NekoJonez’s Top 10 Games of 2019

my personal top 10 games of 20192019 has been a very special year for me. A lot of things happened in my personal life like job changes. Now, I might have written fewer articles compared to 2018, I still have a top 10 games ready for you! If you haven’t read my top 10 games of the year lists before, let me explain something to you. I’m not that big of a fan on top 10 lists where all the games came out that year because you nearly always get the same games on that list. Besides that, I’m a retro gamer and I play a lot of retro games and I find that those also can be my pick for game of the year. So, that’s why I can pick ANY game for my game of the year. The only rule I had to start playing the game in 2019. Games that I started in 2018 or earlier don’t count. So, I can’t pick games like the Zero Escape since I replayed them with a friend this year because I played those games in the past. So, what games did make my top 10 list and which games didn’t make the list? Let’s find out together! Also, remember that I haven’t played every game that came out and that this list is my opinion. So, if you disagree, feel free to leave a respectful comment. But, in all other cases, also feel free to leave a comment with your opinion on the games, the list, the content of this article and/or your own list.

Editoral note: Some of the games I have already reviewed, if that’s the case, the link will go to my review or article. If that isn’t the case, the link will take you to a store page.

Number 10: Degree of Separation (Switch) (2019)

degreeofseperationI have only started to play this game at the start of December. But, the mechanics and gameplay made such a big impression on me that I decided to place it on my top 10 games list I played this year. While I know you can play this game as a single-player game, I’m going through the adventure together with a friend. We started to play this game right after we finished Tick Tock: A Tale For Two. We wanted to play another co-op game.

This game is a co-op game where you have to help each other to reach the end of the section. Meanwhile, you have to solve various puzzles to collect scarfs. One player plays as an ice prince and the other player plays as a fire Princess. Both characters have very different abilities that you have to use together to solve the challenges of the game.

The mechanics that there is a separation and a bond between the characters are just amazing. I’m tempted to finish this game in single-player but I’m holding myself back from doing that since it’s such a great game to play with a friend that I want to fully complete the adventure with her. It helps me to create amazing memories with her and I can’t wait to create even more. Speaking of which… one of the other co-op games is one of the honorable mentions.

Number 9: Etrain Odyssey Nexus (3DS) (2019)

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The most likely final entry in the Etrain Odyssey series has been released around my birthday. I’m a huge fan of the series and whenever I have the time, I’m trying to make progress in one of the Etrain Odyssey games I own.

I haven’t gotten around to writing a review or an article about this game just yet, but I’ll make sure that next year will see an article about this game.

Since it’s bittersweet knowing that no new games will come in this amazing franchise. The reason is that the gameplay was created with the DS and the 3DS in mind. On the top screen, you were exploring the brutal dungeons and on the bottom screen, you were creating your very own map.

This game is an amazing finale to the series. It combines all the amazing aspects of all the previous games and it’s a great way to finish the series. Personally, I don’t recommend this game to a newcomer to the series since it might be a bit overwhelming.

On top of that, it’s one of the final big new games on the 3DS. While I’m totally not done with playing games on the 3DS just yet, this swansong feels even more strange because of that. So, thank you Nintendo for the amazing memories with the DS and 3DS. I’m so grateful that you developed this hardware and made it possible that this amazing series got created.

Number 8: My Big Sister (Switch) (2019)

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So, this game is an RPG Maker adventure game created by Stranga. While the gameplay isn’t anything too special since the game isn’t too difficult nor it is it quite long… The game’s story is quite well written.

The charm of this game reminded me a lot of Angels of Death, which was one of my favorite games last year.

The story tells a tale about a special bond that two sisters have while going through some troubling times. It has quite a lot of symbolism and after it was finished, I needed some time to let it all sink in. Recently, I have started one of the other games from this developer and I’m quite enjoying my time with that game as well. So, thank you for this game for introducing me to an amazing indie developer that I’ll be following from now on.

Number 7: Uncharted – The Lost Legacy (PS4) (2017)

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So, I can’t hide the fact that I’m a huge fan of the Tomb Raider series. So, I knew that the Uncharted franchise existed but I have never played any of the games.

Now, a good friend owns almost all of the games and one of the first times I came over her place, we played Uncharted – The Lost Legacy together. She was stuck at a puzzle and I wanted to help her out.

It didn’t take long before I was hooked at this game and I finished the remainder of the game. Not long after that, we went on holiday together and after that, I lent her PS4 for a short while. During that time, I finished the campaign I hadn’t played yet and I knew one thing for certain. That this game will be on my top 10 games of 2019 list.

While I enjoyed the modern Tomb Raider games a little bit more, I still think that the Uncharted games deserve recognition. Now, I can’t wait to start playing the other Uncharted games. So, maybe next year you might see a review or two from other games in the series…

Number 6: Horizon Zero Dawn (PS4) (2017)

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Ever since I heard about this game, I wanted to give this game a try. This game looked extremely interesting to me. Now, I don’t own a PS4 but my a friend of mine does.

So, when we saw the base game on sale in our local game store, we bought it right away and started playing it. And I fell in love with the game right away.

The story and atmosphere reminded me to the amazing time I had in games like Shadow of the Tomb Raider and Breath of the Wild.

While I haven’t played a lot of this game, I can’t wait to play more and actually finish this game. It’s one of the best games I have been playing on the PS4 and it made me want to buy my own PS4. If only I had the budget to do that…

So, thank you Horizon Zero Dawn for taking me on a journey that reminds me of two of the best games I have played in the last two years. I can’t wait to see where the adventure is going to take me next since the world is calling me back in.

Number 5: Ion Fury (PC) (2019)

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If you look through my blog, I’m quite a big fan of retro titles. When one of my favorite YouTubers introduced me to this game, I was quite interested.

Yes, I bought the game right after watching that review and I was unable to put the game down for a few weeks. It was almost the only game that I played during that time. The old school shooter games were back in business!

Now, the game gets frequent updates that add improvements and even new content. So, that’s why I’m currently putting this game a bit on hold. I’m going to give this game another shot really soon to see what has been changed and try to beat this game again and find even more secrets. And I’m also thinking to dip my feet into the mods that the community is creating for this game since I have seen some interesting things that might make this game even more enjoyable.

Number 4: Bloodstained – Ritual of the Night (Switch) (2019)

H2x1_NSwitch_BloodstainedRitualOfTheNight_image1600wYes, yes,  I haven’t played the best version of this game. I know that the other versions have a better performance. But, honestly, I still think that this game is a blast to play.

I really missed playing a great Metroidvania game ever since I had beaten Monster Tale on the DS.

And this game just exceeded my expectations. I was really worried that this game would crash and burn like Mighty Number 9. But thankfully, this Kickstarter game delivered on its promises and turned out great.

I have talked more in-depth about this game in my review, so when you want to know more, I advise you to read that article. Currently, I’m considering if I should start over or not since a big patch is coming soon to the Nintendo Switch version. Now, that’s up to me to decide when the patch comes out in a few weeks.

Number 3: Dragon Quest Builders 2 (Switch) (2019)

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Well, well, well. Here is a surprise. One of my most anticipated games of 2019 is only number 3 in my Top 10 games of 2019 list.

After I had beaten the original game last year, I was really hyped for the sequel. I was waiting to see a release date appear on various outlets and when it got announced, I pre-ordered it right away through my favorite local game store.

The game didn’t disappoint at all. It was an extremely enjoyable ride from start to finish. While I still have a ton of postgame content left to do, I’m currently on a break from this game. I have spent over 100 hours in this game, so yeah…

Now, I have been playing this game with friends as well and while the multiplayer is somewhat limited, it’s quite a lot of fun. Maybe one of these days I might return to this game with her and start playing the post-game content and improving my Ilse of Awakening even more to have a better-looking island. Since now it’s a huge construction zone…

Number 2: AI – The Somnium Files (Switch) (2019)

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This game came out of nowhere for me. After the amazing Zero Escape series, I didn’t expect that Kotaro Uchikoshi was writing a new horror-themed visual novel game with its own unique twist.

So, I was counting down until the release date hit and I even patiently waited until I could start this game with a good friend of mine since she is a big fan of Kotaro’s work as well since we had beaten the Zero Escape series together this summer. Well, she finished the games since I was replaying them with her.

When the game started, we noticed all the little nods to his previous work. The subtle references in the story and the sound effects being reused. It was an amazing feeling.

At first, the story was a bit mediocre. But, then a sudden plot twist changed everything. That friend wasn’t interested in the game after a few play sessions but when I told her the twists the game took, she wanted to see them.

I remember the time we finished the game during my week off in November. A few times, I had to put the controller down because the story just blew my mind. It’s an amazingly written story if you let yourself get drawn into it. Now, a ton of people argues that it’s not his best work. I see where they are coming from, but that doesn’t mean that the story in this game is bad at all.

The issue is that when you know Kotaro’s style of revealing plot details and that even small details mean quite a lot, you can see some twists coming from a mile away. But, it didn’t bother me that much. The suspense then is, how are the characters going to find out the truth you knew all along. And that’s where this game shines in the story department. If only this game didn’t wrap up the story so nicely, then we might have some sequel potential. The whole dream concept of this game and the gameplay is just amazing. But, I’m equally as hyped for the next games of Kotaro. Keep on creating my dude! I fell in love with your games since the Zero Escape series and now I want to play even more games from you and your team.

Honorable mentions

Before I reveal my number 1 of this year, my game of the year if you will… I think it’s time we talk about honorable mentions. Games that I loved playing this year but didn’t make the top 10 for some reason. Also, keep in mind that this isn’t a complete list of games that I played this year that fit the rules of this top 10 but it’s more a list of games that I want to mention that fit the rules but didn’t make the top 10.

Keep Talking And Nobody Explodes (Switch), Fire Emblem – Three Houses (Switch), Resident Evil 7 (PC), Silence (PS4), Peggle 2 (XBOX360), Halo 3 (XBOX360), Call of Duty – World At War (XBOX360), Resident Evil 1 (PS1), Life is Strange (PS4), Adera (PC), Chrono Trigger (Android), Forager (Switch), The Legend of Zelda – Links Awakening (Switch), Wii Sports Resorts (Wii), Mario + Rabbits: Kingdom Battles (Switch), Atlantis (PC), Pokémon Sword & Shield (Switch), 2048 – Read Only Memories (Switch), WarioWare Gold (3DS) and Asterix and Obelix – XXL 2 (PS2).

Man, I do have to say that choosing my top 5 this year was extremely difficult. Usually, I start putting this list together by either late October or early November. I have a text file with the games and I change the order around in November and December and add games I really enjoyed during those two months if that is needed. I start writing the article in middle December and I finalize the article in the last week of the year. So, this article went through a ton of revisions.

Last year, it was an extremely easy decision which game should be number 1. This year, I had to choose between 5 games I enjoyed it quite a lot. It’s quite possible that I want to change the order around the top 5 in 2020. But, I’m not going to change the order around in this article, after a lot of careful consideration, I decided which game should be my number 1. And I’ll explain why right now:

Number 1: NG – Spirit Hunter (Switch) (2019)

81EBL2k3XTL._AC_SL1500_So, why is this game my game of the year? Out of all the games I could have chosen, why did I choose a rather niche Japanese horror visual novel adventure game. Well, let me explain. One of the big reasons is the story. The story is about a guy taking care of his sister. Well, technically, she isn’t his sister but his niece. But, she addresses him as “big brother” so I think it counts. I care a lot about my younger sister. So, the story spoke to me emotionally.

Both my numbers 2 and 1 have amazing stories in my opinion. But, the story is one of the reasons that made my decision. My 2nd reason for picking this game as my game of the year is simple. The different endings are just amazing. There is a chance that there is going to be a sequel to this game and I’m really curious which ending the 3rd game will take to build upon. The good or the bad ending, since both have amazing story potential to continue the franchise.

I’m crossing my fingers that the crowdfunding campaign is going to be successful for the next entry in the series. At the time of writing, it’s extremely close to its goal. More information about the sequel can be read in this Siliconera’s writeup.

So yeah, this game didn’t only improve on the mechanics of the previous game Death Mark, it blew that game out of the water. Sadly enough, the performance issues on some platforms kept the game a bit back, but those were quickly fixed by the developer. Thank you Experience for this amazing game, the amazing experience. If only I could understand Japanese so I could play your other games. Then again, most of your games got localized, so I know which studio I’m going to keep an eye on next year.

Conclusion

Like I said before, this article was extremely difficult to write. It was extremely difficult to choose between NG, AI, Dragon Quest Builders 2, Ion Fury and Bloodstained. These 5 games were the most memorable games for me this year.

Now, this list underwent a ton of changes. I have looked to the number of revisions in my Dropbox of the draft document of this article and I have around 20 revisions where either the order of the games changed or I swapped out a game from the top 10 for another one.

So, most of the games I played in 2019 took me on an amazing story journey. Almost half of the games on this list, I fell in love with the story and/or the world of the game. And some games even pulled some emotional strings.

I can’t wait to see what 2020 is going to bring and what games I’m going to play. I have seen a lot of games that I’m looking forward to playing next year but lately, I’m finishing a lot of games that I started. Mostly because I’m enjoying my collection quite a lot.

Anyways, thank you for taking the time out of your day to take a look back at 2019 with me. I’m quite curious about what you people think about the games I have chosen for this year’s list. Do you agree or disagree with my list? I would love to hear it in the comments.

Thank you for all the support for my blog in 2019. Due to a lot of personal things going on, I haven’t written a lot of articles but I feel that the quality of my writing improved quite a lot. I can’t wait to keep on writing and improve my skills and entertain you guys and girls with new content.

Before I write my usual ending phrases, I have a question for you, the reader. What games or series did you discover through my blog this year or in the past? I’m really curious about that. Anyways, here is the usual ending of my articles:

Now, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

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The Point-and-click puzzle Pinnacle – Jonez Edition

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Ah, point-and-click games. Amazing adventure games with amazing stories that stick with you and rarely let go. I have spent countless hours playing these games. When LaterLevels and Quietschisto from RNG approached me with a collab idea, I directly jumped on the wagon to join this adventure. In this article, I’ll talk about my favorite and most hated puzzle in point-and-click adventures. Be sure to check their website for a poll of what other people said that their favorite and least favorite puzzles where. In any case, let’s dive right into my answers since I think I have found some gems to mention.

The polls: greatest puzzleworst puzzle

Terminology

Alright, before we start talking about my favorite puzzles, I want to make sure that nobody is confused about what games I’m talking about. Otherwise, this list would be a bit too broad. Since the Point-And-Click genre is a subgenre of the adventure game genre, I think it’s a good idea to set some ground rules.

Can I use games like Virtue’s Last Reward on this list? Technically, I can. Since these games follow the rules of a point-and-click game. Now, what exactly are the rules? Well, I found that FlossManuals wrote a great explanation of it. Escape Room games are a sort of point-and-click game without a lot of character interaction.

Now, does this give me a free pass to use other visual novels like NG – Spirit Hunter or Another Code: R? That might be stretching the definition a bit too much. These are more adventure games that have a lot of point-and-click elements in them.

And what about Hidden Object games like Adera? Are these games point-and-click games? And in my opinion, yes, they are. These games are the casual version of the point-and-click genre of games with just an additional repeated mini-game.

Another great question is, do point and click games have to be 2D? The reason I’m asking that question is, the two first Broken Sword games are famous point-and-click adventure games but is the 3rd game still a point-and-click game? This brings us in a gray zone. Think about this, if you don’t consider the 3rd Broken Sword game to be a point-and-click game since it’s in 3D and uses 3D puzzles, what about Myst and Riven? These games appear on top 10 point-and-click lists all the time.

We could be here discussing this for hours upon hours. Talking about the rise and fall of the genre, but Ed Jefferson wrote an interesting piece on that for the NewsStateMan in January. Maybe that will help to give more clarity to what exactly makes a game a point-and-click game… But, I think it’s high time we start talking about my favorite and least favorite puzzles in these games, otherwise, we would be here for hours.

Most hated puzzle

Escape From Monkey Island (PS2) – Monkey Combat

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Oh dear lord, this puzzle is something I truly hate. Let me set the scene for you. Back in 2013, I almost completed Escape From Monkey Island on my PS2. I enjoyed myself quite a lot, with the funny writing and the fourth wall breaks.

While some puzzles give me some challenges, I was always able to overcome them and get to the next section of the game. But, near the ending, there is a huge puzzle that is always randomized so you are unable to find a walkthrough for it.

This puzzle is an expanded version of Rock-Paper-Scissors with monkeys called Monkey Combat. This puzzle really made me take several notes and hope that I was able to be lucky so I could fill in all the squares. Guides like the one of GameBoomers or this one were ones I tried out, but either my copy was bugged or I did something wrong… and I was never able to beat the puzzle.

To be quite honest, I stopped playing the game and deleted my save file out of frustration. Maybe now that I’m a bit more experienced with solving these types of puzzles, I might go back to the game and retry this whole section but it really put me off in trying to beat this game again just to get stuck on that part again.

Favorite puzzle

Zero Time Dilemma (3DS) – Healing Room

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The Zero Escape trilogy. One of my favorite trilogies ever made. More often than not, I find myself referring to these games when I’m reviewing adventure games.

When we are talking about my favorite puzzle, I think we should talk about the Healing Room puzzle of the 3rd game, Zero Time Dilemma.

This escape room puzzle is amazing. It quite creative and requires a lot of thought. Without spoiling the puzzle too much, I’ll explain what makes this puzzle so great.

First of all, you are playing a game where your life is on the line. When you don’t escape out of the room, something terrible might happen and you might be unable to survive. This alone makes this healing room is a strange breath of fresh air. It’s a relaxing room where the tense atmosphere goes away for a bit.

The room was actually built for that purpose. You are in a bomb shelter and to not go crazy, you can enter this healing room to relax and come back to your senses.

The second reason why this puzzle is so great is that this puzzle is just extremely fun to solve. It has various puzzles that all fit the various wallpapers you can choose for the room. The flow of the room is just amazing and once everything starts to click, you get bumped out when it’s over.

And my third and final reason is a story reason. The events that happen just before and after this room are one of the best parts of the game and just turn the whole mystery of this game on its head.

Final words

And those are my two picks for this collaboration. There are so many more puzzles I could talk about, so I think I might revisit this topic in the future. Feel free to leave a comment in the comment section down below with your thoughts and opinions on the chosen puzzles and your favorite and least favorite puzzle. I’m curious to hear them.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. Be sure to check out LaterLevel’s website to vote for your favorites and check out other websites their pick. But, that will be it for me, for now. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Review: NG – Spirit Hunter (Switch) ~ Let’s Play A Ghostly Game, Shall We?

Official Nintendo subsite

I have to admit that this year was an extremely crazy year in terms of games for me. So many amazing games have been released and still have to release. When I reviewed Death Mark last year, I was extremely hyped when I learned that a sequel was in development called NG. It was extremely difficult to find even a shred of information about this game since the abbreviation NG stands for various things like a name to companies. In any case, I didn’t have high hopes that this game was coming to the west. Image my surprise when I saw this game in the “Coming Soon” section of the Nintendo Switch eShop. I patiently waited until the release date and when the release date came, I bought it during my break and let it download while I was at work so I could play it right away when I came home. Now, was it worth it? Is this game as good as the previous game or should you skip this game? Let’s take a look at this game, while I invite you to leave a comment in the comment section down below with your opinion on the game and/or the content of this article.

Let’s play a Ghostly Game, shall we?

This game is the 2nd game in the Spirit Hunter series. The first game was Death Mark. This game isn’t a sequel of that game nor is it a continuation. This game just takes the whole gameplay concept and puts it into a new story and setting.

The story of this game is quite interesting. You play as the protagonist, that you can name yourself. His mother died a few years prior to this game and now he is living alone. His aunt took him in. She is a horror novel author and she runs a bar on the side. Her daughter became quite good friends with the protagonist. One evening, the protagonist finds a black postcard at his doorstep inviting him to play a game with a Princess. He simply ignores this because he thinks that it’s a simple prank.

But, that’s a mistake he is going to regret since not too long after he encounters his first ghost. After that, a ghost kidnaps his cousin and invites him to play a game. If he doesn’t play along, the curse will kill him.

Now, if you have played Death Mark, the curse works quite similar to the Death Mark of the original game. This curse is a sort of time limit in which you have to solve the case of the spirit you have to defeat or purify. Unlike the previous game, the protagonist doesn’t have one evening to deal with the spirit, but he has a bit more time.

While I would love to tell you more about the story of this game, I don’t think that’s a great idea. Since the story is that more enjoyable the less you know in advance. The twists and turns of the story are just amazing. The writing, the jokes, the pacing, the horror… everything comes together quite nicely in this game and I’m bumped out that I have finished this game.

There are some mechanics in this game that even give some replay value to this game. Now that I have finished this game, I want to replay this game and take it in a totally different direction to see where I end up.

This game has some minor Japanese voice acting as well. This isn’t overused at all and it’s used to add some punch to certain dialogues. The voice acting itself is done quite well, the voice acting of the ghosts are personally my favorites. The creepy effects and distortion the developers added to the voice acting is just amazing.

The slider of spooks

An extremely nice feature is the different modes you can play the game in. Like Death Mark, this game contains some jump scares and spooks. They are extremely well crafted and in most cases fit the story nicely. Also, they trigger when you investigate certain sections so it’s quite possible to miss multiple spooks. Some spooks mess with the text or the screen instead of a ghost popping up.

These different modes affect the amount of jump scares and spooks that happen. When you dislike these spooks or jumps scares, you can tone them down and even turn them off completely. I played through this game with all the jump scares intact and I have to say that it added quite a lot to the atmosphere of this game.

The atmosphere is quite creepy, to begin with. The writing draws you into the game and the amazing artwork and illustrations make the world come alive. There isn’t a lot in terms of animations but the beautiful artwork more than makes up for it. For example, the artwork of some death scenes is just extremely well done.

The character portraits, the design of the spirits, the design of the environments… It’s clear that quite a lot of thought and detail has been put into it. I’m quite thankful that the developers added a button to hid the on-screen UI to take screenshots of those amazing scenes to make them even more memorable.

Something that I find a tad bit irritating was the decision to make the “L” button the skip dialogue option. I think that another button like one of the arrow keys on the D-pad would have worked better. Since I can’t count on my two hands anymore the number of times I accidentally pressed the button and skipped a bit of the text. Thankfully, there is an easy way to bring up the log and you can re-read what you skipped.

Everything goes in that log that appears on the screen. From you trying to use an item to decisions you have to make. For some reason, I wasn’t always able to bring up this log easily. In most cases when the log refused to open, I was trying to investigate something. So, quickly going out of investigation mode was the solution.

Speaking of this mode, this is the only mode that allows you to save your game. You are unable to access the save menu while in a dialogue section. Thankfully, the dialogues aren’t Corpse Party Blood Drive long, so an investigation section can be right up the corner.

One thing that I found a real shame is some minor bugs in the UI of the options menu. In one option, the text overflows its checkbox and in another option, they forgot to remove a character at the end of the description. These are minor mistakes that can easily be patched out.

Gameplay-wise, this game is quite addictive. You have to explore the different area’s to either purify or destroy the spirit haunting the place. In order to do this, you explore at night with a partner and search for different subsections of this area.

You explore parts of a town, an office building, and various other locations. You search these locations for clues and items to learn more about the spirit and try and defeat/purify them. The better you explore and investigate the area, the more information you have in the fight with the spirit. If you have played Death Mark, you will feel right at home since it looks quite similar.

I found the gameplay of this game quite addictive. I wanted to keep playing and experience the story to it’s a full conclusion. And yes, now that I have beaten the game, I’m considering playing through the whole game again and trying to take a different route to see where it leads me. I know that this game has multiple endings, but I would love to see how much endings there are.

One extremely welcome improvement over Death Mark I have to mention is that when you want to swap partners, you can do that more easily now. You don’t have to go the whole way back to the mansion, you can easily go to the start of the place you are searching and ask the person directly.

Think quick!

There are some more things to do in this game compared to Death Mark. The items you choose still decide the outcome of purification of the spirit of destruction, but there are more things that matter now. Speaking about that in more detail would spoil certain story sections.

The whole spirit fighting mechanic has been reworked. Now, you don’t have to combine items anymore to attack the spirit, but you have to use your items in the area and analyze the situation. I love these spirits fights a whole lot more compared to Death Mark. The improvements these fights bring to the table are just amazing. It brings a bit more challenge to the table.

On top of that, there are now 2 styles of quick decision-making sections. Both work extremely similar and have the same outcome when you fail. A Game Over. One of these styles is a crisis choice, as you can see in the screenshot in this section of the article. Like Death Mark, the “1000” ticks down as soon as you are able to make a selection. Unlike Death Mark, you can’t find charms to increase this time and it also resets back to 100 each and every time you encounter that section.

Now, this game is quite lengthy. To beat the game, you will need to put give or take 20 hours aside. Let’s not forget to mention the fact that this game is somewhat replayable due to the “emotional reaction system”. Now, you can react with different emotions in certain sections. I have no idea if this makes a difference to the story. But, I have tried it one and it makes the characters react quite differently.

Something that does matter is during some sections you have to make harsh decisions that affect the story to a big degree. I wish I could talk about them, but that would spoil the big parts of the story and that’s something I’m trying to avoid in this review.

Another interesting game mechanic is the “D-Man”. This strange man texts you riddles that you can solve to find cards. These cards contain throwbacks to the previous game or add to the lore of the game. These are a joy to read but contain some spoilers of the previous game. Thankfully, only about the DLC bonus case, so it isn’t THAT bad. Now, the search for these cards works in a very unique way. As soon as you get the text, you have to look around in the area you are in. As soon as you exit the area, you will be unable to search for that card again. You’ll also lose the items you obtained and needed to find the said card. So, be careful.

An easy question to ask is, how difficult is this game? Well, this game is tricky. There are some sections that took me several attempts. In most cases, it was because I overlooked one item or didn’t check my area thoroughly enough. Thankfully, the game is quite forgiving with checkpoints and when you fail a crisis choice or spirit encounter, you can easily restart the whole fight by selecting the wanted option in the “Game Over” menu.

One of the biggest mistakes in this game is the save system in my opinion. I feel that it’s a downgrade compared to the system of Death Mark. There is no autosave, there are fewer save slots and there is less information on the save/load screen compared to the previous game. This is something I wish that will be improved in the possible sequel. Yes, a sequel has been sort of announced/confirmed. You can read more information on the article that Gematsu published a month ago.

The controls of this game are quite simple. They are easy to grasp and master. The only minor thing is that in some areas the spotlight isn’t bright enough to see where the spotlight is on the background art. Thankfully, this happens in only a few places, so it isn’t THAT bad.

Something I’m a bit mixed about is that this game doesn’t have a lot of music. Most of the music is also re-used from the previous game or sounds extremely similar. The music is amazing in this game and I wish I able to buy the soundtrack somewhere. Since I want to add this soundtrack to my music library when I’m relaxing or writing other articles.

And with that said, I said everything I wanted to say about this game. I have left out a few things so they can be surprised at you when you play this game. I think it’s high time for the conclusion of this article, don’t you think?

Conclusion

The bad:
-Some minor UI elements that could easily be fixed.

-The save feature could have been expanded quite a bit.
The good:

+ Amazing writing and story.

+ Great visuals.

+ The ability to disable the jump scares if you dislike them.

+ Great challenging puzzles

+ ….
Final thoughts:
This game is quite an improvement over Death Mark. Last year, Death Mark was one of my favorite games of 2018. This game is one of my favorite games of this year. This game is the perfect game to play during Halloween. I can’t recommend this game enough for fans of Death Mark, fans of horror games and fans of visual novels. I would even recommend this game to fans of adventure games.

This game is one of the best visual novels I have played in a while. And it’s up to high competition like Ai: Somnium Files. This will be quite interesting in my “Top 10 Games of 2019”. Take it from me, give this game a try. Because it’s totally worth playing and experiencing this game.

Of course, this game has some shortcomings like the bare bones save system and some minor annoyances with the controls but these are easily overlooked and don’t hinder the enjoyment of the game too much or even at all.

Thank you so much for reading this article and I hope you enjoyed reading this game as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Score: 100/100