First Impressions: The Hive (Steam) ~ War With And Of Bugs

thehiveSteam Store page

One of my favorite game genres is RTS games. The satisfaction that you get from building up your empire, setting up an economy, and preparing yourself to defeat the enemy. It can be such a rewarding feeling. Games like Age of Empires II, Rise of Nations, or Rise & Fall – Civilizations At War are just three of the amazing games I have played to death when I was a kid. Now, when I got a mail from the fine folks over at Skydome Entertainment with a press code for The Hive and full freedom with my article, I was extremely excited. This game has been under development for several years now. The first development blog posts on the Steam Store page date all the way back to December 2014 and the latest patch has been released on March 9th, 2020, which is version 1.203. This is the version I’ll talk about in this article, so if this game got an update, it’s possible that some things in this article or no longer relevant. So, without further ado, I think it’s high time that we take a look at this game and it’s worth your time or if you should skip this game. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article down below.

War With Bugs

TheHive2Something happened to the world. The story of this game starts off in 2175, where our planet Earth got attacked and destroyed. Humanity was able to build a ship and leave Earth before it was completely destroyed and went off a journey to look for a new planet to life. After a human lifetime of searching, a new planet in a new solar system was found. The humans were taken out of their cryogenic sleep to start-up life anew in the harsh climate. But, something is alive underneath the crust of that planet. Something awakens in the City Of Ancients that might prove a big issue for the humans and the catch is, it’s you that takes control of the new species and try and help to find it’s old glory.

You play as The Hive and you are the leader of bugs living in The City Of Ancients. The story gets more interesting in the further chapters but I’m not going to spoil it. To be honest, I got some Overlord vibes from the story. Maybe because both games are about minions you control and have their own unique abilities. The atmosphere is similar to a certain degree. The plot of this game is quite enjoyable and it didn’t disappoint at all.

One thing I should mention is that this game has no skirmish mode as far as I know. So, that means if you finish the 12-ish hour-long campaign, you basically have beaten the game. You could try to beat it on a higher difficulty to challenge yourself but outside that, the game has no real replay value after defeating the campaign.

Now, this game also has voice acting. The voice acting in this game is quite impressive. The production value is impressive for being an indie title. It feels that the voice actors put their heart and soul into the characters and gave them a nice personality. I especially liked the effects they put on the voice for the Insect Advisor.

While this game takes place in a magical universe, there isn’t a lot of technobabble. For those who don’t know that term, it means that everything has its own name and there are a million exposition dumps. If you have played an RTS game in the past, you will know right what to do and the war of the bugs can begin.

War of Bugs

TheHive1So, the gameplay loop in this game is that you have to explore the caves underneath the planet to find a way up. You learn a lot about the War and the fight against the other species that took place. While most levels use the usual RTS gameplay loop of build city, build the economy, build an army, find enemy, attack the enemy army, destroy enemy base; a few puzzles and unique twists are thrown into the mix.

In terms of gameplay and mechanics, I have a mixed feeling. There are things that I enjoyed quite a lot and there are things that baffled me. Let’s do a round of good thing – bad thing to sum a few things up.

So, while building your empire, you can not only rotate around the camera but the buildings as well. Man, I love features like these. It makes it less awkward when I placed a barracks in a corner and my units spawn out of a wall from the building. Alas, the building of buildings has one thing that I found frustrating. I have gotten so used to the fact that you can cue up buildings to build, but that doesn’t work in this game.

The gathering of resources works in a unique way. Food doesn’t rot away and workers don’t have to walk back and forth to the hive. A special cart rides out from the nearest gathering point to collect the resources. So, your workers put all the gather resources on a pile and these carts come and pick it up. The resources don’t even rot away and you don’t have to do anything for it to collect it. The only “downside” is that you can only use one worker per resource gathering point. Now, what’s the bad thing here?

Well, there is a soft-lock potential. The resources aren’t infinite. Now, imagine this scenario in the Age of Empires II. There is no more wood on the map but you need wood for your archers. What can you do? Well, you can build up a ton of farms and trade that food over for gold to buy wood at the market. This avoids the issue that if everything of one resource is gathered, it’s impossible to get. Now, in The Hive, there is no such thing as a market or a farm. Meaning that every decision counts. Thankfully, you really have to make bad decision after bad decision in order for you to soft-lock yourself but the fact that the potential is there always worried me.

The UI of this game is pretty impressive. The options menu is something that I can only praise. An explanation of what key does what? It’s a feature I’ll miss in other games. If only, a similar explanation appeared for the graphic options, but hey, that would clutter the UI of the graphics options a bit too much. Yet, I have two things that I disliked about the UI. First of all, if I may nitpick, I found the text on the buttons on the pause menu a bit hard to read since the text color and the color of the buttons are somewhat close to each other. And second, the visual design of the menu’s that you open using the pause menu are so different in design… I mean, the pause menu has a sort of cave theming like the UI in-game, and suddenly, a more space / modern UI appears for the options menu.

The fact that your vision cone appears on the mini-map is a great feature and it even rotates with you when you rotate the camera. Yet, I do have a complaint. It doesn’t change size when you zoom and/or out and especially, it always appears a bit underneath the place where you click on the mini-map. I can understand why this happens since the location of the camera isn’t where you click but a bit underneath that spot. But, it gave me a feeling I wasn’t able to click where I wanted on the mini-map.

It’s great that you can skip cutscenes and even have subtitles. But why aren’t both possible in the opening cutscene? A minor nitpick is that there are some minor grammar errors in the game (“Click of the paintings” instead “Click on the paintings” in the second level)

There is this unique mechanic where you can find treasures to upgrade your units to dissolve them for DNA points to unlock special upgrades for your units. It’s a perfect balancing act since you need to decide if you are going to dissolve the treasures and get an upgrade or use them to improve your unit(s). If only that would be explained in some sort of tutorial, which the game somewhat lacks.

Just a bit more

giphyIf you read the previous section, it might look that I’m ripping this game a new one. That there are so many things missing or wrong with this game, that it’s not a great game to play. Well, then I think you got the wrong idea. I loved my time with the game and I found it a bit disappointing that some features I expect weren’t there.

Also, the price for this game is only 15€. So, it would be wrong of me to compare this game to big titles with way bigger budgets behind it. The thing is that I enjoy this game so much, that it frustrated me that the potential that this game has is unused.

Take for example the visual presentation. The artwork, unit design, level design… they all look amazing. You really feel like being in an abandoned cave where an old civilization used to live. The animations really make the world come alive. It’s so adorable that your workers dig into the ground to create a building and that it rises up like a sort of mole hole.

The audiovisual design is outstanding as well. This game has an orchestral soundtrack that reminds me of the reboot Tomb Raider games, Rise & Fall – Civilizations At War, and other similar games. It sounds familiar on one hand but new and fresh on the other hand. It’s a blast to listen too. The sound effects only add to the great atmosphere. The audiovisual design is so well done that I can excuse that some things don’t have sound effects or voice lines like when you click on an option where you don’t have enough DNA points for or certain interactions in your inventory are silent.

This game is a blast to play but you have to take into account that there are some things that don’t really work or work in the way you expect them to work. I have given several examples in the previous section, but here is another one. Why does your cursor not change when you hover over a resource or why don’t your worker acknowledge that interaction is going to happen?

This is why I said earlier in the article that I feel quite mixed about the gameplay. I enjoy playing this game but the final touches are just not there in certain cases. Now, I’m not saying that this game is unpolished or anything since there is a lot of attention to detail in most mechanics but not in all of them.

I think that this game could use another major content update or update that just focusses on making the game a bit more accessible. I think if a tutorial is added, something to avoid the soft lock potential and the functions that miss sound effects or voice lines are added; that this game gets even better.

So, I can’t wait to finish the final 5 levels I still have left to play. Since I really enjoyed my time with the game. I highly recommend this game to everybody who enjoys sci-fi games, RTS games, and even to people who enjoy adventure games. This game is quite enjoyable to play and experience. It’s an enjoyable RTS experience that I won’t soon forget. Congrats to the small Finnish team of 6 people who put their heart, soul, blood, sweat, and tears into this game since I have to say, the end result is something to be proud of and it shows a ton of potential for future games and/or more adventures in the world of The Hive.

And with that, I conclude my first impression. I want to thank you for reading and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

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Gamer’s Thoughts/Rant: “So, you play game X?”

emulators

“Oh, you still play games? Grow up, man! Games are for young children or for people who have no life.” Have you ever said something like this or have you ever been on the receiving end of a question like this? There are a lot of statements that I get annoyed by in the gaming community and today I want to talk about some. Please, keep in mind that these are my opinions and that I’m not you. So, I invite you to tell me your opinions in the comments and/or give me suggestions for other questions to do another article like this. 

Before I begin

Now, in some cases, I’m going to talk in very general terms. And let me be clear on one thing. I’m not going to deny that there are edge cases for everything. Things like game addiction and compulsion do exist and are very real problems.

If games stop being a leisure activity and everything else needs to make way or room for a game, please seek help right away.

In addition to that, parents and friends, if you find any negative change in the behavior of your child, friend or loved one; please help him or her.

Also, in most of my arguments, I talk about the people who can still separate fact from fiction and/or aren’t struggling with game addiction.

“Games are just for little children or are for losers.”

I love turning the tables on arguments like this. I love to ask them if they enjoy watching sports. Technically, sport is also a game. If you follow the definition of what a game is, like the one by Kevin J. Maroney, where games are a form of play with goals and a structure. Well, then you can fit all sports in that definition.

So, if games are for kids, then explain to me why board games have age stamps like “for ages 3 AND UP”. And in addition to that, if games are for little children, why are games like Civilization and other strategy games so popular?

The “games are just for little kids” argument is so easily debunked if you simply watch to our community and how much money it brings in. So, please, if you are still convinced that games are for little kids, please explain to me why games aren’t for older people.

“But older gamers are people who don’t grow up or can’t let go of the past.”. Oh, please! If you give that argument, you have already lost the debate. I can give many arguments to point out the flaw in that statement. For example, there are a lot of extremely complex games on the market like Civilisation and Europa Universalis 4 who tend to be pretty complex to younger children. And if games would be created for younger children, why would they put effort into developing a game like that?

In addition to that, “can’t let go of the past.” Man, I hate that argument with a passion. So what, that I’m nostalgic? Why is that even an issue? I have grown up playing video games and I love playing games since it brings me back to my childhood or gives me new and interesting experiences.

Making the statement that games or for certain demographics of people. Please, don’t be so close-minded. It’s like saying that football (soccer) is only for men and ballet only for women. If you find enjoyment out of a certain hobby or profession, why would it matter which gender, age, nationality…. you are?

Making the statement: “Games are just for little children or are for losers.” just proves that you are ignorant and that you are pretty close-minded. So please, be a decent human being and don’t say things like this when you mean it.

People who play games sit all day in their room and do nothing else than stare at a screen.

And to be honest, so what? Is it a problem that we sometimes do nothing else than stare at a screen all day and play games all day? I’m sorry that I engage in an activity I enjoy in my free time.

But did you notice the keyword in the previous paragraph? “Sometimes.” While I’m not going to deny that there are people who devote their whole life to video games and do nothing else, the same can be said about people addicted to something else, like movies and books.

Take me for example. I see myself as a pretty big gamer. I play a lot of games in a week. But besides that, I fix people their computer, I work full time in the education sector, I’m part of a folk theater group… I can go on for quite a while, but I think you get the point.

To counteract this statement, I love to bring up the argument of mobile phone games. There is an extremely huge player base for those games and those are also being played by people who don’t really play games but have some time to kill on the bus, train or while waiting on the doctor.

But the best debunk for this is the issue of generalization. It’s like saying that every metal lover is an aggressive person and similar things like that. Nothing everybody is the same, and thankfully so.

Aggressive/the violence in games make your youth more aggressive and/or train them to be killers.

I’m going to keep this brief since this statement really boils my blood. But, I wanted to talk about this one for sure.

First, violent movies, violent books and such… why are they left out of the argument? Because they aren’t interactive? Or is it because games are the new kid on the block and haven’t got the respect that movies and books have?

Two, if a game is very violent or aggressive; shouldn’t you be the responsible parent and talk to your kids why they aren’t okay to play at their current age? Or at the “M for mature” or “18+” label just part of the artwork on the front cover? Why would Steam age-gate these games?

Three, while I’m not going to deny that there are people who are sensitive to violence and get introduced to these things by games, the same can be said for movies and other violence in media too. Thankfully, not everybody is like that and those people are a minority.

Four, isn’t it possible that the youth has another stress reliever? That they can vent all their frustration from their daily lives without harming a fly.

And my final point, there has been done quite a lot of research on this subject. And the results are quite divided. An interesting overview can be found in this amazing piece by TechAddiction: http://www.techaddiction.ca/effects_of_violent_video_games.html

“Nintendo games are for kids” / “PC is the master race and should be the only way to play” / …

If you say things like that to me, you will hear a heavy sigh. Let me first start with “Nintendo games are for kids.”.

First of all, family-friendly doesn’t mean “for kids”. A lot of Nintendo IPs are family-friendly and they might have a childish outlook, but they are far from that.

Secondly, if Nintendo games are childish, why do so many adults play games like Pokémon GO? They grew up on it and makes them nostalgic. Okay, sure. But, aren’t you generalizing here too much?

Thirdly, just this Reddit thread: https://www.reddit.com/r/nintendo/comments/1kge42/why_do_people_think_nintendo_games_are_childish/

On that page, there are so many arguments why Nintendo games might seem childish but actually aren’t.

The other argument of “PC is the master race and should be the only way to play.” is such an easy one to debunk. Dear console gamers, do you actually realize what the definition is of a computer?

computer is a device that can be instructed to carry out arbitrary sequences of arithmetic or logical operations automatically. The ability of computers to follow generalized sets of operations, called programs, enables them to perform an extremely wide range of tasks.

Thank you, Wikipedia for that definition. The difference between your console and computer is the input device. That’s all. So, you are basically playing on a computer with a different shell and operating system. So, technically, computer gaming is the only thing that exists.

Oh oh, wait, I hear the PC elitist gamers already: “You can replace hardware in a console!” Oh yeah? You are sure about that? So, the manufacturer isn’t able to replace any broken parts when something breaks? Or the guides on iFixIt like this one: https://www.ifixit.com/Guide/PlayStation+4+Optical+Drive+Replacement/24720. That is just a hoax?

Oh, and the other argument: “You can’t upgrade a console, so you are restricting the customer!” So. What. Some people don’t have the technical knowledge to do so anyway. Why stop them from buying a pre-built computer that can play games without having to maintain a lot of parts?

“You can build a very strong gaming computer for real cheap if you do the research.” If you do the research. You can also learn a new language if you do the research. You can do everything if you do a little research. If you are actually able to do it, it depends on your skills. I almost have a bachelor’s degree in Computer Science – Networking. And let me tell you, there are people who don’t have the time to do the research nor the technical skills to actually put the research to use. For example, I’m not that good at writing code, I tried various times to educate myself on it but alas. If you don’t get the right guidance, this research can be a big issue.

“But there are many more games for the PC than for console.” And that’s a problem with PC gaming as well. Yes, I call it a positive and a problem. There are too many games and barely any quality control. It’s also a problem for game developers. Just try to get noticed in the vast sea of computer games.

“There are many more options and features like mods for the computer.” Okay, I give you that. But, it’s a problem as well. For example, as a developer, try to optimize a game for literally millions of different combinations of hardware. It’s an extremely difficult task.

Conclusion here: don’t be elitist about a certain gaming platform. I love playing games on as many different platforms. I also love portable consoles like the 3DS and the Nintendo Switch since they have something over computers. I’m on the go a lot and gaming laptops are either extremely expensive or too bulky to play on the train and such.

There is nothing wrong with saying that PC or console is better, but I do have a problem when people belittle others because their preferred platform of games is “better”. Just no. Let people play games the way they like. If it sells, people want it. If there is a better alternative, the market and consumer will find out.

Oh, and a shoutout to BulletBarry. While I don’t always agree with him, his Console Peasant Quote videos are just really well made.

In conclusion

I can ramble about things like this for hours. While sometimes, I wasn’t telling anything new, I do think that it’s important to educate yourself and have respect for everybody. Don’t belittle because somebody has a certain hobby! Also, don’t believe everything verbatim what the news tells you. Read up about it.

If you think all gamers are male, please talk with them. You will be pleasantly surprised that there are female gamers out there. If you think all metalheads have a beard and/are bald, please talk to metalheads. Don’t be close-minded either. Not everybody is the same, you know.

While you could say I’m biased towards games since I’m a pretty big gamer. I honestly think that isn’t a problem in this case. I think it’s good for us gamers that we can give our opinion on the subject you know?

In any case, I’m quite interested in the comments for this article. Remember, I’m the kind of person who is open to civil discussion and I’m always very understanding that not everybody thinks the same way. So, please, if you have something to say or ask, the comments are here.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until that time, take care and have a great rest of your day.

Review: Halo – Combat Evolved (PC) ~ Not On The HaloBox

Halo-Combat-Evolved-Cover-Art-wallpaper.jpgWikipedia entry

If you would ask my friends and old class mates what the best shooter is, they would reply with a game out of the Call Of Duty series. But for me, that was Halo. That changed when I played the Bioshock series. I have already talked about the Bioshock series, so it’s time to talk about the original Halo game. The game that started this whole franchise. One series I can’t finish sadly since I don’t have a XBOX or XBOX ONE. So, I have only played this entry and the sequel. In any case, enough introduction! Time to talk about the actual game. And as usual, feel free to leave your opinion on the content of this article and or the game in the comment section down below. 

Cortana

halo1

In this game, you play as a very iconic character in the video gaming world. The name is Master Chief. So, you get woken up from your slumber and go through some basic tutorials before your ship gets attacked.

You crash land on Halo. And things happen from there. The story isn’t that much present in the game. But, that’s because the game is only 10 hours long. The base game is really short, but it’s a whole lot of fun to play through. But don’t worry, if you don’t have enough Halo, you can either go and play the multiplayer or download one of several single player campaigns made by fans.

In addition to that, Bungie released in 2004 a special version of Halo with mapping and modding tools. Called, Halo Custom Edition.

The story itself is good. It’s not great since it ends with a big cliffhanger so you have to buy the sequel to know how it continues. I wish that the story got a bit more development. Since we got amazing voice acting. I love the voice acting in this game. Also, we don’t have a silent hero for once!

The writing itself is also good. But again, shame that the game is over so quickly. I do have to admit, that I played over 100 hours on Halo. I have played a lot of multiplayer and I got okay at it. I’m terrible at playing shooters online, but I enjoyed my time on Halo. Mostly with the Capture The Flag mode. I’m also surprised that after 16 years, there are still people playing this game online.

What I was even more surprised about, this game still gets the occasional update. Something quite handy is that when you have an out-of-date version of the game and want to enter the mutliplayer, you get a message to update your game and the updating tool automagically launches.

Multiplayer and such

halo 2

Like I said in the previous paragraph, I rather enjoyed my time in the multiplayer. There was also a possibility you could have edited maps, and you didn’t have to download additional mods to play on them. I rarely got lag issues.

But, for the sake of this review, I’m going to focus on the single player. The only other thing I’m going to say about the multiplayer is that it’s difficult to find the same server to play on with friends sometimes. I had several Skype calls lasting over 30+ minutes of me and my friend(s) trying to get into one server.

Visually, this game still looks pretty great in my opinion. I wouldn’t have changed one thing at all when it comes to the visuals. The animation is also very well put together. You visit various inside and outside locations. Something I really like is the consistency of the visuals. I don’t mean that every area looks the same, but I mean that a lot similar building styles return over the whole game. But, I think you will better understand that statement when you have played the game.

Actually, now that I think about it, there is one thing that I would have changed. It would be awesome if this game had a bit more enemy variety. Since this game has the “recolor but stronger” issue you find in a lot of RPG’s. It’s such a shame. But, the campaign is such a wild ride, it didn’t bother me that much.

Something I really enjoyed in this game is the difficulty. The further you get in the game, the more difficult enemies and situations get presented to you. Another big plus in my book is that the differences between the difficulty settings are not only the amount of damage you take from enemy hits. Oh no, I have the impression that the enemies are also more aggressive in the harder modes of the game.

There were a few things I would have changed in the single player. First of all, I find it disappointing that the plasma swords can’t be used in the single player nor multiplayer without mods. This is a shame, since you can use every other weapon that your allies and enemies use.

I can’t sign.

halo 3

The controls of this game are excellent and very responsive. I also like that during the tutorial section, you get the option of selecting which camera control you would enjoy more during gameplay.

Something I didn’t always like were the controls for the vehicles. They lack just a tiny bit of weight to them.

While there aren’t a lot of different weapons to use in this game, I don’t mind it a whole lot. Since each weapon can be used in it’s own situation and it’s so fun to master a certain weapon.

Honestly, I wish I could sign along with the chanting of the soundtrack. Since the soundtrack for this game is amazing. It sets an amazing mood and I love listing to it. When I hear the main theme, I always get so nostalgic.

Speaking about that, the sound design is amazing as well. Also, your enemies use the right balance of speaking just a little bit of English, but the sounds they make when being hurt are great as well. The atmosphere the music, sound design and the visuals make is so great. I get pulled in every time. Even when I was replaying parts of this game for this review, I always played longer than I intended.

This game is that much fun and addictive. You go from place to place shooting down loads of enemies. With the help of your radar, you navigate through some various terrains.

For those who don’t know, this game has a quite unique mechanic. It’s the regenerating shield feature. When you get hurt, it goes off from your shield meter. When your shield meter is down, your health goes down. But, when you don’t get hit for a moment, your shield meter refills again. So, skilled players can beat this game without picking up one health pack if they want too.

But a feature I liked the most are the sticky grenades. They were so fun to use. Too bad, that there wasn’t anything you could do during multiplayer matches when you wanted to get them off. Well, it’s a risk you had to take.

One nitpick, I have is that the sections where you could use the enemy vehicles were a bit too short. But don’t worry, you can use these a whole lot in multiplayer. Just like the shield mechanic. This made multiplayer matches that more thrilling to play. Since you can’t easily kill everybody. You need to have more than one shot to kill somebody. Apart from fall damage, there isn’t a way to one shot kill somebody in this game as far as I know.

So, that’s all I wanted to talk about this game. I think it’s time to wrap up this article and give my conclusion (or my TL;DR for the lazy people)

Conclusion

The bad:

-The main game is way too short.

-It’s difficult to find the same server or game sometimes.

The good:

+ Fun story, writing & voice acting.

+ Great visuals.

+ Amazing soundtrack.

+ Great multiplayer.

+ The modding community.

+ …

Conclusion:

This game still holds up after being over 16 years on the market. When you want a more updated version, you could play the Halo Combat Evolved Anniversary Edition that came out in 2011 for the XBOX360 and XBOX ONE. But, I don’t own either of those consoles.

The biggest flaw of this game is that it’s way too short. Yet, due the vast amount of mods, maps, campaigns and such you can download and even an editor that’s released free of charge, you can download a lot of additional content for you to enjoy. Apart from that, the flaws in this game are so minor, they would be all nitpicking. This game is a fun ride from start to finish.

I do have a lot of nostalgia for this game, but I replayed it recently before I started writing this review. And all the nostalgic memories come flooding back. It’s quite a fun game to play and I think I might go and beat the game again when I have the time.

If you are a fan of shooters and haven’t played this game yet, you owe it to yourself to play this game. If you aren’t a fan of shooters, well, I think you read the wrong article. If you have played this game, I hope this was an enjoyable trip down memory lane.

On that note, I think I said everything I wanted to say about this game, I thank you so much for reading this article and I hope you enjoyed this article as much as I enjoy writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 90/100

My top 25 DS games of all time. (Part 2/3)

25 – 20

Welcome to part 2!

#19: Might & Magic: Clash Of Heroes

MMClashOfHeroesBoxshot

Look! There is a dragon on the box-art. Best game ever made! 10/10. Next game.

My love for dragons has nothing to do with this game. It was only a lame joke to start my explanation for my pick for the 19th spot.

I do love playing puzzle games sometimes. But when there is a battle element involved, I enjoy it even more. It has also been released on Steam, so you can enjoy it on the PC as well.

I have to admit that I haven’t beaten the game. But I’m really trying to find time to play this game. Sadly enough, this is a game I can only play in short bursts. That’s mostly due to the nature of the gameplay. But I’m sure that some people might be able to keep playing this game for hours on end.

What I have seen from the game shows that this game is a very good game. Further proof is that on some lists of forgotten gems on the DS, this game appears. So, I don’t have to further proof myself… I think.

 #18: Orcs And Elves

Orcs_&_Elves_Cover

Sometimes, I love myself a good dungeon crawler and adventure game. This game nails most of the things I was looking for in these kinds of games. The game feels old, which made me love it even more. Yet, I was surprised how this game is a port of a mobile game. And this port is actually pretty well made. iDSoftware and EA worked on it after all. (And there aren’t any microtransactions from EA, thankfully.)

In this game, you play an elf that is fighting the orcs to stop corrupting the land. You fight through various dungeons and explore them. Best of all, it’s in 3D. So, that makes the atmosphere even better. What I love most of all, is that this game is turn based. If you make a move, your enemies make a move as well. This makes the game very tactical.

I haven’t beaten this game since the final boss is pretty brutal. At least, to me. Maybe, when I restart playing this game and thought out the evolution of my character a bit better, I might be able to defeat that boss. We shall see. And maybe then I’ll write a review about it! So yeah, we shall see.

#17: Ghost Trick

Ghost_Trick_EURecently, I have beaten a game called M.U.R.D.E.R.E.D. – Soul Suspect. My buddy, Seraph made a great video review for it. I highly recommend you guys watching it some time.

But this game is how it should have been. This visual novel and adventure game puts you in the role of a ghost. You have to avoid the death of a character by going a few minutes back in time. Then you have to poltergeist items to change the course of history.

The game became really memorable to me because one of the characters is a black cat, one that reminds me a lot of my own cat, Sparta. If only, my real life cat could talk to me.

When I started writing about this game, I actually wanted to replay this game. Since the memories are getting vague. Which is a good thing, because I remember enjoying this game a whole lot. Maybe, one day, I might write an article about it.

#16: Lego Indiana Jones: The Original Adventures

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It would be a shame if I hadn’t put an Indiana Jones game on this list, right? Well, here it is! Lego Indiana Jones. I know that there is a sequel and an other game of my favorite hero on the DS, but I don’t think they deserve a spot on this list (yet). Because, I haven’t played them enough.

This game is simply one of the best LEGO games I have ever played. In 2014, there is an overdose of LEGO games with all a similar formula.

This game is pretty fun to play. It follows the plot of the movies pretty close. It helps introducing the movies to a younger audience, since it doesn’t contain the graphical scenes which made the movies not meant for their eyes. The humor of this game makes it even better. I actually laughed with some jokes they made with the characters I love.

I hope that the sequel can bring me the same joy. I finally got myself a copy, so fingers crossed!

#15: Wario games (Best: Wario: Master Of Disguise)

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I know what some readers are already thinking. Isn’t this cheating? Putting these games on spot 15, while I put all the Mario games on spot 23? No, it’s not cheating. The reason behind it, is that these games are pretty different from the Mario series in my opinion.

The honorable mention for this spot is WarioWare D.I.Y., which helped DS gamers to make their own mini-games. That was simply an amazing experience.

But if this spot has to go to one game, it has to be Wario: Master Of Disguise. Because I think that this game has a brilliant idea behind it.

You play in the role of Wario. He just stole a magic wand that gives him the ability to transform in different suits that give him special powers. Maybe, I should take a closer look in a review or something?

 #14: Super Scribblenauts

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In the past, the Scribblenauts series was criminally overlooked. Because the game was on the DS, it looked like a kids game. While in reality, it’s one of the best games to be creative in.

I could have put the original too in this spot, but there is a reason why I don’t. Super Scribblenauts is just a better game then it’s original. It surpasses the original by so much.

While the user interface isn’t the best I have seen on the system, it’s highly addictive to play. Oh, you might be wondering what this game is about? Let me tell you, it’s about writing things to helps people. The people in Maxwell’s (main character) area aren’t very smart. So, you have to write words on your magic notepad.

The words you write however, come to life. In this version they added adjectives! So you can write “big blue truck” and you will get just that. You can basically write anything, as long it’s PG-13 and it isn’t trademarked. The game is a lot of fun, and if you are interested, there are a few titles of this series on Steam. So you have no excuse to give this series a try!

#13: Club Clubhouse_Games_coverHouse Games / 42 Game Classics

This game blew me off my socks. I think that this is one of the best games in it’s genre. This is how you should make a game about card and board games. I barely have anything negative to say about it.

The multiplayer is quite fun and I mostly remember this game because I played it a lot with my sister while we were young. The hours we spend on this game secretly playing this game while we are supposed to sleep. I really enjoyed those times.

I recently got this game back, since I lost my first copy. And I play it from time to time. In the present, I play this game while I’m on the train towards work. But I’m afraid that I’ll miss my station one day because I’m too addicted to this game. So, fingers crossed that it never happens.

Actually, I should write a review or something about this game. Maybe next month, since in September I will write about games I wanted to write about for a long time.

#12: Another Code: Trace Memory 

Another_Code_Two_Memories_cover_artAlso known as “Trace Memory” in Europe, this visual novel game is quite an overlooked gem. The story of this game touches me on personal levels. There are some things that happen in the game that make it quite memorable to me. I won’t give the details about them, since they are personal.

A while ago, I actually took a look to the sequel of this game on the Nintendo Wii. If you are interested, you can follow this link to it: Another Code – R. In this game, Ashley is on a quest to look for her father. While she is on that quest, she will unravel a mystery about her dead mother. It’s a quite thrilling story, actually.

Ashley has a sort of PDA-ish device that looked like a DS. Her father developed it. It might be an easter egg or not, it’s quite an amusing touch.

Sadly enough, the developers of this game went bankrupt. Cing made also the smash hit named Hotel Dusk. Before you ask yourself which spot that it’s going to have on the list, let me save you this disappointment. I couldn’t really get into the art style.

#11: Time Hollow

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I wrote a review on this game not too long ago! I praised it enough, so you guys might have seen this entry coming.

So, the reason why this is one of my favorite games, it’s simply because the story, theme song and gameplay kept my playing until the very end.

While the game’s length is criminally short, the actual content is highly enjoyable. The soundtrack is one of the ones I have heard in a visual novel game.

That themesong, that’s the most important factor in this game. The memories that are connected to it, that’s what I gave this game such a high spot on my list. Some memories about it might be personal, but they sometimes come all back when I listen to the song. At once.

I still remember playing this game, with my back to a radiator. It was quite cold. It was in the middle of the winter and it had snowed a whole bunch. A part of the wheels of my mothers car where even stuck in the snow. But I couldn’t be bothered, I was too drawn into this gem of a game.

#10: Retro Game Challenge

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xSeed, I’m sorry to hear that the sale of this game didn’t went all that good. For that reason, you couldn’t release the sequel in the west.

I urge everybody to start playing this game. If you love challenges and retro games, it’s right up your alley. If you liked games like NES Remix on Wii U, this game is something for you.

The humor, references and actually pretty accurate evolution of the video game industry… It makes for a gem of a game. I really wish it was more successful then this.

This game appears on various overlooked / underrated and top DS games, and it has every right to do so. This game has multiple games into one. And they aren’t simply mini-games, no! They are in itself full games.

They were even able to get a story into the game. Before, I sound like I’m trying to sell this game to you, I actually am. I’m not being payed by xSeed, but I think you should give them your money for this game! Or check it out at least!

End of part 2.

9 – 1

Review: The Legend of Zelda – A Link Between Worlds (3DS) ~ Merged.

1382344384First Impression – Official site

I know, I know. This game has been released for such a long time. I have only just recently beaten it. The reason for that is that other games distracted me, and I was annoyed at one dungeon. But hey, now that I have finished it, I finally can take a look at this game. I already reviewed a Zelda game earlier this month, but I hope you guys can forgive me for two Zelda game reviews back to back. There will be one guy that will read my review for sure! Isn’t that true, Dark_Legend? Since I know you are looking forward to any content about Zelda. We are both big Zelda fans. Zelda is love. Zelda is LIFE! Anyway, enough with the randomness in this introduction. Let’s take a look at this game. And as usual, feel free to leave a comment with your opinion on this article and or your opinion on this game. Before I continue with the actual review, I want to say that this review has been written quite some time after the first impression article. So, it might be quite possible that my opinion changed quite a bit compared to the first impression. Hopefully your readers can understand that. 

Let’s start.

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While I was playing this game, I was also playing the remake of Ocarina of Time on 3DS. The story has lots of similar elements. While the set-up is quite similar to A Link To The Past, the story takes its inspiration from Ocarina Of Time.

That doesn’t mean that the story isn’t unique. I’m a little disappointing to see that the story was created using two other Zelda stories with a new element in it. I don’t have any complaints in terms of story besides that. Furthermore, I just felt like I was playing through two quite similar stories. The medallions were the paintings in this game.

It’s by all means, not a bad story. I liked the characters, and it was fascinating to see how this game throws a twist in the end. I can’t say it’s predictable, only a person with a lot of experience in the visual novel genre or in writing might see the ending of this game coming.

Likewise, I can understand that this game is a remake of A Link To The Past, so I can forgive the story being mediocre. Not only that, but I’m actually glad that we got a different game than another remake of A Link To The Past, because it already got a remake on the GBA.

Also, because this game tries out a ton of new things with the Zelda formula, I can’t complain that much about its length. A complaint I read often is that this game is too short. I can agree. For veteran Zelda players, you can beat this game quite fast. I didn’t beat it as fast as I could because I didn’t like one dungeon. I’ll get into that later.

Not that good?

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I’m quite sure I’m going to get some hate for this, but I think that the scores this game get are quite high. Honestly, a bit too high. Let me explain myself. Before I look like a troll.

Graphically, this game left me with a “meh” feeling. I enjoy the style using in Phantom Hourglass and Spirit Tracks more. You won’t hear me complaining about the more realistic and detailed art-style of Ocarina Of Time. This game is a mix between the two styles.

It tries to have a realistic look on the characters while some enemies and part of the world have a more cartoon-like look to it.

I also didn’t like some character and enemy designs. My favorite race in the Zelda series must be the Zora’s. In this game they look like blown up frogs. So, long story short, I don’t think that this game looks all that good.

This game does make more mistakes than that. The final boss is way too easy. I was able to beat the final boss on my first try. I even didn’t need my 2nd health potion. The solution was way too easy for a veteran puzzle game player. It left me with a very disappointed feeling. The story might have a sweet climax, but the gameplay hasn’t.

What I’m trying to say here is that the difficulty is messed up. All other reviewers said the same. Because you can do the dungeons out of order, they programmed the game in a way that the difficulty is somewhat equal in all the dungeons. There is the big issue, since you get stronger through-out the game, it truly becomes a cakewalk. I haven’t played through Hero Mode, but the overall difficulty isn’t good throughout the whole game.

Good?

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Sadly enough, I’m not done yet with talking about the negatives of this game. A huge improvement is that you can put pins on your map to locations you want to visit in the future! This is quite a nice feature. I used it from time to time to be able to get to certain hart pieces later.

But I do have a problem here. All the locations of the dungeons have been marked. This is both a good thing and a bad thing. It helps the player not getting lost, but it kills the exploration. Now, it’s less fun to be able to say: “I found the entrance to that dungeon.”. It’s marked on the map. You can’t overlook it.

Let’s talk dungeon design then. Earlier in this article I talked about the issue I had with this game. In the forest dungeon, you are stalked by a wall master. While it’s a very original idea, and it creates some amazing puzzles, it can be quite annoying from time to time.

In general, I think that the dungeons are very well-designed. The ice dungeon breaks a Zelda tradition. You can get the boss key almost right away. In some dungeons you can find suits to upgrade yourself. You can even find the master shield in one of the dungeons. The dungeons are filled with challenging enemies and great puzzles. I might have to use a walkthrough once or twice because I wasn’t able to figure out a puzzle. It was one of the Ice Temple. The lay-out is a bit confusing.

You can do the dungeons in what ever order you wish. You can rent the items from a weird guy that invades your home. This is unique and quite fun. Because you try to get to secrets early and things like that. You can also buy the items later on. And here is where the issue lies. The dungeons feel less rewarding to go through. At least for me, they do. Because you got the dungeon item in advance, you can easily go through it without an issue. There is less reason to try to find each and every item.

 I could sink into the floor… I mean wall.

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So, is this game really not worth playing? No, that would be the wrong thing to say and think. This game provided me with a lot of fun. The main mechanic really helps with that. In this game you are able to merge with almost any wall in the game.

I honestly think that the music is really well done. I love the touch that the music sounds more distant as soon you merge into a wall. Also, you can be a bit more careless with your bombs and arrows. Thanks to the magic meter, you never run out of them. That saves a bunch of grinding, something that shouldn’t be in a Zelda game in the first place.

The animation is extremely well done. This game really plays nice in 3D as well. While I’m not a big fan of the visuals, I think the 3D is good. There is a lot to do besides the main story line. The fact that you can upgrade your stuff, makes the side quests rewarding.

Maybe a little spoiler, but there is a “hero” mode in this game. With this mode you can replay the whole game but in a more difficult fashion. Also, there is a multiplayer aspect to this game. It’s more SpotPass related, but I think it’s really fun. You guys should check it out!

Anyway, think I have said the most important things I wanted to say about this game. Let’s go to my conclusion.

Conclusion

The bad:

– Visually lacking in my opinion.

– The end game is extremely easy.

– The wall master hunting you down in the forest temple can be annoying 😦

– The map can be annoying to use.

The good:

+ Pins on the map!

+ Great soundtrack.

+ Great idea’s to change up the gameplay.

+ Amazing use of the amazing meter!

Closing thoughts:

This game isn’t perfect, it’s good. But it is anything but worth the big scores that big magazines are giving it. I’m a big Zelda fan, but I put this game down after I got annoyed by that wall master in the forest dungeon chasing you. There is even one in the first room of the dungeon. When I don’t play a Zelda game until I finish it, it means that there is something lacking.

The game was originally meant to be a remake of “A Link To The Past”, and that’s what this game is holding back. This is a reworked remake. Somehow I have the impression that the developers changed the main idea of the game somewhere midway development. They needed something simple to set this game apart, so they started reworking the game with the wall merging mechanic.

If I look past my fanboy-ism for the series, I see a game that has some issues but still provides a fun ride. This game isn’t an outstanding Zelda experience, but it came close. They only had to flesh out the game a bit more. To add a bit more difficulty to it. Yeah. That might have been better.

Score: 70/100