Tag Archives: five

Review: Death Mark (Switch) ~ Alive Until Dawn

death mark

Official website

You are walking on a street and you overhear two schoolgirls talking to each other. They tell a story about one of their teachers dying in a horrible death. Her arm was found in the library of the school, cut off from the rest of the body with a red bite mark on the hand. That’s how Death Mark opens. The game I decided to play during the Halloween season because I already finished Angels of Death by then. Since I started playing the Zero Escape series and Corpse Party, I have been hooked on the horror genre. I wanted to play more horror games or games with a strong focus on horror. It doesn’t need to be survival horror like Resident Evil 4 or Silent Hill but a game that fits the mood of the holiday perfectly. Now, I know I’m terribly late with my review of this game. But, it was part of my top 10 games of 2018 list and I want to give my honest opinion on it. So, let’s talk about the PS Vita game that got ported to the Switch called Death Mark. As usual, feel free to leave a comment with your opinion of the game and/or the content of this article in the comment section down below.

Alive until dawn

nswitch_deathmark_05So, the story of this game centers around the mystery of the mysterious Death Mark people have been receiving. This red bit mark appears on people’s bodies when they interact with spirits. The protagonist of this game suffers from your typical case of memory loss and doesn’t remember his past. After you heard the two girl’s their story, your own mark starts to burn and you get teleported to a mansion. When you enter the mansion, you find it to be abandoned. When you visit one of the bedrooms, a thunder crack reveals the dead body of a girl on the floor with flowers blooming from her stomach and chest. Startled, you run down starts where you meet up with a doll that explains to you that the Death Mark is quite real.

If you are unable to remove your mark, you will die by the time dawn comes. One theory that you quickly form is that you can possibly remove the mark by killing or defeating a spirit. But, how do you kill a spirit? How do you kill something that is already dead? Well, by trying to solve the grudge that is keeping them in the living realm.

After you got the explanation of the living wooden doll that lives on the sofa in the entrance of the mansion, you heard a knock on the door. You open the door and find two teenagers. They are looking for the previous inhabitant of the mansion. She is a spirit healer and they are looking for her help to get rid of the same mark you possess. It’s revealed that she was the dead body you discovered earlier. So, you try and take her place. So, now you start in trying to help the other people with a Death Mark while trying to discover who you are and which spirit gave you your Death Mark.

All of this is explained in a quite lengthy introduction. The writing of this game is amazing. If this story sounds interesting to you, I have to give you a fair warning. This game is a visual novel adventure game. There is quite a lot of text in this game. If you aren’t interested in playing a game that has more dialogue then gameplay, this isn’t your game.

I do have to say that the writing is amazing in this game. The story has it a weird charm. At one hand, the game has amazing characters and great development. It didn’t take long before I got attached to certain characters and I got quite invested in them. Yet, this game is also a horror game. So, a lot of creepy stuff happens on your journey. From finding death bodies to combating spirits, this game has it all. This game has just the perfect mix between the two worlds and I have no complaints about them. The pacing of the game is just perfect as well.

The only minor disappointment is that the characters are voice acted in Japanese. Now, I don’t mind Japanese voice acting that much, but I personally prefer English voice acting. The whole game isn’t voice acted, but quite a lot is. The voice acted that is present in the game is really great. But, I’m not going to critique it too much since I don’t know enough about Japanese to say it’s good or bad. But, from my personal experience, I feel that the voice actors always used the right emotion to what appears on screen.

This game has 6 chapters. The original PS Vita game had 5 chapters and one DLC chapter. The DLC chapter is included for free in this Switch port. There is something in terms of the chapters I’m quite on the fence about. The chapters themselves are not too long nor too short. But, if you combine all playtime to get through the game and fully beat it, this game takes around 8 to 10 hours to complete. This game is quite short, too short even.

Near the end, I was so invested in the game, I was extremely bummed when I finished the final chapter. I wanted to play more, explore the world and setting of the game a bit more. But alas. Thankfully, this game doesn’t have a lot of filler content. The story in some chapters can go at a breakneck pace and that was a refreshing experience.

Explore and read

nswitch_deathmark_04One of my favorite genres in video games is the visual novel. There are two types of visual novels; the ones with gameplay and the kinetic ones. The kinetic ones almost have no gameplay and I honestly dislike playing. This game isn’t a kinetic novel. In this game, you have to explore various areas where a spirit is roaming. During your exploration, you have to find a reason of the grudge of the spirit.

While you are exploring the area, you can come across live or death situations. You get presented with different options and if you choose the wrong option, you get a game over. In some cases, you lose soul power. What is this soul power? It’s the power of your soul, when this drops to 0, the spirit of the chapter catches you right away.

When you are in a live or death situation, you are timed. The remaining time you have, is the remaining soul power you have. During your exploration, you can find talismans that restore your soul power if it gets low. Now that I have beaten the game, I can say that there is no additional reward when you answer all the questions correctly without losing soul power. This is a missed opportunity. It would be great if this unlocked the additional 6th chapter or some character art.

Anyways, your soul power fully restores in-between chapters. So, you aren’t punished for mistakes in an earlier chapter. Personally, my favorite chapter is the 6th chapter. The moral of that chapter speaks to me on a personal level.

Now, there are two different endings to this game. The ending that you get depends if you are able to fully solve the grudge of the spirit of that chapter. So, when it comes to the climax of each chapter, think long and hard before you make your next move. Since one mistake during those battles can change the ending dramatically.

Speaking about the climax of each chapter, think carefully who you take as a partner on your journey. Sometimes you will be unable to defeat a spirit if you don’t have the right character in your party. I loved trying to work out who would be the best character to use against the spirit. Reading their character profile is even more important now than before. My advice is, save often. You are only able to save outside of dialogue sections. So, don’t be a hero and save after you made some progress. Also, pay attention that this game doesn’t automatically save. And when you are dead, you have to restart from your last save point. You can save using the “Y” button. There are a limited amount of save slots, so use them wisely.

Saving is this game is quite easy. After the introduction, you can save when you are in the mansion in a limited amount of save slots. Now, if you want to be able to restart a chapter, I highly advise you to save right after the introduction of the chapter. Since, there is no other way to start from a certain chapter. The only option in the main menu are new game, continue or a gallery. In this gallery, you can see the animation of the spirits and the images you saw during the chapter.

In terms of the UI, this game is good. I have no real complaints. I do have some minor suggestions. Especially with the inventory screen. This would feel so much better if the inventory screen had a static image of the item you have selected. Now, it’s just a boring looking list of items, like you would see in a spreadsheet.

Anyways, sometimes the story of one spirit links to the story of another spirit. In that case, you can always read a small summary in the pause menu. During that, you can watch the amazing full screen pictures that were used during the chapter.

During each chapter, you have to explore a location. You can only explore with one partner. The other partner or partners will stay at the mansion to look for clues in solving the mystery of the Death Mark. You can go at any moment to the entrance of the location to take the car back to the mansion to change partners. Like I said earlier, the choice of partner matters. If you are unable to solve a puzzle or pass through a location, try having another partner.

The locations themselves aren’t that large. It doesn’t take too long before you are able to fully explore the location. Now, there is something to do in each and every screen of the game. From small jump scares to big puzzles. Oh yes, this game has small jump scares. Most of the jump scares are rather subtle and aren’t too distracting from the exploration. To be honest, I found them used quite well. Also, it’s possible that you don’t even see all the jump scares since they are location specific.

During your journey for the truth in the Death Mark mystery, you explore a forest, a school and various other locations. Each location is extremely memorable. The detail in the artwork of each location is impressive. The atmosphere building with the visual presentation in this game is a strong point of this game. I really felt on edge while exploring certain locations. I really felt that the location I was exploring had a certain presence and a morbid history to it. In some occasions, the game managed to get underneath my skin.

Now, in terms of the animations, this game has a lot of missed potential. Apart from the spirit battles, this game doesn’t have a lot of animations. I think it would have been better if the game had a bit more animations and scene transitions. For example, a walking animation from going between rooms would aid a lot with the world building and immersion. And if you give the option to the players to turn this animation on or off, it would be perfect. Now, there is a small dialogue box that appears when you move between rooms with a sound effect, but could be so much more.

On the edge of my seat

nswitch_deathmark_03Exploration in this game is really well done. During the game, you are able to use your flashlight to investigate each and every room. I highly advise that you look around carefully in each and every room. Since every little detail can aid you in your quest to solve the grudge of the spirit. The game helps you out a bit in the investigation. When you can interact with something, you see a little sparkle animation when you hover over it with your flash light.

When you have to use an item in your quest, the item will be automatically used. Expect during the spirit battles. In those battles you have to use every item in your inventory to try and defend yourself. You and the spirit take turns in making a move. If the spirit comes too close, it’s game over.

Apart from one puzzle, the puzzles in this game are well crafted. They really test your skills in exploring the area you are in and your investigation skills. Exploring the location gets even better with the fluid controls. The flashlight is mapped to one of the joysticks of the joycon and reacts very responsively.

Now, there is one thing that could turn some people off and that is the map system. During the exploration, you have a mini-map of the location at the top right. This mini-map is nothing more than a few squares and lines how the squares connect. So, you will have to build a mental map of the location during your exploration. This is highly essential when you don’t want to get lost. A more detailed map would have been welcome, but I felt it added to the world building of the game. Remember the story? You only have the few short hours of the night to try and get rid of the grudge of the spirit before you die. So, creating an actual map might lose too much time.

The controls in this game are quite decent. Sometimes I got a bit disoriented, but that’s because my mediocre navigational skills in games. It doesn’t take long before you get used to the control scheme of this game and learn to use it to your advantage.

The exploration is added with some great sound and music design. The soundtrack sounds like a combination of the Zero Escape series, Ace Attorney and Corpse Party. The music gives of eerie vibes and fits the visual presentation like a glove. I’m actually hunting down the soundtrack of this game to add it to my music library.

Together with the amazing sound effects, the visual and audiovisual presentation of this game is a real treat. I can’t make any complaints about that aspect of the game. Before I keep repeating myself, I think it’s time that we talk about another aspect of the game.

The difficulty of this game is just right. The game is even more difficult when you don’t pay attention during the investigation. In the later chapters, I even took some physical notes to aid myself during the investigation.

Now, if you forgot to save, there is a button that you can use to fast forward the cut scenes. I rarely used this button since I was too invested in the story. I used this button only once when I forgot to save before a LIVE OR DEATH situation and I got a game over… Now, I could have used the “decide again” option to restart from the beginning of the LIVE OR DEATH situation but I lost too much soul power. So, restarting from an earlier point actually benefited me.

Also, there is a message log you can access. A minor complaint is that the button to fast forward is quite hidden in the UI. It’s the L-button.

The replay value of his game isn’t too high. Not counting replays for fun, you can play twice through the game before you have seen it all. Now, this isn’t a big issue but more endings would extend the already short overall game time.

With that said, I said almost everything I wanted to say about this game. I think it’s high time to go to the summary and closing statement of this review.

Summary

The good:

+ Amazing atmosphere in the visual and audio department.

+ Great writing.

+ The game has a lot of text.

+ …

The bad:

  • The game is too short.
  • The game has a lot of text.
  • A bit more animations would enhance the game a lot.
  • You can’t restart a chapter without a save.

Final thoughts:

This game is not for everybody. If you don’t like a game that has a lot of text, I think that it’s best for you to skip this game. If you enjoy games like Ace Attorney, Zero Escape, Walking Dead, Corpse Party, Trace Memory… I highly recommend this game.

This game is the perfect game to play through on Halloween night or whenever you are in the mood to play more horror focused games. The writing, pacing, audio and visual presentation of this game is very well done. The biggest flaw of this game is that it’s too short. I got so invested and the ride was over before I knew it.

Now, a spiritual successor is going to be released in Japan really soon called NG. I really hope and wish that they are going to bring this game to the west as well. Since the trailer looks amazing and I really would love to play it.

I can totally see why some people would be turned off by this game. But personally I loved my playthrough. When you play this game, don’t use a walkthrough. This game gets even more fun when you aren’t using a walkthrough to guide you in every step of the way.

If you ask me, I think that this game is totally worth it’s price. This developer really convinced me of the quality games they can put out. While this game has flaws, in my eyes they don’t ruin the experience at all. But, I’m really going to hammer this home… This game would be perfect if there were a bit more chapters. A bit more content.

And with that said, I have really said everything I could say about this game. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Score: 90/100

Advertisements

The Real Neat Blog Award – 5 YEARS of NekoJonez’s Gaming Blog Special

photo

Well, it hasn’t taken long. Since the Sunshine Award from a few weeks back, I got another community award. Thanks to my buddy from IPlayedTheGame, I got the “The Real Neat Blog Award”. I’m so thankful for all the praise my blog is receiving lately. Also, this is a special article for my 5th year I’m writing this blog. Yes, today marks the day that I’m writing this blog for 5 years now. Anyways, let’s get to answering the questions. 

Question 1 – What is your earliest gaming memory?

The earliest games I’m able to remember are Pac-Man on the gameboy, Freddi Fish, Tetris, Lego Island… But the biggest memory for me is Pokémon Blue of course. I still have my childhood cartridge to this day.

I remember individual moments like where I was standing or who I was visiting when playing certain games but they are too short to actually write a small story about. For example, I remember beating the first level of Pac-Man on the Gameboy while standing in the doorway at my grandparents house.

rollercoaster_tycoon_screenshot

I remember playing a lot of casual games on my early computers as well. Rollercoaster Tycoon, Age of Empires, Midtown Madness 2, Puzzle & Magical Inlay, Feeding Frenzy, Iggle Pop… to name a few.

I played a lot on the computer with my sister. We had limited time on the computer and when when one’s time was up, we switched and watched the other play. Ah, great times. I still remember when we got our hands on Rollercoaster Tycoon. In our copy, the game has a glitch on Windows XP where you were unable to load saved games. So, that’s why we always left the computer on in the hopes that nothing drastic happened while we were out. So, we could win the scenario.

Question 2 – When did you start blogging and why?

I talked about this question before. Actually, this question I have answered in a recent interview. Click here to read more about it.

Question 3 – What feature do you wish any of your consoles had that they currently don’t?

NekoJonez's SwitchWell, I have two things. At first, since I recently bought a Nintendo Switch, I’m loving the easy screenshot and share feature. This is going to help me a lot when I’m going to talk about Nintendo Switch games. Now, I wish all my retro game consoles had that. Now, I need to either use an emulator to create them or use press pictures.

Another feature is something a lot of collectors would love. A backup feature, as in, you are able to back-up your games onto a hard drive of the console. With some restrictions, like you are only able to back it up to one console.

This would be so extremely handy for me since I’m always afraid that some old game discs might get too scratched and become worthless. In addition to that, it would be so handy to not have to switch cartridges around without having to resort to illegal flashcards.

Question 4 – Name a movie that you wish had a video game made after it and what developer would you want to make it and why?

Now, I’m not that big of a movie guy myself. I don’t watch a lot of movies since I’m mostly watching YouTube or anime series. On the odd occasion, I watch an anime movie or a movie related to a game.

One of the last movies I saw in theater was the Tomb Raider movie. While the reviews are mixed, I have to say that it’s a good enjoyable action movie. But it helps if you are a fan of the series and/or have played the reboot games.

Now, I’m going to cheat a little bit and turn the question on it’s head. A game I wish they created a movie from. I could cheap out and say “Indiana Jones and the Infernal Machine“, but I’m already waiting for the 5th Indiana Jones movie in 2020.

I think my friends of LaterLevels will agree with me on this one, but I would love an animated movie of the Monkey Island series. I wouldn’t be able to name THE game they should make a movie out off, since I have only played three titles in the series.

At the other hand, a movie of the Broken Sword games would be mindblowing as well. Or a Bioshock movie. Well, truth to be told, I have quite a long list of games I want to see turned into movies. As long as LucasArts does the movie side of things. I wish they were still around, since I really loved their movies and style of production. Yes, they are still around but only to make Star Wars movies it seems.

Question 5 – Do you have a Games Room or Corner? If so let us see it and show your favourite thing in there?

These pictures are from February 2018. My collection has expanded a bit since then, but the way I store them doesn’t look a lot different. My bedroom has been transformed into my gaming room. I also use my bedroom to write, study, practice my lines for the plays I’m in… and yes, to sleep too.

My project for this summer is fixing the cables of my consoles. It’s too big of a mess right now. I want to label them and hide them a bit from sight.

This answer is going to be a bit cheap, but my favorite thing in my game room/office is my collection. When I have time off work or some free time I love picking up a game I haven’t played in a while or want to try out. Most of those games turn into an article anyways.

These pictures isn’t everything of my gaming collection. I haven’t included my figurine cabinet, console games cabinet, better pictures of my handheld cabinet… One day I will organize them all a bit more and create an index for you people to take a look at.

Question 6 – Do you have a Child or a Pet? Which character do you name it after?

SpartaSleeping

I’m currently 25 years old and I think that’s a bit too soon to have children. One day, I wish to have children of my own. In a certain way, you could say that I’m already a proud “father” actually.
A proud father of Sparta.

My pet cat who is one of the nicest and most laid-back cats I have ever met. I have loads of personal pictures of her sleeping on family members with her belly exposed. For people who don’t know a lot about cats, if a cat exposes his/her belly, it’s out of trust. Since, that’s the most unprotected parts of their bodies. She means a lot to me.

If you follow me on Twitter, you will see the odd picture of her. To answer the question for where she has her name, well… Thanks to this song. The Mean Kitty Song by SMP Films. It’s about a cat who is playfully aggressive. And when I first met Sparta, she was playfully aggressive. She wanted to play but after a while she feel asleep on my lap.
There are a lot of stories I can tell about Sparta, but to avoid that this article becomes too long, I’ll keep those for another article.

Question 7 – What keeps you going when Gaming?

Besides the snack and soda’s, the thing that keeps me going is either the entertainment value of the game or the thought of: “this will make for an interesting article.”I’m always extremely busy with my work, personal life, theater group or my blog. So, having something where I can be in another world is an amazing feeling to me.

In addition to that, the nostalgia rush I get sometimes. In addition to that, games lately are able to hit some personal level. I love when that happens, when a certain message of a game pulls my emotional strings. A Hat In Time, Super Mario Odyssey, Ace Attorney Dual Destinies,  The Legend of Zelda – Breath Of The Wild, Pokémon Mystery Dungeon series are just a few games that were able to bring me to pull those emotional strings.

Besides that, the people I meet because of gaming. I love adore this community, with flaws included. I have met a lot of people and learned a lot. We gamers are able to play games with complete strangers and trust them completely to work together towards one goal. Which is having fun. Of course, there are those rotten apples giving us a bad reputation.
What also keeps me going is the interesting and new approaches games take at entertaining us. When I think I’m able to say, this game is like this game… I find a load of games doing something completely new and unique. And when everything comes together in one game paying homage to previous titles, I get overly nostalgic again.

And that were all my answers. So, it’s my time to nominate five blogs I really like, huh? Well:

LaterLevels

OverthinkerY

Hundstrasse

Sheikah Plate

AmbiGamingCorner

Feel free to answer the same questions or talk about something blog/game related. I’m really curious what you guys and girls are going to say about this.

In any case, let me finish this article with saying a few words of gratitude. In the 5 years I have been writing for this blog, I have reviewed over 200 games. I have gotten over 55k visitors, over 400 followers on Twitter and 180 other bloggers following me.

Besides that, I have been called a great gaming blog by two external sources. Both FeedSpot and MarketInspector placed me on great lists with the best of the best. Besides that, I got various community awards and on other blogs I get praised. I even got quoted on Steam Store pages! 

Thank you so much for everything. Everybody who visits my blog and leaves a comment, you put a smile on my face. Thanks to you, I’m proud of what I’m able to achieve here. At the start of this journey, I had no idea that I would be able to meet so many people and have so much fun with my favorite hobby of them all, writing.

I also gotten a lot of opportunities from various developers to review their games and I learned a lot about game design and how the gaming industry works. Besides that, I got a lot of games for my collection as well, which I don’t mind since I love expanding that.

So, thank you dear readers for making for giving me this experience. I can’t wait to provide you with more articles about the games I have been playing or the random thoughts I have about the gaming industry. I hope you enjoyed the ride so far, since I’m going to keep going.

This year, I got the greatest form of flattery. Imitation. Well, to be more exact, the copying of my articles on other blogs and websites. Thankfully, those 5 (yes, there are 5 now) sites are down and hopefully I don’t have to spend a lot more time with that. But, to finish this article; I want to leave you with a quote that the giver of this award said to me on Twitter when all of this copying went down:

Opera Snapshot_2018-05-20_200136_twitter.com.png

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

First Impression: Project Zero – Maiden Of The Blackwater (Wii U) ~ Snap Those Ghosts

project zero.jpg

Official website

While I know that Halloween is over and that we are extremely close to another holiday, that is supposed to bring happiness and joy to people, that doesn’t stop me from talking about a scary game. I had heard a lot about this game and also a lot about the franchise, Fatal Frame. In fact, this is the 5th entry into the series. Thankfully, you don’t need to know about the previous games in this series to enjoy this game. When I saw in my local game store that I was able to pick up the collectors edition with everything in it for a cheap price, I don’t hesitate. I mean, I’m a game collector after all. In any case, I think it’s time to take a look at this game since this game did something with me. Do I regret buying this game or have I been enjoying it? Let me explain while I invite you to leave a comment in the comment section with your opinion on the game and/or the content of this article. 

Scared-y cat

Project-Zero-V-2.jpg

So, I’m not that good with horror games. I get spooked too easily and generally, my play style doesn’t fit the more careful way of planning and strategizing that you need to survive in horror games.

Now, in recent memory, there were a few horror games that actually made me want to play horror games. First, there was this psychological horror game called 999: 9 Hours 9 People 9 Doors then there was this, somewhat over the top, horror visual novel adventure series called Corpse Party. Then I noticed something if I’m able to get invested in the story, I tend to enjoy myself. Also, I tend to enjoy Japanese horror games more than western horror games.

That’s what happened almost right away in Project Zero. The story is pretty well written and takes various twists and turns. Some I had seen coming, but the pacing and execution are great.

You play this game in chapters, called “drops” in this game where you visit a cursed Japanese mountain. You can play as a few different characters, but there are no big differences between them gameplay-wise. The difference is in the story.

In this game, you can choose between English and Japanese voice acting. I honestly tried both and I think they are both great. For my overall gameplay, I tend to choose the English voice acting since I enjoy looking at the cutscenes on my big TV and the subtitles are just a bit too small on there.

So far, I’m at the 5th drop and I have been enjoying the story. I can’t wait to see what the rest of the game has to throw at it. I also like how you can get some backstory with the various notes you find. While some people don’t enjoy reading huge walls of text, in this game there aren’t too many and they aren’t too long to read either.

Snap those ghosts

project zero 2

Something I really like in this game is that this game doesn’t have a limited amount of ways to defend yourself and still stay challenging.

In this game, you solve different cases related to the haunted mountain. While you can explore the mountain, most of the game is somewhat linear. You can do some exploration but not too much.

During your exploration, you can get attacked by different ghosts. Now, you can choose to avoid most of them, but others you will have to “kill”. This you can do by snapping various pictures of them. The better you get the ghost and it’s face into the frame, the more damage you do.

There is also a point system and these points can be crucial to your survival. The better pictures you take and the better combo’s you make, the more points you earn. You can use these points to not only upgrade your camera to do more damage and defeat the boss or the stronger ghosts more easily. You can also use your points to buy various healing and supportive items at the start of a chapter. So, if you need more healing items or supportive items AND you want to upgrade your camera, you better make good pictures of the ghosts.

There is a “risk and reward” system here. If you let the ghost come close, you will get damaged, but you also do more damage. So, you really have to think wisely when you get in to combat.

While you are exploring the area, you can choose if you have your screen mirrored on the Wii U gamepad or if a map is shown. Something I really like during combat is how the game shows a more general view on the TV screen and a more zoomed in view if you look through the Wii U gamepad. You really get the feeling you are snapping pictures of those ghosts using the Wii U gamepad as a camera.

The camera is a game mechanic used to it’s fullest in the game. You will also need to use it to bring items from the ghost world to ours. There are a few other mechanics too, but I leave those for you to discover if you decide to play this game.

Shivers

Project-Zero-Maiden-of-Black-Water-Screenshot-21.jpg

The visual presentation of this game is extremely well done. The game looks amazing on the Wii U. The game really drew me in with its visuals and animations.

While I have seen some clipping in the animations, when it comes to humans picking up objects, there are a few moments where I thought the game could use just a bit more visual polish. Especially the animation of the hair I found lacking. Almost everything on the body is well animated, even down to a shaking hand to simulate shivers in the characters when they are picking up objects. But, the hair mostly stays static, as blobs to the head of the characters.

Also, there are some invisible walls in this game. While I understand that there are some invisible walls to avoid players running off cliffs, sometimes they are used in places I think they weren’t needed. For example, there was one place where you had a room with an altar and a pool in front of it. You were unable to go to the altar since in the middle of the pool, there was an invisible wall.

Those are the only complaints that I have when it comes to the visual presentation of this game. And most of them, don’t really bother me that much. I really think they did a great job when it comes to the visual presentation. It even creeped me out sometimes.

Besides the visual design, the sound design does a lot to creep you out too. In most cases, when a spook happens, some loud noise or sound effect plays. That’s not always the case in this game. This game can play tricks on you with moving dolls or just putting silent ghosts just right around the corner.

The sound design also helps out in the cutscenes and regular gameplay. You get additional sound effects playing through the speakers of the gamepad, making some situations even more creepy.

Overall, I think it’s quite clear with all the praise I’m giving the game, that I’m enjoying this game. But, there is one thing that I think really brings this game down. Sometimes, the controls in combat aren’t as smooth as they are supposed to be.

I had times where my gamepad lagged behind what was happening on the screen or the other way around. Also, the gamepad didn’t always follow my movements when I went from side to side. This caused some damage that could have been avoided. While I write it off as my character packing and being flustered, I can see some gamers being frustrated at this and stop playing the game altogether.

The game has two difficulty levels. You can play this game on easy and on normal. Maybe, you unlock a higher difficulty when you beat this game, but I haven’t done that yet.  In addition to that, I assume that you unlock the costumes also at the end of the game. Since I’m at the 5th drop and not one costume unlocked. Maybe, I’m overlooking something here.

In any case, that’s everything I wanted to say about this game for now. There are a few things I left out in this review since I think it would be more fun for you to discover while you are playing the game for yourself. This game is totally worth playing if you enjoy adventure games and games with a good story. But beware, for spooky moments.

Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

 

Android Games you should try #5: Requests.

Android-Green-Black-Wallpaper-ImageI love getting requests by people who actually develop games. I feel honored and I actually like doing them. It’s the reason why I put a contact page on my blog. Anyways, it has been quite some time since I actually wrote about Android games. That has a reason, I didn’t play a lot of Android games I wanted to talk about in the past few months. Yet, there are a few that slipped under my radar so I will correct that mistake. It’s time to talk about some Android games. I write a short review or talk about why you should play that game and give a score on 5! And as usual, feel free to leave a comment on this article with your thoughts on the games, content and or the games I should take a look at in the future!

Special guest: “Bubbliminate

Capture

The developer of this game told me that this game is released rather recently and he was looking for some feedback and some exposure. So, when I booted it up, I didn’t know what to expect. The screenshots on the store page didn’t explain what this game is about.

That’s one of the issues I had with the game. I didn’t really understand the game. After a bit of trail and error, I think I got the hang of it. You play against another player or CPU. Each one starts out with one bubble. You can do one of three moves. Split, grow or move your bubble. It’s your goal to get rid of the other guy (or girl)’s bubble.

The suggestion I would give to the developer of this game is that he adds a sort of introduction area. A sort optional tutorial that teaches the basics to beat a CPU on easy mode with ease. On the store page he says that it’s interesting to young children. I’m sorry, but I put this to the test and the children, who were aged in the rage of 5 – 12, didn’t enjoy the game.

Before I talk about the other games, apart from what I mentioned above, the game is quite nice for a first game. Decent and responsive controls, amazing menu work, great music and nice visuals.

In conclusion, this game has potential, it just needs a bit more polish to make the entry level and the learning curve a bit less harsh.

Score: 3/5.

Bitcoin Billionare

Capture

I tried various games that tried to emulate cookie clicker. Since that game was released, I wanted to try it out as well. But I quickly lost interested. But when I saw this game in the Google Play Store, I was interested. A Cookie Clicker clone that’s IT-themed? Yes please!

It didn’t take long before I got myself hooked on the game and I spend various hours on it. If you follow me on Twitter, you might have seen this coming since I actually tweeted a few interesting news items of this game. The humor in this game is just amazing!

This game also needs to get an award. This is an amazing example how microtransactions should work. You can buy special red gems but you can get 25 of them free each day. The catch here is that you get them rather easily. Also, when you connect to WiFi, you get the option to enable ads for a few seconds for in game rewards. That’s just amazing!

The only negative of this game is that sometimes the prices are a bit unbalanced, but hey, how else they make getting the next level rewarding?

Score: 5/5.

Buttons And Scissors

Capture

I didn’t see this one coming. This puzzle game is one of most simple games I played in a while. I don’t mean this in a bad way! When you press any button, the game shows you the possible moves. And thanks to that, I was able to figure out how the game works in no time.

Your goal is to cut all the buttons from the piece of fabric. You can only cut the buttons from the same color away, as long as there are no other buttons in between them. Since you can also cut diagonally, this game offers quite a big challenge. This game is nice to play in short bursts.

The only flaw in this game is that they don’t offer a mode for people who are colorblind. Since the contrast mode isn’t really that helpful if you are colorblind.

Score: 4,5/5.

1010!

CaptureI discovered this one only rather recently. At the start of this week actually. So, I can’t say that I had much fun with it since, yeah. I barely started getting into it. But it’s that good that it deserves a spot in this list.

It’s a puzzle game where you get various shapes that you need to fit in a grid. As soon as you put a whole line full with blocks, they disappear. Your goal is that you can keep placing the blocks that the game gives you.

The only negative I have with this game is that you only get new blocks if you placed all blocks from the bottom. A nitpick I have is that the ads when you loose are too much in your face. It’s something I don’t like at all.

Score: 4/5

Final words

Alright, I think I’m going to wrap up this article here. Thank you for reading and I hope you enjoyed it. Hopefully you found out about some new Android games that you could play in the waiting room or on the bus.

If you ever find new interesting Android games, feel free to send them to me. I might cover them on my blog if I like them or if I dislike them. I love user feedback.

In the meantime, I will be on the lookout for new Android games myself. I actually want to write these kind of articles more often. Since this way I can give more then one game some time to shine. Anyways, take care and I hope to see you in another article!