Tag Archives: ChunSoft

Review: Pokémon Mystery Dungeon – Explorers Of Time / Darkness & Sky (DS) ~ Expansion Dungeon?

PMD3

Wikipedia entry

So, remember when Nintendo released an enhanced version of each generation? Games like Pokémon Yellow, Crystal, Emerald and Platinum come to mind. Well, they also did that once for their Pokémon Mystery Dungeon series. When Explorers of Time and Explorers of Darkness released, a year later Nintendo released Explorers of the Sky. I have beaten Explorers of Time but I haven’t beaten this updated version yet. Why did I decide to write a review then? Well, the core mechanics haven’t changed in this version. In any case, it’s time to take a look at this game, what do I think about this entry in one of my favorite game series? As usual, feel free to leave a comment with your opinion on this article and/or the game. 

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Note: In this review, I will focus mostly on the Sky version of the game. But my thoughts in this review apply to all versions of this game except the exclusive stuff in the Sky version.

Note 2: To avoid mentioning the full title of the game every time, I refer to the games by only using the last word in the title.

Let’s form a guild

Pokemon mystery dungeon explorers of the sky 2

So, you start up a new game and you get a personality quiz. This will decide which Pokémon you will be during the whole adventure. For some reason, I love doing this quiz. I have played it various times and I always end up with the same Pokémon.

So, the story of this game. You play as a human that got turned into a Pokémon. You meet your partner on the beach. After your partner gets his special artifact stolen from some rival gang, you and your partner go and reclaim the stolen artifact. After you have helped your partner, both of you team up and go join the local guild.

When you join the local guild, you learn that somebody is stealing the time gears and which controls time in that given area. So, you set out on an adventure to stop this madness and restore peace to the land.

And that’s just the basic part of the story. This story goes much deeper. You go on various quests and adventures, it’s great. The writing in this game is great, but some jokes are more aimed at the younger audience. In the Sky version, there is additional backstory added to the game. There is also a longer epilog added to the game. I still have to finish the epilog, but I love the added stories so far.

The visual presentation of this game is, as you would expect from a Nintendo game, excellent. I can understand that the visuals might turn some people off since they aren’t upgraded too much from the original GBA title. Still, the detail in the artwork is well done. Also, the gorgeous full-screen pictures are an amazing touch. A common criticism of this game is that

A common criticism of this game is that the dialogues go on and on for too long. I honestly didn’t mind this too much, but I do understand why people complain. This game could have benefitted from some cutscenes, even when it’s just a big picture that goes over the two DS screens.

Was this needed?

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The expanded Sky version has a very mixed reception. While some reviewers hated this version, some reviewers loved it. The biggest issue is that the things that were added in this version were somewhat minor at first. Why do I say minor at first? Well, this version has much more polish than the original versions.

Why do I say minor at first? Well, this version has much more polish than the original versions. Also, there are some many things added like: new dungeons, new story, more starters, new places and shops… But most of them appear after a bit of playtime or is post game content.

I think that this could have been handled better. I think that the Sky version should have been the only one that got released. It’s the superior version of Time and Darkness. So, if you haven’t played these games yet, don’t bother with Time and Darkness, play the Sky version.

Another interesting idea would be a sort of “save file transfer” feature. So, that you transfer your save file from either Time or Darkness to Sky and you get direct access to the new features without having to replay the whole game.

If you have played Pokémon Mystery Dungeon Blue or Red Rescue Team, you know what you can expect in this game. You go through randomized dungeons while fighting various other rogue Pokémon. Your goal is to reach the end of the dungeon so you can continue to the story.

Sometimes you have sentry duty over at the guild. Then you have to guess which 250px-MD_Darkness_EN_boxartPokémon wants to enter the guild. I think this mini game would be pretty tricky if you aren’t familiar with Pokémon. But, if you are familiar with Pokémon, this shouldn’t give you too much trouble.

When you aren’t exploring a dungeon, you can go and visit the local town to buy items and upgrade your Pokémon. You can also go on various side quests and/or hunt after wanted criminals.

The core gameplay can be repetitive, yet enjoyable. If you play this game more an extended amount of time, it might get boring. But, if you spice things up with some side quests and trying to progress the story, the game stays enjoyable.

In Sky, there is a new Spinda Café added, which adds some new mechanics into the game. But, I’ll leave that for you to find out. One of them is a recycling mechanic and another is the lottery mechanic. That’s all I’m going to say about that. Check it out since it will help you in your journey.

When you die in a dungeon, you get kicked back to the start of the dungeon or the mid-way checkpoint. The catch is that you lose some items and almost all your cash. So be careful what you take with you since you can loose it when you aren’t careful.

The music for this game is excellent. There is one song that almost every time hits a cord with me. That song’s name is “Don’t Ever Forget – I don’t want to say goodbye…” and it plays near the climax of the whole game. To avoid spoilers, I’m not going to say too much about it, but it still gives me goosebumps while writing this part of the review. And I’m not the only one. Just go on YouTube and read the comments. Yeah, you will understand what I mean.

The music adds so much to this game. There are so many memorable moments that are made so much more powerful with the soundtrack. So, I highly recommend playing this game with a good pair of headphones. Thank me later.

A quick note about the sound design, it’s great. But honestly, due to the amazing soundtrack, it didn’t pay too much attention to the sound design to comment too much about it.

Snatch that jewel

Pokemon mystery dungeon explorers of the sky 1

This game can be pretty difficult in some places. But, most of those moments can be defeated with some grinding. Yet, sometimes you have or can get lucky and finish a difficult dungeon by finding the stairs on each floor.

In Sky, there are various tweaks at the difficulty. But the random monster houses can be so cheap. I died more than once because of this.

The controls for this game are great. I didn’t have any problems with them. The only annoying thing is that you attacking diagonally is a nightmare. I had to struggle with the controls more than once to do that. Also, attacking at a corner doesn’t work. Your attack always misses. This is fixed in later entries in the series.

Due to the randomized nature of the dungeons you enter, there is a lot of replay value in this game. But, you will miss a skip button for skipping the story bits.

Speaking about that, something that annoyed me was the end of the day after you finished your missions. You go through dinner with your guild and it takes a bit too long. I honestly think that a skip button for this would help. But, that would be tricky since sometimes at night time, you get important story bits. So, I can understand why it isn’t added.

This game’s length is great. If you play through the game to just beat the main story, you will have 30-ish hours of gameplay ahead of you. But, I have read that when you want to complete this game, you have over 150 hours of game time ahead of you.

So, that’s everything I wanted to talk about in this game. I didn’t talk about some parts, but hey, that means there are still surprises for you to find when you decide to give this game a try. So, it’s time to wrap up this whole review in the conclusion.

Conclusion

The bad:

-Some minor issues like not being able to attack at corners aren’t fixed from the previous entry in the series.

-The bad reception for the Sky version is understandable. Due to the release of Sky, the Darkness and Time versions look unpolished.

-This game could have benefitted from some cutscenes.

-A skip button for the story isn’t here. This would benefit 2nd playthroughs so much.

The good:

+ Great story and writing.

+ Great visuals.

+ Amazing music.

+ Fun, yet sometimes repetitive, gameplay.

+ …

Final thoughts:

If you want to give this game a shot, I highly recommend playing the Sky version. If you think the games are worth a replay, you might give the Time & Darkness a chance. But remember, like I said in the review, the Sky version is better since it has much more polish than the originals.

This game is excellent. This game is one of my favorite games in the series and I can’t wait to finish the additional content. I have beaten this game at least 4 times, so that’s why I wrote a review instead of a first impression.

I can understand people who are let down by the Sky version since they played Darkness and/or Time first. But, don’t let it discourage you to not play this game. You would miss out on a great Pokémon spin-off that is slowly growing into an amazing series.

This game doesn’t have too many flaws, but the flaws it has aren’t too big of a deal in my eyes. They didn’t stop me from enjoying the game and having a great time.

In any case, thank you so much for reading this article and I hope you enjoyed reading this as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Score: 95/100

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My TOP 10 games of 2016 – Part 1: 5 – 1

2016Part 1 (10 – 6)

I’m not going to introduce the second part like I introduced the first part last week. We all know that 2016 flew by. In 2016, a lot of things happened. But in my personal life, it’s was one of the better years. In any case, it’s time to give a little reminder. In this top 10, I list off the best games I played this year. If I started playing the game in an earlier year, it doesn’t count. Also, it doesn’t matter if the game is released in 2016 or 1996. If I started playing it this year, it counts! Also, it doesn’t matter if I have beaten the game fully or not. So, yeah. Let’s dive into my top 5 for this year. Also, feel free to leave a comment with your opinion on this article and/or the games and/or your top 10 games of 2016. 

#5: Ace Attorney 6 – Spirit Of Justice (3DS)

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Link to my first impression

As we enter the top 5, I had the most difficult time choosing the order of the games. I had to make some hard decisions.

The Ace Attorney game we got this year was amazing. It had some amusing throwback moments to earlier games and it has hit me emotionally a couple of times.

It might not be my favorite game in the series, but it’s was a pretty enjoyable ride from beginning to end. One of my biggest let-downs was that the 4th case was way too short in my opinion. But, in exchange, we got 2 “joke” episodes that made me laugh multiple times. Also, I need to remind myself to not play this game on the train to work, since I nearly missed my stop once and one time I started laughing so much, I got strange looks for the whole ride… Yeah.

#4: Pokémon Sun and Moon (3DS)

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Link to my review

Like Ace Attorney 6, the new game in the Pokémon series is amazing. While it’s not the best in the series, in my opinion, it has a lot of throwback moments to earlier Pokémon games.

So, I honestly think it’s a no-brainer that this game should be on my top 10 games I played in 2016-list. Since this game brought back some amazing memories I had playing Pokémon throughout my life. I even met some strangers on the train who were playing Pokémon Sun or Moon as well. I never imagined that that would be possible in the crazy times we live in currently. Pokémon connects people. And thanks to Pokémon Go, a game I wasn’t able to play, the craze for Pokémon grew even more.

I have almost beaten the game and I’m looking forward what the new Pokémon generation will bring. I think they are taking it in a great direction. If only they tweaked the games a little bit for long time players, and it would be perfect in my opinion!

#3: Stella Glow (3DS)

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Link to my review

So, in late June, I downloaded the demo for this game on my 3DS. I was deciding which games I was going to buy to play in the upcoming summer. I played the demo and placed it on my wishlist.

That same day, I started talking to one of my friends over at ButtonSmashers. He said he still had a review copy of Stella Glow. So, in exchange for a review on the ButtonSmashers, he sent me the code over mail.

And believe me, this game grew on me really quick. Like I said in my review, the story pulls you in and doesn’t let you go. At least, with me. This game is one that I wish hadn’t passed under my radar. Since that game was already released for 3 months upon that point.

I honestly think I’m going to replay this game next year. The replay value is quite high in this game. I’m going to take a completely different route and try to see things I haven’t experienced yet in this game. I’m quite looking forward to it!

#2: Zero Escape Dilemma (3DS)

zero time dilemma box

Link to my first impression

“Life is simply unfair, is it not?” is one of the quotes I remember from this game. The Zero Escape trilogy got its final game this year. Honestly, I would love a new game in the series since I’m highly addicted to the gameplay.

This game came pretty close being my favorite game of 2016. If you ask me the question, what’s your favorite game released in 2016? I have to answer that this game is my favorite game from 2016. But, I have played one other game that got the number one spot.

So, why is this game on my list? Well, I have played the Zero Escape series from beginning to end. I have played every game, finished every puzzle and the wrap-up of the series is just so heartbreaking. The story is over. Every dot is connected now.

The game almost didn’t see the light of day, but thanks to the support of the fans, this game DID see the light of day. And I’m glad that it did. Everything in this game clicks. It’s almost perfect. Thank you, guys and girls, for this amazing series. I hope you guys and girls keep making games since I would love to see more! Thank you, that’s everything I can say. The series is so good, I hope that the Steam versions of the trilogy will draw a lot of attention. The attention that this series deserves! Seriously, thanks for making this game. I can’t repeat it enough. And honestly, I can’t say it in any other way.

Honorable mentions

With pain in my heart, I have to say that these games didn’t make my list. Some games might come as a surprise to people who know me personally and know the game series I love & adore. So, yeah. Here are the honorable mentions:

  • Yo-Kai Watch (3DS): Interesting mechanics and gameplay, but I haven’t gotten far enough yet in the game.
  • Sphetory (Android): An Android game that took me by surprise. Just read my article about it!
  • Mario Strikers Football Charged (Wii): Just Mario football. But it’s a whole lot of fun!
  • Evoland 2 (PC): Evoland 1 was amazing, so I had to play the sequel. And I don’t regret it!
  • Minecraft Story Mode (Android): I had been putting it off, but when I got it in a sale for my tablet, I gave it a go. And I’m enjoying it a whole lot. Just finished the first episode.
  • SteamWorld Dig (3DS): It reminded me of an Android game I reviewed a long time ago, but this one is miles better.
  • Fire Emblem Awakening (3DS): I just adore the gameplay. If only I was better at it. Also, the micro-transactions nearly ruin the game for me. Since I want all content in my games to be playable.
  • Corpse Party (3DS): It was really close being number 10. The 3DS port is so faithful to the amazing PSP port that introduced me to the series. It creeped me out so much once, I had trouble sleeping one night.
  • Dragon Quest VII (3DS): I have played the first hour of this game, and I enjoyed myself a whole lot. But I haven’t gotten far enough yet.
  • Bravely Second (3DS): The sequel to Bravely Default. One of the RPG’s I love playing on my 3DS. I have to continue playing this game honestly!
  • The Beginners Guide (PC): A game that hit me as a content creator. And it has hit hard. Created by the creator of the Stanley Parable.
  • Pokémon Super Mystery Dungeon (3DS): I can’t believe myself I have played 10 different games that trump this game. The new Pokémon Mystery Dungeon game was amazing. But it’s number 11 on my list… Yeah.
  • Kirby Planet Robobot (3DS): While I think that Kirby Triple Deluxe was better, I think that this game is stil worthy to get a spot on the honorable mentions list here!

#1: Bioshock Infinite (PC)

162247_frontLink to my review

Wow, I ended 2015 with playing the first game in the Bioshock series and at the end of 2016, the latest game is my number one game I have been playing in 2016. This series took me by surprise. The story telling, the atmosphere, the setting, the visuals, the gameplay, the soundtrack, the voice acting… it just all clicks for me.

It’s one of the best games I have played this year. Well duh, that’s why it’s number one. At first, I had trouble picking which Bioshock game to put on number one. But the DLC for this game made my decision that much easier. It wraps up the story of this trilogy so nicely, I’m conflicted if they need to continue the Bioshock series. Since it’s finished up so nicely, I think a 4th game would ruin it. But at the other hand, I can’t get enough of the universe. And honestly, the fact that I bought and read the novel and bought merchandise… the fact that I often listen to the soundtrack of this game at work, proves one thing to me. The Bioshock series is sinking it’s (sky)hooks into me. So, if you haven’t played Bioshock; would you kindly give it a go? Give it a chance, you might find one of the best games you have played in a while.

After I had beaten this game, I restarted from Bioshock 1. I have played the three games (and the DLC’s) this year at least two years. That’s a clear reason why this game is my number one game I have played in 2016!

Closing words

So, I’m looking forward to 2017. Since a lot of new challenges await me. But 2016 is coming to an end. I have said multiple times, this year was special to me. But, 2016 was a crazy ride from beginning to end. I have learned so much and experienced so much as well.

I’m disappointed that several events almost ruined the year for me. But, let’s not think about them. Those events aren’t worthy of our attention. I think we can agree that this year has been a crazy ride. Like I said before.

Thank you for all the support I got this year! I seriously helped my blog grow. I love writing for you guys and girls and I hope you will visit my blog again in 2017. So, have an enjoyable rest of 2016 and I hope to see you in 2017! But until then, take care and have a great rest of your year!

First Impression: Zero Escape Dilemma (3DS) ~ Let’s play a game, shall we?

zero time dilemma boxZero Escape Wikia entry

If you didn’t expect this game to get an article this week, you might have missed all my clues on Twitter. I was extremely hyped for this game and it’s finally here! This game has got a rocky development and it was almost canceled. For the people who don’t know this series, let me quickly introduce this game. This game is the 3rd installment in the excellent Zero Escape series on (3)DS and PSVita. It’s a horror visual novel game with escape the room puzzles. These games should be played in order to fully enjoy them. 999: 9 Hours, 9 Persons and 9 Doors was the first one. The second one was Virtue’s Last Reward. Both excellent games. This game is on the 3DS eShop, PSVita and also released on the PC. In any case, enough rambling in this introduction. It’s time to talk about this game and what I think about it. Was it worth the hype & wait or does it stink? Let’s find out. Keep in mind, I’m playing the 3DS version and I don’t own the other versions. Oh, and don’t worry, I selected the screenshots and wrote this article to be as spoiler free as possible. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article.

Different game style

The story this time around isn’t about a nonary game like in the previous entries. While it isn’t 100% needed to play the previouzero time dilemmas games, but it’s highly recommend. Since a lot of references and explanations will be very confusing otherwise.

Something that I found really surprising is that this game isn’t linear, at all. You can play sequences out of order. You would think that this would make a confusing story, but thankfully… They thought about that. There is a story mechanic that helps playing this story driven game out of order.

I have played this game for a bit now and I’m nowhere near finished. The current plot points and twists I already saw were mind-blowing. The writing in this game is truly amazing. It pulls me into its world with ease. One time, I was so focused on the story, I almost missed my stop. I had to dash to get outside the train.

I’m really curious how the story will wrap up, since Virtue’s Last Reward ended with a huge cliffhanger. I’m looking forward to that.

The final thing I want to say about the story is that I’m really thankful that some terms and mechanics of the previous games are quickly explained. It helps me when I had forgotten something from the previous games.

In the previous entry, Virtue’s Last Reward there was a nasty saving bug. It was, as far as I know, only present in the 3DS version. It happened in one room and in certain situations. If you saved then, your save would get corrupted and you had to start all over.

Thankfully, Aksys learned its lesson and implemented three save slots in this game. But so far, I haven’t encountered any problems with saving. Also, three save slots make sense since you can play this game out of order.

The music in this game is very good. While it uses a couple of tracks from the previous game, the new tracks are pretty nice to listen too. The music feels similar but is unique too. It fits the scary and tense atmosphere the story is trying to set.

The sound design is pretty well done, I have no complaints there. So far, so good. The only complaint I have is that, on the default settings, the music overpowers the voice acting from time to time. But it’s easily fixed with putting the volume of the music a bit down.

Not so much reading anymore?

zero time dilemma 2In the two previous entries, you could read everything. From time to time, it was more a novel then a game. But not in this game, almost everything is voice acted. The parts that aren’t voice acted are the dialogues inside the puzzle rooms.

I’m not 100% happy with that. Honestly, I’m 90% happy with it, but sometimes I miss the atmospheric writing that detailed how the main character felt or gave more details about the situation.

I have to praise this game for its voice acting. I’m playing this game with the English voice acts and they sound awesome! Sometimes, the emotions of the characters really shine through. I really felt that the voice actors really put a lot of effort into this game and gave it more than their best.

Something I think is the weakest point in this game is some visual issues. In some cutscenes, I felt that the characters were too static. I honestly think, that if Uchikoshi (writer / developer of the series) had more staff and money, it would look a whole lot better.

Also, some textures could have been polished up a bit more. For example, there is an emblem on one of the characters his shirt, and you can barely make it out what it is. Or in another scene, somebody looks at a carpet on the floor. When the camera looks down, I almost felt that they used the fill tool in a paint program. Or in some cutscenes, the hair or eyebrows of some characters are clipping with something. Which is a shame.

All in all, the finer details could have been polished a bit more. While the animations are pretty good, there is barely any animation where two people do something together.

Don’t get me wrong here, visually this game looks stunning on the 3DS. While some people found it a bummer that they dropped 3D support, I don’t mind. Apart from lacking some polish; the escape rooms, characters, cutscenes and environments look crisp and detailed. I also truly love the style they used in this game.

Life is simple unfair, don’t you think?

So, this game is still a puzzle game. The escape rooms are really challenging this zero time dilemma 3time around. In the previous games, I almost never got stuck in a room or on a puzzle. But this time around, some of  the rooms are real brain teasers in my opinion.

This game can be very difficult if you don’t see the solution to the puzzle. I do have to agree with the other reviewers, this game really lacks a hint system. Like the “Easy mode” in Virtue’s Last Reward, where some of your companion characters almost literally explained what you needed to do.

The controls of this game are very good. Apart from some minor issues I had in some rooms with the touch screen, I found that the controls were, like I said earlier, very good. A small piece of advice from me, I feel that the buttons work a bit better when you need to move the camera from point a to point b. When you need to press something finer, use the stylus. That’s the best way to play this game in my eyes.

From what I have seen, this game is a very long game. This is a very good thing, since this game has it’s hooks into to me.

If you have read my blog before, you know that I also like to talk about the UI/menu systems. Since I feel that they are important. The menu system in this game is almost perfect. Something that bugs me is that you can use the d-pad to navigate the general flow chart, but if you switch to the 2nd flow chart (where they display pictures of the event), you suddenly can’t do that anymore.

There was also one time that I had to input a few passwords that were said earlier. I forgot to wrote them down and suddenly I was unable to open the logs. So, I had to restart that segment.

In first impression of this game is pretty good. The game we got is amazing. Yet, the fact that this game was made by a small group shows its signs. I honestly think this game would have looked a lot better when they had a bigger team and a bigger budget. Maybe this game gets some polish with a patch or two. But honestly, I don’t think the game NEEDS it. Since it has a certain charm that I think would get lost.

@Uchikoshi, if you or somebody on your staff reads this… I have a message for you guys and girls. Thank you for creating this game. I bought it on day one and I’m really pleased with it. While there are somethings that could have been improved, the end result is an amazing game. I wish you girls and guys the best. Here is to a 4th game in the series or an equally awesome new project. I really love the series you made! If you don’t make a sequel, I’m hoping that you make a new game and/or series. I’m so looking forward to it.

I wish I could say more, but then I would go into spoiler territory. Also, I haven’t finished the game so my final opinion might change. I’m planning to write a full review when I have beaten this game. So yeah, I think I’ll wrap up this article here. I hope you enjoyed reading this as much as I enjoyed writing it. Thank you for reading and I hope to welcome you in another article. But until then, have a great rest of your day and take care!~

 

First Impression: Pokemon Super Mystery Dungeon (3DS) ~ So Close…

250px-Super_Mystery_Dungeon_EN_boxartOfficial site

I’m a big fan of the Pokémon Mystery Dungeon series. I dare to say it’s one of my favorite Pokémon spin-offs ever made. A few weeks ago, Pokémon Super Mystery Dungeon released here in Europe and I have played it, but not yet finished it. Is this is good or a bad sign? Well, it’s time to take a look at this game. Since this game gets a very mixed reception. Is it a mediocre game or is it more then that? And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Short game?

pokemon-super-mystery-dungeon-screenshot-05When I reviewed the previous 3DS entry, Pokemon Mystery Dungeon – Gates To Infinity, I first wrote a rather lengthy rant about it. It had added a lot of features while cutting a few amazing ones. But thankfully, most of those are back in this game.

Something I applaud Nintendo and ChunSoft for in this game is that the personality quiz is back, but it’s optional. This is the perfect way of making both worlds happy. I loved the personality quiz and love to roleplay in the game. Yet, I do understand that some people don’t like it and want to play as their favorite Pokémon. So, now they can do that more easily.

The story of this game is rather interesting. The main plot is that Pokémon are turning into stone. But there is a big problem with the story. While that is going on, the story you play is the story of the main character. The story is something I’m happy and disappointed with at the same time. The writing is solid and the characters are memorable, but at the other hand, I feel that some story arcs don’t receive enough attention.

The biggest issue I have is that I get the impression that this game is pretty short. Notice the word “impression” here. Like in previous titles, this game shows the already defeated bosses on your file before you load it. I have still to defeat two bosses and I have put 14 hours into it.

The game has 20 chapters, I’m now at chapter 14. But, I haven’t done every quest and mission that there is in this game. So, the main story is rather short but the actual game is pretty lengthy. I have seen 70 out of the 720 Pokémon in the game. This means that the story doesn’t have too much filler story. Which is a shame in my eyes, but I see it appeal to some people. Just keep that in mind.

Less cuts

pokemon-super-mystery-dungeon-ss-2-enThis game is a hybrid between the DS and 3DS titles. The hunger system is back, but with a twist. When your belly is full and you eat perfect apples, you gain more health in that dungeon. Also, when you heal using a berry, your belly fills a little bit. Also, you can take multiple quests at once again. This was one of my biggest issues with the previous game.

But this game brings also some really nice features to the table. You can change your name mid game! Yes, when you named your ally, your ex-girlfriend’s name for example… You can change that.

Also, this game has a more expansive feel. In the middle of the game, you get access to Lapras. This Pokemon can take you to other islands. Each island is themed. Not only the dungeons, but the town accompanying it as well.

This game has the features the previous game should have had. I haven’t talked about every feature in this game, since that’s something you should discover yourself. I haven’t talked about the new party customization features or the special powerups you can have.

Anyways, the visuals in this game are pretty amazing. The world and the characters are quite colorful and the game gives off a happy and fun mood. But be warned, this game has a few moments that can pull at your emotional hart-strings. One of those moments happened on a pretty crowed public train. Yeah…

The worlds pop out and this game has pretty well done 3D effects. The animation is also pretty well done. I rarely encountered frame drops. This game runs pretty smooth alright.

Yet, so close…

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The biggest flaw in this game are the controls. Don’t get me wrong, this game controls pretty amazingly but they made some pretty awkward decisions for this game.

Some buttons have multiple functions. When you aren’t used to the controls, be prepared to make a couple of wrong moves.

One thing I’m quite on the fence about is the pushing mechanic. While this helps you move allies over a wonder tile when their stats have dropped, you can do that with leader switching feature. I don’t see a lot of use for the pushing mechanic. Also, it drains your belly quickly.

This game has a an amazing soundtrack. Some boss themes are slowly becoming my favorites. The soundeffects are quite good as well. Only minor issue is that when you use a team attack, it overpowers the music.

At the other hand, the menu design is quite well done. When you use your attacks, you can easily see which ones are going to be effective and which ones not.

The last thing I want to talk about is the AI in this game. The AI of your allies has some nice improvements. When there is an item in the room you are in, your ally is going to get it for you. Also, when you are low on HP, your ally can use it’s turn to heal you. These tweaks are the best additions to this game.

So, this game is a big improvement over the previous 3DS entry. While the main story is rather short and some controls could use some polish… This game is a must have for every Pokémon fan!

In any case, I think I’m going to wrap up this article here. while I haven’t said everything about this game I want to say… I have to leave something for the review. Otherwise, the review will sound like a copy paste of this article with some added parts.

I hope you enjoyed reading this article as much as I enjoyed writing it. I’m quite curious about your opinion of this game. Feel free to leave a comment in the comment section down below. Have a great rest of your day and until the next time! Game on~!

Review #015: Pokémon Mystery Dungeon – Gates To Infinity (3DS) ~ Dat Ending.

PMGTI

Official website

It has been coming. After a long time I finally finished the main story of this game. This game is actually the game that started off my rants here on my blog. I talked about the cuts and adds that this game did. Feel free to read it here. But I’ll address most of it in this article. This review will be a big one? Why? Well, I have a lot to talk about! Plus, this game actually did some things why I hold this game high in my list of best games ever. I thought a lot about special things to do for this review. From me being trapped in a dungeon and that each floor was a part of the game that I wanted to review but no idea really worked out the way how I wanted. So, that’s why I settled down upon a normal style review. I remember till this day pre-ordering this game. I was so excited that there was going to be a 3DS entry. It was a long time since this series saw an entry. The Japanese people got lucky with a WiiWare title that never saw international release. But ChunSoft gave us this game now. Yes, this game is not only made by GameFreak & Nintendo. ChunSoft actually has a great influence in this series. Anyways, let’s look at this game. Is it really worth the praise I give it or is it just that some elements really make me want to play this game? Let’s review! (Oh, and feel free to post a comment about my review and/or your views on this game.)

Paradise.

pmd_gti_ss6Let’s first tackle the biggest thing of this game. The story. In this game you wake up in a forest without knowing that you suddenly turned into a Pokemon. But this time they take things differently. Instead of the obvious thing to join a big rescue team or to become one, the main focus is actually somewhere different. The main focus is on you making a paradise for the Pokémon in Post Town.

And this is already a great improvement in my eyes. The story feels extremely fresh. And I actually really enjoyed the story. The characters were great, the writing is well done and I barely made complaints on the story while playing. There were some close calls of a Deus Ex Machina (for those who don’t know the word, it’s a sudden solution that comes out of nowhere and solves everything.) but lucky for this game, they were avoided.

The only thing is dislike a bit is that they removed the personality test at the start. I actually enjoyed it and never really cheated my way towards the Pokémon I wanted to be. You actually can directly select your Pokémon that you want to be now. This makes the game feel less personal but this short coming has been made up big time by something else.

But, I am not done yet with talking about the story. Where this game wins some big marks is the fact that for the 3rd entry in the game, the ending actually made me tear up once more. The ending, while it’s highly similar then the previous entries, is written in such an amazing way that it manages to to it’s job. I won’t spoil it but for emotional people, this will be a tough one. But that’s not all. The biggest marks are won with the addition of a story after the credits. I was so surprised when I saw that “and now you play as your partner to see how the story concludes.”. This gives the game a bigger reason to keep playing after finishing it.

Downfall

imagesBefore I continue with praising the game, I want to talk about what made this game not that much fun for me. Which elements made me want to avoid this game?

First off, there is DLC! Why? Just, why? Downloading additional dungeons is fun, but asking a small price for them is just silly. You basically download a dungeon with a name and some new textures. As if the extensive list of already available dungeons wasn’t good enough already.

Also, I know it’s meant for the safety of your health but the message: “You had a great adventure today. You should take a rest before you continue to play.” is just silly. I’m bummed out that there isn’t an option to disable this message.

Also, this game doesn’t like you checking the message log. The way to look at the message log is so hidden, it really makes me irritated when I want to check something I missed.

Something I really like is the fact that when you take a weak level Pokémon with you, it will grow to the level of the other Pokémon when you enter a high level dungeon. Take that your Pokémon are all level 30 and you take a level 10 with you for the ride. It goes to level 30 right away. But here comes something extremely annoying. You must go through all the moves the Pokémon can learn with that high level jump. One by one. Yes, one by one. That’s no fun at all. Why couldn’t you just program in a list for it?

Inventory management has also a small issue with it. When you want to take something out of your box, you can only take one item. Unless you first press “R” to input the amount you wish to have. This is an additional step that shouldn’t be there. When you select an item that you have multiple times, you should be able to directly say how much you want of it.

This game makes also one major mistake. One of the biggest flaws in this game is the fact the you only can do one mission each time you set out. And that is such a pain. This really pulls out a lot of the fun of doing multiple missions and trying to survive a dungeon because you need to do another floor.

A nitpicky thing is, and this might just be me, is that the running isn’t endless anymore. After a short while you stop running. And this is really annoying since you need to let go and press the B button again. Also, the running is a tad bit to fast. Running around corners is such an annoying thing in this game.

And this might be just me as well, but I felt like the final three bosses where way to weak and easy. Or I might just have grinded my Pokémon to a pretty high level and/or had a great inventory to beat them.

Before I forget, I want to add this to the bad list. A TM can be used multiple times. I liked the way of the previous entry more where you had to collect certain items to repair it before you could re-use it.

Great.

pokemon-mystery-dungeon-1At first I was really doubting to put this in the bad thing section but then I realized something. You can play as one of your team mates to take a break from the story. Yet, thanks to a box system, you can transfer over items from the companion mode to the main story mode. This gets rid of the annoying being stuck in a hard dungeon with no good items. Yet, it makes the game a bit easier. But it doesn’t get too easy either. You really need to finish requests to get those items.

In addition to that, good items are rather expensive and not always available in the shops. This makes creating a great inventory to finish bosses and/or beat big dungeons that more rewarding.

I touched upon the fact that you can do only one mission at a time. Such a big deal isn’t it really since the rewards you get are sometimes enough for expanding your paradise. The fact that you can upgrade, recolor and put more things and you have space makes the replay value high. Also, in the paradise there is a lot to do. Prize tickets and even two mini-games I know of. And they are extremely fun to do.

The hunger system is gone in this entry. But something else came in it’s place. The so called “V-Wave”. This makes a certain type more stronger and therefor more dangerous. You can change the “V-Wave” from a certain point in the story but I never did. I enjoyed the challenge.

The gameplay is still the same as before. You explore randomized dungeons and you try to get to the top. Using your attacks at corners is still extremely buggy. Speaking about attacks, they made an amazing change that is extremely helpful in this entry. When you press the “L” button you directly get an overview of all your Pokémon’s attacks! And you have to simply press the according button to execute the attack. This saves time since you don’t have to go into the menu to change your attack and you also see how much PP is left.

Also, attacks get stronger over time. The more you use them, the stronger they will get. But pay attention, the attacks of the enemy’ll be stronger then as well. So, if you upgrade tackle to level 2, the power of tackle of the enemies will be level 2 as well.

The dungeons are improved as well. Some dungeons have an “overworld” part where you have to cross a bridge or solve a small puzzle before being able to continue to the next floor. Thanks to this, dungeons are way less boring then in all the previous entries of the series. Inside dungeons there are also shortcuts. But I can’t tell more about them since I hadn’t been able to have the right key for unlocking the door.

Another great improvement is the fact that you can save everywhere you want! The menu system is better but not perfect. The fact that it’s not anymore a simple text box menu but something in the lines of Pokémon Diamond and Pearl where the buttons are on the button screen after a press on the menu button is such a great feature.

Visually this game is a masterpiece. It’s the best I have seen in the whole series. I actually regret not putting the 3D slider to max at certain points. This game really benefits from the 3D. It looks pretty. The rare cut scenes look amazing and are a marvel to look at. It’ll really stick with you how some area’s looked in 3D. And with great visuals comes one of the best animation I have seen in a while. Nothing bad to say about that.

The sound design is well done. It really pulls you inside the game. There are no Pokémon cries in the game but that’s actually a great thing, since this makes me enjoy the amazing soundtrack of the game at it’s full glory. Some tracks in the previous entries really got on my nerves after hearing them multiple times. But not with this game. This game really nailed it.

And I think I’ll leave it here for this review. Skipping the multiplayer and the possibility to find new dungeons around your home, it’s time to make a conclusion for this game.

Conclusion

The bad:

– Attacks at corners don’t work.

– The running is a bit broken.

– One mission at a time.

– The end bosses are a bit too weak.

– DLC.

– “You should rest.”

– Leveling up too fast makes for an irritating move learning “5-minute”

– TM can be used multiple times.

– Inventory management needs some minor tweaks.

– Removal of the personalty test at the start.

The good:

+ Amazing story.

+ Great soundtrack.

+ Visually amazing.

+ Great animation.

+ Randomized dungeons = high replay value.

+ Overworld parts in the dungeons.

+ Great sound design.

+ Benefits from the 3D.

+ Multiplayer.

+ Companion mode.

+ Sharing inventory makes the game way better.

+ Great controls.

+ Story after the credits.

+ It’s not only dungeons you can do in this game, the paradise opens up so many possible things to take a break from the dungeons.

+ Improved menu’s and combat.

Final words:

This game made some major improvements when you compare them to the previous entries of the series. Some things had to be payed for that, but actually in the long run, the game strong points really make up for it.

The game isn’t less fun, it’s as much fun as the previous entries but for a totally different reason. It still feels rewarding and fun but now because you make an amazing paradise that’s unique to you. Since you can choose a lot.

It really surprises me that this game really expanded on the previous entries so much. You have a lot more to do, to keep track off. And there isn’t only more depth to the game! They addressed issues to make the game more fun to play.

This game is one of the best spin-offs of Pokémon period. And I’m so glad that I finished this game and looked passed the flaws since then you see where this game actually truly shines. And then this game, you don’t want it to be over soon. But the length and replay value will keep you busy for a long while.

So, too long didn’t read version. Is it worth all it’s praise. Yes, if you don’t compare it too much too the previous entries of the series but take it as a new reboot-ish game of the series.

Score: 85 / 100