Android Games #7: Has it been a year already?

Best-Free-Android-Games-Of-2013.jpgSo, it’s that time of year again. It’s time… where I talk about Android games that I want to talk about but don’t have enough “meat” on their bones to get a full article. So, look at these sort of mini-quick review of these interesting Android games. So, I hope you are prepared and you have enough space left on your Android device since you might want to download these interesting games. So, for those who know this series, in this series I take a quick look at Android games that can be used as a time sink. But, some might become more then just that. And as usual, feel free to leave a comment with your opinion on the games and/or the article in the comment box down below. 

Word Crush: Hidden Words!

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Word Crush is a game where you get a grid of letters and you have to make a word or two out of them.

You see at the bottom how many letters each word or section of the word has.

The game is really fun to play, but I play it without an internet connection often. Since some ads are in v2.1.9 bugged out and don’t close when you press the “x”.

Oh, and if you are stuck, don’t forget you can form words going in a diagonal line.

Great word puzzle game, but the only annoying thing are the buggy ads.

Score: 4/5.

Color Net

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In Color Net, you have to put dots in circles. The playing field is connected with lines. Each circle is connected with at least one line.

Your goal is to put all the dots in a circle. But the catch is that you aren’t allowed to put two of the same color in a row.

I would change two things in the game. First of all, it’s a shame that this game doesn’t have a colorblind mode.

And secondly, I wish there was an easier way to saw dots. But overall, this is a great time sink! Give it a try, it’s free and the ads aren’t too annoying.

Score: 4/5

Ultra Flow

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In Ultraflow, you have to get the circle into the other circle. But here is the catch, you can only swipe once.

Your circle bounces against every wall, surface or edge. And you have a limited amount of bounces.

If you are stuck on a level, the game shows you how you need to swipe. You might think that this is cheating. Yet, in the later levels, you have to time your swipe. This makes the game frustrating at times, yet rewarding.

The only thing I don’t really like in this game is the soundtrack. It’s too repetitive in some areas and I often play this game with my own music playing. That’s my honest opinion.

Score: 3,5/5

Conclusion

I’m sorry that this article is shorter as usual. I have been quite busy this week and I wasn’t able to prepare more. But, I was thinking about writing one of these, so I did. In any case, I’m really curious what Android games you guys and girls would recommend to me. Hit me up in the comment box or on social media! Maybe your recommendation might get featured on one of these articles.

In any case, I hope you enjoyed reading this as much as I enjoyed writing this. I hope to see you in another article but until then, take care and have a great rest of your day!

First Impression: Paper Mario – Color Splash (Wii U) ~ A Quick Paintjob Should Fix It.

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Official website

So, last week, I bought this game. I tried to avoid as many spoilers as I could. After I play most of Paper Mario Sticker Star, I was rather curious what the next game in the Paper Mario series had in store for me. When I came home, I set up my Wii U and popped the game in. And then I started playing and I started to take notes. And with these notes, I’m now writing this first impression. But what do I think about it? Is this game any good? Should people buy it? Is it a better game than the mediocre-received Sticker Star on 3DS? Well, I’m going to tell you my opinion about it, so I hope you are ready. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Paint the world

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 Finally, a story that doesn’t start with Princess Peach being kidnapped in any way sort or form. This game starts with Peach and Toad going to Mario’s house during a storm. She brings a Toad that’s drained of its color. On the blank paper Toad, there a postage stamp that leads the gang to Prims Island. Here you discover that somebody is stealing the color from the world. After you meet a living paint bucket named Huey, your adventure starts to find the missing and stolen paint stars while also restoring the world’s color.

So far, the story in this game is rather enjoyable and light-hearted. I love the humor in this game and the writing is top-notch. While I could see that some people who have liked that some characters had a bit more development, I don’t mind it that much.

Something that really helps the story is the world design. For some reason, I’m drawn into this world. The setup of the story that you need to color certain areas of the world is just very interesting to me. But more on that later in this article.

Cardboard and effort

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I’m quite sure I’m not the only review who is going to say this, but this game is eye-candy. Sometimes I put my gamepad down and look at the game. This game is beautifully crafted from cardboard and cardboard boxes. It looks like an art project that came to life.

Also, the game knows how paper works. It flies away in the wind and you can roll it up amongst various other things. Also, the animation in this game is very well done as well. Take this screenshot for example. You see Mario running from the road that’s getting up. This scene is pretty early in the game but it’s one of the most memorable scenes in the game so far.

So far, I have played 5-6 areas. All of them had a certain theming. Also, all of them were as beautifully crafted as all the other ones. It really shows that the developers really put a lot of effort into the visual presentation of this game.

In any case, I think it’s time to talk about the music in this game. The soundtrack of this game is lovely. It even has some remixes of old-school Mario games. Now, pulling on the nostalgia strings; that’s something I really like! Like the vibrant presentation, the soundtrack is really upbeat. If you like Nintendo / Mario soundtracks, this one is worth a listen.

Now, the sound design is pretty good as well. It’s another element that helps bring the game to life. This game has almost no voice acting. Apart from some samples for the Toads. So, yeah, thanks to the sound design the character’s emotions shine through. To give one example.

Oh, now that we are talking about the presentation of this game, I would like to talk about the UI. The UI is decent. I would have made a few changes. One of them is that the options menu is more accessible. It’s a bit too buried to my liking.

And the final thing I want to say about the game’s presentation is that the digital manual of this game really takes me back to old school paper manuals. If you have this game, seriously, give it a look. It’s worth your time.

Battlecards and such

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 Ah, I’m forgetting to talk about the controls. So, they are pretty good. I had some minor issues with them, but nothing worth talking about in an article. For example, one or two times, my attack didn’t really land even while I pressed the attack button right on time. Also, the fact that you have to color the cards and after that swipe them to use them is just pretty annoying. But I got used to it.

So, I have avoided talking about it for long enough. How does this game play? Well, you have two styles in this game. The exploration and the battle segments.

Let’s start with the battle segments first. I have already talked about the control issues I have, so I won’t repeat that now. So, the battle system is really similar to Sticker Star. The only difference is that you have battle cards instead of stickers. Also, these battle cards aren’t that easy to find in the world.

A big flaw, in my opinion, is that it’s rather annoying to find the card you want to attack the enemy. Since they are all displayed in a horizontal fashion. The stickers were easier presented in Sticker Star!

In this game, there is something that makes the battles more interesting. In the world, you find blank cards. If you have enough paint, you can paint the cards to do more damage. But that reminds me of another issue I have with the battle system. And that’s that you can’t really choose on which enemy to aim your attack. If that feature is in the game, I’m looking over it.

Before I ramble too much about it, the battle system is flawed yet enjoyable. It’s interesting but I can understand why it puts people off. It can be annoying to back to the world map in the middle of a level so you can go to the shop to buy some new cards and etc. It could use a bit more polish, but the concept itself is interesting to me. It’s almost like PP in Pokémon.

In any case, I still want to talk about the exploration part of this game. So far, I’m enjoying myself. It’s a blast to run around in the beautiful world presented to me in this game. There are various side activities you can do to earn various rewards. Also, in most levels, you can try and pick up the stars in any order you like. Also, looking for the spots to color back in is fun. It’s also the basis for most puzzles in this game.

But I think I’ll go more in-depth about the exploration gameplay in the review. (If I ever write it) Otherwise, take it from me, the charm of the world fits the exploration gameplay perfectly. And with an interesting story, you can’t go wrong!

In conclusion, so far, the only big flaw is that the battle system has some annoying flaws. Flaws that could have been fixed by more battle card shops and a better way to sort and display your cards. If you can look past that, I honestly think that this game is worthy of a purchase. Otherwise, wait for a sale.

In any case, I think I said everything I wanted to say about this game. I hope you enjoyed reading this as much as I enjoyed writing this. I hope to welcome you in another article on my blog, but until then, have a great rest of your day and take care!

NekoJonez’s October 2016 update

SpartaSo, quite a lot is happening lately. And I honestly think it’s time to update you guys and girls. Since there are a few things I want to talk about on my blog but don’t really fit into a gaming article. We are nearing the final moments of 2016 and I have to say, time really flies. While we have two and a half months to go, this year has been quite an adventure. A lot has happened that made my life more exciting. So, be ready for an update with a lot of good and some bad news. And at the end of the article, I’ll reveal what game I’ll be writing about next week! So stay tuned.

My desktop issues

Warning: this part of the article can be a bit PC tech-heavy. I’ll indicate when I stop talking IT. Since, give or take, ten days ago, my desktop started to act up. I was playing Bioshock Infinite again, and suddenly my screen goes black and when I look towards my desktop, I noticed that it had shut down. After a few seconds, it reboots. My desktop can easily handle Bioshock Infinite on very high settings. Since my rig is better than the recommend specs for the game. So, since that crash, my sound jacks refuse to play sound.

I have reinstalled drivers from the official website and the CD that came with my motherboard, and nothing helps. To make things even stranger, when I connect a HDMI cable on my graphics card, the speakers of my monitor are able to play the sound. So, I honestly think that my sound chip on my motherboard hasn’t died since it can pass sound to my graphics card and so to my monitor. But when I try to record the sound of my speakers with using Stereo Mix, Audacity can’t pick up any sound. At all. So, I’m totally confused.

Since the reboot of my PC was caused by my graphics card. So, how can it cause the sound chip to misbehave? Also, I have reinstalled Windows and checked the cables on my motherboard and checked my motherboard for damage; I can’t find the cause. Thankfully, there are very cheap fixes for this issue. There are USB-sticks that can act as a sort of external sound card. I bought one for 20€ and I got the same sound quality as I got from my chip on my motherboard.

But that wasn’t the end of my problems. So, for some reason, games I was able to run flawlessly like Rise Of The Tomb Raider, Mirror’s Edge Catalyst and Bioshock Infinite now shuts down my PC after a few minutes (most of the time less than 5 minutes) of gameplay and then reboot it. And to make things even stranger, when I play older games, I have no issue at all. But hey, I’m trying to look for a solution. So, I can play new PC games again, so I can talk about them on my blog. I hope I find a fix soon, without having to buy new parts. End technical talking.

So, the TL;DR, ten days ago: Bioshock Infinite crashed my whole PC. A game I’m supposed to be able to run on ultra settings. After it has rebooted, my sound chip started to act up to the point of me buying a USB external soundcard to have sound and mic stuff again. But, now I have a problem with high demanding games. I was able to play them, but now after less than 5 minutes of gameplay, my PC shuts down and reboots.

The reason why I talk about this is if you read this and you have an idea what could be the cause, feel free to get in touch with me. I would love to hear possible solutions I can try. Thanks in advance!

So, what will the rest of 2016 bring?

So, this last week was a special week for me. I won’t go into details on my blog here but the people who know me personally know what I’m talking about. To make a long story short: besides writing, blogging and gaming, I have another hobby. And that is being a part of a theater group. We wrote a play ourselves, and beyond all expectations of everybody, it was very successful. So, we got the opportunity to play it for schools. This was a very interesting experience. Sadly enough, we performed the play for the last time yesterday. Anyways, enough about that. I want to focus now on what 2016 will still bring for my blog.

Now, my schedule is still pretty filled up with activities and evening classes & work. I honestly hope that I don’t need to cancel too many articles.

While I have to admit that I have been playing games I have already reviewed and talked about in the past couple weeks, I have also played games I’m going to review in the next couple of weeks. In the past few weeks, I have also been playing games I have started and still need to finish.

Also, I have received a few interesting e-mails in my inbox that can possibly turn into articles. I’m really sorry to the people who mailed me in the last two months for the late replies but I had a very busy schedule.

So, what have I planned for 2016? Well, I have been thinking about some console and handheld games I still have to review and talk about on my blog. I have been considering to use the rest of 2016 to write about games I have played in the past but I haven’t reviewed yet. Or to talk about a game from a series I haven’t talked about yet. Like last week’s article. I have talked about so many Zelda games, but one of the most important Zelda games to me, I haven’t talked about yet. But, I fixed that last week with talking about the Phantom Hourglass game.

Before I close off, I want to reveal the game I’ll write about next week. And that’ll be a first impression article about Paper Mario Color Splash. And I have the game for the week after that also in my mind. So, I’m working on two articles at the moment. So, stay tuned for that!

In any case, I think I said everything I said everything I wanted to say in this update blog. I hope you enjoyed reading this as much as I enjoyed writing this. If you know anything that might help me fix my desktop, feel free to leave a comment/tweet me or mail me. I also hope you are interested in next week’s article. Until I may welcome you in another article on my blog but until then, have a great rest of your day and take care!

First Impression: Tarzan (GBC) ~ Hide and SEEK.

TARZAN_gbc_E_IGN entry

So, one day on a garage sale, I saw this game. Since one of the very first games I ever played was Tarzan on the PC, I had to have this. I enjoyed this game quite a lot. And now, after all those years, I still have the same cartridge and the instruction booklet. I’m quite happy that I still have it since I have fond memories of it. Now, I have never finished this game since I couldn’t get passed the tiger battle as a kid. That’s why I’m writing a first impression. Anyways, enough stalling, let’s dive right into this game and let’s take a look at it. As usual, feel free to leave a comment on the game and or the content of this article. 

Collect-a-banana gameplay.

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The story in this game is amazing. They made it work on the Gameboy Color! They follow the movie quite perfect. The levels and stages are designed around some amazing scenes of the movie. As a kid, I watched that movie a lot.

While the characters don’t have a lot of development in the game, I still enjoyed this story quite a lot. I’m so glad that they know what the gameboy color was capable of doing.

The game is surprisingly longer then you would think. This game consists out of 23 stages. Which is quite long for a movie game. It’s actually quite good too. This game is a platformer, but not in your traditional sense. You need to collect a certain amount of banana’s before you can advance to the next stage. The amount of banana’s you need to collect are shown when you start the level.

You don’t always play as Tarzan, there are levels as Tuck… but…

The bad things.

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… There is barely any variation between the characters. They all play the same. Apart from Tuck’s hitbox being slightly bigger then Tarzan’s.

While the controls are really solid, the jump animation is a bit broken. Sometimes the jumps, well, don’t work. You can’t grab a ledge you see clearly in front of you or you clip right through the edge.

I don’t know it was my copy or not, but the sound was messed up. The music had like a missing line of melody. The noise it added was rather annoying.

A disappointment was that you couldn’t multiplayer the hide and seek mode. You had to pass your gameboy to your friend after you had hidden one of the characters. That was a major let down for me. Thankfully, this allowed me to play this game with my sister. Since we only had one copy of the game back then.

Another annoyance is that the checkpoints aren’t clearly indicated. Suddenly, you get shown that you reached a checkpoint, but it looked like a usual ledge or platform to me at first. Also, if i remember correctly, once taken is always taken.

Oh, don’t get me started on the password system. It’s quite creative by using symbols but why do they have a password system in place for this game? There were games like the Legend of Zelda who showed that they can make a saving system work on the Gameboy color!

 Is it bad?

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So, I have talked about most of the things this game does wrong. But it isn’t that bad. Thankfully, this game has some other good things. The animation blew my mind, and it still does today. What Disney displays here, is just amazing. The game feels tense and nice.

Looking at it now, you could argue that this game has the problem of design over gameplay. I mentioned earlier that some jumps didn’t work correctly. I think the culprit is that the animation is too good.

The difficulty curve is just perfect. While some parts might be a bit unforgiving, I don’t think that is such a bad thing. Do you seriously expect games from that age to be forgiving.

Visually, this game is nice to look at. The game is sometimes a maze… Oh, yeah, I forgot to mention that a map would be nice. But at the other hand, I understand why there isn’t a map. Since you play inside the jungle, which is unmapped terrain in the first place. Also, Tarzan doesn’t know the whole jungle like the back of his hand.

Another thing I forgot to mention is how you go to the next level. As soon as you got all the required banana’s you don’t go to the next level automatically, you have to find your partner. He is hidden in sometimes a hard to reach area. This tests your knowledge of the level and you have to use all your skills.

What I don’t understand, and I can’t test it since I don’t have one, is that this game supports the Gameboy Printer. Yes, you can make images and print them. This is wasted potential in my eyes.

Before I wrap up this article, I think I should talk a bit more about the controls. Since there isn’t any tutorial, I liked it that you can find out what each button does on your own. But, as soon as you play, you will understand that this isn’t the best choice. You’ll have to play that in order to understand it. Otherwise I ruined each surprise.

Anyways, let’s wrap up this first impression here. I almost wanted to start the conclusion as I was writing a review. But I haven’t beaten this game, so I can’t write a review. Anyways, I think this game deserves a play. It isn’t perfect, but it’s good. It isn’t polished, but it’s fun.

Thanks for reading and I hope you enjoyed this article. I wish you happy holidays and I look forward to seeing you guys soon. Since the Gameboy and Gameboy Color month will still go in January. I had a way more busy time then I expected, so I couldn’t write enough articles as I wanted for this theme. That’s why I decided that. But anyways~ Take care!

Gamer’s Diary #5: One time special!

character224Since I want to do something special this month, I decided to get my old series “game diary” back for one time. To avoid that only there are only reviews and first impressions from a given console or handheld. Anyways, enough introduction and reason why I bring the series back for this one time. In this article you will find a story where 20 game titles are hidden. Do you know enough games to find them all? If there are more then ten, feel free to tell me. The solution is underneath the story. To avoid spoiling yourself, I made the text white. This way you have to scroll over it to reveal it. Anyways, I hope you enjoy this one. Good luck and have fun! To avoid confusion, I used the Wikipedia lists of all titles on the gameboy and gameboy color. I also hid 10 titles of each handheld. Oh, and before I forget, let me know in the comments how many you got and or some feedback on this article. 

 Gameboy part

 Hello there, I was just trying to find some worms in my backyard for a biology project. It’s kinda gross, I know. But we are going to study how fish react to them. I’m quite disappointed that I had to cancel my tennis training. Otherwise I wouldn’t had enough time.

I could be lazy and go to the animal breeder in the alleyway, but what’s the fun of that? I like to find other insects like centipedes to scare the living hell out of my sister.

Before I forget, the guy who owns the animal shop has like a monopoly on animals in my town. I thought Chinese people only played Mahjong. Stereotypical, I know. I prefer card games more myself honestly. My dad, who is a fire fighter, is more of a chessmaster. But he is on in a meeting now in Shangai.

Gameboy Color part

Hello there, my name is Laura. I might not be able to make a 720* on my skateboard, but I do some basic tricks. I don’t like to go to VIP parties since, I’m never invited. They think I’m a nerd because I like to play backgammon with my family.

Oh well, that’s their problem. They are like running animals, not a chicken run … but more running ants. Annoying but useful sometimes.

Look who we have there, my dad is home from his job as a deer hunter. He has a big gift for mom. I have a déjà vu. Didn’t he do the same thing last week? I shouldn’t care too much about that, otherwise bad thoughts will spawn in my head.

Solution

Gameboy part

  • Worms
  • Backyard
  • Tennis
  • Animal Breeder
  • Alleyway
  • Centipede
  • Monopoly
  • Mahjong
  • Chessmaster
  • Shangai

Gameboy Color part

  • Laura
  • 720°
  • VIP
  • Backgammon
  • Chicken Run
  • Antz
  • Deer Hunter
  • Gift
  • Déjà Vu
  • Spawn

Final thoughts

First of all, this should be released last weekend, but I was busy and such. Sorry for the delay. I know it’s shorter then the other entries but I’m so busy but I wanted to make sure that it got released.

It’s a difficult game, isn’t it? I wouldn’t be surprised if you barely found any title in the story. That’s because you shouldn’t pick generic titles. Then you don’t stand out, then you blend in a story so nicely.

Anyways, thanks for reading and hopefully you enjoyed reading it. I also hope to see you another time here on my blog. (Also, this was an exclusive article on my blog, not reblogged on other partner sites)

Gamer’s Thoughts: 10 facts about the gameboy and gameboy color

game-boy-color-vector-material_429388Let’s do something different, not a review or a first impression. Let’s not talk about the game music or something along those lines. In this article I want to talk about the history of the gameboy and gameboy color and maybe some facts you didn’t know about yet. So, this is an experimental article. It would help me if you guys left a comment about the content and subject of this article. Let’s begin. 

Gameboy

1) Kirby’s color is white?

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Did you know, that Kirby’s first appearance in the west was actually white? The reason for that is when Nintendo USA got the code for the game in order to translate, they didn’t mention that Kirby was pink. Because his first installment was on the gameboy, it was unclear which color he had. That’s why Nintendo decided to give him a white color.

Also, there are some rumors of Kirby’s name. It might have to do with a story of a lawyer that defended Nintendo when Universal Studio’s sued Nintendo for copyright infringement on their Donkey Kong license. But that’s only a rumor… right?

2) A calculator as inspiration.

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Gunpei Yokoi was sitting on the train when he saw a business man playing around on his calculator. You know that stuff you did back in class? Turning the numbers upside down to try and spell out words? It didn’t take long before your dirty mind took over and you turned the number “80085” upside down.

So, that’s what gave Gunpei the inspiration to make the gameboy with the RD&1 of Nintendo. Sadly enough, the creator of the gameboy has passed away in a car accident a few years ago.

He got a few awards under his belt, but to me he will always be remember as the creator of the gameboy :)!

3) The Gameboy Advance SP wasn’t the first back-lit gameboy.

Game_Boy_LightRemember those painful days when you had to have a lamp on to play the gameboy? When you couldn’t play it under your sheets easily because the gameboy didn’t had a light-up screen?

Well, the successor, the gameboy pocket got a second release in Japan. The gameboy light was actually the solution to the issue. Strangely enough, the device only stayed in Japan. In the USA and Europe we got all sorts of crazy attachments that barely worked.

What’s an every bigger mystery is why they didn’t include this feature in the gameboy color. Yes, we had to wait until the gameboy advance SP until we had backlit gameboy screens. What a shame actually. But hey, it was fun trying to hide the gameboy and put out the lights at night to avoid your parents busting in…. Just don’t forget you lower your volume.

 4) The gameboy wasn’t the first Nintendo handheld

Game_&_WatchSo, this relates to my 2nd point about the calculator. When Gunpei started to design the first handheld game for Nintendo, he developed the Game & Watch series.

The Game & Watch series are now a big collector item. It’s even believed that some Game & Watch systems gave the inspiration to the Nintendo DS’s design.

Well, more on Game & Watch devices later.

5) Samsung sold it!

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Around the time the WO II ended, Korea actually banned products made in Japan. Which meant that the Gameboy was banned. But that didn’t stop from being sold in Korea.

Samsung Korea actually sold the gameboy under another name, called the “Comboy”. It’s not the only system that Samsung sold. I know that they sell a version of the DS as well, so I wouldn’t be surprised that they helped to sell the whole gameboy line in Korea. But notice that’s I’m doubting since I don’t know for certain.

Gameboy Color

1) The SNES gameboy “port”

Back in the day, you could play Gameboy games on your TV using the Super Gameboy. You can even play with the color.

But strangely enough, the Super Gameboy couldn’t run Gameboy Color games. The SNES would be strong enough to run those games and it has color for sure.

We had to wait until the GameCube before we would be able to play these games legally on a big screen.

2) Trivia

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The Gameboy color is the only system in the Gameboy series that has clear cartrigdes.

The colors in the name of the Gameboy color stand for each different color the gameboy color was originally released in.

And final part of trivia, all black gameboy cartridges are enhanced to be in color on the gameboy color!

3) Pokemon Crystal, two versions?

Pokemon Complex Crystal (v1.33)-3-full

The most popular game on the Gameboy Color was Pokémon Gold & Silver. But strangly enough, Pokémon Crystal got two releases. I discovered this when I found out that I had two Pokémon Crystal cartridges.

When I saw the area code, somehow a “-1″ was printed on it. After I researched it, it turns out that there was a v1.1 released. There is barely anything known what is patched. But hey, time to hunt a copy down for your collection!

4) Wireless.

InfraredIf you thought that you needed to use cables when it came to connecting two gameboy colors, think again. Some games actually used the infrared port on top of the gameboy.

I never used it as a kid, but it’s interesting to learn more about. Since according to my research, it was the first handheld that had wireless communication.

5) Motion Control before it was cool.

1135408995-00Oh, and it wasn’t the only first. Kirby Tilt ‘n’ Tumble was the first motion controlled game. It’s a sort of maze / Super Monkey Ball-ish game.

It actually worked with tilting the gameboy around. I haven’t played it, but I have seen video’s about it. It made me want to grab a copy of it. Since you can’t have the same experience with these kind of games on an emulator.

Final thoughts

So, that was the article I wanted to release last week. But, I was busy and tired, so I moved it to this week. I hope you enjoyed reading about the gameboy and gameboy color. If you knew all these ten facts, I hope it was a nice refresher.

I enjoyed writing this, did you enjoy reading it? Anyways, I hope to see you another time. Thanks for reading. :)

Review #037: The Legend Of Zelda – Links Awakening (DX) (GB/C) ~ Where is the color?!

Links_Awakening_boxWikipedia entry

One of my first Zelda games was the Oracle Of Ages game. When I finished the game and saw that the game was going to be continued in Oracle of Seasons, I hunted for a copy on garage sales like a mad-man. One time, I found this game instead of Oracle of Seasons. I started to play it and I wasn’t disappointed. I don’t own the remake in cartridge form, since I have it on my 3DS as an eShop title. Anyways, let’s keep this introduction short, I want to review this game. As always, feel free to leave a comment with your opinion on the game and or my article.

Where is the color?!

ZeldaLA-DX_comparison

I found this image on it’s WikiPedia page. When the game first released, it was in typical gray-white gameboy graphics. Honestly, I didn’t care. But since there was a fan outrage, Nintendo remade this game with color and an extra dungeon. Apart from that, it’s as good as the same game. So, that’s why I combined both games into one review.

Let’s first talk about the story. Since this game doesn’t take place in Hyrule. You are Link, traveling home from a long day at work…? If I tell why, I spoil parts of another game, so yeah. Joking aside, Link is caught in a storm and is shipwrecked on an island.

This story doesn’t really feel like a Zelda story. The final parts of the game doesn’t help either. This game has a very lighthearted story that doesn’t take itself seriously. And you know what, it’s a nice break from always saving the world and killing Ganon.

Yet, in terms of writing, I have one complaint. The text when you find the compass in a dungeon gets annoying quickly. It talks about the new feature it has. That you hear a sound when a key is hidden in that room. Sweet update, but why do you need to see that each and every dungeon?

You might already know that there are various Mario references in this game. I’m honestly on the fence about it. While I feel that adds to the personality of this game, on the other hand, I feel like it makes the game look unoriginal and at those places and part recycled.

DX TIME

Legend_of_Zelda_Links_Awakening_DX_GBC_ScreenShot3

The gameplay of this game was groundbreaking for the series. For the first time ever in a Zelda game, you could have two different items on the A and B button. This made for some interesting puzzles. So you would think, actually almost all those puzzles are solved with the Pegasus Boots and another item. But hey, it was their first attempt, so it’s a nitpick.

Before I forget to mention it, there is something that feels extremely out of place in a Zelda game, and that are power-ups. Yes, you read it right. There are power-ups in this game. Sometimes an enemy drops a power up that gives you a temp attack or defense boost. This is extremely out of place for a Zelda game in my opinion.

Apart from that, I have no big complaints in terms of the gameplay. It’s your typical Zelda fare. Go from dungeon to dungeon, while defeating the boss. In the DX version, there is an additional color dungeon. The puzzle to get to it is quite nice. But the dungeon in itself is quite short and I beat it on my first try.

The difficulty of this game is not so well done. While some bosses can be annoyingly difficult, some bosses are really easy. Also, the reward in the color dungeon is just overpowered. I won’t spoil it, but my advice is that you beat it near the end of the game.

This game also has a side quest. Since it’s the first time you had side quests in the Zelda series, you need to do a part in order to advance.

Other elements

ZeldaLinksAwakening1

 Earlier, I already talked about some parts of this game’s design. Some enemies are recycled from other series. But overall, the design and animation of this game is really well done. They made a portable Zelda game have the Zelda vibe the console games have.

Both the black and white and the color version both have their charms, so DX isn’t the better looking game because it has color. Honestly, if you dive deeper into the story then what’s just presented on screen, the black and white theme is actually more fitting.

The music for this game is just 8bit-gameboy-chiptune glory. Sometimes I can’t get a tune from this game out of my head. It’s that good in my opinion.

Oh, before I forget, you can also be a thief in this game. But if you steal from the village’s shop… Never go back in or your name will be permanently changed to thief.

Lengthwise, this game is actually quite long for a gameboy game. It has 8 dungeons before the final boss. The whole world is quite big and it’s worth exploring. Since the controls are just perfect for the gameboy.

One thing that annoyed me too is that there isn’t a way to gain more then 1 ruppee at a time. Apart from treasure chests, the enemies only drop one ruppee. Which I can understand because you don’t have color, but couldn’t they do anything with the size of the sprite…?

Anyways, I think it’s time to go to the conclusion of this review. I think I said everything I wanted to say about this game. Let’s just warp this one up!

Conclusion

The bad:

– The text for the compass.

– Recycled enemies.

– No more then one ruppee.

– The colorless version is a let-down for some people.

The good:

+ The game looks good.

+ Great soundtrack.

+ Silly, yet entertaining story.

+ Great controls.

+ Nice gameplay.

Final thoughts:

This might be my least favorite portable Zelda game, but it’s not a bad game. Not at all. I agree that this game has some flaws, like the recycled enemies, but it doesn’t ruin the game. Also, this game did some things that are now a staple in the Zelda series!

So, that were my thoughts on this game. I hope you enjoyed reading them. I also hope to see you at another article on my blog.~ Until then guys!

Score: 80/100.

Game Music: My Favorites – Numbero 11: GB(C) month special.

GameMusic_InArticle

Let’s start off with an article that last month’s theme lacked. An article about video game music. In this series, I take a look at my favorite game tracks. I can’t pick one track as my favorite and since I want to talk about so many tracks, I started this series. This time I want to talk about my favorite tracks of some gameboy (color) games. Keep in mind that these are my favorite tracks and they might differ from yours. Also, this isn’t a top 10 or anything like that. So, don’t be mad if your favorite track isn’t in this article. Man, I’m sounding now like I’m introducing the wrong type of article and trying to make the introduction longer. I’m totally not doing that, believe me. Okay? Anyways, the rules are simple. Only one track of a game per article. Oh, and feel free to leave a comment on the tracks, content of this article and or your opinion of the soundtracks of the GB(C) games. 

#1: Pokémon Blue & Red (GB) ~ Battle Theme

Blue-and-RedLink to my review – Link to the music

Who doesn’t remember the good old gym leader theme of Pokémon Red & Blue? As a kid I was always pumped whenever I heard this melody pop-up. I wanted to defeat that gym leader.

Whenever I hear this melody, I get hyped. I know that something big is coming that has to do with Pokémon.

I even remember that I sometimes let my gameboy play just hear this song. Since it’s the only way I can hear it “clean”. What I mean by that is that near the end of almost every version of YouTube, Pokémon battle sounds start playing.

But hey, it’s still a memorable and nice track to listen too!

#2: The Legend Of Zelda – Oracle Of Ages (GBC) ~ Nayru’s Song

260px-OracleofagesReviewLink to the music (extended)

There are two songs that makes me sometimes tear up of nostalgia in the Zelda series. One of these songs is Nayru’s song. The reason why is because it’s the first puzzle I solved in my favorite Zelda game. It was the start of a thrilling adventure I never forgot.

As a kid I didn’t have a console or a good PC. So, I played a lot on my gameboy. So, that’s why my love for the gameboy games is so big. While I don’t remember if this was my first Zelda game or the NES remake on the GBA, but it was one of the first.

It was also a different game then I used to play. Different from the pure puzzle games and platformer games. Yeah, the memories.

#3: Super Mario Land (GB) ~ Overworld

250px-SupermariolandboxartLink to the song

The hate this game gets is just… Well, it’s mixed for me. At one side,  I understand how this game is a mediocre Mario game compared to the other Mario games. It isn’t in color, it’s outside the Mushroom Kingdom, the story is about another princess, the fireballs bounce, you can’t save…

At the other hand, it’s the Mario game I grew up with. It’s the first Mario game I ever played. Even when I played the NES game at my cousin’s house, I found that the NES game wasn’t as much fun as Super Mario Land. Something didn’t click with me.

Wow, I got sidetracked extremely fast. But the memories behind this game are just too big. Maybe I should write an article about it…?

#4: Tetris DX (GB/C) ~ Type A

2209074-tetrisdxfrontLink to the music

So, I got a gameboy color… And what’s the first game I get myself? That’s right! Tetris DX! Why? Because my grandmom got a Gameboy color herself.

In this gaming nostalgia article, I talked about how my aunt’s brick, I mean oldschool gameboy died. The only two games I could play on there were Pac-Man and Tetris. So, when I saw this, I wanted to play Tetris again.

I have multiple stories about this game, but this game is the sole reason why the Tetris theme is so memorable to me. It’s one of the biggest tunes in gaming is it not?

#5: Harry Potter and the Chamber Of Secrets (GBC) ~ Main Theme

61JZMX48MJL._SY300_Link to the music

I was a kid right when the Harry Potter craze was in full swing. Besides Pokémon and Yu-Gi-Ho, Harry Potter was extremely popular with the kids.

While this game was also made on the PC and several other consoles, I played the Gameboy Color version. I didn’t have any fancy consoles or the game on PC.

But I enjoyed myself. I had both games, from the first movie and the second movie. The reason why I picked this track is because I had a hard time finding the music of the first game of the gameboy version. And this popped right up in my search results.

Closing words

As I feared, this article turned into a sort of gaming nostalgia article. When it comes to gameboy and gameboy color games I always want to talk about more then just the music. I hope you can forgive me for that.

So, till Christmas, I will write a few articles of gameboy and gameboy color games. I’m going to try to do my best to not be overly nostalgic like in this article. It’s for that reason why I kept this article shorter then my usual articles.

I hope you enjoyed reading it! Hopefully I can see you another time here on my blog for a new article. Take care guys~

Game Nostalgia #5: My Gameboy Retrospective

SGame Boys Advanceo, in the last article of this series, I talked about my history with the DS and 3DS. So, I think that it’s now time to talk about my memories with the gameboy series. While I’m supposed to talk only about the Gameboy Advance, since it’s this month’s theme, the article wouldn’t be as long as it should be. That’s why I decided to write a whole article about my memories of all the Gameboy’s I got. That way you have an idea of my journey through the world of gaming, since I mostly only played on the gameboy. That and my hobby of writing was my childhood. So, prepare yourself for a personal story. Feel free to leave yours in the comments or your opinions on my story.

Exploding start

Nintendo Gameboy

The first gameboy I played on wasn’t actually mine. It was my aunt’s. She only had Pac-Man and Tetris. Somehow my young mind didn’t need anything more. It were my first real encounters with gaming, but I was hooked. I used to play games like DuckHunt or Mario Bros. at my nephew’s place, but those moments were then far and few between.

One day, I was at my aunt’s place and I stopped playing since the back of the gameboy started to feel hot. A few moments after I put it down, the batteries actually exploded, damaging the gameboy heavily. That was a big shocker. I didn’t know what to do. My aunt wasn’t even mad, since it wasn’t my fault. It turned out that there was a flaw with the batteries we used, and it leaked battery acid into the system. Yeah.

That story was my earliest memory with a gameboy. A bit later, my aunt started to take me to her babysitting job. At that place, they also had a gameboy and more then one game. I remember it well, it were two girls, two sisters. While they were doing their girl things, I was allowed to play on the gameboy. My love grew and grew even stronger.

I already talked about how awesome my family is. When they saw that I was so much in love with the Gameboy, they actually got me a gameboy. Not only was it the latest model, they got it in my favorite color! To this day, I still own that very silver gameboy pocket. I was so happy, I had my own gameboy. I did jobs around the house to be able to buy new batteries for the gameboy. Then they got me rechargeable batteries, and my life was complete.

Garage sales

Garagesaleloot
I never showed my latest garage sale loot here on my blog. Whoops.

In my childhood, we had this tradition to go to the sea on holiday. Man, always to the same house. I used to look forward to it every single year. Sadly enough, the owners of the house sold it, and the tradition is over now.

But back then, they used to take me to garage sales. So, as a young kid, they asked me to wake up early in the morning in the summer holidays. I honestly didn’t care one bit. Since I was allowed to buy games.

My family didn’t want that I bought a lot of games, now-a-days that’s a very different story, since they were so expensive. A garage sale was such an easy solution. The best thing they did was that they let me roam the garage sales on my own with a notebook and a pen. They said that I could write down the games I wanted and then I had the difficult job to decide which one I wanted.

To this very day, I love to wake up early and go to a garage sale. Every year, I go to around 10 garage sales, if not more. I never go alone, since that would ruin part of the fun for me. The nostalgia of hunting down games, which were pretty rare on the garage sales I went too, is just amazing. The moment a family member bumped me in the arm and pointed to a game, I think they loved to see that sparkle in my eyes of happiness.

Typical me is typical

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Garage sales memories are for another article. I was extremely attached to my games. I was always hard to pick games I had to sell. I had to sell a few games before I was allowed to buy new games. Now-a-days, I don’t have that restriction anymore.

One time I forgot my gameboy at a restaurant and I begged my mother to turn back and get it. I even begged that they called the restaurant so that nobody could pick up my gameboy and claim it.

Later, my gameboy pocket became my sister’s gameboy and I got a gameboy color. Then my sister got a purple gameboy advance and I got a silver gameboy advance SP, the one with the tattoo design on it.

To this very day, I still own most of the games I had back then. Of course, my library of games has grown quite a lot. If only I had the library I had back then, the nights I kept playing on my gameboy would be so much more fun. I remember that I had a lamp you needed to hit a button at the top in order to the lights go out. Since my room was at the end of a hallway, I could hear my parents and a simple slap on the lamp and putting the gameboy screen down, gave the illusion of my sleeping.

My parents knew that I was playing the gameboy under my sheets, but they were never able to catch my red handed. Okay, honestly, they were able a few times but usually, I was always able to dodge the bullet.

I could talk hours about my memories of the gameboy days, but I think I will end my article here. Since I have reached my usual length. I hope you enjoyed reading another special entry in the gameboy advance month. While it isn’t fully about the GBA, I hope you don’t mind that much.

Thanks again for reading and until another article. Also, don’t shit your pants but it’s Halloween.

Review #004: The Legend Of Zelda – Oracle Of Seasons ~ Which weather do we take today?

TLOZOOS

Link to the page in the Zelda wiki about this game.

So last review we went over the sister game of this game. Or brother game, whatever you prefer. I gave the Oracle Of Ages game a very high score. But is this game worthy of the same praise? It was released on the same day but that could make it flawed and feel very rushed. Well, for that you will need to stick around at the end of the review to get your answer. One thing I already can tell you, the game is pretty neat. But now I will dive into this game. The game that you need to play after Oracle of Ages, or before. It’s not that I’m trying to write this intro as long as the image for making it visually more interesting to read. Okay, I might be just doing that. So, enough rambling about the intro here and let’s dive into this game and check if it’s actually good or not. Maybe I lied earlier in the introduction, who knows?

Dancing on a tree stump

ZeldaOOSS1 In this game’s story you aren’t left alone. The introduction of the game is the same as the Oracle Of Ages game, you start by riding you trusty horse Epona. (Dirty minds aren’t my problem.) So, now the first people you meet actually claim that Din saved you. Which is strange, since they let you rot two screen away in the bushes. 

In the other game you talk to animals which doesn’t get explained, but who cares, it’s an adventure game. In this game, the problems pop up way sooner as Din is kidnapped. To be fair, this game has a great story. It might be your standard “rescue the kidnapped damsel in distress” but it has a twist in this game.

What’s pretty neat in this game is that you can change the seasons once you have the season staff. A concept I liked over the Ages game.

The story is now about a sleepy tree that aids you on your quest. Lucky for us, the tree doesn’t want to marry us. As you don’t receive the blade right away, it’s obvious that this game has less puzzles and more action. Yes, the Oracle games have split the Zelda formula in half. This is the more action game. As the other Oracle game, this game has also a 2nd dimension. It’s smaller, but it does the trick. I even dare to say that this game’s world is bigger then the ages game.

Overdoing Link’s clothing

Seasons

In the other dimension, the characters look like they are fans of Link. They all wear a green tunic, but in overdrive.

And this brings us to a disappoint point of the game, the bosses and some characters are and feel borrowed from previous games. As it’s an awesome nod to the older games, it makes the game feel a tad bit creative. There is certainly missed potential with remaking the bosses of the older games.

Yet, to be fair, the animation is great in this game. I really enjoyed the animation in this game and it really pulled me in this game. Also the graphics are extremely well done. How fast you can move through the seasons is better compared against the longer time travel animation of the Ages game.

The worlds look colorful, and white in the winter, and lively. The game has multiple chase quests that can get frustrating because of the limitations of the gameboy.

It still is impressive how the code linking works. If you named the child in the Ages game, the child will be here in the Seasons game. Like in the Ages game, there is also a trade quest, with the same pay-off. Play it to check it out.

Hairpulling

egaerear

The game is difficult. No doubt about that. You won’t go through this game in one sitting. The controls are pretty tight and if you die, it’s your fault. Even the jumping is less annoying the in the Ages game.

The items are actually creative. It still has the same gameplay as all the other Zelda portable games but like I said in my previous reviews, it’s extremely well implemented. But back on the subject of the items. You have great items, some of the Ages game, that you get to aid you in your quest. This game might be more difficult then Ages in terms of action but the puzzles in this game can be pretty hairpulling sometimes.

The biggest hair pulling moment is where you need to fight Onox. The final boss is extremely difficult because you need to use your spin attack, which is difficult to pull of since he uses Din as a shield. With Veran in Ages I had less trouble. The challenge is still pretty fair and after some practice you get the pattern down and you’ll be able to defeat him.

The last thing but not least, are the music and the sound effects. Like in Oracle of Ages, the sound effects are pretty standard. But the music is still pretty amazing. I extremely enjoy the music and really sets the mood. It’s really upbeat and the melodies sometimes kept stuck in my head for days on end.

Oh, before I forgot. In the Ages game you were able to select the track you wanted easily. Not here, if you want the right season, it’s using the staff on a tree stump and hoping it goes to the right season. Little bit annoying though.

Conclusion

The good:

+ Challenges everywhere.

+ Nice animation.

+ Extremely well done music.

+ Great story.

+ Unique items.

The bad:

– Soundeffects are pretty mediocre.

– The seasons should be better selectable.

– The chase missions.

– Missed opportunity with the final bosses.

Conclusion:

Do I truly need to repeat myself? This game is extremely well done but is a bit weaker then the Ages game. The game world is pretty big so this game will least you quite a while. I seriously enjoyed this game and I replay it often. I missed the moments where I was able to explore the game for the very first time since then the game is the most fun.

Score: 97/100