Review: Resident Evil 8 – Village (PS4) ~ Putting Together Rose.

Official websiteWikipedia entry

One of my favorite genres is action adventure games. The Indiana Jones, Tomb Raider and Uncharted games are just a few examples. And I don’t mind when you sprinkle in a bit of horror like in Fatal Frame or Silent Hill. Now, I have played Resident Evil in the past and I have gotten quite far in Resident Evil 4. So, at the start of 2023, I decided to pick up Resident Evil Village on my PS4, since it was on a massive sale, and I was able to grab it with all the DLC for €10. So, was that a good decision? Or should I have skipped this one? Is it a bad thing that I haven’t finished Resident Evil 7? These are all interesting questions that I’m going to answer and maybe you too. Because, I invite you to leave a comment in the comment section down below with your thoughts and/or opinions on the game and/or the content of this article. And just before we start the article, I want to mention that this game was played on my PS4 Pro and I have only played the single player campaign on the default difficulty. I haven’t played a lot of the other modes and I haven’t played a second of the VR mode in this game.

Putting together Rose

This game is a direct story sequel of Resident Evil 7. While I own Resident Evil 7, I haven’t finished the game yet. In a matter of fact, I’m still at the beginning of the game. I didn’t finish that game because I got distracted by other games and I haven’t made the time yet to finish the game.

Now, if you dislike spoilers, I’m afraid to say that the intro to this game spoils the whole ending of Resident Evil 7. Thankfully, you don’t have to have played Resident Evil 7 to understand the story and what’s going on in Resident Evil 8. I’m sure that some references and story beats went over my head, but I take that.

One thing is for sure, now that I have finished Resident Evil 8, I want to finish Resident Evil 7 as well. How did Ethan Winters get in this mess? Ethan Winters is the character you play as in this game. After being kidnapped in your own home and the car being attacked, Ethan lands in a strange village filled with monsters. The opening story beats are in a way similar to Silent Hill 1’s opening if you squint and ignore a lot of details. But I’m going to explain it like that to avoid spoilers of this game.

Let me just say that the world building and overarching story in this game is amazingly put together. The mystery in this game is great, and it leads to an ending that I didn’t see coming at all. The ending leaves so much open for a potential sequel or continuation of the story, it’s insane.

Now, you can experience this game in various modes. I played this game in 3rd person, since I feel that’s the way how Resident Evil games should be played. And it’s a decision I don’t regret at all. Since, the voice acting in this game gets so much more powerful when you see Ethan’s full character model in cutscenes. Not only is the voice acting of the voice actors extremely well done, the sound design of the voices adds so much. The amount of times I was able to hear an enemy crawl up to me and take the right action during combat… I lost track of counting.

I was very immersed in the story of this game. The world building, the story, the additional notes scattered around, and the voice acting are just a few examples of things that this game does really well. The only thing that this game isn’t, is a survival horror game. Maybe it gets more tense when you play on the higher difficulty settings but on the default difficulty, this game isn’t too difficult. And it’s a shame, since I feel that the easier difficulty in this game drags it down a bit.

It’s not that the game holds your hand, but it’s that the game is a bit too easy. There are a lot of signs and moments where the game tries something unique to spice up the gameplay like having a big vampire hunting you down in one section… But by then, that section is reaching its conclusion, so it’s over before you know it.

But, how is it?

I think it’s fair to say that the 8th mainline entry in the Resident Evil series takes some inspiration from the 4th entry. This game feels a lot like Resident Evil 4 in core concepts. Which isn’t a bad thing, but it might not be what Resident Evil fans expect from the series.

I’m just thankful that this game doesn’t overfocus on action like in Resident Evil 5 and 6. In this game, you are having an adventure trying to find answers to various questions.

I’m going to describe the next section for avoid spoilers reasons a bit vague. But, the gist of this game is that there are, depending on how you count, 5 main area’s in this game. One hub area and 4 other sections.

Each of these sections have their own theming and puzzles. You have to explore each one of those sections, trying to find the next puzzle piece to progress. All the while you avoid enemies and loot your environment for supplies. You mostly use these supplies to craft more ammo since some of these enemies you fight either come in mass quantity or are anything but push overs.

Overall, most of the puzzles in this game aren’t too difficult when you pay attention. Only once I looked at a walkthrough because I totally forgot about a mechanic that actually held the solution. Now, something I really liked in this game is how the map system gives you a clue if you got everything in a certain room or not. When the room is colored red on your map, there is still something of value to be found in that room. If it’s blue, you got it all. I really enjoyed looking in every corner to try to find some more items or treasure to get more cash. Do know, that this only counts for rooms, so outside areas don’t follow this mechanic.

The map system is a really great tool to aid you in puzzles. It’s filled with handy notes to quickly find certain locations back when you got the required item. Or it’s a hint on which item you need to find to progress or open that location. So, if you are stuck… Keep an eye on your map. It saved me a handful of times.

Usually, I’m really hesitant when it comes to shooting weapons while playing on a controller. I feel that you can’t aim as well as with a mouse. Of course, there is aim assist but still… Somehow it feels strange in my mind. But, in this game I didn’t have a lot of trouble during combat. I enjoyed the tense moments in combat. The weight of the weapons and trying to find the correct weapon for the situation felt quite rewarding.

While playing this game, I often felt like I was playing the newer Tomb Raider games. The story takes a little backseat in during the campaign but it ramps up near the finale. Also, near the finale it gets more clear that this game is a more cinametic experience then an action adventure game. I have read reviews from other players who call this game a walking simulator. While that’s extremely harsh, some moments do feel like that sadly.

Visually, most of this game looks quite stunning. The enviroment and character models look mighty fine. There were a few textures here and there that felt last gen like dense grass. Granted, I saw that drop in some textures when I disabled HDR in my PlayStation since I think my fan isn’t supporting HDR. But, besides that tall grass texture, this game looks amazing. There are even a lot of throwbacks and easter eggs in the visuals and animations for long time Resident Evil fans to enjoy.

Speaking of animation, the animation in this game gets an A+ from me. The only nitpick I have is that the death animation of some enemies is a bit too long so it gets confusing if you have downed an enemy or if you have killed it. But, apart from that, the animations are so immersive. To that point that I sometimes had a hard time knowing when a cutscene starts or ends. Not only that, sometimes I really felt the punches I threw or the gun being shot.

Survival with a handbrake

The soundtrack in this game is also well crafted. It adds to the creepy and spooky atmosphere of this game. The score for this game feels like a more orchestral version of the Zero Escape soundtrack. When it’s not tense and making you nervous that there is something behind you, the soundtrack is loud and proud. It made me sit on the edge of my seat sometimes.

The only thing I regret is that I didn’t play the whole game with my bluetooth headset on. I only played the finale with my bluetooth headset and let me tell you, it makes the soundtrack that much stronger. It also helps with the sound design. The growls of the enemies are that much creepier when they are creeping up on you.

The controls in this game get a chef’s kiss from me. They all felt really natural and responsive. I only had some occasional janky moments when trying to run and duck underneath something. Since clicking the left stick once is going in or out of a crouch and pressing and holding the left stick is actually running. And in tense moments, the game didn’t always recognise that correctly.

In terms of UI, the only complaint I have is that the map screen and the inventory are two seperate menu’s. This is something that tripped me up multiple times. But, that’s the only complaint I have about the UI. The UI is perfectly designed and everything is easy to find and navigate. So, I was able to tweak the settings in the option menu to my liking. Since, I felt that the sensitivity of the aiming wasn’t fast enough.

The amount of things you can change in the options menu is just perfect. You even unlock some interesting stuff after you have beaten the game once which you can toggle on or off. Something I liked as well, was the fact that you get a warning before you an buy an attachment to a gun you don’t own.

Sadly, there are some glitches in this game as well. Thankfully, I have only experienced a few, but I have seen some strange things online and especially with the speedrun of this game… This game has some crazy out of bounds glitches. I even found one in my playthrough. Thankfully, you have a restart button in the pause menu to go back to your latest save, but the fact that it is there…

Apart from that, I mostly had a glitch free experience. I did have some graphical pop-in in the late game but that might be because after I had beaten the game, I discovered that my HDMI cable was going so that take with a grain of salt.

I do have one nitpick I have to mention as well. I find that the credits’ text didn’t had the best contrast to the background and I was unable to read some names because of that. I usually reference the credits to know if my research is correct.

Now that I have beaten this game, a lot of additional content got unlocked. Currently, I’m playing through the DLC Shadow of Rose. But, I think I’m going to do something unique for this game. I’m going to play through the additional and bonus content and write a follow up review article and tell you if my thoughts and opinions on this game changed. So, if you want to read that, feel free to subscribe to my blog and you’ll get it an e-mail when it’s published. It’s also a good idea to follow me on Twitter to get the latest updates.

So, I have beaten this game in give or take 9 hours. I was able to save quite easily at save spots or rely a bit on the auto save here and there. Now, from what I read, I still have at least three hours of DLC content and some additional game modes to play through. I feel that this game is a bit short and uses it’s idea’s a bit too quickly. Similar games go on for at least 3 – 4 more hours. But, that’s what the additional content will bring. So, if you want to get the most out of this game, I encourage you to buy the DLC as well.

Conclusion

The good:

+ Great visuals

+ Great soundtrack and sound design.

+ Great voice acting

+ An adrenline rollercoaster from start to finish

The bad:

– A bit too easy, no real survival elements in this game.

– Over too fast, some idea’s could have been used more/better.

The final thoughts:

You know what this game feels like in the end? Like you are eating the best french fries you have ever eaten but without any sauce. No ketchup or mayo, just french fries. While you still enjoy these french fries since they are the best you ever had, you still feel that there is something missing.

This game does a lot of things right, but it makes a few mistakes that hurt the game quite a lot. While you can run around in large open area’s, the game is overall quite linear. You go from one large area to another. Combine that with a bit too easy game, you get that your encounters become less scary and your amazingly crafted horror atmosphere looses a lot of its tenseness.

I think that this game shows that there is a great foundation for the future of Resident Evil. A tense story about something that transforms humans in something grotesque and inhumane and about somebody confronting it. But, please, make the game a bit less forgiving and don’t make the next game so linear. I’m not asking for an open world Resident Evil, but I’m asking for the possibility of having more puzzles to work towards at the same time. I feel that Shadow of the Tomb Raider hit a slightly better balance.

Now, is this game a disappointment or is it worth playing? Well, it depends on what you are looking for in a Resident Evil game. If you are looking for a survival horror game, you might enjoy this game if you play it on the highest difficulty… But, I’m afraid that this game isn’t a survival horror game on lower difficulties. If you are looking for a game that’s like the games I mentioned in the introduction of this review… Games like the Indiana Jones games, Tomb Raider or Uncharted but with a more creepy and horror edge to it, then you are in the right spot. Maybe that’s the sauce for those best french fries you have ever eaten… Perhaps Resident Evil is changing its target audience. Or maybe I’m overthinking it and the sauce is something else.

In any case, I still enjoyed my time with this game. I’m planning a second playthrough with the new game plus mode. I’m curious in what I missed. Furthermore, I know that this game has some shortcomings, but honestly, they didn’t bother me. This game was an amazing game to start off my year with, and I’m glad I finished the game. Now, let’s re-install Resident Evil 7 on my desktop and let’s finish up where I left off. Let’s see if Resident Evil 7 is as good as 8, or better or worse…

So, do I recommend this game? Yes, I do. To anyone who is into action adventure games. The production value is through the roof with this game. There are a few things holding it back, but they aren’t so bad in my honest opinion that it hinders the game that much.

Now, I still have to finish the additional (DLC) content of this game. Will this change my opinion on this game? We shall see. I don’t exactly have a time line for when the follow up article is going to be written but it will soon. So, for now I slam this book shut, to be opened in another time.

And with that said, I have said everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in a future article, but until then, have a great rest of your day and take care.

Score: 85/100

Advertisement

First Impression: Corpse Party Blood Drive (Android) ~ Let’s go 3D.

corpse-party-apk.jpgGoogle Play Store link

I love the Corpse Party series. It’s one of the first horror games I ever tried and I wasn’t disappointed. I’m terrible when it comes to horror games and movies, but the story and writing of this series kept me interested throughout the whole series. In my opinion, it’s a ghost story done right. Now, when I saw in magazines that the 3rd game in the series was going to come out on the PS Vita, I wanted to play it. But, PS Vita’s were disappearing from shelves here in Belgium so I wasn’t able to play the game. But, one night, I was browsing the Google Play Store and suddenly this popped up. I have never bought a mobile game quicker before. So, was this a 35€ well spend or did I throw my money away? Let’s find out! As usual, feel free to leave a comment with your opinion on the game and/or the content of the article. 

Note: to avoid major spoilers, I have chosen screenshots from the first chapter.

Note: for those interested, this game is also on the iOS store, but I’m playing it on Android so, this review is about the Android version.

The story warning

Corpse-Party-BD-EU-Oct.jpg

I have two big pieces of advice to give to you before you play this game. One, do not play the games out of order. Play Corpse Party: Blood Covered, then Book of Shadows and then Blood Drive.

Do complete them, since this game picks up a little bit after the actual ending of Corpse Party Book Of Shadows. Otherwise, various plot points won’t make sense in this game. If you are looking to get into the series, this isn’t the right game to start.

I’m glad that I’m able to play this game since Book of Shadows left on such a major nasty plot twist, I can finally see what effect it has on the characters. The writing in this game is in my opinion excellent. But, I can understand that it might be boring for some people. This game is a visual novel game with adventure elements. The novel sections are quite long and might drag on from time to time.

I think that two things could have improved the novel section. One, add a skip button that let you skip to the first bit of gameplay or important decision. When you are replaying the game to get to a certain ending or a name tag you missed, this would be a blessing.

Two, I think it would be amazing if they added an ability to save during the novel sections. Since this game is on mobile platforms, it’s going to be played by people who don’t always have the time. I was once on the train and when I had to get off, I was right in the middle of a novel section and I was unable to save. Some story sections can drag on for quite a while like a book. If only we were able to also use a bookmark, aka save, when we had to stop playing, that would be nice.

Those two things are actually my biggest complaints with the game. I have another one, but this doesn’t always happen. Sometimes I notice that after long play sessions, my tablet becomes quite hot but when I put it in the protective sleeve, it doesn’t always become hot.

Return to form

Corpse Party Blood Drive

In terms of gameplay, this game plays more similar to the Blood Covered game but with the novel sections of Book of Shadows.  I really enjoy the gameplay in this game outside of the novel sections.

To avoid spoilers, I’m going to talk a bit vague about the scenery, but the areas you visit feel familiar yet new. The puzzles in this title are good. There are some very tense horror moments that are neatly woven into the gameplay that crawled under my skin.

Now, you might have noticed an “Endless off/on” button in the screenshot. This was actually an interesting story behind it. When the game was released in Japan, the feedback on the flashlight mechanic was so bad, the developers actually patched an endless mode in. Why didn’t they remove it you might ask? Well, to give players still the ability to get a certain trophy/achievement. An interesting story isn’t?

Still, you keep picking up batteries throughout the game to power your flashlight. Now, like various others online, I do have a question. Since when do we use double A batteries to power our smartphones? It would a little bit of sense if they used a power bank that is powered by double A batteries.

So far, I’m at the 4th chapter of the game. I’m really enjoying myself. While I can understand that the visuals like the character models might put some people off; I think they still have some charm to them. They are well animated and I don’t mind it too much. The visual presentation of the whole game is just amazing. I love how you can move the beam of light your flashlight makes with the right “joystick”. It really helps with the immersion for me. The only thing that the developers should fix is that it doesn’t default to “off” when you load the game.

The atmosphere man. The atmosphere.

Corpse-Party_10-05-15Something that this game has nailed perfectly is the atmosphere of the game. Besides the gore and creepy visuals, the voice acting does a lot to make you scared at the right time.

The atmosphere is built even more thanks to the use of sound effects and the music. The audio in this game is as good as the previous game if not better in some areas. Apart from the soundtrack. Don’t get me wrong, this game doesn’t have a bad soundtrack. But, I think that the soundtrack of the other games in the series is better.

In terms of the controls, this game nails it right on the head. The controls are pretty smooth in this game. And you will need them, since in this title when you get chased by ghosts, you can hide in cupboards amongst other things. Oh, and there are many traps littered around so you will have to avoid them.

In this game, the health meter has more meaning than in the two previous titles. Due to those traps, you can actually get a wrong end from dying on a trap. So, keep an eye out for cracked floors and other things like that. Also, you can find bandages in various spots to heal yourself back up.

There are other new game mechanics in this game, but I’m not going to talk about them to avoid spoilers and I want to keep some things a secret so you can find out for yourself if you decide to play this game. Let me say this: so far, I haven’t got anything bad to say about a game mechanic.

Something I really like about this game is the quick save button. You can quick save during exploration. A feature I wish was implemented in the previous games, to be honest. It makes redoing certain parts a bit easier. You can only have one quick save.

From what I read, if you want to fully complete this game, you will have to play give or take 25 hours of it. This means that there is a lot of gameplay for a visual novel. If you rush through the game, you will have a playtime of 15 hours. So, that means I’ll have a lot to enjoy in this game.

A bug I sometimes experience is that the text flies by without me touching anything. Thankfully, you have a message log and you have a button so you can replay the voice acting. But those moments fix themselves as soon as I swipe down and bring the message log up. I have no clue what caused it.

In my honest opinion, I think that this game has a lot to offer for Corpse Party fans and horror fans. I wouldn’t recommend this game as an entry into the Corpse Party franchise. Besides, I think it’s unfair to critique the 3rd game in a visual novel series that’s very plot-heavy that isn’t accessible to first-time players.

The Android version also has the achievements you have in the PS Vita version. This is quite neat. But, something very neat is the fact you can back up your save in the cloud and download it again if needed.

In terms of the difficulty, I can’t really judge the game quite yet since I haven’t beaten it. So, I will expand more on that in the review when I have beaten the game.

The load times in this game are quite short. This really surprises me. It doesn’t break the flow of the game one bit.

While the game has some flaws like too long novel sections, the inability to save during those novel sections, the overheating and the endless mode; the game has a lot of strengths like an amazing visual presentation, a lot of twists left and right and is pretty immersive.

I’m really enjoying myself with this game and I’m thankful that the developers ported this game to Android. While I can understand that some people won’t enjoy this game, I’m enjoying it. Again, the game has some flaws but it doesn’t outweigh them to not enjoy the game.

If you are looking for a way to play Corpse Party Blood Drive and you don’t have a PS Vita, don’t wait to pick this game up. I honestly think this game is worth the asking price. You get a lot of game for your buck and the Corpse Party fan in you won’t be disappointed. At least, that’s how I think about the game.

I could ramble on about this game for a while longer, but I think I’m going to leave it here. Thank you so much for reading and I hope you enjoyed reading this as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then have a great rest of your day and take care.