The 5th Retrospective Blogger / Creator collab is going to be about.. (Writer/YT’er call-out!)

In 2017, I came up with the idea of doing a retrospective in a special way. I gathered several writers and I created the “The Legend Of Zelda Retrospective – A Bloggers Journey“. The year after that, in 2018, one of the writers of Zelda retrospective took on another series in the same style. That series was Final Fantasy and that was bundled in the “Final Fantasy: A Crystal Compendium“. Later that year, it was my turn again. So I gathered writers for a series near and dear to my heart and that’s the Tomb Raider series. So, “Tomb Raider – Writer’s Raid” was born. Oh, and in 2019 the madlad Well Red Mage did another one… about, all. the. Mario. Games. Yes, including spin-offs. The “Super Mario Multiverse: Compilation” is the 4th one in this style. And now, it’s time for the announcement of the 5th one. 

How does this retrospective works?

How does this retrospective work? Well, the idea is quite simple. The first thing that happens is that somebody decides on a series to take a look at and lists all the games that should be included in the collab. In that case, the organizer knows how many writers are needed to at least look at the main games and how many additional writers are needed for the spin-offs. 

Depending on the amount of writers, the idea of this collab is that each writer takes as few games to write about as possible. The writer publishes their piece on their own blog/channel/page… Unless they don’t have one, then the organizer looks for a place to publish it. Each piece links back to the hub article that’s published on the organizer’s blog/channel/page. 

The hub and each article are published at the same time. That way, you can go to the hub article and read about your favorite game or about the game you always wanted to know about. And there are a few benefits as well. The creator community comes closer together and meets the fellow creators and opens doors for future collaborations. And for the readers, you might discover new content creators to follow and enjoy. 

Now, what are these articles about? Well, when I organize these collabs I always give the full freedom to the writers to write a piece to their liking. The only “rules” I have is that the article links back to the hub article, uses the art piece made for the collab and that it’s at least 1,000 words long. The article can be a review, a personal story about the game, the development history, interesting facts about the title, comparison between original & remake… As long as it focuses on the chosen title by the content creator, it’s all fine. 

The freedom I give to the writers means that it’s not a retrospective by definition. Since not every article will talk about the development history of the series. This isn’t a bad thing in my eyes, since the main idea of the retrospective is to promote other writers and celebrate a certain series and talk about personal stories and create something unique. My end goal is to create a group of friends that works together to create this celebration of this series. 

This seems like a long and complicated explanation but if you take a look at the finished works, I think it paints a clear picture of the end product. It’s up to the organizer to choose the publish date for each & every article and which writer gets which game. I personally advise against two or more writers taking the same game, but if you want to do it differently in your collab, I’m not stopping you… It’s your collab after all. 

The tease

So, a few days ago, I put out a tease that I was doing one of these collabs again. Yet, I kept the series a secret. The reason for that is because I recorded a podcast together with Alex Sigsworth about gaming music. At the end of the recording, I teased that I was in the final planning stages of this sort of collab but I refused to reveal the subject. 

At first, he was going to be able to publish it today but sadly some editing issues popped up and he has to delay it to next week Sunday. I wanted to avoid him uploading a podcast where I tell that this collab is still a secret while I fully reveal it later before he uploaded it. 

Yet, we came both to an agreement that it’s fine for me to reveal the series while he will see what he can do in editing. I’m going to leave that fully onto him. So, it’s possible that he cuts everything out about that or he puts in a disclaimer that it’s recorded before this reveal… It’s all fine in my book. But yeah, I wanted to tell this “behind the scenes” story in case if there is some misunderstanding when the podcast does goes live. I’m quite looking forward to the podcast since his previous ones were amazing and it was a lot of fun to record with him. 

The reveal and such

A few writers jumped in blind already. So far: Andrew Fisher, Eric Fellner, TriformTrinity and Gaming Omnivore signed up. That you so much for that. Now, of course with 5 writers we aren’t going to be able to tackle a series that’s extremely close to a lot of childhood’s hearts… I want to catch more writers for this collab. I want to catch ’em all to have enough writers for this journey/adventure… And if it hasn’t clicked yet… It’s going to be about:

Pokemon-logo

Yes! It’s going to be about Pokémon! 

So, if you want to help out in this collab, what do you have to do and have?

I would love it if you have your own blog or YouTube channel. I wouldn’t mind publishing one or two articles if you don’t have your own space but I would prefer it if you have your own space. 

If you are interested, feel free to contact me over mail, Twitter or Discord. (My handle is NekoJonez#5471). Give me a link to your own site/page and if everything checks out, I add you to the group. 

For this collab, all the articles will be in English. So, if you decide to write an article or make a video, it should be in understandably English. It doesn’t need to be in perfect English, but remember that it’s going to be a sort of “ad” for your blog/channel to possibly interest new readers/watchers. 

At the moment, there is no real name or publishing date planned for this project. When I have enough content creators, I’ll look for a date and time when everything can be published. We will look for a date that works for almost everybody. 

Keep in mind that I’m trying to get as many content creators as possible. So, that means that I’m not going to allow content creators picking too many games. And also, when a game is taken by a content creator, it’s taken by that content creator. If you want to trade, it should be agreed upon with both content creators and me. 

When you want to write an article, it has to be at least 1,000 words. If you want to create a video, I expect a video that’s at least 5-10 minutes long. 

If you want to read/watch the final product, well keep a look out on my blog and Twitter. More information will appear on there. But for now, I’m quite interested in who is going to sign up for this collab and I’m rather curious for the end result. So, who is going to join us on this adventure? 

With that said, thank you so much for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

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Game Quicky: Grumpy Cat – Worst Game Ever (Android) ~ Wario’s Run For His Money

Grump Cat's Worst Game IconPlay Store page

A meme clone. That’s what I think about this game. But is it a good clone? Let’s first try and say what a meme is. Before I get grumpy about it. Yes, this cat can get grumpy. Extremely grumpy. And that’s good. The Grumpy Cat enjoys being grumpy. But will you enjoy his game? Let’s find out in this game quicky on his Worst Game. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below. 

The bad

Grump Cat's Worst Game

Let’s start this time with the negative points of the game.

This is a pretty minor complaint, but the button to go to another world with another section of mini-games should really be placed with the buttons at the bottom.

The “pass and play” feature is interesting, but can be played in single-player? There should also be more options for this mode like which mini-game set you to want to appear.

There is no way to move the moved mini-games to the original position in the room. Expect from dragging them yourself.

You can disable ads, but with ads, you can earn an extra life if you used them all during the mini-games.

The positives

Grump Cat's Worst Game 2

If you have ever played WarioWare Inc. games, you will feel right at home with this game. This game is a clone of that game. And let me tell you, an amazing clone at that.

In this game, you have to complete various mini-games as the Grumpy Cat. If you beat 3 or so in a row, you earn coins.

With those coins, play a slot machine where you either unlock a new mini-game or an extra heart.

You get an extra heart if you grab a mini-game you already unlocked. This heart counts as an additional attempt you can do at the mini-games.

You play the mini-games in random order. If you succeed, you get closer to your coin goal. If you fail, you lose a heart. If you lose them all, you fail and you have to restart from the beginning. Well, from the first price.

It’s a bit tricky to explain on paper, but it explains itself when you are playing the game. The game is really addictive. There aren’t a lot of mini-games I truly dislike. They are all fast and simple tasks that don’t require a lot of thinking but faster relaxes and sharp thinking.

Together with amazing visuals, animations and music; this game is a joy to play. I’m so glad that this game isn’t overloaded with ads. This adds to the enjoyment of the game quite a lot.

You can earn coins easily, but not too easy that you unlock a heart or a mini-game without any challenge. The longer you keep your winning streak up, the faster the mini-games become and the less time you have to beat them.

The game uses this meme quite well. It doesn’t shove it in your throat but uses it to make an interesting game compilation in the theme of the meme. You can use macro images to share your score around.

In total, there are 5 areas with each around 12 cats. That makes for 60 mini-games. The replay value of this game is through the roof as well. And the best of all is, this game is free.

Currently, I’m halfway the 2nd world and I’m highly enjoying myself. It’s addictive and I can’t wait to play it some more. In any case, it’s time for the conclusion.

Conclusion 

In most cases, clones of existing formulas get a bad reputation. But, I think that this game is worthy of all the praise it’s getting in the Android Play Store. I really had to look for negatives to fill this article.

This game is an excellent time waster and a fun one to play. I even bought some micro-transactions to support the developer since they are implemented so well. You don’t HAVE to buy them, the game gives you enough coins to work with to keep it enjoyable.

My high score is 150 at the moment of writing, I’m curious if you guys will be able to beat it easily.

In any case, I recommend this game to everybody. Give it a look, it’s one of the better Android games I have played this year. I can’t wait to hear what you guys & girls think about it.

That’s everything I wanted to say about this game. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.