Publishing: $10,000 cash prize to celebrate launch of new game Days of Crime‏.

Personal note: I haven’t written this article. This article has been written by the guys over at HappyLatte. Since they are so supportive to me, I thought it would be fitting to publish their press release. Thanks again guys! I only edited the lay-out a bit to fit on my blog. If you want to read more about the game, look at the bottom! 

HappyLatte

Win $10.000 in cash in gangster photo contest

WANTED: 1 photo – REWARD: $10,000 dollars

 Screenshot_2014-04-09-13-39-33$10.000 dollars in cash, that’s what mobile game developer Happylatte is putting on the table to celebrate the release of their new free to play game Days of Crime. Sending in a photograph in which you or one of your friends resembles a character from one of the five gangs in the game is sufficient to participate, but in order to take home the cash, creativity and originality are highly recommended.

“The game is a first person, real-time player versus player shooter on mobile,” says Oliver Bulloss, Senior Product Manager for Days of Crime. “Players take on opponents from around the world in short one on one duels and battle their way up to become the world’s most feared gangster.” He adds that fights take place in different locations around the world and characters can be customised to represent one of five main gangs: Triads, Bikers, Mercenaries, Streetz, and Mafia.

Bulloss continues with details on the $10,000 contest: “We wanted to do something different than an average advertising campaign to celebrate the worldwide release of the game. At the same time, we like people to be creative and make cool stuff around Days of Crime, so what better way than to just give out a pile of cash? And, even more importantly,” he adds with a smile, “a briefcase with ten thousand dollars is pretty gangster if you ask me.”

Screenshot_2014-03-11-14-01-51In order to participate in the competition, participants need to register their entry and Days of Crime player number through the contest website, which can be found on www.daysofcrime.com/photocontest. They then take and post one or more pictures publicly to Twitter and/or Facebook using the hashtag #DaysofCrime . Submissions will be closed on June 8th 2014 and a jury from Happylatte will then select the best 50 pictures based on the most creative and “gangster” pictures. These will be put up for public vote from June 13th till June 22nd through the Days of Crime Facebook page and the winner with most public votes will take home the $10,000 in cash.

More info on the contest can be found here: www.daysofcrime.com/photocontest

More info on Days of Crime can be found here: www.happylatte.com/game/days-of-crime/

Continue reading “Publishing: $10,000 cash prize to celebrate launch of new game Days of Crime‏.”

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First Impression: Nicktoons – Spongebob and Friends – Battle For Volcano Island (PS2) ~ Thou Are Summoned

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(Little blog news: Sorry for not writing a lot. I’m extremely busy. Follow me on my Twitter for updates.)

Wikipedia entry

Back when the gameboy advance SP was the latest of the latest gameboy’s from Nintendo, I could rent out games from a local game store. The same one I buy most of my games at today. I love those guys. They are extremely friendly, talk with you about games, have an amazing helpdesk… Lot of advantages. For those who are interested in some Belgium culture while learning about my opinion of the games I play, here is the site of my game store. But be warned, it’s in Dutch. Game Mania is just awesome. I rented the latest Zelda game, which was the Minish Cap, and a few other games. The GBA version of this game was among them. Bummed out that I had to return the GBA version because it was so awesome I looked all over for this game. Sadly enough, I wasn’t able to find a copy for myself. Until one day I passed by and saw this in the 2nd hand PS2 games shelf. I was thrilled. Finally a copy of this game for myself. Not the one I wanted but hey, it’s a start. My expectations where high. I tried to set them really low to avoid a major disappointment but I was happily surprised. This game is pretty great. Why, I’ll explain in this article. But don’t let you get fooled by the fact it’s a kid’s game. Don’t judge a book on it’s cover, or a game on it’s box-art. Who knows, there might be a great gem inside. Anyways, let me know in the comments how I did in this article and your views on this game. Even when you didn’t play it. So, here we go. 

Open yet closed?

blaup2006Expect it, I’ll make a lot of references and comparisions to the GBA version of this game. Something I really liked in the GBA version is the fact you could walk around and pick the order of the levels yourself. Of course, parts where locked away until you reached a certain point of the game, but you didn’t had to finish all the levels in one section before you could advance to the next section.

If this game works with the same idea, I can’t tell just yet. From what I see now, it’s a tad bit more linear. But there is a central hub. And here is the neat thing, you are free to explore the whole thing. The restrictions from the GBA version aren’t there.

But what I really like in this version of the game is how the story is presented to you. It’s a big improvement above the GBA version where the story was somewhat absent. Your goal in this game was a bit unclear, since it was only explained at the start and the end of the game. The cut-scenes in this game really aids to bring character to the story and really makes the game more fun.

Damage?

hqdefaultThis game got a lot of marks from me. But one thing makes me doubt if this game is actually worth all my praise. The absence of a proper health display is worrying. You have to guess how many hits you can still take before you die. And the only thing that happens after a lot of hits is that your green behind the still image of the character changes into orange and then into red. In the GBA version you had a limit amount of hearts. And that provided a bit more challenge. With the actual amount of health you have in this game, it gets a whole lot easier.

Another thing where this game loses points is that the music is forgettable. Don’t get me wrong, it’s does it’s job but it’s actually not good enough to want to download the OST or get it stuck in your head. On the other hand, the voice work get a big thumbs up. I really like the sound effects and I think they add more then the music to the game. The voices really makes the funny story come to live. I also like the nods to previous games and to the series of the characters who are in the game.

Graphically this game is colorful and pretty. This helps a lot when you want to explore the world since it’s a blast to do. And here is where it gets even more interesting. Thanks to a whole ton of collect-ables and unlock-ables, this game’s replay value skyrockets. And then the possibility to take multiple paths helps a lot too. Exploring this colorful world is really fun to do. And this is backed up by a lovely short loading screen where great animations are displayed.

Speaking of which, the animation in this game is good. I really like the attention to detail in some parts. Patrick’s health display also changes the more hits you receive. I didn’t see it happening with the other characters though. I really like how this game all comes together.

Finish?

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I think I might finish this game in order to review this one. I actually think they deserve it for this game.

The level design is extremely well done. They added in spawners that pop out more enemies for you to fight until you destroy the source. The combat works great for a kids game but isn’t more then mashing the attack button.

The control scheme is alright. To my knowledge, there are two different settings. But I didn’t had any complaints about it while playing this game.

I also found out that this game might be short. After finishing two levels, the save file said I completed 20% of the game. Hopefully this is a mistake since if the game is extremely short, the marks will fall in the review.

Thankfully, the game is multiplayer too. You can play this game with two players. Or that’s what I can gather with the empty not used space and the mention of “player 1”. So, I have to check on that.

Anyways, that’s all for this game. Thanks for reading and I hope to catch you at a next read. But I’m now going to continue playing games to make new articles for you guys. Cheers!

Review: James Noir’s Hollywood Crimes (3DS) review ~ A lot of cheese!

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Wikipedia

Before I got myself the latest Professor Layton, I played this game on my 3DS. It’s one of the first games I finished on my 3DS. All over the internet, people find this a mediocre game. In this review, I will tell you if I agree or don’t agree. Let’s try to look at this game separate from Professor Layton. This game is created by Ubisoft, the guys behind a load of pet games on the DS and the very successful Assassin’s Creed. Did they create a great game here or are the reviews pulling at the right end calling it mediocre? Let’s solve this bad-boy and crack the codes. Time to review this game on the 3DS. Oh, the game has its own site, but I didn’t link it since it’s inside a collection site of all 3DS games Ubisoft made. But the Wikipedia article contains all your information needs. 

Loads of cheese

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Let me tell you, this game suffers from a lot of cheese. Wait, you aren’t following me? Well, the story is extremely cheesy. It’s a story you don’t need to take seriously at all. The story was one I could predict nearing the end.

The voice acting added towards the story being cheesy. I’m glad to see that this story doesn’t take itself seriously and frankly, it helps in this game. The story feels a fresh change of pace instead of having a weak flat story that you barely remember in the end.

The consequence is that the story is somewhat memorable. It has been a few months since I played this game, and I still remember parts of the story. And that are signs of a well-crafted story.

I’m not going to lie or praise a bad story too much, but it isn’t too bad that it takes you out of the experience. The point I’m getting across here is that it does its job but doesn’t go beyond that to try to impress you. But what’s unique is that at the start of the game, you have to take a profile picture of yourself. And then when your character looks in the mirror, you actually get a live feed from the 3DS camera, which is an amazing idea. This pulls you in the game even more since you feel involved.

Creative, yet done before. 

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This game gives me the impression to be a very creative one, yet I sometimes felt that some puzzles have been done before. This is mainly because of the unique use of puzzles. There are sliding puzzles and many classics, but there are also new puzzles I haven’t seen a lot in games like these.

Many puzzles are quite challenging. Like the puzzle in the screenshot, I even needed to take out a notepad to make notes. And if a game manages to make you do that, it’s a good game in terms of puzzles. I heard in another review that the puzzles feel fresh, and I agree. In the story, you play in a game show to look for a killer. And thanks to this, you can choose which puzzles you solve. This helps with the replay value of the game and when you don’t feel like solving a sliding puzzle, well, you can take other puzzles.

You also get fan mail and hate mail too. This is an extremely neat addition in the game. It feels a bit like the downloadable puzzles from Professor Layton, but you don’t need to do the effort to actually download them.

The amount of puzzles is great too. As far as I know, there are about 150 puzzles you can solve. And this will take a great deal of your time.

The 3D doesn’t add a lot to the game, but I think that isn’t such a big deal in these puzzle games.

Far from perfect.

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Where does this game fall felt on its face? Well, that’s an easy question. The game repeats the story way too much. I rolled my eyes at the number of times the game got stopped where you got an overview of what happened. I have seen games that do this way better. Another Code: R, for example, has a small quiz at the end of each chapter and Professor Layton displays a summary before loading your save file.

Also, the graphics are where I think they made a wrong turn. While the backgrounds and the puzzles look great, the characters actually don’t look all that neat. They feel like early green screen and quickly pasted on the backgrounds. They feel somewhat out of place. And I don’t like it.

Another part of the game that doesn’t do a great job is the music. Normally I remember the music of each game I play but from this game, I can’t remember any melodies. Vaguely I might remember parts, but the music is a missed opportunity.

Also, there is an issue with the length of this game. It might have 150 puzzles, this game can be easily beaten in a few days. The game is short, way too short for this style of game.

And what’s a big shame is, yes there are typo’s in the game! And not one or two, there are a few. Almost like they forgot to proofread this game. An example is this screenshot you can easily find some grammar issues. “TOUCH tiles to highlight a path to cross the grid.” Yup, that’s this game for you.

I’m out of things to say about the game, time for my conclusion.

Conclusion

The good:

+ Unique puzzles.

+ Challenging.

+ Details like fan mail is a nice touch.

+ Your face in the game, man I have never felt more involved.

+ Great freedom in choosing your puzzles.

The bad:

– It’s over way too quickly.

– Graphically, the animation and characters feel dated.

– The music is generic.

– Typo’s in a visual novel?!

– Way too many times you get reminded of what happened.

Conclusion:

Is this a good game? Yes, it is. Is this a great game? No, it isn’t. The game has a certain charm that hasn’t been created in a long time. Yet, it’s too flawed to stand out. It also doesn’t do anything new. It’s just a puzzle game. I can barely bring up arguments to tell you why this game is better than the others.

Comparing this to Professor Layton isn’t doing it any good either. Then this game feels like shovelware. Yet, this game still has its moments. So, if you can pick it up for cheap, I would recommend it.

This game comes recommended as a snack, to play between two game releases you are waiting for. But don’t expect an amazing game. It has too many missed opportunities for that.

Score: 65/100