Tag Archives: kombat

The Point-and-click puzzle Pinnacle – Jonez Edition

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Ah, point-and-click games. Amazing adventure games with amazing stories that stick with you and rarely let go. I have spent countless hours playing these games. When LaterLevels and Quietschisto from RNG approached me with a collab idea, I directly jumped on the wagon to join this adventure. In this article, I’ll talk about my favorite and most hated puzzle in point-and-click adventures. Be sure to check their website for a poll of what other people said that their favorite and least favorite puzzles where. In any case, let’s dive right into my answers since I think I have found some gems to mention.

The polls: greatest puzzleworst puzzle

Terminology

Alright, before we start talking about my favorite puzzles, I want to make sure that nobody is confused about what games I’m talking about. Otherwise, this list would be a bit too broad. Since the Point-And-Click genre is a subgenre of the adventure game genre, I think it’s a good idea to set some ground rules.

Can I use games like Virtue’s Last Reward on this list? Technically, I can. Since these games follow the rules of a point-and-click game. Now, what exactly are the rules? Well, I found that FlossManuals wrote a great explanation of it. Escape Room games are a sort of point-and-click game without a lot of character interaction.

Now, does this give me a free pass to use other visual novels like NG – Spirit Hunter or Another Code: R? That might be stretching the definition a bit too much. These are more adventure games that have a lot of point-and-click elements in them.

And what about Hidden Object games like Adera? Are these games point-and-click games? And in my opinion, yes, they are. These games are the casual version of the point-and-click genre of games with just an additional repeated mini-game.

Another great question is, do point and click games have to be 2D? The reason I’m asking that question is, the two first Broken Sword games are famous point-and-click adventure games but is the 3rd game still a point-and-click game? This brings us in a gray zone. Think about this, if you don’t consider the 3rd Broken Sword game to be a point-and-click game since it’s in 3D and uses 3D puzzles, what about Myst and Riven? These games appear on top 10 point-and-click lists all the time.

We could be here discussing this for hours upon hours. Talking about the rise and fall of the genre, but Ed Jefferson wrote an interesting piece on that for the NewsStateMan in January. Maybe that will help to give more clarity to what exactly makes a game a point-and-click game… But, I think it’s high time we start talking about my favorite and least favorite puzzles in these games, otherwise, we would be here for hours.

Most hated puzzle

Escape From Monkey Island (PS2) – Monkey Combat

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Oh dear lord, this puzzle is something I truly hate. Let me set the scene for you. Back in 2013, I almost completed Escape From Monkey Island on my PS2. I enjoyed myself quite a lot, with the funny writing and the fourth wall breaks.

While some puzzles give me some challenges, I was always able to overcome them and get to the next section of the game. But, near the ending, there is a huge puzzle that is always randomized so you are unable to find a walkthrough for it.

This puzzle is an expanded version of Rock-Paper-Scissors with monkeys called Monkey Combat. This puzzle really made me take several notes and hope that I was able to be lucky so I could fill in all the squares. Guides like the one of GameBoomers or this one were ones I tried out, but either my copy was bugged or I did something wrong… and I was never able to beat the puzzle.

To be quite honest, I stopped playing the game and deleted my save file out of frustration. Maybe now that I’m a bit more experienced with solving these types of puzzles, I might go back to the game and retry this whole section but it really put me off in trying to beat this game again just to get stuck on that part again.

Favorite puzzle

Zero Time Dilemma (3DS) – Healing Room

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The Zero Escape trilogy. One of my favorite trilogies ever made. More often than not, I find myself referring to these games when I’m reviewing adventure games.

When we are talking about my favorite puzzle, I think we should talk about the Healing Room puzzle of the 3rd game, Zero Time Dilemma.

This escape room puzzle is amazing. It quite creative and requires a lot of thought. Without spoiling the puzzle too much, I’ll explain what makes this puzzle so great.

First of all, you are playing a game where your life is on the line. When you don’t escape out of the room, something terrible might happen and you might be unable to survive. This alone makes this healing room is a strange breath of fresh air. It’s a relaxing room where the tense atmosphere goes away for a bit.

The room was actually built for that purpose. You are in a bomb shelter and to not go crazy, you can enter this healing room to relax and come back to your senses.

The second reason why this puzzle is so great is that this puzzle is just extremely fun to solve. It has various puzzles that all fit the various wallpapers you can choose for the room. The flow of the room is just amazing and once everything starts to click, you get bumped out when it’s over.

And my third and final reason is a story reason. The events that happen just before and after this room are one of the best parts of the game and just turn the whole mystery of this game on its head.

Final words

And those are my two picks for this collaboration. There are so many more puzzles I could talk about, so I think I might revisit this topic in the future. Feel free to leave a comment in the comment section down below with your thoughts and opinions on the chosen puzzles and your favorite and least favorite puzzle. I’m curious to hear them.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. Be sure to check out LaterLevel’s website to vote for your favorites and check out other websites their pick. But, that will be it for me, for now. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Review #014: Escape From Monkey Island (PS2) ~ Great, in both ways.

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Wikipedia entry

Alright, alright. I know my rule is that I need to finish the game before I review it. But really, screw it! I make an exception here. I’m stuck on this godforsaken island and I need to review this game to get off. And this last bit is really pissing me off. Writing this review was a whole lot of fun. It’s a long story to tell how I got here. Yeah, it wasn’t totally a second hand game I bought because the name Monkey Island was on it and I heard a lot about it and I totally wanted to play it once. Nah, that isn’t the case at all. I got this game shoved in my hands… I suppose. Anyways, I heard of various sources that this is one of the worst entries in the series. But are they correct with that? Is this game as horrible as people say? Or is this game just a great game but not for the Monkey Island series? Well, I have played it and I can tell. It might be my first Monkey Island game but I wouldn’t mind playing more before I get off this island. Yeah, this game is actually rather good. But, it has some serious flaws I’ll address in this review. Also, I tried to keep spoilers to an absolute low. So, don’t worry about that. I avoid to spoil the ending too. Since that wouldn’t be fun right? Anyways, enough joking around. I’m not on an island. I’m sitting at my chair ready to review this game that really irritated me and really brought me hours of joy. That’s why I choose the title that it’s “good” in both ways. It’s actually pretty good but it has some flaws. Hold on, this isn’t the conclusion yet. I haven’t told anything yet about the game. Man, this adventure really did something to me. Anyways, let’s take a look at this gem of the past. Here we banana… ehrm… Ignore that please. I meant, here we go.

Let’s escape!

mi4_019To avoid spoilers like I told you in the introduction, I’ll talk about the story. It’s great. I really enjoy games that sometimes don’t take themselves serious. And this game even breaks the 4th wall here and there. There are many funny moments and various genius moments that make this games it’s writing stand out.

The story’s characters are fleshed out and you really get to know them. Although some names feel not so creative, it gets the job done. But the voice acting in this game really makes this game. The whole game is voiced and I don’t often play games like that. I truly like the work the actors have done for the characters and it adds a whole bunch of greatness to the package.

And that package is also filled with something extremely pretty. This game looks amazing for a PS2 title. Even though this game is several years old. The graphics aged pretty well and the bright and colorful playground you get to explore really makes this game a ton of fun. But that doesn’t go for one thing. The sprite of your character is too small on the overworld map. Since you are playing a PS2 game you sit a bit away from the TV. So, you really need to pay attention that you don’t loose him.

 Did I really pull out my hair?

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This game is an adventure game. It really makes you think outside the box. And the replay value is there as well. Since various things are randomized. Like names of bad guys or moves. No two puzzles are the same and no one is too hard. Since you get vague clues everywhere. Not that they hold your hand or anything since this game has no tutorial. You need to find out the controls for yourself. The inventory is a bit tricky to get used to.

But there is one part of the adventure that really breaks this game. Thanks to that I also disagree with the quote on the cover. “We need more games like this.” Well, not if there is more stuff like the monkey combat. Sigh, did that bring this game down to an all time low. Without pen, paper, trial & error, a lot of patience and a lot of time you won’t be able to beat this. Compare it to you playing a game where you don’t get the rules explained.

While writing this review, I haven’t beaten this part of the adventure yet. It really pains me to tell it since this game really is great and worth finishing. But thanks to this monkey combat… And the worst part is that when you haven’t wrote it down, you are screwed since there is nowhere in the game to bring up a list of which moves you have and which ones you have not.

Okay, let’s calm down.

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Thankfully this game has many other things to offer. The length of this game is extremely good. It’s pretty lengthy and stops on the right moment. It’s a really good fill for at least several weeks without using a walkthrough.

The music is one of the highlights of this game. Exotic and melodic, but pay careful attention! It might get stuck in your head. The sound work is also really great. The feel of the game is set and the mood just works.

Something this game really misses, is a map of the area sometimes. Not only a map of the island you are on. A map of the city. It would make finding buildings a lot easier.

The final thing we can talk about is how the game has various places to save your game. The saving is done right. And the fact that you can have four playthroughs at the same time really makes this game worth playing. Anyways, let’s get on to the conclusion.

Conclusion

The good:

+ Great story.

+ Great adventure gameplay.

+ Amazing voice acting.

+ Great sound & music.

+ Amazing length.

+ Random parts in the story to have some replay value.

The bad:

– The Monkey Kombat.

– The controls aren’t easy to get used to.

– A log would have been really handy.

Final thoughts:

How much is this game worth? This is hard to say. Since the monkey kombat really breaks the game. It’s such a great idea yet, it doesn’t work. It makes me want to destroy the disc rather then finish it. Well, I might have gone quickly over this game in this review but that’s just because the monkey kombat annoyed me so much. And if they would cut out that part of the game, it would have been awesome. So that’s why I can give this game only in between score. But thanks for reading and hopefully until the next time. 

Score: 70 / 100.