Tag Archives: hint

Review: Repentant (PC) ~ Life Goes On

Repentant Header.jpgSteam Store page

Life goes on. Of course, it does. Repentant recently released and the game is a continuation from Little Kite. But, if you haven’t played the original, you can still play Repentant. Full disclosure, I got a press-code from the developer to write this article. But, the developer wanted me to give my 100% honest opinion. So, that’s what you are getting today. What is my 100% honest opinion on this point-and-click adventure game, one of my favorite genres ever! Let’s find out. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below. 

Oliver goes shopping

The sequel of Little Kite follows Oliver, the abusive boyfriend. Now, I could try to explain the game to you, but I feel like the introduction written by the developers on the store page explains the plot of the game the best:

Experienced criminal Oliver begins to suffer from strong remorse after the terrible deeds of which his family has suffered. Unsuccessful attempts to restore relations with his ex-wife further worsen his condition and alcohol dependence.
One day in a small shop, he becomes a witness of a robbery committed by a young girl. At this moment, he gets the opportunity to atone for his sins by helping another person. But who really needs help and who is the victim? It remains to be seen.

20180810152129_1The writing in this game is amazing. The story really gripped me from the moment it started. I love experiencing stories like these since they stay realistic and down to earth. Also, it shows the other side of life, that it’s not always sunshine and rainbows.

The game got translated into Russian, Ukraine and into Dutch. I can’t speak about the Russian nor the Ukrian since I don’t speak either language, but judging from the quality of the Dutch translation, I can say it’s quite good. For those who don’t know, I’m not a native English speaker. My native language is Flemish, which is “a sort of Dutch”. Something like American and British is a sort of English.

The voice-acting isn’t translated, it’s only the subtitles of the game. Now, I’ll talk more about the voice-acting in just a minute, but first I want to quickly say something about the Dutch translation. Personally, I didn’t like it. There is nothing wrong with the translation, but it uses more expressions and sayings used in the Netherlands than Flemish ones. I got a bit put off by that as a Flemish-native. But, this is more of a nitpick. Compare it to, an American gamer getting annoyed at the subtitles since they are in UK English. It won’t ruin the experience, but it’s noticeable sometimes. So, that’s why I played the game in English.

So, that ramble aside, I wanted to talk about the voice-acting. This game has decent voice acting. Especially the voice acting of the girl is extremely well done. And the type of voice really matches the characters as well. Yet, the voice acting didn’t always click with me. I can’t put my finger on why I think that, but I feel like it was a bit bland sometimes, not enough emotion. Then again, I felt that the voice acting pulled me more into the story. So, yeah.

The dialogue can go, sort of, automatically. When you don’t press a button to continue the dialogue, it continues on its own after a while.

Drawn gameplay

20180810154414_1The visuals in this game are amazing. I really like the art style. It feels like you are playing the story inside a painting or a realistic comic book. If I were to nitpick, I would say that I disliked that not every sign and such was in English. Then again, I don’t think this game takes place in an English speaking country, so that adds to the atmosphere.

The game takes place in the night store. It has basically four screens where the whole adventure takes place. There is one screen that’s an exception, but talking about that would be a spoiler. I really like how the whole story is in this night store. The full-screen artwork for some cutscenes is amazing.

The visual presentation is enhanced by decent animation. There is a minor thing I could criticize about the animations. The running animation looks so unnatural. If you double-click, Oliver uses the same walk cycle but moves twice as quick. And strangely enough, this only works outside the store.

Overall, the game runs at a consistent frame rate, apart from that one scene outside the store and the storefront. The game requires 512MB VRAM, and I have 2GB in my PC. Yet, I had some frame stuttering and some frame drops. The game was still playable but it was quite noticeable during that section.

The visual presentation is accompanied by an enjoyable soundtrack. The only thing that I would have done differently is to loop the music so the player would have been unable to know when the track started or when it ended. I think I say enough about the soundtrack with this: “If it was ever released as a sort of DLC package on Steam, it would be an instant-buy for me. I would add it to my playlist for when in the mood for more relaxing music or tense music.”

So close

20180810160244_1

While I was playing this game, I was really enjoying solving the puzzles. The controls for this game are really good. You only need the mouse to play this game.

Now, if you ever get stuck, the game has a hint system. And this hint system isn’t one of the best in my opinion.

You can click it 20 times in the whole game. It does circle all clickable areas. It doesn’t give you any other hints on how to progress or what items you need for the current puzzle. Since it also circles items you can’t pick up or need for a later puzzle. I think that this game could have used a system like in the Broken Sword series where you could ask for a clue on what to do next and when you get stuck (read, don’t progress or solve the puzzle after a certain amount of time), you get access to a clue revealing even more.

Anyways, the rest of the UI is good. The inventory system is at the top and you have your menu button at the left bottom corner of the screen. Besides the hint button. Now, you can combine items. Near the end, I discovered that some combinations didn’t get any reaction out of Oliver. Like the bandage with the kettle.

Another minor change I would have done is, change “play” in the main menu to “new game”. Since clicking that option always starts a new game and it would avoid people thinking that it’s a way to reload the latest checkpoint.

This game isn’t too difficult for veteran point-and-click players. If you have played games like Beneath the Steel Sky, Broken Sword, Monkey Island, Deponia… This game shouldn’t be a problem for you. What I’m saying here is that experience in the genre helps you to get through this game. If you don’t have experience in the genre, always ask yourself this question, what exactly is stopping me from progressing the story and what do I have in my inventory or around me to aid in solving the issue?

This game autosaves, so that means that after you have solved some puzzles, the game autosaves. You can’t save in between. At first, I found this kind of disappointing but the autosaves are so frequent that it isn’t a problem.

For 6€, you get an adventure that lasts roughly one hour. This sounds short, but it’s a great ride. I have finished this game in 2,5 hours. Granted, I have left the game running while I was writing this review for example.

So, that’s everything I wanted to say about this game, it’s time for the conclusion.

Conclusion

The bad:

-The music should fade in and out better.

-The game is too short.

-The voice acting was sometimes hit & miss.

-In one area some minor frame drops.

-The hint system could have been more fleshed out.

The good:

+ The voice acting can be a hit sometimes.

+ Amazing visuals.

+ Enjoyable puzzles.

+ Great story & writing.

+ …

Final thoughts:

I have played both games in this series and I enjoyed both of these games. Personally, I found that Repentant is the better game of the two. The addition of voice acting really adds a lot to the game.

While the game is rather short, I really enjoyed myself with this game. I would love to see a third entry into the series exploring the aftermath of the situation from Mary’s point of view.

While the game could have used some more polish, I think that this game was worth the wait. I can’t wait to see what the developers are going to put out next. Since now I’m hyped for their next adventure game!

Thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 80/100

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First Impression: Professor Layton vs Phoenix Wright – Ace Attorney (3DS) ~ I Already Placed An Order For A New Mind

250px-PLvsAA_BoxartAce Attorney Wiki link

So, let’s not be creative and mind blowing. Oops, too late. Yesterday I posted a picture on my Twitter with my holding the box of this game. My apologies of the blurry image but my webcam isn’t the best in my gaming laptop. After playing it on college breaks and today, I finally got far enough to write my first impression. And my honest apologies to my buddy who had to cancel his pre-order. I had to zip my mouth about it and not brag about it. Well, brag… It was more like me not shutting up about the game here and there. I didn’t spoil him. I didn’t tell him about the Story. Yeah, intentional cap there. Anyways, let’s get this ball rolling. The first impression I wanted to write for months. Feel free to leave a comment with your opinion about this article and or this game.

No creative article?!

Layton-vs-Wright-5I apologize if you expected me writing in a style where I mixed a mystery or a puzzle with a court. Nah, I’m adapting my usual writing style for this one. Why? Because in the game the story is like that as well. While the Layton and Ace Attorney series are written in two completely different ways, the game mixes the styles prefect!

Honestly, I have a special ability. Because I wrote so many stories and articles I’m kind of able to predict how a story or plot is going to end. I can’t predict each and every turn but I mostly see the outcome of a plot. But this game has me puzzled. While the game’s plot has some similar elements to a story I wrote once in my childhood, I can’t figure out how the story is going to go.

The point that I’m trying to get across here is that the story blew me off my socks. While experienced writers can see some plot twists coming at the start, the execution and the writing is so well done, it catches you off guard easily.

I won’t talk much about the story because I don’t want to spoil the fun. I’m mostly aiming this article at the people who need that last push to buy this gem of a game. And the story alone is strong enough to be a selling point for this game. The story isn’t weak or too far fetched for both universes and really fits nicely into the existing stories.

Play the game?

largeThis game, is just extremely good. First of all, I have to admit that the all puzzles in Professor Layton started to bore me a bit. Not that they are bad games, not at all. But I wasn’t pleased at the heavy focus on puzzles. I wanted to challenge my mind on another way.

And this game nails that. With a smart switching system between the formula of Layton and the formula of Ace Attorney, this game is a blast to play. It was hard to put down because I find it has barely any flaws gameplay wise.

But as a reviewer, I have to be fair and point out the mistakes they made on the gameplay front. First of all, the introduction of hint coins in the Ace Attorney system. This is a nice translation of Athena’s ability in the Ace Attorney – Dual Destinies game. But for now I can only see it as a way to spend your coins. I haven’t seen a moment how you can earn the coins in the Attorney sections.

And honestly, that’s the biggest and only flaw I have seen now in terms of gameplay. There are some other minor flaws or missed opportunities. Let’s talk first about a big irritation I have with the game.

Some lines are voice acted. While I would have done some voices with more emotion, this game has a big issue with deciding who’s line should be voice acted and which shouldn’t. There were parts at the first trail where only one character was voiced. Mixed with just dialogue boxes threw me off a bit.

And the saving menu is a bit, lacking. Let me put it that way. You don’t have a delete save option. And they adapted the way of saving in the Layton games. I always had a major issue with that way. Don’t display a list as save slots. I truly think the PSP had a better way for this. To avoid saving in slot 2 by accident.

large (1)Just wow.

So Layton’s puzzle addiction is finally integrated into the story. They don’t talk about “crack this puzzle and you can pass” things. They finally used “prove yourself with this test” and things like that. A huge improvement.

While that’s not the only thing that got an improvement. The way how you can recap a story is an extremely nicely done feature. You can recap parts of the story as you please. It’s played out in a short scene so you are up to date again.

And in the Layton sections, they “fixed” the controls. You can now explore the rooms with the d-pad and the circle button. Thank the lords for that change. Always having to use my stylus is not that handy when I’m trying to drink something. For example. It’s just convenience.

And you can see how many hint coins or puzzles there are hidden in one area. I slow clapped to this change. One they should have done a long time ago.

I read some articles about people not being so happy with this game. And I read some people who played the Japanese import. And I honestly disagree. This game is a blast to play. While this article is slowly coming to an end, I invite you to discover this game for yourself. I might not have talked about the music, controls, gameplay (bit more in depth), design, animation and difficulty… I promise that I will talk about those things in my review. I will say now that I barely have complaints about them.

Thanks for reading and I hope you enjoyed this article. And now, I continue to play this game. Laters!