My Favorite Game Music #23 ~ Maybe with a jukebox?

music-gaming

More articles in this series

It has been quite some time since I wrote about my favorite music tracks in gaming. It has been a year since I talked about music. So, for those who don’t know how this series works, let me quickly explain it to you. My favorite music to listen to are the soundtracks of movies, games, shows… I have enjoyed. In this series, I talk about my favorite tracks or the tracks I love to listen too. Now, a rule in this series is that I’m only allowed to talk about one track per franchise per article. Otherwise, most of these articles might get filled with tracks from my favorite games. Also, I don’t include remixes in these articles; unless it’s special, then I only talk about game-related music or remixes. Now, this one is one about the original music. But, let’s stop stalling. Let’s get to talking about gaming music. And as usual, feel free to leave a comment in the comment section down below with your opinion on the selection and/or the music.

Forager (Switch) ~ Boss Fight

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Forager, a game that is the love child of HopFrog. When I discovered the story behind this game, I found that the developer a real inspiration.

Besides that, this game is quite an interesting one. The game is inspired by Terreria, Minecraft, The Legend of Zelda and Stardew Valley. At the moment, I’m playing the game on Nintendo Switch. I know that the Steam version is more complete, but yeah. I didn’t know that this game was a PC game at first.

I’ll talk about my opinion on this game in a future article but for now, I want to draw your attention to the existence of this game with linking you to one best track in the trance/dance/techno soundtrack of this game.

I really can’t wait to play the update that’s now in BETA on the PC. I hope it comes soon to the Switch version so I can play these new things. Since they are looking quite interesting.

Bloodstained: Ritual of the Night (Switch) ~ Gears of Fortune

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The Metroidvania games are back and how! Bloodstained: Ritual of the Night is one just a joy to play. It’s also one of the next articles that I’m writing for my blog.

I know that I’m playing this game on the platform with the weakest visual performance, but honestly, I don’t really care. The game is still a blast to play.

Now, the music is addictive to listen too. It might be one of the best soundtracks I heard this year. The tunes really stick in your head and I was unable to really pick one of them for this article. So, I picked Gears of Fortune just because it’s the track I’m listening to most too during this week. There is no other reason. The soundtrack is really good and if you enjoy this track, you really should give the other tracks a listen.

The orchestral arrangements are just beautiful. The energy of the ruined town and a haunted castle are really well portrayed. You really feel like a warrior on the battlefield really to fight the enemy and try to save the world from destruction. But, can you do that before it’s too late? Well, I think I know which game I’ll be playing after this article is published.

Etrian Odyssey 5 (3DS) ~ Battle 2

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I have been playing so many good games this year. Etrian Odyssey 5 – Beyond the Myth is one of them. It’s sad to see that it’s the final Etrain Odyssey game in the franchise. But, the series had an amazing run for being such a niche game.
For those who don’t know what this game is about, it’s a hard as nails dungeon crawler where you have to draw and create your own map to boot. I have reviewed other games from the series in previous articles.

But, I seriously wish that the Switch wasn’t such a distraction to me since I really want to continue to play this game. This battle theme really gets me pumped to play some more Etrian Odyssey V. The music of this title is amazing as always, so yeah.

A Hat in Time (PC) ~ Nyakuza Metro DLC – Rush Hour

Hat In Time

Review

I haven’t played the DLC packs of A Hat in Time yet. I have played enough to unlock both sections, but I haven’t completed either of them.

Recently, I have been playing the game with my friend in co-op mode and we are having so much fun. So much fun that I copied the whole soundtrack on her phone for her to enjoy. Too bad that her laptop isn’t powerful enough to run the game. Thankfully, she will be able to enjoy this game on the Nintendo Switch really soon.

Now, when I hear the amazing music in the DLC, I’m really pumped to start playing the DLC chapters. But now I’m in a bind, should I start playing them now or should I wait until me and my friend get until that point? This is a tricky question. I think I should wait, so we can both experience the amazing music and new content that this game has to offer.

Pokémon Ranger – Guardian Signs (DS) ~ Rand’s House

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Most of the pieces in this article are great tracks that really get you pumped up to fight or go on a great adventure. This Pokémon track is the complete opposite. It’s more down to earth and relaxing.

Recently, I bought the three Pokémon Ranger games on my Wii U and I have been replaying them. While my favorite music to listen too is the more action-packed music like the four previous tracks, from time to time, I love tracks like these to wind down.

This track is played inside of the more important character’s house. It fits the atmosphere of the conversation really well and fits the mood perfectly. That really reminds me, I should review the two other Pokémon Ranger games shouldn’t I? I have reviewed the first game.

Closing off

And with that, I think it’s time to close off this article. I’m so glad that I wrote this article since it really helped me out. In the last update article, I talked about how I felt a bit burned out on writing and a bit idealess/inspiration less. Well, this article gave me a lot of ideas for future articles and reminded me of a lot of games that I still want to talk about.

With that said, I hope you enjoyed listing to these soundtracks and maybe found some new tracks to add to your playlist. Feel free to let me know in the comments which games also have amazing soundtracks. I would love to hear and play them.

Now, I think it’s high time for my usual closing of the article. Thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

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Publishing: Gamers to battle sleep in 72-hour charity challenge

Committed video-gamers Gamely Giving are gearing up to burn the midnight oil from 28 April to 01 May 2017 to raise £1,000 for people with disabilities.

They’ll be gaming continuously for 72-hours from 16:00 GMT as part of GameBlast17 and are aiming to raise £1,000 for SpecialEffect, a charity that puts fun and inclusion back into the lives of those with physical disabilities by helping them play video games.

Gamely Giving are a team of friends and bloggers from all over the south of the UK. They’re asking people to help them reach their target by sponsoring them via their online fundraising page.

“We love what SpecialEffect does. They make it possible for people to play the games we enjoy and take for granted by providing them with controllers custom-built to their needs so they can join in with friends and family,” said Kevin, a member of the team. “As gamers, we believe in the healing power of gaming and how it brings people together. GameBlast gives us a chance to put this belief into action by playing to raise money so SpecialEffect can deliver a bit of joy to those who need it.”

“Playing for an extended period is a big challenge, but we’re asking people to attempt it to help thousands of people who, because of a disability, can only sit and watch other people have all the fun with family and friends,” said Mark Saville, the charity’s Communications Officer. “GameBlast is an opportunity for people to do what they love best and level the playing field for individuals with disabilities at the same time.”

The charity is inviting teams of friends, family members, and work colleagues to join the GameBlast event, which has been likened to a Children in Need for gamers. It’s backed by big names in the industry including GAMETwitch and FACEIT, and aims to raise £150,000.

Gamely Giving’s efforts will help people like John who never thought he’d be able to play video games again because his muscular dystrophy stopped him using a controller,” said Mark. “The sponsorship raised through the GameBlast event will change the lives of much more people like John through the gift of gaming fun and inclusivity.”

Anyone can sponsor the team online at www.justgiving.com/fundraising/GamelyGiving2017 and can watch the event at www.twitch.tv/GamelyGiving. More details about the GameBlast17 event can be found at www.gameblast17.com.

Demo: Bravely Second – The Ballad Of The Three Cavaliers (3DS) – First Impressions

bravelysecondSo, in the near future… A new RPG will release. One that I’m really looking forward too. It’s called “Bravely Second”. It’s a sequel to Bravely Default that I played a while ago. When Nintendo actually told me that there is a demo of this game, I directly went to the eShop and downloaded it. I’m just too hyped for this game. And as usual, I try to avoid any media that hypes the game to avoid spoilers or overhyping the game for me. In any case, in this article I’m going to talk about the demo and what my expectations are for the full game. As usual, feel free to leave a comment on this article with your opinion on the content and/or the game. 

Demo

The demo is only in English. The other languages will be available in the full game. The game starts out with an AR cutscene. While I haven’t seen this yet, I find this a very nice way to start the game. It draws you into the experience more then all the other methods.

The music, sound effects and presentation of the menu really gave a familiar vibe for me.

In the first cutscene, you can let it autoplay. Which is very handy for me at the moment. So I can listen to the story and write this article at the same time. Also, the skip button has a “Are you sure that you want to skip this” feature. This is really handy if you press the X button by accident. I only wish that this feature was also implemented with the party chat.

I have skipped the cutscene after a few lines because I wanted to experience the story in the full game. I hate it when a story gets interrupted because the demo comes to an end. I was surprised that some characters return.

bravelysecondThe voice acting is decent. It works fine in this game but I only wish it had more emotion put into it. It feels acted, which isn’t a bad thing. I prefer the voice acting more realistic as if you are in the situation itself.

Visually, the game looks great. Personally, I don’t like that the game zooms out when you don’t push any button. While this gives an amazing view of the first area, it doesn’t click with me.

A minor nitpick I hoped was fixed is that when the B button was shown to progress in dialogue or in tutorials, the A button works too until the final screen. Why is that? This is something minor that they can easily fix.

The combat system has some changes. At the start of the battle, the party can feel brave which gives you certain advantages. Also, the speed up feature is missing from the demo. I just wish it isn’t missing from the final version.

So, according to other articles… This demo is 10 hours long. And not only that, it’s an introduction to the full game. The most shocking fact to me is that this part of the story comes before the main game. So, this is sort of free DLC.

Best of all, it will unlock things in the full game when it arrives. I learned this after reading about the demo. Now, I’m going to restart the game in order to have the full experience and the cut scenes as well.

What I expect

bravelysecond2I haven’t fully beaten the demo so, I can’t give my full opinion yet. When I beat the demo, I might write a full review article about it.

From what I’m seeing after a small half hour of playtime… well, it’s pleasing me.

It’s going to be a great sequel. I just hope that they don’t make the same mistake that they made in Bravely Default.

In that game, there is a point where you need to fight the bosses again. The once you have beaten already. It wouldn’t be a big problem, but they buffed the bosses to such a high level, you have to grind.

Also, they managed to make a RPG more linear then usual. They closed off some areas with the characters saying that they don’t have any business there yet.

Those two things were the reason why I actually stopped playing the original. Which is quite a shame, since I was really into the story and the gameplay. So, I expect that this game is as epic as the original, with the same features but only with the two flaws I mentioned fixed.

Other things I expect is that this game has similar locations then the original but mostly new locations. I hope to see a grown world. If it could be at all possible, do something like Golden Sun Dark Dawn did. Were some exposition words are underlined and when you tap them, you get more information. This way, people who play it can quickly catch up with the events from the first game and it can also serve as a great reminder for those who played the original.

So, that are my initial thoughts of this demo after playing it very briefly. Next week, I’ll be able to pick up the full game. So, you will see more articles about this game in the (near) future.

I hope you enjoyed reading this article as much as I enjoyed writing it. Tell me in the comments how you experienced this marketing move and such. Since this gives me few ideas for some future articles. Okay, before I truly sign off… I have a question for you guys as well. Would you like more of these articles. Where I look to a demo of a game and talk about how I think the full game will be? I could do that for games that are going to release and games that are already released. Any feedback on that is welcome.

That said, I hope you guys and girls have a wonderful rest of your day and I hope to be able to welcome you in another article in the future! Take care and game on.