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The Legend Of Zelda Retrospective – A Bloggers Journey

abloggersjourneyOfficial website

The Legend Of Zelda series just got 30 years old in 2016. With almost 20 main games, several spin-offs and remakes under its belt, it’s time that we look back at the series. We start from the very first NES game back in 1986-1987 and continue through the more recently released Breath Of The Wild in 2017. But, I won’t do this alone. I think it would be more fun that we look at this series from different angles. That’s why I won’t go too much in depth on each game in this article but other bloggers will. This article will serve as a hub. So, you can go on an adventure through various interesting blogs and maybe discover new authors and blogs to follow! I hope you are ready since here we go!

The lovely logo for this project is created by ZoeF.

Introduction

In case you have never played a Zelda game, let me explain what this game series is about. The Legend Of Zelda is a game series developed by Nintendo and is the brainchild of Shigeru Miyamoto and Takashi Tezuka.

In almost each Zelda game, you must go on a quest to save a kingdom from destruction. In your quest, you meet different characters and go through various dungeons to get stronger. Each Zelda game has its own gimmick that makes the game stand out on its own. For example, in one game you have transformation masks and in another game, you ride throughout the kingdom on a train.

Each Zelda game takes the player on a journey throughout a game filled with action, adventure, puzzles and much more. It’s hard to explain what makes a Zelda game a Zelda game.

There are various elements that always return in almost each Zelda game. There is always a kingdom or kingdom to save. At the end of each game, you have a big boss battle against the big bad that is threatening the land. You go through dungeons to acquire new items and/or abilities to get stronger. You also go on a journey on your own, sometimes with a companion that helps you throughout the adventure.

If we would cover everything in this retrospective, we wouldn’t be able to ever finish this series. Since there are comic books, tv-series, concerts and so much more. That’s why we decided in this retrospective to focus only on the main series.

But hey, if we explained the Zelda series, we would be here all day. So, it’s time to look at the first game! Let’s get this retrospective started! Little note about the release years, I took the earliest release date, which is in most cases the Japanese release date.

Enough stalling, it’s time to hear what other writers have to say about the Zelda games. Let’s start with the beginning and let’s start with the first Zelda game!

1986 – The Legend Of Zelda (NES)

Tim talks about the start of the Legend Of Zelda

Zelda 1The first game in the series! So, in this article, you can read the memories of Tim with the first Zelda game.

Something that is very special about the first game is that there were broadcasted sequels of this game. You can read more about it here, BS Zelda.

1987 – The Legend Of Zelda II: The Adventure Of Link (NES)

Jessica takes us through Link’s adventure on the NES.

Zelda 2Creating a sequel isn’t easy. You can go in two different routes. One route is to create something so similar to appeal to the old fans. The other route is to create something completely new to try to draw in new fans.

In this game, they chose the 2nd option. They tried something new with the Zelda formula, but how did it go? Well, Jess will tell you all about it in her article about Zelda II.

1991 – The Legend Of Zelda – A Link To The Past (SNES)

The Well Red Mage shares his wisdom of the tale of the Link to the Past.

a-link-to-the-past-4In the article from the Well Red Mage, we learn about his experience with the Link to the Past games. He also talks about why the Zelda series has been able to survive for so long.

If you wonder if “A Link Between Worlds” was the first sequel to this game, well you are mistaken. The first sequel to this game is Zelda – The Ancient Stone Tables.

1993 – The Legend Of Zelda – Link’s Awakening (GB) – The Legend Of Zelda – Links Awakening DX (GBC)

OverThinkerY talks about the first handheld Zelda game, where Link wakes up…?

250px-LinksAwakeningDX.jpgAt first, I played the version on the Gameboy. I only played the DX version a few years ago, when it got released on the Nintendo 3DS eShop.

In the DX version, you have one additional dungeon, playing around with the colors that the Gameboy Color provided. But, in the article that OverThinker wrote, you can read about some interesting facts about this game. Things I didn’t even know. So, I’m quite sure you will learn a lot from this article!

1993 – 1994: Link: Faces of Evil / Zelda: Wand Of Gamelon & Zelda’s Adventure (CDi)

Jessica takes you through the CDi games, the Zelda games made by Philips.

The CD-I is such a strange console. Due to a failed partnership, Philips acquired the rights to some famous Nintendo IP’s. So, Philips created these three infamous games.

What happened? Are these games as bad as everyone says or do they have redeemable qualities? In Jess’ article about these three games, you will find it out. In her article, she takes a more in-depth look at these three games.

While we decided to focus on the main series Zelda games, we decided that the CDi-games should be included in this retrospective.

1998 – The Legend Of Zelda – Ocarina Of Time (N64)

LaterLevels Kim write about her experience with the game and her stepson

The_Legend_of_Zelda_Ocarina_of_Time_box_artSomething I would love to add is the fact that this game got a port to Gamecube. In that version, we also got Master Quest. A more difficult version of the main quest. But the master quest was absent from the Wii, Wii U Virtual Console ports. Shame really.

On LaterLevels, you can read a very enjoyable article with a view of the experiences that Kim had with this game and her stepson. It’s a very enjoyable read.

2000 – The Legend Of Zelda – Majora’s Mask (N64)

Zach is going to take us through Termina and tell us about Majora’s Mask.

The_Legend_of_Zelda_-_Majora's_Mask_Box_ArtAs a kid, I didn’t have an N64. I was so jealous of my friend who had one and was able to play this game. I had to emulate it back in the day.

Thankfully, I own the game now on Virtual Console and the 3DS remake. That’s why I love reading stories like Zach wrote about his childhood experiences with the game.

It’s a really heartfelt article and a great read. You wouldn’t be met with a terrible fate if you read this! Seriously, I think it would be a shame if you didn’t read this article.

2001 – The Legend Of Zelda – Oracle Of Ages / The Legend Of Zelda – Oracle of Seasons (GBC)

Adventure Rules takes us through Oracle of Ages and NekoJonez continues with a look at Oracle of Seasons

OOA OOSSo, in 2001 we got the first Zelda games developed by Capcom. Did they do a good job or did they fail? Well, AdventureRules and NekoJonez will tell you in their articles. The work of taking a look at these two games is split right in two, just like how the Oracles games split the Zelda formula right into two games.

2002 – The Legend Of Zelda – Four Swords (GBA)

2004 – The Legend Of Zelda – Four Sword Adventures (GameCube)

Jessica is taking us on a journey through the adventures where Link splits in four.

Personally, I own a copy of the GBA cart with Four Swords, but never got the chance to play it. I have downloaded the DSi/3DS eShop edition of the game. So, it’s quite interesting to read how these two titles play. Since these two titles are the only titles I haven’t really beaten nor really played in the Zelda series. That’s why I have to thank Jessica so much for writing this article. It combines the three games in the Four Sword subseries. Enjoy the read!

2004 – The Legend Of Zelda – The Minish Cap (GBA)

Here is OverThinkerY and he talks about Link’s encounter with the Minish Cap.

260px-ZeldaMinishCap_BoxArtThe first time I played The Minish Cap was a rental. Today, I own the game twice. I have a boxed cartridge version and I got the game again on the 3DS with the ambassador’s program.

OverThinkerY took a look at this game and talks about the history and impact of this game. It’s a great read! For those who didn’t know, this game is also made by Capcom just like the Oracle games.

So, I urge you to take a look at the article he wrote. Let’s fuse those Kingstones!

 2002 – The Legend Of Zelda – The Wind Waker (GameCube)

Lpgardian is talking about the tales of the vast ocean and the Wind Waker.

WindwakerboxWhen the Gamecube got presented to us, we got a very interesting tech demo at SpaceWorld 2000. Yet, not too long after, the art style of the Wind Waker got revealed.

That’s the story everybody knows about the development of the Wind Waker. So we shouldn’t focus on things you already know.

Lpgardian created an article where he talks about why he thinks that the Wind Waker is one of the best Zelda games ever. He talks about why he loves this game and what exactly he loves and enjoys it.

There are more reasons why you should read this article. Besides talking about his experiences, it’s also a nicely written review of the game.

So, go ahead and give it a read. It’s a great article!

2006 – The Legend Of Zelda – Twilight Princess (Gamecube – Wii)

Now Jessica will be talking about the tales of the Twilight Princess

The_Legend_of_Zelda_Twilight_Princess_Game_CoverReading about personal memories about a game is always fun to me. And this is what you can expect from the article that Jessica wrote about Twilight Princess.

In this article, she compares the place of this game in the timeline, how the game compares to other games.

What I love the most about her article is that she talks about how the game impacted her emotionally.

I have to admit myself, I haven’t finished this game yet. But, I have to agree with a lot of things that Jessica mentioned in this article. The dungeons in this game are amazing. This game was one of the sole reasons I bought a Nintendo Wii.

So, what are you waiting for? Go and take a look at Jessica’s article about Twilight Princess since it’s a great read!

2007 – The Legend Of Zelda – Phantom Hourglass (DS)

Takuto sends us seaward once again in Phantom Hourglass.

The_Legend_of_Zelda_Phantom_Hourglass_Game_CoverSo, 2007 came around and we got a sequel to the Wind Waker. Now, I have a lot of great memories with this game; I invited Takuto to tell his memories.

The memories he shares in his article are quite relatable. I remember another frustration with this game. There is this part where you need to stamp something on a map. You have to do something with your DS in order for it to work. I have spent too long to figure that out. In any case, I highly recommend that you read the article since Takuto shares his memories about the game in the first part…

2009 – The Legend Of Zelda – Spirit Tracks (DS)

And then Takuto traverses the Overworld, riding along the Spirit Tracks

The_Legend_of_Zelda_Spirit_Tracks_box_art… and in the 2nd part of the article, he takes you on another journey through Hyrule. When he wrote that this game has one of the best soundtracks in the series, I had to listen to the soundtrack again. To be fair, he makes a very good argument.

So, I hope you have your boarding passes ready since in the 2nd part that Takuto wrote is quite an enjoyable read. He compares it to Phantom Hourglass and talks about his own memories.

Also, Takuto, I feel the same way about these games as you said at the end of your article buddy!

2011 – The Legend Of Zelda – Skyward Sword (Wii)

The AmbiGamer takes us skyward with Skyward Sword

Legend_of_Zelda_Skyward_Sword_boxartSkyward Sword was a title that got a lot of praise and a lot of hate from the community. Personally, I enjoy the game to an extent. Thankfully, the AmbiGamer is here to tell her opinion of the game while having a great analysis of the game.

Something really interesting was that she also took a break from playing the game before finishing it. I did the same thing. Twice to be honest.

I still remember the first “leaked” images of this game. Like their one where you saw Link’s back and mysterious blue creature in the foreground. That creature turned out to be Fi, a new version of Navi in my opinion.

But I have introduced this article enough, it’s time for you to read the AmbiGamer’s article about this game.

2013 – The Legend Of Zelda – A Link Between Worlds (3DS)

OverThinkerY takes us between worlds. Is the Link there?

A-Link-Between-Worlds-Box-ArtIn 2013, we got a spiritual successor to Link to the Past on the 3DS. It’s called A Link Between Worlds. And in this title, OverThinker gives you a sort of review of the game while he points out the most interesting facts of this game.

The article he wrote is an interesting analysis of the game.

If you are curious what the opinion of OverThinkerY is about this game, you should take a look. But, you should take a look anyway, since he is a great writer.

2015 – The Legend Of Zelda – Triforce Heroes (3DS)

Sheikah Plate talks about the heroes of the Triforce.

triforce heroesUsually, you can find different recipes from Breath of The Wild on Sheikah Plate’s blog, but she is a big Zelda fan, like me.

She wrote an excellent article on Triforce Heroes. In the article, you will be able to read her own opinion on the game, the development history and much more.

The article is written like she is having a presentation on a stage or talking to you about the game. That makes this article so enjoyable to read.

So, what are you waiting for! I urge you to read about one of the only multiplayer Zelda games!

2017 – The Legend Of Zelda – Breath Of The Wild (Wii U – Switch)

KillerRobotics takes us through the wild. The Breath of the Wild can be felt already.

BreathoftheWildFinalCoverI still remember how disappointed I was each time I heard that this game was delayed. Thankfully, in March 2017 we got the latest entry in the Zelda series.

The name is Breath of the Wild. At first, I was rather hesitant since it changed so many things about the Zelda formula. I can get quite attached to gameplay so I can get disappointed when a sequel changes too much.

But, that’s enough about me. Now, I want to introduce you to my blogging friend Killer Robotics.

In his article, you will find his memories and experiences with the game. He also talks about how this game changed the Zelda formula and what stands out to him the most.

So, I highly recommend that you read KillerRobotics article to learn more about his opinion on the game. It’s a worthwhile read!

Word of thanks and wrapping up

So, now that we reached the end of the hub article, I want to thank every blogger that helped in this project. This article was one of the biggest projects I have ever done.

This project was so much fun to do and I can’t wait to hear what you think! Any feedback is welcome since we might do this project again with a different game series. But keep in mind, creating a series like this, is a huge undertaking and requires a lot of work.

I also want to thank you, the readers! Thank you for supporting us. Thanks to you, we get to do things like this and create more content to entertain you guys and girls. This wouldn’t be possible if nobody read our articles. This made this project totally worth working on! I hope you discovered some new blogs for you to follow since everybody who helped in this project is all great writers and deserves more people following them!

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed working on this! I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Just to close off this article, these are the Twitter links of the people who helped to write an article or helped to make this project a reality! And in no particular order, I want to thank everybody.

NekoJonez, Tim Bledsoe, Jessica Allaweh Erin Brown, Chris (OverThinkerY), Adventure Rules, LaterLevels, The AmbiGamer, Zach The Darklegend Auld, Qudduws Lpgardian Campbell, Takuto Anime Cafe, Killer Robitics, The Well Red Mage & SheikahPlate

First Impression: The Legend Of Zelda – A Link Between Worlds (3DS) ~ The Future Of Zelda

The_Legend_of_Zelda_A_Link_Between_Worlds_NA_cover

Official website

Well, some of you guys might have already finished this game. Yet, I have not. There are a few games I’m playing during my free time so this one I play in parts. I have also a link to another world. It’s called real life. College is bothering me as well. Read as, giving me loads of work. Yet, I enjoy it. I would love to succeed in my future profession as a teacher. Anyways, enough about that. I got with the pre-order a special bonus. A chest that could open and close at will. And when you open it, the melody plays. You all know what it’s. It’s the chest opening sound. Anyways, this game is highly praised. Will this first impression add to the praise or will I rip this one apart? Of course not that last one since I’m such a Zelda fan. But I have some issues with the game. Oh yeah, I nearly always forget to add this part. But leave a comment with what you think of this game and / or my article. Thanks in advance. 

Graphics?

The-Legend-of-Zelda-A-Link-Between-Worlds-screenshot-15To be honest, when I saw the original teaser trailer, I was put off from playing this game. The graphics looked so ugly. Thankfully the finished product looks a lot better. Yet, I don’t think this is a graphic style for on portable devices. It more reminds me of games on the Gamecube then on games on the 3DS.

To be fair and objective for a second, the graphics are amazing. But like I already mentioned they aren’t my cup of tea. At least, not on the Nintendo 3DS. I’m a bigger fan of the design of the previous games. But I give credit where credit is due. The design of the enemies are similar to the previous game. I’m talking about A Link To The Past here, since this game is a sequel.

Fans of my blog know that I normally write about the story first. But I wanted to tackle this graphics part first. Since I honestly don’t care that much about graphics. Yet, I think some things in this game don’t look like they should. They don’t blend in with the rest of the look of the game too well for my taste.

Anyways, enough about the graphics. The animation of this game is well done. It looks alive. Also, the throwing of the spears from the enemies is perfect. You see a downwards motion and that’s just mind blowing.

Story

imagesThe story in portable Zelda games is never deep as in the console games. But this game actually challenges my statement. It builds on the previous story unlike the sequel of Ocarina of Time, which is Majora’s Mask. Also, the story is what YOU make of it. And now even more then before.

Out of order dungeons. They are finally back! One of the last times I can remember that you could do that was in Zelda I. The very original. In all other games you have to go from one dungeon to the next since you needed a certain item. But about that more later.

The story is played out nicely. Ganon returns but not on the way I suspected it to be. Also, the other world isn’t the past. It’s a mirror version of Hyrule. And thank the triforce for that. Nintendo really knew that they should make the other world something different.

But I can’t give my full opinion about the story yet since I haven’t finished it. But I promised to talk about the items later. And now is the time. You can buy and rent nearly every item in the game from the get-go. While this has me still mixed, the mechanic actually works and provides additional challenge. Renting an item costs you 50 rupees.  And buying, well at this point in the game, 800. While it’s true that you can farm out rupees, it makes you think about spending them when you don’t farm them.

This makes the dungeons not having an item in them. So, it’s basically a rush to the boss. Is the game easier then? Well no. Some dungeons are extremely challenging. And some puzzles are as well. Thinking out of the box with the mechanic that you can merge into walls is just great. First I thought that it would make the game easier and give you the ability to skip puzzles due to being able to go over holes. Yet, with some well placed design, this isn’t possible.

New and old?

the-legend-of-zelda-a-link-between-worlds-screenshot-ME3050186199_2So, I’ll go more in depth in my review. But because this is my first impression, I’m going to try and keep it short. So next up is the music. And holy smokes is it beautiful. It might happen that the music makes it on my favorite game music lists. Yeah, those articles. For some reason, I really enjoy writing those. And this music truly inspires me to write more. Many Zelda tunes are in this game. New music as well. Also, the themes are recognizable from the older games while it still manages to keep fresh.

Also, when you merge into the wall, the music sounds like you outside of the game area. Like you are approaching the game world. And that you hear the music. Lovely touch.

While I hate the save points, it provides a nice challenge. They went from the ability to save everywhere to save statues like in the previous Wii title.

Backtracking is thankfully a thing of the past! You have now a bell for calling a witch that will drop you off at any activated save point.

Wait, I’m nearing the end of the article and I haven’t talked about the controls and the new inventory system. I try to keep these kind of articles at the same length and now I’m really nearing the end. So, I hope you enjoyed reading this article as much as I enjoyed writing it. When I’m finished with this game, I’ll surely write a review about it. So, keep your eyes open for that. But until then, let’s save Hyrule!

First Impression: Nicktoons – Spongebob and Friends – Battle For Volcano Island (PS2) ~ Thou Are Summoned

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(Little blog news: Sorry for not writing a lot. I’m extremely busy. Follow me on my Twitter for updates.)

Wikipedia entry

Back when the gameboy advance SP was the latest of the latest gameboy’s from Nintendo, I could rent out games from a local game store. The same one I buy most of my games at today. I love those guys. They are extremely friendly, talk with you about games, have an amazing helpdesk… Lot of advantages. For those who are interested in some Belgium culture while learning about my opinion of the games I play, here is the site of my game store. But be warned, it’s in Dutch. Game Mania is just awesome. I rented the latest Zelda game, which was the Minish Cap, and a few other games. The GBA version of this game was among them. Bummed out that I had to return the GBA version because it was so awesome I looked all over for this game. Sadly enough, I wasn’t able to find a copy for myself. Until one day I passed by and saw this in the 2nd hand PS2 games shelf. I was thrilled. Finally a copy of this game for myself. Not the one I wanted but hey, it’s a start. My expectations where high. I tried to set them really low to avoid a major disappointment but I was happily surprised. This game is pretty great. Why, I’ll explain in this article. But don’t let you get fooled by the fact it’s a kid’s game. Don’t judge a book on it’s cover, or a game on it’s box-art. Who knows, there might be a great gem inside. Anyways, let me know in the comments how I did in this article and your views on this game. Even when you didn’t play it. So, here we go. 

Open yet closed?

blaup2006Expect it, I’ll make a lot of references and comparisions to the GBA version of this game. Something I really liked in the GBA version is the fact you could walk around and pick the order of the levels yourself. Of course, parts where locked away until you reached a certain point of the game, but you didn’t had to finish all the levels in one section before you could advance to the next section.

If this game works with the same idea, I can’t tell just yet. From what I see now, it’s a tad bit more linear. But there is a central hub. And here is the neat thing, you are free to explore the whole thing. The restrictions from the GBA version aren’t there.

But what I really like in this version of the game is how the story is presented to you. It’s a big improvement above the GBA version where the story was somewhat absent. Your goal in this game was a bit unclear, since it was only explained at the start and the end of the game. The cut-scenes in this game really aids to bring character to the story and really makes the game more fun.

Damage?

hqdefaultThis game got a lot of marks from me. But one thing makes me doubt if this game is actually worth all my praise. The absence of a proper health display is worrying. You have to guess how many hits you can still take before you die. And the only thing that happens after a lot of hits is that your green behind the still image of the character changes into orange and then into red. In the GBA version you had a limit amount of hearts. And that provided a bit more challenge. With the actual amount of health you have in this game, it gets a whole lot easier.

Another thing where this game loses points is that the music is forgettable. Don’t get me wrong, it’s does it’s job but it’s actually not good enough to want to download the OST or get it stuck in your head. On the other hand, the voice work get a big thumbs up. I really like the sound effects and I think they add more then the music to the game. The voices really makes the funny story come to live. I also like the nods to previous games and to the series of the characters who are in the game.

Graphically this game is colorful and pretty. This helps a lot when you want to explore the world since it’s a blast to do. And here is where it gets even more interesting. Thanks to a whole ton of collect-ables and unlock-ables, this game’s replay value skyrockets. And then the possibility to take multiple paths helps a lot too. Exploring this colorful world is really fun to do. And this is backed up by a lovely short loading screen where great animations are displayed.

Speaking of which, the animation in this game is good. I really like the attention to detail in some parts. Patrick’s health display also changes the more hits you receive. I didn’t see it happening with the other characters though. I really like how this game all comes together.

Finish?

s31032_ps2_4

I think I might finish this game in order to review this one. I actually think they deserve it for this game.

The level design is extremely well done. They added in spawners that pop out more enemies for you to fight until you destroy the source. The combat works great for a kids game but isn’t more then mashing the attack button.

The control scheme is alright. To my knowledge, there are two different settings. But I didn’t had any complaints about it while playing this game.

I also found out that this game might be short. After finishing two levels, the save file said I completed 20% of the game. Hopefully this is a mistake since if the game is extremely short, the marks will fall in the review.

Thankfully, the game is multiplayer too. You can play this game with two players. Or that’s what I can gather with the empty not used space and the mention of “player 1”. So, I have to check on that.

Anyways, that’s all for this game. Thanks for reading and I hope to catch you at a next read. But I’m now going to continue playing games to make new articles for you guys. Cheers!