Gamer’s Thoughts: Top 10 Games of 2020 – NekoJonez’s List

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It’s that time of the year again. It’s time to list the best games of the year. So, which games did I enjoy in 2020? Before you roll your eyes and think: “Urgh, another list of games the big titles that released in 2020 in another order.”… Well, I have a special surprise for you. My top 10 list doesn’t work that way. On my top 10 games of the year list, I order the games I have started playing in that year, no matter when they were released. So, every game I played for the first time in 2020 is fair game, even when I picked it up in a garage sale or retro game store. So, which games were my favorites in 2020? Let’s check them out while I invite you to leave a comment with your top 10 list and/or your opinion on my personal list.

#10 – Abyss Of The Sacrifice (Switch, December 2020)

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The number 10 of this year literally came out of nowhere for me. I just started to play this game last week and I’m in love with it. Abyss Of The Sacrifice is an enhanced port of a Japanese PSP game from 2010 called “Misshitsu no Sacrifice”. This game was also ported to Steam.

If you have read my blog in the past, you might know that I love the Zero Escape series and games that put you in a situation where you need to solve puzzles to escape meanwhile a tense story is unfolding with betrayals, psychological horror, multiple endings… And does this game deliver that in spades.

When I started to play this game, I was taken back to the joyful memories of first playing the Zero Escape series. Currently, I have solved the first few puzzles but I can’t wait to see what other things this game has in store for me and if I was justified in my decision putting this game in 10th place or if I should replace this game with another game. But, so far… I’m quite certain that this game deserves a spot on this list since it was an amazing surprise to close off this year.

#9 – Baba Is You (Switch, 2019)

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First impressions of this game.

So, number 10 on my list was the big surprise that closed off my year… And number 9 is the amazing surprise that started my year.

This puzzle game looks extremely charming but looks are deceiving. This game isn’t easy at all. It requires you to think out of the box and really think outside of the box.

I find it still so surprising that this game was first created for a Game Jam and than the developer just started to expand on it. I seriously tip my hat to you good sir, Arvi Teikari. You blew me away with an amazing game that I still need to finish since I want to beat those puzzles that keep stomping me for months now. And yes, I refuse to look at walkthroughs.

#8 – Persona 4 Golden (PC, July 2020 – Original release: PS2, 2008)

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I do have to say that I would have put this game higher on my list if I didn’t get distracted by other games.

The concept and setting of Persona 4 is something that tickles my fancy quite a lot. Earlier in the article, I explained that I have a weak spot for escape games that have a deep story with psychological horror elements. While this game isn’t an escape room game, it still hits my same weak spot with an amazing RPG-adventure dungeon crawler that reminds me of my love of the Etrian Odyssey games.

In this game, your biggest fears come to live to haunt you. And if you don’t face or defeat your biggest fears, they will not only haunt you but kill you. Meanwhile, you can use a sort of alter ego, your Persona to fight for you while you are saving others that are being haunted by their fears. To avoid spoiling things, I have overly simplified the story here, but if you enjoy in-depth RPG’s/adventure games/dungeon crawlers … I highly advise you to check out this game since it’s totally worth your time.

#7 – Death Come True (Multiplatform, June 2020)

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If you ever wanted to play a game that was actually a movie where you decided on the major actions of the main character, this is the game for you. And not only that, this game is also written and directed by Kazutaka Kodaka. He is known for his work on Danganronpa.

The biggest negative of this game is it’s length. This game is way to short. I was able to finish this game in one afternoon. But, those three hours of gameplay were well worth it. Since this game is so sort and it’s so easily to spoil parts of the game, I decided against reviewing the game AND writing too much about this game in this article.

If you enjoyed games like the Zero Escape series or Danganronpa, I highly advise you to play this game as blind as possible. Since that makes the game way more fun and the twists all the more fun. Also, I’m so glad that all the bonus and behind the scenes material has been translated and subtitled since that wasn’t the case at release.

#6 – DooM (Multiplatform, 2016)

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My review of the game.

Oh yes, here we go. DooM 2016 on number 6 instead of DooM Eternal. I haven’t played DooM Eternal simply because my PC isn’t strong enough to run the game. But here is the funny thing about that, my PC hits the minimum specs without an issue… Yet, the game crashes to the desktop when I launch the game. Oh well, maybe in 2021.

But, DooM 2016. What an amazing breath of fresh air in the shooter genre. The unique combat mechanics and the exploration are just two things I love to bits in this game. The reason I haven’t placed this game higher is because there were a few things that hold the game back in my opinion. I think you should read my review because since otherwise I would start repeating myself.

Yet, I still play this game once or twice when I have some downtime and I have to say that this game is still as much fun as it was when I first started playing it. So, it would be a shame if I didn’t include it in this list.

#5 – Blood (PC, May 1997)

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I do love myself a good old school 3D shooter once in a while. Now, Blood is a game that I have tried out a lot in the past but only played the first level and left it at that. You could say that I’m breaking my rule of “first started playing in 2020” but I can explain.

I first started to play this game seriously in 2020. And now that I have beaten this game on the easier difficulty, I have to say that this shooter is just extremely well made and was one of the best when it got released. Now, I don’t really dare to touch the sequel since it isn’t the best and I think it might have killed the franchise.

I’m not going to in-depth on my opinions in this article since I’m planning to write about this game in the near future. I find it very surprising that I haven’t written an article on this game yet, since it’s prime review material for my blog. Anyways, keep your eyes peeled for an article about Blood in 2021 here on my blog. That way I can explain myself why I have put this game on the number 5 spot in this list.

#4 – Paper Mario – The Origami King (Switch, July 2020)

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My review of the game

As a big fan of retro games, I follow a lot of retro game reviewers on YouTube and I follow a lot of retro game blogs. Whenever they talk about Mario RPG’s and especially about Paper Mario, they fondly remember the N64 and GameCube entries. But then, Sticker Star and Color Splash came.

A lot of people felt that the series was going down hill since it strayed too far away from what made the Paper Mario games so enjoyable to play. While I haven’t played too much Paper Mario games myself, I have to admit that I found Sticker Star and too a lesser extend Color Splash difficult to really get into.

When Paper Mario – The Origami King got announced, I was highly skeptical since I was afraid that it would be another game that let the fanbase down and may destroy the series for good. The biggest issue was the clunky battle system of the past two games and man, did that battle system make a 180.

This game is a huge step in the right direction in my eyes. I enjoyed myself from start to finish with this game and I now understand why people are so fond of the original games. The charm, the characters, the plot and setting… It all makes a lot of sense. Meanwhile, Nintendo was able to find the right balance of the old school playstyle and mixing them with the newer mechanics like repairing the world. So, good job Nintendo! Please, more of this!

#3 – Hyrule Warriors – Age of Calamity (Switch, November 2020)

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Together with all the other Zelda fans, I’m waiting for the sequel to Breath of the Wild. But, Nintendo surprised us this year with another game in the Breath of the Wild universe. And I mean what I say with “surprised us”. This game isn’t what you would typically describe as a Zelda game. Yet, it’s canon and tells the story that took place 100 years before Breath of the Wild happened.

I’m on my way to finish this game in the near future and I’m going to write an article about it. All I’m willing to say now is that this game is a well made Warrior’s game that took me back into the Breath of the Wild universe and gave some characters way more screen time, backstory, lore and gave even more live to that universe.

If you love hack-and-slash games and/or if you are a Legend of Zelda fan, I highly advise you to pick up this game and give it a play. It’s even more enjoyable than the first Hyrule Warriors game and it rightfully deserves the 3th place in my list here.

#2 – Fatal Frame 3 – The Tormented (PS2, July 2005)

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Back in April, I wanted to play some more Fatal Frame. I wasn’t able to find my copy of Fatal Frame 2 to finish that game, so I decided to start playing Fatal Frame 3. I think it’s quite clear what my opinion is on this game.

I think that the Fatal Frame series is slowly convincing me that horror games can be amazing and fun to play. And that they aren’t “difficult to scare the player”. My negative bias towards horror games is changing into a positive one since I started playing games like Corpse Party, Zero Escape, Resident Evil and now Fatal Frame (or Project Zero).

Yes, I’m still planning to write an article about this game so I won’t go too in-depth in this article. But, the fact that you are exploring a grand mystery that’s taking place inside dreams that’s unfolding with 3 different characters and in the same dream mansion, it’s just amazing how well it works together. I even take the time to read every journal entry and listen to every radio stone. The game pulled me that much into it’s world and I’m already afraid of the empty feeling I will have when I have beaten the game. That’s how I currently feel about the game. But, for more information and opinions, I think you should wait until I take an in-depth look to the game in 2021.

Honorable mentions

Before I get to number 1, my game of 2020, I want to mention a few other games that didn’t make this list but were highly enjoyable this year. While there are a lot more games I have played this year, I want to remind you about the rule of this list… I had to have started playing the game in 2020 in order for it to count.

Clubhouse Games: 51 Worldwide Classics (Switch, June 2020): this game almost made it on the list but then I found out about the number 10 I decided to put on the list this year.

SuperMash (Mutliplatform, December 2019): a game where you mash together two genres to have a randomly generated game with elements of both genres and unique goals? Sign me up!

Corpse Party 2 – Dead Patient: I’m sorry, but I felt that the fact that only the first chapter has been released and no further news… It made me decide to not place this game on this list but give it an honorable mention.

Jake Hunter – Detective Story: Ghost Of The Dusk: so close to a spot on this list, I can’t lie about that. Yet, there were a few games that I enjoyed more this year.

And let’s quick fire some honorable mentions:

Dragon Quest XI S (Switch), Coffee Talk (Multiplatform), Wrath: Age of Aeon (PC), Dusk (Multiplatform), Amid Evil (Switch/PC), ReTurn – One Way Trip (Multiplatform), Prodeus (PC), Hellbound (PC), Haedon (PC), The Touryst (Mutliplatform), SpeedLimit (PC).

#1 – Nightmare Reaper (PC, July 2019)

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My article about this game

I have a few good reasons why I wanted to place Nightmare Reaper on the number one spot this year. But before I do that, I do have an update on my article about the game. Since my article of this game, the second chapter got released with new mechanics and levels. The game also got a visual overhaul, more music, more weapons… It’s just mind blowing how much the second chapter added and changed. And all for the better, with a totally new grappling hook mechanic and the fact you can choose the order of the levels through a hub, amazing stuff!

Now, why is this game my game of the year. First of all, because of the story and setting of this game. This game is about an abused child/teenager that’s fighting her demons and the abuse through her nightmares. She is reaping through them, as the title suggests. The writing and atmosphere really makes me want to help her overcome her demons and be able to move on.

Secondly, the replay value of this game is through the roof. With the randomly generated levels and weapons, each playthrough is extremely different. I have started a second file when the second chapter was released and let me tell you, it felt quite different from my first playthrough.

Thirdly, this game has that “just one more round” that’s so addictive to play through. Some bosses are a bit too challenging to beat in my opinion, but I always wanted to give it one more try to try and finally beat the boss and move on to the next level or area of this game.

The 4th reason why I think this game is my game of the year is because I just enjoyed this game to bits. When I was writing my article in August, I had a lot of trouble finding negatives or things that the developer should improve and since the release of the second chapter and the patches polished the game even more.

And the 5th reason is that this game is still getting more content and even a new game plus and mod support. So, I’ll be able to enjoy this game even more in 2021. What do you need more?

Final words

So, that’s my list. I have to say that it was quite tricky to put this list together. Especially since so many things happened this year, I didn’t keep great records of the games I had played in 2020. Also, due to the lockdown, I played a lot more games in 2020 compared to the previous years.

Also, I started to complete the games I started in the past and never finished. So, I had to take a good look at my list to make sure I didn’t start playing one of these games in the past.

I also know what to do in the upcoming weeks in terms of writing. I noticed that a lot of games I have played in 2020 haven’t gotten an article yet. So, I think that’s something I will need to fix in 2021.

Now, with 2020 almost coming to an end, I want to thank everybody so much for reading and enjoying my blog. While I only got 12k readers this year, I felt that my articles did better this year compared to all other years. Also, I recently broke the 100k visitors milestone on my blog and I’m nearing the 1k subscribers.

While I know that other blogs hit these numbers faster and easier, I’m blown away that there are so many people interested in reading my opinion on games and I don’t even focus on the big budget titles and the latest and greatest that comes out on the market. While it’s so extremely cliché, I want to thank you all so much for the amazing interactions I had in 2020 and I hope I’ll be able to entertain and/or inform you in 2021.

With that said, I want to really thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

First Impression: Jake Hunter – Detective Story: Ghost Of The Dusk (3DS) ~ Norse Wolves

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I can’t hide the fact that I love adventure games that take you on a story that takes a lot of twists and turns. The Nintendo DS and 3DS introduced me to many series like Ace Attorney, Professor Layton, Zero Escape, Trace Memory and many others. So, it seems fitting that one of the latest games I add to my 3DS collection is one that fits my favorite genre perfectly. It’s the second Jake Hunter game released in the west. So, is it any good or should this series stay in Japan? Let’s find out if this game meets my high bars while I give you my honest spoiler free opinion while I invite you to leave a comment with your opinion on the content of this article and/or the game in the comment section down below. 

Norse Wolves

Jake1In this game you play as Jake Hunter, a private detective who is enjoying his drink at the bar while a strange man starts talking to him. One of the coworkers of this strange man dared the strange man to go inside an abounded house in the middle of the night. There are a lot of tales about this house and they all have a pattern. The house is cursed and everybody who enters and/or lives in the house is going to die in an accident. 

Jake doesn’t waste time and investigates the house and indeed finds a dead body of a homeless man. When you discover that the homeless man has been murdered and when you meet the owner of the house who lives in a small shack at the back of the giant house/mansion, a chain of events is started that takes Jake Hunter on an adventure with everything you would want in a detective story.  

In terms of the game delivering on my high expectations in terms of story and pacing, the game fully delivers. The only shame is that you miss some backstory and interactions with the characters which isn’t referenced too much. It’s like starting to watch a police series from the 3rd or 4th season in. But apart from that minor complaint, the story is still good enough to take you in it’s world and take you along on the adventure. 

I do have to mention that so far I have only spent my time with the main case on offer. In total, there are 6 cases in this game. In order to not spoil myself, I have decided to play these cases in order. So far, I’m still in the first case which has the same title as the game. 

This game also has voice acting, there are short Japanese lines spoken to breathe a bit more life into the characters but don’t expect them to be fully voice acted. Most of the dialogue is written out in text boxes. And about them, I do have some complaints. 

The first complaint is the fact that the color used for some characters matches the color for Jake thinking or preforming actions. I find this rather confusing and I think that it would have been better if another color had been used or another font or even put it in cursive. 

The second complaint is that the game asks you to remember who has which dialogue color. So, if you have forgotten that the green text is for another officer, well too bad… The game doesn’t tell you who is talking. 

While I do have two complaints about the dialogue system, I got used to it quite quickly. I kept these two issues in the back of my mind while I was playing the game. Overall, they didn’t hinder my enjoyment of the game too much but I was so glad that I could use the up and down arrows to move through a short history of the dialogues to check out where I went wrong. 

Handholding Police Work

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So, the story and pacing lives up to my high bar of expectations. But does the rest of the game live up to my expectations? Well, let’s talk about that. 

In terms of gameplay, you can compare this game most to the Ace Attorney series. You interview people and go to various locations to investigate and gather evidence to find the culprit. 

Now, unlike Ace Attorney, this game can be extremely handholdy. What I mean with that is that it’s almost unlikely that you leave a scene without finding all the evidence and/or talking to everybody. This take a lot away from the challenge in my opinion. So, if you are looking for a challenging game, I think that this game might not be the right one for you. 

It isn’t a cake walk either. Since some parts of the investigations require some pixel hunting. So, if you are stuck in a search, take a good look at everything. If the joystick is too sensitive, use the D-Pad for more accuracy. If only spots you haven’t investigated sparkled or gave some sort of identification, this would have helped so much.  

There are some cutscenes in this game, most of them are used to set up the start and/or end of a chapter. I’ll talk more about the scenes when I’m going to talk about the visuals of this game. But there is a thing I want to mention before that. The save system. 

This game doesn’t have any feature to speed up and/or skip these cutscenes to my knowledge. And why is this important? Well, because you only have three save slots. Yes, three save slots. For all the 6 cases. Man, I wish I had three save slots per case or one per case. Oh well, this isn’t too big of a deal since this game is quite linear so you can at least save for 3 different cases without loosing your progress in one. 

Which is a good thing since it’s quite tricky to find your latest save. Thankfully, it tells you how far you got into the case before you load the save file. But that information would have been way more useful on the box of the save file itself. 

Apart from that, I don’t have any other UI complaints. So let’s return to talk about the gameplay. The core gameplay consists mainly out of two parts. Talking and investigations. Let’s start with the talking one first. 

I could start explaining how every mechanic works in detail but that would make this article quite long. So, take it from me that you learn how to use the UI quite fast due to the excellent tutorial chapter. Now, about the first core mechanic, the talking. Of course, you have your normal conversations where you either share information with other characters or just gather information. In itself, this isn’t the difficult part. The “difficult” part is the interrogation of some characters or the “Talk Profile”. 

When you are doing the “Talk Profile” of somebody, you have to choose the right angle of attack to get the information out of somebody. It’s a bit like the cross examination in the Ace Attorney series without the penalty part. If you get it wrong, you can try over again without seeing a game over screen once. The same mechanic is applied when you are deducing something or thinking which action you should take next. 

The second core mechanic of this game is the investigation. Apart from moving from place to place, you can investigate a location at certain parts of the story. In these parts, the pixel hunting can be huge. At least two times I have been stuck at an investigation because I hadn’t found one clue. Oh well, spam clicking sometimes helps or revisiting the game with a fresh mind after a good night sleep helped as well. 

If these two mechanics weren’t into the game, this game would be a kinetic novel. This game doesn’t provide a lot of challenge but I keep finding it fun to play. I find it funny that there is even a sort of hint system in this amazingly linear game. Then again, it once helped me in the pixel hunting since I overlooked something. 

Comic books

jake3Visually, this game reminds me a lot of reading a comic book. There are barely any animations in this game apart from the UI elements but on the screen, there isn’t a lot of animation. Sound effects are used to great effect in this game as well as clever camera motions during the cutscenes. The box-art of the game also adds to the idea of a comic book further. For some reason, I find it quite refreshing to see this visual style. It sparks my imagination to make the characters come to live and how they act. 

The presentation of this game is quite detailed and I applaud the amount of work that the designers have put into this game. It really looks like you are playing through a comic book. The characters really look like I would image them and together with the minor pieces of voice acting and the sound design, the game comes to live.

Speaking of the sound design, I’m really impressed with it. It walks that fine line of adding tension and not being too present to get annoying. In addition to that, the soundtrack. This soundtrack is quite enjoyable. I found it quite surprising that the intro theme of this game even had some sung lyrics. No other track of in the soundtrack is like that.

So, the cutscenes are a perfect example on how this game works like a living comic book. There are barely any animations in these as well. For some people, this would be a negative of this game but in my eyes, I find that it adds to the atmosphere quite well.

Now, I think it high time to get some minor nitpicks out of the way before I finish my overall opinion on this game. The minor things that annoyed me through my playthrough.

First of all, I would have loved that some checkmark or something like that appeared next the questions I couldn’t get more information over. Since that would have saved me some time asking repeat questions.

Secondly, I hated that if you finished a dialogue, you weren’t always able to use the DPAD to watch the history of the conversation. Thankfully, I save often so it isn’t too big of a deal to reload my manually saved file and replay a part of the game.

Thirdly, saving in the middle of a dialogue means that the save restarts at the beginning of a certain scene. So, keep that in mind and don’t be alarmed when you have to redo a converstation.

The fourth thing is that when you are in the game, you are unable to get to the options menu. Only in the main menu, you are able to see the options menu.

And the final and 5th thing is that when the game tells you, you can advance by touching the screen it expects you to touch in exact spots. For example, if you check your log, you have to touch the paper in order for you to see more. While this helps immersion, I would have loved a sort of scroll bar instead… Yet, the biggest issue is when you have to tap the bottom of the screen while the rest of the screen doesn’t react on your touch.

In conclusion, I think it’s clear that I’m enjoying myself with this game quite a lot. Honestly, I highly recommend this game to everybody who enjoys games like Ace Attorney or CSI. I find the story well written and the visual presentation is a nice change of pace of the highly animated and detailed characters of the more recent adventure/detective games.

Sadly enough, it makes a few mistakes in terms of pixel hunting and the lack of a real difficulty… But the positives are so good that it highly outweighs the negatives in my opinion. It’s so enjoyable that I went on eBay to buy myself a copy of the DS game that was the first Jake Hunter game ever come out in the west. I want to experience more of this series while I haven’t finished 1 out of the 6 cases in this game.

So yes, I’m quite sure that I’ll finish this game and maybe write a review about it if other interesting things appear like what is hidden in the gallery after you finish a case. But apart from that, I have said everything that I wanted to say about this game so I think it’s high time for my usual outro.

Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.