Tag Archives: maiden

First Impressions: Ion Fury (PC) ~ Is it “Hail to the Queen” now?

Ion_Fury_logo

Official websiteSteam Store page

Once upon a time, there was a game engine. It was called “Build Engine”. With that engine, a lot of masterpieces like Duke Nukem 3D, Blood and Shadow Warrior were created. Around 1999 – 2000, no new games came out that were made in the engine and the engine was sad. The King Duke Nukem had moved on to other projects. Well, sort of. It took FOREVER for his next game to come out. But, this year, something happened. A prince kissed the sleeping engine awake and it transformed into a new game. Wait, this isn’t working at all. Writing this introduction as a history lesson and a fairy tale isn’t working at all. Maybe we need a breath of fresh air. One was a Queen shows the ropes of the game instead of the king. So, shall we look if Ion Fury is successful in that quest or if it crashes and burns? This article is being written after I played the pre-release version until v1.02a. And as usual, feel free to leave a comment with your opinion on the game and/or the content of the article in the comment section down below.

Editorial note

Before I talk about the game, I want to acknowledge that I know about the controversy of this game. That the developers possibly made some transphobic remarks and there are some homophobic jokes. Personally, I don’t want to spend too much time on this controversy since a lot has been said and written about it.

My personal stance on the whole matter is simple. I’m under the impression that some things were taken out of context or provided with the wrong context and cancel culture did the rest. Also, let me be clear on one thing. I think that you should decide for yourself. Take a step back and take a look at both sides of the story before you make a decision and come to a conclusion.

About the homophobic jokes, one of them is a word pun that fits perfectly in a 90’s throwback game. The other homophobic joke is something that you have to go out of your way to discover. Where you have to enable a cheat and go out of bounds to a developer room where slang is displayed. So yeah, is this something you should take offense over or not…? That’s up to you to decide.

And that’s everything I wanted to say about the controversy. I’m here to review and talk about games. I’m not here to write long articles about drama or controversies. My mental energy is best to spend elsewhere, like on all the positive things in the world.

Bombshell, the next queen?

IonFury1

In Ion Fury, you play as Shelly “Bombshell” Harrison who earned her codename defusing bombs for the Global Defense Force. Then everything changed when the firing squad attacked. The firing squad of evil cybernetic cult robots made by the equally evil transhumanist mastermind Dr. Jadus Heskel. Now, Shelly has to clean up the streets of Neo DC that she knows so well.

The story brings up in several locations and areas. While this game sort of works with different levels, the world is still interconnected. It feels like you are playing on one huge map instead. Speaking of the levels, each level is quite huge. Currently, the main story takes around 15 hours to complete. Now, this is the perfect length for a shooting game. But, that doesn’t mean that you are done after those 15 hours. You can still find a lot of secrets and easter eggs in the game. And on top of that, the Steam version will have Steam Workshop support which opens the floodgates for custom weapons and even custom levels.

While you play the game, the story takes a backseat. The story doesn’t take a lot of twists and turns or isn’t anything to write home about. Yet, the personality of Shelly is amazingly done. Her one-liners and personality is almost a carbon copy of Duke Nukem in female form. It’s great.

I love the voice work done in this game. The voice works for Shelly is done by Valerie Arem, who also did voice work in Final Fantasy 15, Zero Time Dilemma, Sailor Moon and many other series. She nailed it in this game. On top of that, Jon St. John, the original voice of Duke Nukem voiced the antagonist. It’s almost like the game is poking fun at the similarities between Shelly and Duke.

The charm of the voice acting and the one-liners is amazing. It was one of the reasons why I got so drawn into the atmosphere of this game. Even the enemy grunts are well done. So, this brings me to the sound design of the game. I have no complaints about the sound design at all. Everything sounds amazing and there aren’t any sound effects I would change or tweak. The sound mixing is great as well, I never had trouble with it.

Old game design

Ion Fury.jpg

Let’s talk about something you might have noticed already. While this game released this year, it looks and feels like it was released in the late ’90s. For some people, this might be a turn-off, but to me, it’s a breath of fresh air.

The game has this amazing retro vibe to it and makes me quite nostalgic about the times when I first played games like Doom or Heretic. Yet, the game manages to still look amazing. Every area is quite detailed and decorated. The color pallet is extremely varied and this makes the game easy to navigate while giving ample opportunity to hide secrets in various spots.

The gameplay of this game is quite simple. Like the old school shooters of yesteryear, you have to explore the level to find keycards to open doors in order for you to progress. When you reach the end of the level, you get promoted with a message: “are you sure you want to leave this area? You haven’t found X amount of secrets.” This is an amazing feature and made me go back several times to look if I haven’t missed any cracks or holes that might hide a secret.

The gameplay of this game is quite simple. While you are exploring the map, you have to shoot through various waves of enemies. Some of these fly and another move around. Currently, the AI of this game isn’t that smart but that doesn’t make them easy. The game provided me with a lot of challenges in the medium difficulty setting.

I had to redo some sections over and over again because there was just an overload of enemies. At first, I was annoyed by this. While the weapons are easy and fun to use, I found it annoying that I didn’t see how many bullets I had before I had to reload. But, after a while, I got used to the flow of the game and I was defeating these hoards of enemies. When you prepare yourself and really pay attention, the game isn’t that difficult. But, yeah, you will need to do some old school trail and error.

Something that I really liked is the fact that this game has an autosave and a manual save system. So, whenever you are faced with a difficult section, you can save in advance and have a point to return to when you need to retry. The save menu provides all the information you might need and is a perfect example of a UI done well.

I like the way you die!

Earlier in this article, I talked about the visual presentation of this game. Now, the animations of this game are amazing. Some of them are a little bit gory, but they are over the top gory. Bodies can explode when you hit them with a rocket launcher, and the added sound effects are amazing. The fact that some parts of the world are destructible is great fun too. You can blow up some walls.

Now, speaking about blowing up walls… Something I found a tad bit annoying was how bombs were handled. You can throw them with the left mouse button, but you only light and throw them with the right mouse button. The reason I found the annoying is simple, in the heat of a battle I keep clicking my left mouse button to shoot and use my scroll wheel to quickly and easily select the weapon I need for the situation. But, because I’m so drawn into the game, I keep clicking the left mouse button and waiting for an explosion that never comes.

This is the only issue I have with the controls of the game. All other controls work flawlessly. Now, sometimes it’s a bit of a struggle to jump into gaps while crouched, but I quickly got used to that. These controls are quite helpful to explore the expansive levels to find the keycards, items, and ammo on the map. Some levels have a straight path forward but other levels have some branching paths with rewards for exploration.

It comes with the territory but there is some backtracking in the game. Once or twice I got lost in the level because I thought I picked up a keycard or found a keycard while I actually hadn’t done that. Oh well, these are things that happen in these old school 3D shooters. I think I have to pay better attention to the UI since it displays quite well which items you have.

Maybe that would help me to save up more ammo. Since sometimes I felt that I didn’t have enough ammo and other times I had

Speaking about items, this is were Ion Fury dropped the ball a bit. While the game is inspired by Duke Nukem 3D, the game doesn’t have a lot of items. In Duke Nukem 3D, you have a lot of different items to experiment with, like the Holo Duke and the Jet Pack. The two items that I found in this game are a radar and a portable med-pack. If only this mechanic would be expanded in a DLC or an update, that would be amazing. Also, I found the radar item quite useless and barely used it. But, that might be because I don’t fully understand the purpose of the item.

Everything comes together in a well-designed game with expansive maps and fun challenges to blast through. Together with a great soundtrack, this game can be a rush from start to end. Now, the soundtrack of this game is more electronica/dance than either rock/metal/orchestral focused soundtracks of the other games in the engine. I can totally understand why some players didn’t really enjoy the soundtrack, but that’s not the case for me.

While this game isn’t that long compared to other games I have played recently, I love to replay this game several times. Due to the updates changing the map layout since the pre-release, I love to find the added details since the updates or play through the game with the new mechanics and all the fixed bugs. And, as soon as I know the maps better, I might even play through the game on a higher difficulty setting.

Apart from the main game, there are also some additional gameplay modes. One of these is an endless mode where you have to survive wave after wave of enemies. This is quite fun since the better you do, the better drops you get to defend yourself. This is a fun distraction from the main game. The other modes are something that you will have to discover when you play the game for yourself. And let’s not forget to mention that in a future patch, we will have multiplayer!

In conclusion, this game is a well-crafted throwback 3D shooter. Apart from some minor issues, I don’t have anything negative to say about this game. If you enjoy playing shooters or retro games, you should do yourself a favor and check this game out. Feel free to support the developers by leaving feedback on their forums. Personally, I think this game is that good, I might even buy the big box collectors edition for my collection.

And with that said, I think I’m going to close off this article. I might talk a bit more in-depth about certain things or mechanics if I ever write a review but for now, I have said everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

First impression: Sanator: Scarlet Scarf (PC) ~ Who wears that scarf?

Steam store page

Hi, NotThatAlice here. NekoJonez asked me to review this game and I gladly agreed. Unfortunately, due to bad mental health, I put off reviewing this game until the last moment… Today I’ll be talking about a visual novel game called Senator: Scarlet Scarf. For this review, the developers provided me with a review code. As requested by the developer, you will be able to read my 100% honest opinion in this article. As usual, just leave a comment with your opinion on the game and/or the content of the article in the section down below.

The story

The story of this game is based upon the legend of the Plague Maiden, a Norse mythological creature. A woman can become a plague maiden when she didn’t get a proper burial after she was murdered on her wedding day. Now, this legend is also used in German-speaking regions when the bubonic plague was happening.

In this game, you explore the world that has fallen twice and has an unclear future. You dive right into the mystery of a dying city with the fate of the Senator in your hands. Are you able to stop the calamity before it’s too late? Because this is a big story-based game, I’ll keep spoilers to a minimum in this review.

Now, if you are a fan of text-heavy games, you will absolutely love this game. Personally, I prefer action-packed games more but I believe that everyone has its own favorite game style. One of the great things about this game is that you can use your imagination, you don’t have to do what the game tells you to.

One thing you need to play this game is patience, it takes a while before you can decide something in the game. This also means that the game can have more than one end so it has some replay value to find out what the other decisions have as an outcome.

The game sometimes uses unknown wordings, that something to get used to. It has some kind of codex but not every word is explained. On the other hand, they are talking about a plague that is killing tons of people, that is a real thing from the middle ages. I also recognized the crow mask as a mask that was used in the middle ages by doctors in times of the plague. (I totally didn’t learn this from watching Beauty and the Beast, Disney-fan talking :p )

A little side note, something that NekoJonez didn’t like was the fact that some text was extremely close together. This can be seen in the codex. He said that sometimes an enter or two could have helped.

The text settings in the game are quite simple. You can choose to remove the text from the screen so you can see the full picture, you can change the text shading,… I would’ve made the text a little bigger though, it kinda made my head hurt a little.

Even though the game is read-through, you can enable voice assistance. This means you can still read the text but it is also read to you. One thing I would maybe change to this feature is that the text is only read to you when everything is on the screen and not while the text is written. This means you have to wait a while before you hear what is being written. It is also all in the same voice, which means you have to concentrate on who’s talking. If only the text and dialogues were color-coded, that would help quite a lot.

Technical thingies

I really liked the visuals of the game, even though there isn’t a lot of animation. The style of the game is like it is painted on your screen, with paint strokes and darker colors. This makes the game a little extra special since it isn’t just an average animated game.
The background music gave me chills. The music is kinda monotonous but at the same time, it gave me the feeling that something was about to happen… The music also kinda resembled that of the Zero Escape series, which made it even scarier to me.

While playing through the game for the review, it really made me want to play on and on. The beginning may be a little slow but it you keep going until Syl tells her story you might be as restless to advance as me. This makes me admire the writer of the story a lot. I have read a lot of books, but if a book started slow, it makes me stop reading it. This game doesn’t have that problem at all.

One thing I accidentally did while first starting the game has put the game in Russian. I kinda was impatient and just pressed the first thing I saw. Maybe it’s easier if the language settings on the screen instead of only lighting them up if you move your cursor over them. I had to look up how Russian was written in Russian to find out where I had to click next. Now I kinda think it’s funny that it happened though.

Something I think that could have been improved was how the demo was handled. The demo of this game is a stand-alone package. But here is the thing, it’s a bit unclear that the demo is a prequel to the story. I think it would have worked better if the demo was implemented into the full game as a sort of the first chapter. Maybe as a sort optional chapter for those who already played the demo. What I thought when NekoJonez started playing the game at his place was that the demo actually looked like the beginning of the actual game. I don’t know if that was intentional or not.

I think that the price of 8,19 euros for the game is a good price. If the game only had 1 ending it would be a bit much but the game can be played several times, as I said earlier. There is some replay value in this game.

If you play the game, always remember to save your progress. The game doesn’t autosave, and when you exit, it doesn’t give you a prompt to save. This means all unsaved progress will be lost. Also, I found it a bit annoying that you can’t name your saves. The name of the save is simply the date from when you made the save. So, if I wanted to go back to a certain point, I had to remember which save file it was.

The settings of the game are quite simple, you can choose between windowed and borderless mode, you can change the volume of the music and sound and, which I thought was a nice extra, you can change the mouse cursor in the game. There is also an option where you can easily listen to the whole soundtrack that the game has. Besides that, you can also choose to darken the text that isn’t part of the current paragraph or on which side of the screen the text will appear on. I could nitpick that the arrow buttons weren’t the best symbol for this since it almost gives you the impression you can move the text window to your heart content… to the middle for example.

And that’s everything I wanted to say about this game for now. When I have fully finished the game, I might write a more in-depth review of this game. I want to thank the developers for the opportunity of reviewing this game. I also want to thank you, the readers for reading this article. Feel free to let me know if you enjoyed reading this review as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then have a great rest of your day.

Gamer’s Thoughts: My Top 10 Games I played in 2017

XOXOIt’s that time of year again, the year is near its end and various websites are looking back at the games released this year. It’s about time that I do the same but in the Jonez’ way of doing things. So, how does this work? Well, if you have read my previous articles where I looked back at the year, you might know this already. Otherwise, here is how it works. I’m a game collector and I often go to garage sales. I honestly prefer buying my games that way instead of buying the newest and latest release. That means I played a lot of older games too. So, in my top 10 games, I played in 2017 are the games I played in 2017, no matter the release date. The biggest rule is that I had to start playing the game in 2017. If I started playing this game in 2016 or earlier, it doesn’t count. The list for this year has been quite a difficult list to put together. I have played so many amazing games, I had to scrap so many games. In any case, enough introduction time. Time to get this article started.

 Place 10: Layton’s Mystery Journey: Katrielle And The Millionaires’ Conspiracy (3DS) (Original release: 2017)

First Impression

layton lady katrielle mystery journeySomething I saw a long time coming was that there would be a new character introduced to continue the Layton series. What I didn’t expect was that it would be Layton’s daughter. While the gameplay takes a bit of a turn, it’s still a Layton game at its core with more and shorter stories.

While it isn’t the first Layton spin-off that was released in the series, it’s one of the first multiplatform games in the series. So, I’m wondering how the rest of the series will continue. Shall we see more Layton games on Nintendo platforms or will Layton shift to the mobile platform? If you would ask me, I think a multiplatform release will work just fine. Since I think that Layton games should be enjoyed by more people.

It’s an amazing brain teaser. Thanks to the charm of the writing and characters, you can get easily invested in the story. In addition to that, it helps to keep one of my favorite genres alive and that is the adventure visual novel game. The Layton games contain a big story you can delve into, and I love it for that. While it’s not my favorite series in the genre, it comes pretty close. Thank you Level5 for creating this series and I can’t wait to see where you will take it next. Since I heard a new Layton game is under development for the Nintendo Switch.

Place 9: Ever Oasis (3DS) (Original release: 2017)

Ever Oasis

First Impression

A new IP from Nintendo? Why, yes, please! When I saw the trailer for the first time, I remember that I directly surfed to the website of my local game store to see if I would be able to pre-order the game. Sadly enough, I wasn’t able to do so at that time. When I was able to pre-order the game a few months later, I didn’t think twice.

When I finally got my hands on it, the game didn’t disappoint. I really think that this new IP will be interesting for Nintendo. I honestly hope that they don’t let this game be a one-off thing since this game has a lot of potentials to turn into an amazing new series.

Somehow, I even see a crossover with the Zelda series working perfectly. Since it was a sort of desert-themed Zelda game in my opinion. If they ever make a sequel, I wish that they expand more on the Oasis side of things, I wish there were more interactions with the villagers of my oasis.

But hey, if this is a Fata Morgana or an actual new series by Nintendo, that remains to be seen. Maybe in 2018, we get an HD remake on the Switch for all we know.

Place 8: Etrian Odyssey Untold Stories 2 – The Fafnir Knight (3DS) (Original release: 2014)

EO2U

First Impression

I have nominated the Etrian Odyssey games for my top 10 games I played in earlier years. Even while a new entry in the series released here this year in the west, I haven’t played it yet. I do own a copy.

I have to admit that I haven’t beaten an Etrian Odyssey game, but I have to say that I have gotten quite far into this game. The story is very enjoyable and I want to finish it in the near future. Actually, I’m thinking about making one of my goals in 2018, finishing an Etrian Odyssey game. And I have a sneaking suspicion that the game I will finish first will be this one.

I just enjoy creating my own maps while I’m exploring the dungeons and labyrinths this game throws at me. I really feel invested because it’s my own maps helping me further into the dungeon instead of a pre-made map. I always see people doing it in a different way, but I do it my way and that’s the way how I like to play games.

Place 7: Tokyo Mirage Sessions #FE (Wii U) (Original release: 2015)

Tokyo mirage sessions

First Impression

This game really surprised me when I first started playing it this summer. While I’m on my summer holidays, I tend to take some time off blogging and work to actually play a lot of games and watch a lot of anime.

Yet, this year, I did write a lot of articles and I played a lot of just one game. I played a lot of Tokyo Mirage Sessions on my Wii U. While I’m nearly half beating the game, my game time is way past that. Since I paused the game when I was eating, I went to the bathroom and once or twice when I went to sleep. Apparently, those moments keep adding to the overall game time.

In any case, I really enjoyed this game. If that isn’t clear and you need more proof; if a crossover makes me decide that I need to collect more games from both series, I think the crossover succeeded in its goal.

I really want to see how both series play. While I have a pretty good idea of how Fire Emblem plays, since I own a couple of Fire Emblem games, I do want to know how Sin Megami Tensei plays. But, thank you so much Tokyo Mirage Sessions for making my summer that more enjoyable with your game!

Place 6: Corpse Party: Blood Drive (Android) (Original release: 2014, PS Vita version)

corpse-party-apk

First Impression

At this moment, I don’t own a PS Vita. But, there were a few games I wanted to buy a Vita for. Now, there is one game I wanted a Vita for and that is Corpse Party BloodDrive. To my surprise, this game was ported this year to Android and iOS. It also got released not too far from my birthday.

I didn’t know about this until Halloween came around. At this moment, I noticed an image on my store home page that looked a lot like Corpse Party. When I tapped on the icon, I was surprised by the Japanese name of the game and then the English title with English looking screenshots. At first, I thought that it was a port of the original game I have on PC and 3DS.

To my surprise, it was a port of the PS Vita game, BloodDrive. I haven’t bought a game quicker on the Android Play Store than that game. I really want to see how the story of Corpse Party continued after the cliffhanger in “Book Of Shadows”.

At this moment, I’m over halfway done with the game and I really want to finish it. I can’t wait to see how the game continues to twist and turn. But, I’ll soon find out, since I started to play this game again.

Place 5: Project Zero – Maiden of the Blackwater (Fatal Frame 5) (Wii U) (Original release: 2014)

project zero

First Impression

Like I said in my article, I’m not that fond of scary games. This game is one of the first 3D horror games I enjoyed quite a lot. This horror game surprises me since it’s able to give me unlimited ammo to defend myself and it’s still scary. The atmosphere, pacing, and world-building are all so believable.

One time, I played this game right before I went to sleep. The nightmares I had that night were so bad, I decided I didn’t want to play this game without lights on. Yet, I flick that light switch to off when I’m playing this game. The atmosphere is just a lot better thanks to it.

I’m still thankful to the person who decided to sell their intact collector’s edition in my local game store. This way I was able to pick it up second hand. I admit, I collected some dust on my shelves for like a month, but then I decided that I wanted to play some new games I bought in 2017 and started up this game.

What a great decision! Now that I have a new TV with an HDMI-input, which is bigger than my computer monitor, I get pulled even more into the game. So, beware Maiden of the Blackwater, here I come to take a picture of you. Make sure that I can make a photograph from your good side, okay?

Place 4: Oneshot (Steam Release) (PC) (Original release: 2016)

OneShot_cover_artI discovered this game through a video from one of my favorite YouTubers, NitroRad. When I saw that this game got released on Steam, I decided to buy it and give it a shot myself.

I wasn’t disappointed. It actually broke the 4th wall in many creative ways. I’m not going to talk about it too much since it will spoil the surprises in the game. But believe me, this game can do some crazy things that blew my mind from time to time.

The game was first a free indie title, that you could play once. Therefore it got the name “OneShot”. But now that it’s a commercial product, they had to ditch that idea. While they didn’t ditch it 100%, the way how they solved it was amazing.

After I had beaten this game, I really want another game with similar concepts and new puzzles. But, if this game will never come, I’m glad that I was able to experience OneShot and I’m happy to spread the love and recommend this game again. I decided that I’m not going to write a review nor an article about it, since talking or revealing too much will get into spoiler territory way too quickly. Know that the game needs to be played on PC and that you will have to think outside of the box to solve some puzzles. Or if you want to see more, feel free to check out the videos on it made by NitroRad. While he shows off a bit of the start, most of the surprises in this game aren’t spoiled at all.

To save you some time, here is a link to his video.

Place 3: Outlaws (PC) (Original release: 1997)

250px-OutlawsLucasArtsBoxCover

Review of the game

I go to a big garage sale each and every year; well, I picked up this game boxed for like 2€. It was the final game I bought. I caught it in the corner of my eye. Right when I saw the LucasArts logo, I knew I had to have it.

Seriously, this game doesn’t disappoint. Besides the amazing soundtrack, this game has amazing gameplay. When I decide to boot up my retro Windows 98 gaming PC, I almost always take this game and decide to play a few levels.

The love and care put into this game make it worthy of all the praise I’m giving it. I knew that LucasArts was good at creating adventures, but I didn’t know that they would also be able to create enjoyable 3D shooters.

So, thank you LucasArts for creating this underrated and overlooked gem of a game. If you haven’t played this game and you enjoy 3D shooters, you owe it to yourself to play this game. Know that this game is released in 1997 so the graphics will look like the original DooM in a way, but it’s still amazing to play to this day.

If you are unable to get yourself a boxed copy like me, you can find this game on GoG.com for like 5€, so you have no excuse to not give it a try. I honestly find it a way to cheap price for the game.

Place 2: A Hat In Time (PC) (Original release: 2017)

a hat in time

Review of the game

How could I not? To be honest, deciding the top 3 of this list was the most difficult part for me. While I wish I could put these three games on number one and call it a tie, that solution would be too cheap.

Anyways, I will explain why I place A Hat In Time so high on my favorite games of 2017 list. I usually never play collect-a-ton platformers. Besides Super Mario 64, I haven’t played any. While I have seen the first trailers for this game, I didn’t know it released after I suddenly saw some screenshots on my Twitter feed.

When I realized that the game was released, I bought it and booted it up. I think I explained a lot about the joy I had in the review. I gave the game a 100/100 for a reason. Right on my review page, I explain that when I give a game 100/100, I think the game is perfect in my eyes. While I know the game has problems, they are being fixed and improved to make the game even more smooth.

I have to thank Gears For Breakfast for delivering this game and also for the amount of polish and care they gave to this game. I can’t wait to see the free DLC arrive in the near future to play even more vanilla content.

Runners-up

A few games haven’t made the list. These games I started to play in 2017 as well, but sadly didn’t make the list because of a variety of reasons. So, here we go:

Mario Stickers Charged Football (Wii), Lego Jurrasic Park World (Wii U), Axiom Verge (PC/Wii U), Metroid Samus Returns (3DS), Popolocrois (PSP), Hamtaro (GBC), Spellforce (PC), Pokémon Pinball – Ruby & Sapphire Edition (GBA) amongst others I’m forgetting now.

1st PLACE: The Legend Of Zelda – Breath Of The Wild (Wii U) (Original release: 2017)

BreathoftheWildFinalCover

First Impression

There was this game this year, I played when I didn’t know what to play. A game that needed time to grow me on me. A game that slowly but surely became one of the best games I played all year. With over 200 hours put into it this year, I can’t lie and say that The Legend Of Zelda is the worst game I played in 2017.

Currently, I’m playing through all the DLC and I have a sneaking suspicion that after that, I’ll still spend a lot of time with this game. Especially when I’m going to buy a Switch next year, I’ll be able to experience this game all over again.

If you didn’t know, the Legend Of Zelda series is one of my favorite gaming series ever made. As shown by the amazing blogging celebration I did in October where I looked through the whole main series history with a lot of other bloggers. In case you missed the hub article, you can find it here.

I can only confirm that this game is worthy of winning all those awards at the gaming awards this year. It’s one of the best open-world games made so far and I think we will see a lot of influences from this game gets its way into other games. If you haven’t played Breath Of The Wild, play it. But be aware that it will change your view on various open-world games forever.

Goodbye, 2017!

This year has been so special to me. I have experienced a lot of different things. I played one of the lead roles in my theater group, made a lot of new blogger friends, my blog grew an awful lot and already made a lot of plans to make 2018 an amazing year to look forward too.

In terms of gaming, 2017 was a year of both nostalgia and modern games to me. I played a lot of new games and I love how people ask me about which games they should buy for their children at work. It gives such a great feeling to be able to spread the joy of playing games to others.

In 2018, you can expect more articles from me. Like I said in my update article for December 2017, I have a few plans for 2018 and I think you will enjoy them. But, thank you for reading my blog this past year. I had such an enjoyable ride and I am so thankful for all the chances I get to review indie developers their games. It was also flattering to see how one of my quotes made it on a Steam Store page.

Before I ramble on too much, I’m going to close off this article. If you want to talk to me about the past year, your favorite games of 2017 and things of that nature, feel free to leave a comment. Since I do read them all and reply to them all. Thank you so much for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, take care and have a great rest of your day.

First Impression: Project Zero – Maiden Of The Blackwater (Wii U) ~ Snap Those Ghosts

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Official website

While I know that Halloween is over and that we are extremely close to another holiday, that is supposed to bring happiness and joy to people, that doesn’t stop me from talking about a scary game. I had heard a lot about this game and also a lot about the franchise, Fatal Frame. In fact, this is the 5th entry into the series. Thankfully, you don’t need to know about the previous games in this series to enjoy this game. When I saw in my local game store that I was able to pick up the collectors edition with everything in it for a cheap price, I don’t hesitate. I mean, I’m a game collector after all. In any case, I think it’s time to take a look at this game since this game did something with me. Do I regret buying this game or have I been enjoying it? Let me explain while I invite you to leave a comment in the comment section with your opinion on the game and/or the content of this article. 

Scared-y cat

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So, I’m not that good with horror games. I get spooked too easily and generally, my play style doesn’t fit the more careful way of planning and strategizing that you need to survive in horror games.

Now, in recent memory, there were a few horror games that actually made me want to play horror games. First, there was this psychological horror game called 999: 9 Hours 9 People 9 Doors then there was this, somewhat over the top, horror visual novel adventure series called Corpse Party. Then I noticed something if I’m able to get invested in the story, I tend to enjoy myself. Also, I tend to enjoy Japanese horror games more than western horror games.

That’s what happened almost right away in Project Zero. The story is pretty well written and takes various twists and turns. Some I had seen coming, but the pacing and execution are great.

You play this game in chapters, called “drops” in this game where you visit a cursed Japanese mountain. You can play as a few different characters, but there are no big differences between them gameplay-wise. The difference is in the story.

In this game, you can choose between English and Japanese voice acting. I honestly tried both and I think they are both great. For my overall gameplay, I tend to choose the English voice acting since I enjoy looking at the cutscenes on my big TV and the subtitles are just a bit too small on there.

So far, I’m at the 5th drop and I have been enjoying the story. I can’t wait to see what the rest of the game has to throw at it. I also like how you can get some backstory with the various notes you find. While some people don’t enjoy reading huge walls of text, in this game there aren’t too many and they aren’t too long to read either.

Snap those ghosts

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Something I really like in this game is that this game doesn’t have a limited amount of ways to defend yourself and still stay challenging.

In this game, you solve different cases related to the haunted mountain. While you can explore the mountain, most of the game is somewhat linear. You can do some exploration but not too much.

During your exploration, you can get attacked by different ghosts. Now, you can choose to avoid most of them, but others you will have to “kill”. This you can do by snapping various pictures of them. The better you get the ghost and it’s face into the frame, the more damage you do.

There is also a point system and these points can be crucial to your survival. The better pictures you take and the better combo’s you make, the more points you earn. You can use these points to not only upgrade your camera to do more damage and defeat the boss or the stronger ghosts more easily. You can also use your points to buy various healing and supportive items at the start of a chapter. So, if you need more healing items or supportive items AND you want to upgrade your camera, you better make good pictures of the ghosts.

There is a “risk and reward” system here. If you let the ghost come close, you will get damaged, but you also do more damage. So, you really have to think wisely when you get in to combat.

While you are exploring the area, you can choose if you have your screen mirrored on the Wii U gamepad or if a map is shown. Something I really like during combat is how the game shows a more general view on the TV screen and a more zoomed in view if you look through the Wii U gamepad. You really get the feeling you are snapping pictures of those ghosts using the Wii U gamepad as a camera.

The camera is a game mechanic used to it’s fullest in the game. You will also need to use it to bring items from the ghost world to ours. There are a few other mechanics too, but I leave those for you to discover if you decide to play this game.

Shivers

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The visual presentation of this game is extremely well done. The game looks amazing on the Wii U. The game really drew me in with its visuals and animations.

While I have seen some clipping in the animations, when it comes to humans picking up objects, there are a few moments where I thought the game could use just a bit more visual polish. Especially the animation of the hair I found lacking. Almost everything on the body is well animated, even down to a shaking hand to simulate shivers in the characters when they are picking up objects. But, the hair mostly stays static, as blobs to the head of the characters.

Also, there are some invisible walls in this game. While I understand that there are some invisible walls to avoid players running off cliffs, sometimes they are used in places I think they weren’t needed. For example, there was one place where you had a room with an altar and a pool in front of it. You were unable to go to the altar since in the middle of the pool, there was an invisible wall.

Those are the only complaints that I have when it comes to the visual presentation of this game. And most of them, don’t really bother me that much. I really think they did a great job when it comes to the visual presentation. It even creeped me out sometimes.

Besides the visual design, the sound design does a lot to creep you out too. In most cases, when a spook happens, some loud noise or sound effect plays. That’s not always the case in this game. This game can play tricks on you with moving dolls or just putting silent ghosts just right around the corner.

The sound design also helps out in the cutscenes and regular gameplay. You get additional sound effects playing through the speakers of the gamepad, making some situations even more creepy.

Overall, I think it’s quite clear with all the praise I’m giving the game, that I’m enjoying this game. But, there is one thing that I think really brings this game down. Sometimes, the controls in combat aren’t as smooth as they are supposed to be.

I had times where my gamepad lagged behind what was happening on the screen or the other way around. Also, the gamepad didn’t always follow my movements when I went from side to side. This caused some damage that could have been avoided. While I write it off as my character packing and being flustered, I can see some gamers being frustrated at this and stop playing the game altogether.

The game has two difficulty levels. You can play this game on easy and on normal. Maybe, you unlock a higher difficulty when you beat this game, but I haven’t done that yet.  In addition to that, I assume that you unlock the costumes also at the end of the game. Since I’m at the 5th drop and not one costume unlocked. Maybe, I’m overlooking something here.

In any case, that’s everything I wanted to say about this game for now. There are a few things I left out in this review since I think it would be more fun for you to discover while you are playing the game for yourself. This game is totally worth playing if you enjoy adventure games and games with a good story. But beware, for spooky moments.

Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.