NekoJonez’s Top 10 Games of 2019

my personal top 10 games of 20192019 has been a very special year for me. A lot of things happened in my personal life like job changes. Now, I might have written fewer articles compared to 2018, I still have a top 10 games ready for you! If you haven’t read my top 10 games of the year lists before, let me explain something to you. I’m not that big of a fan on top 10 lists where all the games came out that year because you nearly always get the same games on that list. Besides that, I’m a retro gamer and I play a lot of retro games and I find that those also can be my pick for game of the year. So, that’s why I can pick ANY game for my game of the year. The only rule I had to start playing the game in 2019. Games that I started in 2018 or earlier don’t count. So, I can’t pick games like the Zero Escape since I replayed them with a friend this year because I played those games in the past. So, what games did make my top 10 list and which games didn’t make the list? Let’s find out together! Also, remember that I haven’t played every game that came out and that this list is my opinion. So, if you disagree, feel free to leave a respectful comment. But, in all other cases, also feel free to leave a comment with your opinion on the games, the list, the content of this article and/or your own list.

Editoral note: Some of the games I have already reviewed, if that’s the case, the link will go to my review or article. If that isn’t the case, the link will take you to a store page.

Number 10: Degree of Separation (Switch) (2019)

degreeofseperationI have only started to play this game at the start of December. But, the mechanics and gameplay made such a big impression on me that I decided to place it on my top 10 games list I played this year. While I know you can play this game as a single-player game, I’m going through the adventure together with a friend. We started to play this game right after we finished Tick Tock: A Tale For Two. We wanted to play another co-op game.

This game is a co-op game where you have to help each other to reach the end of the section. Meanwhile, you have to solve various puzzles to collect scarfs. One player plays as an ice prince and the other player plays as a fire Princess. Both characters have very different abilities that you have to use together to solve the challenges of the game.

The mechanics that there is a separation and a bond between the characters are just amazing. I’m tempted to finish this game in single-player but I’m holding myself back from doing that since it’s such a great game to play with a friend that I want to fully complete the adventure with her. It helps me to create amazing memories with her and I can’t wait to create even more. Speaking of which… one of the other co-op games is one of the honorable mentions.

Number 9: Etrain Odyssey Nexus (3DS) (2019)

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The most likely final entry in the Etrain Odyssey series has been released around my birthday. I’m a huge fan of the series and whenever I have the time, I’m trying to make progress in one of the Etrain Odyssey games I own.

I haven’t gotten around to writing a review or an article about this game just yet, but I’ll make sure that next year will see an article about this game.

Since it’s bittersweet knowing that no new games will come in this amazing franchise. The reason is that the gameplay was created with the DS and the 3DS in mind. On the top screen, you were exploring the brutal dungeons and on the bottom screen, you were creating your very own map.

This game is an amazing finale to the series. It combines all the amazing aspects of all the previous games and it’s a great way to finish the series. Personally, I don’t recommend this game to a newcomer to the series since it might be a bit overwhelming.

On top of that, it’s one of the final big new games on the 3DS. While I’m totally not done with playing games on the 3DS just yet, this swansong feels even more strange because of that. So, thank you Nintendo for the amazing memories with the DS and 3DS. I’m so grateful that you developed this hardware and made it possible that this amazing series got created.

Number 8: My Big Sister (Switch) (2019)

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So, this game is an RPG Maker adventure game created by Stranga. While the gameplay isn’t anything too special since the game isn’t too difficult nor it is it quite long… The game’s story is quite well written.

The charm of this game reminded me a lot of Angels of Death, which was one of my favorite games last year.

The story tells a tale about a special bond that two sisters have while going through some troubling times. It has quite a lot of symbolism and after it was finished, I needed some time to let it all sink in. Recently, I have started one of the other games from this developer and I’m quite enjoying my time with that game as well. So, thank you for this game for introducing me to an amazing indie developer that I’ll be following from now on.

Number 7: Uncharted – The Lost Legacy (PS4) (2017)

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So, I can’t hide the fact that I’m a huge fan of the Tomb Raider series. So, I knew that the Uncharted franchise existed but I have never played any of the games.

Now, a good friend owns almost all of the games and one of the first times I came over her place, we played Uncharted – The Lost Legacy together. She was stuck at a puzzle and I wanted to help her out.

It didn’t take long before I was hooked at this game and I finished the remainder of the game. Not long after that, we went on holiday together and after that, I lent her PS4 for a short while. During that time, I finished the campaign I hadn’t played yet and I knew one thing for certain. That this game will be on my top 10 games of 2019 list.

While I enjoyed the modern Tomb Raider games a little bit more, I still think that the Uncharted games deserve recognition. Now, I can’t wait to start playing the other Uncharted games. So, maybe next year you might see a review or two from other games in the series…

Number 6: Horizon Zero Dawn (PS4) (2017)

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Ever since I heard about this game, I wanted to give this game a try. This game looked extremely interesting to me. Now, I don’t own a PS4 but my a friend of mine does.

So, when we saw the base game on sale in our local game store, we bought it right away and started playing it. And I fell in love with the game right away.

The story and atmosphere reminded me to the amazing time I had in games like Shadow of the Tomb Raider and Breath of the Wild.

While I haven’t played a lot of this game, I can’t wait to play more and actually finish this game. It’s one of the best games I have been playing on the PS4 and it made me want to buy my own PS4. If only I had the budget to do that…

So, thank you Horizon Zero Dawn for taking me on a journey that reminds me of two of the best games I have played in the last two years. I can’t wait to see where the adventure is going to take me next since the world is calling me back in.

Number 5: Ion Fury (PC) (2019)

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If you look through my blog, I’m quite a big fan of retro titles. When one of my favorite YouTubers introduced me to this game, I was quite interested.

Yes, I bought the game right after watching that review and I was unable to put the game down for a few weeks. It was almost the only game that I played during that time. The old school shooter games were back in business!

Now, the game gets frequent updates that add improvements and even new content. So, that’s why I’m currently putting this game a bit on hold. I’m going to give this game another shot really soon to see what has been changed and try to beat this game again and find even more secrets. And I’m also thinking to dip my feet into the mods that the community is creating for this game since I have seen some interesting things that might make this game even more enjoyable.

Number 4: Bloodstained – Ritual of the Night (Switch) (2019)

H2x1_NSwitch_BloodstainedRitualOfTheNight_image1600wYes, yes,  I haven’t played the best version of this game. I know that the other versions have a better performance. But, honestly, I still think that this game is a blast to play.

I really missed playing a great Metroidvania game ever since I had beaten Monster Tale on the DS.

And this game just exceeded my expectations. I was really worried that this game would crash and burn like Mighty Number 9. But thankfully, this Kickstarter game delivered on its promises and turned out great.

I have talked more in-depth about this game in my review, so when you want to know more, I advise you to read that article. Currently, I’m considering if I should start over or not since a big patch is coming soon to the Nintendo Switch version. Now, that’s up to me to decide when the patch comes out in a few weeks.

Number 3: Dragon Quest Builders 2 (Switch) (2019)

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Well, well, well. Here is a surprise. One of my most anticipated games of 2019 is only number 3 in my Top 10 games of 2019 list.

After I had beaten the original game last year, I was really hyped for the sequel. I was waiting to see a release date appear on various outlets and when it got announced, I pre-ordered it right away through my favorite local game store.

The game didn’t disappoint at all. It was an extremely enjoyable ride from start to finish. While I still have a ton of postgame content left to do, I’m currently on a break from this game. I have spent over 100 hours in this game, so yeah…

Now, I have been playing this game with friends as well and while the multiplayer is somewhat limited, it’s quite a lot of fun. Maybe one of these days I might return to this game with her and start playing the post-game content and improving my Ilse of Awakening even more to have a better-looking island. Since now it’s a huge construction zone…

Number 2: AI – The Somnium Files (Switch) (2019)

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This game came out of nowhere for me. After the amazing Zero Escape series, I didn’t expect that Kotaro Uchikoshi was writing a new horror-themed visual novel game with its own unique twist.

So, I was counting down until the release date hit and I even patiently waited until I could start this game with a good friend of mine since she is a big fan of Kotaro’s work as well since we had beaten the Zero Escape series together this summer. Well, she finished the games since I was replaying them with her.

When the game started, we noticed all the little nods to his previous work. The subtle references in the story and the sound effects being reused. It was an amazing feeling.

At first, the story was a bit mediocre. But, then a sudden plot twist changed everything. That friend wasn’t interested in the game after a few play sessions but when I told her the twists the game took, she wanted to see them.

I remember the time we finished the game during my week off in November. A few times, I had to put the controller down because the story just blew my mind. It’s an amazingly written story if you let yourself get drawn into it. Now, a ton of people argues that it’s not his best work. I see where they are coming from, but that doesn’t mean that the story in this game is bad at all.

The issue is that when you know Kotaro’s style of revealing plot details and that even small details mean quite a lot, you can see some twists coming from a mile away. But, it didn’t bother me that much. The suspense then is, how are the characters going to find out the truth you knew all along. And that’s where this game shines in the story department. If only this game didn’t wrap up the story so nicely, then we might have some sequel potential. The whole dream concept of this game and the gameplay is just amazing. But, I’m equally as hyped for the next games of Kotaro. Keep on creating my dude! I fell in love with your games since the Zero Escape series and now I want to play even more games from you and your team.

Honorable mentions

Before I reveal my number 1 of this year, my game of the year if you will… I think it’s time we talk about honorable mentions. Games that I loved playing this year but didn’t make the top 10 for some reason. Also, keep in mind that this isn’t a complete list of games that I played this year that fit the rules of this top 10 but it’s more a list of games that I want to mention that fit the rules but didn’t make the top 10.

Keep Talking And Nobody Explodes (Switch), Fire Emblem – Three Houses (Switch), Resident Evil 7 (PC), Silence (PS4), Peggle 2 (XBOX360), Halo 3 (XBOX360), Call of Duty – World At War (XBOX360), Resident Evil 1 (PS1), Life is Strange (PS4), Adera (PC), Chrono Trigger (Android), Forager (Switch), The Legend of Zelda – Links Awakening (Switch), Wii Sports Resorts (Wii), Mario + Rabbits: Kingdom Battles (Switch), Atlantis (PC), Pokémon Sword & Shield (Switch), 2048 – Read Only Memories (Switch), WarioWare Gold (3DS) and Asterix and Obelix – XXL 2 (PS2).

Man, I do have to say that choosing my top 5 this year was extremely difficult. Usually, I start putting this list together by either late October or early November. I have a text file with the games and I change the order around in November and December and add games I really enjoyed during those two months if that is needed. I start writing the article in middle December and I finalize the article in the last week of the year. So, this article went through a ton of revisions.

Last year, it was an extremely easy decision which game should be number 1. This year, I had to choose between 5 games I enjoyed it quite a lot. It’s quite possible that I want to change the order around the top 5 in 2020. But, I’m not going to change the order around in this article, after a lot of careful consideration, I decided which game should be my number 1. And I’ll explain why right now:

Number 1: NG – Spirit Hunter (Switch) (2019)

81EBL2k3XTL._AC_SL1500_So, why is this game my game of the year? Out of all the games I could have chosen, why did I choose a rather niche Japanese horror visual novel adventure game. Well, let me explain. One of the big reasons is the story. The story is about a guy taking care of his sister. Well, technically, she isn’t his sister but his niece. But, she addresses him as “big brother” so I think it counts. I care a lot about my younger sister. So, the story spoke to me emotionally.

Both my numbers 2 and 1 have amazing stories in my opinion. But, the story is one of the reasons that made my decision. My 2nd reason for picking this game as my game of the year is simple. The different endings are just amazing. There is a chance that there is going to be a sequel to this game and I’m really curious which ending the 3rd game will take to build upon. The good or the bad ending, since both have amazing story potential to continue the franchise.

I’m crossing my fingers that the crowdfunding campaign is going to be successful for the next entry in the series. At the time of writing, it’s extremely close to its goal. More information about the sequel can be read in this Siliconera’s writeup.

So yeah, this game didn’t only improve on the mechanics of the previous game Death Mark, it blew that game out of the water. Sadly enough, the performance issues on some platforms kept the game a bit back, but those were quickly fixed by the developer. Thank you Experience for this amazing game, the amazing experience. If only I could understand Japanese so I could play your other games. Then again, most of your games got localized, so I know which studio I’m going to keep an eye on next year.

Conclusion

Like I said before, this article was extremely difficult to write. It was extremely difficult to choose between NG, AI, Dragon Quest Builders 2, Ion Fury and Bloodstained. These 5 games were the most memorable games for me this year.

Now, this list underwent a ton of changes. I have looked to the number of revisions in my Dropbox of the draft document of this article and I have around 20 revisions where either the order of the games changed or I swapped out a game from the top 10 for another one.

So, most of the games I played in 2019 took me on an amazing story journey. Almost half of the games on this list, I fell in love with the story and/or the world of the game. And some games even pulled some emotional strings.

I can’t wait to see what 2020 is going to bring and what games I’m going to play. I have seen a lot of games that I’m looking forward to playing next year but lately, I’m finishing a lot of games that I started. Mostly because I’m enjoying my collection quite a lot.

Anyways, thank you for taking the time out of your day to take a look back at 2019 with me. I’m quite curious about what you people think about the games I have chosen for this year’s list. Do you agree or disagree with my list? I would love to hear it in the comments.

Thank you for all the support for my blog in 2019. Due to a lot of personal things going on, I haven’t written a lot of articles but I feel that the quality of my writing improved quite a lot. I can’t wait to keep on writing and improve my skills and entertain you guys and girls with new content.

Before I write my usual ending phrases, I have a question for you, the reader. What games or series did you discover through my blog this year or in the past? I’m really curious about that. Anyways, here is the usual ending of my articles:

Now, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

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Review: Tomb Raider Legend (PC) ~ The Sword of King Arthur

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Wikipedia entry

I remember picking up this game quite well. I was hyped for this game. Not too long before the release of this game, I got a new computer that was able to run to this game quite well. It even ran with the next-gen graphics. Back then, I finished this game and I remember that I had a lot of fun. Eleven years later, I decided that I want to write a review of this game. So, I took my copy from the shelves and booted up my Windows XP retro game pc and restarted playing this game. So, does this game still hold up or is this game just good in my nostalgic filled mind? Let’s dive into the Legend of the Tomb Raider. And as usual, feel free to leave a comment with your opinion on the game and/or the content of the article in the comment section below. 

Thrill ride

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The story of this game starts off with a young Lara on a plane. She is flying with her mother through a thunderstorm when suddenly, the plane crashes.

Lara finds an ancient sword and touches it. Her mother pulls Lara away and then pulls out the sword and disappears.  We fast forward a few years when Lara starts the journey to try and find out what happened to her mother.

In my opinion, the story is pretty good. Not great, since some parts of the story a bit too predictable. I was able to guess what was going to happen in the last parts of the game. I really liked the twist at the end, setting up the next game Underworld perfectly.

I know that Anniversary released before Underworld, but it has really nothing to do with the story of this game and Underworld.

In any case, the voice acting in this game is pretty good. I loved it when I played the game for the first time when I was a child and I still love it now. My favorite voice actress in the game is Keeley Hawes. She voices Lara Croft in this game and she does a pretty great job, just how I imagine Lara Croft sounding like.

Most of this game story is told in cutscenes. But, if you already finished the game, you can skip the cutscene by tapping the pause button and choose for “Skip Cinematic”.

I have played this game on two different systems for this review. One that can handle the next generation content and one that can’t handle that. The next generation content is nothing really special in my opinion. It just adds some additional visual fluff to the game.

Something I did notice, is that when I played it on my more than capable retro gaming PC, one that his the recommend specs perfectly, there is a lot of flickering in some stages and textures not fully loading in. I mostly had this problem when I did the motorcycle bit in the snowy area.

There is a lot of variaty in this game. You have driving sections, QTE, platforming and shooting sections. Wait, Quick Time Events? I know that some people really hate this, but I personally don’t mind them too much. They aren’t too frequent and they are over quickly. To be honest, I enjoy most of them.

Exploring Lara’s house

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It’s a shame that the game has some graphical problems here and there. Maybe it has to do with the fact that old PC has an ATI device in it, and the other PC has a NVidea card. It does display at the start.

But, the overall presentation is good. The environments and tombs you explore in this game are pretty well designed. The animation is great too. Some death animations really send a shiver down my spine. They felt a bit too real, but some became funny when Lara keeps sliding more than you expect and falls off a cliff.

You can also explore the Croft Manor in this game. In this game, the Croft Manor isn’t the tutorial like we have seen in all previous Tomb Raider games. Now, you can unlock certain training areas to explore when you finish a certain level in the game. I personally recommend that you play through the Croft Manor when you either want a relaxing level or a post-game thing to play.

There are also secrets to find in the Croft Manor. These extras range from character profiles to object models. There is also a special surprise if you collect them all. Thankfully, it’s quite easy to replay a level to try and find secrets you missed.

One thing that really annoyed me was the saving mechanic. It works fine and the autosave points are placed perfectly, but the loading of save games is just a bit broken. Tomb Raider is known for difficult jumps sometimes or multiple jumps you have to do in a row. I like to save after I did a few of them so I can load the game when I did something wrong. In all the previous titles, that I played, when you load; you start right back at the position you saved. Not in this game, you start at the beginning of the jump bit or sometimes even earlier.

The soundtrack of this game is great. I really enjoy listing to it and it added a great atmosphere while you are exploring the tombs. The orchestral soundtrack of this game really impressed me as a kid and it still does as an adult. The sound design for this game is good as well.

Put that gun away, Lara!

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If there is one thing that could use some improvement in this game is the controls.

Don’t get me wrong, they aren’t terrible in any meaning of the word.

There were just a few times that I pressed the grab button, but Lara didn’t grab a ledge. Yet, it isn’t the wrong thing about the controls. There isn’t a “put your gun away” button. And if there is, I wasn’t able to find it. This was really annoying when you were done fighting some enemies and you wanted to start a jump puzzle and Lara doesn’t grab the ledge because she is still holding a gun.

Also, the default layout for the controls is just bad for some functions. For example, to switch your weapon, it’s “End”. To switch your light on or off, it’s “Del”. Medkit is “Home” and your binoculars is “Page Down”. So, I highly recommend you rebinding those controls when you want to play this game.

I don’t know what was causing this problem, but sometimes, the camera moved without me moving my mouse at all. This happened multiple times when I was swinging on a rope.

That’s enough complaining about the controls. Let’s talk about the rest of the game. There is a sort of help system in the game. The PDA. It’s helpful, but I rarely used it. The only time I used it was when I returned to the game after a long while to check what I needed to do.

But, the binoculars can help there as well. With them, you can see what you can use and plan out your route. Yet, the level design is so clear, you barely have to use it when you pay attention to what’s around you.

The difficulty in this game is spot on. No complaints there. The UI of this game is pretty well crafted too. Again, no issues there.

The combat in this game is really enjoyable. My favorite moments are when you enter a sort of bullet time mode and you jump on enemies shield to launch you into the air and shoot the defenseless enemy.

Before we go to the conclusion, I want to touch on one final thing. This game’s length is spot on. It isn’t too long but it isn’t too short either. If you decide to complete this game that is. Since, if you rush through this game, you might be able to beat it in a day. Since it’s 8 hours long. If you want to complete this game, you double your play time.

Conclusion

The good:

+ Good story, while predictable sometimes

+ Great voice acting.

+ Good level design.

+ A lot of variety in gameplay styles.

+ ….

The bad:

-Some visual issues on some computers.

-The controls, while good, could use some polishing up. The default layout is just bad.

-The game is too short if you rush through it.

Final thoughts:

This game didn’t age too well. As a kid, I thought this game was one of the best games I have ever played. But, looking at it now as an adult, I see the flaws of this game. It’s by no means a bad game. The story, voice acting, level design… they are all good.

The big issue is that they aren’t great. The sequel games, like Anniversary and Underworld, are so much better in my opinion.

In general, this game has its problems. Some are noticeable, others aren’t. I do remember having adrenaline rushes when I played this game for the first time. When I played it for this review, I had them too but way less.

In conclusion, I think that this game is worth it. I would recommend it to any fan of Tomb Raider and adventure games. If you have a decent enough computer that can run it and doesn’t get affected by the same graphical issues I was. Since I can tell you for a fact, I didn’t have them on my old childhood computer. This game is good, but not great. It could have been better if there was a bit more polish.

Thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Score: 70/100

NekoJonez – July 2017 Update

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July is almost over, and I have a lot of updates to share with you. I decided to combine them in one article, so without any further ado, here we go. 

Rebranding

You might have noticed it already, but a month ago, I decided to rebrand my blog. I didn’t make the new artwork and icon myself since I’m honestly not good with programs like Photoshop and other art programs. I can do some really basic editing, but that’s about it.

Thankfully a friend of mine helped me out. Thanks to Zoef, we got a new amazing looking banner and icon. I can’t thank him enough since it looks amazing. It shows perfectly what my blog is about and that was exactly what I was going for.

In the past month, I have tried to look for every place that had my old artwork and changed it. I think I changed everything, but when I noticed that something has my old icon, I’ll change it as soon as I can.

NekoJonez got an award!

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So, something special happened. Last week, I got an email from Market Inspector that I was nominated for “Best Technology Blog of 2017”. I was really happy when I received it. So, I answered their questions to get my nomination in for real.

A week later, I was working on another article while I heard the notification sound on my phone. It was an email from Market Inspector, saying that I actually won in the gaming category. Here is a link to their article announcing the winners.

I’m honored to receive this award. I feel recognized for all the time I have put into this blog. So, thank you Market Inspector for this award!

Big projects and collabs

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First of all, one of my biggest projects yet I have teased on Twitter is finally here. I finished “My favorite gaming music #20“. While the writing was done for a while, I wanted each game to have a separate article with a sort of review for each game. Then I noticed that 5-6 games didn’t have its own article. So, that’s why it took so long, I had to write a couple of other articles before I was able to finish the gaming music article.

Another big project that is currently in the works is a big Zelda project. It’s going to be a project that I’m not doing alone. Currently, we are aiming to finish the article at the end of August. If anything changes, I’ll announce it on Twitter of course.

In other news, I decided to not list all articles I get quoted in, in an update article on my blog. So, if you want to know when I helped writing in an article on another blog, you should really follow me on Twitter. Otherwise, you might miss one of the vacation spots I would take in gaming.

By now, you might be wondering what the image is I added a bit above this paragraph. Well, I’m a part of the Blogger Blitz event that Adventure Rules created. This is a “battle” between bloggers to try in convince you why a chosen game character is better than another character. But here is the catch, each blogger had to choose his or her own character. I picked Indiana Jones. More information about the event can be read on the Adventure Rules blog. On the 31st July, I’ll try to convince you why Indiana Jones is the better in mass producing and selling a certain iconic item than Lightning Farron. The blogger I’m up against is Lightning Ellen. Good luck and may the best writer win!

Schedule for the 2nd part of 2017

Believe it or not, I created a sort of schedule for the 2nd part of 2017. Currently, it’s just a rough planning of the articles I want to write in 2017. Notice that I said, rough planning. That means I can still move around my schedule and/or change it completely.

As usual, I won’t share the schedule. I want to keep it a surprise to everyone and I also change so frequently in my schedule, I would go crazy writing an update article or change it every time I make a change. The only thing I’m going to reveal is that my schedule is filled with game-related articles. I mean with that, first impressions and reviews.

Also, I decided to keep my 1 article/week schedule. Yet, when I’m able to write more than one article a week and I’m in the writing mood, I won’t stop myself. But, starting from September, that might be impossible to write more than once a week. Since then evening classes start up again and I have a few things going on with my acting group.

For this week, I’m still planning a few articles. If I have the time, I might even publish more than 2 articles this week. But, that all depends if I have the time. So, no promises.

NekoJonez is on Steam

Remember that I wrote an article about a game called “The Last Tree“? Well, it’s released on Steam now. The developer emailed me to tell me, that a quote from my article was featured on the Steam Store page! Here is a screenshot:

The last tree Steam

So, that’s why I decided to write a review about the game. So, I’m going to try to finish that article before the end of August! So, keep your eyes out for that. Thank you to the developer of this game for quoting me on Steam. This means a lot to me.

End of updates

So, that are all the updates I wanted to share for this month. The past few months were quite eventful for my blog and my personal life and I’m enjoying all of it. I hope you enjoyed reading this update article as much as I enjoyed writing this.

Thank you for reading this article and I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

 

Review: Kirby Epic Yarn (Wii) ~ Hiyaaah

Kirby Epic Yarn coverOfficial site

I have promised to review this game, so here I am. I really thought I had reviewed this game last year. But it turns out I was mistaken. In any case, let’s talk about Kirby Epic Yarn. The first game in the “Epic Yarn” series. I have beaten this game quite a while ago, so I have replayed a few levels to remind myself how the game played. So, I hope you are ready to dive into the wooly world of this game. I have played this game on the Wii and almost 100%’ed it. For those who are curious, why I called this game a part in a series is because two years ago, Nintendo released a spiritual successor to this game called Yoshi Wooly World. I haven’t played enough of that game in order to write about it. But hey, I’m getting off topic. Back to reviewing this Kirby game. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article.

Wool, wool and wool everywhere!

Kirby epic yarn 01In this game, Kirby is having a peaceful day in Dreamland, when suddenly; the fire nation attacks. Oh, sorry. Wrong game. I meant, an evil wool named Yin-Yarn wizard attacked.

After Kirby has eaten a tomato that was possessed by that Yin-Yarn, the evil wizard uses his interdimensional sock to transport Kirby to Patch Land where his adventure starts.

But Yin-Yarn wants to take over the world (of course!) and possesses Meta Knight and King Dedede. This way, Yin-Yarn tries to take over DreamLand, Kirby’s homeland. Surprisingly, there is a narrator in this game. Usually, in Kirby games, everything is told through text boxes. There is only one voice though. That’s the one of the narrator.

As is tradition in these kind of platformers, the story tacks a backseat during gameplay.  Apart from some cutscenes between sections, the story isn’t that present. While I prefer deep an interesting stories in my games, this was a welcome change of pace. It was relaxing to play a game with a light story and more focus on gameplay.

While this game supports a two player option, I haven’t played it much. So, I can’t review that mode. So, in this review I’ll only focus on the single player mode.

If you are looking for a traditional Kirby game, this game isn’t it. In this game, you can’t use Kirby’s copy ability. This game is centered on the wool mechanic. In some levels, Kirby can transform in various vehicles. But how that works, I’ll leave as a surprise if you still want to play the game.

Creative ripping

Kibry Epic Yarn 03This game is a platformer. Yet, in some areas you need to think outside the box. Since Kirby doesn’t really have his float ability in this game, you need to jump over all gaps. And some gaps are very wide. So, you need to find a way to get into the background to move over the gap or use your new wool abilities to pull the other side closer to you. It’s hard to explain in just text, but when you look at some screenshots, it will explain itself.

In this game, you can’t die. The challenge in this game is in the collection of gems in each level. At the end of each level you get evaluated by the amount of gems collected. You can earn a bronze, silver or gold medals. But completionists, beware! This game hasn’t a completion bonus. But, it can keep you busy for a while since trying to earn a gold medal in each level can be difficult and finding each collectable isn’t an easy task either. The collectables are extras like movies and the soundtrack.

The wool mechanic is used in very creative ways. Like I said before, it’s used to “rip” the world. And not only that, the game is presented beautifully. The wool theme is present throughout the whole game and it looks amazing. It’s colorful and relaxing.

When I was playing this game, I felt in a relaxed state. This was a game to wind down. Overall, this game isn’t very hard for a more veteran player. If you aren’t a stranger to this game, you won’t have a lot of trouble with this game. There is one minor issue with this. I wasn’t able to play this game in long sessions. After an hour or two, I usually stopped playing this game. I got bored. This might be a personal issue… Since I had a great time with this game.

The music in this game is amazing. It’s amusing to see that Nintendo labeled the soundtrack CD of this game as the “Epic Soundtrack” like the title “Epic Yarn”. When I was playing this game I saw the soundtrack to this game as my most favorite Kirby soundtrack ever made. Now-a-days that title has been taken by the more recent 3DS games. But that doesn’t take away the fact that the soundtrack is amazing.

The sound design of this game helps a lot with the atmosphere. It adds to the design of the game and I have no complaints. Sometimes I even felt that the game almost came alive.

Hiyaaah!

Kibry Epic Yarn 02Now, let’s talk about the menus and the UI. And honestly, I didn’t have any problems with it. This game works perfectly on the Wii. I have no issues about the UI. One thing I would have changed was that the menu and the area select menu were integrated into one menu, but that putting it into two different menus works just fine.

The controls of this game are perfect. I have played this game with the WiiMotion Plus and I barely had any problems. Again, I have no complaints about it.

The mini-games are a lot of fun when you have some time to mess around. They don’t add a lot to the main game.

This game has a rather decent length. This game has 8 worlds with a variable amount of levels. So, no complaints here.

Well, so far you would think that this game doesn’t have any flaws. But, there are some things I didn’t like about this game.

It’s nitpicking but… I found that some moments of the narrator weren’t that good. They felt forced or too much focused on a very young audience.

There is one thing that got underused. And that’s the decoration of your own apartment. I wish you could do more decorating.

And honestly, that’s about all that I can say bad about this game. When you like to play charming platformers, you can’t go wrong with this one!

So, the pink thread ends here. Because I have said everything I wanted to say about this game. So, it’s time to make the summary of this article, for those who are just looking for a quick review of this game.

Conclusion

The good:

+ Very relaxing game.

+ Amazing soundtrack

+ Light story

+ Amazing visuals

+ …

The bad:

  • Sometimes mixed performance of the narrator.
  • The apartment is very underused.

Final thoughts:

This game is one of the best games I have played on the Wii. This game deserves its spot on various top 10 Wii games list. It got 8th place on my list.

While the visuals might turn some people down, for those who give it a try are in for a very relaxing and enjoyable game.

This game has a lot of polish by the developers and a lot of love was put into it. And it shows.

I loved to play this game and I hope that this review might win over some people who haven’t tried it.

In any case, thank you for reading my review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another article on my blog but until then; have a great rest of your day and take care!

Score: 100/100

First Impression: Fire Emblem Awakening (3DS) ~ Tactics Galore

PS_3DS_FireEmblemAwakening_enGBOfficial website

So, the start of 2016 brings a boatload of amazing new (3DS) titles. But one game got me addicted to my 3DS lately. It was that one game I wanted to try out but never gave a fair chance. I always thought that strategy games like these weren’t my thing. But why, does it bring me so much enjoyment? And is the game a guilty pleasure or something I could recommend to anybody. Well, it’s time to take a look at this game and what I think of it. As usual, feel free to leave a comment with your opinion on the game and/or of the content of this article in the comment section down below. 

Tactical RPG

Fire_Emblem_Awakening_gameplay

After hearing so much other content creators (bloggers and YouTubers I watch) talk about this game, I decided to give it a chance. First, I played the demo, and almost right after finishing the demo, I bought the full game.

The first thing the game does right is the character creation. You decide how he or she looks and how his or her voice sounds. Finally, you can play a character that isn’t a silent one. A character that actually is a part of the story.

About the story, you can play this game in two different ways. Classic and normal mode. In classic mode, when a character dies, it’s gone for good. In normal mode, you can keep the character. It returns after the battle is over. This is something I really like. I’m not that good in tactical RPG’s. I’m afraid that one or two stupid mistakes might screw up my progress and put me in a battle I might never win. That’s why I love the normal mode so much. After I finish the game, I might give classic mode a try since I honestly feel that I’m missing the entire point of the series.

So, the story I have seen until now is quite decent. I finished the first part of the game and I’m having the impression that it’s structured in a sort of anime show format. Like each battle is a separate episode of an anime. And a good one at that. But where the story really shines is that you can influence parts of it, yourself! How you fight your battles will decide who marries who. Oh yeah, that’s a thing. Shipping is totally a thing in this game.

Different and unique

FEA_322_2

So, thanks to the “shipping” mechanic, each playthrough of this game are pretty personal. I might pair up my characters differently than somebody else. But enough about that, let’s talk about the gameplay.

And in this game, it throws in so many options for you… I’m amazed at how accessible this game is. If you use only your powerful characters, you don’t level up your weaker but very useful characters. I’m now in a situation where I have to be very careful with my archers since I haven’t used them a lot. This makes me very weak against certain units and is my current weak point of my army.

In this game, you are the tactics master of the kingdom. So, you decide who runs where on the battlefield and when to attack or fall back. This game also works in turns. So, after you moved your character, it has moved. After you moved all your characters, your turn ends and your opponent’s turn starts.

Once your unit has moved, you can’t undo the move. I wish I could do that sometimes. But the game has a solution for that, it’s the dancer. They dance to motivate your warriors to give them one additional turn.

Explaining how this game works could take me a while. But compare the battle system a little bit to how the battle system in Pokémon or any turn based RPG works. Only two differences, your enemy attacks back when it can in YOUR turn and weapons can and do break after repeated use.

While I haven’t played many tactical RPG’s, I want to try out more. Thanks to this game. The gameplay is a lot of fun when you like planning ahead but sometimes changing your strategy to get out of dangerous situations. If you like to play games like Age Of Empires or Advanced Wars, this is game for you.

The Fire Emblem

3ds-24

So, there are still a few things I want to talk about. First of all, the voice acting is something I have a love-hate relationship with. It’s extremely well done but it falls short sometimes.

When a cutscene plays, only some of lines are spoken. And sometimes, a random line is said to give the emotion more meaning. This can be distracting for some people when the voice acting is saying something completely different than the lines on the screen. While it annoys me here and there, I don’t mind it that much personally.

Visually, this game looks amazing. Graphically this game is really nice done. A good example is that the character portraits change depending on how they are doing in battle. Or better said, how much health they still have left.

But what I love the most about the visual presentation is how the game is animated. When your characters level up, they do different moves. It’s something I can’t explain and you should see for yourself to understand. It really helps to immerse me into the game.

The sound design and music is something… well… It’s one of the best soundtracks I have heard in quite a while. I actually want to buy the soundtrack to add to my collection. I like it that much. It really helps to set the mood.

I think I’m going to wrap up my first impression here. While I have some minor issues with the menu design, they are really nitpicky. In any case, I feel that I can fully recommend this game to any person who likes to play strategy games, RTS, Tactical RPG’s… This game is something I wish I tried sooner. Since it’s a series I’m becoming a fan of.

First Impression: Bioshock (PC – Steam) ~New DNA

BioshockBoxOfficial website

So, I have been through the usual “end of the year” articles. So, why did I pick this game? Does this game have a special reason to be the final article of 2015? Well, surprisingly enough, it actually has. If you follow my blog or know me in person, then you might know that I’m fascinated by stories that are about people staying people but getting superpowers. That’s one of the main reasons I love games like Majora’s Mask so much. Anyways, what’s the main mechanic in this game? Apart from the little sisters and their … ahum, big daddy’s? That are the plasmids. They allow you to attack your foes with electricity or fire. The concept is just amazing in my opinion. But back when it released, my computer couldn’t handle it. My CPU wasn’t strong enough but I had enough RAM. Then the game went a bit under the radar for me. I mostly got into adventure games like Broken Sword or RTS games like Age Of Empires series. In any case, I think it’s time to take a look at this game. Since in this Christmas Sale of Steam, I finally bought the whole trilogy and the DLC. So, yeah. Enough stalling, let’s dive into Rapture! As usual, feel free to leave a comment on this article with your opinion on the game and/or the content of this article. 

Story – Two kinds of them

bioshock1So, in this game there are two kinds of stories. Depends on how you look at it. While the audio logs and the actual story of the game are kind of “one and the same”… I see them as two different stories. The audio logs are more a back story to the game. This is something I wished the game handled a bit better. I’m not saying that the audio logs or the story is bad. No, not at all. The main issue I have is that some dialogue of the audio tapes can overlap with the dialogue of the enemies. You could argue that you don’t listen to the audio tapes when you near enemies, but you can’t avoid that. But that isn’t a problem exclusive to the audio logs. I missed some story dialogue due to the enemies talking way too loud.

Because of this reason, I’m more fond of diary entries to build a world instead of audio tapes. While I’m a big story guy, I found myself skipping over the audio logs. The world of Rapture drew me in enough already. I wanted to fill in the backstory myself. Here and there I played an audio tape, but not every one of them. I think they were placed to close to each other and too many in one area. In nearly each and every section of the game, I recall finding 2-3 audio tapes.

The last thing I will say about the audio logs, is that you can re-listen to them. But, in some cases… It’s about something in the room. Or a hint how to continue in the game. Then the power of audio logs is lost since you aren’t in the right context anymore. (Unless you go back to the room you were in when you found the audio log.)

So, let’s talk about the actual story now, for what I have experienced (I’m mid-game), it’s a decent story. The build up is quite nice but I have to praise the voice actors for this game quite a lot. Since they did an amazing job creating this world. It’s one I get lost in.

Moral things

Screenshot43351.bmp_1

Something I really like is that this game has quite the replay value. Since this game offers a moral choice system. Do you harvest the little sisters or not? If you harvest them, you can buy stronger perks. If you don’t harvest them, you get here and there some really handy perks. Both paths have some really nice rewards.

Currently, I’m saving the little sisters. It’s an interesting path really, but I wish that the story reflected it a bit more. At the moment you get the first choice, a guiding character is telling you to harvest it. But, after you save the girl… That character doesn’t change in personality.

Let’s talk about the visual aspect of this game. Because that’s something that’s in my opinion, it’s good. This game shows some traces of early HD textures. The biggest issue is some humans look strange. Like the hands of some characters, the fingers are two blocks. While the world design is quite nice to look at, some minor polish on the details would have been welcome.

 

Negatives?

bioshock-01Now that we are talking about the negatives in this game… Why is there a warning on some parts of the option menu that you will lose your progress? I have that never happen to me. This message made me paranoid the first time.

Also, there is no autosave in this game. Well, there is; after you finished a level. I have to manually save. But after playing this game for a little bit, you will get used to it. At least, I did.

Oh, some things are quite unfair. When I was looting a present left behind by the little sisters I saved, an enemy threw a bomb while I was in the menu to put a perk in one of my character slots. The menu closed and I lost the perk. I had to reload my save file. This issue happened to me twice.

One other minor complaint is that the map was a little bit at the confusing side for me. Mostly when you switch between floors in the same room… It gets confusing since you jump to another map.

Oh, and here is a minor annoying thing… You can’t skip the harvesting/free-ing of the little sisters. At least, I’m not able too.

The last complaint I have is that the elite Big Daddy’s are a tad bit overpowered. What I mean here is, when they back you into a corner… There is a big chance you get stuck. This issue can cost you your life. It’s also seriously annoying when you hypnotize a big daddy and it gets in your way.

In conclusion, this game is a very fun and enjoyable experience. While some parts could have been improved and would have benefited from some minor polish. I realize that I haven’t talked about everything this game has to offer; but I have to leave something for the people interested in the game and for my review.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to welcome you on another moment on my blog. Have a great end of the year and until 2016! Take care~:)

 

2015: A Look Back

ano-2015-3294.jpgWell, 2015 is nearly at an end. As usual, everybody is doing (or preparing) their best games of 2015 lists. And I think I should join in the party. What games have I played and/or finished in 2015 and will stay with me? Let’s find out. Let’s look back to my gaming year of 2015. This list isn’t in an order, so all these games are my favorites in 2015. Keep in mind that this are MY favorite games. This isn’t a TOP 10 most popular or anything. Oh, yeah… Feel free to leave a comment in the comment section with your favorite games or your opinion on my picks. 

Note: For this list, games didn’t had to be released in 2015. I had to play them in 2015 in order for them to count.

Majora’s Mask 3D (3DS)

boxart-large.png

Official site

Not that far from my birthday, one of my favorite 3D Zelda games got its remake released. As a kid, I loved the rings that turned you into monsters in the Oracle games. I wished you could attack other monsters using that monsters power… but alas, that wasn’t possible in the gameboy color games.

A friend of mine had a copy on his N64. I didn’t own a console until mid-way the Wii’s life. Yeah, I played handheld games and various PC games when I was a kid. But hey, that didn’t stop me from marveling at the games on consoles.

A few weeks before this game released on the 3DS, I actually bought it on the Nintendo eShop for my Wii. But then I got my hands on the 3DS remake. It’s so beautiful. Finally I can play this game without fearing that I need to give it back to a friend later. I finally own it. And I also own the special collector’s edition which makes this Zelda fan ever more happy.

It’s a small shame to admit, but I haven’t finished this game. It’s on my “TO DO” list, but I have the same issue I had on the DS. There are just too many good games coming out and I get so easily distracted.

Europa Universalis IV (PC)

EuropaUniversalisIV_Packshot_edited Link to my article

I always thought that these kind of games weren’t my style. I’m not that good at managing big countries and fighting wars with other countries.

But after a good friend of mine helped me and learned me the ropes of this game, I have been playing this game from time to time and spent nearly 300 hours on it.

It’s challenging and it actually broadened my horizons. This game is actually a lot of fun and the soundtrack of this game is even one of the best soundtracks I have heard this year.

Now, I need to try and play this game on single player without Mizari’s help. Then I just might loose myself in this game even more. But that’s for next year, I think.

The Etrian Odyssey series

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Link to an article about an other game in this series.

Man, I have tried to get into this series a couple of times in the past but when I was able to pick up a copy of one of the games for cheap at a garage sale, I was hooked.

The gameplay is what hooks me the most. It’s a RPG with a very nice story where you explore a dungeon. The best mechanic of it all is that you have to draw your own maps. Also, there aren’t any random encounters. Since you can somewhat predict when you get attacked.

Lately, I have been playing two games in the series. I recently got myself a copy of Etrian Mystery Dungeon. The reason for that is, I enjoy the formula of Pokémon Mystery Dungeon that much, I wanted to play a game to took a different approach on the formula.

Now, I play these games off and on. But not on the train anymore. Since I can get very lost into the world and the game that I once almost missed my stop. I should finish one of these titles so I can actually review them. But they are very lengthy. So, yeah. I haven’t come close to beating one.

The Legend Of Zelda – Triforce Heroes (3DS)

407451_nds_b.pngOfficial website

This game recently got a free update to expand this game even more. But I’m running ahead of myself.

This game actually proves that you can have a multiplayer Zelda game and enjoy yourself quite a lot.

This game doesn’t take itself quite seriously. The story is in my opinion laugh-worthy, but in the good sense. The story is there just to explain one of the main mechanics of this game. Since this is a spin-off Zelda game, I’m rather glad that the big N didn’t make a story that tried too hard.

While this game has its problems, it’s a quite enjoyable game. The game is challenging (and cruel in some places) and actually feels like a “real” Zelda game (minus the overworld) to me. The update promises to always link you up with players that have a similar playstyle. If that works, one of my biggest complaints with this game would be fixed. I’m still playing around with the updated game. So, when I have beaten the game, I will write a review on my blog. So, stay tuned for that!

Honorable mentions

I don’t want to make this article too long, so I list a few games that I enjoyed this year and don’t want to leave out.

Hyrule Warriors (Wii U), Fantasy Life (3DS), Golden Sun Dark Dawn (DS), Giana Sisters – Twisted Dreams (PC), BoomBlox (Wii), Tomb Raider IV (PC), Typoman (Wii U), NES Remix (Wii U / 3DS), The Binding of Isaac: Rebirth (Wii U), Terriara (PC)

And there are a lot of other games I’m leaving out.

Wrapping up

The reason I didn’t write a top 10 this year is because I didn’t want to make a the harsh decisions of which games to place where. I play and enjoy games as a hobby. But this year, I played so many games I honestly lost track of it all.

That’s why my overview of this year is quite different. Because I forgot what games I played. I had to look in my logs which games I forgot. In any case, I have been working on some fun articles for next year.

Also, I build a very strong gaming computer. So, I replayed a lot of games just to see them in higher quality and enjoy them even more.

2015 was a fun year for me to blog. I have been doing this for over five years and I look forward what my 6th year of blogging will bring, next year.

2016 will be an amazing year for games. There are a ton of games I’m looking forward to. Both on PC, Wii U and the 3DS. Yeah, I play mostly on those systems. But I’m planning to write articles about consoles games as well. In any case, I hope you enjoyed my articles this year. Thank you to all my readers and the feedback I got. I really helped me grow. But prepare yourself for a year full of new articles about old and new games since I don’t feel like stopping anytime soon.

Thank you for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I also hope to welcome you in another article. But until then, have a great holiday season and take care~

Review: The Legend Of Zelda – Minish Cap (GBA) ~ Easiest Zelda Game?

The_Legend_of_Zelda_The_Minish_Cap_Game_CoverZelda wiki entry

Ah man, I have a ton of memories of this game. I played this game when I didn’t have enough money to buy games myself. I was quite young. If I remember correctly, I was just getting into high school. So, I was 11 – 12 years old when I rented this game from the video game store. I almost finished the game before my rent time was over. So, after I returned it, I rented it the next weekend. As it turned out, somebody else rented it and saved over my save file. I was so let down, I actually didn’t play the game that much. After a year or two, my local game store stopped renting out games. They sold them all second hand. Then I bought this game and I finished it in a week. But how was my experience? Well, let’s take a look at it! And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game. 

Easy?

45103-The_Legend_of_Zelda_-_The_Minish_Cap_(U)(DCS)-6So, I claim in my title that this is the easiest Zelda game in the series. And I stand by that claim. This game is rather on the easy side. Not only that, it’s quite short. But more on that, later.

The story in this game tells the story how Link got his green hat. Once every 1000 years, there is a special festival for the Minish. A race that helped create the master sword. Link is the grandson of the blacksmith with the Princess Zelda as childhood friend.

You get asked to deliver a sword to the King. After you play a bit around on the festival, you see Vaati, the winner of the sword contest destroy the Master Sword and turn Zelda into stone.

That’s all I’m going to “spoil” from the story. (It are the first ten minutes of the game anyways.) The story is pretty well crafted. The characters are memorable and written pretty well. There is one thing that Nintendo implemented that I’m not a big fan off. That are the Kingstones.

These stones are pretty much the ways you open secrets in this game. You find them all over the world and your goal is to match your piece with somebody else. Then you open a cave or something along those lines. On paper, this can be interesting… But in theory, it isn’t. The two flaws here is that you see where the secret opens AND you have way and way to many Kingstones in the end. This gives the Kingstones less value and ruins the fun.

New items

zelda_minish_capGraphically, this game looks amazing. It gives off some Wind Waker vibes. The world is really colorful and bright. It’s really pleasant to look at.

The animations also give off this Wind Waker vibe. There isn’t anything I didn’t like about the visual presentation of this game.

What I really liked in this game was the world design. In this game, you can shrink down to a really small size, to the size of the Minish. This makes some locations that more memorable. When I replayed this game I often thought: “Oh hey, there are Minish living in this roof.” Oh, also, like in the Legend Of Zelda Link’s Awakening, this game also has references to the Mario games. Have fun looking for them!

In this game, you get some classical Zelda items like the boomerang and the bow and arrow. Yet, there are also some new items. The Mole Mitts you can use to dig your way in certain areas. A special cane that helps you flip over enemies and an upgraded Roc’s feather. You get a special cape to jump around. This cape also makes your jump longer. Oh yeah, and the vacuum cleaner… I mean the gust jar. This nifty item can suck up air and spit it back out. Guess what it’s used in a water puzzle.

The items are used very creatively. But one part that is introduced extremely well is the Four Swords. When you defeat a dungeon, you get a new element. With this element, you can create clones of Link in certain places. This makes the puzzles in some areas really well done.

Earlier in the review I said that this game was easy. To a seasoned Zelda player, this game can be easily beaten. When this is your first Zelda game, it will take you a bit longer. I felt that in some areas, the game could be a bit harder. It’s one of those games you play through because it’s a fun game. The atmosphere is there.

Music

 45103-The_Legend_of_Zelda_-_The_Minish_Cap_(U)(DCS)-16The music in this game is one of the strongest points in this game. When I listen to music from the GBA, I think that there aren’t that many soundtracks that sound as nice on the gameboy advance then this one. At least, as far that I played.

The soundtrack also has some remixed tracks from the previous games. This got a smile on my face.

The sound design is well done. There weren’t any sounds I thought were out of place.

The controls are responsive and spot on. I didn’t have much trouble controlling Link. Apart from some ice puzzles, I think the controls are perfect.

This game isn’t that long. Instead of the usual 8 dungeons and one final dungeon, this game has 6 dungeons. I wished there were a bit more dungeons then that.

In any case, I think I said everything I wanted to say about this game. It’s time for the conclusion! (Oh, for my new readers… Yes, I left some things out. Gameplay wise and such… Just because if you are interested I want that there things that you can discover.)

Conclusion

The bad:

 – Kingstones aren’t well implemented.

 – This game isn’t that difficult.

 – I wished this game was longer.

The good:

+ Solid gameplay.

+ Fun new story.

+ Nice visuals.

+ Great music and sound design.

+ Fun new items.

+ …

Final thoughts:

This game is quite well made. It came out near the end of the Gameboy advance’s life cycle… So, it’s a bit overlooked. While it’s not the best Zelda game out there, it’s a really good one. Apart from Zelda fans, I would recommend this game to any new Zelda player. This game is the perfect entry level Zelda game to start with the series.

While this game has some flaws, I think it doesn’t take much away from the experience. I didn’t find that much negative things to say about this game. That’s why I give it full marks. It’s one of the best games out on the GBA and it’s a must own!

Score: 100/100

Anyways, thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to welcome you in another article sometime, but until then… Have a great day and game on~

First Impression: Glass Wings (PC) ~ Lesson in how not to design a game

8znpyeSteam store page

I found out about this game thanks to a forum friend of mine. I will sure send this article to him. The game got me interested. I like adventure games like this, but when I played this game… I was seriously disappointed. I’m terribly sorry Priom, but I think I need to rip this game a new one. Yet, how bad is this game? I did some digging about this game. I got some very interesting results. I found a lot of empty review pages all over the internet. I found one positive review. The website looks unprofessional. Okay, I think I’m running ahead of myself. Let’s take a look at this game as an objective critic. How is this game? Why did it leave such a bad taste in my mouth? What can improve and what doesn’t need improvement? Let’s take a look. And as usual, feel free to leave a comment with your opinion on the content of this article and/or this game.

Problems everywhere

the_game_is_done__by_saijeehiguchi-d7gqb2oYou could argue that I’m being too hard on a 5 bucks game made by three people. Well, I think I’m not. Because when I look at their website, it looks like this isn’t their first game. So, they have some experience.

First of all, let’s take a look at the story. It looked interesting after the first dialogue part. The voice acting was decent. It missed some emotion but it was all right for a three man team.

But two major flaws ruin the story presentation. Some visuals look less crisp than other. But the animation and the lack of sound effects are the two biggest issues. You see the main character struggle the whole way trough. There is no sound effect for that. Also, at the end of the cut scene… The main character is able to slip away. This came from nowhere since the visuals didn’t indicate that you were able to escape.

Then the dialogue itself. Well, it’s fine to create a fantasy world. If you explain things to the player. If you talk about “humans” and “demons”… You could explain a bit more how people have glass wings, what their goal is and things like that. In the introduction, the main character got the main objective. To get her (or his?) glass wings back.

Signs to older/other games?

last_three_days__level_designing_by_saijeehiguchi-d7g6ic9It’s rarely a good sign when a game has a separate .exe file to change the buttons for the game. It’s an even worse sign if it has a major flaw. The controls, are responsive yet flawed. There are some buttons assigned to some functions. There are TWO pause buttons. If you rebind one of those pause buttons, believe me, it won’t work… It still pauses the game.

Oh, and you can zoom in and out. Interesting and unique feature. But why can’t you run when you are zoomed in or out?

Okay, the subtitle said… signs of an older game. Well, the “load” option is actually you jumping into a warp pipe. Some people might praise a game for this, I’m more in the camp that doesn’t like this at all. It feels cheap and lazy. It feels like a trick to draw you into their game because you remember that mechanic from other games.

The menus aren’t well designed. When I booted the game, I was greeted by a sort of options menu. Some text overlapped some options. Also, the game settings can’t be changed once you are in game. And that’s a big issue in my eyes. If you notice that you want to change one setting, you have to shut down the game and boot it once again. There was also an option to do an “Alt boot”, which is for so far I can see, just an alternative costume.

Both in the graphical and music department, I think this game lacks a lot of polish. Like I said in the part about the introduction cut scene, some textures look smooth while others … well, just look ugly. The animation was lacking some serious polish. Another issue with the graphics is that the area around the doors looks unfinished. I also had some animation glitches, which worked out in my favor, where a jump landed me miles ahead from where I should land. Oh, some animations look also like they are missing some frames. The camera can clip through walls, the visuals of the levels look uninteresting among other things. Oh, and let’s not forget that all the traps look the same. Just a paint smudge on the floor. (And let’s not forget that you emit red light on the ground for some reason.)

The sound of this game, well, it gives me a vibe of “stock” music and sound effects. While the music sounds decent, the sound effects sound quite out of place. Some sound effects really don’t feel right.

The final negative I have with this game is the fact that there is a reset button. It just doesn’t sit with me well.

Positives?

menu_s__pshh_i_got_a_file_select_map__by_saijeehiguchi-d7g6im5

So, I think I made myself clear… This game left a bad taste in my mouth. Are there positives? Well, actually, there are. The main menu is quite interesting. With the bridges being the save slots and all. If only they polish this idea a bit up, it would be a bit better.

Well, this whole game can be more enjoyable if they polished up this game a bit more. Play tested it and didn’t only look at the parts that didn’t work but the parts where regular gamers would try to do things you didn’t intend. Things that might confuse a gamer that is interested in this game.

The premise and gameplay felt fun, yet a sloppy execution made this game feel short. Extremely short. Would I recommend this game? Honestly, I wouldn’t recommend it. If you are interested in what you saw from the screenshots, you might be better off watching a let’s play episode or two. Or even try the demo.

This game had potential. It’s quite a bummer to see that this was the end result. If this game would be in early access, I wouldn’t give it such a rough time. While I can understand that people would enjoy this game… I don’t think it’s a good game. It lacks some polish but it doesn’t lack the love of the developers. I’m sorry From Soy Sauce, while I enjoyed the gameplay, I couldn’t look passed the other issues in this game. So, I think it’s highly unlikely I would finish this game. Maybe I might check later since I see that you recently released a patch for this game. Maybe in the future, most of these issues are resolved. Who knows…?

In any case, thanks for reading and I hope you enjoyed this article as much as I enjoyed writing it. I know, it’s something different from what I usually write. But hey, I felt like not writing about a good game for a change. I hope to welcome you at an other article, but until that time… have a great day and game on~

First Impression: Tarzan (GBC) ~ Hide and SEEK.

TARZAN_gbc_E_IGN entry

So, one day on a garage sale, I saw this game. Since one of the very first games I ever played was Tarzan on the PC, I had to have this. I enjoyed this game quite a lot. And now, after all those years, I still have the same cartridge and the instruction booklet. I’m quite happy that I still have it since I have fond memories of it. Now, I have never finished this game since I couldn’t get passed the tiger battle as a kid. That’s why I’m writing a first impression. Anyways, enough stalling, let’s dive right into this game and let’s take a look at it. As usual, feel free to leave a comment on the game and or the content of this article. 

Collect-a-banana gameplay.

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The story in this game is amazing. They made it work on the Gameboy Color! They follow the movie quite perfect. The levels and stages are designed around some amazing scenes of the movie. As a kid, I watched that movie a lot.

While the characters don’t have a lot of development in the game, I still enjoyed this story quite a lot. I’m so glad that they know what the gameboy color was capable of doing.

The game is surprisingly longer then you would think. This game consists out of 23 stages. Which is quite long for a movie game. It’s actually quite good too. This game is a platformer, but not in your traditional sense. You need to collect a certain amount of banana’s before you can advance to the next stage. The amount of banana’s you need to collect are shown when you start the level.

You don’t always play as Tarzan, there are levels as Tuck… but…

The bad things.

Tarzan_GBC_ScreenShot2

… There is barely any variation between the characters. They all play the same. Apart from Tuck’s hitbox being slightly bigger then Tarzan’s.

While the controls are really solid, the jump animation is a bit broken. Sometimes the jumps, well, don’t work. You can’t grab a ledge you see clearly in front of you or you clip right through the edge.

I don’t know it was my copy or not, but the sound was messed up. The music had like a missing line of melody. The noise it added was rather annoying.

A disappointment was that you couldn’t multiplayer the hide and seek mode. You had to pass your gameboy to your friend after you had hidden one of the characters. That was a major let down for me. Thankfully, this allowed me to play this game with my sister. Since we only had one copy of the game back then.

Another annoyance is that the checkpoints aren’t clearly indicated. Suddenly, you get shown that you reached a checkpoint, but it looked like a usual ledge or platform to me at first. Also, if i remember correctly, once taken is always taken.

Oh, don’t get me started on the password system. It’s quite creative by using symbols but why do they have a password system in place for this game? There were games like the Legend of Zelda who showed that they can make a saving system work on the Gameboy color!

 Is it bad?

Tarzan_GBC_ScreenShot4

So, I have talked about most of the things this game does wrong. But it isn’t that bad. Thankfully, this game has some other good things. The animation blew my mind, and it still does today. What Disney displays here, is just amazing. The game feels tense and nice.

Looking at it now, you could argue that this game has the problem of design over gameplay. I mentioned earlier that some jumps didn’t work correctly. I think the culprit is that the animation is too good.

The difficulty curve is just perfect. While some parts might be a bit unforgiving, I don’t think that is such a bad thing. Do you seriously expect games from that age to be forgiving.

Visually, this game is nice to look at. The game is sometimes a maze… Oh, yeah, I forgot to mention that a map would be nice. But at the other hand, I understand why there isn’t a map. Since you play inside the jungle, which is unmapped terrain in the first place. Also, Tarzan doesn’t know the whole jungle like the back of his hand.

Another thing I forgot to mention is how you go to the next level. As soon as you got all the required banana’s you don’t go to the next level automatically, you have to find your partner. He is hidden in sometimes a hard to reach area. This tests your knowledge of the level and you have to use all your skills.

What I don’t understand, and I can’t test it since I don’t have one, is that this game supports the Gameboy Printer. Yes, you can make images and print them. This is wasted potential in my eyes.

Before I wrap up this article, I think I should talk a bit more about the controls. Since there isn’t any tutorial, I liked it that you can find out what each button does on your own. But, as soon as you play, you will understand that this isn’t the best choice. You’ll have to play that in order to understand it. Otherwise I ruined each surprise.

Anyways, let’s wrap up this first impression here. I almost wanted to start the conclusion as I was writing a review. But I haven’t beaten this game, so I can’t write a review. Anyways, I think this game deserves a play. It isn’t perfect, but it’s good. It isn’t polished, but it’s fun.

Thanks for reading and I hope you enjoyed this article. I wish you happy holidays and I look forward to seeing you guys soon. Since the Gameboy and Gameboy Color month will still go in January. I had a way more busy time then I expected, so I couldn’t write enough articles as I wanted for this theme. That’s why I decided that. But anyways~ Take care!