Review: Pokémon Ruby/Sapphire/Emerald (GBA) ~ Here Come The Horns

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Bulbapedia entry

My family and I take yearly trips to the seaside. I remember on the trip of 2003, we stopped in a big toy store. There was a Gameboy SP present with a demo version of Pokémon Ruby and Sapphire. I played it in the store and knew what I wanted to buy at the end of the trip. I wanted my own Gameboy Advance SP with the new Pokémon games. It didn’t take long before I got my very own copy of the games and that I started playing it. Now, after I have finished all three games, it’s time to take a look back to the games and decide if it was a good decision to buy and play these games or that these games actually belong in the trash. So, let’s review these games. And as usual, feel free to leave a comment in the comment section down below with your opinion on the article and/or games.

Plot and such

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This game starts like every other Pokémon game starts. You move to a new town where you are asked to help the professor to set out on a journey to explore the new region. In this game, the characters are rather interesting. For some reason, the rival characters and various other characters are one of the most memorable in the whole Pokémon series.

Truth to be told, I think most have to do with the fact that Pokémon was right at its absolute peak where I lived then. Everybody was talking on the playground about the latest Pokémon they caught and how the new anime season was running at the same time then you progressed in the game. This made the game more memorable for me. So, it might possibly be nostalgia blinding me.

So, I really think that the writing in this game is really well done. Also, the secrets you could discover in the game were fun too. There was a way to catch three new legendary Pokémon in a complete side quest. In this side quest, you had to read braille to enter a door. And I didn’t look it up on the internet, I actually used the guide provided to me in the manual to translate the Braille into readable letters and figured it out that way.

What’s even more interesting, you can use this three Pokémon to trade them into the next generation and unlock a special Pokémon that way. That’s a big positive in my book!

Horns & flutes

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This game has an amazing presentation. I dare to argue that even to this day, this game holds up quite good. Just think about it, this game’s engine is the basis of most Pokémon Rom Hacks.

It’s the last 2D Pokémon game since the 4th Generation went into 2,5D. But, Pokémon Platinum, Pearl & Diamond are for another review.

Something a lot of people point out about this game is the soundtrack. In nearly every track, there is a (French) horn and/or a flute present. While I enjoy listing to the soundtrack, I have to admit that this soundtrack lacks variety in its instruments. But back in the day, I didn’t really mind it. The jump in quality from the previous generation was just too big.

Visually, this game is bright and colorful. I really love exploring the Hoenn region. I love exploring it so much that I even explored it several times. Yes, I played this game several times. Something that added even more life to the game is the animations in the overworld. Things like the rain and the sandstorm or the tracks you made riding your bike in the sand made the game come more alive than ever.

A lot to do

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So, this game introduces quite a lot of interesting new mechanics to play around with. Let’s first start with the new battle mechanics. This game introduced double battles. This is such a great addition to the series that to this day, spin-off ideas are put into the main series Pokémon games.

That reminds me, the gameplay of this game is really good. The whole adventure in this game is one of the best adventures you can have on the Gameboy Advance (SP). But honestly, isn’t that a given with a main series Pokémon game?

So, in this game, you also have secret bases. I have to admit that this was one of my favorite features ever. I wish they implemented in more Pokémon games. I had high hopes when they were re-introduced in the next generation as bases in the underground side-game.

And let’s not forget about the Pokémon contests, berry mini-games and the truckload of changes to the battle and breeding system. This game brought so many new things to the table, there is a lot to do in this game before you have seen and done everything.

Do I have something negative to say about this game? Honestly, one thing. That this game works with a battery. Nowadays, the battery will have run dry and time-based events won’t happen. If you can look past that, you have a great game ahead of yourself.

This game’s difficulty curve is pretty great. Apart from the rematches of trainers. I rarely lost those. But that’s a nitpick since you can choose when you do those rematches and I did them when my team was overleveled.

The last thing I want to talk about is the controls. And guess what, they work brilliantly. I have nothing to complain here.

So, that’s everything I wanted to say about this game. It’s time we go to the conclusion of this article.

Conclusion

The bad:

-The internal battery can run dry.

-No multiple save slots.

-A bit more instrument variety would have been great….

The good:

+ … yet the overall soundtrack is pretty great.

+ Good writing and pacing of the story.

+ Good difficulty curve.

+ Interesting and fun side adventures can be had.

+ Trading with the next generation!

+ Secret bases

+ Pokémon Contests.

+ …

Conclusion

If you would ask me which generation is the best Pokémon generation. I would honestly doubt. Each generation has something I really love about it. And this game is no different. When I was preparing and when I was writing this review, I had trouble finding flaws in this game.

It might be because of a lot of nostalgia, it might because this Pokémon game is that good. If you are a Pokémon fan and you haven’t played this game, I urge you to check this game out. It’s really good. I might not have mentioned a few things in my review, but you’ll find out soon enough. The post-game content is the best in Emerald by the way.

In any case, thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to see you in another article on my blog but until then, take care and have a great rest of your day!

Score: 100/100

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First Impression: Boom Blox (Wii) ~ Demolishing with Strategy.

BoomBlox_EAwii_TfrontWikipedia entry

If you haven’t noticed by my nickname (NekoJonez), I’m a huge fan of Indiana Jones. When I found out that the director of that movie series had his hand in a puzzle game, I was interested. I started searching for it, but everywhere I found it… It was a bit too expensive to my taste. And when I found it cheap second hand, the disc was too damaged to play the game. Yet, everything changed when my sister called me a few days ago. She found a copy on a yard sale for 10€ (~ 11.5 USD) She called me up and I said she could buy it for me. When she came home, I popped it in my Wii and started playing it. So, what did I think of it? That’s the reason why I wrote this article. And as usual, feel free to write a comment with your thoughts on this game and/or the content of this article. 

More than just destroying

351309-boom-blox-wii-screenshot-try-to-knock-down-all-these-gem-bloxThis game has a story mode. When I started playing this game and came across the story mode, I was surprised. The story isn’t over the top or just dumb, it’s silly and it works perfectly for a causal game of this kind.

I won’t talk about the story that much since I haven’t played it enough to give a proper comment on it.

What I love the most is that the gameplay is extremely simple, yet very addictive. Other reviewers describe it as “try to get a structure to fall over”. Which is only half of it. Some levels in this game are more a puzzle where you need to pull blocks out carefully so that some blocks don’t fall to the ground.

Some blocks give you negative points and they are extremely nicely placed in certain puzzles. This game can be extremely difficult and will be challenging. Thankfully, this game teaches you the ropes before it gets too difficult.

You have so many different modes in this game, it pleases me. From you tossing a block around with a sticky hand or throwing balls… It’s all great fun. Each mode has its own challenges. But the game can get “nasty” on you. In one level I had to defend a castle and they surrounded spawn points with bomb blocks which were close to the castle I had to defend in the first place.

Presentation

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If the designers of this game reads this article, you guys and/or girls deserve a pat on the back. This game is eye candy and it’s extremely charming. The actual attention to detail is well done.

Also, I love it when you miss a throw and the blow continues flying in the background… well, the audience will jump away from the ball. Or when you manage to hit an audience member, they will do the same animation as a single block being hit.

The animation of this game, well, that’s a hard one. There isn’t that much animation in the game when you compare it to different games. The falling and flying of the blocks is really well done, it would be a shame if it wasn’t.

I have only one complaint with the presentation. It might also be with the controls. The button to advance the menus has a function in game. It caused some accidental throws.

Also, during my playthroughs, I missed an option to bring up how many throws would give you gold, silver or bronze.

So, now that we moved on to controls; well they are pretty good. Apart from not registered throws, I didn’t have any game breaking issues with it.

Multiplayer

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Some modes I haven’t tried out yet. There is a multiplayer mode in this game, which makes the game that more interesting. Without looking it up or anything like that, I guess it’s either random mini-games or you trying to compete in puzzles to get the highest score.

The other modes I haven’t tried out yet are some puzzle modes. Since I was mostly interested in the sticky hand one and the one where you had portal blocks that disappeared when you hit them.

Like the coluorful and happy visuals, the soundtrack and sound effects are happy and enjoyable. They put you in a really amusing mood and really help to set a nice and light-hearted atmosphere.

I didn’t want to say this, but I think I have to mention it. Did you guys know that this game was made by EA? I don’t play a lot of EA games since most of the games they produce aren’t in my genres I play often. Yet, I beg you EA, bring this series back one day. It’s underrated and it should be more in the spotlight.

Before I forget to talk about it, the physics engine is the star of this game. Since I learned how to write some basic code, I am always amazed by how games like this work under the hood. How gravity is programmed into the game. The gravity in this game is really well implemented. I wish I could see this game with Wii Motion Plus, but alas. This game was released before that.

So, that was everything I wanted to talk about in this first impression. While it’s a bit shorter then usual, I hope you enjoyed it as much as I enjoyed writing it. I hope to welcome you in another article, but until then, take care~ Jonez.