Preview: Saint Kotar: The Yellow Mask (PC – Steam) ~ It’s A Holy Sin.

capsule_616x353Developers’ siteFull game websiteKickstarterSteam page for the prologue

Ah, point-and-click adventure games. One of the best game genres that there is in my opinion. I do love myself a good point-and-click game. Now, you could start a debate if games like Ace Attorney, Corpse Party, Zero Escape series are also point-and-click games. I know that they are visual novels but I find that there is a lot of overlap between both genres. But that might be an interesting topic for a gamer’s thoughts article. Now, today I want to talk about a game that Red Martyr Entertainment is developing called Saint Kotar. They have launched a Kickstarter to raise more money to develop this game even further, you can find the link to the Kickstarter at the start of this article and it’s ending this Friday, July 24th, 2020. So, if this game seems interesting to you, feel free to take a look at that page. But, how would you know if this game is interesting? Well, by playing the free prologue on Steam of course. In this article, you will find my 100% honest opinion on this prologue, as per request of the developer. So, let’s dive right into it. And per usual, feel free to leave a comment with your opinion on the game and/or the article in the comment section down below. 

Reviewed version: v1.3.

It’s A Holy Sin

fisherman_wallpaper.jpgWhen you start a new game in this prologue, you get introduced to the main character of this game. Just by the opening quote, you know which themes this game will tackle. The game is advertised as a dark psychological horror adventure game talking about religion. The story starts in what looks like a hellscape or limbo. The main character feels that he is being punished for something is he is unable to remember.

I don’t want to give a more in depth explanation of the story in this game since the demo is 2 hours long and otherwise I might easily get into spoiler territory. But, if you are interested in games about the exploration of trauma and sins, I think that this game won’t dissapoint you.

The whole prologue is completely voice acted in English and only English. Now, the game got translated to German, Russian, Polish, Turkish, Brazilian, Czech, Spanish, and Chinese. Anything but the voice acting is translated and localized. Since I understand a small bit of German, I replayed the first section with German subtitles and I have to say that I’m quite impressed with the quality of it.

Before I continue to talk about writing, I want to talk about the voice acting. The voice acting is quite well done but it’s on the edge of overacting in my opinion. I can’t really put my finger on it but I felt that some lines weren’t natural enough. But, the fact that I have played in several theatre productions might have something to do with it, since I can get quite nitpicky in details when it comes to delivering lines.

The writing in this game is quite impressive. It strikes that fine balance of creepy and being realistic. Now, something that destroys the immersion a bit for me is the animations, but I’ll talk more about that in a later part of the article. To avoid spoilers, I don’t think it’s a good idea to talk more about the writing. But before we go on to the next section, I do want to talk about this. The pacing is sometimes a bit off. Sometimes there is some downtime where the game looks like it’s soft locked and doing nothing. Most likely, it’s loading the next voice line in the background, but it feels a bit off.

Where is my Bible?

20200719134642_1The artwork in this game is amazing. The enviroments this game takes place in are amazingly detailed and feel realistic. The only complaint I have about the visuals is that it’s clear that somethings stick out a bit. The best example I can give are the charater models. Now, they aren’t bad but 3D characters on heavily detailed 2D image? It somehow doesn’t fit in my mind.

One advise I can give you is to set the brightness to max. There are some sections of the game I thought the game froze but it was playing an animation. That reminds me, I found it quite strange that when the screen went black to load the next scene in, there was no animation on the screen. It was just black with the sound and music where playing in the background. Anyhow, when I set the brightness to the maximum, I was able to see more of the game and some parts didn’t felt too hidden anymore.

When talking about the visuals, we also have to talk about the animations. Now, remember that I said earlier that it broke the immersion for me? Well, let me explain why. In the prologue, the animations feel unfinished and they are inconsistent. Let me give an example of them being inconsistent. In this prologue, you play as different characters. During the game, you meet Nikolay. Nikolay’s mouth moves when he speaks yet for some strange reason, the mouth of the main character doesn’t move while he is speaking. Maybe I’m overanalysing this since it’s quite possible that most of it are inner thoughts, then again, the mouth doesn’t move during dialogue…

What do I mean by unfinished animations? Well, it feels like there is so much more that can be done by adding more animations to the characters while interacting with things. The characters feel a bit to static, locked in their idle frames of animation. Now, I’m not saying that the animations are horrible or bad. Far from it. But, when I’m saying is that they aren’t there quite yet. Just let the character move a bit more and the game will feel a lot better.

It’s getting there

cottage_exterior_wallpaperThere is some minor pixel hunting in this game. This could have been avoided when sometimes hotspots just sprakled or something in that nature. Maybe this could be a difficulty option like a lot of hidden object games do. This could help people when they feel stuck. And then I looked at the “Help” section of the pause menu. This feature is in the game, but it gets never explained. Just press the space bar.

Also, I found it quite strange that when you started the credits from the main menu, you get a message as if you had beaten the game. This is quite strange, since I just wanted to check out how big the team as research for this article.

Overall, this game is really getting there. There are a lot of detailing and polishing work to be done. Thankfully, the developers are quite responisive and open for feedback so I think the full game will be a lot better compared to the prologue. But don’t misunderstand me here, I’m not saying that the prologue isn’t good. I had an amazing time while playing this game.

I’m very impressed by the quality of this game and I’m crossing my fingers for the Kickstarter to reach it’s goal. Since I honestly believe in this team and from what I can see in this prologue, I think this game is going to become quite interesting. So, that’s why I might come over quite harsh in this article in certain sections. I just want to see the game get even better then it currently is. Sometimes, it are just some small details that need to be changed.

For example, the color of the buttons in the main menu are too similar to the colors in the background. The “Options” and “Exit Game” buttons almost blend in with the background for me. Speaking about the UI, it’s extremely well done but it would be bettter if some sound effects would play and if the “ESC” key also exited you out of menu’s.

Speaking about sound effects, they are pretty good. They set the tone and atmosphere quite well. Including the soundtrack of this game, it sells the whole atmosphere without a lot of issues.

In conclusion, this game is pretty decent. I’m seriously impressed with the quality of the game so far. If this is the baseline level of quality that the team can deliver, I’m very excited to see the full game in the future. The game is scheduled to be released in the summer of next year when you look at the deliverly time on the Kickstarter page.

Thank you Red Martyr for this oppertunity and introducing me to this project. I’m going to follow it for sure and whenever the full game is released, you may be sure that I’m going to write an article about it. So yeah, if you are into point-and-click games, horror games and/or adventure games…. I can recommend this game.

And with that said, I have said everything I wanted to say about this game for now. I want to thank you so much for reading and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

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The Legend Of Zelda Retrospective – A Bloggers Journey

abloggersjourneyOfficial website

The Legend Of Zelda series just got 30 years old in 2016. With almost 20 main games, several spin-offs and remakes under its belt, it’s time that we look back at the series. We start from the very first NES game back in 1986-1987 and continue through the more recently released Breath Of The Wild in 2017. But, I won’t do this alone. I think it would be more fun that we look at this series from different angles. That’s why I won’t go too much in depth on each game in this article but other bloggers will. This article will serve as a hub. So, you can go on an adventure through various interesting blogs and maybe discover new authors and blogs to follow! I hope you are ready since here we go!

The lovely logo for this project is created by ZoeF.

Introduction

In case you have never played a Zelda game, let me explain what this game series is about. The Legend Of Zelda is a game series developed by Nintendo and is the brainchild of Shigeru Miyamoto and Takashi Tezuka.

In almost each Zelda game, you must go on a quest to save a kingdom from destruction. In your quest, you meet different characters and go through various dungeons to get stronger. Each Zelda game has its own gimmick that makes the game stand out on its own. For example, in one game you have transformation masks and in another game, you ride throughout the kingdom on a train.

Each Zelda game takes the player on a journey throughout a game filled with action, adventure, puzzles and much more. It’s hard to explain what makes a Zelda game a Zelda game.

There are various elements that always return in almost each Zelda game. There is always a kingdom or kingdom to save. At the end of each game, you have a big boss battle against the big bad that is threatening the land. You go through dungeons to acquire new items and/or abilities to get stronger. You also go on a journey on your own, sometimes with a companion that helps you throughout the adventure.

If we would cover everything in this retrospective, we wouldn’t be able to ever finish this series. Since there are comic books, tv-series, concerts and so much more. That’s why we decided in this retrospective to focus only on the main series.

But hey, if we explained the Zelda series, we would be here all day. So, it’s time to look at the first game! Let’s get this retrospective started! Little note about the release years, I took the earliest release date, which is in most cases the Japanese release date.

Enough stalling, it’s time to hear what other writers have to say about the Zelda games. Let’s start with the beginning and let’s start with the first Zelda game!

1986 – The Legend Of Zelda (NES)

Tim talks about the start of the Legend Of Zelda

Zelda 1The first game in the series! So, in this article, you can read the memories of Tim with the first Zelda game.

Something that is very special about the first game is that there were broadcasted sequels of this game. You can read more about it here, BS Zelda.

1987 – The Legend Of Zelda II: The Adventure Of Link (NES)

Jessica takes us through Link’s adventure on the NES.

Zelda 2Creating a sequel isn’t easy. You can go in two different routes. One route is to create something so similar to appeal to the old fans. The other route is to create something completely new to try to draw in new fans.

In this game, they chose the 2nd option. They tried something new with the Zelda formula, but how did it go? Well, Jess will tell you all about it in her article about Zelda II.

1991 – The Legend Of Zelda – A Link To The Past (SNES)

The Well Red Mage shares his wisdom of the tale of the Link to the Past.

a-link-to-the-past-4In the article from the Well Red Mage, we learn about his experience with the Link to the Past games. He also talks about why the Zelda series has been able to survive for so long.

If you wonder if “A Link Between Worlds” was the first sequel to this game, well you are mistaken. The first sequel to this game is Zelda – The Ancient Stone Tables.

1993 – The Legend Of Zelda – Link’s Awakening (GB) – The Legend Of Zelda – Links Awakening DX (GBC)

OverThinkerY talks about the first handheld Zelda game, where Link wakes up…?

250px-LinksAwakeningDX.jpgAt first, I played the version on the Gameboy. I only played the DX version a few years ago, when it got released on the Nintendo 3DS eShop.

In the DX version, you have one additional dungeon, playing around with the colors that the Gameboy Color provided. But, in the article that OverThinker wrote, you can read about some interesting facts about this game. Things I didn’t even know. So, I’m quite sure you will learn a lot from this article!

1993 – 1994: Link: Faces of Evil / Zelda: Wand Of Gamelon & Zelda’s Adventure (CDi)

Jessica takes you through the CDi games, the Zelda games made by Philips.

The CD-I is such a strange console. Due to a failed partnership, Philips acquired the rights to some famous Nintendo IP’s. So, Philips created these three infamous games.

What happened? Are these games as bad as everyone says or do they have redeemable qualities? In Jess’ article about these three games, you will find it out. In her article, she takes a more in-depth look at these three games.

While we decided to focus on the main series Zelda games, we decided that the CDi-games should be included in this retrospective.

1998 – The Legend Of Zelda – Ocarina Of Time (N64)

LaterLevels Kim write about her experience with the game and her stepson

The_Legend_of_Zelda_Ocarina_of_Time_box_artSomething I would love to add is the fact that this game got a port to Gamecube. In that version, we also got Master Quest. A more difficult version of the main quest. But the master quest was absent from the Wii, Wii U Virtual Console ports. Shame really.

On LaterLevels, you can read a very enjoyable article with a view of the experiences that Kim had with this game and her stepson. It’s a very enjoyable read.

2000 – The Legend Of Zelda – Majora’s Mask (N64)

Zach is going to take us through Termina and tell us about Majora’s Mask.

The_Legend_of_Zelda_-_Majora's_Mask_Box_ArtAs a kid, I didn’t have an N64. I was so jealous of my friend who had one and was able to play this game. I had to emulate it back in the day.

Thankfully, I own the game now on Virtual Console and the 3DS remake. That’s why I love reading stories like Zach wrote about his childhood experiences with the game.

It’s a really heartfelt article and a great read. You wouldn’t be met with a terrible fate if you read this! Seriously, I think it would be a shame if you didn’t read this article.

2001 – The Legend Of Zelda – Oracle Of Ages / The Legend Of Zelda – Oracle of Seasons (GBC)

Adventure Rules takes us through Oracle of Ages and NekoJonez continues with a look at Oracle of Seasons

OOA OOSSo, in 2001 we got the first Zelda games developed by Capcom. Did they do a good job or did they fail? Well, AdventureRules and NekoJonez will tell you in their articles. The work of taking a look at these two games is split right in two, just like how the Oracles games split the Zelda formula right into two games.

2002 – The Legend Of Zelda – Four Swords (GBA)

2004 – The Legend Of Zelda – Four Sword Adventures (GameCube)

Jessica is taking us on a journey through the adventures where Link splits in four.

Personally, I own a copy of the GBA cart with Four Swords, but never got the chance to play it. I have downloaded the DSi/3DS eShop edition of the game. So, it’s quite interesting to read how these two titles play. Since these two titles are the only titles I haven’t really beaten nor really played in the Zelda series. That’s why I have to thank Jessica so much for writing this article. It combines the three games in the Four Sword subseries. Enjoy the read!

2004 – The Legend Of Zelda – The Minish Cap (GBA)

Here is OverThinkerY and he talks about Link’s encounter with the Minish Cap.

260px-ZeldaMinishCap_BoxArtThe first time I played The Minish Cap was a rental. Today, I own the game twice. I have a boxed cartridge version and I got the game again on the 3DS with the ambassador’s program.

OverThinkerY took a look at this game and talks about the history and impact of this game. It’s a great read! For those who didn’t know, this game is also made by Capcom just like the Oracle games.

So, I urge you to take a look at the article he wrote. Let’s fuse those Kingstones!

 2002 – The Legend Of Zelda – The Wind Waker (GameCube)

Lpgardian is talking about the tales of the vast ocean and the Wind Waker.

WindwakerboxWhen the Gamecube got presented to us, we got a very interesting tech demo at SpaceWorld 2000. Yet, not too long after, the art style of the Wind Waker got revealed.

That’s the story everybody knows about the development of the Wind Waker. So we shouldn’t focus on things you already know.

Lpgardian created an article where he talks about why he thinks that the Wind Waker is one of the best Zelda games ever. He talks about why he loves this game and what exactly he loves and enjoys it.

There are more reasons why you should read this article. Besides talking about his experiences, it’s also a nicely written review of the game.

So, go ahead and give it a read. It’s a great article!

2006 – The Legend Of Zelda – Twilight Princess (Gamecube – Wii)

Now Jessica will be talking about the tales of the Twilight Princess

The_Legend_of_Zelda_Twilight_Princess_Game_CoverReading about personal memories about a game is always fun to me. And this is what you can expect from the article that Jessica wrote about Twilight Princess.

In this article, she compares the place of this game in the timeline, how the game compares to other games.

What I love the most about her article is that she talks about how the game impacted her emotionally.

I have to admit myself, I haven’t finished this game yet. But, I have to agree with a lot of things that Jessica mentioned in this article. The dungeons in this game are amazing. This game was one of the sole reasons I bought a Nintendo Wii.

So, what are you waiting for? Go and take a look at Jessica’s article about Twilight Princess since it’s a great read!

2007 – The Legend Of Zelda – Phantom Hourglass (DS)

Takuto sends us seaward once again in Phantom Hourglass.

The_Legend_of_Zelda_Phantom_Hourglass_Game_CoverSo, 2007 came around and we got a sequel to the Wind Waker. Now, I have a lot of great memories with this game; I invited Takuto to tell his memories.

The memories he shares in his article are quite relatable. I remember another frustration with this game. There is this part where you need to stamp something on a map. You have to do something with your DS in order for it to work. I have spent too long to figure that out. In any case, I highly recommend that you read the article since Takuto shares his memories about the game in the first part…

2009 – The Legend Of Zelda – Spirit Tracks (DS)

And then Takuto traverses the Overworld, riding along the Spirit Tracks

The_Legend_of_Zelda_Spirit_Tracks_box_art… and in the 2nd part of the article, he takes you on another journey through Hyrule. When he wrote that this game has one of the best soundtracks in the series, I had to listen to the soundtrack again. To be fair, he makes a very good argument.

So, I hope you have your boarding passes ready since in the 2nd part that Takuto wrote is quite an enjoyable read. He compares it to Phantom Hourglass and talks about his own memories.

Also, Takuto, I feel the same way about these games as you said at the end of your article buddy!

2011 – The Legend Of Zelda – Skyward Sword (Wii)

The AmbiGamer takes us skyward with Skyward Sword

Legend_of_Zelda_Skyward_Sword_boxartSkyward Sword was a title that got a lot of praise and a lot of hate from the community. Personally, I enjoy the game to an extent. Thankfully, the AmbiGamer is here to tell her opinion of the game while having a great analysis of the game.

Something really interesting was that she also took a break from playing the game before finishing it. I did the same thing. Twice to be honest.

I still remember the first “leaked” images of this game. Like their one where you saw Link’s back and mysterious blue creature in the foreground. That creature turned out to be Fi, a new version of Navi in my opinion.

But I have introduced this article enough, it’s time for you to read the AmbiGamer’s article about this game.

2013 – The Legend Of Zelda – A Link Between Worlds (3DS)

OverThinkerY takes us between worlds. Is the Link there?

A-Link-Between-Worlds-Box-ArtIn 2013, we got a spiritual successor to Link to the Past on the 3DS. It’s called A Link Between Worlds. And in this title, OverThinker gives you a sort of review of the game while he points out the most interesting facts of this game.

The article he wrote is an interesting analysis of the game.

If you are curious what the opinion of OverThinkerY is about this game, you should take a look. But, you should take a look anyway, since he is a great writer.

2015 – The Legend Of Zelda – Triforce Heroes (3DS)

Sheikah Plate talks about the heroes of the Triforce.

triforce heroesUsually, you can find different recipes from Breath of The Wild on Sheikah Plate’s blog, but she is a big Zelda fan, like me.

She wrote an excellent article on Triforce Heroes. In the article, you will be able to read her own opinion on the game, the development history and much more.

The article is written like she is having a presentation on a stage or talking to you about the game. That makes this article so enjoyable to read.

So, what are you waiting for! I urge you to read about one of the only multiplayer Zelda games!

2017 – The Legend Of Zelda – Breath Of The Wild (Wii U – Switch)

KillerRobotics takes us through the wild. The Breath of the Wild can be felt already.

BreathoftheWildFinalCoverI still remember how disappointed I was each time I heard that this game was delayed. Thankfully, in March 2017 we got the latest entry in the Zelda series.

The name is Breath of the Wild. At first, I was rather hesitant since it changed so many things about the Zelda formula. I can get quite attached to gameplay so I can get disappointed when a sequel changes too much.

But, that’s enough about me. Now, I want to introduce you to my blogging friend Killer Robotics.

In his article, you will find his memories and experiences with the game. He also talks about how this game changed the Zelda formula and what stands out to him the most.

So, I highly recommend that you read KillerRobotics article to learn more about his opinion on the game. It’s a worthwhile read!

Word of thanks and wrapping up

So, now that we reached the end of the hub article, I want to thank every blogger that helped in this project. This article was one of the biggest projects I have ever done.

This project was so much fun to do and I can’t wait to hear what you think! Any feedback is welcome since we might do this project again with a different game series. But keep in mind, creating a series like this, is a huge undertaking and requires a lot of work.

I also want to thank you, the readers! Thank you for supporting us. Thanks to you, we get to do things like this and create more content to entertain you guys and girls. This wouldn’t be possible if nobody read our articles. This made this project totally worth working on! I hope you discovered some new blogs for you to follow since everybody who helped in this project is all great writers and deserves more people following them!

Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed working on this! I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Just to close off this article, these are the Twitter links of the people who helped to write an article or helped to make this project a reality! And in no particular order, I want to thank everybody.

NekoJonez, Tim Bledsoe, Jessica Allaweh Erin Brown, Chris (OverThinkerY), Adventure Rules, LaterLevels, The AmbiGamer, Zach The Darklegend Auld, Qudduws Lpgardian Campbell, Takuto Anime Cafe, Killer Robitics, The Well Red Mage & SheikahPlate

2015: A Look Back

ano-2015-3294.jpgWell, 2015 is nearly at an end. As usual, everybody is doing (or preparing) their best games of 2015 lists. And I think I should join in the party. What games have I played and/or finished in 2015 and will stay with me? Let’s find out. Let’s look back to my gaming year of 2015. This list isn’t in an order, so all these games are my favorites in 2015. Keep in mind that this are MY favorite games. This isn’t a TOP 10 most popular or anything. Oh, yeah… Feel free to leave a comment in the comment section with your favorite games or your opinion on my picks. 

Note: For this list, games didn’t had to be released in 2015. I had to play them in 2015 in order for them to count.

Majora’s Mask 3D (3DS)

boxart-large.png

Official site

Not that far from my birthday, one of my favorite 3D Zelda games got its remake released. As a kid, I loved the rings that turned you into monsters in the Oracle games. I wished you could attack other monsters using that monsters power… but alas, that wasn’t possible in the gameboy color games.

A friend of mine had a copy on his N64. I didn’t own a console until mid-way the Wii’s life. Yeah, I played handheld games and various PC games when I was a kid. But hey, that didn’t stop me from marveling at the games on consoles.

A few weeks before this game released on the 3DS, I actually bought it on the Nintendo eShop for my Wii. But then I got my hands on the 3DS remake. It’s so beautiful. Finally I can play this game without fearing that I need to give it back to a friend later. I finally own it. And I also own the special collector’s edition which makes this Zelda fan ever more happy.

It’s a small shame to admit, but I haven’t finished this game. It’s on my “TO DO” list, but I have the same issue I had on the DS. There are just too many good games coming out and I get so easily distracted.

Europa Universalis IV (PC)

EuropaUniversalisIV_Packshot_edited Link to my article

I always thought that these kind of games weren’t my style. I’m not that good at managing big countries and fighting wars with other countries.

But after a good friend of mine helped me and learned me the ropes of this game, I have been playing this game from time to time and spent nearly 300 hours on it.

It’s challenging and it actually broadened my horizons. This game is actually a lot of fun and the soundtrack of this game is even one of the best soundtracks I have heard this year.

Now, I need to try and play this game on single player without Mizari’s help. Then I just might loose myself in this game even more. But that’s for next year, I think.

The Etrian Odyssey series

401430_nds_b.png

Link to an article about an other game in this series.

Man, I have tried to get into this series a couple of times in the past but when I was able to pick up a copy of one of the games for cheap at a garage sale, I was hooked.

The gameplay is what hooks me the most. It’s a RPG with a very nice story where you explore a dungeon. The best mechanic of it all is that you have to draw your own maps. Also, there aren’t any random encounters. Since you can somewhat predict when you get attacked.

Lately, I have been playing two games in the series. I recently got myself a copy of Etrian Mystery Dungeon. The reason for that is, I enjoy the formula of Pokémon Mystery Dungeon that much, I wanted to play a game to took a different approach on the formula.

Now, I play these games off and on. But not on the train anymore. Since I can get very lost into the world and the game that I once almost missed my stop. I should finish one of these titles so I can actually review them. But they are very lengthy. So, yeah. I haven’t come close to beating one.

The Legend Of Zelda – Triforce Heroes (3DS)

407451_nds_b.pngOfficial website

This game recently got a free update to expand this game even more. But I’m running ahead of myself.

This game actually proves that you can have a multiplayer Zelda game and enjoy yourself quite a lot.

This game doesn’t take itself quite seriously. The story is in my opinion laugh-worthy, but in the good sense. The story is there just to explain one of the main mechanics of this game. Since this is a spin-off Zelda game, I’m rather glad that the big N didn’t make a story that tried too hard.

While this game has its problems, it’s a quite enjoyable game. The game is challenging (and cruel in some places) and actually feels like a “real” Zelda game (minus the overworld) to me. The update promises to always link you up with players that have a similar playstyle. If that works, one of my biggest complaints with this game would be fixed. I’m still playing around with the updated game. So, when I have beaten the game, I will write a review on my blog. So, stay tuned for that!

Honorable mentions

I don’t want to make this article too long, so I list a few games that I enjoyed this year and don’t want to leave out.

Hyrule Warriors (Wii U), Fantasy Life (3DS), Golden Sun Dark Dawn (DS), Giana Sisters – Twisted Dreams (PC), BoomBlox (Wii), Tomb Raider IV (PC), Typoman (Wii U), NES Remix (Wii U / 3DS), The Binding of Isaac: Rebirth (Wii U), Terriara (PC)

And there are a lot of other games I’m leaving out.

Wrapping up

The reason I didn’t write a top 10 this year is because I didn’t want to make a the harsh decisions of which games to place where. I play and enjoy games as a hobby. But this year, I played so many games I honestly lost track of it all.

That’s why my overview of this year is quite different. Because I forgot what games I played. I had to look in my logs which games I forgot. In any case, I have been working on some fun articles for next year.

Also, I build a very strong gaming computer. So, I replayed a lot of games just to see them in higher quality and enjoy them even more.

2015 was a fun year for me to blog. I have been doing this for over five years and I look forward what my 6th year of blogging will bring, next year.

2016 will be an amazing year for games. There are a ton of games I’m looking forward to. Both on PC, Wii U and the 3DS. Yeah, I play mostly on those systems. But I’m planning to write articles about consoles games as well. In any case, I hope you enjoyed my articles this year. Thank you to all my readers and the feedback I got. I really helped me grow. But prepare yourself for a year full of new articles about old and new games since I don’t feel like stopping anytime soon.

Thank you for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I also hope to welcome you in another article. But until then, have a great holiday season and take care~