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Review: Lucid Path (PC) ~ Let’s Go RPG’ing

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Official steam page

Today I want to take a look at a game that got sent to me. The name is Lucid Path. It’s an RPG created by Grevicor. I got a review copy of this game to write this review but the developer asked me to give my 100% honest opinion, so that’s what you are going to get in this article. I’m honestly glad that I’m able to try this game, since looking at the screenshots, I’m quite interested in playing it. Also, the developer told me that this is a very short game that throws the player in unexpected and twisted situations. So, you got my attention. Let’s explore those situations then. And as usual, feel free to write a comment with your opinion on the content of this article and/or the game in the comment section down below.

Misery Loves Company

20181117175122_1The story of this game starts out quite simple. You are tired of your miserable life and you go set out on an adventure. Luck is on your side since adventure finds you really fast. You come across a village that has a problem with a nearby dungeon. Now, it’s up to you to solve their problem.

Before I continue, I must say that the font chosen in dialogue boxes fits the theming for the game really well. But, it made it tricky to easily see the difference between some letters like the “o” and “a”. Now, I didn’t mind it too much, since I’m pretty fluent in English (…If you need evidence, in what language am I even writing then?) so, I was able to read it without a problem.

You go and explore the dungeon and try to solve the problem. You meet several characters that will aid you in your quest. In addition to that, you learn that there is a bigger problem in this dungeon than just the monsters.

The writing itself is pretty decent. You meet some other people from the village during your quest. Since the game is pretty short, I don’t want to spoil the ending or any more of the story. If you are interested, I highly recommend that you check it out for yourself.

Chilling in the dungeon

20181117180029_1The gameplay of this game is quite relaxing. This game is a casual RPG. The gameplay of this game consists out of playing mini-games, choosing when to use your spells and improving your character. Now, what do I mean by “mini-games”? When your character takes on a quest, you don’t have to do anything. You play a small mini-game on an old computer. Depending on how you do in the mini-game, the faster your character is able to finish the quest.

Each time you go and explore the dungeon, you earn coins and medals. With these coins, you can buy better equipment and with the medals, you can improve your stats at the castle. Now, you can also earn coins and medals by doing quests. There are 3 quests you can do. After you have done those three quests, you have to go inside the dungeon to get new ones.

Before I talk about the dungeon, I want to mention the shop. This part of the game still needs some polishing work. There are two things I disliked about the store. The first thing is that you have to drag & drop from and to your inventory to buy and sell. When you try to sell an armor piece you are wearing, that won’t work. And if you double click on something to buy, that won’t work either. This was annoying while I was using the shop. I get used to it, but I felt like I was doing a click too much.

The second thing I disliked about the shop was the colored items. It’s quite unclear with the spectrum is. The ones without a background are the cheapest and weakest ones. Followed by a green background, yellow background, blue background and those with a purple background are the strongest. Now, why not show “lv.1”, “lv.2”…? This makes it easier to figure out and it also helps colorblind people.

Something I did really like about the store is the fact that the inventory of the store is random each and every time. You can refresh the store’s inventory by spending a few coins. I made sure to check the store each and every time before I went to the dungeon to make sure there wasn’t more powerful gear waiting for me in the dungeon.

The gameplay in the dungeon is a bit too uninvolved. The battle takes place automatically. There are two things you can influence. The first thing is when you decide to use your spells. You can store 4 spells. You have a fire spell, thunder spell, poison spell… There is a handful of them. You can only use each spell once during your session. The session ends when you are out of health. When you are out of health, you go back to the town.

Now, the 2nd thing you can influence in the dungeon is the speed of the game. Now, you can either pause, play at normal speed or play sped up. You even have a button to leave the dungeon early. The leave button isn’t a temporary checkpoint, it’s like a retreat. When you faint and enter the dungeon again, you start at the latest checkpoint. Every five rooms, you get a checkpoint.

About the controls for controlling the speed of the game, I found it disappointing that it was unclear which button was pressed. It would be really helpful if there is a visual identification to show which button you have chosen.

Besides that, there isn’t a lot to do in the dungeon. I found this disappointing, I wish it was a bit more involved. I also felt that the AI of the monsters attacked my character more than your companion. Thankfully, upgrading and improving your character isn’t hard. Each time I trained my character and bought better items, I felt I was able to progress one or two rooms further in the dungeon.

Alright, I have to be honest about something. There are some additional things to do in the dungeon. But, I would ruin a surprise for that. So, if you want to know what that is, you should play this game. The only thing I would say is that there should be more moments like those that happen in the dungeon.

You are able to heal yourself outside of the dungeon by doing quests. These quests give green pearls that heal you. So, each time you want to heal, you have to play a mini-game. You can’t enter the dungeon without full health either.

Now, there is a more involved version of the dungeon and that is the arena in the castle. You can choose between three different tiers and with that, you can win an item. Now, you have to press the space bar at the right time to deal more damage. It’s that kind of mini-game that you need to press the button when the pointer is in the green area. In the arena, your equipment does not make a difference. So, it’s pure skill-based in there. You do have to pay coins to get in the arena. The more difficult the challenge is, the cheaper it becomes. This makes sense, since that way you can’t easily farm the cheap items to have a huge mountain of cash to easily buy the most powerful items.

Now, if this was in the main dungeon, that would make the game a bit more interesting. Since most of my enjoyment in this game came from the times I was playing the mini-games and messing around in the town…

Vector mini-games

20181117195941_1Now, this game doesn’t automatically save, so if you don’t want to lose any progress… Quit the game using the menu in the town. Now, if you reboot the game in full screen, you might notice that there is some graphical weirdness going on. Just go into the options menu, click the full-screen option once to go to windowed mode and click it again to go back to full screen. That fixes that issue.

The mini-games are vector-based mini-games. The first mini-game you encounter is a top-down shooter that reminded me of a lot of Asteroids. Each time you shoot a falling rock, the rocks’ drop speed increases. The faster the rock, the more points it gives to completing the quest. Oh, you have to actually do something in the mini-games or your character won’t progress in his quest. After a few floors, you unlock the possibility to play another mini-game for a good amount of coins.

The 2nd mini-game is one where you go down and you aren’t allowed to touch the edges. I personally highly dislike this style of mini-games. Now, this is something personal, but I have never been good at this mini-game. Each mini-game has 2 achievements. There is the “Good at” and “Great at” mini-game. Each achievement is tied to your score.

The final mini-game felt broken to me. For some reason, the mini-game didn’t react on my inputs at certain moments making me lose it. But, that might be because it’s a rhythm-ish style mini-game and I’m not that great when it comes to that.

Now the other mini-games I will leave as a surprise if you decide to play the game. They are quite interesting, but for some reason I found myself enjoying the first one the most. In this game, the Asteroids one is called Planetoids.

Now, this game isn’t too difficult. Some people will find this game repetitive, but I found it a relaxing experience. It was a blast to play something where I was able to just relax and I didn’t need to take the game too seriously. The game became even more interesting after a few hours of play, it opened up more. But, I won’t spoil that. This is especially true when you think that the game is repetitive. Don’t worry, something unique and fun will happen near the end.

There isn’t a lot of replay value in this game. After you have beaten the game, there isn’t too much different in a 2nd playthrough.

This game is also really cheap. So, if you are looking for a cheap enjoyable game; look no further. Yes, I found the game enjoyable. Especially the charm of the visual presentation. It reminded me a lot of Knights of Pen and Paper. The retro feel while not using true 8bit or 16bit visuals is just pretty to me. The game is colorful and lively and just gives off that relaxing vibe. It also has a lot of charm in my opinion. A charm I can’t get enough off.

The animations might be basic, they were just perfect in this game. Like the sound effects, they fit the theming of the game perfectly. The music, well, it’s something I would like to add to my playlist of relaxing music. I really liked the soundtrack of this game.

That’s everything I wanted to say about the game. I think it’s high time for my conclusion and final thoughts.

Conclusion

The bad:

  • The game can be a bit repetitive.
  • Some minor visual issues in full-screen mode when booting the game.
  • The shop needs some polishing work.
  • The exploration of the dungeon can be boring.
  • Some UI improvements are needed.

The good:

+ Enjoyable writing.

+ Great music & sound design.

+ Great visual presentation.

+ Fun mini-games.

+ ….

Final thoughts:

At certain times, I felt that this game could make for a perfect mobile game. At certain points, I felt like this game isn’t really meant to play in long sessions. This game could be enjoyed more in short sessions.

This game has a lot of potential. There are some flaws that could be polished and patched out but they didn’t stop me from enjoying my time with the game. If you are looking for an enjoyable cheap game, I wouldn’t look any further. This is a great time-wasting game.

The biggest issue I felt that this game has is that the game didn’t have enough gameplay. I wish there was a bit more to do, especially during the exploration of the dungeon. Oh well, not every game can be perfect.

I do recommend that you give this game a try and just relax and enjoy the experience. Since, that’s, in my opinion, the best way to enjoy the game.

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 70/100

Review: Age of Mythology Extended Edition (PC) ~ And on the 7th day he gamed.

ageofmythologyextendededitionSteam store page

Ah, Age of Mythology. I got introduced to this game when I wasn’t able to understand English. It was at a co-worker of my mom’s house. I was playing the games on the PC I didn’t own. The first time, I played with the Egyptian culture, since I have quite a fondness for the old Egyptian culture. A few years later, I found Age of Mythology in a garage sale. It was a French version, but I didn’t mind. I was finally able to play that one game I played for myself. Back then, my French was better than it is now. It didn’t take long before I found a copy of the Gold Edition with the Titans expansion pack. I played the game quite a lot back then. I even dabbled in online play. Fast forward to 2014 and Age Of Mythology Extended Edition releases. Overjoyed, I start it up and have a nostalgic wave. But, is the game any good and does it still hold up. Let’s find out. 

Tale of the Dragon

To my surprise, in 2016, the game received new content. This new content isn’t too well received if you read the Steam reviews. But, I’m running ahead of myself here. First, let’s take a look at the story of this game. In this game, you play as Arkantos, an admiral from Atlantis. Something strange I have to point out is that the Atlanteans were added with the expansion pack “Rise of the Titans”. 

Anyways, Arkantos gets a mission where he has to help Agamemnon in the Trojan War. Things go south right away and Arkantos’s fierce enemy Kamos tries to boycott him. The story of this game is quite long. It has over 30 missions and it will take you 30 hours to finish the main campaign. If you decide to play the additional campaign the DLC brings, you get a 10 hours additional playtime.

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During the story, you come across various allies and go on a big adventure. The writing in the game is good. Personally, I prefer the stories in this game more than the stories that were told in Age of Empires I & II. The way how they used the mythologies and stories to create one huge story is just amazing.

Something that still holds up from the original is the voice acting. During the story, you come across Greek, Egyptian & Norse missions and each character feels and sounds unique. My favorite missions were Egyptian missions. The reason for that might be because I’m really fond of Egyptian mythology.

But, would I say that the voice acting is actually good? Oh, no. The voice acting is cheesy and over-the-top. And to be honest, I love it. It adds to the craziness of the story and atmosphere. I get the impression that the voice actors had an amazing time in the recording booth. The voice acting just clicked with me and actually made me laugh out loud sometimes.

The two base campaigns of the game are a blast to play through. I’m also glad that the downloadable short campaign “The Golden Gift” is also added in the Extended Edition. This was a 4-mission long campaign you were able to download from the official website as a sort of update/free expansion.

So, I also played a bit through Tale of the Dragon for this review. While I can understand the negative reception of this DLC, I would still recommend it. Now, there are some balancing issues and the multiplayer with the new Chinese civilization is sometimes quite unstable. But, it provides some new and fresh challenges in the game. I have to admit that I haven’t experimented with them too much since I love playing with the Egyptians the most, but from what I have played; the Chinese look like a lot of fun to play with. If you want a more in-depth review of the DLC, I would recommend that you read Moshfish’s review on it. It’s an amazing summary of what’s good and what’s bad with the DLC and I agree with a lot of it.

I want to add one thing to the Tale of the Dragons review. I don’t know if it’s just me or if other people experienced it as well, but in some missions, I didn’t have background music. Also, I found it a missed opportunity to add additional Asian tracks to the soundtrack.

Something minor that I experienced as well is that when you use a God power, usually a name is display who uses it. In the main campaigns, that’s Arkantos. In Tale of the Dragon, it’s nobody… No name is displayed.

God powers and such

age-of-mythology-extended-edition-windows-screenshot-arkantos

This game plays like your typical RTS game. If you have played games like Age of Empires II or Rise & Fall – Civilizations At War, you will feel right at home. Your main goal is to build your civilization. You do this by assigning villagers various tasks to collect resources or create buildings. With these resources, you can create more units to improve your economy or create an army to defend from enemies or attack them.

There are, including the DLC, 5 different civilizations to play with. The Norse, Greek, Atlanteans, Egyptian and Chinese. Each civilization has it’s unique units and quirks. For example, the Norse has a special cart, the Oxcart, that is a sort of movable drop off point for resources. The Greeks need to have villagers praying to great favors while the Egyptians need to build statues of their gods to create favors. 

The best way to learn how to play with these civilizations is to play through the campaign. By the end, you will know the basics and some advanced mechanics with each civilization. But, if you are totally new to RTS games, there is a “Learn To Play” map where you get the basics of RTS gameplay. You learn how to play with the Greek civilization. The unique elements for each civilization are explained in a cinematic. Now, there is no Greek one and in the Chinese one, some bits take a bit too long.

If you ever want to know more about a unit or a building, you can just click on the portrait. You get a very detailed screen with a lot of information. This information contains the unit’s or building’s things like strengths, weaknesses, and uses. You can also click on “contents” to read a full in-game Wiki. Too bad it doesn’t have a search feature or a better menu system. If this was expanded upon, this would have been an even better tool.

You can play through the campaign on 4 difficulties. I mostly played through the campaign on the normal (moderate) difficulty. I would recommend that you play the game on the Normal difficulty first and decide if the game is too easy to too hard for you and switch if needed. Overall, the game is quite balanced and I rarely had moments where I found the AI was quite unfair.

There are a few unique mechanics in this game. First, let’s talk about a new unit class. Besides your typical triangle of sword, bow, and horse; there is a 4th unit class. Myth Units. These units can be trained in temples and are effective against human units. Each civilization has unique to the mythology of that civilization. For example, centaurs for the Greeks and sphinxes for the Egyptians.

The second unique mechanic is the Titans. When you reach the last age, you can start building a Titan Gate. When this gate is completed, a titan unique to that civilization is summoned. These are huge and powerful units that can be used as tank units to attack the enemy. Now, you can only place this Titan gate once, so if it’s destroyed, though luck. Also, the Titan is quite weak to Hero Units and siege units. So, be careful if you use the Titan.

Now, if you have played Age of Empires III, this mechanic might be sort of familiar. When you advance to the next age, you can choose between various advisors who give you a certain reward when you advance. This isn’t different in this game. When you advance to the next age, you can choose between two minor gods. The god you choose decides which myth unit you can create at your temple and which god powers you can use.

Yes, the final unique mechanic is the god powers you can use. Each civilization has it’s own unique god powers which range from offensive to defensive powers. You can summon earthquakes, spy on the enemy for a limited time, summon a healing spring, have a moment where nobody can attack… There are a lot of them. Most of them can only be used once during gameplay. Some can be used more than once, but they all have a limit.

If you want to read more in-depth about how this game works, I recommend that you take a look at this website: http://aom.heavengames.com. It’s a huge website containing very detailed information and strategies on how to play this game.

Most of my time has been spending in this game playing random matches versus the AI of this game. In the past, I was quite skilled in this game. I knew most of the keys to quickly and efficiently create my base and build up my army. While I love the economic play in this game, I’m horrible when it comes to balancing my army. Since I played a lot with the Egyptian civilization, I don’t know a lot about the other civilizations.

If it’s not clear by now, I think that the gameplay in this game is excellent. The campaign has quite a lot of challenges but just playing on a random map versus the AI is quite a lot of fun as well. There are some things I would love to change about this game but there is a very active modding community providing a ton of mods in the workshop fixing bugs and fixing most of the issues I have with this game.

Let’s dance

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The soundtrack of this game is amazing. The soundtrack is orchestrated and uses an amazing mix of various instruments.

Each civilization has it’s own unique theme and unique tracks. Also, the developers enjoyed themselves way too much with naming these tracks. The main theme of this game is called “A Cat Named Mittens” and one of the most relaxed and most chill tracks is called: “Eat Your Potatoes”.

Together with very good sound effects, the audio of this game is a hit. To this day, when I listen to the soundtrack casually, I remember how the villagers sound and other sound effects. Something I really like is how the sound effects are played in stereo. So, if you move a unit from the left to the right, you will hear your unit in your left speaker.

Now, the rest of the presentation of this game isn’t that great. Don’t get me wrong, the game looks great and the theming is very well done but some character models look out-dated. While I personally don’t mind that much, I feel like this extended edition could have done a lot more than just simple widescreen support. The additional visual polish isn’t much to write home about. Just look at this Imgur library created by NecessaryDerp from 2014 where the graphics from the original are compared to the Extended Edition: https://imgur.com/gallery/L8WEE

Am I saying that the game looks ugly? No, I’m not. Like I said before, the game still looks great. The improved visuals for the liquids like water and lava are quite pleasing to the eye. And to be honest, the only moment I find the graphics dated is when you are extremely zoomed into the map. Also, thanks to the magic of Steam Workshop ingratiation, you can use a lot of mods to improve the visuals to your liking.

In the past, the online community of this game was quite alive. There were a lot of people playing this game. I remember that were at least 100 different lobbies. Nowadays, the online community of this game is dying. The day I publish this review, there were only 5 lobbies. It’s a shame since I played some great game mods online. From King of the Hill to a sort of Dota clone.

There is one thing I really dislike in this game and that’s the save and load menu. Now, it works fine but I wish it displayed more information. For example, if you were playing a random match or if it’s a save in a mission/scenario. I haven’t found a mod that’s able to solve the issues I have with it.

A nitpick I have with this game is with the map. I love how you can rotate the map holding the CTRL-key down, but there is no identification on what position it was originally in. It’s a minor thing.

Something that frustrates me the most is that this game doesn’t receive additional patches. The updates stopped in 2016. Yet, the developers keep updating Age of Empires II HD. This game could use a lot of minor polishing updates but the focus of the developers is on their other products.

So, that’s everything I wanted to say about this game. I think it’s time for a conclusion.

Conclusion

The bad:

-The visuals are just okay.

-The Tale of the Dragon DLC misses some polish.

-The in-game wiki could have been so much better.

-The save menu should display more information.

-Dying online multiplayer community.

The good:

+ A lot of unique mechanics like Titans and God Powers.

+ You can use mods.

+ Amazing and addictive RTS gameplay.

+ Amazing soundtrack & sound design.

+ Cheesy and over-the-top fun voice acting.

+ Good story.

+ …

Final thoughts:

I might be blinded by nostalgia and quite biased while reviewing this game. But, I think this game still holds up well. Yet, I fell in love with this game the first time I played it. I have a lot of fond memories with this game and reviewing the game just makes me want to replay the game some more.

This game isn’t perfect and could use some polish to fix those last bugs and improve some models, especially the human units. Yet, the charm of this game is something else. The over-the-top voice acting and endless replay value make this game a must-play for every strategy and RTS fan.

The original reception of this game was poor, but thanks to the patches, this game has improved quite a lot already. If only Skybox Labs kept updating the game, then I would give this game a higher score.

Now, that’s everything for this review. Thank you so much for reading and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 70/100