Speedrunning Indiana Jones and the Infernal Machine GBC – Level 1 – Canyonlands (Part 1)

PC game reviewGBC review

In the past, I have reviewed the two versions of one of the biggest games in my childhood. Ever since I saw Indiana Jones – Raiders of the Lost Arc, I was hooked. When my cousin showed me that he had a 3D PC adventure game starring Indiana Jones, I kept playing that game until the disc actually broke on me. Yes, that frequently. Also, I didn’t have a lot of access to the internet and also my native language isn’t English, so navigating the early internet was a challenge. So, beating this game without it being well known… Was a challenge. It was no Pokémon where you could ask things to other kids during recess. I played this game over and over again, and a while ago I started speedrunning it. And in this new series of articles, I’m going to talk about the routes/tips & tricks on speedrunning this game. I’m going to focus on the GBC version, since that’s the version I mostly run and know best.

Some background

Foremost, I want to give some additional background. Especially since this is the first article in a series. When I got the GBC version for my birthday one day, I was unable to beat it. I was unable to finish Shambala for the longest time. There are some unlogical things you have to do if you haven’t played the PC version or if you don’t try everything.

Fast-forward to last year in April. After re-playing the game for the “I lost count how many times” time on the PC, I wanted to challenge myself. So, I thought, why not speedrun the game. And then I started running the PC version. I started the “All Treasures category” in the PC version since the “Any%” category is quite optimized.

If you are already lost in what I’m saying let me quickly fill you in. A speedrun is a challenge you can do in a game where you have to beat a level or the full game as quickly as possible without cheating. Now, abusing game mechanics or glitches is allowed. Well, depending on the category and/or game. Some terms that speedrunners use are:

  • ILS: a term used when only one level is ran.
  • Any%: a term that’s used to indicate that the goal is beaten as fast as possible by skipping as much as possible.
  • Category: an example of a category is Any% or ILS. It’s a type of speedrun, basically. You either have the complete the whole level/game 100% as fast as possible or collect all X or not take damage or not abuse a certain glitch… It explains itself basically.
  • TAS: Tool Assisted Speedrun. This means that certain tools were used to create the run. For example, using save states to create the perfect run. (A save state is “save” that saves the current state of the game at the moment the save state is made and can be loaded by the press of a button). Tools like emulators to have better quality footage of the run aren’t always TAS runs, depends on the game/community.
  • Strats: just a sort of strategy/technique.
  • PB: personal best time.

Now, I’ll try to explain terms in my article. When you don’t understand a certain term or something written in this article, feel free to leave a comment in the comment section, and I’ll do my best to answer it. Anyways, let’s start with explaining the starts and such are used in the first level of the Game Boy Color version of the game.

Any%

The official rule set at the moment of writing:

Link to Speedrun.com page
The current world record at the time of writing is owned by Molotok who ran this level in 29 seconds.
My current best at the time of writing is 30 seconds, which earns me the second place.

In the Any% route of this level, you get directly introduced the one of the biggest tricks in this game and that’s ladder sniping.

You’d think that runners are jumping to their impending doom here. Yet, this isn’t true. In this game, when you jump down, and you grab a ladder, all movement and fall damage is canceled. After Indy slides down the ramp, almost directly to the right, you can find the ending of the level.

Sadly, there are some annoying parts of this ladder snipe. For of all, take this image. On there, I have drawn a blue line and a green line. Stating the obvious I know, but go with me.

When Indy slides down at the start of the level, he stops somewhere in the blue zone. Well, more in the middle of the ramp. But the annoying thing is that when you go directly to the right then, you’ll hit a wall.

If you want to beat the WR in this level, and you hit that starting wall, you might as well reset. This ladder snipe is so optimized that the world record hasn’t been tied yet. Even master PC/N64 runner the_kovic with his 30 second run has trouble matching that 29 seconds.

After falling down, you need to grab this ladder. Grabbing the ladder when falling down is dubbed a “ladder snipe” in our community. The following image is the frame I grabbed the ladder in my PB.

This is how Molotok got the ladder snipe:

A few pixels higher and a bit more in the middle. This meant he saves some milliseconds there and actually goes faster.

After that, it’s climbing up and going to the right:

Taken from Molotoks video of his 29 second speedrun.

See the green line? Well, that’s a jump. It’s a few frames faster than walking close to it and then jumping. After that, we walk diagonally and give or take at the black X, we jump.

Why a jump towards the ladder there? Well, climbing ladders in this game is extremely slow. The fewer time spent climbing ladders, the better. In this game, you don’t need to start at the bottom of the ladder to climb one. In this game, there are a few moments where you need to drop from the top of a ladder to the bottom of another one. This means, that as soon as Indy hits a ladder, and you hold up, the game’ll cling Indy to the ladder, and you can start climbing. The game automatically centers Indy into the middle of the ladder when you grabbed the sides while climbing upwards. This little jump (ab)uses on how the ladders work to shave off a few frames.

When climbing up the ladder, a trick comes which I have a hard time mastering. And that’s when you reach the top of the ladder, you can go a bit to the side to save a few frames. For some reason, I go too much to the left and fall off. So, that’s why I don’t do it in my run but other runners and the TAS of the Any% of this game does.

It basically looks like this, done by Molotok

After that, we go a little to the left and do two jumps in quick succession.

Still taken from my 30 seconds PB.

The second jump is basically to lower the climbing time.

Comparing my PB to the world record, I notice that it’s mostly movement based. The fact that my snipes usually a little lower, and I don’t do the trick at the top of ladders. This costs me a ton of frames, making my 30 seconds run a bit slower compared to the world record.

After reaching the top, you have give or take 5 seconds of a small cutscene. I highly recommend you mash the A button at that time, since the faster the text box goes away, the better.

Now, when you do this ladder snipe and go for any%, the ending of this level is a bit different. The final scorpion isn’t present at ladder and Sophia doesn’t appear in the end credits scene. I honestly don’t know why, but it’s a unique difference between the Any% route and the “All Treasures route”.

Feedback requested

Now, before I get into the “All treasures” route of this level and the differences in a full game run and an ILS, I want to wrap up this article here. Because I want to hear from you all what you think. Would you want more articles like this? Where I talk about the route, techniques and all that? Do you want it in a different structure or in a different way? Is everything clear or are some parts confusing?

Writing about my speedrunning experiences is something I wanted to do for quite a while. Especially since this blog is a sort of diary of my gaming life and beside in update articles or on my Twitter, I haven’t really talked too in depth on my speedrunning. And since the PC & N64 routes are quite well documented, I thought it would be fun to do that for the GBC as well in my unique way.

I thought writing an article on my blog, giving the game more exposure would be way more fun than; how I wrote that guide about the locations of all the treasures in the PC version you can find on the resources page on the Indiana Jones and the Infernal Machine speedrun page. So, this is really an experimental article and depending on your feedback… I’ll continue this series and/or improve it accordingly.

Thank you so much for reading this article and I hope you enjoyed it. I know it’s something else besides my usual game reviews and such, but I felt refreshed writing about something different and still have it game related. I enjoyed writing this so much, and I can’t wait to see, hear and read the reactions. If you all enjoy this, this’ll become another series on my blog until I have talked about every level in the game and talked about the full game runs.

And with that said, I think I have to say goodbye for now. I hope to be able to welcome you in another article about speedrunning this game and/or me talking about another game. But until then, have a great rest of your day and take care.

NekoJonez March 2022 Update

It’s time to write a new update article, since a lot is changing and happening. Especially on my blog! I have done a lot of work and changed a lot of things around. Apart from that, I have several things to talk about that I want to share with my fellow readers as well. So, allow me to update you all on what’s going on. And as usual, feel free to leave a comment in the comment section with your thoughts and/or opinions on this article.

Big blog updates

A few weeks ago, I started to work on my new overview page. If you read back in various older update articles, I always mentioned I wanted to rework those pages to merge them into one or have them better structured. Currently, I’m slowly moving all my content over to the new structure. If you have any feedback on the structure/lay-out or content of that page, feel free to contact me or leave a comment here. The main idea is to have one overview page where you can easily see and find all the content I have written. It’ll be a sort of big hub page basically.

While moving over all the content of the old overview pages to the new page, I noticed a lot of old articles that don’t serve any purpose anymore. For example, articles talking about when I used to create let’s plays on my blog or articles which not really belong on a personal gaming blog. So, I have, and I’m doing some spring-cleaning. I’m either editing these articles to update them or deleting them if they don’t need to be a part of my blog anymore.

Talking about editing old articles… If you didn’t know, my native language isn’t English. It’s actually Dutch. Now, I’m currently 29 years old, and I have been writing this blog since 2013. Let’s ignore me writing a personal blog since 2010 for now. Anyway, I noticed that in my old articles… my English has a lot of grammar mistakes and typo’s.

Besides my English improving, I have also learned quite a lot about how to market articles and make them easy to find. That’s why I’m also doing a lot of SEO work for my blog. From removing old numbering systems to making titles and such more searchable. On top of that, I’m also removing “dead links”, like links to websites that aren’t around anymore or removed store pages. Also, I’m trying to fix every broken image on my blog.

So, basically I decided to clean up my blog by removing old unneeded articles, fixing typo’s & grammar mistakes, fixing broken links & images… and letting this all come together in a new overview page. That’s the long and short of it.

This new overview page and the spring-cleaning is something that I’m unable to complete in a few days. Until it’s complete, I’ll have the “BETA” tag there and a note on the old overview pages that I’m moving the content.

You might notice that I have deleted the Tumblr blog that was connected to my blog. That’s because I notice barely any visitors coming from Tumblr to my blog or any interaction on Tumblr itself. On top of that, because of the spring-cleaning… I don’t feel like tracking down the deleted content on Tumblr as well. And since I don’t maintain my Tumblr… I felt I had enough reasons to just delete it.

And finally, I have updated my blogroll and links everywhere. I have deleted links to old platforms I’m not using anymore, and I have added links to platforms I’m now quite active on. To avoid dating this article too much, I’m not going to list them here, but you can see them on the sidebar of my blog.

If you notice any strange things during my spring-cleaning, feel free to DM me on Twitter or use my contact page to contact me. I’m a human being and overlooking things is totally possible.

Personal things and such

Besides that spring-cleaning, I have a few other plans for my blog but let’s first start with that spring-cleaning and finishing that before I even start on my other plans. Anyway, what’s keeping me busy outside the blogging world? Well, first, I got my hands on a PS Vita! I always hesitated if I should buy a PS Vita or not and when I saw one for quite cheap a month ago on a second hand website, I didn’t hesitate for a second. This means that I’m also in the market for hidden gems on the PS Vita. If you know of any, feel free to let me know. And maybe, I’m going to talk about that game in the future.

I might have talked about this earlier, but I finally got a fixed contract for my dream job now. And not only that, I got it full time! I work as an IT admin for two big Belgian art schools in Ghent. Since I was young, I always wanted to do something with computers and IT. Also, most of my family were teachers or did something education related. So, it’s the perfect combination.

Since I love my job so much, a lot of my time and energy is going towards that. That’s one of the biggest reasons I’m writing less lately. To balance writing and my job to avoid burnout.

Outside of writing articles and playing games, I do have other hobby’s. I’m also a speedrunner for Indiana Jones and the Infernal Machine. Quite recently, I improved a lot of my records of the “Any% category” and the “All Treasures (No Peru)” full game runs of the Game Boy Color version. From time to time, I’m doing attempts to try and lower my records.

I’m also still quite active on the Polyglot side of WordPress. I help to translate WordPress theme’s and plugins to my native language. Furthermore, I’m also an editor for all themes and plugins for the nl_NL locale (Dutch – Netherlands) and a global editor for the nl_BE (Dutch – Belgium) locale. I love translating and helping to improve WordPress to make it an even better blogging platform.

For the release of WordPress 5.9, I have also submitted my first piece of code to WordPress itself. It is mainly translator notes, so other translators don’t mistranslate certain sections of WordPress. I also helped with some UI related things.

So, that’s how I’m filling my free time outside of playing games, writing articles and maintaining this blog. And that’s also everything I had for this update. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another one but until then, have a great rest of your day and take care.

NekoJonez’s August 2021 Update

It’s almost that time of year again, the start of the school year here in Belgium. This year, I start my 3rd year as an IT-admin in the school I work for. So, that also means that my summer break is over, and I restarted working again. Also, I’m quite surprised that my latest update article was from December 2020. I mean, it’s quite usual that there are sometimes big gaps between these articles when not a lot of interesting things happen to collect together in an update… But hey, that’s totally besides the point. Let’s start talking about what’s happening in my life and what’s going on for my blog. And before I start, I want to invite you to leave a comment in the comment section with your thoughts and/or opinions in the comment section down below.

Fewer articles and more gaps

When you look at the numbers of amount of published articles, you’ll notice that since March of this year… I have been skipping more and more weeks. Apart from April, I have been able to write and publish 2-3 articles each month. While I see a decrease in traffic to my blog because of that, I honestly don’t mind that much. I still reach similar numbers in the end. Now, I know that numbers shouldn’t matter since writing this blog is still a hobby. I know that fact all too well, yet… somehow, I feel proud when I see the numbers raise. But, that’s something we all like, seeing numbers raise. It’s a physiological thing.

So, why are there so many gaps in the publishing of articles? Well, it’s because I have written about so many games that I’m as good as through my backlog. I still have several games on my backlog to write about, but most of them should be replayed for at least a little while, since it has been such a long time since I played them for the first time. Before I write an article about a game, I want to have at least played 5-ish hours of that game, unless it’s a game quicky or a small indie game (that’s shorter than 5 hours). And here are the reasons I’m having trouble with that.

First, due to the COVID pandemic and private matters… My day job is extremely busy. I love doing my day job, but it’s extremely draining. So, at the end of the day, I sometimes don’t have the energy left to play games, or I just want to play a game to relax and not having to take notes or prepare an article about it. So, that means I have been playing games I have reviewed before and finishing them and, yes, even replaying some of them.

Secondly, I’m trying to improve my writing style. After writing for about 10 years in a similar writing style, I want to challenge myself to write more in-depth articles with more research and more cohesion. So, I’m putting a lot more time into each article, and it shows. I’m prouder of each article that I publish, and I feel that I’m improving quite a lot.

Thirdly, due to the general business of my personal life and the work for my school… I don’t always have the energy to write. I also want to recover in the weekend or work on my huge to-do list. Furthermore, I’m writing a lot for other things I’ll talk about more later… and that also has consequences. That means I burn myself out of writing sometimes. And I find that sometimes taking a break is better for me. That way I can still publish an interesting and well written article instead of a half-baked article. I like “better quality over more quantity”. So yeah.

And finally, here in Belgium, the COVID restrictions are slowly but surely lifting. Especially for vaccinated people (like myself)! So, that means I can start doing things in my local acting group again and go to see theater performances and movies in the cinema. Man, I have missed that so hard. You know those things you do, to reward yourself after doing a good job? Well, that was theater and cinema for me. Of course, blogging/writing about games has the same effect for me, but variety is the spice of life.

So, what does that mean? Shall you see less articles on my blog? Bluntly said, yes. I might not write weekly articles for a while anymore. I decided that it’s a goal I would love to reach, but I’m not going to force myself to write 4 articles each month. Not only that, but I’m going to try to write at least 1-2 articles/month. And if that’s not possible, I’ll talk about that on my twitter.

Outside of blogging

So, what’s going on in my personal life outside of writing for this blog? Well, quite a lot, actually. I have been expanding my hobbies and skill set. The first hobby I want to talk about is something that’s related to gaming, actually. I started speedrunning Indiana Jones and the Infernal Machine. You can find my runs at my Speedrun.com profile. At first, I wanted to beat the PC times, but those are not only extremely optimized already, I’m unable to do the perfect movement.

That’s why I started to focus on the GBC version. While I’m keeping an eye on the PC version, I’m mainly focused on the GBC version. Not too long ago, I have beaten my ANY% GBC full game run I did live that one time. Whenever I feel like it, I have been grinding this run out since that 1h 40 m 08s, I’m certain it can go lower. In a matter of fact, I have found several small skips and improvements that is going to save at least 10-ish minutes all together. But, I’m planning to write an article about the strategies and such involved in the full game run in the future… So, keep an eye out for that.

Besides speedrunning, I’m also creating a new website for my local acting group. Currently, it’s behind closed doors, but I’m spending quite a lot of time on that site. I’m also working on a lot of technical stuff for my acting group to improve work flow and such. It’s something different and a fun challenge for sure. I love the stuff I’m learning since I’m able to use it for the website I maintain for my school and visa versa.

Speaking about the school I work for, I have two updates about that. The first update is that I have a fixed contract. Now, here in Belgium, it works somewhat different in schools. The contract I currently have is if the school has to shut down for what ever reason, a school from the district has to give me a job. In other words, I’m quite certain that I’m going to have a job for the foreseeable future. 🙂 And not only that, it’s in my dream job as an IT admin in a big school. I couldn’t wish for more.

The second update is that the school I work for is growing in amount of students. Currently, we have around 700 students, compared to roughly 600 students at the start of the previous year. This is quite mind-blowing for an art school, and that’s the biggest reason my day job is so busy. I’m so happy that the school I work for is growing so much since that means our school is quite healthy.

So, outside of having a busy day job, writing a gaming blog (semi-)weekly, doing things for my acting group, speeding running games… I’m also active in the development of WordPress. Now, I’m not a coder, so I’m helping that much in the actual development of WordPress outside of testing and reporting bugs… I’m more active in the translation department. I’m a translation editor for all the WordPress plugins & themes on WordPress.org for the locale’s nl_NL(-formal) and nl_BE, which means all forms of Dutch basically. If you want to take a look at my work, you can see it on my profile. And if I contribute to a plugin/extension, it’s mostly issues with strings which make things less easy for translation. You can see most of my contributions on my GitHub profile.

That means, that I do a lot of things in my free time outside of spending time with my family. While it might sound overwhelming and a lot to keep up with, honestly, I enjoy it. I’m expanding my skill set and learning quite a lot. And not only that, I’m giving something back to the community.

What’s next?

Now, you might think that I want to spend less time writing. Because I have so many other hobbies or things I do outside of writing. And, that’s not true. I found that spending time on other things like speedrunning, translations, working on websites… It actually helps me to not burn out on writing. Like I said earlier in this article, variety is the spice of life.

I do have a collab in the works with a good blogging friend of mine, but I’m unable to make a lot of progress due to the busy times at my day job. Thankfully, after next week, it’s going to become a lot less busy, so I can focus on a lot of other things and maybe write more.

I’m also playing around with a few major updates on my blog, but I think most of them are going to have to wait until I have another vacation. Since it’s going to help me in keeping certain things up-to-date here on my blog. And yes, I’m also removing typo’s and such from older articles. If you notice one, feel free to give me a shout, and I’ll try to fix it as soon as I can.

So, what’s the summary of this update? I’m going to try to at least write 2 articles each month, and 4 if I can. I also started speedrunning, getting more involved with the development of WordPress and doing things for my local acting group. On top of that, my day job is extremely busy… eating up a lot of my time. And I don’t want to have it any other way. Mentally, I’m doing a lot better and that’s what counts in the end, in my opinion… If you are happy with your life, than all is well.

With that said, I want to thank you for reading this article, and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then, have a great rest of your day and take care!

Review: Indiana Jones and the Infernal Machine (GBC) ~ Speedrun Time!

InfernalMachineGBCWikipedia entry

Times can change quite a lot. Way back in 2014, I wrote an article about one of my most favorite childhood games ever made. Indiana Jones and the Infernal Machine. You might think, why am I reviewing this again? Well, in today’s article I’m going to review the port to the Gameboy Color. I still remember getting my copy for one of my birthdays. Since I wasn’t allowed much time on the computer and I saw I was able to take the game on the go with me, the solution was easy. My godmother aunt bought the game for me and gave it to me when I was sleeping over at her place. A few days later, I want to my cousin who introduced me to this game and he got so jealous of my copy that he started to beg his mother for a copy as well. Amazing memories. Anyways, now that I’m also speedrunning the game (both this version and the PC version) and that I have fully finished this game, I think it would be a neat idea to review the GBC version of this game. Is it a good game or should we ignore it? Let’s talk about that while I invite you to leave a comment in the comment section down below with your opinion on the game and/or the content of this article.

Editorial note: want to see runs of this game? 

So, what happened?

3If the developers of this game were able to cram the whole PC game into a Gameboy Color game, I would be amazed. But we all know how powerful the Gameboy Color was a playing a 3D game on that wasn’t fully realized yet. There are a few 3D titles on the Gameboy Color but not too many. So, some things had to give. But, how much had to go and did we still have a good game left? 

Let’s first talk about the extremely strange cuts into the story of this game. When you are used to playing the PC or N64 version of this game, the story in the Gameboy Color game is quite strange to say the least. There is so much less story in this game that if you would only play the Gameboy Color game, you might be unable to follow along.  

The best example is almost the whole ending cutscene after the first level is cut out of the game. You don’t get an explanation on why Sophia was looking for you and the whole setup of the story falls in like a cake you take too soon out of the oven. Yet, when you have played the PC/N64 version, you’ll recognize the story beats right away and know where in the story you are. 

So, since the gameboy wasn’t powerful enough, some sections and even entire levels have been cut. For example, there aren’t any final bosses in this version and Palawan Temple, Jeep Trek and King Sol’s Mines are missing in this version. Instead, we got a new level, the Russian Border. This level is a sort of extended version of the Tian Shan River opening section. 

The story in this game is a mess. I don’t really advise that you try to follow it if you haven’t played the PC/N64 version. It’s a shame since the story of the original versions is great. It really makes you feel that you are playing through an Indy movie. Fun fact, did you know that this game was first going to be about aliens before it got veto’ed because the script for the 4th movie was in development? That movie some Indy fans don’t talk about.

So, is this 2D or 3D?

indjgb004Even games with a messy story can be quite fun to play. So, is this game fun to play? Well, in my honest opinion, I’m having quite a lot of fun in playing this game, but this game has a lot of special quirks you need to get used to, to be able to enjoy this game to the fullest. The first one is that this game is sort of 2,5D game where you look at Indy from above. Thanks to the good use of shadows and different textures, you can be able to quickly see when you are approaching a cliff. 

While you can explore in this game, this game is somewhat linear. There aren’t a lot of moments where you need to backtrack. There is a certain order in which you have to play and beat the level but finding that out is half the fun. Now, as soon as you get a hang of the quirks of this game, it really opens up. Together with the extremely responsive controls, this game is challenge to play. 

So, when I started to speedrun this game, I hadn’t beaten the whole game yet. I had beaten the first 3 levels in my childhood, but the 4th level gave me a lot of trouble. When I actually started to run the levels I hadn’t played yet, I challenged myself and I tried to finish them without looking at the guide. To be honest, I was extremely surprised how the knowledge of the PC version helped me in certain sections and that this game also has unique sections and puzzles. 

Is the game difficult? Well, in a certain degree, yes it is. Healing items are more scarce in this game and there are no checkpoints in this game. When you die, you have to restart the level. A difference in terms of difficulty in this game is that poison can run out. Yes; it can run out. Oh, and med kits don’t heal poison. Only venom kits (green medkits) do. 

Surprisingly, the machine parts have the same use as in the PC/N64 version. The Azerim (flying) tool works a small bit differently but has the same concept behind it. So, knowledge of the PC/N64 version can be extremely helpful in this game to not get stuck. Since, like the original game, the GBC version doesn’t have a tutorial. It doesn’t help you in explaining the controls and the fact you can interact with certain things. A big piece of advice from me, if you are stuck, use the hand on anything strange. If a certain tile on the floor looks strange, use your hand on it. Since lifts aren’t always clear that they are lifts. 

So, the controls. Earlier I said they are extremely responsive. Now that I have quite some experience with them thanks to speed running this game, I have to say that they are precise but can feel a bit floaty. It’s something that has to click with you, or you will have some trouble with it. The D-pad is used to control Indy, the A button interacts with the selected item and B jumps. Start opens the inventory and Select cycles through your tools. 

For this review, I have played quite a lot on my Gameboy Advance as well and I have to say that I can’t decide if I like the fact that I run on an emulator since it gives me more screen space and I can connect my XBOX controller for finer control, or if I enjoy the charm of the game on a smaller screen with a bit more stiff controls. The difference in controls might have to do with the fact I’m running this game. 

Another big difference you might have noticed between the PC/N64 version and the GBC version from the inventory screen you can see a bit higher in this article is that you can only carry 5 of each healing item. You can’t carry more of them. You can purchase more of them with the treasures you find at the end of each level. But, here is something interesting. You can sell your healing items. For example, when you want more medkits, you can sell your green medkits. 

So, what is the gameplay here? This game is an adventure game where you have to platform your way to the end. All the while you have to solve puzzles, fight enemies and avoid traps. This adventure takes you through 15 levels that quite closely follow the structure of the N64/PC version. The red bar is your health and the blue bar is your stamina. 

To beat this game, you have to pull blocks, jump and swing over gaps and solve some puzzles. Most of the puzzles have to do with using the right item on the right location. Sadly enough, picking up and using items can be a bit pixel perfect which is annoying during runs. 

Sadly, you don’t have a map in this game for the larger levels. But, all in all, the levels won’t take you that long to beat. The longest level is Nub’s Tomb, which took me around 11 minutes in my speedrun. Now, certain levels can be beaten in under a minute if you know what you are doing. If you hold up while Indy is moving over a ladder, he can climb it… No matter how long his fall is going. And this game uses that mechanic in certain levels as well. 

All in all, the gameplay is quite addicitive. Especially if you enjoyed the original game. But, I can understand why people would get frustrated and lost in this game if they haven’t played the PC or N64 versions of this game.  

It’s fine

gfs_44058_2_11Now, visually this game looks fin in my opinion. There are better looking games on the Gameboy Color yet, I find the atmosphere the developers created with the visuals is quite nice to look at. But, it looks the best in the correct ratio. It doesn’t look bad in a bigger screensize, but you will have some blur here and there. 

Sadly enough, sometimes certain things like breakable walls or places where you can swing with your whip blend in a bit too much in the background. I’m certain that if when you play this game in a darker room or if you suffer from colorblindness that you’ll be unable to see them sometimes. Which is a shame. I wish they stood out a bit more since things like this give the neat visuals a bad name. 

As said earlier, there are a lot better looking games on the Gameboy Color but with the “weaker” visuals, they still pull off an amazing atmosphere. One of my favorite levels visually is Nub’s Tomb. It also has the worst puzzle in the game with the music puzzle. And let’s not forget the jump over the lake bit and if you miss one jump, you have to restart that whole section.

Are there glitches in this game? Well, not a lot. I found a few spots where the game gets confused so you are able to stand on places you aren’t supposed to stand and if you fall into the liquid in the Infernal Machine level and you are holding a direction button while facing a wall, you don’t die until you release the movement button. 

Now, going back to the visuals. There are also animations in this game. These animations are good. They really add to the game, all the while they don’t feel out of palace. They really blend into the created atmosphere really well. I always enjoyed seeing Indy swing over large pits and always hearing that amazing melody is just icing on the cake. But, let’s not mention how tricky it is to get in the right position to whip over a pit. 

Sadly, in terms of sound effects and music, this game lacks quite a lot. Apart from the main theme at the start and some short tunes, there isn’t a lot of music in this game. In the later parts of the game, there is a bit more music but it mostly aids in the puzzles or certain a bit more tension. I wish these moments were used a bit more. And there aren’t a lot of sound effects either. If I didn’t have to focus on my gameplay, I would play this game while listening to music. It’s a shame since when this game has music, it’s amazing chiptune goodness but it’s so sparingly implemented it’s annoying. Thankfully, the walking sound effects of Indy aren’t annoying. 

There are 15 levels in this game and when you play each level optimally, I think you can beat this game in 4 to 5 hours in your first run and without using a guide. Currently, I’m griding for a full run of this game and I estimate that it will take 2,5 hours if I don’t make too many mistakes. Granted, that’s when I skip all the treasures that are in most of the levels. Apart from, I think, 2 levels, there are 10 treasures hidden in each level. But, in this version of the game, they are a bit well less hidden compared to the PC/N64 version.

The final thing I want to talk about is the password system. As a speedrunner, I’m a bit on the edge on this mechanic. Before I started running this game, I hated this system. Why couldn’t I use the save system like in the Zelda games and other Gameboy Color games. But, now that I run this game, it’s quite helpful in training certain levels or trying to set a new level record. So, yeah. 

Anyways, I think it’s high time for a conclusion is it not? Let’s wrap up this article with a nice conclusion to summerize my thoughts.

Summary time

The good:

+ Enjoyable gameplay with exploration and nice puzzles.

+ Decent visuals (for the most part)

+ …

The bad:

-Butchered story.

-Too little in terms of music.

-Some sections are a bit too pixel perfect.

-Lack of tutorial.

Final thoughts:

Is this game worth your time? If you enjoy games like the old school Tomb Raider and Indiana Jones and the Infernal Machine, I would say yes. If you enjoy unique and special old mobile games, I would also recommend this game. But, know that this game is a niche game and it has it’s quirks.

Two things can happen. It can click like it did with me and then you have a nice experience all the while you see the flaws and issues that this game has. The other thing is you realize that this game isn’t your cup of tea and you don’t play it. 

I honestly think that it’s quite impressive how they were able to cram a somewhat solid version of the PC/N64 version into a small Gameboy Color cartridge. I mean, the rom file for this game is only 1MB! This whole game is 1MB and it can provide you with a decent Indy game..? Sign me up! 

Now, if you are on the fence about it, just give the first two levels a try. If you notice that it’s not your cup of tea, then skip this game. If you enjoyed playing the first two levels, I would highly recommend you continue to play this game. 

Granted, I think that the nostalgia for this game might have placed a lot of rose colored glasses on my eyes and I might see this game in a better light then it actually is but should that matter? I think this game is a nice gem in the Gameboy Color library and I would recommend it to people who enjoy adventure games. All the while, I would warn it’s an unique and special game with it’s own flaws but it’s still enjoyable. If only the story was a bit more intact… 

With that said, I have said everything I wanted to say about this game. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Score: 80/100

 

First Impression: Suicide Guy – Sleepin’ Deeply (PC) ~ Moar Beer

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Official website

Today I want to talk about a sequel, another chapter in a game I review last year. That game goes by the name of Suicide Guy. A game that got ported to the Nintendo Switch and the PlayStation 4 too. Now, the developer gave me a review key for this game and asked me to give my opinion. So, this article will be that, my unfiltered opinion on this game. Also, real talk for a moment. While this might be a game about killing yourself in various ways, if you are really struggling with mental health issues or thoughts about suicide, please look for proper medical help. That said, let’s take a look at this game. Feel free to leave a comment with your opinion on the game and/or the content of this article down below.

(Note, the version that’s used for this review is v1.35. Some comments might be changed with an update.)

Moar beer

In this game, your goal is to wake up. Again. But this time, you feel asleep drinking some stronger beer than usual. He wanted to drink some stronger beer since he saw a (voice acted) commercial on the TV.

Suicide Guy Sleeping Deeply Screenshot.jpgThe first level is a battle with a giant octopus. This battle introduces the mechanics of the game to new players. But, players who have played the original game will feel right at home with this one. It even has the same controls, the same issues with not recognizing AZERTY keyboards as well. If you could rebind your controls, this wouldn’t be an issue.

Because I haven’t gotten too far into the game, I can’t comment too much on the story. I’m looking forward to the promised twist in the end. The only thing, story-wise, I felt was a missed opportunity is the hub area. It would have been amazing if you were on some sort of a sinking ship, where the incoming water represented the beer falling to the ground. Maybe this is a lucky guess towards the twist ending, who knows?

The hub area of this game is the exact same as the first game. Now, I feel that there is something missing. The motivation of our main character to wake up.  You don’t have anything on the screens of the beer falling. There is, therefore, less urgency to finish the game. That’s why, to me, it feels like a level pack DLC. Then again, there is nothing wrong with that, but some of these small touches really added to the atmosphere of the original.

Earlier, I said that this game has voice acting. While it isn’t the best voice acting I have heard, it’s good. The price tag of this game is 3,29€ and you that, you would expect some cheap voice acting, but no, that’s not present in this game.

Frustration

Suicide Guy Sleeping Deeply Screenshot zwei.jpg

Now, let’s look at the actual gameplay. Like I said earlier in the article, the goal of this game is to find a way to commit suicide and wake up from the dream. The first two levels, I really enjoyed. But the 3rd level, the Rube Goldberg machine… I have to be honest, I dislike these kinds of levels.

A level where you need to finish a whole obstacle course without failing once. Those cups near the end were the bain of my existence. I have to admit that I have quitted the game several times. This level is a bit too long, I would have liked checkpoints. One fix can help this level to feel less frustrating. If you are able to finish the jumps of a section, you could knock over a ladder that lets the player pass that section so they can try to finish that part again. And, to make it more challenging, make it that the statue can’t be obtained if shortcuts are used.

Now, it might look that I’m giving this game a bad rap because I’m unable to pass one level. Then again, I might be spoiled by games like Super Mario Odyssey and A Hat In Time, where you didn’t have to finish all the levels to continue in the game. This game has so much potential and it would be a shame if somebody would quit because they are unable to finish one level.

Besides that, I feel like this game needs some polishing work in different areas as well. The animations in this game aren’t the best. They aren’t bad but, I felt like they could be smoother. For example, water splashes staying too long on-screen at the introduction level or no climbing animation. If the developer added a climbing animation, that would make this game a lot better.

Visually, this game looks extremely good. The texture work here gets a thumbs up from me. The references and the humor of this game really shine due to the visual design of this game. While there are some areas that look unfinished as well. For example, I found a spot where the poles of the wooden bridge didn’t connect to the ground, making the bridge floating in the air. Now, a quick email to the developer fixed this. He is also very responsive on the Steam forums so if you find a bug, don’t hesitate to report it.

The UI needs some minor polishing up to do as well. These might seem like nitpicks; one thing is that when you enter a level, you are unable to go back to the hub area. You need to go to the main menu and then to the hub area. The list of languages in the options should be alphabetically organized and there are some major issues with windowed mode.

Good but not great

Suicide Guy Sleeping Deeply Screenshot driejpg.jpg

Now, the music and audio design of this game are great. It helps to build the charm of this game tenfold. I’m really interested to hear what the rest of the game will offer when I finally beat that 3rd level.

In terms of controls, while it’s a shame I can’t rebind them, I feel like they are better in this game. It’s also possible that I got more used to them in the sequel but I felt fewer times that the game wasn’t doing what I asked it to do.

The game is good, but not great. It still needs some polishing up work to be done. Since there are still a few bugs in this game. Thankfully, the developer is quite active in polishing up the game. So, report every bug to make this game better. I might have been harsh on this game on several moments but that’s because I believe in this game. If the developer polishes up that 3rd level and adds some quality of life updates, like a climbing animation or rebindable controls, this game will be better for it. Things like that would make the game great.

If you were a fan of the original, I think it would be a shame if you skipped over this one. If you enjoy puzzle/action/adventure games, this is a great time waster. While it isn’t the most polished game, it’s enjoyable and unique. The references and gameplay is something I really enjoy. I have finished the original game, but I hope I’ll be able to finish this sequel one day. And who knows, I might even write a full review then.

That’s everything I wanted to say about the game for now. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Blogger Blitz Round #1: Retail Rumble

blogger-blitz

What is this?

What is Blogger Blitz?

Basically, it’s a writing competition between bloggers we are doing for fun. I could explain everything in detail, but the organizer has written a very long blog post about it. In this post, you can find all other bloggers who are in this competition. So, feel free to read this post if you want more information.

https://adventurerules.blog/2017/07/24/blogger-blitz-round-one-match-schedule/

First Round!

So, I have the honor to start in the first round and start the first “battle”. So, today I’m presenting you with this:

BloggerBlitzround1.jpg

Basically, the goal of this round is to convince you and the judges that a certain iconic item of the character can be mass produced and sell the best. For example, Minecraft Steve can mass produce diamond tools and sell them at a high price.

Since I choose Indiana Jones as my character, I’ll try and convince you about what he could mass market and sell. Oh, if you don’t know a lot about Indiana Jones or want to read a bit about his background, well… here is a massive article from the Indiana Jones Wiki telling every adventure in order from all the movies, games, books and other media: http://indianajones.wikia.com/wiki/Indiana_Jones

If you want to read the argument that Lightning Ellen makes, feel free to take a read at her blog here: https://lightningellen.com/

Her character will be Lightning Farron from Final Fantasy XIII. If you want to read more about the character of my opponent, here is a link to her page on the Final Fantasy Wiki: http://finalfantasy.wikia.com/wiki/Lightning_(Final_Fantasy_XIII)

The results will be announced on Friday the 4th of August on the Adventure Rules blog, so we shall both check there! So, I hope you are ready since here comes my argument! Also, the rules state that the argument can only be 500 words long. Just a little side note. The rules can be read here: https://adventurerules.blog/2017/07/27/blogger-blitz-rules-and-regulations/

So, may the best argument win!

My argument

Dr. Henry Indiana Jones Jr. got a special phone call after he finished his classes at the Marshall College. It was his other boss, the one with the big ears and the big white gloves. The conversation was brief, but it made Indiana nervous.

He had to go to his office and pitch something new to convince him to not go for another project. He thought about it for a while and after he created a prototype, he went to the office of his boss.

When he was walking towards the office, a young girl with long pink hair walked outside. Then he realized, the other pitch was for Kingdom Hearts. He got even more nervous. There was only room for one more project and he wanted that spot.

Indiana’s plan was simple, to sell new merchandise to attract new fans and try to ease the pain of the disappointed fans that saw the Kingdom of the Crystal Skull movie. He had to make and present something good, otherwise, the release of the new movie in July 2020 might be a flop and that would mean possibly the end of his franchise.

After the young girl left the hallway, he knocked on the door. He knocked a few times in rapid succession. It didn’t take long before he could enter the office. But, this time, Indiana wasn’t alone with the mouse in the office, his wife was sitting in the office as well.

Indiana didn’t hesitate and started his pitch. He started to talk about how the merch sales are declining and they needed to come out with a new item so that they could hype up the 5th big movie. Indiana’s plan was simple. He wanted to make a new line of costume sets.

This would serve several purposes. It would be very handy for people that want to cosplay, act in theaters, make fan movies, collectors and so on and so forth. The mouse was happy to see something that iconic being pitched in front of him.

Yet, Indiana wasn’t done with his pitch. There was another layer to his idea. Since he was nearing his retirement, he also wanted to sell the costume set to create a great competition for his replacement actor. Since, that would make it easier to set up some sort of show, “Who will be the next Indiana?”.

The costume set would have everything, the fedora, shirt, jacket, pants, satchel and a prop gun and prop whip. Indiana didn’t want to limit it, so he created a female prototype. This made the wife of the mouse happy. She found it very cute and fell a bit in love with the design. She tried it on and she was convinced of the pitch. In her eyes, Indiana won. But the mouse, he had to speak to the judges. Since he wasn’t sure who had the best pitch. He both liked the pitch of the pink haired girl and Indiana. So, what now. What now?

Ending of my entry

So, that was my argument. To prepare myself for this, I replayed various Indiana Jones games and rewatched all movies I owned. Also, I wanted to present my argument in a way how I love to write, in a story.

I highly recommend you read the argument made by Lightning Ellen and decide for yourself who won. But, who will go to the 2nd round? Well, as I said earlier in this article, the jury will decide that and it will be announced on August the 4th. You can find the links for that earlier in the article.

As a little side note, for those who didn’t get it; I wrote about this event. Obviously, I took some creative freedom to fit it into a story only about Indiana Jones. This story has no ill intent to anybody or any company.

So, I want to close off this article with thanking you for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article, but until then take care and have a great rest of your day.

Gamer’s Thoughts: Gaming Expos and Conventions

IMG_5853-1940x709.jpgThis week, it’s time for something completely different. The people over at Vegas.com inspired me to write an interesting article about my experiences on the various expo’s and conventions I went to. Why do I talk about them in my introduction? Well, they offer quite interesting Las Vegas travel deals if your planning on going to the LVL UP Expo! The LVL Up Expo is celebrating its fifth year in Vegas bringing some of the best gaming and technology experts. So, like I said before, in this article; I’m going to share some stories and experiences from the conventions I went to. In the comments, I would like to hear what experiences and stories you have from going to cons and expos. Feel also free to write a comment about the subject and or the content of this article. 

Sidenote: this isn’t a paid article.

What conventions did I go to?

gameforcethumbailcalendar.jpgI have been to quite a lot of conventions and expos. The last one I went to was in late 2016. That was GameForce in Mechelen, Belgium.

Conventions I went to are: Made in Asia, Minecon (Twice, in 2012 and 2015), an expo about gaming and education amongst others. If I’m allowed to count the number of garage sales I went to, I honestly lost count. They are quite popular in Belgium. As in,  in the spring-summer time, there is a garage sale almost every day somewhere in Belgium.

Storytime with Jonez

Let me share two stories. The first story is about one of the first expos I ever went to in my life. I wish I could the name of the expo, but it has been over ten years and I can’t find the name on the internet.

It was an expo where you went through the history of gaming. How the first games got made and how games are now. In each time period, you could buy games from other collectors. It was quite fun.

So, after we visited the area of the 80’s, one of my friends was quite thristy. Let’s call him Alex. So, Alex and I went to a soda machine. It was 1€ for a soda. But he only had a piece of 2€. So, he inserted his piece of 2€ and pressed the numbers of the soda he wanted. Instead of getting his soda and 1€ in return, he got two sodas and to make matters even worse, he got the wrong sodas. That actually happened. It was a moment I wished my mobile had a camera. So, I was able to film it. But alas, I was sporting an old Nokia back then without a camera.

Other things happened with that same soda machine, but my memory is quite fuzzy on it. I remember somebody getting two sodas with paying 1€. So, Alex got annoyed because he felt he got robbed.

The second story is more recently. So, my friends and I were just too late to pay for VIP tickets to go to a certain convention. So, we paid for the normal tickets. Fast forward to the convention itself and one of my friends saw some boxed with bags sticking out. She took one for each of us. We continued to walk and when we returned ten minutes later, a security guard was standing there and stopping people from grabbing bags.

It turns out that it was the VIP Loot bags that she grabbed. The SMITE-figurine is standing on my desk from that day on.

Going to a convention or expo?

What are some important dos and don’ts you’d suggest to someone attending their first convention?

Don’t…

… go unprepared to the convention or expo. Read up about the history, events, and exhibitions of the convention or expo. Also, this way you avoid buying duplicate games/items.

… take pictures of people cosplaying without asking. Some people don’t like to have their picture taken without them knowing.

… take too many valuable items. At cons and expos, there is always a big crowd and things can happen.

… go spending right when you enter. Take a look around before you spend all your money. Otherwise, you are out of money before lunch.

Do…

… plan out your route. But don’t overdo it. Give yourself the chance to distract you.

… enjoy your time there. Be yourself! For example, what I did at Minecon was one day to see the con and one day to see some panels.

… read up about the rules of the expo and/or con. Are you allowed to take drinks and snacks?

… go with friends that are also interested in the subject of the expo and/or convention.

What items should you bring along with you?

A wallet with some cash, a bank card, a mobile phone, a camera, a water bottle (if allowed), a snack (if allowed), a good mood, a 3DS (man, the Streetpass hits you get are crazy!).

Also, some advice, if the con or expo has an official app. Download & install it. It usually contains the map and planning of the convention. You never know when you need it.

What should you wear?

Comfortable clothing and good walking shoes. Unless you want to cosplay, then go in your costume.

Believe me, you will do a lot of walking at the convention or expo. Get a good rest the day before the convention.

Speaking about cosplay, research your character. I have seen various times that people didn’t know a lot about the character they are cosplaying and they fall out of character. This is a no-brainer of course but look at the rules of the convention or expo. Don’t go cosplaying with a gun if they aren’t allowed.

What are your favorite activities and exhibits?

My favorite activity at expos or cons are the ones where you can hear your favorite group has a panel. I attended the MindCrack panel at Minecon 2015. I was just too late to attend the panel in 2012. The room was full, so we were unable to attend.

My favorite exhibits are the ones where I can buy merchandise of my favorite games. Since I live in Europe, it isn’t that easy to get merchandise of Japanese and/or American products. Since I have to pay a big shipping fee and things like that. So, that’s why I go to cons.

And of course, I love exhibits where I can see an upcoming product I’m excited about. Oh yeah, before I forget, exhibits, where I can buy games to add to my collection or complete my collection, are great too.

Wrapping up

After the convention and/or expo is over. Feel free to take a look back at the past day(s). What have you learned, bought, experienced… I always had a strange lonely feeling the day after a convention or expo.

Usually, after I went to a garage sale, I post a picture of my loot on my personal Facebook or on my Twitter.

But, I think I’ll wrap up this article here. Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

NekoJonez’s Question and Purrswer #2: 10 Questions make a long one!

Super Sparta :D
Super Sparta 😀

How’s that for starting off a Question and Purrswer? What’s this? Well, a question and answer with a neko twist of course. Want to ask me a question? Be sure to give a comment, send me a tweet, send me a mail, comment on my Last.FM profile, PM me on my forum… The possibilities are endless. Let’s get to answering the questions I got. And I totally didn’t steal this intro from my first Q & A. Because I add this section to it. Anyways, feel free to comment on this article. I mostly ask for questions for the next Q & A on twitter. Just saying. Oh, and all these questions come from Twitter. (Warning, thanks for the all the questions… This means it will be a long Q & A. Don’t worry, I’m trying out a trick so that this article is split into pages for your reading pleasure.)

#1: Am I going to buy Super Smash Bros / Am I hyped for it? – Asked by Austin from Arpegi

super-smash-bros

Short answer: One day.

Long answer: Well, depends on the money I have at the time of it’s release. Honestly, I’m more hyped for the remake of my 2nd favorite gen in Pokémon. Yes, I love the 3rd gen.

I also recently learned, thanks through my buddy Seraph, that Corpse Party is coming to the PC! And that with bonus features.

So, I have a two other games that I’m looking out for. Then I have a bunch of other titles that interest me. Like Tomodachi Life or Kirby – Triple DeluxePlus, I’m planning to save up my money for a lovely Wii U. Please don’t get me started at the Steam sales. It kills my wallet just thinking about it. 

So, the short answer explains everything.

Now, am I hyped about Super Smash Bros.? … Ehrm, do I have to answer this question? I mean, my reputation… Hehehe… Okay, honestly. I’m not hyped. At all. To be quite harsh, I’m not a fan of the series. I do enjoy the series but it doesn’t pull me in as much as it does to other people.

Why am I planning to buy the 3DS edition then? Well, because I hope that a handheld edition actually draws me into the series. That’s why. But remember, my bar for quality is actually set quite high since it’s a freaking Nintendo game.

#2: Favorite movie genre? – Asked by Sam, a Minecraft friend.

Favorite movie genre, eh? This is a hard question for me, as I tend to be a “jack of all trades”. What I mean here is that I enjoy a lot of movie genres. Lately, movies don’t hold my attention span for the whole movie. When I watch a movie on YouTube or on any platform, I watch it in multiple pieces. I just get bored with there is no interaction. That’s why visual novel adventure games get so much love from me. I get drawn into stories with interaction.

Back to the question, I tried to answer it in a style of “what would you do if you are allowed to watch one style of movies for the rest of your life?”. After much internal debate, I decided. Then the action adventure movies get the highest rating in my taste. Movies like Indiana Jones, Monument Men or National Treasure and even the animated variant, like most anime movies, I tend to enjoy the most.

#3: Bravely Default Questions. Have you beaten it? (Q, Yes. DAT friend) – My opinion on it. (Asked by Drakulus23, a friend in the blogging world.)

Bravely-Default-CharactersI knew that at one day, people where going to ask me about Bravely Default. I talked various times that I was going to write an article about it. And as far I can remember, I haven’t written a full article about it. Not even a first impression.

Yet, I have talked about it in my latest rant. Where I talked about the hate of grinding I have.

Now, did I beat it? No. I haven’t beaten it yet. I’m working on it though. Honestly, I think I’m not going to talk in depth of my opinion since I think I’ll start working on a first impression after I finished up all the articles I have started writing. So, you will know in this month.

#4: Goat Simulator. (Asked by Sarah, a real life friend)

How-about-noI’m sorry Sarah, but I can’t even stand to watch a Let’s Play of the game. After I seen a few moments of gameplay, something occurred to me. This game is nothing more then a tool to joke around with physics.

The game looks pointless, goalless … to me. Am I saying it’s a bad game? Honestly, to some extend, it’s a mediocre game.

I looked up what other critics say, while some disagree with me, I think that the review from the Guardian hits the nail right on the head. It’s nothing more then a phenomenon/meme spun out of control.

#5: My favorite piece of tech (Asked by LeoHartless, a co-editor @ BSB)

Oh lords. The most interesting question to get your friends to answer. The “favorite X” question. I answered one earlier in this article but now I have another one. These are the most fun to answer, since it really makes you think about the subject.

In the end, I choose a laptop. While I can image people thought that I would go for a handheld, I actually think that a laptop is my favorite piece of technology.

Think about it, you can take your games on the go. Plus, you can carry around your own office. It makes things so easy. Do you want to show something to a friend, just turn the laptop around and you can show it. With a desktop it’s harder to do.

I just love laptops for some reason. Even over my tablet. Laptops can just do more then a tablet in my opinion. And thanks to my laptop, I can be a hobby-blogger. And that’s a dream come true.

NekoJonez’s Question and Purrswer #1

Super Sparta :D
Super Sparta 😀

How’s that for starting off a Question and Purrswer? What’s this? Well, a question and answer with a neko twist of course. Want to ask me a question? Be sure to give a comment, send me a tweet, send me a mail, comment on my Last.FM profile, PM me on my forum… The possibilities are endless. Let’s get to answering the questions I got.

#1 (Mail): Will you do a review of my Android game?

I got a mail of an Android game development studio to test a game before world wide release. I’ll get a test version and I said yes. Truth to be told, this wasn’t the first question but hey, I wanted to tell this to you guys. I’m truly excited!

To all developers who want to let your game get tested by me and have an article about it published on my blog, just contact me. We will work something out. I love to aid developers with my insight.

#2 (Twitter): Leo_Heartless asks the most disturbing game I played.

This is a tough question. This truly depends on which kind of disturbing you mean. In terms of story, I have an even tougher pick to make. There I can’t choose between Virtue’s Last Reward and Corpse Party. Both stories are creepy as in, they will get under your skin and give you that unpleasant feeling. In terms of psychological, Virtue’s Last Reward wins. In terms of horror, Corpse Party wins easily.

But you have the kind of disturbing games in the sense that they are unfinished, bad and just… well awful. And for that, I have a top 10 worst games list I ever played. But the most disturbing game… Hrm. I could say any game here. Like a Monkey Ball game. How cruel is it to put a monkey in a ball and let it race for it’s banana’s?

The issue is that I have a very wild fantasy. And that wild fantasy goes wild in a story. So, if I really had to choose… In terms of disturbing things. God Of War on the PS2. Just the hate in Kratos makes me cringe. It’s a fun game, don’t understand me wrong, but it’s just… disturbing.

#3 (Twitter): Allahweh asked me what the occasion is.

Do things need a point? … Wait, why am I even answering this question in this article? Was it one of her questions? Or was it a legit question since she didn’t know why I asked for questions on my twitter?

Am I really writing what I’m thinking or am I just doing this to be creative? I have no clue, I can’t do this joke of a thinking Neko. NEXT!

#4: (Twitter) Allahweh asks me my most fond gaming memory.

I was going to save this story for a gaming nostalgia article, and I’m still going to do that. I’m going to briefly touch upon it now. In the past, I went to the mountains with my parents and sister each summer. Those times have some amazing memories for me. Once my friends and myself destroyed a dam that stopped mountain water of overflowing some pieces of land. Hey, we didn’t know and we didn’t understand the language.

Anyways, on one of those trips, something truly magical happened. I was playing on my gameboy advance and two kids came up to me and asked if I wanted to do a Pokémon battle with them. As it still was all the rage, I said yes and we fought. It was a draw actually. Anyways, it didn’t take long for us to meet each other that evening and we started to play together.

And eventually more and more kids joined. And before I knew it, I barely had time to play games with my friends. We had a group of, I kid you not, over 50 children who brought their gameboy or psp to play together.

Interested in this story? One day I will write this story more in depth in a game nostalgia article.

#5: (Twitter) Allahweh asks me my favorite non-RPG retro game.

Let’s see. If you don’t count the Zelda games as a RPG, I pick those. The oracle games are my absolute favorites. But let’s think about this for a moment. Since some people dare to say that Zelda is a RPG. With the upgrade-able weapons and such.

In that case, my favorite has to go to a series I return to rather often. The Freddi Fish games. You didn’t see that one coming, right? You thought I was going to choose Indiana Jones and the Infernal Machine or something. Nah, Freddi Fish holds more early gaming memories and I remember moments when I even had dry eyes of playing too much Freddi Fish.

I’m so glad to see the developers of that game still around and I cross my fingers that they make a new game of Freddi Fish, Spy Fox or Putt Putt any time soon.

#6 (Twitter) TheJohnCruz asks me about time machines.

Honestly, to the near future. When I have my degree. I’m truly looking forward into working as a teacher. In addition to that, then I’m finally free to that pesky homework. Agreed, I have work to do at home like eg correcting tests, preparing classes and etc. But I think I will be a bit more free.

But if reality changed, I hope that I still can write about games and still become the person I want to become. While I’m a big lover of the past, in terms of my media, I don’t want to actually go to the past.

If that makes any sense.

#7: (Twitter) Lpgardian asks me about curry.

Catnip? Wait, no. That was merely meant as a joke with my username. Don’t shoot me Q but I truly enjoy programming in Curry. No, that’s not right. And I can’t even program in Curry. What the heck am I saying?

Well, Tim Curry is a nice actor. Son of a gun! That’s not the right answer either.

Focus Jonezy. Think of the curry. If you need, become the curry… Ehrm… Let’s not become the curry. Focus… Aha! I know! The light bulb above my head just went flashing.

Curry County! …. What. No! That can’t be the answer. I’m sorry Q, I don’t get the trick in the question. I’m now going to try to get my mood up with curry ketchup on my french fries. Maybe I find out the answer then.

#8: (Tweeter) MiseryLC asks me about… ehrm…

I’m sorry. I’m not a king. I’m a cat.

#9: (Tweater) MiseryLC asks me about my future gaming plans

  1. Take a pound of Minecraft,
  2. Blend that with some Left 4 Dead 2
  3. Cook Bravely Default on 100°C

I can’t do this. I wanted to be a chef and serve you a great dish of the amazing games I am going to play in the near future but I didn’t find a great way to do it. Hey, at least I tried.

Anyways, most likely some games where I’m near finishing the story. Bravely Default, Zelda – Link Between Worlds, Electronic Super Joy, Left 4 Dead 2, Dust: An Elysian Trail, Delver … Yeah, tons of games.

#10: (Twitter) Lpgardian asks about the current state of affairs.

Okay, this wasn’t totally a question for the Q and A, but hey. 10 questions is a nice number.

Anyways, I’m less sick then a few days before. Yippie! I’m still extremely busy. So, yeah, articles will come less often. And some articles will be written in 5-6 times instead of the usual 1-2 times.

But I’m doing fine. I have a few obstacles in my life to beat but nothing TOO big. Let’s say my life a big challenge now and I’m fully going for it. But a fun challenge. Not that I’m depressed or anything. Just going through some rough times. You know, those times that some things just don’t seem to work. Yeah, that time.

Anyways, I’m doing fine.

Want your question in the next QandP? 

Then get in contact with me. Ask me ANYTHING! Surely, I’ll answer every one in the next article. Even if it goes over 50 questions! I’ll still answer them all.

I hope everybody got the reply they wanted. I tried to be creative in some of them. As usual.

Thanks for reading and I hope you enjoyed. And hopefully until the next meeting.

Gaming Nostalgia #1: Memories of the past

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Sadly enough, I’m afraid that I’m getting a little bit sick lately. I hope it’s something that flies over. Since the less time I waste being sick, the more time I can spend studying and maybe have some time left over to write an article so Q doesn’t have to write something to have an article each week. Anyways, I was reading my buddy’s theCredibleHulk’s latest article and he talked about my article once more. Yeah, he did. While I honestly disagree with his claim that Indiana Jones and The Infernal Machine is “crap”, he said he likes to read articles about nostalgia. And being a blogger that talks a lot about nostalgia and old games… Hey, perfect combo no? Let’s talk young NekoJonez

Gaming history

TSP-beginagainI have a pretty good memory when it comes to my childhood. One of the first times I got in touch with games was when I visited my cousins in the Netherlands. They allowed me to play on their computer. Well, play as in drawing things with paint. As a young child, this was an awesome game in my eyes.

If I remember correctly, around the age of 7, my parents got a computer in their house. And I still remember that my mom allowed me to play a copied version of Tarzan on that machine. And that game drew me into gaming for good.

I’m on the hunt to buy this game, and if I see it at a garage sale, I’ll buy it and play the -bleep- out of it. I remember not getting extremely far and dying left and right, but I still enjoyed my time. But then, everything changed.

I got my hands on my aunt’s gameboy. That grey brick one. The only game we had was Tetris but it was enough to make me addicted to play over and over again. And that brings back fond memories of playing Tetris DX against my grandmother and my aunts. Oh, those were the days.

I can talk ages about my gaming history but I have to save more for other articles about this subject, so let’s talk about something different shall we?

Blast from the past

While I’m struggling with how I’m going to present these articles, a few idea’s are floating in my head right now. This segment is “blast from the past”. Where I’m going to talk about a game I really remember from my childhood.

imagesWikipedia entry

As a kid, I was never really good at a certain game. While my PvP skills have improved, I’m still a derp and multiplayer hasn’t been something I often do. But something I really like doing was sharing my opinion on games. This was one of the first games I made a video on.

My first way of expression my opinion was making YouTube video’s of poor quality. Since I wanted to show the people how the game really looked like on a gameboy screen. I knew I could record with fancier devices, but now I was sure that nobody could say that I tricked the footage.

But as a child I even uploaded stupid video’s, which I thought were awesome. I remember a video where I talked about importing a video from your camera into Windows Movie Maker and then exporting it. Then the video was smaller in size. Of course, that’s logical. It’s called rendering a video. But as a child I didn’t knew better.

I actually never really owned the game legit back then. Now I have my legal copy but I played the game back then on those fancy 100 in 1 games. Where you have only 10 games in one with the save feature ripped out. So, I had to replay the game couple of times before I could continue making footage.

Another memory was me playing the game on one of my various trips to the France or Austria. We drove there by car. And it was a drive of nearly a whole day. And my gameboy held me company for the whole road. And man, I nearly finished this game with my child like mind. I was so proud of myself.

Talking about this game and listing to childhood music makes me want to write more about this game. And I might, if I ever replay it in a holiday.

Gaming skills

01How good am I at games? Well, most of kids in my time tried to be the best in the game that was hot at the time. The progressed at a rapid speed and they knew the game from front to end. And I was the weird kid on the block. I didn’t do that.

I looked more at the inner working of the games. Why was it so much fun and what was actually creative? Yeah, the critical sense was kind of developing back then. Together with my love for writing, I actually started reviewing games instead of trying to get good at them.

I saw games as a way to pass time. Not to be the best at it and defeat everybody and brag around the neighborhood. Games where a way to express my idea’s, feelings and opinions to others by using YouTube and my own blog.

And years later, nothing hasn’t really changed. My core personality of reviewing games and trying to be creative with the given tools is still here. You are reading an article about it.

But these days, I try to explore each and every game to it’s full extend. Even going as far as replaying games with cheats enabled to find spots and area’s where the devs hid something. And I’m not afraid to use mods. To see what other people have done with the game. I’m now into Pixelmon. I posted an image of a stronghold, that’s floating across a ravine, on my twitter earlier. I found that while playing Pixelmon 3.1!

I look at myself as a sort of jack of all trades. I don’t have a specialty in  a genre. Apart from some exceptions, there aren’t a style of games I’m really good at. But I’m able to beat games of all genres if I sink my teeth into it. Puzzle games, I crack those puzzles. Adventures? Sure, I finish them. Action? I will beat you down, bad guys. RPG’s? How can I defeat this boss without using a lot of items?

There are only two genres I rarely play. Fighting games and racing games. I can’t get into them. Bit of a shame really since I have friends who really want to play with me and play almost exclusively those types of games. Oh well, one day maybe.

So, we have talked about the history of my life in games, a big game in my childhood and how my gaming style evolved over the years. Not bad for a first article. If you liked this article, please give it a like and share it. It’s a sign for me to write more of these style of articles. But I’m going to leave other stories for other articles. I hope you enjoyed this and I hope to catch you next time here on my blog.