On my Twitter I said, I felt uninspired tonight. So, this week’s article will be a rather short one. At first I was doubting to even write an article at all. But then I found this game again. Cubis 2. A game that was on various platforms back in the day. A causal puzzle game from a very unknown studio. In the USA, it was released by Mumbo Jumbo. Here in Europe, it was released by Easy Interactive. The European publisher is unknown to me. I barely find information about it. In any case, let’s take a look to this game. And as usual, feel free to leave a comment with your opinion on this article and/or the game.
So, the goal of this game is rather easy. Get rid of the cubes. You can shoot cubes from the bottom or the right side. You can stack a max of three blocks.
When a block falls, it cracks. A cracked block disappears when you shoot a block through it. A half block can slide under other blocks while full blocks just push the block away.
When three cubes of the same color meet, they disappear. If any blocks besides that have the same color, the suffer the same fate. Star blocks are worth more points.
There is one other block I’m forgetting. That is the ghost block. This block can change the color of the block it touches. The other details of the gameplay, well… If it interests you, a version of this game is easy to find and play.
In the puzzle mode, your goal is to get rid of all star blocks before the time runs out. In arcade mode, your goal is the same but you don’t need to remove all the stars from the board, you need to get rid of a certain amount of blocks.
The visual presentation of this game is rather good. You have various visual styles you can easily switch between. (While a change in visuals require a reboot of the game. 😦 )
The game plays nicely and barely requires a tutorial. Once you got the hang of it, you can play it for hours.
While 50 levels might sound limited, you have a level creator. There the sky is the limit. Well, your creativity actually.
The interface is informative and displays everything in an orderly fashion. No big complaints there.
The music and sound effects are neat. The suit the game quite nicely. While I would think that the game could have used a bit more music tracks… I don’t mind it that much.
Since this game is based on color puzzles, I find it a really nice touch that they included an option for colorblinds.
So, this game has some flaws. You can’t share your level creations easily. That’s a first major flaw in this game.
Also, when I visited the creator’s website, Google Chrome actually blocked it.
What ever game mode you click in the main menu… It’s irrelevant. Since you get sent to another menu to select your level and such. Where you can switch game modes again. The main menu and level select menu could have been merged into one.
Also, the two game modes are just too similar in my opinion. This is a real bummer, since you can get very creative with this gameplay style.
But the biggest flaw in this game is that no matter if you play the puzzle or the arcade mode.. You play the same levels. That’s lazy in my opinion.
Alright, I think I said everything I wanted to say about this game. Let’s get to the conclusion.
This is a casual game that is okay. If I would score it, I think I would give it a 65/100. It’s a small game that went somewhat big. It has some major flaws that my inner critic can’t overlook. Yet, this game can be fun to play.
A funny fact, my anti-virus actually stopped me from installing this game. It matched some signatures. I sent them a mail to report this false positive. I didn’t had any replies yet.
So, I think I said everything I wanted to say about this game. I hoped you enjoyed reading this as much as I enjoyed writing this. I hope to meet you at another article. But until then, take care!