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LaterLevels’ QOTM – January 2019 – The Ultimate Game: Themes

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For a couple of years now, LaterLevels is organizing a question of the month. In 2017, you were able to send in a small section to be featured in the article. You were limited to the amount of characters you had for a tweet. In 2018, every month a writer got a challenge to write an article centered around a question asked by LaterLevels. This year, LaterLevels is going “to develop” the best and/or ultimate game. In each month, another part of the game will be created. The idea is that other bloggers write up an article with their thoughts and ideas on that section and submit it to the post of that month. At the end of the month, the best is chosen by the already existing development team and will be invited to join the secret Discord to judge the entries in the following months. If you want to read more about the rules in depth, you can read the post of LaterLevels here. Now that I have explained all that, it’s time for my entry. In January, the setting and theme will be decided without deciding the story and such. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the question in the comment section down below.

The challenge and my background

yoyo_logo_512Now, I don’t want to brag but I have various ideas to make a very interesting game. In the past, I actually created some arcade clones with YoYo Game Maker. I’m not going to republish them since I lost the source files and I want to change so much for them to get republished.

alleyway_boxartBut, here is the thing. When I was developing a game, I always started with the mechanics and gameplay. For example, when I wanted to create a Break-Out clone, I actually started out with recreating the Gameboy game Alleyway. Now, I felt myself too limited in level design, so I started to look further. Then, I found an asset pack with different blocks, a ball and various other sprites with a sea theme. So, I totally reskinned the game and I made up a story about a submarine stuck in a big magical coral reef trying to find its way out.

warioware-diy-top-625x352Another example is when I wanted to remake those simple flash and phone games that you need to tap a ball or an object to keep it from the ground. When I started to make that game, I got some small ideas for other mini-games with the sprites in that asset pack and I started to create a sort of WarioWare inspired game.

Now, you might have noticed that I always talk about an asset pack. This is a pack where various sprites, sound effects, music, backgrounds… are provided to game developers. In almost all of my games I created, I used asset packs. I can barely draw a decent stick figure let alone design various level elements. Also, when I created those games; I was 12 years old. So, I didn’t know how copyright and licensing worked. That’s another reason why I’m not going to republish the games.

Anyways, let’s end this story time about my history here and let’s get back to answer LaterLevel’s question. The reason why I’m talking about my hobbyist game development past is the fact I mentioned earlier. I mainly focused on interesting and unique gameplay. The setting and themes would come later. While that is not the best approach, but it was the approach my young teenage mind took. And because LaterLevels didn’t want too many story details, the challenge got even harder.

81i7ndliszl._sx385_I also messed around in RPG Maker. And I always had one or two chapters of the story written before I started to create the world and setting the characters lived in. I had a general idea of the world but when I write, I love to let the readers create the world for themselves instead of possibly boring them with the millionth description of how a fantasy castle town looked like. In addition to that, the fact that I don’t describe a scene gives me liberty to use the setting to my advantage. That way I can bend the world to the story and my needs. But it makes continuity much more challenging.

So, the ultimate video game. What could be a setting and/or a theme of the game? Well, I have a few suggestions without giving too much plot details. Let’s take a look at that.

Themes and settings

First of all, when you are talking about the best game, I think that the theme should be one of variety. A power fantasy in another world would be extremely easy and generic. Most RPG’s use a silent character you can name yourself or has the most generic dialogue that can be used for each RPG main character. To be honest, this is a generalization. There are exceptions of course.

91fbW6yu4TL.jpgA perfect video game needs to grab you and pull you into the story, world and setting. When I was brainstorming for ideas I noticed that most of my favorite story driven games take place in one location. For example, in Corpse Party, you explore one haunted school and the associated buildings. In Another Code: R, you explore the vacation resort where your father works. And as a final example, in the first two Bioshock games you explore Rapture.

swordartonlineSuddenly, various things started to click in my mind. I got my eureka moment. I got it when I remembered the story of Sword Art Online. In that series, people are trapped in an online VR-game. In order to escape, they have to beat the game. The catch is, when they die in the game, they die in real life. In that series, the game takes place in a huge fantasy open world with various dungeons and quests.

Now, what if we take the idea of Sword Art Online and expand it for the best game, but with a huge twist? First of all, we can decide if we create the game in VR or not later. My suggestion is that the best video game takes place in a sort of fantasy open world with castles and towns that provide a lot of quests and things to do.

no game no ligeThe twist is that everything in the world happens with games. Think of the mechanics of the No Game No Life series, where every dispute is settled with a bet who wins a game of for example chess, rock/paper/scissors, poker or even more extreme examples. Now, it would an interesting idea if this idea is implemented into a real game we can play.

Back to the story of Sword Art Online, in order for those who are trapped to escape they have to beat all bosses in a huge tower. Now, what if each floor in this tower is replaced with a challenge in another genre and that you have to beat different challenges in that genre before you can progress.

retro_game_challenge_coverart

Think about the overall story of Retro Game Challenge. In that game, you get sent back to the past and in order for you to return, you have to beat various challenges in retro games. These challenges range from beaten the first three levels of a top down shooter to performing some unique tricks in a sports game.

So, the setting would be a great fantasy open world with one central tower the players have to beat in order to climb the leader boards. On each floor, another mini game or challenge is provided. To avoid people getting frustrated at being stuck on one floor, I think it would be wise to give the player two or three options on the floor. For example, a fighting game challenge, an RPG challenge or a rhythm game challenge.

51vk2fckjhlMaybe it’s an interesting idea to also have separate dimensions where players specialize in a certain genre or style of gameplay. Compare it a bit to the main characters in Kingdom Hearts traveling between various Disney stories to solve issues there.

The theme of the game can be either competition or teamwork. Various guilds can possibly form to aid players to easily beat the certain genres. On the other hand, I totally see certain players compete with each other to be the best player in a certain genre.

Being one of the best players in a certain genre can give advantages in the game. In terms of balance, each genre should have a “contrast genre”. That way we avoid players getting overpowered because they mastered too many genres. For example, the players who master a fast paced genre like rhythm games shouldn’t be able to easily level up their stats in a more slower based genre like grand strategy.

Do you see it now? Just trying to find a setting and or a theme for a game is tricky for me. Like I said earlier, I don’t create worlds too often and I leave them as vague as I can so I can bend them to the will of the gameplay and story. As soon as I got a certain idea, I start thinking about how the world actually works and how the world is balanced. And then we get eerily close to game design and how the game plays.

When I cut out all my gameplay & story suggestions, my idea for the ultimate game’s setting and theme is this. A big open world game with various challenges like dungeons and (side)quests, possibly with different universes. In the center of it all, is a huge tower that serves as a leader board for the solo and or clans that play the game.

Closing statement

And with that, I think it’s a good idea to end this article here. Otherwise I might restart giving my ideas and suggestions on how the game will play. Now, if you want to know if my idea has won or not, you should follow OverThinkerY, since on 31st January 2019, they will reveal the winner on his blog.

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If you want to join in on this challenge, don’t wait. Check out LaterLevels blog for the February challenge.

With that said, I want to thank you so much for reading this article. I hope you enjoyed it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

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The Legend Of Zelda Retrospective – A Bloggers Journey

abloggersjourneyOfficial website

The Legend Of Zelda series just got 30 years old in 2016. With almost 20 main games, several spin-offs and remakes under its belt, it’s time that we look back at the series. We start from the very first NES game back in 1986-1987 and continue through the more recently released Breath Of The Wild in 2017. But, I won’t do this alone. I think it would be more fun that we look at this series from different angles. That’s why I won’t go too much in depth on each game in this article but other bloggers will. This article will serve as a hub. So, you can go on an adventure through various interesting blogs and maybe discover new authors and blogs to follow! I hope you are ready since here we go!

The lovely logo for this project is created by ZoeF.

Introduction

In case you have never played a Zelda game, let me explain what this game series is about. The Legend Of Zelda is a game series developed by Nintendo and is the brainchild of Shigeru Miyamoto and Takashi Tezuka.

In almost each Zelda game, you must go on a quest to save a kingdom from destruction. In your quest, you meet different characters and go through various dungeons to get stronger. Each Zelda game has its own gimmick that makes the game stand out on its own. For example, in one game you have transformation masks and in another game, you ride throughout the kingdom on a train.

Each Zelda game takes the player on a journey throughout a game filled with action, adventure, puzzles and much more. It’s hard to explain what makes a Zelda game a Zelda game.

There are various elements that always return in almost each Zelda game. There is always a kingdom or kingdom to save. At the end of each game, you have a big boss battle against the big bad that is threatening the land. You go through dungeons to acquire new items and/or abilities to get stronger. You also go on a journey on your own, sometimes with a companion that helps you throughout the adventure.

If we would cover everything in this retrospective, we wouldn’t be able to ever finish this series. Since there are comic books, tv-series, concerts and so much more. That’s why we decided in this retrospective to focus only on the main series.

But hey, if we explained the Zelda series, we would be here all day. So, it’s time to look at the first game! Let’s get this retrospective started! Little note about the release years, I took the earliest release date, which is in most cases the Japanese release date.

Enough stalling, it’s time to hear what other writers have to say about the Zelda games. Let’s start with the beginning and let’s start with the first Zelda game!

1986 – The Legend Of Zelda (NES)

Tim talks about the start of the Legend Of Zelda

Zelda 1The first game in the series! So, in this article, you can read the memories of Tim with the first Zelda game.

Something that is very special about the first game is that there were broadcasted sequels of this game. You can read more about it here, BS Zelda.

1987 – The Legend Of Zelda II: The Adventure Of Link (NES)

Jessica takes us through Link’s adventure on the NES.

Zelda 2Creating a sequel isn’t easy. You can go in two different routes. One route is to create something so similar to appeal to the old fans. The other route is to create something completely new to try to draw in new fans.

In this game, they chose the 2nd option. They tried something new with the Zelda formula, but how did it go? Well, Jess will tell you all about it in her article about Zelda II.

1991 – The Legend Of Zelda – A Link To The Past (SNES)

The Well Red Mage shares his wisdom of the tale of the Link to the Past.

a-link-to-the-past-4In the article from the Well Red Mage, we learn about his experience with the Link to the Past games. He also talks about why the Zelda series has been able to survive for so long.

If you wonder if “A Link Between Worlds” was the first sequel to this game, well you are mistaken. The first sequel to this game is Zelda – The Ancient Stone Tables.

1993 – The Legend Of Zelda – Link’s Awakening (GB) – The Legend Of Zelda – Links Awakening DX (GBC)

OverThinkerY talks about the first handheld Zelda game, where Link wakes up…?

250px-LinksAwakeningDX.jpgAt first, I played the version on the Gameboy. I only played the DX version a few years ago, when it got released on the Nintendo 3DS eShop.

In the DX version, you have one additional dungeon, playing around with the colors that the Gameboy Color provided. But, in the article that OverThinker wrote, you can read about some interesting facts about this game. Things I didn’t even know. So, I’m quite sure you will learn a lot from this article!

1993 – 1994: Link: Faces of Evil / Zelda: Wand Of Gamelon & Zelda’s Adventure (CDi)

Jessica takes you through the CDi games, the Zelda games made by Philips.

The CD-I is such a strange console. Due to a failed partnership, Philips acquired the rights to some famous Nintendo IP’s. So, Philips created these three infamous games.

What happened? Are these games as bad as everyone says or do they have redeemable qualities? In Jess’ article about these three games, you will find it out. In her article, she takes a more in-depth look at these three games.

While we decided to focus on the main series Zelda games, we decided that the CDi-games should be included in this retrospective.

1998 – The Legend Of Zelda – Ocarina Of Time (N64)

LaterLevels Kim write about her experience with the game and her stepson

The_Legend_of_Zelda_Ocarina_of_Time_box_artSomething I would love to add is the fact that this game got a port to Gamecube. In that version, we also got Master Quest. A more difficult version of the main quest. But the master quest was absent from the Wii, Wii U Virtual Console ports. Shame really.

On LaterLevels, you can read a very enjoyable article with a view of the experiences that Kim had with this game and her stepson. It’s a very enjoyable read.

2000 – The Legend Of Zelda – Majora’s Mask (N64)

Zach is going to take us through Termina and tell us about Majora’s Mask.

The_Legend_of_Zelda_-_Majora's_Mask_Box_ArtAs a kid, I didn’t have an N64. I was so jealous of my friend who had one and was able to play this game. I had to emulate it back in the day.

Thankfully, I own the game now on Virtual Console and the 3DS remake. That’s why I love reading stories like Zach wrote about his childhood experiences with the game.

It’s a really heartfelt article and a great read. You wouldn’t be met with a terrible fate if you read this! Seriously, I think it would be a shame if you didn’t read this article.

2001 – The Legend Of Zelda – Oracle Of Ages / The Legend Of Zelda – Oracle of Seasons (GBC)

Adventure Rules takes us through Oracle of Ages and NekoJonez continues with a look at Oracle of Seasons

OOA OOSSo, in 2001 we got the first Zelda games developed by Capcom. Did they do a good job or did they fail? Well, AdventureRules and NekoJonez will tell you in their articles. The work of taking a look at these two games is split right in two, just like how the Oracles games split the Zelda formula right into two games.

2002 – The Legend Of Zelda – Four Swords (GBA)

2004 – The Legend Of Zelda – Four Sword Adventures (GameCube)

Jessica is taking us on a journey through the adventures where Link splits in four.

Personally, I own a copy of the GBA cart with Four Swords, but never got the chance to play it. I have downloaded the DSi/3DS eShop edition of the game. So, it’s quite interesting to read how these two titles play. Since these two titles are the only titles I haven’t really beaten nor really played in the Zelda series. That’s why I have to thank Jessica so much for writing this article. It combines the three games in the Four Sword subseries. Enjoy the read!

2004 – The Legend Of Zelda – The Minish Cap (GBA)

Here is OverThinkerY and he talks about Link’s encounter with the Minish Cap.

260px-ZeldaMinishCap_BoxArtThe first time I played The Minish Cap was a rental. Today, I own the game twice. I have a boxed cartridge version and I got the game again on the 3DS with the ambassador’s program.

OverThinkerY took a look at this game and talks about the history and impact of this game. It’s a great read! For those who didn’t know, this game is also made by Capcom just like the Oracle games.

So, I urge you to take a look at the article he wrote. Let’s fuse those Kingstones!

 2002 – The Legend Of Zelda – The Wind Waker (GameCube)

Lpgardian is talking about the tales of the vast ocean and the Wind Waker.

WindwakerboxWhen the Gamecube got presented to us, we got a very interesting tech demo at SpaceWorld 2000. Yet, not too long after, the art style of the Wind Waker got revealed.

That’s the story everybody knows about the development of the Wind Waker. So we shouldn’t focus on things you already know.

Lpgardian created an article where he talks about why he thinks that the Wind Waker is one of the best Zelda games ever. He talks about why he loves this game and what exactly he loves and enjoys it.

There are more reasons why you should read this article. Besides talking about his experiences, it’s also a nicely written review of the game.

So, go ahead and give it a read. It’s a great article!

2006 – The Legend Of Zelda – Twilight Princess (Gamecube – Wii)

Now Jessica will be talking about the tales of the Twilight Princess

The_Legend_of_Zelda_Twilight_Princess_Game_CoverReading about personal memories about a game is always fun to me. And this is what you can expect from the article that Jessica wrote about Twilight Princess.

In this article, she compares the place of this game in the timeline, how the game compares to other games.

What I love the most about her article is that she talks about how the game impacted her emotionally.

I have to admit myself, I haven’t finished this game yet. But, I have to agree with a lot of things that Jessica mentioned in this article. The dungeons in this game are amazing. This game was one of the sole reasons I bought a Nintendo Wii.

So, what are you waiting for? Go and take a look at Jessica’s article about Twilight Princess since it’s a great read!

2007 – The Legend Of Zelda – Phantom Hourglass (DS)

Takuto sends us seaward once again in Phantom Hourglass.

The_Legend_of_Zelda_Phantom_Hourglass_Game_CoverSo, 2007 came around and we got a sequel to the Wind Waker. Now, I have a lot of great memories with this game; I invited Takuto to tell his memories.

The memories he shares in his article are quite relatable. I remember another frustration with this game. There is this part where you need to stamp something on a map. You have to do something with your DS in order for it to work. I have spent too long to figure that out. In any case, I highly recommend that you read the article since Takuto shares his memories about the game in the first part…

2009 – The Legend Of Zelda – Spirit Tracks (DS)

And then Takuto traverses the Overworld, riding along the Spirit Tracks

The_Legend_of_Zelda_Spirit_Tracks_box_art… and in the 2nd part of the article, he takes you on another journey through Hyrule. When he wrote that this game has one of the best soundtracks in the series, I had to listen to the soundtrack again. To be fair, he makes a very good argument.

So, I hope you have your boarding passes ready since in the 2nd part that Takuto wrote is quite an enjoyable read. He compares it to Phantom Hourglass and talks about his own memories.

Also, Takuto, I feel the same way about these games as you said at the end of your article buddy!

2011 – The Legend Of Zelda – Skyward Sword (Wii)

The AmbiGamer takes us skyward with Skyward Sword

Legend_of_Zelda_Skyward_Sword_boxartSkyward Sword was a title that got a lot of praise and a lot of hate from the community. Personally, I enjoy the game to an extent. Thankfully, the AmbiGamer is here to tell her opinion of the game while having a great analysis of the game.

Something really interesting was that she also took a break from playing the game before finishing it. I did the same thing. Twice to be honest.

I still remember the first “leaked” images of this game. Like their one where you saw Link’s back and mysterious blue creature in the foreground. That creature turned out to be Fi, a new version of Navi in my opinion.

But I have introduced this article enough, it’s time for you to read the AmbiGamer’s article about this game.

2013 – The Legend Of Zelda – A Link Between Worlds (3DS)

OverThinkerY takes us between worlds. Is the Link there?

A-Link-Between-Worlds-Box-ArtIn 2013, we got a spiritual successor to Link to the Past on the 3DS. It’s called A Link Between Worlds. And in this title, OverThinker gives you a sort of review of the game while he points out the most interesting facts of this game.

The article he wrote is an interesting analysis of the game.

If you are curious what the opinion of OverThinkerY is about this game, you should take a look. But, you should take a look anyway, since he is a great writer.

2015 – The Legend Of Zelda – Triforce Heroes (3DS)

Sheikah Plate talks about the heroes of the Triforce.

triforce heroesUsually, you can find different recipes from Breath of The Wild on Sheikah Plate’s blog, but she is a big Zelda fan, like me.

She wrote an excellent article on Triforce Heroes. In the article, you will be able to read her own opinion on the game, the development history and much more.

The article is written like she is having a presentation on a stage or talking to you about the game. That makes this article so enjoyable to read.

So, what are you waiting for! I urge you to read about one of the only multiplayer Zelda games!

2017 – The Legend Of Zelda – Breath Of The Wild (Wii U – Switch)

KillerRobotics takes us through the wild. The Breath of the Wild can be felt already.

BreathoftheWildFinalCoverI still remember how disappointed I was each time I heard that this game was delayed. Thankfully, in March 2017 we got the latest entry in the Zelda series.

The name is Breath of the Wild. At first, I was rather hesitant since it changed so many things about the Zelda formula. I can get quite attached to gameplay so I can get disappointed when a sequel changes too much.

But, that’s enough about me. Now, I want to introduce you to my blogging friend Killer Robotics.

In his article, you will find his memories and experiences with the game. He also talks about how this game changed the Zelda formula and what stands out to him the most.

So, I highly recommend that you read KillerRobotics article to learn more about his opinion on the game. It’s a worthwhile read!

Word of thanks and wrapping up

So, now that we reached the end of the hub article, I want to thank every blogger that helped in this project. This article was one of the biggest projects I have ever done.

This project was so much fun to do and I can’t wait to hear what you think! Any feedback is welcome since we might do this project again with a different game series. But keep in mind, creating a series like this, is a huge undertaking and requires a lot of work.

I also want to thank you, the readers! Thank you for supporting us. Thanks to you, we get to do things like this and create more content to entertain you guys and girls. This wouldn’t be possible if nobody read our articles. This made this project totally worth working on! I hope you discovered some new blogs for you to follow since everybody who helped in this project is all great writers and deserves more people following them!

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed working on this! I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Just to close off this article, these are the Twitter links of the people who helped to write an article or helped to make this project a reality! And in no particular order, I want to thank everybody.

NekoJonez, Tim Bledsoe, Jessica Allaweh Erin Brown, Chris (OverThinkerY), Adventure Rules, LaterLevels, The AmbiGamer, Zach The Darklegend Auld, Qudduws Lpgardian Campbell, Takuto Anime Cafe, Killer Robitics, The Well Red Mage & SheikahPlate

Game Music: My Favorites – Numerbo # 20: My favorite soundtracks ever!

a00bceced7419b083d8273b7e59c94f7More music article right here

It’s time. Time to make harsh decisions. Which soundtracks are currently my favorite soundtracks? I have thought long and hard about this, and I have come up with this list. The list is based on how much I played the game, how much I listen to the soundtrack and how much of the game sticks with me. Some might come as a surprise, but some won’t. But, I’m curious. What are your favorite soundtracks? Feel free to leave a come in the comment section with them or you can comment on my selection too. But keep it civil, that’s all I ask. In any case, here we go. Time to list my favorite soundtracks in this moment of time. Oh, be warned, this is a long article. So, yeah. 

Remember, the choices are my opinion. I haven’t played all games on each system and some soundtracks are picked for personal reasons. I’m not saying that my choices are the best soundtracks on the system, I’m saying here which soundtracks are my favorite on the system.

Side note about the honorable mentions:

  • I limited myself to only list 5 games as honorable mentions. To avoid this article’s length getting out of hand.
  • While I know that some games are multi-platform. When it’s listed with a certain console, that means I played that game on that console. Or if I played the game on more than one console, it means I prefer the soundtrack on that console the most.
  • I only list games that I own and/or have played for an extended amount of time (at least 5 hours or more)

Favorite PC soundtrack: Rise & Fall – Civilizations At War

_-Rise-Fall-Civilizations-at-War-PC-_YouTube playlist

First Impression

Long time readers of my blog know before I started blogging, I used to write fantasy stories. One of my favorite stories was a nature fantasy medieval world where a lot mattered upon the value and amount of land you owned.

When I bought this game, I was right in an RTS-period. My favorite games were Age Of Mythology and Age Of Empires II/III. On that moment in time, I was writing a climax in the story I described earlier. Just give the soundtrack a listen and try to imagine a story like I described. Doesn’t it write itself?

Also, it helps a lot that this game had a gimmick that I find amazing. You can control your main hero during battles. I wish that this was in more games today. Well, with controlling I mean, you control your hero in first-person! Yup, first-person. This game is such a hidden gem. I rarely hear it mentioned when people talk about old-school RTS games. I even have a virtual machine setup just to play this game. Since the annoying copy protection is a real pain in the backside when you try to run it on Windows Vista or newer. But, recently I fixed an old PC and installed Windows XP on it and now I play the game on that machine.

Just listing to the soundtrack while writing this segment makes me very nostalgic. I wonder, has anybody played this game? Let me know! Since I barely find let’s plays or reviews from other people online.

Honorable mentions: Halo: Combat Evolved, Tomb Raider Legend, Indiana Jones and the Infernal Machine, The Elder Scrolls III – Morrowind and Europa Universalis IV

Favorite Gameboy/Gameboy Color soundtrack: The Legend Of Zelda – Oracle Of Ages & Oracle of Seasons aka The Oracle Games

260px-OracleofagesYouTube playlist with both games’ soundtrack

Oracle of Ages review

Oracle of Seasons review

Well, before you call me a cheater, hear me out. When you finish one game, you get a code to transfer some data over to the other game. In that game, you play through the whole game to see the real ending of these games. So, technically, this is just one giant game split up into two big standalone games. So, TLOZOOSthat’s why there is sort of, kind of, two games for this entry.

 In any case, this was one I was pretty certain about. While I have a lot of soundtracks I enjoy listing to from the Gameboy & Gameboy Color period, the price must to go to my favorite games on the system. In my eyes, these games are nearly flawless. Apart from some bad sound effects and sound mixing here and there, this game is flawless.

So, these are my favorite Zelda games. I love the story, gameplay, music, art design and the memories attached to these two titles. But, that are stories for another time.

Honorable mentions: Pokémon Gold/Silver & Crystal, Harry Potter and the Chamber Of Secrets, Super Mario Land 3: Warioland, Kirby’s Dreamland 2 and Tetris

Favorite GBA soundtrack:  Pokémon Ruby/Sapphire & Emerald

Ruby_EN_boxartYouTube playlist

My review of this game

So, I decided to give the GBA a separate entry on this list because the sound chip of the GBA is so much different than the Gameboy & Gameboy Color’s so it wouldn’t be fair to put them all in one entry.

In any case, it’s time to talk about my 2nd favorite Pokémon games ever made. And the soundtrack in this game might use a lot of trumpets and French horn, but I honestly don’t mind one bit about it. The soundtrack is enjoyable to listen to it.

The secret bases in this game is a feature I messed around with a lot. As a kid, I always imagined that it was my own gym. And wouldn’t you know it, they use exactly that blur when they advertise the remakes of that game. “Build secret bases, build it like your own gym.” The childhood nostalgia is strong for this one.

Honorable mentions: Nicktoons – Battle For Vulcano Island, The Legend Of Zelda – Minish Cap, Golden Sun, Mario & Luigi – Superstar Saga and Sims 2

Favorite DS soundtrack: Pokémon Mystery Dungeon – Explorers Of Darkness/Time & Sky

Full OST250px-MD_Sky_EN_boxart

Review of the game

So, the DS is my favorite portable system ever. The follow-up system, the 3DS is an amazing replacement. I had the hardest time choosing my favorite soundtrack for this system and even deciding on only 5 honorable mentions.

In the end, I went with a soundtrack of a game that brings back a lot of memories. From both playing the game and the memories of the events that happened in my personal life.

And that “I don’t want to say goodbye” track. Honestly, when I listen to it nowadays, I get teary eyes sometimes. The writing of that part was done so good. It’s a great piece. I love hearing remixes of it since the structure of the song is just so recognizable. Just play the game until the end and I think you will understand why this song has so many emotions for everybody that played this game.

Honorable mentions: Ace Attorney Trails & Tribulations, 999: 9 Hours, 9 Doors, 9 People, Time Hollow, Suikoden Tierkreis and Clubhouse Games

Favorite 3DS soundtrack: Stella Glow

SGCoverRGBYouTube Playlist

My review of the game

I’m glad that I choose to separate the DS and 3DS library for this article. I wouldn’t have been wise to combine those two for one entry. I would never be able to choose one soundtrack.

But, I’m getting off topic. Why is Stella Glow my favorite 3DS soundtrack? Well, because the game’s story is just so well written, I love it to bits. When I downloaded the demo for this game, I was hooked on the story. I placed a note in my budget of the upcoming month to buy this game. But then, thanks to ButtonSmashers, I got a free review copy of this game. Thanks again! Since I discovered this amazing gem of a game.

I know that the game has flaws, but in my eyes; it’s one of the best games I have played on the 3DS. If somebody asks me for recommendations to play on the 3DS, I always mention this game. Just read my review if you want to know why I think this game is so good. Oh, and I decided to replay the game from the beginning. To relive the whole experience again. But this time, I’ll pick different options! A story heavy RPG with replay value, what do you want more?

Honorable mentions: Zero Time Dilemma, Etrian Odyssey Untold 2 – Fafnir KnightProfessor Layton vs Phoenix Wright Ace Attorney, Fire Emblem Awakening and Kirby Triple Deluxe

My favorite Wii U soundtrack: Hyrule Warriors

WiiU_HyruleWarriors_BoxartSoundtrack

First Impression

To pick the best soundtrack on the Wii U was quite a tricky one. While there are so many great games released on the system, why did I choose for Hyrule Warriors?

First, because this is one of the best Zelda spin-off games I have ever played. It introduced me to a whole new genre I never really paid attention to. And now, I’m playing Destiny Warrior games when I have the time.

Second, this soundtrack is so fun to listen to. It brings back personal memories from when I was writing fantasy stories.

And my last reason, it has amazing remixes of existing Zelda songs. So, the nostalgia is strong in this one.

While I have finished the main campaign for a long time now, I haven’t finished adventure mode yet. But, writing about this game reminds me, I should review this game and give my final opinion on it… One thing is for sure, this game has an amazing soundtrack!

Honorable mentions: Captian Toad – Treasure Tracker, Lego City Undercover, Rayman Legends, Bayonetta 2 and Tokyo Mirage Sessions #FE

My favorite PSP soundtrack: Corpse Party Blood Driven

Corpse Party (USA)

Soundtrack playlist (Includes soundtrack of sequel)

Review of this game

If you haven’t seen this one coming, shame on you. Corpse Party Blood Driven is one of the first gore horror games I ever played. I own this game one several different platforms.

The story and setting of this game are just amazing. I’m just so happy that this game is getting the recognition it deserves after famous YouTubers did a let’s play of it. The only thing I wish is that there were more new games made instead of the remakes. But hey, more Corpse Party is more Corpse Party. So, I’m not complaining that much.

Honorable mentions:  Shadow Of Memories, Legend Of Heroes – Trails in the Sky, Jeanne D’Arc, Ape Escape – On The Loose and Castlevania – The Dracula X Chronicles

My favorite PS1 soundtrack: Tomb Raider II

Tomb_Raider_II.png

Full OST

My review

As a kid, I heard a lot about the Tomb Raider franchise. My first Tomb Raider game was Tomb Raider Chronicles. I fell in love with the gameplay and it reminded me of all the adventure games I played.

Fast forward to 2014. I got my hands on an old desktop and I fixed it up, formatted the hard drive and installed Windows98 SE on it. Now, I started playing all the old Tomb Raider games. While I play all 5 Tomb Raider games on that machine in any order I feel like playing them, Tomb Raider II is a special case. Since I’m trying to beat that game too on the original PlayStation. Yup, I’m playing the PC version and the PS One version. For my playstyle, I prefer the computer edition since I am not too used to the PlayStation controller, to be honest.

The only thing that I dislike about this soundtrack is that it’s rather short. The whole soundtrack is just a half hour to forty minutes long. It’s a shame since the soundtrack for TR II is pretty great. It comes recommend when you love early adventure games’ soundtracks. But, to be honest, I don’t really mind too much about the short length of the soundtrack since the lack of music sometimes sets a great atmosphere for raiding tombs. Maybe we are too spoiled nowadays with music in every single area or event.

Honorable mentions: Rayman, Time Crisis, Final Fantasy 7, A Bug’s Life, Tarzan

My favorite SNES soundtrack: Lufia II

Lufia_II.jpg

Full soundtrack

First Impression

So, I love the SNES. It’s one of the earliest consoles I played over at my cousin’s house. But, my favorite SNES soundtrack is a game that I played in recent years.

The name of the game is Lufia II. Why is this my favorite soundtrack on the SNES. Well, because I own the boxed copy that got translated to my own mother language. Yes, Lufia II got fully translated into Dutch. The fact that I can play a classic RPG in my native language is just mind blowing to me. Dutch isn’t a widely spoken language, so it amazes me that they translated an RPG into Dutch. So, when I think about the SNES, I often think about that fact and the soundtrack comes right along with it.

Maybe the fact that when my uncle gave me his SNES, this was the first game I started playing has something to do with it, I have no clue. But hey, this game is really awesome and I should try and finish it.

Honorable mentions: Secret of Mana, StarWing, The Legend Of Zelda – A Link To The Past, Chrono Trigger and Super Mario RPG – The Legend Of The Seven Stars

My favorite Wii soundtrack: Okami

okami-wii-boxart

Soundtrack part 1Soundtrack part 2

First Impression

Do I think that Okami is a Zelda clone? Interesting question. Well, it’s a Zelda-style game, but the unique mechanic of the brush is enough for me to make it stand out.

The visual presentation, the setting, the music and the gameplay are all things that make me love this game. I think that Okami is one of the best games ever made on the Wii without a doubt. I honestly think that the game is better with the mention controls. At least for me, since I can’t imagine drawing with an analog stick. But hey, that’s my opinion.

I really have to finish this game, since I finished the sequel Okamiden. I also secretly hope that Okami 2 or a new entry in the series will be a reality one day. So, please be true rumors that went around at E3 2016. Please.

Honorable mentions: The Legend Of Zelda – Skyward Sword, BoomBlocks, Pandora’s Tower, Kirby Epic Yarn and Super Smash Brawl

My favorite PS2 soundtrack: Dragon Quest 8: Journey Of The Cursed King

Dragon_Quest_VIII_Journey_of_the_Cursed_King

Full soundtrack

First impression

I know that this game got a remake/port on the 3DS last year. I bought the game, but I honestly enjoy it more on the PS2. Just my nostalgia speaking, I guess.

So, I learned about the Dragon Quest series when I played Dragon Quest IX on the DS. I was so hooked on that game, I wanted to play more Dragon Quest. So, when I was in my local game store and saw this game second hand, I bought it. I played it here and there but never got really far. But, last summer, I played a lot of this game during my break and I enjoyed myself a whole lot. It brought back memories of me playing Dragon Quest IX on my DS when I was younger.

At the moment of writing, I’m in Peregrin Quay. I know that isn’t too far, but hey, this game is quite grindy. But, I want to finish this game but that’s gonna take a long time.

Honorable mentions: God Of War, Shadow of the Colossus, Rachet & Clank, Escape From Monkey Island and Grand Theft Auto Vice City

My favorite Android soundtrack: Game Dev Story

YouTube playlistGameDevStory

Review of this game

Well, I think it’s no secret that I like the soundtrack of this game after you have read my review of the game.

There are times I listen to different music when I’m playing this game, but I play this game more with the actual soundtrack playing. It’s quite good and I recommend it to everybody who enjoys catchy tunes.

Honorable mentions: Quell, Monument Valley, Lara Croft Go, The Room and Thomas Was Alone

Final thoughts

I promised a special article, so here it is! A quite lengthy article, I know. At first, I was going to limit myself to a top 5 soundtracks, but then I decided… Hey, let’s pick for each game system one soundtrack. I had to limit myself to 5 honorable mentions/system, otherwise, the honorable mentions of some systems would be longer than the talk about the game and soundtrack itself.  So, I still have a lot of tracks and stuff to talk about for another couple of gaming music articles.

I think it’s quite clear that I love game music. I often listen to soundtracks while I’m at work or while I’m writing articles. I can’t really explain why. That love for gaming music is the reason why I love writing these articles.

In any case, it’s time to wrap this article up since it has been going on for way too long! I hope you enjoyed reading this article as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Review: Pokémon Ruby/Sapphire/Emerald (GBA) ~ Here Come The Horns

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Bulbapedia entry

My family and I take yearly trips to the seaside. I remember on the trip of 2003, we stopped in a big toy store. There was a Gameboy SP present with a demo version of Pokémon Ruby and Sapphire. I played it in the store and knew what I wanted to buy at the end of the trip. I wanted my own Gameboy Advance SP with the new Pokémon games. It didn’t take long before I got my very own copy of the games and that I started playing it. Now, after I have finished all three games, it’s time to take a look back to the games and decide if it was a good decision to buy and play these games or that these games actually belong in the trash. So, let’s review these games. And as usual, feel free to leave a comment in the comment section down below with your opinion on the article and/or games.

Plot and such

pokemon_advance_profilelarge

This game starts like every other Pokémon game starts. You move to a new town where you are asked to help the professor to set out on a journey to explore the new region. In this game, the characters are rather interesting. For some reason, the rival characters and various other characters are one of the most memorable in the whole Pokémon series.

Truth to be told, I think most have to do with the fact that Pokémon was right at its absolute peak where I lived then. Everybody was talking on the playground about the latest Pokémon they caught and how the new anime season was running at the same time then you progressed in the game. This made the game more memorable for me. So, it might possibly be nostalgia blinding me.

So, I really think that the writing in this game is really well done. Also, the secrets you could discover in the game were fun too. There was a way to catch three new legendary Pokémon in a complete side quest. In this side quest, you had to read braille to enter a door. And I didn’t look it up on the internet, I actually used the guide provided to me in the manual to translate the Braille into readable letters and figured it out that way.

What’s even more interesting, you can use this three Pokémon to trade them into the next generation and unlock a special Pokémon that way. That’s a big positive in my book!

Horns & flutes

ruby

This game has an amazing presentation. I dare to argue that even to this day, this game holds up quite good. Just think about it, this game’s engine is the basis of most Pokémon Rom Hacks.

It’s the last 2D Pokémon game since the 4th Generation went into 2,5D. But, Pokémon Platinum, Pearl & Diamond are for another review.

Something a lot of people point out about this game is the soundtrack. In nearly every track, there is a (French) horn and/or a flute present. While I enjoy listing to the soundtrack, I have to admit that this soundtrack lacks variety in its instruments. But back in the day, I didn’t really mind it. The jump in quality from the previous generation was just too big.

Visually, this game is bright and colorful. I really love exploring the Hoenn region. I love exploring it so much that I even explored it several times. Yes, I played this game several times. Something that added even more life to the game is the animations in the overworld. Things like the rain and the sandstorm or the tracks you made riding your bike in the sand made the game come more alive than ever.

A lot to do

pokemon-ruby-screenshot-6

So, this game introduces quite a lot of interesting new mechanics to play around with. Let’s first start with the new battle mechanics. This game introduced double battles. This is such a great addition to the series that to this day, spin-off ideas are put into the main series Pokémon games.

That reminds me, the gameplay of this game is really good. The whole adventure in this game is one of the best adventures you can have on the Gameboy Advance (SP). But honestly, isn’t that a given with a main series Pokémon game?

So, in this game, you also have secret bases. I have to admit that this was one of my favorite features ever. I wish they implemented in more Pokémon games. I had high hopes when they were re-introduced in the next generation as bases in the underground side-game.

And let’s not forget about the Pokémon contests, berry mini-games and the truckload of changes to the battle and breeding system. This game brought so many new things to the table, there is a lot to do in this game before you have seen and done everything.

Do I have something negative to say about this game? Honestly, one thing. That this game works with a battery. Nowadays, the battery will have run dry and time-based events won’t happen. If you can look past that, you have a great game ahead of yourself.

This game’s difficulty curve is pretty great. Apart from the rematches of trainers. I rarely lost those. But that’s a nitpick since you can choose when you do those rematches and I did them when my team was overleveled.

The last thing I want to talk about is the controls. And guess what, they work brilliantly. I have nothing to complain here.

So, that’s everything I wanted to say about this game. It’s time we go to the conclusion of this article.

Conclusion

The bad:

-The internal battery can run dry.

-No multiple save slots.

-A bit more instrument variety would have been great….

The good:

+ … yet the overall soundtrack is pretty great.

+ Good writing and pacing of the story.

+ Good difficulty curve.

+ Interesting and fun side adventures can be had.

+ Trading with the next generation!

+ Secret bases

+ Pokémon Contests.

+ …

Conclusion

If you would ask me which generation is the best Pokémon generation. I would honestly doubt. Each generation has something I really love about it. And this game is no different. When I was preparing and when I was writing this review, I had trouble finding flaws in this game.

It might be because of a lot of nostalgia, it might because this Pokémon game is that good. If you are a Pokémon fan and you haven’t played this game, I urge you to check this game out. It’s really good. I might not have mentioned a few things in my review, but you’ll find out soon enough. The post-game content is the best in Emerald by the way.

In any case, thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to see you in another article on my blog but until then, take care and have a great rest of your day!

Score: 100/100

Review: The Legend Of Zelda – Minish Cap (GBA) ~ Easiest Zelda Game?

The_Legend_of_Zelda_The_Minish_Cap_Game_CoverZelda wiki entry

Ah man, I have a ton of memories of this game. I played this game when I didn’t have enough money to buy games myself. I was quite young. If I remember correctly, I was just getting into high school. So, I was 11 – 12 years old when I rented this game from the video game store. I almost finished the game before my rent time was over. So, after I returned it, I rented it the next weekend. As it turned out, somebody else rented it and saved over my save file. I was so let down, I actually didn’t play the game that much. After a year or two, my local game store stopped renting out games. They sold them all second hand. Then I bought this game and I finished it in a week. But how was my experience? Well, let’s take a look at it! And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game. 

Easy?

45103-The_Legend_of_Zelda_-_The_Minish_Cap_(U)(DCS)-6So, I claim in my title that this is the easiest Zelda game in the series. And I stand by that claim. This game is rather on the easy side. Not only that, it’s quite short. But more on that, later.

The story in this game tells the story how Link got his green hat. Once every 1000 years, there is a special festival for the Minish. A race that helped create the master sword. Link is the grandson of the blacksmith with the Princess Zelda as childhood friend.

You get asked to deliver a sword to the King. After you play a bit around on the festival, you see Vaati, the winner of the sword contest destroy the Master Sword and turn Zelda into stone.

That’s all I’m going to “spoil” from the story. (It are the first ten minutes of the game anyways.) The story is pretty well crafted. The characters are memorable and written pretty well. There is one thing that Nintendo implemented that I’m not a big fan off. That are the Kingstones.

These stones are pretty much the ways you open secrets in this game. You find them all over the world and your goal is to match your piece with somebody else. Then you open a cave or something along those lines. On paper, this can be interesting… But in theory, it isn’t. The two flaws here is that you see where the secret opens AND you have way and way to many Kingstones in the end. This gives the Kingstones less value and ruins the fun.

New items

zelda_minish_capGraphically, this game looks amazing. It gives off some Wind Waker vibes. The world is really colorful and bright. It’s really pleasant to look at.

The animations also give off this Wind Waker vibe. There isn’t anything I didn’t like about the visual presentation of this game.

What I really liked in this game was the world design. In this game, you can shrink down to a really small size, to the size of the Minish. This makes some locations that more memorable. When I replayed this game I often thought: “Oh hey, there are Minish living in this roof.” Oh, also, like in the Legend Of Zelda Link’s Awakening, this game also has references to the Mario games. Have fun looking for them!

In this game, you get some classical Zelda items like the boomerang and the bow and arrow. Yet, there are also some new items. The Mole Mitts you can use to dig your way in certain areas. A special cane that helps you flip over enemies and an upgraded Roc’s feather. You get a special cape to jump around. This cape also makes your jump longer. Oh yeah, and the vacuum cleaner… I mean the gust jar. This nifty item can suck up air and spit it back out. Guess what it’s used in a water puzzle.

The items are used very creatively. But one part that is introduced extremely well is the Four Swords. When you defeat a dungeon, you get a new element. With this element, you can create clones of Link in certain places. This makes the puzzles in some areas really well done.

Earlier in the review I said that this game was easy. To a seasoned Zelda player, this game can be easily beaten. When this is your first Zelda game, it will take you a bit longer. I felt that in some areas, the game could be a bit harder. It’s one of those games you play through because it’s a fun game. The atmosphere is there.

Music

 45103-The_Legend_of_Zelda_-_The_Minish_Cap_(U)(DCS)-16The music in this game is one of the strongest points in this game. When I listen to music from the GBA, I think that there aren’t that many soundtracks that sound as nice on the gameboy advance then this one. At least, as far that I played.

The soundtrack also has some remixed tracks from the previous games. This got a smile on my face.

The sound design is well done. There weren’t any sounds I thought were out of place.

The controls are responsive and spot on. I didn’t have much trouble controlling Link. Apart from some ice puzzles, I think the controls are perfect.

This game isn’t that long. Instead of the usual 8 dungeons and one final dungeon, this game has 6 dungeons. I wished there were a bit more dungeons then that.

In any case, I think I said everything I wanted to say about this game. It’s time for the conclusion! (Oh, for my new readers… Yes, I left some things out. Gameplay wise and such… Just because if you are interested I want that there things that you can discover.)

Conclusion

The bad:

 – Kingstones aren’t well implemented.

 – This game isn’t that difficult.

 – I wished this game was longer.

The good:

+ Solid gameplay.

+ Fun new story.

+ Nice visuals.

+ Great music and sound design.

+ Fun new items.

+ …

Final thoughts:

This game is quite well made. It came out near the end of the Gameboy advance’s life cycle… So, it’s a bit overlooked. While it’s not the best Zelda game out there, it’s a really good one. Apart from Zelda fans, I would recommend this game to any new Zelda player. This game is the perfect entry level Zelda game to start with the series.

While this game has some flaws, I think it doesn’t take much away from the experience. I didn’t find that much negative things to say about this game. That’s why I give it full marks. It’s one of the best games out on the GBA and it’s a must own!

Score: 100/100

Anyways, thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another article sometime, but until then… Have a great day and game on~

Birthday Special – Gaming Nostalgia: My loot crate

7small_logo_tinted_1413251026__91038th February is my 22nd birthday. So, I saved a special article for today. A week or two ago, a company called ManCrates mailed me with the question to write an article about what I would put in a crate when the theme is “gaming nostalgia”. They asked to talk about my personal memories. They found the right guy, since the fact is that the series of gaming nostalgia is exactly these kind of articles. So, here we go, let’s talk about what I would put in a crate about nostalgic video games to me and why. Before I continue, I invite you to take a look on their “gifts for men” page. And as usual, feel free to leave a comment on the content of this article.

Other articles

I wasn’t the only person they asked to write an article. They asked a few other bloggers to write about it. If you want to read more about them, I’m so free to link their articles.

http://mmofallout.com/column-retro-gamer-stories/

http://frostwolves.blogspot.com/2015/01/what-i-would-put-in-world-of-warcraft.html

http://gamerssphere.com/2015/01/23/gaming-nostalgia-become-gamers

Also, this isn’t a sponsored article. Somebody of the company mailed me to suggest this article and I liked the idea. But if you are interested in the company, feel free to browse their site.

Before I put the crate together.

So, I took a look at what crate they offered for us gamers, and I looked at the biggest package of them all. Honestly, I think the create has great content but I wouldn’t put sweets in it, since if you would start shipping them overseas… You might run into people not liking candy from other countries and/or cultures. But hey, it might be a surprising nice experience.

Anyways, I’m not reviewing the create, I’m making one myself. Please forgive me if I also think a bit business-wise. The reason for that is that I did a business education. It’s a sort of reflex to me.

So, in short, my gaming life from child till now. I played mostly gameboy games. I rarely played on other devices. I also played on the computer but I didn’t had many DOS-games or things like that. I grew up on Gameboy games and the underdog PC-games.

My first console was the Nintendo Wii. Now-a-days, I own a SNES, PS1 and 2. I own a PSP. I kept up with the Nintendo handhelds and I also got them all. So, that would make my crate that more unique and special.

Here we go…

#1: A pack of AA and AAA batteries + charger

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If you played on the Gameboy, we all have been there. The moment that the LED starts to fade and you realize, that the batteries are dying. Then a pack of AA and AAA rechargeable batteries would come in so handy!

At first I would put the adapters on this list, but that would be too much actually. Since all gameboy’s use a different cable. I think that would be kinda tricky actually. So, this is a great alternative actually. Man, and it has to be a big charger. Not one for two batteries since that’s not for MEN.

#2: A gameboy cushion

il_fullxfull.272503665A gamer wants to sit comfy. What could be better then a cushion. Also, most fans of retro gamers like myself turn into collectors and an item like this would be a nice decoration to their gaming room.

I have several bed sheets of Mario and Pokémon so go I to sleep and wake up with games. Maybe it would be amazing to have a pillow then that goes with it too. You could argue that you get things to pull over your pillow with the sheets, but as a gamer it doesn’t feel the same. It feels cheap and easy. Like they just put a name on something to sell it.

Now that I think about it, I would take great care of this cushion. I don’t want it to get damaged. It would ruin the look.

#3: The gameboy watch

Nintendo-Game-Boy-Watch-Boy

So, what if you could tell the time and remember the amazing memories of playing on the gameboy at the same time? Wouldn’t that be cool? Sign me up for it. Most “gameboy watches” I found on the internet were just prints with the gameboy printed on a cheap plastic watch.

The actual clockworld should be in the shape of a gameboy. While writing this segment I actually start to have memories about a watch I used to have that could store messages and it was a calculator. But I don’t think that this watch should be able to do that, since I remember it was a pain to push those extremely tiny buttons to get something done.

Greatest memories

Well, putting my own box together isn’t as easy as I thought. Honestly, I stopped myself since in the end I went a generic route. I mean that this are just everyday items in the theme of my love for gaming.

But what are my greatest memories about my childhood if it comes to games? Well, that’s something you can’t put in a box in the first place. I was so happy that I finally got something which I could use to interact with other kids. I was a very shy kid and I didn’t connect with a lot of people. But if I did, man, the feeling was glorious.

That’s partly why writing blogs is so addicting to me. The community I feel that I’m part of. People who read my articles and people who give me feedback. Anyways, sometimes I feel rather jealous of other people when they talk about their memories with video games. They can talk about playing with parents or family. That’s where my family differs. Apart from my uncle, I’m the only one who plays games.

I think I’m going to wrap-up this article here. I could ramble on about this subject and maybe I will on another day. But I want to thank ManCrates for this interesting idea. It actually gave me a few new ideas to write about in the future. Thanks for reading and I hope you enjoyed this article. Take great care and until the next article!

Review #039: Club House Games (DS) review ~ Fun For Days.

Clubhouse_Games_coverWikipedia entry

This game has another name in my country. Literally translated it’s “42 Classic Games”. Usually, these kind of games are mostly regarded as bad, since only inexperienced developers create these multipacks to make a quick buck. But when you look at the box-art, you see that the developer is Nintendo. This is interesting, Nintendo made this game. I actually love this game, but is it really good or is it a game that I’m able to overlook the negatives of? Let’s take a look at this game in this review! As usual, feel free to write a comment on the game and or the content of the article. 

Modes

i_clubhouseAs you might have already gathered, this game doesn’t have any story. So, I can’t start with that. So, let’s talk about the actual games inside the pack first.

The main menu gives you an option between single player, multiplayer and settings. Here I have a minor complaint. When you unlocked the 2nd music tune, you can only change it there. It’s a bit bad menu design, but oh well. It’s a nitpick.

If you pick single player, you get three options. Free play, stamp and mission mode. Let’s talk about stamp mode first. In this mode, you get 5 levels to clear with each 8 sub-levels. In this mode you need to play different games and when you loose, you get one stamp. If you draw, you get two stamps and if you win, you get three stamps. When you get three stamps on a certain game, you may advance to the next game.

When you finished this mode, you get something visual in the chat to play around with. But not only that, you will unlock some locked games. There aren’t many games locked, which is actually rather nice and disappointing. It takes away the challenge but it makes it so that most of the games can be played whenever you want.

 More modes

Clubhouse-Games-CWIn mission mode you have different missions. If I remember correctly, 25 missions. When you clear a mission, you get a new icon you can choose for your profile. The fact that you can do these out of order, are actually really amazing.

Some missions are rather hard, so I recommend that you first practice the game in free play, since otherwise you might get a hard time in the mission mode.

In free play mode, you can play any game you want from the pack. The games are actually all board and card games. You can also look at the records. While that view is limited, it’s a neat touch.

Most of the games in the pack are perfect for single player and multiplayer. A few games are only suited for single player and a few games are more fun in multiplayer then in single player.

Some games have some minor nitpicks where they could improve. To avoid that this article becomes to long, I’ll list 2 things I would have changed in the games.

  • In the bowling game, I would have added an option that some players could have had the side railing. Since my younger relatives get frustrated when the ball rolls in the gutter.
  • In most solitaire games when you double click/double tap the card goes actually to a location that it can go. For example, double tapping on a red three makes it go fly to the nearest black 4.

Is it good?

clubhouse-games-20061003100055275So, each game plays really well. It’s obvious that this game is build for the Nintendo DS. Apart from the darting game, I have no complaints about the controls.

The darting game’s controls feel so loose. It feels that your arrow goes where it wants to go, and not where you aimed it to go. It feels floaty and loose.

Visually, this game looks amazing. It’s just perfect enough to draw you in for hours and hours. Talking about that, the game actually rewards you for completing a certain game a couple of times. You get another visual design for a game. That’s just amazing.

What is a huge bonus in this game is how you have a very clear explanation of the rules for each and every game. You can quickly access it by clicking on the rules tab and read about it. There is even a table of content in each rules section so you can quickly jump to the part you want more information about.

 This game has an excellent multiplayer mode. But how good that is, I’ll leave up to you guys for a surprise. The only complaint I have about it is that it lacks stats and things like that. As in, how many times your friends won or lost a certain game. But the positive thing is that you don’t have to have a copy to play this game in multiplayer. It takes a bit longer to load a game but hey, that’s forgivable.

While there isn’t a lot music in this game, the music that is actually in the game is rather catchy. While it doesn’t stick for too long in your head, it’s doesn’t become annoying after a while of playing. When I start to concentrate and getting into a game, I actually totally forget about the music.

I used to play this game a lot with my sister in the past. Nowadays I often play it with my niece. She enjoys it quite a lot. I can’t actually count anymore how much hours I lost with this game, single player and or multiplayer. It’s strangely addictive. Anyways, I think I’ll leave some things up to you guys to explore and find out. It’s time for the conclusion.

Conclusion

The bad:

– The music options are a bit hidden.

– The controls of the darts game aren’t all that good.

– The stats.

The good:

+ Amazing package of games.

+ Great multiplayer. Only 1 copy needed to play with friends.

+ You can unlock things by playing the games that don’t hinder your experience of the overall game.

+ …

Final thoughts:

This game was a tricky one to review in the length I usually write my review in. While I tried to take a look at most things, I ended up explaining most of the game.

If you didn’t notice it yet, I wasn’t able to come up with any major flaws in this game. It’s almost perfect. I actually take this game as a sort of benchmark when I play games like this. Not that many games can come close to this game. It’s so polished the minor flaws that Nintendo and Agenda made aren’t all that bad.

That’s why this game deserves it’s score. It might not be perfect, but it’s very close to be perfect.

Score: 100/100

Review #038: Pokémon Gold, Silver and Crystal (GBC) ~ Pokémon 2

Pokémon_box_art_-_Gold_VersionWikipedia entry

I have an objection. This game can actually be played on the original gameboy. Well, only the Gold & Silver versions. Crystal has to be played on the good old original gameboy. Anyways, you might have seen this one coming. Since I played this game a lot as a kid, and I’m writing the final articles for the GB(C) month, well, why not talk about this game? It’s one of the biggest in everybody’s top 10 lists. It will appear each and every time. So, yeah. Without further ado, I’ll review the first Pokémon game I actually finished. As always, feel free to leave a comment on the content of this article and or the game. 

Story

grass-hidingI have a big surprise for you guys. My best friend was recently playing this game, so why not ask him to do a co-op review of this game? So, let’s both give our opinions. He played Pokémon Crystal and I played Pokémon Gold.

Mizard: I think that some people are wrong. Some people think that the end of the game is beating the elite 4. Yet, this is the mid-way point in the game. Team Rocket is still present in the game, but they aren’t the big bad.  There is actually no real story. The game is just a series of side quests, with a vague goal.

Some area’s are totally optional and can be skipped without hindering your progress.

Me: The story is just lacking. Miz asked a valid question, is there actually any story? After some discussing, we both agreed that the game is just side-quests with a vague goal. As soon as you reach Kanto, the amount of side quests go down.

The game was first supposed to be a sequel of Pokémon Blue and Red, but somehow it evolved into Pokémon Gold and Silver. Truth to be told, the fact that there are side-quests, is an improvement over Pokémon Red & Blue, they were completely absent in that game.

Music and sound

Mizard: It’s pretty cozy, but when you ride your bike a lot… It can get annoying and repetitive quickly. I don’t like the PokéCenter tune. The cries of the game are pretty sweet. Steelix and Espeon are one of my favorites.

Me: I agree with Miz, but the sound when a pokémon is on low health. That’s extremely annoying. I’m so glad that they somewhat fixed this in the 3DS releases. The surf theme is actually one of my favorite themes.

Graphics, (world) design and animation

gfs_15878_2_26_midMizard: The animation is pretty basic, but that’s due to the gameboy’s limitations. It does give a different atmosphere. Because it’s all similar, nothing is bad. Graphically, the game is pretty sweet. With the limited resources, they did manage to give you the right feel.

The first few routes are just too big and too empty compared to all the other routes, while the other routes get really lively. At some routes, you can barely evade the grass.

Me: Something I didn’t like is that the battle animations where exclusive to Pokémon Silver. They were included in Pokémon Crystal. But I played Pokémon Gold. Why didn’t they include them there? I agree that the animation is basic, but it serves as stepping stone towards the newer generation.

Some puzzles still work on my nerves. The ice sliding puzzle is one of the worst. While it’s a fun concept and great puzzle, I got stuck several times. Even worse is the time that you had three switches to open doors in the basement of the mall. When Miz and I were discussing our opinions for this review, it turns out that we both don’t like that puzzle.

Gameplay & controls

Pokemon_Crystal_Version_GBC_ScreenShot4

Miz: The controls are pretty solid, but the bike controls can be pretty annoying to control sometimes. Compared to newer generations, the controls aren’t that good. But we can’t blame the game for that, since the gameboy color was limited.

Some items are totally overpriced. Like a Repel. It’s a handy item, but it doesn’t last long.

The overall gameplay didn’t get much new things, but they tweaked a lot of features. The item holding for example was a nice addition.

The improved breeding is also a great update in my opinion.

Me: Well, I clearly remember that you need to restart each HM before you can use it’s action. This made the stone sliding puzzle in the Ice Path tedious.

The addition of the XP bar is one of my favorites. I can finally see how long it will take before my Pokémon levels up. Another nice addition where the berries. You can either make Pokéballs out of them or use them to heal your Pokémon.

The intern clock and the events is just a fun addition. But something I didn’t like was that some legendary Pokémon can only be caught on certain days. Speaking about the internal clock, the biggest update to the game is the day & night cycle. It has effect on the wild Pokémon. According to Miz-, it’s more occurring in the Crystal version.

Difficulty

Mizard: This is a weird beast. When you rush through it, it might give you trouble. But if you play it normally, the game can get easy.

Me: I can’t add anything special to Miz-‘s statement, but the cheat/glitch of cloning is just a cheap way out.

Postgame

Both: There is barely anything to do anymore. Apart from the Battle Tower in Crystal, there is nothing to do.

Conclusion

The bad:

– Difficulty can be selected by playing.

– The music can become repetitive/annoying.

– The unneeded calls of trainers.

– Boring postgame.

– Kanto has some wasted potential.

The good:

+ High replay value.

+ Good animation, world design for it’s time.

+ Day & night cycle.

+ Better story then the original.

Final thoughts:

Miz finds that this game is a long term arcade-ish game. Here and there is a challenge but you mostly continue to play. Most of the times you can set your own challenge. 

To me, it’s the biggest Pokémon game out there. While the game isn’t perfect, it does start to show it’s age. But honestly, it’s so well crafted, that the negatives can be overlooked for the hours of fun it provides.

Anyways, I think we mentioned everything. There might be some things that we didn’t mention that are for you guys and girls to discover. Thanks for reading and I hope you enjoyed it. Until the next one! Take care~

Score Miz: 82/100

Score NekoJonez: 80/100

Our score: 81/100

Gaming History #1: Did Nintendo made the only handheld?

Smartphones-tablets-handheld-gaming-consoles-and-hybrids-400x318Alright, this article is a part of the GB(C) month. In this very first article of “Gaming History”, I’ll take a look at the history of a game, company, console or a series. I can also take a look at certain events or beta’s. Anyways, for the theme of this month, I thought it would be interesting to look at the competition of the Gameboy and Gameboy Color and why Nintendo ultimately won the battle for handhelds. I tried have the most correct information as I could, but if I do made a mistake, feel free to tell me in the comments. Anyways, let’s dive right into the competition of the gameboy and gameboy color. I’m quite excited to talk about this myself. 

 2nd generation

Game_&_Watch

Let’s be clear for a moment. When I talk about handhelds in this article, most of the time I mean gaming handhelds. PDA’s and such, I take out of the picture for this article. Anyways, the first handhelds we see in the second generation. While some sources told me that the Game & Watch was first, I didn’t believe it.

I looked further until I found the first handheld ever made. Mattel was a few years before Nintendo. The Game & Watch was released in 1980, while Mattel released their handhelds in 1976. The first handheld I found was Mattel Auto Race.

But why did the Game & Watch win over Mattel? The Game & Watch had something that I don’t see at the early Mattel handhelds. All the graphics of the G&W are pre-printed on the screen. This makes the device, according to me, last longer. Not only that, it was cheaper to produce, so it was a cheaper product… I think you can easily fill in the rest.

Atari Lynx

Atari-Lynx-I-Handheld

While it’s quite possible to talk hours upon hours about the history of handhelds, for sake of having a bite-sized article, let’s talk about a competitor that were also on the market when the Gameboy or Gameboy Color was.

this handheld was released in the same year that the gameboy was released. The year was 1989. Now, why did this handheld failed against the Gameboy? According to me, it’s the design. Just look at the device. It doesn’t look like it would be great to play on. The placement of the speaker is the issue.

According to some research, the gameboy won from the Lynx because of the price and battery life. Who knew that a green-ish and black display would do wonders like that?

Tetris?

Tetris_Boxshot

When Tetris was developed, Russia was still known as Soviet Russia. So, the original creator of the puzzle game needed to give the intellectual rights to Mother Russia. A few companies fought over the rights. Nintendo was one. Temco as well. Both released a version on the NES. Because Temco couldn’t release it officially, they released it on a black reproduction cartridge.

How does that relate to history of the gameboy? Believe it or not, this game outsold Pokémon. It’s the most sold game on the system. It sold around 40 million units. It was even a launch title.

The documentaries I watched about the gameboy actually told a lot about this. If you want to know more about the history of Tetris, I highly recommend reading up on it.

The wrap-up

I know that this article is extremely short. But since this is an experiment I want to know if you guys like these sort of articles. If that’s the case, I might write more articles like this.

I hope you enjoyed reading a little bit about the history of the gameboy. I enjoyed writing it for you guys. Take care, have a nice holiday period and until the next article!

First Impression: Tarzan (GBC) ~ Hide and SEEK.

TARZAN_gbc_E_IGN entry

So, one day on a garage sale, I saw this game. Since one of the very first games I ever played was Tarzan on the PC, I had to have this. I enjoyed this game quite a lot. And now, after all those years, I still have the same cartridge and the instruction booklet. I’m quite happy that I still have it since I have fond memories of it. Now, I have never finished this game since I couldn’t get passed the tiger battle as a kid. That’s why I’m writing a first impression. Anyways, enough stalling, let’s dive right into this game and let’s take a look at it. As usual, feel free to leave a comment on the game and or the content of this article. 

Collect-a-banana gameplay.

27691

The story in this game is amazing. They made it work on the Gameboy Color! They follow the movie quite perfect. The levels and stages are designed around some amazing scenes of the movie. As a kid, I watched that movie a lot.

While the characters don’t have a lot of development in the game, I still enjoyed this story quite a lot. I’m so glad that they know what the gameboy color was capable of doing.

The game is surprisingly longer then you would think. This game consists out of 23 stages. Which is quite long for a movie game. It’s actually quite good too. This game is a platformer, but not in your traditional sense. You need to collect a certain amount of banana’s before you can advance to the next stage. The amount of banana’s you need to collect are shown when you start the level.

You don’t always play as Tarzan, there are levels as Tuck… but…

The bad things.

Tarzan_GBC_ScreenShot2

… There is barely any variation between the characters. They all play the same. Apart from Tuck’s hitbox being slightly bigger then Tarzan’s.

While the controls are really solid, the jump animation is a bit broken. Sometimes the jumps, well, don’t work. You can’t grab a ledge you see clearly in front of you or you clip right through the edge.

I don’t know it was my copy or not, but the sound was messed up. The music had like a missing line of melody. The noise it added was rather annoying.

A disappointment was that you couldn’t multiplayer the hide and seek mode. You had to pass your gameboy to your friend after you had hidden one of the characters. That was a major let down for me. Thankfully, this allowed me to play this game with my sister. Since we only had one copy of the game back then.

Another annoyance is that the checkpoints aren’t clearly indicated. Suddenly, you get shown that you reached a checkpoint, but it looked like a usual ledge or platform to me at first. Also, if i remember correctly, once taken is always taken.

Oh, don’t get me started on the password system. It’s quite creative by using symbols but why do they have a password system in place for this game? There were games like the Legend of Zelda who showed that they can make a saving system work on the Gameboy color!

 Is it bad?

Tarzan_GBC_ScreenShot4

So, I have talked about most of the things this game does wrong. But it isn’t that bad. Thankfully, this game has some other good things. The animation blew my mind, and it still does today. What Disney displays here, is just amazing. The game feels tense and nice.

Looking at it now, you could argue that this game has the problem of design over gameplay. I mentioned earlier that some jumps didn’t work correctly. I think the culprit is that the animation is too good.

The difficulty curve is just perfect. While some parts might be a bit unforgiving, I don’t think that is such a bad thing. Do you seriously expect games from that age to be forgiving.

Visually, this game is nice to look at. The game is sometimes a maze… Oh, yeah, I forgot to mention that a map would be nice. But at the other hand, I understand why there isn’t a map. Since you play inside the jungle, which is unmapped terrain in the first place. Also, Tarzan doesn’t know the whole jungle like the back of his hand.

Another thing I forgot to mention is how you go to the next level. As soon as you got all the required banana’s you don’t go to the next level automatically, you have to find your partner. He is hidden in sometimes a hard to reach area. This tests your knowledge of the level and you have to use all your skills.

What I don’t understand, and I can’t test it since I don’t have one, is that this game supports the Gameboy Printer. Yes, you can make images and print them. This is wasted potential in my eyes.

Before I wrap up this article, I think I should talk a bit more about the controls. Since there isn’t any tutorial, I liked it that you can find out what each button does on your own. But, as soon as you play, you will understand that this isn’t the best choice. You’ll have to play that in order to understand it. Otherwise I ruined each surprise.

Anyways, let’s wrap up this first impression here. I almost wanted to start the conclusion as I was writing a review. But I haven’t beaten this game, so I can’t write a review. Anyways, I think this game deserves a play. It isn’t perfect, but it’s good. It isn’t polished, but it’s fun.

Thanks for reading and I hope you enjoyed this article. I wish you happy holidays and I look forward to seeing you guys soon. Since the Gameboy and Gameboy Color month will still go in January. I had a way more busy time then I expected, so I couldn’t write enough articles as I wanted for this theme. That’s why I decided that. But anyways~ Take care!

Gamer’s Diary #5: One time special!

character224Since I want to do something special this month, I decided to get my old series “game diary” back for one time. To avoid that only there are only reviews and first impressions from a given console or handheld. Anyways, enough introduction and reason why I bring the series back for this one time. In this article you will find a story where 20 game titles are hidden. Do you know enough games to find them all? If there are more then ten, feel free to tell me. The solution is underneath the story. To avoid spoiling yourself, I made the text white. This way you have to scroll over it to reveal it. Anyways, I hope you enjoy this one. Good luck and have fun! To avoid confusion, I used the Wikipedia lists of all titles on the gameboy and gameboy color. I also hid 10 titles of each handheld. Oh, and before I forget, let me know in the comments how many you got and or some feedback on this article. 

 Gameboy part

 Hello there, I was just trying to find some worms in my backyard for a biology project. It’s kinda gross, I know. But we are going to study how fish react to them. I’m quite disappointed that I had to cancel my tennis training. Otherwise I wouldn’t had enough time.

I could be lazy and go to the animal breeder in the alleyway, but what’s the fun of that? I like to find other insects like centipedes to scare the living hell out of my sister.

Before I forget, the guy who owns the animal shop has like a monopoly on animals in my town. I thought Chinese people only played Mahjong. Stereotypical, I know. I prefer card games more myself honestly. My dad, who is a fire fighter, is more of a chessmaster. But he is on in a meeting now in Shangai.

Gameboy Color part

Hello there, my name is Laura. I might not be able to make a 720* on my skateboard, but I do some basic tricks. I don’t like to go to VIP parties since, I’m never invited. They think I’m a nerd because I like to play backgammon with my family.

Oh well, that’s their problem. They are like running animals, not a chicken run … but more running ants. Annoying but useful sometimes.

Look who we have there, my dad is home from his job as a deer hunter. He has a big gift for mom. I have a déjà vu. Didn’t he do the same thing last week? I shouldn’t care too much about that, otherwise bad thoughts will spawn in my head.

Solution

Gameboy part

  • Worms
  • Backyard
  • Tennis
  • Animal Breeder
  • Alleyway
  • Centipede
  • Monopoly
  • Mahjong
  • Chessmaster
  • Shangai

Gameboy Color part

  • Laura
  • 720°
  • VIP
  • Backgammon
  • Chicken Run
  • Antz
  • Deer Hunter
  • Gift
  • Déjà Vu
  • Spawn

Final thoughts

First of all, this should be released last weekend, but I was busy and such. Sorry for the delay. I know it’s shorter then the other entries but I’m so busy but I wanted to make sure that it got released.

It’s a difficult game, isn’t it? I wouldn’t be surprised if you barely found any title in the story. That’s because you shouldn’t pick generic titles. Then you don’t stand out, then you blend in a story so nicely.

Anyways, thanks for reading and hopefully you enjoyed reading it. I also hope to see you another time here on my blog. (Also, this was an exclusive article on my blog, not reblogged on other partner sites)

Gamer’s Thoughts: 10 facts about the gameboy and gameboy color

game-boy-color-vector-material_429388Let’s do something different, not a review or a first impression. Let’s not talk about the game music or something along those lines. In this article I want to talk about the history of the gameboy and gameboy color and maybe some facts you didn’t know about yet. So, this is an experimental article. It would help me if you guys left a comment about the content and subject of this article. Let’s begin. 

Gameboy

1) Kirby’s color is white?

250px-Kdl1ussmall

Did you know, that Kirby’s first appearance in the west was actually white? The reason for that is when Nintendo USA got the code for the game in order to translate, they didn’t mention that Kirby was pink. Because his first installment was on the gameboy, it was unclear which color he had. That’s why Nintendo decided to give him a white color.

Also, there are some rumors of Kirby’s name. It might have to do with a story of a lawyer that defended Nintendo when Universal Studio’s sued Nintendo for copyright infringement on their Donkey Kong license. But that’s only a rumor… right?

2) A calculator as inspiration.

SHARP_ELSIMATE_EL-W221

Gunpei Yokoi was sitting on the train when he saw a business man playing around on his calculator. You know that stuff you did back in class? Turning the numbers upside down to try and spell out words? It didn’t take long before your dirty mind took over and you turned the number “80085” upside down.

So, that’s what gave Gunpei the inspiration to make the gameboy with the RD&1 of Nintendo. Sadly enough, the creator of the gameboy has passed away in a car accident a few years ago.

He got a few awards under his belt, but to me he will always be remember as the creator of the gameboy :)!

3) The Gameboy Advance SP wasn’t the first back-lit gameboy.

Game_Boy_LightRemember those painful days when you had to have a lamp on to play the gameboy? When you couldn’t play it under your sheets easily because the gameboy didn’t had a light-up screen?

Well, the successor, the gameboy pocket got a second release in Japan. The gameboy light was actually the solution to the issue. Strangely enough, the device only stayed in Japan. In the USA and Europe we got all sorts of crazy attachments that barely worked.

What’s an every bigger mystery is why they didn’t include this feature in the gameboy color. Yes, we had to wait until the gameboy advance SP until we had backlit gameboy screens. What a shame actually. But hey, it was fun trying to hide the gameboy and put out the lights at night to avoid your parents busting in…. Just don’t forget you lower your volume.

 4) The gameboy wasn’t the first Nintendo handheld

Game_&_WatchSo, this relates to my 2nd point about the calculator. When Gunpei started to design the first handheld game for Nintendo, he developed the Game & Watch series.

The Game & Watch series are now a big collector item. It’s even believed that some Game & Watch systems gave the inspiration to the Nintendo DS’s design.

Well, more on Game & Watch devices later.

5) Samsung sold it!

250px-Supermariolandboxart

Around the time the WO II ended, Korea actually banned products made in Japan. Which meant that the Gameboy was banned. But that didn’t stop from being sold in Korea.

Samsung Korea actually sold the gameboy under another name, called the “Comboy”. It’s not the only system that Samsung sold. I know that they sell a version of the DS as well, so I wouldn’t be surprised that they helped to sell the whole gameboy line in Korea. But notice that’s I’m doubting since I don’t know for certain.

Gameboy Color

1) The SNES gameboy “port”

Back in the day, you could play Gameboy games on your TV using the Super Gameboy. You can even play with the color.

But strangely enough, the Super Gameboy couldn’t run Gameboy Color games. The SNES would be strong enough to run those games and it has color for sure.

We had to wait until the GameCube before we would be able to play these games legally on a big screen.

2) Trivia

game-boy-color-vector-material_429388

The Gameboy color is the only system in the Gameboy series that has clear cartrigdes.

The colors in the name of the Gameboy color stand for each different color the gameboy color was originally released in.

And final part of trivia, all black gameboy cartridges are enhanced to be in color on the gameboy color!

3) Pokemon Crystal, two versions?

Pokemon Complex Crystal (v1.33)-3-full

The most popular game on the Gameboy Color was Pokémon Gold & Silver. But strangly enough, Pokémon Crystal got two releases. I discovered this when I found out that I had two Pokémon Crystal cartridges.

When I saw the area code, somehow a “-1″ was printed on it. After I researched it, it turns out that there was a v1.1 released. There is barely anything known what is patched. But hey, time to hunt a copy down for your collection!

4) Wireless.

InfraredIf you thought that you needed to use cables when it came to connecting two gameboy colors, think again. Some games actually used the infrared port on top of the gameboy.

I never used it as a kid, but it’s interesting to learn more about. Since according to my research, it was the first handheld that had wireless communication.

5) Motion Control before it was cool.

1135408995-00Oh, and it wasn’t the only first. Kirby Tilt ‘n’ Tumble was the first motion controlled game. It’s a sort of maze / Super Monkey Ball-ish game.

It actually worked with tilting the gameboy around. I haven’t played it, but I have seen video’s about it. It made me want to grab a copy of it. Since you can’t have the same experience with these kind of games on an emulator.

Final thoughts

So, that was the article I wanted to release last week. But, I was busy and tired, so I moved it to this week. I hope you enjoyed reading about the gameboy and gameboy color. If you knew all these ten facts, I hope it was a nice refresher.

I enjoyed writing this, did you enjoy reading it? Anyways, I hope to see you another time. Thanks for reading. :)

Review #037: The Legend Of Zelda – Links Awakening (DX) (GB/C) ~ Where is the color?!

Links_Awakening_boxWikipedia entry

One of my first Zelda games was the Oracle Of Ages game. When I finished the game and saw that the game was going to be continued in Oracle of Seasons, I hunted for a copy on garage sales like a mad-man. One time, I found this game instead of Oracle of Seasons. I started to play it and I wasn’t disappointed. I don’t own the remake in cartridge form, since I have it on my 3DS as an eShop title. Anyways, let’s keep this introduction short, I want to review this game. As always, feel free to leave a comment with your opinion on the game and or my article.

Where is the color?!

ZeldaLA-DX_comparison

I found this image on it’s WikiPedia page. When the game first released, it was in typical gray-white gameboy graphics. Honestly, I didn’t care. But since there was a fan outrage, Nintendo remade this game with color and an extra dungeon. Apart from that, it’s as good as the same game. So, that’s why I combined both games into one review.

Let’s first talk about the story. Since this game doesn’t take place in Hyrule. You are Link, traveling home from a long day at work…? If I tell why, I spoil parts of another game, so yeah. Joking aside, Link is caught in a storm and is shipwrecked on an island.

This story doesn’t really feel like a Zelda story. The final parts of the game doesn’t help either. This game has a very lighthearted story that doesn’t take itself seriously. And you know what, it’s a nice break from always saving the world and killing Ganon.

Yet, in terms of writing, I have one complaint. The text when you find the compass in a dungeon gets annoying quickly. It talks about the new feature it has. That you hear a sound when a key is hidden in that room. Sweet update, but why do you need to see that each and every dungeon?

You might already know that there are various Mario references in this game. I’m honestly on the fence about it. While I feel that adds to the personality of this game, on the other hand, I feel like it makes the game look unoriginal and at those places and part recycled.

DX TIME

Legend_of_Zelda_Links_Awakening_DX_GBC_ScreenShot3

The gameplay of this game was groundbreaking for the series. For the first time ever in a Zelda game, you could have two different items on the A and B button. This made for some interesting puzzles. So you would think, actually almost all those puzzles are solved with the Pegasus Boots and another item. But hey, it was their first attempt, so it’s a nitpick.

Before I forget to mention it, there is something that feels extremely out of place in a Zelda game, and that are power-ups. Yes, you read it right. There are power-ups in this game. Sometimes an enemy drops a power up that gives you a temp attack or defense boost. This is extremely out of place for a Zelda game in my opinion.

Apart from that, I have no big complaints in terms of the gameplay. It’s your typical Zelda fare. Go from dungeon to dungeon, while defeating the boss. In the DX version, there is an additional color dungeon. The puzzle to get to it is quite nice. But the dungeon in itself is quite short and I beat it on my first try.

The difficulty of this game is not so well done. While some bosses can be annoyingly difficult, some bosses are really easy. Also, the reward in the color dungeon is just overpowered. I won’t spoil it, but my advice is that you beat it near the end of the game.

This game also has a side quest. Since it’s the first time you had side quests in the Zelda series, you need to do a part in order to advance.

Other elements

ZeldaLinksAwakening1

 Earlier, I already talked about some parts of this game’s design. Some enemies are recycled from other series. But overall, the design and animation of this game is really well done. They made a portable Zelda game have the Zelda vibe the console games have.

Both the black and white and the color version both have their charms, so DX isn’t the better looking game because it has color. Honestly, if you dive deeper into the story then what’s just presented on screen, the black and white theme is actually more fitting.

The music for this game is just 8bit-gameboy-chiptune glory. Sometimes I can’t get a tune from this game out of my head. It’s that good in my opinion.

Oh, before I forget, you can also be a thief in this game. But if you steal from the village’s shop… Never go back in or your name will be permanently changed to thief.

Lengthwise, this game is actually quite long for a gameboy game. It has 8 dungeons before the final boss. The whole world is quite big and it’s worth exploring. Since the controls are just perfect for the gameboy.

One thing that annoyed me too is that there isn’t a way to gain more then 1 ruppee at a time. Apart from treasure chests, the enemies only drop one ruppee. Which I can understand because you don’t have color, but couldn’t they do anything with the size of the sprite…?

Anyways, I think it’s time to go to the conclusion of this review. I think I said everything I wanted to say about this game. Let’s just warp this one up!

Conclusion

The bad:

– The text for the compass.

– Recycled enemies.

– No more then one ruppee.

– The colorless version is a let-down for some people.

The good:

+ The game looks good.

+ Great soundtrack.

+ Silly, yet entertaining story.

+ Great controls.

+ Nice gameplay.

Final thoughts:

This might be my least favorite portable Zelda game, but it’s not a bad game. Not at all. I agree that this game has some flaws, like the recycled enemies, but it doesn’t ruin the game. Also, this game did some things that are now a staple in the Zelda series!

So, that were my thoughts on this game. I hope you enjoyed reading them. I also hope to see you at another article on my blog.~ Until then guys!

Score: 80/100.

Game Music: My Favorites – Numbero 11: GB(C) month special.

GameMusic_InArticle

Let’s start off with an article that last month’s theme lacked. An article about video game music. In this series, I take a look at my favorite game tracks. I can’t pick one track as my favorite and since I want to talk about so many tracks, I started this series. This time I want to talk about my favorite tracks of some gameboy (color) games. Keep in mind that these are my favorite tracks and they might differ from yours. Also, this isn’t a top 10 or anything like that. So, don’t be mad if your favorite track isn’t in this article. Man, I’m sounding now like I’m introducing the wrong type of article and trying to make the introduction longer. I’m totally not doing that, believe me. Okay? Anyways, the rules are simple. Only one track of a game per article. Oh, and feel free to leave a comment on the tracks, content of this article and or your opinion of the soundtracks of the GB(C) games. 

#1: Pokémon Blue & Red (GB) ~ Battle Theme

Blue-and-RedLink to my review – Link to the music

Who doesn’t remember the good old gym leader theme of Pokémon Red & Blue? As a kid I was always pumped whenever I heard this melody pop-up. I wanted to defeat that gym leader.

Whenever I hear this melody, I get hyped. I know that something big is coming that has to do with Pokémon.

I even remember that I sometimes let my gameboy play just hear this song. Since it’s the only way I can hear it “clean”. What I mean by that is that near the end of almost every version of YouTube, Pokémon battle sounds start playing.

But hey, it’s still a memorable and nice track to listen too!

#2: The Legend Of Zelda – Oracle Of Ages (GBC) ~ Nayru’s Song

260px-OracleofagesReviewLink to the music (extended)

There are two songs that makes me sometimes tear up of nostalgia in the Zelda series. One of these songs is Nayru’s song. The reason why is because it’s the first puzzle I solved in my favorite Zelda game. It was the start of a thrilling adventure I never forgot.

As a kid I didn’t have a console or a good PC. So, I played a lot on my gameboy. So, that’s why my love for the gameboy games is so big. While I don’t remember if this was my first Zelda game or the NES remake on the GBA, but it was one of the first.

It was also a different game then I used to play. Different from the pure puzzle games and platformer games. Yeah, the memories.

#3: Super Mario Land (GB) ~ Overworld

250px-SupermariolandboxartLink to the song

The hate this game gets is just… Well, it’s mixed for me. At one side,  I understand how this game is a mediocre Mario game compared to the other Mario games. It isn’t in color, it’s outside the Mushroom Kingdom, the story is about another princess, the fireballs bounce, you can’t save…

At the other hand, it’s the Mario game I grew up with. It’s the first Mario game I ever played. Even when I played the NES game at my cousin’s house, I found that the NES game wasn’t as much fun as Super Mario Land. Something didn’t click with me.

Wow, I got sidetracked extremely fast. But the memories behind this game are just too big. Maybe I should write an article about it…?

#4: Tetris DX (GB/C) ~ Type A

2209074-tetrisdxfrontLink to the music

So, I got a gameboy color… And what’s the first game I get myself? That’s right! Tetris DX! Why? Because my grandmom got a Gameboy color herself.

In this gaming nostalgia article, I talked about how my aunt’s brick, I mean oldschool gameboy died. The only two games I could play on there were Pac-Man and Tetris. So, when I saw this, I wanted to play Tetris again.

I have multiple stories about this game, but this game is the sole reason why the Tetris theme is so memorable to me. It’s one of the biggest tunes in gaming is it not?

#5: Harry Potter and the Chamber Of Secrets (GBC) ~ Main Theme

61JZMX48MJL._SY300_Link to the music

I was a kid right when the Harry Potter craze was in full swing. Besides Pokémon and Yu-Gi-Ho, Harry Potter was extremely popular with the kids.

While this game was also made on the PC and several other consoles, I played the Gameboy Color version. I didn’t have any fancy consoles or the game on PC.

But I enjoyed myself. I had both games, from the first movie and the second movie. The reason why I picked this track is because I had a hard time finding the music of the first game of the gameboy version. And this popped right up in my search results.

Closing words

As I feared, this article turned into a sort of gaming nostalgia article. When it comes to gameboy and gameboy color games I always want to talk about more then just the music. I hope you can forgive me for that.

So, till Christmas, I will write a few articles of gameboy and gameboy color games. I’m going to try to do my best to not be overly nostalgic like in this article. It’s for that reason why I kept this article shorter then my usual articles.

I hope you enjoyed reading it! Hopefully I can see you another time here on my blog for a new article. Take care guys~

My top 10 GBA games. (Part 2/2)

Game Boys AdvanceLink to part 1.

After a crazy busy week, I finally found time to announce my top 5 GBA titles. The comments on the first part were exactly what I hoped them to be. Popular titles that everybody puts in their top 10 will be mostly absent in my top 10. Since I go for the more obscure titles, that deserve the spotlight. Games that are good, but never get a spot in any top 10 due to some flaws. Anyways, enough talking. Let’s take a look at my top 5 GBA games. As usual, feel free to leave a comment in the comment section about your top 10, the content of this article and things like that. 

#5: Tomb Raider Legend

eidos-tomb-raider-legend-gba

I own both the PC version and the GBA version of this game. My young mind was blown when I saw how many similarities there are between the GBA version and the PC version. While the GBA version isn’t as much fun as the PC version, I did have quite a lot of fun with it.

This game gets also a special award from me, for the most easiest final boss ever. I can beat the final boss with my eyes closed, on hard difficulty. It’s just ridiculous.

One advice I should give is that the DS version is just a big mess. The GBA version is just a nice game that takes the portable Tomb Raider games to a new height. Give it a chance and remember that it’s a GBA game. Also, the final thank you in the credits is just amazing.

#4: Scooby Doo – Mystery Mayhem

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A game about a TV-show, what can go wrong.. I mean, what can go right? Well, this is a great platformer/adventure game that is totally Scooby-Doo themed. The reason why I love this game is mostly because the nostalgic value to the show. This game is thankfully no cash-in.

When I discovered that one of my favorite bands at that time actually made one of the theme songs for the show, Simple Plan, my love for the game grew even more.

While I haven’t fully beaten this game, I can’t get passed the final boss, I did see a friend beat it and I saw the ending. The final boss is brutal. That’s one of the only remakes I can give at this game in my opinion. Maybe I should replay it to review it…?

#3: Nicktoons – Battle For Volcano Island

2549Link to my review

The people who have read my review might have seen this entry coming. I truly think that this game is one of the best platformers besides Mario that the GBA has to offer. While I don’t own a copy anymore since I mostly remember this game from rentals, I still do hunt for it.

Every time when I go to a garage sale, I hope to find it. I would accept any copy, even without the box.

If you want to read more about my opinion, go check out the review.

#2: Pokémon Ruby – Sapphire.

250px-Ruby_EN_boxart

This game is the black sheep in the series. The 3rd generation wasn’t very well received. Which is strange to me, since the pre-orders for the remake at the end of this month are quite high.

The only complaint I have with this game is that the soundtrack has a lot of trumpets. I know that this is going to get me some hate, but Ruby and Sapphire are actually my 2nd most favorite games in the series. Most has to do with the introduction of secret bases. The next entry, Diamond and Pearl, perfected that with making it multiplayer.

I’m quite curious what the remake has in store for us. I actually have high hopes. I try to avoid reading other content to not get spoiled. Sadly enough, it already happened. The hype grew even more for me. I just wish it doesn’t let me down…

Some honorable mentions.

Okay, before I talk about the obvious number one, let’s have some honorable mentions.

  • Golden Sun: This game can’t go in my list since I haven’t beaten it. Sorry Q, it might be for another time.
  • Avatar – The Burning Earth: Such a great game to play. I enjoy it quite a lot. The password system is just amazing.
  • Crash – Mind over the mutant: If only I finished the final area before the time of the rental was over, then this game was allowed to be on my list.
  • Pokémon Mystery Dungeon – Blue Rescue Team: The reason why this game didn’t make it on my list is because the DS versions already made it on the top 25 DS games list. Yeah.
  • WarioLand 4: I still have to beat WarioLand 4. I enjoyed WarioLand I and II quite a lot. I never got a hold of the 3rd game, but I got the 4th game for free.
  • Metroid Fusion: I still have to beat you.

#1: The Legend Of Zelda – Minish Cap

260px-ZeldaMinishCap_BoxArt

Yup, my fans might have seen this entry coming from miles away. Not the GBA remake of the very popular “A Link To The Past” but the Minish Cap.

This handheld title is quite a lot of fun. There are sadly enough some flaws. The game is quite short, easy and the Kingstones aren’t so much fun in practice.

I had beaten this game while I was renting it. My honest advice is that you rent it, unless you are a Zelda fan. No, I’m joking. Play this game, since it’s one of the best adventure games the GBA has to offer.

I think that this game is more meant for the younger, newer Zelda fans. To get new players hooked to an awesome series. That’s the reason why it’s so… well, easy.

Closing words

This list was a bit tougher to put together then my DS list. The main reason is because my memories of the GBA time are fading a bit since the DS was such a huge hit with me. And back in those days I also played a lot of other games. So, my connection was less strong the with the gameboy or the DS.

In any case, I hope that some games you didn’t know got your attention. Feel free to play them, since I recommend all the games that I talked about in this top 10. And with this article, I close my GBA month. Thank you for sticking with me, and I hope to see you next week for a new article. Take care~