I have an objection. This game can actually be played on the original Game Boy. Well, only the Gold & Silver versions. Crystal has to be played on the good old original Game Boy. Anyway, you might have seen this one coming. Since I played this game a lot as a kid, and I’m writing the final articles for the GB(C) month, well, why not talk about this game? It’s one of the biggest in everybody’s top 10 lists. It will appear each and every time. So, yeah. Without further ado, I’ll review the first Pokémon game I actually finished. As always, feel free to leave a comment on the content of this article and or the game.
I have a big surprise for you guys. My best friend was recently playing this game, so why not ask him to do a co-op review of this game? So, lets both give our opinions. He played Pokémon Crystal and I played Pokémon Gold.
Miz: I think that some people are wrong. Some people think that the end of the game is beating the elite 4. Yet, this is the midway point in the game. Team Rocket is still present in the game, but they aren’t the big bad. There is actually no real story. The game is just a series of side quests, with a vague goal.
Some areas are totally optional and can be skipped without hindering your progress.
Me: The story is just lacking. Miz asked a valid question, is there actually any story? After some discussing, we both agreed that the game is just side-quests with a vague goal. As soon as you reach Kanto, the amount of side quests go down.
The game was first supposed to be a sequel of Pokémon Blue and Red, but somehow it evolved into Pokémon Gold and Silver. Truth to be told, the fact that there are side-quests, is an improvement over Pokémon Red & Blue, they were completely absent in that game.
Music and sound
Miz: It’s pretty cozy, but when you ride your bike a lot… It can get annoying and repetitive quickly. I don’t like the PokéCenter tune. The cries of the game are pretty sweet. Steelix and Espeon are one of my favorites.
Me: I agree with Miz, but the sound when a Pokémon is on low health. That’s extremely annoying. I’m so glad that they somewhat fixed this in the 3DS releases. The surf theme is actually one of my favorite themes.
Graphics, (world) design and animation
Miz: The animation is pretty basic, but that’s due to the Game Boy’s limitations. It does give a different atmosphere. Because it’s all similar, nothing is bad. Graphically, the game is pretty sweet. With the limited resources, they did manage to give you the right feel.
The first few routes are just too big and too empty compared to all the other routes, while the other routes get really lively. At some routes, you can barely evade the grass.
Me: Something I didn’t like is that the battle animations were exclusive to Pokémon Silver. They were included in Pokémon Crystal. But I played Pokémon Gold. Why didn’t they include them there? I agree that the animation is basic, but it serves as a stepping stone towards the newer generation.
Some puzzles still work on my nerves. The ice sliding puzzle is one of the worst. While it’s a fun concept and great puzzle, I got stuck several times. Even worse is the time that you had three switches to open doors in the basement of the mall. When Miz and I were discussing our opinions for this review, it turns out that we both don’t like that puzzle.
Gameplay & controls
Miz: The controls are pretty solid, but the bike controls can be pretty annoying to control sometimes. Compared to newer generations, the controls aren’t that good. But we can’t blame the game for that, since the Game Boy color was limited.
Some items are totally overpriced. Like a repel. It’s a handy item, but it doesn’t last long.
The overall gameplay didn’t get many new things, but they tweaked a lot of features. The item holding for example was a nice addition.
The improved breeding is also a great update in my opinion.
Me: Well, I clearly remember that you need to restart each HM before you can use it’s action. This made the stone sliding puzzle in the Ice Path tedious.
The addition of the XP bar is one of my favorites. I can finally see how long it will take before my Pokémon levels up. Another pleasant addition were the berries. You can either make Pokéballs out of them or use them to heal your Pokémon.
The intern clock and the events is just a fun addition. But something I didn’t like was that some legendary Pokémon can only be caught on certain days. Speaking about the internal clock, the biggest update to the game is the day & night cycle. It has effect on the wild Pokémon. According to Miz, it’s more occurring in the Crystal version.
Miz: This is a weird beast. When you rush through it, it might give you trouble. But if you play it normally, the game can get easy.
Me: I can’t add anything special to Miz-‘s statement, but the cheat/glitch of cloning is just a cheap way out.
Both: There is barely anything to do anymore. Apart from the Battle Tower in Crystal, there is nothing to do.
– Difficulty can be selected by playing.
– The music can become repetitive/annoying.
– The unneeded calls of trainers.
– Boring postgame.
– Kanto has some wasted potential.
+ High replay value.
+ Good animation, world design for it’s time.
+ Day & night cycle.
+ Better story than the original.
Miz finds that this game is a long term arcade-ish game. Here and there is a challenge, but you mostly continue to play. Most of the time you can set your own challenge.
To me, it’s the biggest Pokémon game out there. While the game isn’t perfect, it does start to show its age. But honestly, it’s so well crafted, that the negatives can be overlooked for the hours of fun it provides.
Anyway, I think we mentioned everything. There might be some things that we didn’t mention that are for you guys and girls to discover. Thanks for reading and I hope you enjoyed it. Until the next one! Take care~
Score Miz: 82/100
Score NekoJonez: 80/100
Our score: 81/100