Gamer’s Thoughts: NekoJonez’s Top 10 Played Games of 2018

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2018 was an extremely strange year for me personally. A lot has happened in the past 12 months both good and bad. I have graduated this year. I’m now a bachelor in Computer Science – Networking. But on the other hand, I have gone through a lot of personal rough patches that did quite a number on my mental health. I’m slowly recovering and the support I’m getting is motivating me, even more, to go forward and get better. That said, I also played quite a lot of games this year. I got a Switch this year and I enjoyed it quite a lot. I also finished and completed a lot of games I started in the past few years so I had a bit of trouble putting this list together. So, for those who are new here, this list contains my 10 favorite games I have STARTED playing in 2018. The release date of the game itself doesn’t matter, what matters is that I started playing it in 2018. Before we get into the actual list, reminder, this list is my personal opinion. So, feel free to discuss it in the comments and also feel free to post your own list into the comments. I’m rather curious. Anyways, this introduction is getting quite long, it’s time to get into the actual list.

Place 10: Angels of Death (Nintendo Switch)

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My review

At first, this game would have a higher place on this list. The story and theming of this game grabbed my attention so much, I felt the black hole after finishing this game quite hard. I wanted to spend more time in the world of this game and spend more time with the characters.

I think that my love for the Corpse Party series and the Zero Escape series made me enjoy this game so much more. If you are a fan of either series, I highly recommend that you check out this game.

In addition to that, this game might have one of the best soundtracks I have heard this year. How many times I have listened to it this year, I lost count already. And mind you, I found this game in late October.

Now, why is this game not higher on the list? I praised it quite a lot in my review and I might have given the impression that this game would be my game of the year… Well, it’s because I played another horror game this year that just did that bit more. Outside of that, the short length and gameplay; the game felt like a game I play in between big releases. So yeah. That’s why.

Place 9: Shining Resonance – Refrain (Switch)

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So, back in 2016, I played Stella Glow. I got quite into the story of music playing a big role in an RPG by giving buffs or debuffs. When I found Shining Resonance: Refrain on the Nintendo eShop on the Switch and read that music played an important role as well, I was sold.

When I started to play this game, I got flashbacks to Stella Glow. Even when this game plays quite a lot differently than Stella Glow. This game is more action-focused and in real-time while Stella Glow’s gameplay is more a big puzzle and turn-based.

While I haven’t even come close to finishing this game, I’m quite curious about what else I’ll encounter in this game. I’m at the midway mark of this game but I have been rushing through it. I think that the next couple of playing sessions will be to catch up with various side quests and improving my characters and their equipment since I quite a lot of trouble while battling the last boss.

Now, this game is a port of a PS3 game released in 2014. It’s also a part of the Shining series. If the other games in the series are as enjoyable as this game, I think I might explore this series in the future. Too bad that a lot of games in this series haven’t left Japan.

Place 8: Atelier Rorona – The Alchemist of Arland (Nintendo Switch)

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Wikipedia

So, not too long ago, a bundle of three Atelier games got released on the Nintendo Switch. These games are the Arland trilogy. After I figured out what was the first game in the series, I started playing Atelier Rorona.

I was very surprised with the game actually. The game is quite enjoyable to play but it can be repetitive. The game is about an alchemy workshop with a very lazy owner. You play as her pupil named Rorona. When the kingdom orders the closure of the workshop, you get three years to prove the worth of the shop and finish various assignments of the kingdom. If you fail one of these, the workshop closes right away.

Now, what I didn’t know is how replayable this game is. These are so many mechanics I discovered during my first time playing this game, I also found out that there are a lot of various endings to the game. Now that I have beaten the game once, I think I’ll first beat the other two games before I do another playthrough to get an even better ending.

I personally really liked this game but I have to say that this game isn’t for everyone. I recommend this game to everybody who enjoys a more laid back RPG game. This game does have a lot of depth, but overall I found this game a more relaxing experience. That statement might change if I try to go for the other endings, who knows.

In any case, I’m rather curious about what the other two games have an offer for me. Since I’m going to beat those next. And who knows, these games might convince me to further check out the Atelier series, of which there are many… many games.

Place 7: Resident Evil 4 (PlayStation 2)

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Wikipedia

When I started playing games like Corpse Party, Fatal Frame and Zero Escape; I knew that one day I’ll have to look into the horror genre. A long time ago, in one of my local toy stores, there was a PS2 booth where a demo of Resident Evil 4 was playable. I think I was 14 years old and while I enjoyed playing the game, I didn’t even know the title nor the impact that game was going to have in the gaming scene. I think I only played the game for like 10-15 minutes in total since the next time I went, the booth was replaced with a demo Gamecube with Donkey Kong Jungle Beat.

I actually forgot about the game until some of my favorite YouTubers started to talk about it on their channels. Back then, I was more into adventure and puzzle games, so I took note of the name and moved on.

Fast forward to this year. I was browsing the second-hand games in my local game store and I saw a copy of Resident Evil 4 for the PS2 for only 10€. I didn’t hesitate twice. I bought this game and after I came home I started to play it right away. While I was afraid that I would suck at survival horror, I was able to finish chapter after chapter.

I also got quickly used to aiming and firing a gun with a controller. Since that was one of my biggest fears. I tried playing various shooters with a controller in the past and I always had a lot of trouble.

So, because I was highly surprised at how much fun I was having, I felt that this game rightfully deserved a spot on this year’s list.

Place 6: Project Zero II (Fatal Frame II) – The Crimson Butterfly (PlayStation 2)Fatal_Frame_II_-_Crimson_Butterfly.jpg

Wikipedia

So, due to Project Zero V – Maiden of the Black Water last year, I got quite into the Project Zero / Fatal Frame series. But seeing the pricing of getting other entries in the series ranging from 30€ to 60€, I had a hard time tracking down a copy.

To my surprise, around my birthday, somebody brought Fatal Frame I, II and III into my local game store and I was able to buy the three titles for 20€ each.

I started playing all three games to test out if the games worked or not. Yet, when I was testing Fatal Frame II, I found myself not able to stop playing the game. The concept of the story where one sister is always looking for her sibling just spoke to me on a personal level. It was quite tricky to get used to playing this game on the PS2 since I always tried to move the camera while moving the PS2 controller since I was used it that playing the other game on the Wii U.

I enjoy playing this game the most, late at night while I darken my room and turn off the lights so I have only the glow of the TV and the disc spinning in the PS2 to keep my company. This makes the game and the experience that more enjoyable. I can’t wait to boot up my PS2 again tonight and try to make some more progress in this quite enjoyable game.

Place 5: Death Mark  (Nintendo Switch)

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Official website

It looks like I was in a horror rush this year. Death Mark is the 4th game on my favorite games of 2018 list. Now, when I wrote my Halloween special on Angels of Death this year, I actually completed the game before Halloween. So, I was looking for a new horror game to play on Halloween and that’s when I found Death Mark on the Nintendo eShop.

When I was looking at the screenshots and reading the description, it felt like a mixture of Corpse Party and the Zero Escape series. A visual novel horror adventure game that throws you in front of a lot of puzzles.

And that’s what the game delivers perfectly. An enjoyable story with multiple outcomes depending on your actions and one that gripped me to the end. While I was able to see some twists coming from a mile away, the pacing and writing the story more than made up for it.

The story is about a mysterious mark that appears on your body when you go to a haunted place and that mark spells death by dawn if you are unable to clear the grudge of the spirit that gave you the mark. So, if you enjoy a visual novel style horror adventure game, I highly recommend that you check out this game.

Now, Japan is getting a sequel/follow up to this game next year.  Now here is my call to the developers, please localize the follow-up game as well. Looking at the screenshots and the teaser, I’m quite interested! And here is my call to everybody who is interested in horror, please give this game a shot and share it around. This game is highly underrated and deserves more attention and love!

Place 4: Blossom Tales (Switch)

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My review

I often check the Nintendo Switch store for interesting and unique games. When I came across Blossom Tales, I was sold. The game looked like a well made 2D-Zelda clone and as a big fan of the Legend of Zelda… Let’s just say it was a no-brainer.

And I didn’t regret that decision once. I enjoyed playing this game quite a lot. I felt right at home as a Zelda fan. Also, this game reminded me a bit of the Fairune games. It reminded me how fun that 2D Zelda games are and how much I miss that style of gameplay. I wonder that if we are going to ever see a 2D Zelda game again after the massive success that was Breath of the Wild.  Only time will tell, but for now, I’m happy to see that there are indie game studios that will create games in that style so I’ll always have a game in that style to look forward too.

What I liked the most about this game was the unique way the story was told. A grandfather telling his grandchildren a story since they are bored. That’s one of the biggest strengths of this game. It gives off so much charm and character to the game, for that alone I would recommend that you play this game. And, since we are in the holidays period, the charm is even better!

Place 3: Fire Emblem Warriors (Nintendo Switch)

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My review

Raise your hand if you saw this one coming. This game is one of the reasons I bought a Nintendo Switch. I think the praise I gave in my review on this game made it pretty clear that this was one of the best games I have played in 2018.

Honestly, at first, I was afraid that I wasn’t going to like the game. Since I had put so many hours into Hyrule Warriors, I was afraid that I was burnt out on the formula and gameplay.

But Fire Emblem Warriors brings a lot of new and fresh mechanics to the table to make me enjoy the game even more. The only criticism I have about the game is that some parts are a bit too complex and not well explained enough in-game. Everything else is highly polished. Even the trick that Drakalus gave me to improve the frame rate in multiplayer aided quite a lot.

Thanks to this game, I got back into the Fire Emblem series. I think that in the upcoming months, I will start tackling my huge backlog of Fire Emblem games I have in my collection. I have at least 6 Fire Emblem games that I have started but never finished. I think it’s time to change that. This game convinced me that the series has quite a lot to offer and I can’t wait to see which adventures the world of Fire Emblem will bring me.

Place 2: Dragon Quest Builders (Nintendo Switch)

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My review

When I saw a trailer for Dragon Quest Builders for the first time, I was hooked. I was disappointed when I learned that this game was going to release for the PlayStation 3, 4 and PSVita. At first, I was considering to buy a PSVita for this game (and Corpse Party Blood Drive before that got ported over to Android)

The game got ported to the Nintendo Switch, so I was able to buy it on the system I bought this year. And I’m glad I was able to play this game. I loved every moment of this game and I’m so extremely hyped for the upcoming sequel. The Japanese version released a couple of days ago. It’s quite tempting to look up let’s plays but I want to keep my experience as spoiler-free as I can.

The only new negative is that I’m unable to play the Terra Incognita mode. Since I have to pay for a Nintendo Online subscription and purchasing that for only that and a few NES games is currently not worth it for me in my opinion. But hey, that’s my opinion.

Honorable mentions

Now, I have played a lot of games and some games deserve a mention but haven’t made it on my list for various reasons. So, before I reveal my “game of the year” / number 1, it’s time for the honorable mentions.
Cleopatra – A Queen’s Destiny (PC), Knights of Pen & Paper (PC/Switch), Darkest Dungeon (Switch), Kamiko (Switch), A Magical High School Girl (Switch), Grumpy Cat (Android),
Etrain Odyssey 5 (3DS), Zack & Wiki (Wii), Steamworld Dig 2 (3DS), Silent Hill 4 (PS2), Telsagrad (Wii U), DuckTales (NES), Age of Empires – Definitive Edition (PC), Devil May Cry 4 (PS2).

Now, I know that a lot of major titles released in 2018 didn’t make it on my list or on my honorable mentions. In any case, I think it’s time to reveal the game I was most hyped for this year and I enjoyed the most. Which game is MY personal game of the year 2018? Let’s. Find. Out.

Number 1 – Game of the Year – Shadow of the Tomb Raider (PC)

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My review

So, this experience. This game is my game of the year in 2018. Shadow of the Tomb Raider. When I was planning the Tomb Raider – Writers Raid collaboration, I claimed this game right away. I wanted to write about this game.

While some fans in the Tomb Raider series aren’t a big fan of the reboot since it’s a more action-focused and linear game; I enjoy the new direction of the series. Especially this game. The improved visual style, improved writing, the improved quality of life features… The game is just an amazing way to finish this reboot trilogy.

I seriously hope that this isn’t going to be the final game in the Tomb Raider series. Since I enjoyed myself with this game so much, I can’t wait to see where Lara goes next. Besides that, this year a new Tomb Raider movie got released. That movie I personally enjoyed quite a lot. For a movie based on a video game, I find that they did an extremely good job. I’m not really a movie review but if I have to grade the movie, it would get a 75/100.

Now, why did I enjoy this game so much? Why did I pick this game as my game of the year? For several reasons, the first reason is that this game’s story is the best story out of the three games in the reboot series. I had several moments where I felt the emotions of the characters, the voice actors did that good of a job.

The second reason is that this game is just beautiful. The visual presentation is just amazing. There are various spots where you look out over a huge forest from on top of a mountain or you get other breathtaking views. Now, a few moments had some minor visual glitching or some spots where the game could have look a bit better, but that might be because of my older GPU on my desktop. That might explain various lighting glitches I have in the post-launch DLC.

A third reason why this is my game of the year is that the Tomb Raider series just means a lot to me personally. I’m a huge Indiana Jones fan and I see and I have always seen Lara Croft as a sort of “sister” to Indiana Jones. But Indiana Jones doesn’t get a lot of attention in the video game scene while Lara does get that. So, being able to play games like Tomb Raider… Well, it’s my favorite genre and style of games after all. A mystery adventure game mixed with action and platforming segments.

The only disappointing thing is that I don’t have a physical copy of this game. The PC version of this game hasn’t gotten a physical release. And I feel it would be a waste of money to buy a PS4 or XBOX copy of the game just to have a physical version. But, if you want to know my actual opinion on the game, I advise that you read my review. Since I really detailed my opinion in that article.

So, if you will excuse me now. I think it’s time to wrap up this article so I can play the newly added tombs and story segments.

Wrapping up 2018.

Like I said at the beginning of this article, 2018 was an extremely weird year for me. I even got my articles stolen various times. Outside of that, I had 25,000 views on my blog. This is more than double compared to the number of views I got in 2017.

This inspires me to continue and write even more articles in 2019. I have a few in mind so I hope I’ll be able to welcome you on my blog next year. Blogging is my biggest hobby since I’m able to share my opinion on the games I have played with the world. I’m quite grateful for everybody who reads my articles and leaves comments or talks to me on social media or even in person about my articles and/or the games I have talked about.

I also love it when developers contact me and give me various chances to play unique and fun games. It also helps me to expand my collection and takes makes me even happier.

If I have to pick my favorite blogging moments of this year, I have to say how the community came together for helping me and other bloggers in fighting article theft, the Tomb Raider project and the various milestones I reached like 500+ followers on my Twitter. It’s still the best way to keep up-to-date with me.

2019 is going to celebrate the 9th year I have been blogging. Before 2013, I had a Dutch blog. That means that this blog will be 7 years old next year.

That will mean that 2020 will be an extremely special year for me. But, let’s focus first on 2019. Let’s not get ahead of ourselves. Speaking of 2019, I think I should talk about the games I’m looking forward to! That’s going to be (one of the) next articles on my blog. So, keep an eye out for that.

With that said, I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

First Impression: Fort Triumph (PC) ~ How To Move?

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Steam page

So, I recently bought a Switch. One of the games I want to play on it is Mario + Rabbits – Kingdom Battle. Due to budget constraints, I’m unable to play that game now. Thankfully, I found Fort Triumph on Steam. A game that plays similarly to that game. Now, is it a good replacement or not? Let’s find out in this first impression. Note, that I got a press copy of the game but the developers requested that I give 100% my opinion on this game. This game is also in early access and under very active development. Every week this game gets a patch. This review is written on v0.7.4.5 & v0.7.7 so any complaints or suggestions might be invalid later in time. So, let’s go to FORT TRIUMPH

How to move to?

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In this game, you play as Liandra Pageturner (or whatever random name the generator decides to spit out) and her crew of various warriors. You start out in a prologue where you learn the basics after talking to your horse. I adore the names in this game of the characters. It fits the funny writing of this game really well. While this game isn’t “LMFAO”-funny, it can crack you up from time to time and makes you put a smile on your face.

It’s a story where things aren’t taken too seriously. Which is quite surprising for this gameplay-style, since they mostly have very in-depth stories. It’s a breath of fresh air actually. A suggestion for future development is that, in the final version of this game, you give also prologue chapters to each other character. This fleshes them out a bit more and gives the player the chance to get used to other playstyles each character brings.

So far, I have only played a few missions of the first campaign and I have to say that I really enjoyed myself. I can’t wait to see where the story is going to take us. Storywise, they don’t need to make any improvements. The way it’s getting developed it perfect. Like I said earlier, a bit more introduction to the other characters would be neat.

I already mentioned this in my introduction, but this game is in early access. So, I can criticize it for bugs like freezing when you alt+tab out of the game during dialogues. These things get patched out since the developer is very active on the forums and listing to feedback from their players. It’s always a joy to see what will be changed after the next update. There is currently a built-in bug reporting tool which is extremely handy.

Now, this is a tactical combat game. At this point in time, I really think that it’s a good idea that you mention everything you think to the developers. Like, when the enemies almost never miss an attack and you seem to miss your long-range attacks all the time. There is a lot of polishing work that needs to be done. This game has a lot of potential but needs user input and playtesting.

Polishing with a cloth

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This game currently has 1 and a half campaigns. In the first “campaign” you get mostly introduced to the basic mechanics of the game. The only issue I have is that most of this tutorial focuses on two characters. And not on the 4 characters you have at your disposal in chapter 1.

In the first chapter, the difficulty curve is a bit, wack. At this moment in time, the game isn’t that balanced. I’m quite certain that in the future, this game will be more polished and we might get difficulty settings.

Now, before I continue, it might look like I’ll be bashing the game left and right. That I’m finding negatives all over the place. But, keep in mind that this game is still under development. There is a lot here already, the only thing the developers now need to do is to polish the game up in something quite unique. I’m not hating on the game, nor am I saying it’s a bad game. With that said, let’s move on.

Visually, this game looks amazing. I really like the art style of this game. The levels you visit are detailed and the animation is amazing. I really like how long-distance shots give you zoom in on the action as if you were watching an action movie. Maybe it’s a good idea to disable those to give the game more fighting power on older hardware?

The UI of this game needs some polishing. Things I would love to see is, in what order you are going to move your units and the enemy units are going to move like in Stella Glow. Also, I would love to see where you could move with your character. You do see the boundaries, yes. But, I would love to see a visual representation on the ground how far you can go.

Besides that, I would love to have a sort of mini-map. And on that mini-map, you would see where certain protective places are and maybe easier to see if you are in the enemy’s line of sight.

The biggest issue with the UI right now is the level-up system. It works just fine, don’t get me wrong. The issue with it is, that it doesn’t jump directly in the eye. I didn’t always notice that I couldn’t continue since one of my units leveled up. Maybe a sound effect and a bit more visual flair would be great.

Now, I’m not going to review the mechanics too much in-depth since they are subject to change. For example, the leveling up system gives you two random choices of new abilities. This makes leveling up unique and interesting. But, the stats don’t increase nearly as much. I barely notice any change in stats apart from a very tiny bit of additional health.

At the moment of writing, I really don’t like the difficulty curve in this game. I’m not saying that the game is too hard. I’m saying that this game gets way too hard, way to fast. For example, some enemies drop healing items, but you can’t store them.

In addition to that, you can’t save during missions. You will lose progress. This is something I wish they changed. Now, I could possibly rant about this, but the changelog said: “added basic save game information”. So, here is my hoping they will expand this feature. 🙂

Randomized subtitle.

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Now, I know that this game isn’t the easiest one around. And honestly, besides some tweaks, I don’t mind it at all. Stella Glow was also pretty difficult and I loved the challenge in that game.

After I got used to the controls in this game, I was trying different strategies and replaying missions in the hope I was able to beat it this time. This game is a lot of fun to play and should be played in longer sessions. In addition to the music, this game’s atmosphere is a joy to see. The sound effects are really well done too. There should be a bit more, for example, some grunts and moans during conversations would be pretty welcome.

Speaking about the controls, I really have to get used to them. The big issue is that I played more of my tactical RPGs on the Nintendo (3)DS and those use a completely different control scheme.

Something I would love to see is a rebind option for the camera controls. Yes, you can control the camera to see the amazing detailed world from various different angles. Now, the controls don’t recognize AZERTY as AZERTY but as QWERTY. And in the version I played, there were no options to rebind them.

So, it’s quite clear that this game needs a lot of polishing work and besides that, more content. At this moment there is only one chapter, besides the tutorial. The game has a lot of potential but needs play-testers. Please, I urge you to go and take a look at the Steam store page and if that interests you, go ahead and buy it and give it a try.

The game didn’t disappoint me at all. It made me think about things to help improve this game and drew me into its world. I can’t wait to play more in the future and see where the developers will take the game.

You have two options if you enjoy TRPG’s. You either play the game and give feedback to help the game grow. Or you either wait until the game goes out of early access and play it then. Don’t let the cartoony graphics fool you. This game is good and it’s cheap, only 20€.

So, that’s everything I wanted to say about the game for now. When this game is in a more complete state, I’ll take another look at this but for now: thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

First Impression: The Elder Scrolls V – Skyrim (PC) ~ Where do I need to go next?

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Official site

Skyrim, a game like Minecraft that’s being ported to every system under the sun. Now, this game has been reviewed to death. I know that I’m extremely late to the party. Skyrim is one of these games that has an extremely big and loyal fanbase. Otherwise, people wouldn’t be too excited about a portable version of the Nintendo Switch. Now, if you wonder, I play as a Khajiit, a beast-man. Yeah, I play as a cat-man. Currently, I’m level 9 and I have started the first missions of the main story. Most of my time spent in this game is wandering around. Also, the three official DLC’s are installed. Also, there are no mods installed for this review. Now, that the context is set, let’s give my first impressions of this game. And as usual, feel free to leave a comment with your opinion on the game and/or the article in the comment section down below. 

Where do I go next?

Now, you start off with your character being transported to a village with other prisoners. It doesn’t take long before you realize that you are on death row and you are about to be executed. Right before your execution, a dragon attacks the village and you manage to escape. Then, you discover that you are a Dragon Born. Somebody who can use the power of the dragons. What happens next, is for you to decide. If you play this game, you can create your own story like in Minecraft.

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The biggest complaint I have about the story of Skyrim is that in my opinion, you are a bit to free to explore around. What I mean with this is that every time I come around a new village or ruins, I’m afraid of defeating attackers. I don’t know if they are essential for a quest or for later in the game.

The story of this game is good but I honestly don’t like the overload of exposition in some areas. When some people are talking, I never know for sure what they are referring too. Maybe I need to get used to the world more, but honestly, I found the open world of Breath of the Wild easier to get into and learn the world.

Now, why do I feel so lost in this world? I love the exploration system in this game. Only the areas you discovered appear on the map. Areas that you discover through conversation and books do too, but you can’t fast travel to them. So, you would think that even with a map system, I wouldn’t get lost or confused about where to go next.

Well, I do. I find the compass pretty difficult to use. A mini-map would have solved this issue. I really like the minimap system in Breath of the Wild. Or, if a minimap is too much to ask, a button to get more quickly to the map screen would be very welcome.

The UI is something I really dislike in this game. I find it very annoying to use. This could have been streamlined a lot more. The inventory is a mess in my opinion too. I would have loved a screen where you can equip spells or weapons easier. Now, I have to go through various menus to get that equipped. So, if anyone who is reading this and knows some good UI-mods to make it easier to manage your inventory or have more map functionality, I’m all ears.

Click to fight.

20180506154416_1Now, let’s talk about the gameplay of Skyrim. The freedom in this game is amazing. But, it’s also a downfall of the game. To be honest, this game is a bit overwhelming. In my opinion, there is a bit too much going on from the beginning. I think it would be better if the game introduced all it’s main elements to the player a bit more before it threw you into the big world.

Now, on the other hand, it’s quite fun to discover and learn the elements of the game. How crafting and magic works for example. Or how cooking works. How you can optimize the whole system to easily get the best weapons and armor and how to get the best healing items.

It’s a balancing act, where you need to think if you would be able to go to a certain place or you need to find more items to progress.

Exploring the world is great fun too. Now, during the exploration, a lot of enemies will cross your path. The fighting mechanics could have been improved as well. The combat mechanics are fun, but the big issue is that if you want to switch between bow & arrow or magic or 2hand combat, you have to go clicking through those pesky menus.

That’s why I mainly focus on 2-handed combat weapons which make the combat unfair in some situations when you are up against some heavy magic users and they burn you alive in oil.

Now, I’m playing the game on the easy difficulty. This is my first time playing Skyrim and lets me tell you, I’m glad that I’m playing this game on easy for the first time. The game still is challenging in some areas but it’s an ideal way to learn the ropes of the game and later restart the game with a higher difficulty setting.

This game’s replayability is through the roof. So, if I replay this game on a higher difficulty setting, my playthrough will be completely different. This will be interesting. You can change the difficulty settings whenever you want in the options menu.

Speaking of the options menu, something I really like is when you run Skyrim for the first time, the game sets the most optimal visual settings for you. I notice the difference between playing Skyrim on my laptop and on my gaming desktop, but it’s a very helpful feature to have.

As well as the cloud save. Yes, if you play Skyrim on different devices like me, you don’t have to move to save files between computers. You can download Steam, then Skyrim and voila, you can continue playing Skyrim.

One thing that I would add in terms of the save files is “save slots”. It would be amazing if I would be able to have different playthroughs with different characters without having to juggle between my save files of which character is which save file…

Mods and such

20180506164810_1.jpgVisually, this game is great. The world of Skyrim is detailed and very well made. There is even an HD-texture pack for people who want more details and better textures out of the game.

So far, I have seen only the tip of the iceberg in this game. Almost literally, since I have been mostly exploring the snowy areas of the game.

The controls of the game are great. I have been playing with a mouse and keyboard but I have played this game with a controller as well. It doesn’t matter that much, this game is optimized for both input devices.

Now, one thing is clear. This game asks to be modded. So, dear reader, I have a question for you. Should I mod my game before or after I have beaten it? Which mods do you recommend?

The music in this game fits the atmosphere like a glove. Together with the sound effects and great animations, it helps me to immerse myself in the world. The things that stop me from immersing in the world is the tricky UI like I talked about at the beginning of this article.

I really see the potential of this game and I really think that this game is something for me. But I feel that the UI is holding it back for me. Ever since I got interested in open-world games since I played Breath of the Wild, I feel that some features in that game spoiled me. There are some features that I wish I could bring over to Skyrim.

Now, do I think that Breath of the Wild is a better game? Well, no. They are both completely different games and I think it’s unfair to compare them.

But, one thing is for sure. Ever since I started playing Skyrim, I want to give Oblivion and Morrowind a second chance. I got Morrowind years ago for my birthday and after playing it for a bit, I quit playing it. Oblivion I found at a garage sale.

That’s saying something. If a game makes you want to play the previous games in the series. This game makes me want to play more, even with its various flaws. I totally see where the high praise is coming from. Maybe if I continue to play this game, I might get more into it; but for now, I’m quite happy playing this game between other games when I have the time.

So, that’s everything I wanted to say about this game for now. I’m leaving some things for the review if I ever finish this game. There is a 40 hours adventure waiting for me and I have only beaten the first act.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in a future article but until then, take care and have a great rest of your day.

Publishing: Astounding Gaming Stats Revealed

If you’re a gamer yourself, or a gaming widow/orphan/parent, you’ll already be acutely aware of the amount of time and money games can sap from life. But, as recent research has shown, it’s not necessarily all bad.

According to statistics, laparoscopic surgeons who played video games for more than three hours per week made 32 percent fewer errors than those who didn’t. Gaming has also been linked to a reduction in dementia risk, pain relief, overcoming dyslexia and even making us more motivated in real life too. If you’re an anti-gamer, this probably isn’t what you wanted to hear, but the fact remains that love it or hates it, gaming is here to stay.

Things sure have come a long way since the 8-bit entertainment of the ’80s, and today video games are a multibillion-dollar industry. In fact, the largest gaming company today is tipped to become the world’s biggest company by 2025. That’s right, even bigger than Apple!

Here we’ll reveal some of the most astounding statistics about gaming in the 21st century, from who’s playing to how old they are and even how much they pay (or earn) through their gaming lifestyle. Shake off your preconceptions about gaming and let’s see what the truth is about this much-loved pastime worldwide.

Check this Infographic made by Filmora team and share your opinions with us!

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Publishing: NTales Grand Launch Comes Great Features!

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Updates to guilds, costumes & Challenging Coliseum!

Saviors are needed more than ever to keep the horde of monsters inside the Coliseum! Queen Laminia has released its latest research in Costume upgrade and enhancement to assist all Saviours in this challenge!

After a successful Global Launch; listening to feedback from players, and developing the much-requested features; comes the Grand Launch of 2D Pocket RPG NTales: Child of Destiny together with its biggest content update yet!

SOUTH KOREA — Queen Laminia is calling all Saviours to once again take up arms and save the Kingdom of Lancia as hordes of monsters amasses in the newly opened Coliseum! The Queen’s research team also released its latest Costume Upgrades and Costume Enhancements technology to assist all Saviours in their quest to save the world. These and more updates are coming as RuleMakr releases its biggest update to NTales to celebrate its Grand Launch! From the long-awaited guild features—increase in guild members, the availability of guild stores; too amazing costume updates; a challenging Coliseum to conquer; and plenty of powerful buffs!

With today’s major content update to NTales, guild members will be delighted to know that they can now change their respective Guild logo and clearly show everyone which powerful or coolest guild they call their family. In addition, Guild Masters can now post guild announcements and level-up their guild which grants an increase in their maximum membership and additional guild buffs!

What’s New in NTales Grand Launch

  • Much Requested Guild Features!
    • Increased Guild Levels
    • New Guild Medal and Guild Store
    • Change your Guild logo and post a Guild announcement!
  • Vital Costume Updates!
    • Costume Upgrade (2% increase in all stats), up to +10 upgrade
    • Costume Enhancement (15% increase in all stats), +10 upgrade max
    • Costume Dismantle
  • Conquer the Coliseum!
  • New Events with Awesome Rewards!
  • And many more!

NTales also announces the discovery of Upgrade Stones and Enhancement Stones which were found to give costumes 2% and 15% increase in all stats up to 10 grades! These upgrades and enhancements together with the new buffs, Saviours should be able to conquer the newly opened Coliseum full of mobs. The Queen has also declared rewards for those that vanquishes the most monsters and defeated the reigning Coliseum boss.

More Events and Awesome Prizes!

If that was not enough, the team prepared events for both new and old players. From daily login rewards to free costumes and hot time rewards, players will surely have enough supplies for their mission to save the kingdom! Don’t miss out on these events and awesome prizes!

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There’s no better time to stop the evil encroaching on the borders of the Kingdom of Lancia than today! Get the latest NTales: Child of Destiny only at Google Play to enjoy these new and exciting features!

For more information on the Grand Launch content patch, players are invited to visit the official Facebook Page and join our PLUG Community.

Official Links

Download the game, TODAY!

Google Play Store: https://goo.gl/gtRo5s

NTales: Child of Destiny Official Website: https://goo.gl/tVf8r2

NTales: Child of Destiny Naver Plug Community Link: https://goo.gl/33Q4PE

NTales: Child of Destiny Official Facebook Fan Page Link: https://goo.gl/DYPa9D

NTales: Child of Destiny YouTube Link: https://goo.gl/29KdBE

ABOUT NTALES: CHILD OF DESTINY

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NTales: Child of Destiny is a complete take on MMORPG.

This new game offers a multitude of battles, exploration, and special features. Enjoy this new 2D Pocket RPG style! A linear storyline or get distracted with interesting sub-quests. NTales added twists of MMO by implementing Raid Parties, Guild War and PvP. Fighting along your side are adorable and powerful monsters with a PvP Mode of their own! A 2D Pocket RPG you surely can’t get enough!

Summon Pet, enjoy various PvE and PvP game modes! Classic hero classes to choose from but a wide variety of class build to your preference.

Game Features:

  • Accomplish impossible missions and side-quests!
  • Gear up your class with great costume, wings, unique equipment and items!
  • Challenging Battle Modes – Boss Dungeon, Infinity Tower, Time Dungeon and Pet Island
  • Summon cute and powerful pets to fight along your side!
  • Tag along your friends to defeat Boss Dungeon, join guild and party with peer!
  • Choose from 3 Classic Hero Classes: Warrior, Magician, and Cleric!
  • Journey to over 200 Maps – Sharpen your skill to defeat the monsters!

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ABOUT RULEMAKR

RuleMakr is a Korean Development Company recently established and aims to bring forth quality and new games from Korea worldwide.

 

Review: Yokai Watch (3DS) ~ Insprited Articles

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Official website

I bought this game on the release date. But due to various reasons, I have never beaten this game. Also, I was quite sure that I reviewed this game back in 2016. Strangely enough, I didn’t. So, now that I have beaten the game since last week, I think it’s HIGH time to put my opinion into words and write them down into a review. Did I enjoy Yo-Kai Watch or were the breaks because I thought that this game is a broken mess. Well, let’s find out together. As always, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Is this Pokémon?

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In this game, you play as Nathan. A young boy wandering in the woods while he is collecting bugs. Then he stumbles upon a machine with a crank. He puts in a coin and outcomes a Pokéball with a strange creature—

While at first glance, it’s easy to compare this game to Pokémon looking at the screenshots and things like that. But let me tell you, this game is quite different from Pokémon.

So, the story. Out of the gashapon machine, Nathan gets a capsule that gives him the Yo-Kai Watch. With this watch, he can see different creatures roaming around in the city causes various issues from the people living there.

If you don’t already know what Yo-Kai is, let me briefly explain it to you. These monsters are based on Japanese folklore. These are phantoms curse people to give them a big temper, a bad hair day, unable to lie… That’s the real basic gist of it. At least, how they are used in this game. If you want to learn more about Yokai, the Wikipedia page is a great way to start.

Now, one thing I do have to say is that this game is structured like an anime series. There are various chapters wherein you learn about something strange going on, discovering that it’s Yo-Kai activity and then you solve it. I know that the story is written for younger kids to get into, but to be frank and honest, I found the story a bit bland. Mediocre even from time to time. Especially the ending is a mess. There was too little build-up to the overall final boss of the game and to be honest, the game ends abruptly.

This doesn’t take away that the dialogues can be very funny from time to time. It does pull off some jokes you have seen more than once in cartoons, but that doesn’t matter too much to me. Even with this bland story, it was able to put a smile on my face from time to time.

While I’m still a bit bitter that the credits froze for me and I had to redo the final boss fight over, I find the scene after the credits so; predictable. I can understand a younger child getting invested in the story, but most of the time, it didn’t click with me.

While I had beaten the main story at 18 hours, I had also beaten a lot of side quests. This game is pretty short and can be beaten in a day or two. Now, I have played short experiences that I enjoyed an awful lot, so I’m not going to be too harsh on the game for that reason. Besides, if you play all the side quests and try to complete this game, you are well into a game that will last you give or take 80 hours.

Too old?

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While I was playing this game, I became well aware that I wasn’t the target audience for this game whatsoever. While this game has a type system set up with Yo-Kai being weak or strong to another type… and things similar like that, I rarely had to use items to power up my Yo-Kai.

Now, this game is a sort of adventure RPG game. You are allowed to freely explore the city to solve side quests and favors.

Sidenote, I don’t understand why they split side quests and favors since they are basically the same thing. Oh well.

During your exploration of the city, you can find various Yo-Kai roaming around the city. Under cars, under vending machines, in trees, in the water… They are everywhere in this game. Yet, always at similar spots. So, if your watch, that functions as a radar, picks up the aura of a nearby Yo-Kai, you know which spots to look at.

That’s the case for the overworld. You also have various caves and dungeons you can explore. In here, you see the Yo-Kai roaming free. You can easily pass most of them, but thanks to your very limited stamina, you will be unable to outrun them all.

Now, there are a lot of mechanics in this game that is underused in my opinion. What I mean here is that there is just no real need for some features. For example, the fusion of Yo-Kai is just additional content for the people who want to complete the game. In my playthrough, I was able to beat the final boss with ease without any fusion Yo-Kai.

There is a lot to do in this game, but I never felt I had to do it to progress in the game. Even without any leveling up, I was able to beat the harder areas. Yes, I’m saying that this game is pretty easy.

This could have been solved by introducing a difficulty option where veteran players could face a bigger challenge since the potential is there. I really enjoyed exploring and finding secret items all over the place.

Something I found a bit disappointing is when you start tackling various side quests near the end of the game instead of at the start of the game… Well, I almost always carried the items needed to solve the quest or favor. Or my  Yokai was so strong that I was able to easily beat the Yokai in the quest.

I would have loved to see a sort of Yokai-dex system in this game. Like a Pokédex where you can check the areas and things, you need to do to require their medal.

I know I might upset some people with this, but I found the battle system pretty lacking. I understand that it innovates in quite a lot of areas but, I find it a bit boring. The big issue is that you get too much money from battling Yokai & your Yokai level up way too quickly. Making them too strong so you barely have to use the special abilities of your Yokai.

Speaking about those, I found it pretty frustrating that whenever you purified a Yokai or started their special attack, the game would wait a few moments before the actual attack launches. The few waiting moments were, oh, so annoying. I wish they change that in the sequel.

Something I really dislike now is the map system. I already started playing the sequel to this game and the map system is improved so much in the sequel, I find this system pretty annoying to use. You can’t put a tracking arrow on side quests, the buildings aren’t labeled in the minimap and you are only able to see the map of the region you are in. This is improved in the sequel, so they learned their lesson there.

Another mechanic that is more fleshed out in the sequel is the “recruit” tactic. The way how you befriend other Yokai. This has been made a lot easier in the sequel. Now it’s a guessing game on which Yokai wants what. Also, I found it annoying that you weren’t able to choose which enemy Yokai to feed to try and recruit them. -sigh-

A city

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Now, I could go on for quite a while longer about the gameplay; but there are other things we need to talk about in the review. For example, you can save your game anywhere from the pause menu. This game doesn’t autosave, so keep that in mind.

Visually, the presentation of this game is pretty good. I really like the design of the city and enjoyed exploring it.

There are a few things that could have been improved design-wise. First of all, the crossroad mechanic. This is dumb. There is this mechanic in the game where you need to wait for the light to turn green to cross. If you cross red lights too many times, a big Oni will come and wipe out your party. Now, there are no consequences for losing this fight. So, if you want to teach kids a lesson to watch both ways before crossing a street,  you aren’t going to do it with this.

In addition to that, most of the time, all the roads didn’t have any cars. While I know that they exist and drive around on the streets, but I barely saw them. So, I crossed the streets away from the crossroads. Besides, the cars do stop for you without any penalty. So, yeah. Unless mechanic.

Near the end of the game, you unlock a quick travel mechanic. Yet, you do have to “unlock” each travel point. I can see why they did it like this, but I would have preferred that I had all the travel points unlocked from the start.

Now, the soundtrack got a lot of praise from various other reviews. And I’m sorry, I don’t like it. I don’t hate the soundtrack either. The big issue is that it fits the theme quite well in the game but I don’t like listing to it outside of the game. As a matter of fact, I switched to a different soundtrack while writing this review. The biggest issue I have with the soundtrack is that the same melody comes back in too many tracks. That’s something I don’t like at all.

The sound design and the various voice clips are good. I enjoyed them. Each time I think about this game, I hear “PAWS OF FURRY” often in my head.

Now, something I find a mixed bag is the mini-scenes you get at the end of each side quest. I can see that some of them are fun for little children, but I hate the fact that they are randomized. Some of them are negative and don’t give you a bonus and others give you a huge bonus. But, the pool of usable cutscenes is too small. I have seen a ton of scenes too many times that I know after one second if I’m going to get a reward or not.

In terms of the controls and the UI, this game is very good. There is one mechanic that I really dislike, but I’m happy that it’s in the game and I don’t want to see it get changed. That is the running mechanic. You run way too quickly out of stamina. Also, while you are running and you want to turn, your character first goes into a break animation before you bolt into the other direction.

This game can be controlled with the buttons on the 3DS and the touchscreen. Personally, I prefer buttons. Since I felt more in control with them. While, actually, the touchscreen controls are handier. That way you don’t have to take your stylus each and every time you enter a battle.

So, that’s everything I wanted to say about this game. I left a few things out to surprise you if you decide to play this game. But, I think it’s time for the conclusion.

Conclusion

Negatives:

– The game is too easy for veterans players.

– There are too many mechanics underused.

– The crosswalk mechanic is just meh.

– The soundtrack repeats the same melody a bit too much.

– The story is a bit too bland from time to time.

Positives:

+ Big postgame.

+ Really pretty game.

+ Even when the story is bland, the writing can be really funny sometimes.

+ …

Conclusion:

So, this game is a kids’ game and it shows. But does that mean it’s a bad game? No, not at all. This game can be really fun from time to time, but it really shows that this game has flaws. This game isn’t worth 90/100 that some outlets are giving it.

I think it’s best that, if you are interested in playing this game, give this game a shot. There is a demo in the eShop, you can play that first before you decide to buy the full game.

I can recommend this game but don’t set your bar too high. The game is very lighthearted and remember, it’s a kids game so some parts will be easy if you are a hardcore gamer.

Thankfully, a lot of the issues I have with this game are solved in the sequel. But even with all the issues talked about in this review, the game is fun to play and I’m glad that I experienced it. Now, on to the sequel to finish that one!

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 69/100

Gamer’s Thoughts: General tips to start collecting

20170228201533-nintendohero.jpegAh, game collecting. It’s one of my biggest hobbies and I love doing it. Thanks to my video game collection, I’m able to talk about so many games on my blog and have so many different experiences. While I’m not the most hardcore of collectors, I do want to share some stories and advice if you want to start collecting retro and modern games. If you have any questions or you have advice yourself, feel free to leave a comment down below, I’ll do my best to help and love to hear the advice of other collectors as well. Also, know that this is some general advice. If you want to start to get really into collecting, then this article can serve as a nice base but videos like this one from MetalRockJesus are a great help as well

You will need space!

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Do realize that you will need some shelving space when you want to start collecting. Personally, I wish I had more room in my room to build more cabinets and shelves to store my collection.

There are various interesting cabinets that game collectors use. If you look at various pictures of people showing off their collection, you get a great general idea of what sort of space you can use for your cabinets.

Something I personally do is, storing my cartridges in plastic containers. This is to avoid dust and other damage to them. I also sort my games per system. So, I have a PSP shelf, a GBA/GBC shelf, Wii (U) shelf… This makes it easier to find a game when I’m looking for them.

I can speak out of the experience of collecting games all my life, you will need a lot of storage space. Better workout a good storage system before you start collecting. Otherwise, you will regret it extremely fast.

My budget & thrifting.

If you are worried about the cost of collecting, well, know that thrift stores and garage sales exist.

Here are some tips at garage sales. I personally trained myself in the ability to spot games by just scanning the stalls. It can really help if you are able to recognize the shape and color of the system you are collecting for. For example, I know that most PS2 boxes have are blue and/or have the name “Playstation 2” on top.

Another helpful thing to know is that resellers are a plague at garage sales. Here in Belgium, they arrive at the crack of dawn to buy every game they can get their hands on, while meanwhile, another person is setting up their stall.

The best way to do deals is to buy from people who sell from their garage or don’t have a lot of gaming items. Those people really want to get rid of the games and will let them go for a really cheap price. I have bought a ton of games for a really cheap price. For example, I was able to buy GTA 1 (PS1) for 1€ or Outlaws (PC) for 2€.

While you can haggle, don’t overdo it. For example, if they sell PSP games for 3€ a piece, I usually say, what if I buy 5 of them and pay you 12€. Try to check if they are willing to go below their asking price before you continue to haggle.

I ran the risk of looking around for a cheaper version of various times at garage sales. Sometimes I get lucky, other times, I got unlucky and saw some nice games get sold before my eyes.

Since I personally collect Gameboy games, I always have a Gameboy Advance in my pocket with me. Do test your games, if possible, before you buy them. To avoid regretting buying a game.

If you are buying PC games and such, check if all discs are there and if they don’t have a lot of scratches. I always check the games for any damage or missing parts before I buy them. I haven’t done this in the past and had missing discs and discs that weren’t able to be read.

Also, keep an eye out on people trying to sell their physical copies of Steam games. Or any other online distribution platform for that matter. Since you need that key to be able to activate the game, but if you buy it in a thrift store or in a garage sale; you have high risks that the game is already activated and the disc will be worthless. Unless you bought it digitally and you want a physical copy to add to your collection.

What do I do when I go thrifting and/or to a garage sale? Well, I take a bag or two with my handhelds (charged of course) to be able to test the games, I bottle of water, my wallet with the budget I want to spend, something to eat and my smartphone. I also try to not wear many game-related items on me. To avoid giving away that I know what I’m buying. I have seen too many items that people raise their prices because a gamer needs to pay a more fair price for their games…

I like to leave in the morning to do one round and I do another round around midday or in the afternoon. Why in the morning? The earlier you leave, the more chance you have to be before the resellers. Also, you will have the biggest selection of them all. Yet, you do miss a big advantage of something you have in the afternoon.

In the afternoon, some people are getting tired and sick of standing with their stall at the garage sale and start lowering their prices. Most of them are happy if they are able to leave the garage sale with less stuff then they started. So, take that into consideration.

Index your collection & how to collect?

While I have quite a good memory in which games I have in my collection already, it’s always a great idea to have an index. This way you can easily look up if you already have the game or not.

Do put this index file in an easily editable file somewhere in online storage. Personally, I have the games I really want to find in a text document stored in my Dropbox. This way I can easily check while I’m walking at the garage sale which games I’m looking for.

Something I still have to do is make a huge list of all the games that are in my collection. Since I actually want to know how many games I own and how many games I own for each platform. It’s something that is on my bucket list for 2018. This will take quite a lot of time since I have big plans in mind.

Besides physical games, I do collect the merchandise. mostly figurines, clothing and various other pieces of merch. I have one big glass cabinet for all my figurines. I actually enjoy from time to time figuring out how to display them.

So, how can you start collecting? Besides going to garage sales and thrift stores, you can look at 2nd hand websites for people selling their games. Sometimes I buy “a lot”. This means that I buy a bundle of games that somebody doesn’t need anymore. In various cases, I buy games that I already own but I use these games to sell again or to trade.

Trading can be a great way to get rid of your duplicates and get new games into your collection. This is why networking is so important to collectors. I’m in a group of retro game collectors on Facebook and I follow various retro game reviewers on Twitter and YouTube. This way I learn from their experience and stories.

Do network! For real, almost all my coworkers know that I collect games and I have gotten so many games from coworkers who cleaned up their attic or their kids didn’t want their games anymore. One time, I actually was called up by a store that somebody brought in a lot of big boxed PC games and this way I was able to buy a game I always wanted to have.

Anyways, that’s all the general advice I want to give for now. I hope that you learned something about the art of collecting games. While I can tell and teach you a lot more, I’m going to close off the article right here. Maybe I write a follow-up article to this one with more advice and some stories of garage sales.

In any case, thank you so much for reading this article and I hope you enjoyed it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Creative Christmas #9 – Holiday Gameplay

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Today in the collab with LaterLevels, I have to answer another question. A question in a series called “Creative Christmas” and I still don’t have a theme for my articles yet. So, what should I do? Should I just give up finding a theme or should I keep looking? Maybe I should sit down on the sofa and think about it… Perhaps a great idea will come to me. But, I think better if I play a game. So, it might be a great idea that I take this controller and start playing this game. What was the question today again?

 The presents have been opened and dinner has been eaten, so you’ve got a bit of time for gaming while Gran is snoozing on the sofa. What’s the best video game to play during the holidays?

wargamesSo, what’s the best game to play during the holidays? Well, I prefer longer games to play during holidays. Games that can take you a couple of hours or days to complete. If you would finish a game too soon, what else should you play during the holidays?

In the past, I used to play one game and fully devote my time to it. Even when I had such a big collection, I wanted to see everything that game had to offer before I went to the next one. Nowadays, I play a lot of different games in a week. That has two reasons, first of all, I like the variation in what I play in a week. One day I feel like playing an RPG game and another day I more like playing a puzzle game.

So, what game can hold you over during the holidays? Here is a list of games that can be great time wasters to play during the holidays.

One,  a sandbox game like Minecraft or Terraria. Since these games have a randomly generated world, there is always something new to discover. Personally, I prefer Minecraft over Terreria, since I enjoy the more relaxed focus of Minecraft compared to the bosses and such in Terreria. I’m not saying that Terreria is bad in any sense of the word, I enjoy Minecraft more.

817pmfOZsTL._SL1500_.jpgTwo, an RTS game like Age Of Empires III or Europa Universalis IV. I can enjoy myself a lot of rounds in RTS games. Every time I choose a different nation to play with, the game will go completely differently. Even when I choose the same nation twice. I really enjoy the gameplay of RTS games, even while I’m not the best in the combat system. I’m also unable to beat the AI at the harder difficulties. But, honestly, I don’t really care. I’m enjoying myself and that’s all that counts.

Three, an (open world) RPG. It speaks for itself that an (open world) RPG can give you hours upon hours of fun. I’m talking about RPG’s that have multiple endings like Stella Glow or Mass Effect. But, games where the focus is more on the open world also count in this category like Breath of the Wild or Fallout.

Four, party games like Mario Party or Mario Kart. I mean, do I even need to explain myself here? Games that you play while you are together with your family and/or friends?

I think I could make this list a lot longer, but the question is: “what’s the best game to play during the holiday season.” I thought about it for a while, and to be honest, I think there isn’t one single game that fits the bill perfectly.

I use the holidays as a way to either catch up with my backlog or to have long playing sessions of games I wanted to complete.

Also, the answer changes each holiday season I think. There are a few games I replay each and every year because the nostalgia is just too strong. Games like Phantom Hourglass, Indiana Jones and the Infernal Machine and the Zelda Oracle games are perfect examples.

You know, this will sound extremely cheesy, but I think it’s best that you play a game that you enjoy and can relax with. The holiday season is a time to be happy and relax. Even when it’s together with family and/or friends. Just make amazing new memories and perhaps you will be able to find that one game you can play during the holiday season. The game that can have that kind of a special meaning to you.

So, that’s my answer. Told you it would sound cheesy. I do hope you enjoyed this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

 

NekoJonez’s December 2017 Update

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It’s almost the end of the year, so it’s almost time to wrap up 2017 here in my blog. Quite an eventful year it has been, from getting a price for best gaming blog of 2017 to the Zelda project. Those are just two of the big things that happened to my blog. But, in today’s article, I want to let you know what’s going to happen for the rest of December and what I’m planning for 2018. So, it’s update time! 

Quick reflection on 2017

This past year was an eventful year for me. 2016 was an amazing year for me personally, a year that won’t be easily topped. But 2017 brought only more interesting things to my life and my blog, I can say that this was quite a successful year.

Thanks to the retrospective Zelda project and winning the prize for best gaming blog of 2017, according to MarketInspector; I can even prove the claim I made in my latest sentence.

Besides those two things, I wonder, what do you guys think were my best moments in 2017? I loved the collaborations I did with other bloggers and the games that the devs asked me to play. I’m not going to write a reflection post on 2017, apart from one article I’ll talk about later. Since I think that the picks for “my best moments of 2017” aren’t always what the people think what “my best moments of 2017” are. So, I’m asking you guys. What did you like the most about me and my blog in 2017? I’m curious about the answers already.

I got, even more, traffic to my blog this year when I compare it to 2016. But, I’m inching closer to beating my biggest traffic record so far. I got 13,000 views in 2015. This year, so far, I got 12,000 views. So, what am I planning to get the previous record broken; well, here are my plans for the remainder of 2017.

What can you expect from me?

If you aren’t following me on Twitter, @NekoJonez, then this is going to be news for you. If you are following me, some of these things might be familiar to you.

First of all, I’m going to write an article about my favorite 10 games I played in 2017. Remember, these are the games I played in 2017 and not perse the games that were released in 2017. The only big rule I have on my list is that I have to start playing the game in 2017. If I started to play the game in 2016, the game isn’t going to get on my list.

Unlike the previous times, I wrote this article, I’m currently thinking about making them one article instead of a two-parter. Believe me, I had a difficult time putting this list together. Since I played so many great games, I honestly lost count.

Apart from that, I have 6 requests planned for December 2017. What do I mean by this? Well, as some of you know, I do take requests from developers to test out their game and write an article about it.

There are also a few games I wanted to talk about before the year ends. Those are another 6 on my list.

In addition to the usual two articles at the end of the year, I think I can say that if everything goes right, I might be able to publish an article each and every day. Apart from when there are delays.

But wait, there is more! I’m doing a collaboration with LaterLevels for Christmas. In this collab, I will also publish an article daily starting from the 19th of December.

Yes, this means that you will get a double article each and every day of December apart from the 25th and the 26th where it will be only one article. Thank the lord that I have two weeks off from work otherwise I might not be able to pull this off.

If anything changes or when I get too busy in my personal life, I’ll post a tweet for sure. So, if you don’t see the articles appear on a day, check my twitter, I’ll say why I wasn’t able too.

That said, December will be quite busy and get a lot of content on my blog. But, what will have 2018 in store? Let me tell you.

Looking forward to 2018

In 2018, I’ll start a project where I “clean up my blog”. And what I do mean with this? First of all, from time to time, I’ll clean up broken images & links from my articles. In addition to that, I’ll take out typo’s in older articles too.

Secondly, I’m planning to merge a few of my categories and archiving categories I’m not going to use anymore. Like articles, I don’t enjoy writing anymore. This means that my overview pages will get an overhaul as well.

This will happen during my usual weekly article schedule. Speaking about that, it’s possible that I publish more press kits in 2018. Articles that I haven’t written myself have the word publishing in the title. I’ll try and do my best that these articles will never replace the article I write at the end of every week.

Besides that, I’m planning to do more collabs in 2018. I’ll always tweet out when a collab on another blog happens, so that will be another reason why you should follow me on Twitter. In addition to that, I’ll be working on an overview page where all content is displayed I wrote on other blogs.

I have a few special things planned for my blog and my personal life in 2018; so I can’t wait to talk about them. Buuuuut; I don’t want to reveal too much, so stay tuned for my update articles and my Twitter for that.

It’s possible that I take a week or two off from writing in the first week(s) of January since December is going to be so hectic.

Wrapping up

Thank you so much for visiting my blog in 2017. I hope you had a great time here and I can’t thank you and my other blogger friends enough for the support and experiences you all gave me in 2017.

I know it’s quite cliché to talk about this, but the recent growth I got and all the interaction with you guys is the reason why I keep doing this and I enjoy it an awful lot. If you ever have an idea/suggestion for my blog, just talk to me. I open to suggestions.

This article is going on for long enough. Thank you so much for reading and I hope to be able to welcome you in another article on my blog. Have a great rest of your day and until then, take care!

(Oh, and before I forget; HAPPY HOLIDAYS!)

Publishing: Hitbit, when design meets retrogaming

We decided to give retrogaming a new look, using quality design and new technology. Retrogaming is a new trend in the game industry, and many adults who used to be gamer kids in the 80’s are out there today waiting for a new old-school game machine in their living rooms. Playing retro games was easy and simple in comparison to the contemporary video games with their advanced technologies and over-complexities.

While those new video games keep attracting many people today, there is also some people who appreciate simplicity and “classiness” of the retro games like still many people today prefer music such as The Rolling Stones and Bob Dylan. That is why we decided to give retrogaming a new look with quality material and modern design, yet maintaining its vintage feel. And we powered it up with the newest hardware and wireless capabilities: HDMI, Bluetooth, WiFi and 2400 MIPS CPU. All of them with hassle-free configuration and the possibility of emulating thousands of classic games available in single/multi-player mode. It also integrates with modern wireless joypads.

You can find out more at their Kickstarter: https://www.kickstarter.com/projects/537956042/hitbit-when-design-meets-retrogaming

Official website: http://designofthings.it

Facebook: https://www.facebook.com/designofthingsmilan/

Instagram: https://www.instagram.com/designofthingsmilan/

Youtube: https://www.youtube.com/watch?v=Ou4PMoQMHpE&feature=youtu.be