Tag Archives: hunger

First Impression: Pokemon Super Mystery Dungeon (3DS) ~ So Close…

250px-Super_Mystery_Dungeon_EN_boxartOfficial site

I’m a big fan of the Pokémon Mystery Dungeon series. I dare to say it’s one of my favorite Pokémon spin-offs ever made. A few weeks ago, Pokémon Super Mystery Dungeon released here in Europe and I have played it, but not yet finished it. Is this is good or a bad sign? Well, it’s time to take a look at this game. Since this game gets a very mixed reception. Is it a mediocre game or is it more then that? And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Short game?

pokemon-super-mystery-dungeon-screenshot-05When I reviewed the previous 3DS entry, Pokemon Mystery Dungeon – Gates To Infinity, I first wrote a rather lengthy rant about it. It had added a lot of features while cutting a few amazing ones. But thankfully, most of those are back in this game.

Something I applaud Nintendo and ChunSoft for in this game is that the personality quiz is back, but it’s optional. This is the perfect way of making both worlds happy. I loved the personality quiz and love to roleplay in the game. Yet, I do understand that some people don’t like it and want to play as their favorite Pokémon. So, now they can do that more easily.

The story of this game is rather interesting. The main plot is that Pokémon are turning into stone. But there is a big problem with the story. While that is going on, the story you play is the story of the main character. The story is something I’m happy and disappointed with at the same time. The writing is solid and the characters are memorable, but at the other hand, I feel that some story arcs don’t receive enough attention.

The biggest issue I have is that I get the impression that this game is pretty short. Notice the word “impression” here. Like in previous titles, this game shows the already defeated bosses on your file before you load it. I have still to defeat two bosses and I have put 14 hours into it.

The game has 20 chapters, I’m now at chapter 14. But, I haven’t done every quest and mission that there is in this game. So, the main story is rather short but the actual game is pretty lengthy. I have seen 70 out of the 720 Pokémon in the game. This means that the story doesn’t have too much filler story. Which is a shame in my eyes, but I see it appeal to some people. Just keep that in mind.

Less cuts

pokemon-super-mystery-dungeon-ss-2-enThis game is a hybrid between the DS and 3DS titles. The hunger system is back, but with a twist. When your belly is full and you eat perfect apples, you gain more health in that dungeon. Also, when you heal using a berry, your belly fills a little bit. Also, you can take multiple quests at once again. This was one of my biggest issues with the previous game.

But this game brings also some really nice features to the table. You can change your name mid game! Yes, when you named your ally, your ex-girlfriend’s name for example… You can change that.

Also, this game has a more expansive feel. In the middle of the game, you get access to Lapras. This Pokemon can take you to other islands. Each island is themed. Not only the dungeons, but the town accompanying it as well.

This game has the features the previous game should have had. I haven’t talked about every feature in this game, since that’s something you should discover yourself. I haven’t talked about the new party customization features or the special powerups you can have.

Anyways, the visuals in this game are pretty amazing. The world and the characters are quite colorful and the game gives off a happy and fun mood. But be warned, this game has a few moments that can pull at your emotional hart-strings. One of those moments happened on a pretty crowed public train. Yeah…

The worlds pop out and this game has pretty well done 3D effects. The animation is also pretty well done. I rarely encountered frame drops. This game runs pretty smooth alright.

Yet, so close…

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The biggest flaw in this game are the controls. Don’t get me wrong, this game controls pretty amazingly but they made some pretty awkward decisions for this game.

Some buttons have multiple functions. When you aren’t used to the controls, be prepared to make a couple of wrong moves.

One thing I’m quite on the fence about is the pushing mechanic. While this helps you move allies over a wonder tile when their stats have dropped, you can do that with leader switching feature. I don’t see a lot of use for the pushing mechanic. Also, it drains your belly quickly.

This game has a an amazing soundtrack. Some boss themes are slowly becoming my favorites. The soundeffects are quite good as well. Only minor issue is that when you use a team attack, it overpowers the music.

At the other hand, the menu design is quite well done. When you use your attacks, you can easily see which ones are going to be effective and which ones not.

The last thing I want to talk about is the AI in this game. The AI of your allies has some nice improvements. When there is an item in the room you are in, your ally is going to get it for you. Also, when you are low on HP, your ally can use it’s turn to heal you. These tweaks are the best additions to this game.

So, this game is a big improvement over the previous 3DS entry. While the main story is rather short and some controls could use some polish… This game is a must have for every Pokémon fan!

In any case, I think I’m going to wrap up this article here. while I haven’t said everything about this game I want to say… I have to leave something for the review. Otherwise, the review will sound like a copy paste of this article with some added parts.

I hope you enjoyed reading this article as much as I enjoyed writing it. I’m quite curious about your opinion of this game. Feel free to leave a comment in the comment section down below. Have a great rest of your day and until the next time! Game on~!

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Rant #001: Pokémon Mystery Dungeon – Gates To Infinity (3DS): Cuts and Adds.

PMGTILink to the game’s site.

This isn’t a review, but a rant about something in this game. I played the Pokémon Mystery Dungeon series a lot. I played all of them. I was so excited that I even got a 3DS in the hope that there would be a new entry in the series on the 3DS. And finally, we got one. But, now there is a major issue here. I’ll probably address this again in my review but I want to get this out of my system now. On my forum, there was a lot of discussions too, so I’ll add those complaints into this rant.

The adds.

The dungeons are way better now. You have parts outside and where you need to solve puzzles. It gives a unique twist to the game.

Now you can also farm berries. Yes, it takes some time though but it’s a neat addition. The Pokémon Paradise you are building is an amazing fun concept. It really gives the feeling of progression.

But wait a minute, this is becoming more like a review instead of a rant. Whoops, my bad. Let’s go ranting.

The cuts

First of all, a big let down is that you can only do 1 mission at a time. Yes, no multiple missions for you. You need to give the request to the Pokémon to open the request gate and after you are finished, the day ends. I can agree this makes the game a bit more realistic but it really gets annoying because of one thing. The game taunts you with a list of 5 pages long missions. Each page has about 4 missions. And when you finish a mission, the list doesn’t shrink. Oh no, one mission gets added. Oh, the joy of “infinity.” pokemon-mystery-dungeon-gates-to-infinity-screenshot-04

I often find myself trying to save by sleeping. But guess what, you can save now everywhere except in the dungeons. But they removed the ability to save while sleeping. For people who got used to the original formula, don’t change up the way how you save, please. I forgot to save twice thanks to this. But this is a minor annoyance.

Nintendo, why did you got rid of the hunger system? It made the game more challenging and now without the hunger system, you can get through dungeons as if it was a breeze. Agreed, the hunger didn’t really bother you in dungeons that much but it gave something to think about when you forgot to buy food.

DLC? Seriously now? 1,5€ for an extra dungeon. No thanks, I pass. This is a game where DLC is not really welcome. In my opinion, DLC should be for PC’s & consoles. Not handhelds. Let’s face it, how much credit cards do you have? Not much. But what annoys the crap out of me is the fact that the DLC is present as soon as you buy the game. DLC should come later as a sort of expansion. If this came later like when the game is nearly off store shelves, then I wouldn’t react this way.

This isn’t really a cut but a big annoyance. Which kinds of drugs have the Pokémon taken? They run extremely fast, nearly uncontrollable. And their dialogue boxes are so slow. And here is the best part. You can’t edit the speed of the dialogue boxes AND the running speed is already annoying on the normal speed. May the Lord help those who take fast speed.

Finish

I’m going to leave it here for this rant. Thanks for reading and I hope you enjoyed. I’ll write a review about this game when I find the time and when I’m finished with this game. But for now, I’ll get playing.

I feel odd when playing this game. so many nice new things, yet those cuts really bother my game experience. Maybe I’m judging this game too early. It will be very interesting. See you guys at the next post!