Review: Pokémon Diamond, Pearl & Platinium (DS) ~ Where Is Our Remake, Nintendo?

pokemon_dppt

Bulbapedia entry

It has been quite a while since I talked about the Pokémon series. But today I noticed that I haven’t written an article on the 4th generation of Pokemon games. I think it’s high time to do something about that. Now, I want to tell the story of how I acquired this game. Just when I got my DS, I only had one game. The Legend of Zelda – Phantom Hourglass. Not too long after, my sister and I went to buy new games. She bought it together with me, Nintendogs since she was 10 € short. While I bought Pokémon Pearl. The nostalgic memories are quite extreme for this game. I played this game quite a lot, sometimes through the night while hiding my DS underneath my pillow to avoid getting caught. But, is the game still good or are my nostalgia goggles clouding my judgment? Let’s take a look at the 4th generation of Pokémon games. As per usual, feel free to leave a comment in the comment section down below with your opinion on the content of this article and/or the game.

Where is our remake Nintendo?

pokmon_pearl_image10A lot of the early generation Pokémon games got a remake from Nintendo. The first generation, Pokémon Blue/Red and Yellow, has been remade on the Nintendo GBA and more recently on the Nintendo Switch. The second generation, Pokemon Gold/Silver and Crystal, got a remake on the Nintendo DS. The third generation, Ruby/Sapphire and Emerald, got a remake on the 3DS.

Fans are hoping for a remake of the Sinnoh region on the Nintendo Switch. The fully experience the story of this 4th generation all over again. Fans want to start in Twin Leaf Town again, together with your childhood rival, meeting the evil team in the first minutes of the game. Now, this game has your usual Pokémon story. If you have played any previous Pokémon games, you will know what to expect. Fight 8 gyms, defeat an evil team, save the world from destruction, defeat the Pokémon League and become champion of the region.

There are a few twists in the story, but overall it stays very normal for a Pokémon game. While I was playing the game for the first time, I remember quite liking the story. I found the characters quite enjoyable and I enjoyed myself following the quirky cast of characters I met on my journey. While I replayed the game for this review, I still enjoyed the story but I felt that there was more that could have been done with the story. Thankfully, in the following generations, the story gets more and more flesh out.

Something I found really great was the pacing of the story. In the previous Pokémon games, the evil team stays a lot on the background during the story and nearing the finale of the game, appears almost out of nowhere. In this game, you have several encounters with them and a lot of roadblocks on your adventure are caused by them. This made Team Galactic more memorable compared to some other teams. Then again, I might be saying this out of my nostalgia goggles.

Now, does this game have a good story? In my honest opinion, sort off. If you are expecting a story with deep lore like Skyrim, you won’t find it here. The story has a lot of lore but not too in-depth. The story of this game is quite accessible. And that fits the style and theming of this game better than a lore heavy game. It makes the game a lot more accessible for all ages and it stays true to its portable nature.

Unique mechanics galore

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If you have played the previous generations, the gameplay will be quite familiar to you. Find and catch Pokémon in the wild to make a team to train and battle other trainers. Now, the usual formula gets enhanced by the Nintendo DS because of the added UI elements of the second screen. The Nintendo DS spoiled me since from this generation the UI gets a lot of improvements.

Some key items like the Item Finder are now a lot easier to use thanks to the PokéTech on the touch screen. There are over 20 apps you can get for the PokéTech. Some are useful inside the game and others can be quite useful outside of the game. I remember that one time, a friend of mine forgot to bring his calculator to school and was allowed to use the calculator in the game for exercises. I used the coin toss app a lot for various situations.

Now, each generation has its own unique special mechanic. The second generation had two regions, the third has secret bases, the fifth has seasons… And this generation has the underground AND the PokéTech. Yes, two unique features. Man, the underground looks like so much fun. Sadly enough, I didn’t have a lot of friends (outside of the internet friends) I could play this mode with. I played this mode twice on the bus and it was quite a lot of fun. In the underground, the secret bases from the 3rd generation return. But there is more, there is a sort of capture the flag mode where you can earn points by raiding the flag of other players their bases. And on top of that, you can put traps in the various hallways. And on top of that, you can mine for various ores and sometimes very useful items. And yes, possible fossils to find several Pokémon. While I wasn’t able to play with the secret bases in the underground, I still spend countless hours just digging for ores and decorating my secret base.

Earlier I talked about the improvements to the UI. Thanks to the touch screen, the battling mechanics and bag management got a lot easier. When you look at the newer generations, it’s clear that these UI improvements work quite well since they got even more fleshed out in those generations. To be honest, I missed the second screen with my menu options and such while I was playing Pokémon Let’s Go.

Actually, there is a third unique mechanic in this game but it isn’t something that game-changing. It’s a nice addition that helps with the atmosphere of this game. After some time, your badges get dirty and a bit rusty. So, you can clean them by rubbing on them on the touch screen to make them sparkle again. This is a nice small addition. And yes, as a child I regularly checked my badges to make sure they were still in sparking condition.

Depending on how skilled you are in optimizing your team, this game can be easy and sometimes quite difficult. I’m the more casual type of player and I have to say that I got frustrated with one of two gym leaders. I disliked the 5th gym a lot since I had to grind quite a bit to beat that gym. And if there is one thing I dislike, that’s grinding.

This adventure will take you roughly 40 hours to complete. But, if you want to fully complete this game and see everything that there is to see, you can spend close to 260 hours in the game. While I haven’t fully completed the game 100%, I think I played this game give or take, 100 hours. Granted, over several save files since I have restarted the game two or three times.

The lakes

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Visually, this game looks amazing. Sinnoh still looks great in my opinion. The game is quite colorful and lively.

In terms of the animation, this game looks quite good. I had to get used to the static Pokémon sprites again while battling, but that was a small price to pay.

And the game also nails in it in the audio department. The music for this game is amazing. It’s one of my favorite soundtracks to listen too when I’m in a Pokémon mood and the sound effects really add a lot of flavor to the game.

Running around in the world of Sinnoh is a fun experience. From a port town to the snowy tops of Snowpoint City, this region is one of my favorite regions in the series. Especially because there is so much variation in the region. It’s not themed in one giant theme like in Pokémon Sun and Moon where everything is based on Hawaii or in Pokemon X and Y where everything is themed like France.

So far, I have been praising this game quite a lot. But, are their things I didn’t like about this game. Well, yes. There are a few things I didn’t like about this game.

The first big negative of this game has to do with the fact that the Nintendo Online services have been closed down. Because of this, the online features of this game are inaccessible. Well, apart from the local features then.

Sometimes, I felt that the game was running a bit too slow. Now, I don’t mean that there were any frame drops or lag… I mean that there was a bit too much of the text boxes. Especially when certain weather effects whereinto play.

The best version to play this game is Pokémon Platinium. Apart from fixing some bugs, there is a whole long list of improvements to the game. NintendoEverthing made a very helpful list that can be found right here. And after playing Pokémon Platinium for a bit, I found that a lot of the minor nitpicks I had with the game, were fixed.

And yes, that was almost everything negative I can say about these games… And with that said, I think it’s high time for the conclusion of this article.

Conclusion

Negatives:

-Some rare moments of griding are required to beat the game.

-Nintendo Online being shut down.

-Pokémon Platinium improved the games so much that Pearl and Diamond feel inferior.

Positives:

+ Amazing audiovisual design.

+ Several unique mechanics in this game like the underground and the PokéTech.

+ Fun story.

+ …

Final thoughts:

To be honest, I had a really hard time finding negatives for this game. Maybe it’s possible that I have too many nostalgic thoughts about this game or maybe it’s just that good. In terms of Nintendo DS games, this is one of the best Nintendo DS games I have ever played.

There is a reason why so many players want to see this game remade on the Nintendo Switch. They want to bring this game back to the masses so that a whole new generation can experience the amazing journey through Sinnoh again.

I highly recommend that you give this game a try if you enjoy Pokémon games and/or RPG’s. The main game can be easy for hardcore RPG fans but the post-game and the side quests will give you a lot of challenges.

While this game has a few minor flaws, I find them not hindering my experience at all. Compared to the generations after this generation, this game can feel a bit lacking. For example, you don’t need to hold a button down to run and the menu is always accessible on the touch screen… But, then again, there are moments I really miss the PokéTech and the underground mechanics from this game.

And with that, I think it’s time to wrap up this article. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in a future article but until then, have a great rest of your day and take care!

Score: 100/100

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Publishing: NTales’ Sets Another BIG Content Updates!

If you’re thinking you already got all NTales’ offerings? Think again… RuleMakr, the developer behind NTales: Child of Destiny has recently launched its biggest update yet!

Yes, you read that right. New content and features arrived in NTales that will surely get Saviors scrambling to login to the game. From impressive log-in and loading screens, the addition of guild buffs, battle and main menu enhancement and pet skills update, there is no time for laid-back gaming as helping Queen Laminia save the Kingdom of Lancia must be prioritized.

big-content-updates

What’s New in NTales?

  • Guild Skills!
    • Guild Master and Guild Buff Implemented! Upgrading and acquiring guild skills via using guild medals for all members.
  • Battle UI Changes!
    • Those hindering or covering the battle screen are moved to the menu screen making some icons smaller so the gameplay screen can be more visible and bigger as you play the game.
  • Main Menu UI Change
    • The Main Menu was improved and all are packed in one screen with other features of the game.
  • Improved Pet Skill Description
    • Added a more specific description for the pet skills: damage skills, buffs, and debuffs turns in effect, etc.
  • And many more!

Guild Masters are also in for a surprise. Guild Buff is already implemented in the game. See for yourself how stronger your guild has become. Earn more Guild Medals for higher Guild Skills can acquire.

Those hindrances and some icons in the game were already compressed into one! A bigger screen to play and now a great view for any battle that you want. Also, game menus were already packed into separate views from the battle screen to a menu screen with some features for the better gaming experience.

We know you want more! Pets are now having detailed information specification, description for skills, damages buffs and debuffs. See more of it as you play NTales: Child of Destiny.

Not enough? Well, the NTales team has also announced that they have prepared and opened fun events for everyone where they will give away sought-after items for free! Join now!

Time to get back to NTales: Child of Destiny by downloading it from Google Play. Be sure to follow the official Facebook Page for more news and announcements of the events!

Publishing: My Pet Village Newest Content Update. Get your game updated!

Patchnote-2.6.7One of Google Play Editor’s Choice, with half a million downloads and counting, My Pet Village is hereby revealing its newest content update. Get your game up-to-date and watch out for Special Events offering!

A café-management simulation game such as the famous Restaurant City, Pet Society and FarmVille mold into one and reincarnated to the newest mobile game entitled My Pet Village. Get your game updated via Google Play and AppStore!

Build your own Pet Village NOW!

Google Play Store: https://goo.gl/439ZhX

iOS AppStore: https://goo.gl/8A99Vd

Here are the updates Patch Notes:

  1. NEW Event Open

New Event Open

  • Special event will start
  • Get the Ratan Theme using event points!
  1. NEW Costume

New Costume

  • Cute new costumes were added to the game!

 

  1. NEW Laboratory System
  • New system to use ‘Regular Customer Card’
  • Use Lina’s Laboratory System, ‘Regular Customer Cards’ are required!

New Laboratory

Laboratory Activities

  • Obtain 2x Manufactured Products
  • Increased Delivery Speed by 20%
  • Change Fabien stall Reset Time (2 Hours)
  • Change Stamp Store Reset Time (1 Hour)
  • Decrease Speedy Waiting Time (1 Hour)
  1. Fix Tutorial
  • Bugged tutorials can be restarted.
  • Get the reward in mailbox when you complete the tutorial.
  1. Minor Bug Fixes

 My Pet Village, a café-management simulation, offers various café and pet activities. Manage and upgrade your café for your growing regular customers! Adopt a different kind of pets ranging from dog, cats, rabbits and more! Let them run your errands and perform to customers! Explore different activities for your pet! Compete in weekly events for the best scores! Join global rankings!

For more announcement, update and notice for My Pet Village, feel free to visit our Facebook Fan Page.

My Pet Village Official Facebook Fan Page: https://goo.gl/XtkhwC

About PivotGames Inc.

PivotGames, Inc. is a leading online game developer with more than 10 years of experience in online and mobile game development. They are currently developing mobile games targeting the global market, and plan to grow in earnest through 2016 services. Especially they also provide service for infrastructure, game operating system and data analysis for the long-term service and profit. We can provide reliable and reliable game development and services.

Gamer’s Thoughts: Are retro or retro-styled games too hard?

retro consolesThe tweet that started that gave me the idea for this article.

A few days ago, the Well Red Mage made a tweet with the very question that is the title of this article. We talked about this a bit back & forth on Twitter. After a few tweets, I thought that my answer would make a great article in my gamer’s thoughts series. I play retro and more modern games, so I think my opinion can matter in the grand scheme of things here. So, here are my two cents. As usual, feel free to leave a comment with your opinion about the content of the article and/or the question. 

Are games too hard?

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Back in 2013, I wrote an article talking about: “What’s a retro game“. I asked myself the question, when does a game become retro? For the sake of this article, let’s not go too in depth about that, since we are here to answer another question.

Let’s focus first on the retro games. Games that are at least 15 years old. Are those too hard? This is a tricky question to answer.

Currently, playing games is a more frequent hobby. There are more people who play games than there were in the past. So, modern games became more accessible. This doesn’t always mean that games of today are easier. There are still very difficult games out there like Dark Souls or the Touhou games. Also, let’s keep it general in this article. Since there are always exceptions to the rule.

This does mean that some retro games are less accessible. This makes them overwhelming and more difficult. For example, the first Tomb Raider games. There were no real tutorials or anything of that nature. So, you had to figure a lot out by yourself. Some old Tomb Raider games had tutorials, but they were optional. You didn’t have to play them. This meant that you didn’t learn all the mechanics and moves. But, that has changed. Now, almost every game starts out with a tutorial.

The fact that the gaming industry has changed makes answering the question of this article more difficult. The first commercial game cabinets were published in the late 1970’s and the first consoles came not too long after. The gaming industry is still quite young when you compare it to other media. Nowadays, developers have more experience.

Let’s leave it at that, otherwise, we might be here all day talking about the changes in the gaming industry instead of trying to answer the question of the article. So, are retro games too hard?

Retro games

Wikipedia_NES_PALHonestly, this is too general question to be able to answer. But, I honestly think that it all comes down to the play style a gamer prefers.

A very common issue with older games is that some games required so much time input to memorize each level and area to get the most perfect run. Time, that not everybody has in this day and age.

Additionally, this can be a very frustrating game mechanic. Having to play each level over and over again. So, when we get bored with a game; we simply take another game to play. There are so many games we can play nowadays. Something we lacked in the past, so we tried and tried again until we succeeded to beat the Pokémon Leauge Champion or Doctor Robotnik.

Modern games are spoilt with the latest and best knowledge of the developers. Something that makes a huge difference is the controls. There are more buttons on the modern game controllers compared to the retro style controllers. This means that the developers can give better controls to the player. I grew up with the D-Pad, but I prefer to play platformers with a joystick now. You have better control of your character and this makes the game easier.

Handholding

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Something I noticed in modern games is that they are sometimes too easy. Pokémon Omega Ruby and Alpha Sapphire are a perfect example. I didn’t loose one fight in that game, I was able to beat that game with ease.

That isn’t the only game that I played that I didn’t have a lot of trouble with to beat the game. Perhaps, the fact that I’m older and more skilled with games has to do with it. Because I’m nowadays able to beat sections in games I never got passed as a kid for some reason.

I can’t deny that some games hold your hand throughout the adventure or give you tips that help you to beat the game. Mini-maps and mission markers are great examples. There are a lot of modern game mechanics that make games for the player too easy. Some open world games even lack the scene of discovery. Thankfully, Breath of the Wild fixes this somewhat with its towers. Frustrated Jacob made a great video with this point.

In retro games, you didn’t have the hand-holding or all the mechanics we have today. Making the game more difficult in the process. Does that make the games too hard? No, not in my opinion. It makes them outdated. Does outdated mean bad? Far from it!

Retro games are still a lot of fun and they are still relevant. Otherwise, we wouldn’t have retro-styled games. One of my favorite retro styled games is Retro Game Challenge on the DS. In this game, you play through some games that are inspired by retro game classics like Gallica.

I think that retro games aren’t too hard per se, they are out dated due to older and limited technology. Also, modern games are made with more knowledge about how games work. But, let’s not forget about the impact that the internet has in this argument.

Walkthroughs and YouTube videos expose the secrets of every game in mere days of its release. There are a lot of guides to get the best armor or what the fastest or most optimal route is through a game. I think that the impact of the internet speaks for itself here.

So, are retro(styled) games too hard? No, not really. They just use mechanics that have been improved and perfected over time. Games are more accessible now.

I would love to hear your opinion about this. Do you think that retro games are too hard and why? Tell me in the comments and maybe I write a follow-up article using your comments.

But, that’s everything I wanted to say about this subject for now. Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another artice but until then, take care and have a great rest of your day.

Review: Pokémon Gold, Silver and Crystal (GBC) ~ Pokémon 2

Pokémon_box_art_-_Gold_VersionWikipedia entry

I have an objection. This game can actually be played on the original Game Boy. Well, only the Gold & Silver versions. Crystal has to be played on the good old original Game Boy. Anyway, you might have seen this one coming. Since I played this game a lot as a kid, and I’m writing the final articles for the GB(C) month, well, why not talk about this game? It’s one of the biggest in everybody’s top 10 lists. It will appear each and every time. So, yeah. Without further ado, I’ll review the first Pokémon game I actually finished. As always, feel free to leave a comment on the content of this article and or the game. 

Story

grass-hidingI have a big surprise for you guys. My best friend was recently playing this game, so why not ask him to do a co-op review of this game? So, lets both give our opinions. He played Pokémon Crystal and I played Pokémon Gold.

Miz: I think that some people are wrong. Some people think that the end of the game is beating the elite 4. Yet, this is the midway point in the game. Team Rocket is still present in the game, but they aren’t the big bad.  There is actually no real story. The game is just a series of side quests, with a vague goal.

Some areas are totally optional and can be skipped without hindering your progress.

Me: The story is just lacking. Miz asked a valid question, is there actually any story? After some discussing, we both agreed that the game is just side-quests with a vague goal. As soon as you reach Kanto, the amount of side quests go down.

The game was first supposed to be a sequel of Pokémon Blue and Red, but somehow it evolved into Pokémon Gold and Silver. Truth to be told, the fact that there are side-quests, is an improvement over Pokémon Red & Blue, they were completely absent in that game.

Music and sound

Miz: It’s pretty cozy, but when you ride your bike a lot… It can get annoying and repetitive quickly. I don’t like the PokéCenter tune. The cries of the game are pretty sweet. Steelix and Espeon are one of my favorites.

Me: I agree with Miz, but the sound when a Pokémon is on low health. That’s extremely annoying. I’m so glad that they somewhat fixed this in the 3DS releases. The surf theme is actually one of my favorite themes.

Graphics, (world) design and animation

gfs_15878_2_26_midMiz: The animation is pretty basic, but that’s due to the Game Boy’s limitations. It does give a different atmosphere. Because it’s all similar, nothing is bad. Graphically, the game is pretty sweet. With the limited resources, they did manage to give you the right feel.

The first few routes are just too big and too empty compared to all the other routes, while the other routes get really lively. At some routes, you can barely evade the grass.

Me: Something I didn’t like is that the battle animations were exclusive to Pokémon Silver. They were included in Pokémon Crystal. But I played Pokémon Gold. Why didn’t they include them there? I agree that the animation is basic, but it serves as a stepping stone towards the newer generation.

Some puzzles still work on my nerves. The ice sliding puzzle is one of the worst. While it’s a fun concept and great puzzle, I got stuck several times. Even worse is the time that you had three switches to open doors in the basement of the mall. When Miz and I were discussing our opinions for this review, it turns out that we both don’t like that puzzle.

Gameplay & controls

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Miz: The controls are pretty solid, but the bike controls can be pretty annoying to control sometimes. Compared to newer generations, the controls aren’t that good. But we can’t blame the game for that, since the Game Boy color was limited.

Some items are totally overpriced. Like a repel. It’s a handy item, but it doesn’t last long.

The overall gameplay didn’t get many new things, but they tweaked a lot of features. The item holding for example was a nice addition.

The improved breeding is also a great update in my opinion.

Me: Well, I clearly remember that you need to restart each HM before you can use it’s action. This made the stone sliding puzzle in the Ice Path tedious.

The addition of the XP bar is one of my favorites. I can finally see how long it will take before my Pokémon levels up. Another pleasant addition were the berries. You can either make Pokéballs out of them or use them to heal your Pokémon.

The intern clock and the events is just a fun addition. But something I didn’t like was that some legendary Pokémon can only be caught on certain days. Speaking about the internal clock, the biggest update to the game is the day & night cycle. It has effect on the wild Pokémon. According to Miz, it’s more occurring in the Crystal version.

Difficulty

Miz: This is a weird beast. When you rush through it, it might give you trouble. But if you play it normally, the game can get easy.

Me: I can’t add anything special to Miz-‘s statement, but the cheat/glitch of cloning is just a cheap way out.

Postgame

Both: There is barely anything to do anymore. Apart from the Battle Tower in Crystal, there is nothing to do.

Conclusion

The bad:

– Difficulty can be selected by playing.

– The music can become repetitive/annoying.

– The unneeded calls of trainers.

– Boring postgame.

– Kanto has some wasted potential.

The good:

+ High replay value.

+ Good animation, world design for it’s time.

+ Day & night cycle.

+ Better story than the original.

Final thoughts:

Miz finds that this game is a long term arcade-ish game. Here and there is a challenge, but you mostly continue to play. Most of the time you can set your own challenge. 

To me, it’s the biggest Pokémon game out there. While the game isn’t perfect, it does start to show its age. But honestly, it’s so well crafted, that the negatives can be overlooked for the hours of fun it provides.

Anyway, I think we mentioned everything. There might be some things that we didn’t mention that are for you guys and girls to discover. Thanks for reading and I hope you enjoyed it. Until the next one! Take care~

Score Miz: 82/100

Score NekoJonez: 80/100

Our score: 81/100