Tag Archives: heart

Preview: SpeedLimit (Steam) ~ Shall We Run Away?

speedlimit-verticalgamecover6x9Official websiteSteam Store page

Remember “All You Can Eat“? Well, the people over at GameChuck are developing a new game and it’s called Speed Limit. A few weeks ago, a demo version released to test out the game and gather feedback for further development of the game. Today, I’m going to take a look at the game and talk about my 100% honest opinions on the game with the provided press copy. Now, do keep in mind that this game is under development and that I only played the demo. So, things mentioned in this article might be changed when the full version comes out in the second quarter of 2021. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

If you are interested in this game and you want to read more or even the press materials like screenshots, trailers and other interesting things, you can read the press kit right here. There are also dev logs on their YouTube channel.

Editorial note: I have written this review while playing the demo version released on March 16th, 2020.

The game

Asset-8 (1)In this game, you play as a guy just commuting on the train. Suddenly, a strange man walks into the cart with a gun and collapses into your arms. The annoying thing is that it knocks out the phone from your hand and changes it with the gun. Well, this catches the attention of the secret agent on the train and send the whole SWAT Team after you. Now, it’s time to escape their grip and save yourself before it’s too late. Your goal is to avoid all their fire and dodge every last enemy that gets thrown your way since one hit kills you.

The extremely difficult adventure can easily be controlled by a few buttons. The arrow keys are for moving to sideways, the down key is for ducking and the up key is to aim up. The default keys for shooting it’s the space bar and for jumping it’s the control key. The controls are easily rebinded in the options menu. Oh, and let’s not forget to mention that this game also can be controlled by a controller.

Speaking of the options menu, the only other things you can currently do is change the volume of the music or reset the options. The consistency of the menu system sticks out and makes it easy to use. The color scheme is used throughout the whole game and that’s a nice thing.

This game also has an amazing audiovisual presentation. Let’s talk first about the visuals. If you ever played a game like Heart of Darkness on the PS1 or Another World on PC, the pixel art will feel extremely familiar. The animations and the visuals are extremely impressive for a game that’s still under active development and still has at least a year left in development.

Speed-Limit-bg1Couple that with an amazing tense tech/dance soundtrack and you have the great audiovisual presentation that this game delivers. The sound effects get the same praise and I have to say that the immersion sometimes is extremely high.

Now, something that’s also quite interesting to know is that this game has several gameplay styles. The variety of this game is quite impressive. For the sake of surprise, I won’t spoil too much, but a motorcycle and plane play a role in this game.

The game also has achievements, this is quite interesting and gives a peek to the feature of this game. Currently, the demo has three stages for us to enjoy. And I have to admit, I have trouble reaching the ending of the first stage. But hey, I’m ready to try and try again, since the adrenaline kick will be amazing when I finally do it.

Comments

Screenshot_3Now, it’s time to give my opinion on the game so far. If it isn’t clear from the previous section, I really enjoy the game and I think that the finished product will have a lot of potential. But, there are some flaws I think that could be changed.

Let’s start with a minor thing. The “Reset To Default” button in the options menu also resets the volume of the music and sound effects. I think an additional button to only reset the control bindings would be a great idea.

I can understand that this game is supposed to be difficult and that it’s a game of memorization. But, something that annoyed me to no end was the fact you can’t shoot while crouch walking. You need to be at a standstill and duck in order for you to shoot while crouching. I felt that it’s a bit unfair since sometimes your execution speed can mean the difference between life or death.

At the current moment, there isn’t enough feedback in the sound department. There is no game over sound and the animation can easily be missed. Just give a little sound effect that the player lost before you respawn. Now, the respawn happens quite fast so, it isn’t that big of a deal as soon as you get used to it.

Also, I think that the difficulty curve ramps up just a bit too fast. By the 2nd cart, you get swarmed from above, left and right. When you survive that, the next enemy has a shield that bounces your bullets back and because you barely have time to attack the enemies from above from the previous cart, they attack you from the previous cart while you are still trying to figure out how to beat the enemy with the shield. It can be quite overwhelming. Then again, this might be part of the charm, but it’s quite frustrating when you barely get the time to get used to certain enemies or patterns.

You might have read it earlier, I haven’t been able yet to beat the first stage. I think that I came quite close, but there is always something that I overlook that spells disaster. Now, because of that reason, I won’t comment if the game saves your progress or not, but the fact that there isn’t an option to reset the save file in the options menu has me a bit worried that this has to be done all in one go. And if you die, you have to restart everything from the start. Then again, you might just get an option to either continue or start a new game when you reached the second level.

And that’s currently all the feedback I can give for the demo I played. So, I think it’s time for my conclusion on this article and my final thoughts on this game.

Overall opinion

I know that this “review” is going to be out of date as soon as the demo gets an update or when the game fully releases. I’m fully aware that my reflexes aren’t quick enough to play this style of game optimally. But, that doesn’t stop me from enjoying this game.

Before I started to write this article, I had to keep in mind that this article is both a preview to introduce this game to my readers and it’s a feedback article. The difference is that this time, I shared my feedback for the developer in my article instead of in a mail.

The direction that this game is taking is interesting. In this article, I have talked about games like Another World and Heart of Darkness. And, this game seriously reminds me of those style of games, extremely difficult but rewarding games to beat.

While this game wouldn’t be my first choice when I’m buying games, I’m glad that the developers provided me with a press copy since I want to beat this game to try and get better at these style of games. The “just one more try” mentality got to me for this game. Maybe the fact that the soundtrack of this game is so catchy might have to do with it.

If the game gets even more polish and gets just a bit more balanced in terms of difficulty, I think this game is going to do great in the indie scene. The foundation is already there and if this is only the demo so far… I’m looking forward to the full version. And you may be sure that when I notice that this game gets an update, that I test it out and help the developers to polish up this game to be even better.

If this game sounds interesting to you, I advise that you keep an eye on the Steam Store page and wishlist it. Since this is a game you don’t want to miss if you enjoy games like Super Meat Boy, Another World, Heart of Darkness and games of that nature. Or if you enjoy highspeed action games.

Before I ramble on and on, I think it’s a great idea that I close off this article. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then: have a great rest of your day and take care.

My favorite gaming music #18: Chilling with music

gaymersMore gaming music articles.

So, I wanted to share some tracks that I love in the games I have played. One of my favorite music genres is soundtracks actually. At work, I listen to various streaming websites that play gaming music 24/7. And in this series on my blog, I pay tribute to my favorite tracks. The rules are simple. In each article, I’m allowed to talk about only one track per franchise and I only talk about the original track that you can hear in-game. Oh, feel free to post a comment when you see me posting a song twice. In any case, feel free to also post a comment with your favorite music and/or your opinion on my chosen tracks for this article. So, enough introduction. It’s time to talk about some new music tracks! The theme of this article will be clear very soon. Ready? Go!

Pokémon Gold / Silver / Crystal (GBC) ~ VS. Lance

Pokémon_box_art_-_Gold_VersionMy review

So, back in 1999, you are sitting in your most comfy gaming spot. With a new pair of batteries in your Gameboy Color and with your favorite drink and snack beside you. You prepare for a big event in your Pokémon Journey since you have beaten the 8 gym leaders. Then you go and fight the Elite Four. After a tough fight, you finally end up at the Champion. After you chat with Lance, the battle animation starts. You slide in from the right, and Lance slides in from the left.

This is the final challenge of your amazing journey through the Johto region. The intro of the song gets you ready for a tense fight. But after a few notes, the song gets more intense. You try to focus on the battle and meanwhile, the song playing in the background is making the battle even more memorable.

Your young brain is so focused and drawn into this fight thanks to the atmosphere this track brings. Even when you notice that this track has some repetition in it, you ignore it and you get drawn into the fight more and more. When you defeated Lance, you continue your journey.

Then almost ten years later, when the remakes of these games come on the market, you do the whole journey again. But when you hit the fight with Lance, you get that strange feeling. Nostalgia. The remade track is all too familiar. You start to tear up thinking back of all the memories this game, the remake, the journey and the experience brought you. Well, that’s how it went for me at least.

The Legend Of Zelda – Skyward Sword (Wii) ~ Zelda’s Lullaby

ZeldaskywardswordlogoFirst impression

I always played games on the latest Nintendo Gameboy or I played games on the PC. I fell in love with one series. The Legend Of Zelda series. I remember it well, I was in a big convenience store. I was in the games section and I saw the GBA port of the first Legend Of Zelda game.

I heard rumors about a game series that took the player on an adventure. An adventure to slay evil creatures and rescue the princess. They said it had a big open world full of secrets and dungeons.

The game was on sale. I begged my mom to buy it for me and after I went home, I didn’t play any other game until I had beaten that Zelda game. After that, I tried to collect all the Zelda games. Let’s skip ahead a few years until my graduation from high school. As a present, I got my very first console, the Nintendo Wii. I wanted to buy it since I was extremely hyped for the Zelda games that were coming out for it. I pre-ordered Skyward Sword, and admittedly; I didn’t regret it. I enjoyed myself a whole lot but something happened. When Zelda’s Lullaby started playing in that amazing orchestral version, not only my nostalgic bone got hit… My emotions as well. All the joy & memories I got from the Zelda series got to me. I placed the Wii remote in front of me and I just started at the scene. Tears coming up my eyes. That moment is one of the most memorable moments I got with the Zelda series.

Mirror’s Edge (PC) ~ Edge and Flight

250px-Mirror's_EdgeGames I wished I finished (2013)

I bought this game a long time after it has been released. I bought it for almost three years after release. I was in college studying Computer Science. During a break, I went into the city together with a few students. When we went into a toy and games store, we saw three copies of this game for 5€. We decided to buy it.

One of the students is actually still one of my best friends. His name is MiseryLC. Well, his nickname at least. We both played this game in school during breaks on our school laptops. They were just strong enough. While we felt that the laptop was clearly overheating, we didn’t care. We played this game.

MiseryLC is pretty good when it comes to parkour in games. I’m a complete failure when it comes to pretty complex gaming puzzles. But strangely, this game drew me in. I started to get better at parkours. The game got it hooks in me. But then, I started to encounter the more graphics-heavy sections and my laptop started to struggle to run the game. So, I set the game aside.

But this year, I bought the sequel to this game. Called Mirror’s Edge Catalyst. So, I think it’s time to play through both games again. Just to get to complete Mirror’s Edge experience. It still surprises me that I play a game where the main mechanic is platforming and parkouring around. So, to honor this game because I like it a whole lot, I selected one of my favorite tracks from the soundtrack! Thank you EA & Dice for this excellent series.

Wrapping up

Thank you for reading this article. If you haven’t already guessed it, in this article I selected three tracks that mean a lot to me. Three tracks that have some history to me.

These three aren’t the only ones that have some history to me. But, the other tracks are for another article. I’m curious, what tracks have a personal meaning for you and why? Feel free to leave that in a comment too.

In any case, thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog, but until then; take care and have a great rest of your day!

Thank you from the bottom of my heart.

TSP-beginagainI tried a lot of different things for this article. And that’s why it’s delayed so much. I honestly even tried to make a “thank you” video but I never came on the right words and when I started editing it, I didn’t finish it. Since I thought it wasn’t good enough to thank you guys and girls for all the support you have given me. It’s just blows me away how much things happened over the course of my lifetime. But anyways, I think I better start writing my 100th blog post here. Since this is an exclusive post on my personal blog! Yes, one thing I decided is that this post isn’t going to be reblogged on ButtonSmashers. Since I think too much personal stuff will be said in this article. Not that I don’t think it won’t fit there, but I would take a bit of the “magic” away if I repost it there. Anyways, let’s get right into it. The article that has been delayed the most. 

Thankful Jonez.

Writing isn't an art. It's a conjugation of a verb.
Writing to entertain, that's an art!
- NekoJonez 2014

I can’t stress this enough. Seeing all the support people give me over nearly a half year just blows my mind. I started with recording video’s of me playing games on the gameboy and DS. With some DVD cases on my belly to make sure that the camera was on the correct height. I didn’t knew how to record emulators and how to commentate over them.

But back then as a little child I never realized that I had a talent that attracted people to come and read my content. I had some major hick-ups. I deleted old projects. Thankfully I have them backed up on an external hard drive. But it shall collect dust for all eternity.

If writing would be my future job, please sign me up. Living like a small celebrity. I wouldn’t say no to that. I mean here that people give me free codes for e.g. Skype premium or give me free games. Honestly, I made me having teary eyes just seeing that I get things from people that I only know over the internet.

I’m glad that the free rewards isn’t the main reason why I write this. I just enjoy writing an awful lot to be honest. Since childhood I have been always that child who tried to entertain others instead of having fun myself. And for a weird reason, I get more enjoyment out of making a fun time for people then enjoying myself. I get bored when I watch a video for too long. I always want to play a bit more to make sure I can write a new article or talk about it in a stream.

Nothing has been more important to me then my creativity and my community. And with that I mean, my friends and family. While it started with using my creativity to entertain my community, one day I made the leap to entertain on the internet. And I was pleasantly surprised.

People sometimes think that writing is an art. They are wrong. Writing is just a conjugation of a verb. Writing to entertain. That’s an art. An art I seem to be good at since a lot of you people decided to follow me.

Blown away

The internet is a harsh place. But never too harsh to leave it.
- NekoJonez 2014

I finally decided on the way how I’m going to write this article. At the start of each paragraph, I’ll leave one of my quotes. Things that I live by. And things that kind of summarize the part of the article.

I have seen cruel things on the internet. And I admit that I was a victim of cyber bullying in the past. The internet is a rough harsh place. But it’s never too harsh to leave it. What I mean with that, there are always new places to go. New people to meet and people to back you up.

The thing is that sometimes communities fall apart and new are created. Arpegi is a community that has risen from the ashes of another community. Basically we separated from another forum since there were some clashes with the admins of that place. And looking back on my decision, it was such a smart decision.

Today I’m the “admin” of Arpegi. And those quotes are with intention. I don’t feel that I’m the overall leader. I might be the owner and creator of the group, but I’m not the guy who tells the community to do this and that. And I would be ashamed if they talked about “Jonez’s community”. Arpegi is our community. The readers and supporters of my blog are part of them, the members of my forum, my twitter friends, my buddies on FyreCraft. I consider them all a part of the Arpegi community.

And whatever happens on the internet, how harsh it is. Arpegi never fails to back me up. Thank you everybody for everything. I’m so grateful for all the support I got to make my blog grow and all the presents I get to relax and maybe write a new article about.

A gamertag with a story.

Cats are not the simple animals you think they are. They stay their true selves yet adapt when needed.
 - NekoJonez 2014

Alright, some of you guys and or girls might have heard this story a million times before but my nickname hasn’t come just like that. Some people have gamertags which describes a bit of themselves or something that just sounds nice. But my gamertag “NekoJonez” or “Jonez” has more to it.

The “Jonez” part mainly comes from me being an addict to Indiana Jones. And besides the movies, my favorite kind of games is adventure games. I want to be taken on an adventure with a great and deep story like Indiana Jones. And my favorite games like Corpse Party, Alan Wake, Zelda games and many others haven’t failed to do just that.  And I changed the “s” at the end to a “z” since I was afraid to be sued. Yeah, children minds are scared quickly.

The “Neko” part has been added since I started Arpegi. Which is now over 2-3 years ago. Thanks to one of the guys on my forum who I consider as a brother, I added “Neko” to my name. Not to copy him, well not only that, but for several reasons. I look to myself as a cat. But cats aren’t the simple animals you think they are. They stay to their true selves yet they adapt when needed. And I never change my personality. Yet, I adapt myself to the situation. When I need to be formal and strict, I will be that. But when I’m with friends, the formal part disappears and the loose Jonez pops up.

The other similarities with cats is that I’m kinda lazy. If I could choose I would sleep, game, eat daily. I’m also more active at night time. In addition to that, I prefer my personal space to do my stuff in. And yes, I’m litterbox trained. In my case, it’s the bathroom. But like cats, I tend to avoid and run away from situations that scare me. That’s a bad habit of mine. I’m working on it though! And I’m somewhat successful at it. I’m less scared of difficult situations then in the future. All thanks to my new studies and my community. The support helps me grow.

Doubtful

Be consistent in your content, they say. BS, I say! Just stay consistent with your style.
 - NekoJonez 2014

I could go on for hours on end with this article but the message is pretty clear. Thank you for everything you guys and girls have given back to me.

I have a lot of idea’s for the future of this blog. New articles and new content. Indeed.

I might start writing tips and tricks how to write as a pro. They sometimes tell you that you need to be consistent. Bullshit I say to that. Just be consistent with your style. It’s for you that they come back. Not for the content. Although if you rarely publish, low chances of getting a great audience.

But I’m going to wrap up this article. Thank you so much for reading and hopefully I got the “THANK YOU” across. I hope to see you guys at the next article and / or post. See you guys then. And keep being awesome.

PS: Comments are welcome.