time into this game instead of focusing on the negatives of this game, you get a nice experience. Before I forget, I have a few things to mention before I go to my conclusion.

First of all, the saving system is just wonderful. Thanks to the automatic save system, I didn’t need to worry that my progress would be lost.

The difficulty of this game is right in the middle. While this is one of the easiest games I played in the series, it can be challenging and puts everything you learned in the tutorial case to the test.

Anyways, I think I talked about most of the things I wanted to talk about, about this game. So, let’s get on with the conclusion.

Conclusion

The bad:

– Animations can be quite bad.

– The interface isn’t always good to work with.

– No cloud saves.

The good;

+ Acceptable visuals.

+ Nice experience for a CSI fan.

+ Easy but sometimes challenging game.

+ Decent length.

+ Nice and responsive controls.

+ Great voice acting.

Final thoughts:

I said it in my last paragraph, this game lacks polish. If TellTale put a bit more time into the animations, the interface and the game as a whole… I think this game wouldn’t get such a bad rating.

This game can be quite a fun game in the right hands, but if I need to look at it objectively: this game is a mediocre one. But as a fan of CSI and point-and-click games… it isn’t half that bad.

If you start to play this game, don’t set your expectations too high. It isn’t a masterpiece and it’s flaws show quite clearly. If you look passed them, you get 5 interesting cases to play through that each CSI and crime story fan will enjoy.

Score: 70/100.

Gamer’s Thoughts: The curse of being a critic?

stanley parable 1I’m NekoJonez, 21 years old. I live in Belgium and I have been writing gaming related articles for over 5 years now. It has been quite a ride to be honest. But nothing prepared me for the curse that you get even without you wanting it. Yes, there are downsides in being a gaming critic. And not only the obvious ones. Believe me. In this article I will introduce my new series. In Gamer’s thoughts I will talk about a subject in detail that isn’t exactly 1 game. Look at it as expanded game quickies as well. So, that is a sub-series of this series of articles. Anyways, that blog update aside, let’s dive right into my thoughts on the matter of being a critic. Feel free to leave a comment on this article about the subject or what I have written. Thanks in advance.

The road to success?

1gXjAWhat exactly do you need to do as a critic to be a successful one? Review the latest of the latest? Then you might have just finished an article about Watch_Dogs. Or should you go looking all over the internet for that one flash game that is so bad, it’s good and everybody should play it?

It’s a tough balancing act. This is a part of the curse of a critic. What style are you going to choose to write your articles, make your video’s … From experience, I have one thing to say on this matter. You have one of two different possibilities here.

One, you stick with one specific area in the gaming world. For example: Nintendo, EA, puzzle games… etc. You follow that company like it’s your life savings. Each new pixel revealed of their next game is like a bit out of your favorite food. These guys are sometimes, if not all of the time, the hypers. They create the hype for the next big triple A game.

And the other possibility is like myself. I honestly don’t care about staying true to one style of games. I play (too) much games.  While I admit that I enjoy Nintendo games the most, I think I have proven on my blog that I can enjoy a PC game or a PSP game as well.

IBrSvR8HCYAEMx-D have proof as well. This picture here are my latest catch at the garage sale I went to before writing this article. While there is a ton of Gameboy games and Pokémon merchandise. I also got a few big boxed PC games and some Playstation games.

So, it’s always a challenge. What do you do on your channel, blog or site? The video’s of big names on YouTube always say: “Do what you want to do.” or “Do something you want to do.” While that’s important, there are people easily getting views of playing those games that are extremely hyped.

Ever noticed that the Let’s Plays of those series have a weird drop in their views? The first view episodes have a big number of views. The following episodes have a drop in viewers. Why is this? Well, that’s because some people look up footage before they buy. Be sure of that.

Social media pains

ArpegibeA real struggle for me is how time consuming the social media is. You need to update your Twitter, Facebook, Tumblr… It piles up to a huge amount. Honestly, I can’t keep up with it.

In the past, I followed back all my followers. Now, one hot tip for the starting entertainers out there. Don’t do that. It’s just insanity waiting for you.

When I started unfollowing people on Twitter that either flood my feed with tweets, where in a language I didn’t understand or where inactive for years, I saw my follower number drop.

Now, you can argue that you should support your other small entertainers. But, is this really what you should do? Don’t get me wrong here, but we aren’t a publishing house. We are content creators. I write a gaming blog where I talk about the games I play or the gaming industry.

Only follow the people you find interesting. Don’t go following the big names to try and get attention. It won’t work in the long run. I wonder how many “dead subscribers” the big channels, sites and such have.

Do I care about the number of followers I have. Yes, in a way I do. But the most important to me is that I can interact with my followers. I hate people that just follow you to promote themselves. I don’t follow them anymore to avoid a messy Twitter feed. Now, I have a cleaner Twitter feed and I can keep myself up-to-date with the news I want. And this way I can be more efficient for my blog.

So you want to start blogging?

ss (2012-10-24 at 11.45.23)I haven’t fully finished talking about this subject yet. So, be sure that I continue this article with a follow-up. But before I sign off, I want to share some tips that I think are important when you want to start blogging. Since I have been blogging for 5 years. Maybe some of these things can help.

1) Don’t care about the numbers too much. Every start is rough. You will see highs and lows in the numbers. But don’t let it influence your writing. If one article didn’t do as well in numbers, it doesn’t mean it was a bad article.

2) Invite people to comment and don’t force it. Out of experience I have seen that the articles where I invite my readers to comment on my article, I see comments appearing. But don’t expect a comment on each article. Since the comment section should mean more to you, as the writer, then a place where people can “dump” their praise for the article. The comment section is meant to talk back and forth with the people who read your article. Try to use the comment section in that way instead of asking how they liked the article. You get better feedback this way.

Anyways, thanks for reading. I hope you enjoyed reading this first bit of my thoughts on things. This article replaces a creepypasta I was planning. It didn’t quite work out, so I had to scrap it. But don’t worry, one of these days you will see a new one from me. Like I said before, I will most likely come back on this subject. But for now, this is all. See you in another article.

Gaming Nostalgia #1: Memories of the past

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Sadly enough, I’m afraid that I’m getting a little bit sick lately. I hope it’s something that flies over. Since the less time I waste being sick, the more time I can spend studying and maybe have some time left over to write an article so Q doesn’t have to write something to have an article each week. Anyways, I was reading my buddy’s theCredibleHulk’s latest article and he talked about my article once more. Yeah, he did. While I honestly disagree with his claim that Indiana Jones and The Infernal Machine is “crap”, he said he likes to read articles about nostalgia. And being a blogger that talks a lot about nostalgia and old games… Hey, perfect combo no? Let’s talk young NekoJonez

Gaming history

TSP-beginagainI have a pretty good memory when it comes to my childhood. One of the first times I got in touch with games was when I visited my cousins in the Netherlands. They allowed me to play on their computer. Well, play as in drawing things with paint. As a young child, this was an awesome game in my eyes.

If I remember correctly, around the age of 7, my parents got a computer in their house. And I still remember that my mom allowed me to play a copied version of Tarzan on that machine. And that game drew me into gaming for good.

I’m on the hunt to buy this game, and if I see it at a garage sale, I’ll buy it and play the -bleep- out of it. I remember not getting extremely far and dying left and right, but I still enjoyed my time. But then, everything changed.

I got my hands on my aunt’s gameboy. That grey brick one. The only game we had was Tetris but it was enough to make me addicted to play over and over again. And that brings back fond memories of playing Tetris DX against my grandmother and my aunts. Oh, those were the days.

I can talk ages about my gaming history but I have to save more for other articles about this subject, so let’s talk about something different shall we?

Blast from the past

While I’m struggling with how I’m going to present these articles, a few idea’s are floating in my head right now. This segment is “blast from the past”. Where I’m going to talk about a game I really remember from my childhood.

imagesWikipedia entry

As a kid, I was never really good at a certain game. While my PvP skills have improved, I’m still a derp and multiplayer hasn’t been something I often do. But something I really like doing was sharing my opinion on games. This was one of the first games I made a video on.

My first way of expression my opinion was making YouTube video’s of poor quality. Since I wanted to show the people how the game really looked like on a gameboy screen. I knew I could record with fancier devices, but now I was sure that nobody could say that I tricked the footage.

But as a child I even uploaded stupid video’s, which I thought were awesome. I remember a video where I talked about importing a video from your camera into Windows Movie Maker and then exporting it. Then the video was smaller in size. Of course, that’s logical. It’s called rendering a video. But as a child I didn’t knew better.

I actually never really owned the game legit back then. Now I have my legal copy but I played the game back then on those fancy 100 in 1 games. Where you have only 10 games in one with the save feature ripped out. So, I had to replay the game couple of times before I could continue making footage.

Another memory was me playing the game on one of my various trips to the France or Austria. We drove there by car. And it was a drive of nearly a whole day. And my gameboy held me company for the whole road. And man, I nearly finished this game with my child like mind. I was so proud of myself.

Talking about this game and listing to childhood music makes me want to write more about this game. And I might, if I ever replay it in a holiday.

Gaming skills

01How good am I at games? Well, most of kids in my time tried to be the best in the game that was hot at the time. The progressed at a rapid speed and they knew the game from front to end. And I was the weird kid on the block. I didn’t do that.

I looked more at the inner working of the games. Why was it so much fun and what was actually creative? Yeah, the critical sense was kind of developing back then. Together with my love for writing, I actually started reviewing games instead of trying to get good at them.

I saw games as a way to pass time. Not to be the best at it and defeat everybody and brag around the neighborhood. Games where a way to express my idea’s, feelings and opinions to others by using YouTube and my own blog.

And years later, nothing hasn’t really changed. My core personality of reviewing games and trying to be creative with the given tools is still here. You are reading an article about it.

But these days, I try to explore each and every game to it’s full extend. Even going as far as replaying games with cheats enabled to find spots and area’s where the devs hid something. And I’m not afraid to use mods. To see what other people have done with the game. I’m now into Pixelmon. I posted an image of a stronghold, that’s floating across a ravine, on my twitter earlier. I found that while playing Pixelmon 3.1!

I look at myself as a sort of jack of all trades. I don’t have a specialty in  a genre. Apart from some exceptions, there aren’t a style of games I’m really good at. But I’m able to beat games of all genres if I sink my teeth into it. Puzzle games, I crack those puzzles. Adventures? Sure, I finish them. Action? I will beat you down, bad guys. RPG’s? How can I defeat this boss without using a lot of items?

There are only two genres I rarely play. Fighting games and racing games. I can’t get into them. Bit of a shame really since I have friends who really want to play with me and play almost exclusively those types of games. Oh well, one day maybe.

So, we have talked about the history of my life in games, a big game in my childhood and how my gaming style evolved over the years. Not bad for a first article. If you liked this article, please give it a like and share it. It’s a sign for me to write more of these style of articles. But I’m going to leave other stories for other articles. I hope you enjoyed this and I hope to catch you next time here on my blog.

Review #021: Pokemon X and Y (3DS) ~ Various Opinions.

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Official Website

Wow, it has been quite some time since I reviewed a game. According to my sources, it has been since early November last year that I reviewed the latest Ace Attorney game. But today I’m back with a brand new review. I know that this game has been out for such a long time but I just got around finishing it yesterday. I took my time in order to review this title. I talked to a lot of people who have played the game as well and I was surprised of their replies. But before we start this review, I fixed my flaw in the numbering. I had two number 17 reviews. Now that’s said, feel free to leave a comment with your opinion on the game. Or your views on this review. Anyways, let’s go! 

Iz verry pretteh

24So, dear fan boys, I’m going to warn you right now. I’m a Nintendo fanboy as well and I wasn’t extremely happy with the game. Don’t get me wrong, I think this is an excellent game but it has some flaws that people too quickly say it’s awesome because it’s made by Nintendo.

One thing I have to give to them is that this game is extremely pretty. The visuals in this game are extremely well done. The attack animations are just well done.

The pokémon are very nicely presented in nicely finished 3D. But one major irritation pops up here. Why have all bad guys a 3D model for their trainer sprite and why do the other trainers simply have a 2D sprite? Not even the champion or the elite 4 got a 3D model. This is a major oversight in the game’s design.

In terms of route design, in this game it’s clear that they went visuals over quality. The first route is laughable. It’s just a straight line to the next town. You are able to cross it in under a half minute. Admitted, it looks pretty amazing. Another sad cave is the victory road. At this road, the cave looks neat and well organized but it’s not difficult to get through it from your first try. Were are the days when the dungeons had puzzles? When you need to try to slide over ice or when you needed to push bolders down to ice to stop you? I felt quite a lack of that in this entry.

This game went visuals and action over exploration. While this game is extremely beautiful, the exploration is  not even worth it. Take for example the cave where MewTwo is hidden. As soon as you enter, you need to run straight ahead and he is in front of your face. Lame with capital L.

Mixed feelings

imagesFrom the start it’s quite clear that the geographical location of this game is France. The main city has a  big Eiffel tower in the middle. But you are blocked from doing the gyms out of order. Or even explore the whole city. There is always a problem with the road or power.

The main city, that’s one of the best places to explore. It’s a huge city and there is a lot to do.

Maybe what I’m trying to say is that this game is quite linear. Yeah, that’s it. But what strikes me as odd is that this game is quite less subtle. You are given items by talking to anybody. And if you simply talk to everybody, your inventory will soon fill up with nice TM’s and such.

But something that took quite a drop is the difficulty. I was blown away by how easy this game is. Honestly, I haven’t battled every trainer and I’m quite sure I have fled more from battles then finished them. And I was able to beat the elite four from the second try. Champion included.

I often had feelings that this game was lending elements from earlier games in it’s story. But they finally started to use more then just one character and your rival. Each character has his or her personal “mini-story” line which makes finishing the game quite interesting. But I didn’t like the sections where somebody followed you. I mean, it’s unique and refreshing to see but why did they give them the powers to heal your Pokémon? -Sigh-

Not quite done yet.

imagesWhile it sounds that I’m ripping this game apart, I’m not quite done with doing that just yet.  The music is just “meh” at best. Some tracks sound quite nice but themes like the gym leader theme are just lackluster. It doesn’t pack the punch previous themes had. One of my friends who played the game more extensively then I did, agreed with my views on the music. It’s not that good compared to the amazing tracks we heard in previous entries. My favorite entry for gym leader has to go to the Black & White generation.

Also, Nintendo, why did we map rollerskates to the circle pad again? This is one of the few games where the dpad DOES actually something and you map the rollerskates which are at times a tad bit uncontrolable to the circle pad? Just no. My main complaint here is that you can’t have certain set items like, if I recall correctly, the item finder with the roller skates.

One of the biggest downfalls of this game is the lacking of post game content. The friend zone safari is an utter joke. Just a square patch of grass to run around in? Don’t make me laugh. You are now allowed to catch two legendary’s and fight in a tower with a “trainer spawner”. Could they have made it any more boring? The only reason you would return is for completing your Pokédex… … Don’t get me started on that.

In my honest opinion, the Pokédex is a failure. Splitting it into 3 different Pokédex’s make the information gone all cluttered.

To finish off this section, there are a lot of small and minor things that the developers took out of the game for some unknown reason. You can’t clean your badges and according to trustful sources, I’m too lazy to check at the moment, you can’t put a signature at your trainer card.

So, up to the next section. To make this review a special one since I’m back with a review!

THIS GAME IS SHIT?!?

Horde-Encounter-screenshot-3Alright, while I don’t feel like cutting out the borders of this image in order to save time writing this review, the most important question is… is this game shit? Well, no. Actually far from it!

Nintendo actually did some amazing changes. First thing is the story. While for some it will be a tad bit annoying that there is sometimes a big gap between gyms, I actually applaud them for it.

Think about it this way, they gave Pokemon more depth instead of always going from one town to the next in order to fight the gym and then rarely to never return to that village.

I have talked about the amazing visuals earlier. The animation is something where this game shines extremely. When a wild Pokemon jumps at you from the bushes or drops down from the ceiling, it just makes you feel that Pokemon might be real.

Something that took me totally off-guard is how extensive you can customize your character.  When you pick your gender, you have three different styles to chose from. And above all that, you can go get a hair cut and also buy other clothes. And those clothes aren’t just for show, they can provide you to area’s that are restricted for “casual people”.

Some tweaks have been made to make the game better accessible then the DS entries. But the big change is that these games have more depth. Look at the screenshot for example, now Pokemon can attack in hordes. (Inb4 the next generation has zombie Pokemon).

And FINALLY Nintendo and Game Freak made a smart move and used their old Pokemon in Kalos. Yes, the amount of silly and no creative Pokemon in a new generation has come to an end. While there are a few exceptions to this statement, nearly all the newly introduced Pokemon get my stamp of approval.

Something I’m on the edge about is how sometimes “super effective” attacks  can take up so much HP. But when thinking about it for a bit and comparing it to the anime series, it makes sense.

What I also liked is the fact that there are minor story differences between both versions. And you get way more involved into the story which is quite nice as well.

The amount of side content, like the castle where you can battle to get your rank up is such a fun idea. Or the ability to walk and actually pet your Pokemon. Totally worth it. While the head bashing mini game is actually head bashing for me since I barely get it working for some reason.

And according to my friend, with the new Fairy type, the moves are quite balanced.

Also, this game has amazing online features, or so I heard. I’m not a big online player so I haven’t tested that out. But again, from what I heard from 3 class mates, it gets them a real fun experience.

If you try to catch them all, you get a big game. This game will last you for quite a while. And since it’s an RPG, the replay value is extremely high. And with the cutscenes and all that, it’s really worth it.

But this review is really getting extremely lengthy here. Time to wrap this baby up. There are some things I haven’t talked about in this review, but I think you should play the game in order to find those out. I know this is a cheap move but if you think the game isn’t already something for you based on this review, well the things I now hold as a surprise won’t pull you over for sure. I think.

Conclusion

The bad:

– Music could have been better.

– 3D sprites for the bad guys.

– Some nice features are cut.

– The game is a bit too easy.

– Worst post game content ever.

– Pokedex isn’t one of the best out there.

The good:

+ Great use of old and new Pokemon.

+ Beautiful game.

+ Best story in a long time in the Pokemon games.

+ Very lengthy game if you try to complete it 100%

+ Online features are a great thing.

Conclusion:

What this game lacks is the finishing polish. Don’t get me wrong, this game is extremely well made but made some stupid flaws that pull the game down.

This game takes the Pokemon series in the right direction but it isn’t there just yet. If you are a fan of the Pokemon series and you are thinking about buying this game, my advice is: buy it. Yes, it comes recommend. But be warned, the game has some flaws.

And those flaws are understandable. Since this game takes risks in order to improve upon the formula. With this kind of feedback from fans the game can only grow and we might receive a more improved new generation!

Thanks for reading my lengthy review. I hoped you enjoyed reading my wall of text about this game. I have the game for my next review already selected. I hope to see you then.

Score: 70 / 100

Neko Vlog #25: Held back and behind the screens.

Review #003: The Legend Of Zelda: Oracle Of Ages (GBC) ~ No need for a car.

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Zelda Wiki link for more information.

This game is the game that got me into the Legend Of Zelda series. But it’s not the first Zelda game I played, that was the GBA classic release of the original NES game. When I saw this game collecting dust on a stall at the flea market at my beach holiday, I decided to buy it. And man, did I have fun with this game. I got so frustrated with the “To be continued” screen. Since I needed to buy the 2nd Oracle game, Oracle of Seasons, which I’ll review a later day. Maybe my next review. But this game is great, so I really needed to pay attention that my fanboy-ish love for this game didn’t influence this review. I tried to be as fair and square for each game as I can. So, let’s dive into this game and tell you what is good and what is bad so you might consider buying the limited re-release on the 3DS e-shop when it comes out.

Accept your quest.

The game starts off with Link riding Epona, checking on the Triforce. Once arrived, the Triforce teleports him to the lands of Labrynna. There you meet Impa, well the more gray version of Impa. And then after some other events, all hell breaks lose. The flow of time gets then disrupted and it’s up to you to fix what Veran destroyed.

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In short, the story was good for a handheld game. It will end up like your typical rescue story but there isn’t anything wrong with that. As long as it’s interestingly executed. Yet, I like the story of this game over the Oracle Of Seasons one. Yet, it uses elements that were used in a SNES game before. Time travel.

As the name would suggest, insert here a “You don’t say”.jpg, the game revolves around time travel. A lot of puzzles in this game require you to go back and forth from the past to the present. This actually doubles the world map of the already big game area.

What I like so much about the story of this game is that it’s so simple, you don’t even notice it’s there to begin with. The Zelda games are and have been adventure games to the core, and those have always epic tales of hero’s who fight evil. This one is about a tree that wants to marry you.

There is only one minor issue with the start. I got stuck in the first few screens of the game. Since you need to talk all the animals and then again to the bear. Yeah, not that easy. And yes, it’s a sign for what to come. Don’t take this game too lightly. This game is actually a great challenge for each generation. The bosses in the dungeon are creative and require you to think up unique ways to use the newly acquired item in the dungeon.

This game is filled with puzzles. Puzzles where you need to move blocks, where you need to get a floor all colored and where you need to solve puzzles. Okay, scrap that last one. But it keeps the game pretty varied. Sometimes you need to fight the monsters in a certain time limit and other times you need to sneak into the castle. There is one puzzle I liked so much I tried to program my own version of it. I succeeded but the project died.

The big trading

zelda-oracle-of-ages-oracle-of-seasons-3ds-screenshots-1There is a lovely side quest to the whole game with a reward. That reward really pays off the effort you need to do for it. This side quest is actually sort of a standard in the portable games of The Legend Of Zelda, because as far as I know, it nearly appeared in each portable TLOZ game.

There is a trade quest where you need to trade items with other characters. What the reward is, well I’ll leave that up to you guys to explore.

The gameplay is your standard Zelda gameplay. You get an item, you go to dungeon, get new item, defeat boss, get a heart container, puzzle to open next dungeon and repeat. Yup, nothing new there. And it still holds up till today. The game is still extremely fun and pulls you in. Pay attention when you play this game, the hours will fly by. And the game is quite lengthy too, so you won’t finish this game in one sitting.

Once you finished the game, you can link up the sister game Oracle of Seasons with a password. This way you pass over the names you gave to characters and you can see the true ending. This game will tease you with a “To Be Continued” screen at the end of the game.

The animation in this game is basic but it works. Actually, I take that back. The animation is pretty neat but not really for the impatient type of people. Burning a bush can take a while. And you aren’t able to skip certain animations like time travel. Time travel can be annoying when you go to close to a portal and you go in it by accident.

The music is, as it always in a Zelda game, short of amazing. It was blasting through my speakers the entire time I was writing this review. I even have the music on my harddrive and I listen to it here and there.

The game looks extremely well. The world looks colorful and the past looks aged. I really enjoy both world and the colors given to it. The level desgin is nicely implemented.

But is this game perfect?

Legend_of_Zelda,_The_-_Oracle_of_Ages

As a big Zelda fan, which I am, I would tell you: yes it is. But that wouldn’t make for a fair review, wouldn’t it? So, let’s rip this game a new— oh, nope, let’s not finish that sentence.

What I didn’t like about this game is how basic the sound effects sound to me. The sound effects are most likely all pulled from a library of other gameboy games and fail to impress me. I even have trouble with placing some of the sound effects in this game. (Yeah, I can be into Zelda too much)

Also the GBA shop is in my opinion a cool addition but truth to be told, it’s a cheap marketing trick to get people to buy a GBA. Well played Nintendo, well played.

Also, I wished that Maple appeared a bit more. She nearly never appears and I often sometimes just pass by the screen and miss her. It’s even more annoying when you miss her and you needed her for your trade quest.

To finish up this review, I’m going to mention something positive. The controls are extremely well done in this game. Apart from the jumping that can be a bit annoying…

Conclusion

The good:

+ Great music.

+ Decent story.

+ Great, long adventure.

+ Lovely puzzles.

+ Nice graphics.

The bad:

– Cheaty Maple.

– The cheap “buy GBA” promotion.

– Weaker sound effects.

Conclusion:

I had an hard time finding bad elements in this game. I went searching around what other reviewers had to say and they gave it all nearly a perfect score. This game is one of the best gameboy color games period. It’s even one of my favorite Zelda games. Actually the Oracle games are my favorite in the series. 

As a Zelda fan, you really owe yourself to play this game. And if you love adventure games, you need to play this game. Don’t wait, play it. But first let me know in the comments what you think of this game.

Score: 99/100