Tag Archives: John

First Impressions: Ion Fury (PC) ~ Is it “Hail to the Queen” now?

Ion_Fury_logo

Official websiteSteam Store page

Once upon a time, there was a game engine. It was called “Build Engine”. With that engine, a lot of masterpieces like Duke Nukem 3D, Blood and Shadow Warrior were created. Around 1999 – 2000, no new games came out that were made in the engine and the engine was sad. The King Duke Nukem had moved on to other projects. Well, sort of. It took FOREVER for his next game to come out. But, this year, something happened. A prince kissed the sleeping engine awake and it transformed into a new game. Wait, this isn’t working at all. Writing this introduction as a history lesson and a fairy tale isn’t working at all. Maybe we need a breath of fresh air. One was a Queen shows the ropes of the game instead of the king. So, shall we look if Ion Fury is successful in that quest or if it crashes and burns? This article is being written after I played the pre-release version until v1.02a. And as usual, feel free to leave a comment with your opinion on the game and/or the content of the article in the comment section down below.

Editorial note

Before I talk about the game, I want to acknowledge that I know about the controversy of this game. That the developers possibly made some transphobic remarks and there are some homophobic jokes. Personally, I don’t want to spend too much time on this controversy since a lot has been said and written about it.

My personal stance on the whole matter is simple. I’m under the impression that some things were taken out of context or provided with the wrong context and cancel culture did the rest. Also, let me be clear on one thing. I think that you should decide for yourself. Take a step back and take a look at both sides of the story before you make a decision and come to a conclusion.

About the homophobic jokes, one of them is a word pun that fits perfectly in a 90’s throwback game. The other homophobic joke is something that you have to go out of your way to discover. Where you have to enable a cheat and go out of bounds to a developer room where slang is displayed. So yeah, is this something you should take offense over or not…? That’s up to you to decide.

And that’s everything I wanted to say about the controversy. I’m here to review and talk about games. I’m not here to write long articles about drama or controversies. My mental energy is best to spend elsewhere, like on all the positive things in the world.

Bombshell, the next queen?

IonFury1

In Ion Fury, you play as Shelly “Bombshell” Harrison who earned her codename defusing bombs for the Global Defense Force. Then everything changed when the firing squad attacked. The firing squad of evil cybernetic cult robots made by the equally evil transhumanist mastermind Dr. Jadus Heskel. Now, Shelly has to clean up the streets of Neo DC that she knows so well.

The story brings up in several locations and areas. While this game sort of works with different levels, the world is still interconnected. It feels like you are playing on one huge map instead. Speaking of the levels, each level is quite huge. Currently, the main story takes around 15 hours to complete. Now, this is the perfect length for a shooting game. But, that doesn’t mean that you are done after those 15 hours. You can still find a lot of secrets and easter eggs in the game. And on top of that, the Steam version will have Steam Workshop support which opens the floodgates for custom weapons and even custom levels.

While you play the game, the story takes a backseat. The story doesn’t take a lot of twists and turns or isn’t anything to write home about. Yet, the personality of Shelly is amazingly done. Her one-liners and personality is almost a carbon copy of Duke Nukem in female form. It’s great.

I love the voice work done in this game. The voice works for Shelly is done by Valerie Arem, who also did voice work in Final Fantasy 15, Zero Time Dilemma, Sailor Moon and many other series. She nailed it in this game. On top of that, Jon St. John, the original voice of Duke Nukem voiced the antagonist. It’s almost like the game is poking fun at the similarities between Shelly and Duke.

The charm of the voice acting and the one-liners is amazing. It was one of the reasons why I got so drawn into the atmosphere of this game. Even the enemy grunts are well done. So, this brings me to the sound design of the game. I have no complaints about the sound design at all. Everything sounds amazing and there aren’t any sound effects I would change or tweak. The sound mixing is great as well, I never had trouble with it.

Old game design

Ion Fury.jpg

Let’s talk about something you might have noticed already. While this game released this year, it looks and feels like it was released in the late ’90s. For some people, this might be a turn-off, but to me, it’s a breath of fresh air.

The game has this amazing retro vibe to it and makes me quite nostalgic about the times when I first played games like Doom or Heretic. Yet, the game manages to still look amazing. Every area is quite detailed and decorated. The color pallet is extremely varied and this makes the game easy to navigate while giving ample opportunity to hide secrets in various spots.

The gameplay of this game is quite simple. Like the old school shooters of yesteryear, you have to explore the level to find keycards to open doors in order for you to progress. When you reach the end of the level, you get promoted with a message: “are you sure you want to leave this area? You haven’t found X amount of secrets.” This is an amazing feature and made me go back several times to look if I haven’t missed any cracks or holes that might hide a secret.

The gameplay of this game is quite simple. While you are exploring the map, you have to shoot through various waves of enemies. Some of these fly and another move around. Currently, the AI of this game isn’t that smart but that doesn’t make them easy. The game provided me with a lot of challenges in the medium difficulty setting.

I had to redo some sections over and over again because there was just an overload of enemies. At first, I was annoyed by this. While the weapons are easy and fun to use, I found it annoying that I didn’t see how many bullets I had before I had to reload. But, after a while, I got used to the flow of the game and I was defeating these hoards of enemies. When you prepare yourself and really pay attention, the game isn’t that difficult. But, yeah, you will need to do some old school trail and error.

Something that I really liked is the fact that this game has an autosave and a manual save system. So, whenever you are faced with a difficult section, you can save in advance and have a point to return to when you need to retry. The save menu provides all the information you might need and is a perfect example of a UI done well.

I like the way you die!

Earlier in this article, I talked about the visual presentation of this game. Now, the animations of this game are amazing. Some of them are a little bit gory, but they are over the top gory. Bodies can explode when you hit them with a rocket launcher, and the added sound effects are amazing. The fact that some parts of the world are destructible is great fun too. You can blow up some walls.

Now, speaking about blowing up walls… Something I found a tad bit annoying was how bombs were handled. You can throw them with the left mouse button, but you only light and throw them with the right mouse button. The reason I found the annoying is simple, in the heat of a battle I keep clicking my left mouse button to shoot and use my scroll wheel to quickly and easily select the weapon I need for the situation. But, because I’m so drawn into the game, I keep clicking the left mouse button and waiting for an explosion that never comes.

This is the only issue I have with the controls of the game. All other controls work flawlessly. Now, sometimes it’s a bit of a struggle to jump into gaps while crouched, but I quickly got used to that. These controls are quite helpful to explore the expansive levels to find the keycards, items, and ammo on the map. Some levels have a straight path forward but other levels have some branching paths with rewards for exploration.

It comes with the territory but there is some backtracking in the game. Once or twice I got lost in the level because I thought I picked up a keycard or found a keycard while I actually hadn’t done that. Oh well, these are things that happen in these old school 3D shooters. I think I have to pay better attention to the UI since it displays quite well which items you have.

Maybe that would help me to save up more ammo. Since sometimes I felt that I didn’t have enough ammo and other times I had

Speaking about items, this is were Ion Fury dropped the ball a bit. While the game is inspired by Duke Nukem 3D, the game doesn’t have a lot of items. In Duke Nukem 3D, you have a lot of different items to experiment with, like the Holo Duke and the Jet Pack. The two items that I found in this game are a radar and a portable med-pack. If only this mechanic would be expanded in a DLC or an update, that would be amazing. Also, I found the radar item quite useless and barely used it. But, that might be because I don’t fully understand the purpose of the item.

Everything comes together in a well-designed game with expansive maps and fun challenges to blast through. Together with a great soundtrack, this game can be a rush from start to end. Now, the soundtrack of this game is more electronica/dance than either rock/metal/orchestral focused soundtracks of the other games in the engine. I can totally understand why some players didn’t really enjoy the soundtrack, but that’s not the case for me.

While this game isn’t that long compared to other games I have played recently, I love to replay this game several times. Due to the updates changing the map layout since the pre-release, I love to find the added details since the updates or play through the game with the new mechanics and all the fixed bugs. And, as soon as I know the maps better, I might even play through the game on a higher difficulty setting.

Apart from the main game, there are also some additional gameplay modes. One of these is an endless mode where you have to survive wave after wave of enemies. This is quite fun since the better you do, the better drops you get to defend yourself. This is a fun distraction from the main game. The other modes are something that you will have to discover when you play the game for yourself. And let’s not forget to mention that in a future patch, we will have multiplayer!

In conclusion, this game is a well-crafted throwback 3D shooter. Apart from some minor issues, I don’t have anything negative to say about this game. If you enjoy playing shooters or retro games, you should do yourself a favor and check this game out. Feel free to support the developers by leaving feedback on their forums. Personally, I think this game is that good, I might even buy the big box collectors edition for my collection.

And with that said, I think I’m going to close off this article. I might talk a bit more in-depth about certain things or mechanics if I ever write a review but for now, I have said everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Publishing: The Fur in Me

Logo

In “The Fur in Me”, you play with a young member of the Fur race in his quest to save his own world from the mad Fearflies. To do so, you’ll have to smash your enemies while matching your color with theirs. What makes this game challenging is the fact that not only you have to avoid the traps, but also make sure you change you are colorfast enough or you lose.

Game Features

  • Genre: 2D platform match color ;
  • Gameplay: run, jump, smash and change colors (at the moment there are 3 colors but there will be 6 ) ;
  • Story: find out how the Fearflies invasion started by collecting the missing images spread throughout the world ;
  • Aesthetics: 7 different and colorful worlds ;
  • Audio: joyful sounds and music ;

Modes

  • Main Story;
  • Challenges:
    • 6 different levels of difficulties:
    • Normal mode: Match same colors;
    • Hardcore mode: Match different colors;
  • Achievements: In-game achievements (medals):
  • Timer;
  • Number of deaths;
  • Number of images collected;
  • Assist Option: Tweak attributes to adjust the gameplay to your play style:
    • Number of Jumps;
    • Invincibility;
    • (You can turn Assist Option ON or OFF whenever you want but if you turn it ON, you won’t receive achievements for the current level);

Other Features 

  • Target Audience: Fans of games like Super Meat Boy and Rayman ;
  • Localization:
    • English, French, German, Italian, Portuguese, Spanish.
  • Control options:
    • Gamepad: Xbox 360, Xbox one;
    • Keyboard;
  • Platform: Initially, the game will be developed for PC. After launch, it will be ported to Nintendo Switch, PlayStation 4 and Xbox One;
  • Stores: Steam at the moment but considering others like itch.io, GOG, humble store…

For more information

Website – Youtube/Trailer – Facebook – Twitter – Instagram –  Steam

A bit about the developer

Hey! My name is João Ladeira, I’m 26 years old, Portuguese and have a degree in electronics and computers.

Despite having played games all my life, I never had an interest in creating them. That changed 2 or 3 years after I entered university and started learning Unity at home. Then I got a job as an AR developer and worked in AR and VR for about 1.5 years (with Unity too). During that time, aside from the job, I made several game prototypes and published 2 basic android games in the store.

Although AR and VR are very interesting technologies, my passion for games became bigger and I decided it was time to create a game whose goal wasn’t just to learn about the engine (Unity). So I decided to create a JRPG with slightly different combat. My idea was to have a really good looking demo and use Kickstarter in order to gather funds to finish the game. At the time I had a 2D artist friend with me but he ended up not having time and I ended up realizing that the scope of my project was too big to be accomplished alone.

After reality hit me in the face, I stayed 2 days wondering what I was going to do. I decided to gather all the assets I had from the store and when I looked at what I had, I realized that I could create a platform game.

I am no illustrator nor musician. The only tangible skill I have is programming. But I really wanted to create a gorgeous looking game with great sound and story. So, I turned myself to the asset store and free images/sounds I could find on the internet.
The real challenge here was: how am I going to make a great game with beautiful and coherent visuals and cool mechanics with assets that have “nothing” to do with each other?

I took this challenge and, one year later (filled with lots of testing and experimentation) I think I’m on the right track to tackle it and to show that you can create a great game using only assets already made. It’s all about how you use them and the little changes you introduce in them.

The curious thing is that, in the process of creating the best game I could with what I had, I ended up creating the game I wanted to but didn’t know.

Now that I have everything aligned, I decided to start marketing it to make sure I build a community around the game and get good visibility.
João Ladeira (John Ladder)

MainTitle.jpg

NekoJonez got an award!

1gXjA

So, a few days ago, I downloaded Ace Attorney 5 from the eShop… Nah, let’s wait with that article. Okay, new start. Hello Neko’s, today is a big day, here is my review of Pokemon X & Y. No, wait. I still need to call my classmate since he hasn’t replied yet. Darn it. And I want to write an article so rendering a new video of Evoland is for later in the upcoming week. Let’s see, about what can I write? Another game diary? Well, maybe. I could take my preparation of that and write it on ButtonSmashers. But not now, I want to write an article on this blog. And it should be a review or something since it has been some time since I wrote a review. Okay, which games have I recently finished? Or shall I look online for idea’s? Nah, that’s too cheap. I’m not like that! I use my creativity. Sometimes to google, but that are details… Wait, hold your tails. What is this? My blog got an award?! FOR REAL? Somebody pinch me! Is this really happening? Okay, time for an article that is blog exclusive for this blog! No reblogging this time! 

versatile-blogger-award-imageName award: The Versatile Blogger 2013

Won on: 22nd October 2013

Won for: Arpegi

Type of award: Community

Given by: Allahweh

Official website: http://versatilebloggeraward.wordpress.com/

Post about the award: http://gaminggoddess.net/2013/10/22/the-versatile-blogger-award-2013/

This is such a honor! This means a lot to me. I barely restarted blogging and creating my articles and I get awards like this. This is my first award for this very blog. Apart from the “awards” I get from WordPress like having 50+ likes and such on my blog.

Allahweh, thank you so much for this award. Go click on that post Neko’s and check her blog out. I met her actually not that long ago and she already gave me an award. And being the 2nd in her list, is mind blowing. I now look even more forward to creating content with her!

I think the worth of this award is bigger then some might think. This might be a sort of “pass around” mail clone for blogs, yet this feels extremely different. Bloggers could choose to ignore it, but I see this is a “thank you” for all the hours and creativity I have put in this blog. I even printed out the article and it’s now happily on my notice board. Hanging with one of my favorite magnets. (Because it has a beautiful Dutch saying about a cat.)

There are rules to follow about this award. And so I’ll. Let’s copy-pasta this.

  1. Display the award on your blog

  2. Announce your win with a post and thank the blogger that nominated you

  3. Present 15 deserving bloggers with this award

  4. Link your nominees in your post and let them know they were nominated

  5. Post 7 interesting things about yourself

Rule 1, taken care of. Rule 2, done as well. Rule 3 & 4, soon. But first of all, rule 5. Alright, 7 special things about myself.

  1. Before this blog, I actually had a Dutch blog. That blog became popular after some exposure on TV. It’s rather long story where I wrote an article about an E3 presentation that went all wrong. I got invited to explain my story on TV, yet it was in the middle of my exams and I didn’t had time to do it.
  2. My choose of music is actually extremely wide. My favorite style is Hardstyle and nearly any electronic style. With that I mean, things like Techno, Dance, Electro and others. I dislike any variant of Dubstep, with one exception. Some Glitch Hop tracks I can listen too and enjoy. I also listen to rock, pop, jazz, movie OST, game OST and others. Metal is something I rarely listen too. I’m more of a melodic music fan.
  3. My favorite soda is Ice Tea. I remember one day that when I was at the final day of a education to be allowed to work as a animator for the children, like those people that guide youth movements like the Scouts, there was a big party. Since I didn’t like to become drunk, I drunk my favorite soda. As it turned out, I drunk 10+ bottles of it. Of each +/- 30cl. So, over 5 liters. Man, I was shacking of the sugar when I was waiting in front of my room for the door to be opened.
  4. I didn’t prepare a lot for this blog. So, that’s why I took up more time then I was hoping. This is a perfect example to show that I’m a big mess when it comes to planning. Sometimes I rush too much and when I look on a later date to the final product, I always want to improve it.
  5. My love for writing has been with me for years. After nearly winning a short story contest, it became my main hobby. Nearly all my hobbies have something to do with being creative.
  6. One of the creative things I wish I could do is drawing. I’m extremely bad in drawing. Even when I try with an open mind. I made some music tracks in the past but those got lost due to hard drive crash.
  7. I love to learn actually. To a certain degree. I’m not a guy that goes reading book after book about history or other subjects. I like to watch shows that cover the history of the gaming industry or a game studio. Also, when I can choose what to watch on TV, I watch to shows on Discovery Channel and National Geographic. But I also watch to my fair share of (mindless) entertainment, those that aren’t meant to educate you.
  8. BONUS ONE: As it’s rather obvious, I like and love to tell stories.  I’m rather addicted to that. As clear to the length of the “Seven facts about yourself.”

So, now that I have taken care of that, let’s list 15 bloggers that earn this award as well! So, these are the bloggers I think are worthy of this award. And these are also the bloggers I personally enjoy.

  1. Allahweh – I know this is cheating in a way. But hey, who can blame me? I like her content. And there is a saying in Dutch. When I literally translate it, it’s: “You deserved it double and fat.” Yeah, sounds weird. But the mean is that you deserve to have praise or an award for the full 200%. So yeah, now it’s literally!
  2. ButtonSmashers – For all the chances and free games, in order to review (and/or enjoy) I receive. Q, thanks a lot and I’m really looking forward to be in another podcast with you.
  3. Beer And Joysticks – There is no doubt in my mind that these guys earn this award. For liking nearly every piece of content I publish and talking to me as if I’m a partner of them for years, I think they earned this award. Also, they are my 100th Twitter follower.
  4. After Dark Gaming – This guy already gave ButtonSmashers an award. It would feel wrong if I talked about this “Family Award” on my blog since it has been given to the ButtonSmashers. And I might be a part of it… Maybe it’s just a bit of a modest feeling. Yeah, that explains it. Yet, check out this great blogger!
  5. What’s Your Tag? – The fact that they present some of their articles in nicely drawing comics is enough for my to give them this award. It’s one of the first people I clicked the “Follow” button for.
  6. John Heatz – Clicking the like button on various articles of mine and enjoying my content, I really think he is worthy of getting this award. Also, his blog is really great to keep yourself up-to-date with various gaming news thing-a-bobs.
  7. Ryu’s Dreams – I would feel ashamed if I forgot him. The discussion I started with him about RPG’s got so interesting, that he suggested to continue to talk about it in a podcast. And we shall! (And thanks for making my to watch list grow.)
  8. Bucket List – One of the first people that liked my content. And this is a rather interesting blog. When I want to go on a holiday, I’ll be sure to check this one out!
  9. Icesabel – Just a blog I love to check out when I have time to spare and when I want to read about something different then games. Just the way she writes is excellent!
  10. TapThisApp! – I always thought of creating a blog about mobile games, yet this blog covers it perfectly. And from here I should get a lot of idea’s to maybe write a new article of Android game suggestions.

And I’m terribly sorry to break a rule but I am going to leave it with these 10. Simply because I can’t come up with more blogs that really deserve this award. Because when I found my blogs to follow, I rarely look for other ones to read. And since I started blogging again at the end of May, I don’t know a lot of good blogs. So, forgive me for that!

Anyways, I think it’s time for me to watch some video’s and finish some games. So, I can work hard for college tomorrow and write some new articles for you Neko’s. Thanks for reading and thanks for all the support. Go check out the guys I gave the award too myself. They earn it!

Signed

NekoJonez