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Publishing: How to Tell a Hardware Problem From a Software Problem

Jonez note: This article has been written by the fine folks over at: https://businessservicesweek.com, if you are interested in various topics you should surely take a look at their site. I found this guest post article quite interesting, so I decided to post it. I found it so interesting, I might revisit this topic in the future with my personal advice.

A computer is made up of various different layers and components, all put in place to perform specifically for the computers needs. When a computer breaks or has malfunctions, it can be a big pain and cause various different issues – especially if you use the computer for work.

save

When we are subject to a computer issue, it can be hard to determine where the problem is coming from. We have been groomed to just instantly turn it off and on again and pray for the best. But, it is more than likely a hardware or software problem. But, to anyone that isn’t very educated in a computer makeup, it can be tough to know which is causing the problem.

The Difference Between Hardware and Software

Computer hardware can be defined as any physical attribute used in or with your machine. So, the hardware inside the computer, or the components on the outside such as your mouse, keyboard, server and workstation. Hardware is anything that can be physically touched. Without these components to your computer, software wouldn’t have anything to run on.

Software is a collection of code installed onto the computers hard drive, that allows the device to perform. Many systems will divide software into 3 different categories. These are system software, programming software and application software. These major classes are sequenced in a way that will be able to change the state of the computers hardware.

Common Hardware Problems

Most common hardware issues are actually caused by your device overheating, and not being able to dispose of that heat to cool down. This can cause issues with all the components and their performance inside of the computer, disrupting workflow. Other than the underlying cause being heat, another way many hardware issues occur is because of physical damage. For example dropping or smashing your device can cause the component to shift or even break themselves.

Some noticeable hardware problems can be as follows.

Blue Screen

A blue screen occurs when your computer encounters a failure called a ‘stop error’. The coding of this error causes the computer to completely crash and stop working. They can come onto your screen and produce all manners of information and coding that is being saved into your hard drive disk as it is happening. If this happens, the only way the laptop can be saved is to restart it entirely. This can lead to a lot of data loss, as the applications that may be open as the blue screen happens, do not have enough time to save all of their data.

Noisy Hard Drive

Hard drives, unknown to many, have a limited lifespan and these are something you do need to update every few months or years to have optimum performance. So, if there is clicking or disruptive grinding sounds coming from the inside of your computer, then it is highly likely the hard drive needs to be replaced.

Blank Screens

Having a blank monitor is one of the most common hardware problems. A blank screen is something that is most likely to occur at least once in your time when using a computer. This can be an annoyance if the computer is being used for work purposes or important work, so it’s an issue that would really need to be fixed fast. This problem can usually be caused by loose cables in the back of the computer such as the supply cord or video cable. A simple fix would be too check all of these and ensure they are securely plugged in, to decipher if these are the culprits.

Common Software Issues

Most common software issues are caused due to a bug in the coding sequence or because the system is not working as expected due to an external issue. Software problems can cause a lot of frustration as the software coding in your device is what runs your hardware to work smoothly.

Computer Freezing

A very common software issue in many devices is the incessant freezing of applications or the screen whilst it is in use. As the laptop will now not be able to be controlled by the mouse and no clicks are doing anything, the only option left is to restart the computer.  But, instead of flicking the main supply to rid the laptop of complete power, just holding down the power button for 5-10 seconds will allow the device to restart without losing power – hopefully leaving any opened work untouched.

App Command Not Working

Another confusing and troublesome software problem that could occur is apps on the device are not loading or responding when opened. This can be caused by the software trying to load too many applications at once, and it just doesn’t have the power to configure them all. On the other hand, it could be the app compatibility with the strength of the software in your device. It may be possible that the device being used does not have the appropriate coding or sequence in its software to run the app.

Ways around these issues will be to either reboot your device and start on a clean screen with no additional applications running in the background – then start up the app you want to see if it loads. Or, it will be to research the chosen application and the environment it needs to work, and compare that to your own device.

Your Computer Boots Extremely Slowly

Although a slow computer can be much of an annoyance, it is luckily one of the easiest problems to fix. The most common cause of the system taking its time to boot up is because there are too many applications trying to load at once in the background as your computer is trying to start too. The best way to avoid this issue would be to set all of the applications on the computer to only load when they are being used. This will stop new downloads sticking to their factory settings and loading as soon as the laptop starts – hopefully allowing your device to start a lot faster.

Conclusion

It is an annoyance for almost everyone when a device has problems or isn’t working properly – especially when it is of great importance to everyday life. It is hard to be able to configure by yourself why the problems are happening and find the cause. Therefore, the most beneficial decision would be to take your device to a repair shop, if the issue continues after reading through the tips and tricks of this article.

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First impression: Sanator: Scarlet Scarf (PC) ~ Who wears that scarf?

Steam store page

Hi, NotThatAlice here. NekoJonez asked me to review this game and I gladly agreed. Unfortunately, due to bad mental health, I put off reviewing this game until the last moment… Today I’ll be talking about a visual novel game called Sanator: Scarlet Scarf. For this review, the developers provided me with a review code. As requested by the developer, you will be able to read my 100% honest opinion in this article. As usual, just leave a comment with your opinion on the game and/or the content of the article in the section down below. 

The story

The story of this game is based upon the legend of the Plague Maiden, a Norse mythological creature. A woman can become a plague maiden when she didn’t get a proper burial after she was murdered on her wedding day. Now, this legend is also used in German-speaking regions when the bubonic plague was happening.

In this game you explore the world that has fallen twice and has an unclear future. You dive right into the mystery of a dying city with the fate of the Sanator in your hands. Are you able to stop the calamity before it’s too late? Because this is a big story based game, I’ll keep spoilers to a minimum in this review.

Now, if you are a fan of text-heavy games, you will absolutely love this game. Personally, I prefer action-packed games more but I believe that everyone has its own favorite game style. One of the great things of this game is that you can use your imagination, you don’t have to do what the game tells you to.

One thing you need to play this game is patience, it takes a while before you can decide something in the game. This also means that the game can have more than one ending so it has some replay value to find out what the other decisions have as an outcome.

The game sometimes uses unknown wordings, that something to get used to. It has some kind of codex but not every word is explained. On the other hand, they are talking about a plague that is killing tons  of people, that is a realistic thing from the middle ages. I also recognized the crow mask as a mask that was used in the middle ages by doctors in times of the plague. (I totally didn’t learn this from watching Beauty and the Beast, Disney-fan talking :p )

A little side note, something that NekoJonez didn’t like was the fact that some text was extremely close together. This can be seen in the codex. He said that sometimes an enter or two could have helped.

The text settings in the game are quite simple. You can choose to remove the text from the screen so you can see the full picture, you can change the text shading,… I would’ve made the text a little bigger though, it kinda made my head hurt a little.

Even though the game is read-through, you can enable voice assistance. This means you can still read the text but it is also read to you. One thing i would maybe change to this feature is that the text is only read to you when everything is on the screen and not while the text is written. This means you have to wait a while before you hear what is being written. It is also all in the same voice, which means you have to concentrate on who’s talking. If only the text and dialogues were color coded, that would help quite a lot.

Technical thingies

I really liked the visuals of the game, even though there isn’t a lot of animation. The style of the game is like it is painted on your screen, with paint strokes and darker colors. This makes the game a little extra special since it isn’t just an average animated game.

The background music gave me the chills. The music is kinda monotonous but at the same time it gave me the feeling that something was about to happen… The music also kinda resembled that of the Zero Escape series, which made it even scarier to me.

While playing through the game for the review, it really made me want to play on and on. The beginning may be a little slow but it you keep going until Syl tells her story you might be as restless to advance as me. This makes me admire the writer of the story a lot. I have read a lot of books, but if a book started slow, it makes me stop reading it. This game doesn’t have that problem at all.

One thing I accidentally did while first starting the game was put the game in Russian. I kinda was impatient and just pressed the first thing I saw. Maybe it’s easier if the language settings on the screen instead of only lighting them up if you move your cursor over them. I had to look up how Russian was written in Russian to find out where i had to click next. Now i kinda think it’s funny that it happened though.

Something I think that could have been improved was how the demo was handled. The demo of this game is a stand-alone package. But here is the thing, it’s a bit unclear that the demo is a prequel to the story. I think it would have worked better if the demo was the implemented into the full game as a sort of first chapter. Maybe as a sort optional chapter for those who already played the demo. What I thought when NekoJonez started playing the game at his place was that the demo actually looked like the beginning of the actual game. I don’t know if that was intentional or not.

I think that  the price of 8,19 euros for the game is a good  price. If the game only had 1 ending it would be a bit much but the game can be played several times, like I said earlier. There is some replay value in this game.

If you play the game, always remember to save your progress. The game doesn’t autosave, and when you exit, it doesn’t give you a prompt to save. This means all unsaved progress will be lost. Also, I found it a bit annoying that you can’t name your saves. The name of the save is simply the date from when you made the save. So, if I wanted to go back to a certain point, I had to remember which save file it was.

The settings of the game are quite simple, you can choose between windowed and borderless mode, you can change the volume of the music and sound and, which I thought was a nice extra, you can change the mouse cursor in the game. There is also an option where you can easily listen to the whole soundtrack that the game has. Besides that, you can also choose to darken the text that isn’t part of the current paragraph or on which side of the screen the text will appear on. I could nitpick that the arrow buttons weren’t the best symbol for this, since it almost gives you the impression you can move the text window to your heart content… to the middle for example.

And that’s everything I wanted to say about this game for now. When I have fully finished the game, I might write a more in depth review about this game. I want to thank the developers for the opportunity of reviewing this game. I also want to thank you, the readers for reading this article. Feel free to let me know if you enjoyed reading this review as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then have a great rest of your day.

Game Quicky: The Pepper Prince 1 – The Seasoning – Episode 2: The Sadness (PC) ~ Let The Rhyme Continue

logoSteam Store page

Back in March, I took a look at the ASCII adventure game called the Pepper Prince Seasoning 1 Episode 1. In that game, a lot of rhyme is used to tell the story. Recently, the second episode of that game got released. I wanted to write an article and release it right on the day of the release of the second episode, but a lot of real life things came in between. For full disclosure, I got a press key for the second episode of the game and like with the first episode, the developers want that I write my 100% honest opinion. So, that’s what you will get in this review. In any case, let’s dive right into the second episode that continues right where the first episode left off. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article in the comment section down below.

The good

pepper prince episode 2Now, the second episode will automatically unlock when you finish the first episode. The second episode is called: “The Sadness.” It’s a very fitting title for the episode if you know how the first episode ended. When the episode starts, you get a small and quick reminder on what went down in the first episode. This is quite handy, since it’s close to two months ago that I played the first one.

I’m going to be careful talking about the story of the second episode so that I don’t spoil anything about the first episode. In this episode, a few questions are answered that rose up in the first episode, but a bigger mystery is unfolding. Especially with the wording of certain characters, you get the impression there are hiding something.

The gameplay is quite similar compared to the first episode. Yet, in this episode, a new mechanic is added. Combining items. This mechanic adds some depth to the game and makes the game a bit more difficult. The first episode was quite easy in my opinion and this mechanic adds some challenge. Now, the solution for the puzzles can be already in your inventory.

As in the first episode, there are several puzzles. But unlike the first episode, the puzzles are quite harder in this episode. There is more challenge in the second episode. To be honest, I got stuck at a certain point, but my girlfriend actually found the solution quite easily. If you are stuck, think outside of the box or just talk to the various NPC’s in the town, they might also have useful information.

There are also a few new achievements in this second episode. I still love the fact that there is an achievement that encourages speedrunning the game. Since this game doesn’t have a lot of replay value, this achievement still adds a bit of that.

The visuals of this episode are as pleasingly retro as the first episode. In addition to that, the colors of the objects can distinguished easily so people who are colorblind won’t have issues with that. And if the contrast between the colors isn’t large enough, the mouse cursor even changes when you can interact with an object.  The fact that some parts of the episode or slightly animated to for example simulate the waves of the sea hitting the beach, adds a lot to the atmosphere of the game.

The bad

ViewThere is one thing that I really disliked about the inventory system. It didn’t reset. So, all the items that you had at the first episode are still there. In most modern adventure games, the items you don’t need anymore in the next section of the game are taken out of your inventory. If this happened in this episode as well, it would have made it a bit easier to manage the inventory. Then again, there are one or two puzzles where you need those old items… In any case, I think that this could have been handled better.

While the combine mechanic breaths some fresh air into the gameplay, I don’t like the mess it makes of my inventory. I think it would have been better if the inventory is and stays alphabetized or something in that nature.

The graphics may be charmingly retro, the text can be uneasy on the eyes for some people. For myself, it isn’t too big of a problem, but my girlfriend complained after a while that the text became hard to read.

My girlfriend noticed something I didn’t notice in the previous episode. It’s a minor thing but it can still take you out of the experience. The fact that you use the option “ASK ABOUT…” to milk a cow is a bit awkward don’t you think?

While the puzzles in the second episode where a lot more challenging, one or two puzzles in the second episode were pretty frustrating. Some hints were a bit too vague for my liking. Especially since sometimes one NPC can give the correct clue while the others always give the same reply. I got stuck three times during the game and didn’t know what to do or what could be the possible answer. Now, eventually I was able to get past those puzzles, but I felt the first episode flowed a bit better… yet, on the other hand, the first episode was a bit too easy.

The conclusion

Overall, the second episode is an excellent continuation of the first episode. With the newly added mechanics and the improved puzzles, this game became a bit more fun to play. But, the game could use some minor polish like a better inventory listing and a minor bit of polishing of the script.

I really liked the additional details in the visual department and the music is still quite enjoyable to listen too. I think that if you enjoyed the first episode of this game, you will enjoy the second episode as well. Now, if you are stuck somewhere, feel free to leave a comment, I’m willing to help.

For now, I won’t give this game a score just yet, I’ll do that when I have finished all the episodes of this game. But for now, it’s looking quite good. And I’m looking forward to the 3rd episode.

And that’s everything I wanted to say about the second episode for now. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

First Impression: Woodle Tree Deluxe (Switch) ~ Raindrops To The End.

Woodly TreeNintendo microsite

In 2017, the developers behind Suicide Guy contacted me to ask if I would take a look at their game. Last year, they asked me to take a look at the sequel/follow-up of the game called Suicide Guy – Sleeping Deeply. Now, Chubby Pixel sent over a review copy of Woodle Tree Adventures Deluxe on the Nintendo Switch. While the developer provided me with a review copy for this game, you will find my 100% personal opinion in this article. I’m quite excited to see what this game has to offer and how different their other titles are. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below.

Raindrops To The End

Woodle Tree 1In this game, you play as a walking log. You are tasked by the Great Tree, that looks a lot like the Deku Tree from Ocarina of Time, to bring the water back to the world. Why do you have to bring the water back to the world? Because it’s going through a draught at the moment. After the Great Tree shows you the Fairy Tears you need to collect in order for you to save the world, you get teleported to the hub world. This hub world is the home that the Great Tree for you build and there you find a backpack (it’s called a rugsack in game) and your weapon, the magical leaf.

And that’s about it in terms of story. I haven’t finished the game yet, but I think the there will be a bit more story bits after I finished the last level. Now, I didn’t expect a grand story from this game. Because the stories in the Suicide Guy games was handled in the same way. It’s all about the gameplay in these games.

Before I talk about the gameplay, I want to mention one thing that I didn’t like about the story. In this game, there isn’t a button to skip dialogues. When I started playing this game and I read the first dialogue and I wasn’t able to advance, I thought that my Switch froze. But, you have a wait for a bit too long in order for the game to advance. It sounds like a nitpick, but it would improve the game quite a lot.

With that said, let’s focus our attention to the gameplay. In this game, you go through various levels looking around for these Fairy Tears. There is no tutorial in the first level, but a quick look at the controls by pressing the “+” key on the right joycon explains everything you need to know. The controls are easy to grasp and understand.

The goal in each level is to find the tree hidden Fairy Tears and bring them to the three cups at the end of the level. If you reach the end of the level without all three tears, you won’t be able to finish the level. While the levels are quite linear, to find all three tears, you will have to explore off the main path and look everywhere.

Checkpoint mystery

Woodle-Tree-Adventures-Deluxe-2Whenever you fall of the edge of the level or get hit by an enemy, you respawn at a checkpoint. Now, at first, I didn’t understand how the checkpoint system worked, but after some experimentation, I think I understand it. Let’s say there are 5 checkpoints in a level. When you die past the 4th checkpoint, you respawn at checkpoint 4. If you die again, you respawn at checkpoint 3, die again -> checkpoint 2. So, the punishment of dying is respawning at an earlier checkpoint.

In this game, you don’t have hitpoints nor lives. So, if you are hit by an enemy, you are dead. But, you will never get a game over. Speaking about enemies, they die in one hit as well. Some will chase after you, others will stand in your way to make certain platforming sections trickier to complete. The enemies were a small point of frustration in this game for me, since the attack of your character is so slow, I ran into them quite often. Thankfully, you don’t loose your already collected tears whenever you die.

But, there is something that was ever more annoying, and that was the camera. You don’t have full control over the camera in this game. You can zoom in and out in most places. I’m extremely happy for that feature since it made certain platforming sections possible. In other sections, the zooming in or out mechanic didn’t work properly or not at all. Making some sections extremely tricky, especially when you have trouble seeing depth.

A cute cover

Woodle-Tree-Adventures-Deluxe-3This game is a port of the Steam game “Woodle Tree Adventures”. In this version, with get an additional level, the new camera system and better jumping mechanics.

Speaking about the jumping mechanics, the animation of the jump looks a bit weird. It looks a bit floaty. I think that a few more frames of animation for the jump would give it a more natural feel.

Visually speaking, this game looks very good. The world is very colorful and vibrant. The visual presentation of the game is one of the strongest points of this game. The game even looks stunning in some places. Especially some lighting effects like the sun’s rays peeking through some models, giving a sunset vibe.

Yet, underneath this cute cover, the game feels unfinished. For example, the controls of this game respond quite well but they can be quite slippery sometimes. I lost count how many times I died because my character took one or two additional steps and feel into the abyss.

Also, I felt that there was something missing during my playthrough of this game. There is barely any UI in this game. I missed an on screen counter for the collected fruits in each level. With these you can buy various cosmetic items for your character, but it’s tricky to know how much you have already collected. You can see this in one space in the hub world, but the counter isn’t visible at the location you can buy these cosmetics at.

All of this happens in the hub world. And there is another element that I don’t like about this game. The placement of the levels. To start a level, you have to hit the orb with your magic leaf. But these orbs appear randomly in the hub world without any indication of which ones you already finished or which one is new.

Overall, this game is quite easy. The only moment that this game can become difficult is when the controls become slippery or when the camera decides you can’t zoom in or out. But, it didn’t take me long to finish the first few levels of this game.

The music and sound effects are a bit lacking as well. While the music of this game is quite enjoyable, I wish there was a bit more to the soundtrack and a bit more sound effects. I think there are only 5 sound effects in this whole game. And that is a bummer. Speaking about sound effects, I noticed that the dying sound effect sometimes played multiple times when you fall off the edge.

Overall, this is a decent game. But, it’s lacking. The game could use a lot more polish and content. The concept is interesting and fun to play but with slippery controls, boring level design and especially an annoying camera, this game is hindered so much. This game could have been so much better then what’s released right now. With that said, I have a hard time recommending this game. While it has a ton of elements that work and work well, but there are just too many elements that need polishing or updating for me to fully recommend without any hesitation.

And that’s everything I wanted to say about this game. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Game Quicky: The Pepper Prince – Episode 1 (PC) ~ Rhyming For A Cake

headerOfficial Steam pageDeveloper’s website

Quite often I get indie developers requesting me to take a look to their game. Today I want to talk about a game called “The Pepper Prince” which is an episodic adventure fully created in ASCII art. At the moment, there are 5 episodes planned and only the first episode has been released. Full disclosure, the developers provided me with a press key for this review. And as usual, in this article you will find my 100% honest opinion. So, let’s get backing and rhyming for a wedding cake of two princes. Yes, princes. And also as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below.

The positives

pp-7The story in this game is very quirky. It’s completely written in rhyme and it’s enjoyable to read through. The humor, charm and pacing is just on point.

The only minor thing is that the story was over before I knew it, it was that well-crafted, it drew me in that much that I forgot that each episode contains only one hour of gameplay. I’m now even more excited to play the following parts of the story.

The gameplay of this game is quite enjoyable. It’s a great point-and-click game where you need to look for items to help other characters that in turn help you to progress your quest. The “TO DO” list in the journal was a great help when I didn’t know what my next steps would be.

The visual presentation isn’t for everybody. I can totally imagine some players looking at the ASCII art and skipping this game. But not for this retro gamer, oh no! While playing this game, I felt like I looked up my old-school retro gaming PC and I was playing those old DOS games during those winter-y nights with a cup of hot chocolate and an a warm blanket wrapped around me. This game leaves a lot up to the imagination and I love it when games pull this off well.

The music in this game adds to the old school charm. The only thing I would recommend to the developers is that there is an option to have more MIDI music playing. It would just make the whole experience that more perfect.

The difficulty in this game is just right. Thanks to the journal, you have a great list of all the things you have to do. You can always ask about various tasks to all the characters that often point you in the right direction. While this game doesn’t have a mini-map screen, the characters point you in the right direction by saying things like: “I have seen him go west.” and things like that. Now, this game isn’t too challenging. In a matter of fact, it’s quite easy and relaxing actually.

The negatives

pp-2Now, this game is very well created. But, there are some things I would change in a future update or for the following episodes.

I’m quite happy to see an achievement for speedrunners. You get an achievement when you are able to finish the first episode in 15 minutes. Now, I totally miss one option that would make this even more helpful. A timer. Yes, a timer so speedrunners can keep track of the time and know when they need to restart when they aren’t going to make the 15 minute mark.

Something I would personally change is the color of either the items you can pick up and the characters. At the moment, they use the same color. This confused me a few times, thinking that an item was a character I could interact with. In addition to that, a small sound effect when you get something in your inventory would be a great addition.

This whole game is controlled by the mouse. Something that would add quite a lot to the charm of this game is if you were able to use the keyboard to control this game to some extent. Since a lot of old school DOS games don’t support the mouse. But that might be just my preference.

Conclusion

This game nailed the charm of an old school DOS game perfectly. The game is enjoyable and great to play through.

The game also has a lot of potential and with a few changes, the game can become even better.

If you are into point-and-click games and or into old school DOS games, I highly recommend this game. Like I said earlier in my article, I was pulled into the charm and story of this game so much, I forgot that the game is quite short. It made me even more excited to play the upcoming episodes of this game. I want to see how the story will continue and where it takes me next.

The game is also quite cheap on Steam, so I think you have no excuse to give this game a go. I enjoyed the relaxing gameplay. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

pepper prince 1

 

First Impression: Project Zero 2 – The Crimson Butterfly (PS2) ~ A Sisterly Bond

Fatal_Frame_II_-_Crimson_Butterfly

Wikipedia entry

Ah Fatal Frame, a series I found quite interesting when I was a little child but fell in love with a few years ago when I was able to get my hands on a collector’s edition of the Wii U entry in the series. It was the 5th entry in the series and I loved it so much, I started to hunt down all the other entries in the series. Last year, I was able to get myself all the European released games on PS2, in a physical copy! While testing them out,  enjoyed myself quite a lot with Fatal Frame 2. So, I kept playing that game. It’s no secret that I enjoyed myself with this game since I gave a spot on my top 10 games I played in 2018. So what are my actual opinions on this game? Well, let’s find out! And as usual, feel free to leave a comment down below with your opinion on the game and/or the content of this article.

PS: The article was originally going to be publish on this Sunday, but because today is my 26th birthday, I decided to publish it today as a birthday special.

A sisterly bond

fatal frame II screenshot 2The story starts out with two sisters running around in the forest playing. Suddenly, the pass a stone and it looks like the duo entered another dimension. The two get terrified that there is no easy way out and even worse, the two split up. Not willing, mind you. One of the two sisters get mesmerized with a crimson butterfly that she keeps following.

So, you need to go look for your sister in a creepy and haunted town while you need to escape ghosts and try to find an exit of the city. The setting for this horror game is excellent. The voice acting in this game is really well done, the voices of the two sisters is excellent. I also loved the performances of the ghosts since they kept me on the edge of my seat in certain battles.

The story is mostly told through notes, cutscenes and the environment.  There are moments you are together with your sister and there are moments she sees that damned butterfly again.  She really likes these red butterflies. Now, the story so far has been quite enjoyable. While sometimes I feel that the story is mostly used to string levels and area’s together, it’s executed extremely well. I really felt that something strange was happening and that there were higher powers at play.

Now, I am quite curious where the story of this game will go. The mysteries are getting unrevealed slowly but I still don’t have any answers. Now, do you need to play the first game before you can understand the story of the 2nd game? Well, not at all. The story is totally independent from the first game, while a lot of story mechanics return in the second game, all the characters are new.

Also, I haven’t beaten the original game myself. Now, you might wonder why I have chosen to play this game on the PS2 and not go for the director cut on the XBOX or Wii. That has two reasons. One, I don’t own an XBOX and two, the physical copy of the Wii game is extremely expensive. Now, when I was finishing up this review, I discovered that the game got released on the Nintendo eShop, so I bought myself a digital copy.

Anyways, we are getting off track here. The story itself is interesting. It’s two fold actually. In one part, it’s about how to escape the village and in another part, it’s about saving your sister. So, I have the impression that this game has multiple endings. But, I have to beat the game to know that for sure!

Spooky Camera

project_zero_2-6Because this is a Fatal Frame game, the Camera Obscura shows itself again. If you have played any other games in the series, you know how this game plays. In this game, you have to explore an area that’s filled with ghosts. Some ghosts aren’t hostile but the most of them are hostile. In order to defeat the ghosts, you have to take pictures of the ghosts. The better they are in frame, the more damage they receive. The damage also depends on the film you use. There is an aspect of survival horror to this game since the amount of film isn’t infinite. The stronger films are really hard to find and quite rare.

Combat in this game is an awkward dance with the ghosts. You have to come close to snap a good picture. But, if they are too close, they can grab you and you get damage. So, you have to move backwards. Now, the camera you use is quite old. So, it needs to recharge after each use. You have audio and visual cues to see when the camera is recharging.

To be honest, I found the combat controls better in the Wii U game I played. In my review of Resident Evil 4, I mentioned that I had difficulty with aiming my gun on the PlayStation 2. The same thing applies here. So, each play session, I have to get used to the controls. It doesn’t take too long, but it makes me miss the Wii U controls. Maybe when I play the Wii version, I won’t have this issue too much.

Now, this game doesn’t have an autosave. Much like Resident Evil 4, you can save at certain locations. In this game, it’s a red lantern on a pedestal. You have a limited amount of save slots, but that doesn’t bother me too much since it helps me to get more points. Side note, there is an improvement over the save system of Resident Evil since there is a small picture accompanying the save file.

Yes, the better the image, the higher the points you get. These points can be used to upgrade your camera. Upgrades like shutter speed or damage output. You can also find upgrades in various, sometimes hidden, locations to get certain things up to a higher level. There is a safer way in earning points as well. If you are able to make a picture of the scripted harmless ghosts, you get some bonus points. So, it’s highly advised to explore around and not go to solve the puzzles straight away.

Oh yes, this game has puzzles. Some of the puzzles require you to analyze a photograph and try to work out where it came from. Other puzzles require you to find a certain key item to open a door or to lift a curse on a door in order to progress.

Like a lot of other survival horror games, this game also suffers from some jump scares. Now, I find the build up to the jump scares pretty good. Most of the jump scares happen a bit off screen when you haven’t encountered a ghost for a while. In the Wii U game, the jump scares were way worse. Also, it’s quite possible to miss some jump scares if you didn’t explore certain areas of the room.

Exploring the city and the buildings is made much easier with a great map system. The map draws itself while you are exploring. The area only adds itself when the area is discovered. Also, when a door is locked, the door isn’t shown in blue but in red. Now, if you unlock a door when solving a puzzle that is somewhere else on the map, I don’t know for sure if the door also changes to blue. Since, to be honest, I haven’t paid attention to that.

There are a few additional things to the combat and gameplay I’m going to keep a secret for this article. The only thing I’ll say about it is that there is a combo system and a few other features. The camera is used in so many different unique and creative ways, it keeps the mechanic from being repetitive.

 Atmosphere in the dark

fatal frame II screenshotThis game is totally worth to wear the title of horror game. The atmosphere of the game is done extremely well. While this game first released on the PS, this game still looks amazing to this day. Some models and textures do show their age, but the lighting and visual design gives an extremely creepy atmosphere. I found myself sitting on the edge of my seat during most of my play sessions. I even went as far as closing the curtains of my room or to play this game at night with a good pair of headphones and in the dark. Only the dim glow of my darkened LCD television to keep me company.

I have played this game without and with my headset on. I found the game better when I played with a headset or with a good sound system. I wouldn’t listen to most of the soundtrack outside of the game but in the game, it helps to build the scary atmosphere so well. Some tracks sound like wind blowing through the room or that something is chasing and/or following you. Together with the amazing sound design of the ghosts, this game is just creepy.

The ghosts don’t sound either human nor other worldly. This is especially creepy because the ghosts moan and speak in Japanese. Well, most of them speak Japanese. Some ghosts also speak English and hearing that suddenly makes it even more creepy. They even managed to make picking up items scary with playing an animation and a creepy sound effect each time when you reach down to pick up an item. You also never know what the item will be since it’s a glowing white orb on the ground. It’s also possible to find some items in various drawers and house hold items. So, explore away!

Now, the bulk of the story is told through the locations you visit. There are some cut scenes where somethings are explained, but the visuals help to tell the story. There are also some moments where you find a stone that tells some additional story to flesh out the story even more. Earlier in this first impression, I talked about how the two sisters entered a cursed village and they are trying to find their way out. In this game you explore various locations. From a graveyard to a scary forest. You also explore various typical Japanese homes to a big shrine. While I was exploring, I really felt I was exploring an abandoned haunted village. The realism and attention for detail in the visual presentation is amazing.

Something I really want to praise this game for is that lighting. The lighting in this game is one of the strongest points. Of course, the game takes place during the night. It’s never light outside. At least, so far. I haven’t finished the game after all. The various candles littered around the village help to sell the atmosphere even more. The flashlight that you can control with one of the joysticks of the PS controller works flawlessly.

So, I think it’s quite clear that the atmosphere of this game is solid. When you want to play a good horror game, I highly recommend this game. The game also provides you with some good challenges. From tricky ghost encounters to clever puzzles. Now, you can run away from the ghosts, but you’ll lose points. And if you don’t get enough points, you might not be able to defeat certain bosses easily. Since, points = upgrades.

The controls is something that some people don’t like about this game. Personally, I got used to them after a while. I already talked about the struggle I had with the aiming of the camera. But, that also helps in the immersion department in a way. Remember, you are playing as a young Japanese girl trapped in a cursed village looking for your sister and a way to escape. Of course, you are scared and you are looking frantically for a way to defend yourself.

I’m almost forgetting to talk about the animation of this game. The animation in this game gets extremely close to the uncanny valley. I’m convinced that it’s in the uncanny valley for some. Especially how certain characters react and express their emotions. For example, how the two sisters like arms when they are witnessing something scary for the first time. They are looking for comfort with each other. It still blows my mind that there was such life like animation on the PlayStation 2.

I could continue to talk about this game for a while longer but most of it will be praising the game. If you are a horror fan, you really owe it to yourself to check out this game. The quality of the Fatal Frame series is up there with the Silent Hill and the original Resident Evil games. I’ll talk a bit more in depth about the game when I write my review. Consider the things I haven’t talked about in this first impression review as nice surprises when you decide to play this game.

With that said, I want to thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Publishing: Suicide Guy – Sleeping Deeply is now out on PS4!

“Suicide Guy: Sleepin’ Deeply” is a new Chapter from the original Suicide Guy game series.

suicide guy sleeping deeply logo

The game is a first person action-puzzle game set in a world of dreams. You’ll assume the role of a nice big guy unable to wake up from his dreams. Your task is to help him to step out of them.

Features:

  • 3 to 4 hours of pure gameplay set inside Suicide Guy’s subconscious
  • A whole new story with an unexpected plot twist
  • Physics based levels
  • Ultimate moves: able to pick up items, throw them, activate mechanisms and even burp.
  • Funny creatures to annoy
  • Vehicles to drive
  • New Collectible items to find

Gamers will have to use different items in every kind of situation by solving original brain teasers. Despite the title, the game is NOT at all about suicide or depression.

Link to the game on the PS4: https://store.playstation.com/en-gb/product/EP2659-CUSA14842_00-0000000000000000

More information can be found in the presskit: https://www.igdb.com/games/suicide-guy-sleepin-deeply/presskit

Link to my first impression of the PC version.

Game Quicky: Grumpy Cat – Worst Game Ever (Android) ~ Wario’s Run For His Money

Grump Cat's Worst Game IconPlay Store page

A meme clone. That’s what I think about this game. But is it a good clone? Let’s first try and say what a meme is. Before I get grumpy about it. Yes, this cat can get grumpy. Extremely grumpy. And that’s good. The Grumpy Cat enjoys being grumpy. But will you enjoy his game? Let’s find out in this game quicky on his Worst Game. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below. 

The bad

 

Grump Cat's Worst Game

Let’s start this time with the negative points of the game.

This is a pretty minor complaint, but the button to go to another world with another section of mini-games should really be placed with the buttons at the bottom.

The “pass and play” feature is interesting, but can be played in single player? There should also be more options for this mode like which mini game set you want to appear.

There is no way to move the moved mini-games to the original position in the room. Expect from dragging them yourself.

You can disable ads, but with ads you can earn an extra life if you used them all during the mini-games.

The positives

Grump Cat's Worst Game 2

If you have ever played WarioWare Inc. games, you will feel right at home with this game. This game is a clone of that game. And let me tell you, an amazing clone at that.

In this game, you have to complete various mini-games as the Grumpy Cat. If you beat 3 or so in a row, you earn coins.

With those coins, play a slot machine where you either unlock a new mini-game or an extra heart.

You get an extra heart if you grab a mini-game you already unlocked. This heart counts as an addition attempt you can do at the mini-games.

You play the mini-games in a random order. If you succeed, you get closer to your coin goal. If you fail, you loose a heart. If you loose them all, you fail and you have to restart from the beginning. Well, from the first price.

It’s a bit tricky to explain on paper, but it explains itself when you are playing the game. The game is really addictive. There aren’t a lot of mini-games I truly dislike. They are all fast and simple tasks that don’t require a lot of thinking but more fast relaxes and sharp thinking.

Together with amazing visuals, animations and music; this game is a joy to play. I’m so glad that this game isn’t overloaded with ads. This adds to the enjoyment of the game quite a lot.

You can earn coins easily, but not too easily that you unlock a heart or a mini-game without any challenge. The longer you keep your winning streak up, the faster the mini-games become and the less time you have to beat them.

The game uses this meme quite well. It doesn’t shove it in your throat but uses it to make an interesting game compilation in the theme of the meme. You can use macro images to share your score around.

In total, there are 5 areas with each around 12 cats. That makes for 60 mini-games. The replay value of this game is through the roof as well. And the best of all is, this game is free.

Currently, I’m halfway the 2nd world and I’m highly enjoying myself. It’s addictive and I can’t wait to play it some more. In any case, it’s time for the conclusion.

Conclusion 

In most cases, clones of existing formula’s get a bad reputation. But, I think that this game is worthy of all the praise it’s getting in the Android Play Store. I really had to look for negatives to fill this article.

This game is an excellent time waster and a fun one to play. I even bought some micro-transactions to support the developer since they are implemented so well. You don’t HAVE to buy them, the game gives you enough coins to work with to keep it enjoyable.

My high score is 150 at the moment of writing, I’m curious if you guys will be able to beat it easily.

In any case, I recommend this game to everybody. Give it a look, it’s one of the better Android games I have played this year. I can’t wait to hear what you guys & girls think about it.

That’s everything I wanted to say about this game. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Review: Halo – Combat Evolved (PC) ~ Not On The HaloBox

Halo-Combat-Evolved-Cover-Art-wallpaper.jpgWikipedia entry

If you would ask my friends and old class mates what the best shooter is, they would reply with a game out of the Call Of Duty series. But for me, that was Halo. That changed when I played the Bioshock series. I have already talked about the Bioshock series, so it’s time to talk about the original Halo game. The game that started this whole franchise. One series I can’t finish sadly since I don’t have a XBOX or XBOX ONE. So, I have only played this entry and the sequel. In any case, enough introduction! Time to talk about the actual game. And as usual, feel free to leave your opinion on the content of this article and or the game in the comment section down below. 

Cortana

halo1

In this game, you play as a very iconic character in the video gaming world. The name is Master Chief. So, you get woken up from your slumber and go through some basic tutorials before your ship gets attacked.

You crash land on Halo. And things happen from there. The story isn’t that much present in the game. But, that’s because the game is only 10 hours long. The base game is really short, but it’s a whole lot of fun to play through. But don’t worry, if you don’t have enough Halo, you can either go and play the multiplayer or download one of several single player campaigns made by fans.

In addition to that, Bungie released in 2004 a special version of Halo with mapping and modding tools. Called, Halo Custom Edition.

The story itself is good. It’s not great since it ends with a big cliffhanger so you have to buy the sequel to know how it continues. I wish that the story got a bit more development. Since we got amazing voice acting. I love the voice acting in this game. Also, we don’t have a silent hero for once!

The writing itself is also good. But again, shame that the game is over so quickly. I do have to admit, that I played over 100 hours on Halo. I have played a lot of multiplayer and I got okay at it. I’m terrible at playing shooters online, but I enjoyed my time on Halo. Mostly with the Capture The Flag mode. I’m also surprised that after 16 years, there are still people playing this game online.

What I was even more surprised about, this game still gets the occasional update. Something quite handy is that when you have an out-of-date version of the game and want to enter the mutliplayer, you get a message to update your game and the updating tool automagically launches.

Multiplayer and such

halo 2

Like I said in the previous paragraph, I rather enjoyed my time in the multiplayer. There was also a possibility you could have edited maps, and you didn’t have to download additional mods to play on them. I rarely got lag issues.

But, for the sake of this review, I’m going to focus on the single player. The only other thing I’m going to say about the multiplayer is that it’s difficult to find the same server to play on with friends sometimes. I had several Skype calls lasting over 30+ minutes of me and my friend(s) trying to get into one server.

Visually, this game still looks pretty great in my opinion. I wouldn’t have changed one thing at all when it comes to the visuals. The animation is also very well put together. You visit various inside and outside locations. Something I really like is the consistency of the visuals. I don’t mean that every area looks the same, but I mean that a lot similar building styles return over the whole game. But, I think you will better understand that statement when you have played the game.

Actually, now that I think about it, there is one thing that I would have changed. It would be awesome if this game had a bit more enemy variety. Since this game has the “recolor but stronger” issue you find in a lot of RPG’s. It’s such a shame. But, the campaign is such a wild ride, it didn’t bother me that much.

Something I really enjoyed in this game is the difficulty. The further you get in the game, the more difficult enemies and situations get presented to you. Another big plus in my book is that the differences between the difficulty settings are not only the amount of damage you take from enemy hits. Oh no, I have the impression that the enemies are also more aggressive in the harder modes of the game.

There were a few things I would have changed in the single player. First of all, I find it disappointing that the plasma swords can’t be used in the single player nor multiplayer without mods. This is a shame, since you can use every other weapon that your allies and enemies use.

I can’t sign.

halo 3

The controls of this game are excellent and very responsive. I also like that during the tutorial section, you get the option of selecting which camera control you would enjoy more during gameplay.

Something I didn’t always like were the controls for the vehicles. They lack just a tiny bit of weight to them.

While there aren’t a lot of different weapons to use in this game, I don’t mind it a whole lot. Since each weapon can be used in it’s own situation and it’s so fun to master a certain weapon.

Honestly, I wish I could sign along with the chanting of the soundtrack. Since the soundtrack for this game is amazing. It sets an amazing mood and I love listing to it. When I hear the main theme, I always get so nostalgic.

Speaking about that, the sound design is amazing as well. Also, your enemies use the right balance of speaking just a little bit of English, but the sounds they make when being hurt are great as well. The atmosphere the music, sound design and the visuals make is so great. I get pulled in every time. Even when I was replaying parts of this game for this review, I always played longer than I intended.

This game is that much fun and addictive. You go from place to place shooting down loads of enemies. With the help of your radar, you navigate through some various terrains.

For those who don’t know, this game has a quite unique mechanic. It’s the regenerating shield feature. When you get hurt, it goes off from your shield meter. When your shield meter is down, your health goes down. But, when you don’t get hit for a moment, your shield meter refills again. So, skilled players can beat this game without picking up one health pack if they want too.

But a feature I liked the most are the sticky grenades. They were so fun to use. Too bad, that there wasn’t anything you could do during multiplayer matches when you wanted to get them off. Well, it’s a risk you had to take.

One nitpick, I have is that the sections where you could use the enemy vehicles were a bit too short. But don’t worry, you can use these a whole lot in multiplayer. Just like the shield mechanic. This made multiplayer matches that more thrilling to play. Since you can’t easily kill everybody. You need to have more than one shot to kill somebody. Apart from fall damage, there isn’t a way to one shot kill somebody in this game as far as I know.

So, that’s all I wanted to talk about this game. I think it’s time to wrap up this article and give my conclusion (or my TL;DR for the lazy people)

Conclusion

The bad:

-The main game is way too short.

-It’s difficult to find the same server or game sometimes.

The good:

+ Fun story, writing & voice acting.

+ Great visuals.

+ Amazing soundtrack.

+ Great multiplayer.

+ The modding community.

+ …

Conclusion:

This game still holds up after being over 16 years on the market. When you want a more updated version, you could play the Halo Combat Evolved Anniversary Edition that came out in 2011 for the XBOX360 and XBOX ONE. But, I don’t own either of those consoles.

The biggest flaw of this game is that it’s way too short. Yet, due the vast amount of mods, maps, campaigns and such you can download and even an editor that’s released free of charge, you can download a lot of additional content for you to enjoy. Apart from that, the flaws in this game are so minor, they would be all nitpicking. This game is a fun ride from start to finish.

I do have a lot of nostalgia for this game, but I replayed it recently before I started writing this review. And all the nostalgic memories come flooding back. It’s quite a fun game to play and I think I might go and beat the game again when I have the time.

If you are a fan of shooters and haven’t played this game yet, you owe it to yourself to play this game. If you aren’t a fan of shooters, well, I think you read the wrong article. If you have played this game, I hope this was an enjoyable trip down memory lane.

On that note, I think I said everything I wanted to say about this game, I thank you so much for reading this article and I hope you enjoyed this article as much as I enjoy writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 90/100

Game Quicky: The Last Tree (PC) ~ Now with the Full version

hnelvs

Official Steam page

So, do you guys remember when I wrote a preview about The Last Tree a while back? Well, the game has been released on the 31st of May. So, it’s time to take a look at the finished product. I have to say, that I got a review code from the developer, but I have to stress that he didn’t ask for another article. So, in this article, you will get my full honest opinion. As usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

The bad

highresscreenshot00001

To be very honest, I think the main menu is a bit flat. While the menu does what it’s supposed to do, I think gives an uninteresting look and is quite boring. It could use a bit more decorating. My suggestion is that it has the title card with the menu options underneath.

Something I wish that could be added is an options menu. In this menu, you can do the following things. Mute the music and/or sound effects, change the controls and make the game windowed or full screen. It would be a great feature.

The controls itself aren’t bad, but I like to use the “Z,Q,S,D” keys. And here in Belgium, we have the AZERTY-keyboard layout. This game doesn’t work with that layout.

In terms of the visuals, I would make one minor change. I would change the texture of the collapse floors to a cracked version. This gives the player a better reason to not stand still on those platforms.

This might be a nitpick, but when you reach a save point, quit the game and start the game up again and you click on “Continue”, you start again at the start of the level.

One more thing, I think it would be great if there was a jump sound effect. It would give this game a bit more punch. Actually, I think that this game could use a bit more sound effects, it would make the game come more alive.

The good

The last Tree

The price for this game is really low. You would expect a really bad game for 2€, but this isn’t true in this case!

I really like the visual presentation of the new levels. The presentation is very well done.

Gameplay-wise, I think the game is less “boring” when I compare it to the demo I played in April. The obstacles are more spaced out and you have more time to learn new obstacles and mechanics.

The music of this game is pretty good. Yet, I can understand why some players wouldn’t enjoy the soundtrack all that much. But, I enjoy the music myself.

The game is quite lengthy. With 32 levels, I think that this game has more than enough content for the price of the game. There are also Steam achievements and trading cards. The achievements are to check your progress in the game, but hey, there are triple A games that do that too!

Gameplay-wise, I think this is a really enjoyable casual game. You have to run and jump around. There are two unique mechanics in this game. You move from the right to the left AND the time slows down as you move. You can use this in order to jump over enemies and look if you can make a certain jump. I find myself returning to this game here and there. To play one more level.

There is a story in this game, this story is to raise awareness to the deforesting of the planet. Yet, it isn’t forced upon you. You can read up on the story by stopping at the notes floating around the levels, but you can also run straight passed it when the story doesn’t interest you.

That gets a thumbs up from me, but it’s your loss that you don’t have the enjoyable writing and jokes that the developer put into this game.

Also, a great feature of this game is the Steam Cloud feature! I really love this feature since I can continue to play the game on my laptop when I’m on the go without me loosing any progress.

This might be a personal thing, in case you don’t know it already, the developer actually quoted my preview article on the Steam Store page.

The last tree Steam

Thank you so much for that. 🙂

Conclusion

Is this game worth your time? I think so yes. This game might have not a lot of depth, but it’s a well-built game that can be even better with some polish. All the problems that I talked about in this review, are fixable.

Also, a game with this amount of love and effort put into it for only 2€ is a great deal. If the issues I mentioned get fixed and the game gets a bit more sound effects, I think that this game would be even more enjoyable.

Currently, I think that this game is one of the best cheap games I have in my Steam library. I’m having a lot of fun with the game and the mechanics and can’t wait to beat the game completely.

That’s everything I wanted to say about this game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article on this blog, but until then; take care and have a great rest of your day!

Game Quicky: Galatic Warrior (Android) ~ This is for EARTH!

GalaticWarrior.png

Official website

Today, I’m taking a look at a new Android game called Galatic Warrior. This game has been developed by two brothers from Spain. It started as a hobby and after seven months, this is their result. I have to applaud them since game development is hard. So, they mailed me and asked to give my opinion on their game, and as usual, I’m going to give my 100% full opinion on this game! Also, feel free to leave a comment on this article with your opinion on the game and/or the content of this article. 

The good

screenjuego2.jpg

For a game that’s developed by mostly 2 people, this game looks amazing. The visual presentation of this game is top notch. I really love the artwork in the game. The only minor complaint I have is that the current icon isn’t in pixel art.

The UI of this game is very easy to use. I only have one minor complaint about it. When I’m in the upgrade menu during gameplay, the buttons in the settings tab and the shop tab overflowed at the bottom. The other minor complaint I have is that in the credits menu, the Twitter icon looks ugly in my opinion due to the bird not looking right. But, that’s nitpicking in my opinion.

This game controls quite nice. The only advice I would give to the developers is making an option to flip the buttons. What I mean is that the joypad is on the right side and the attack buttons on the left side. I think left-handed people would be happy to see that feature.

This game is fun to play in short bursts. To play one quick round and try to earn some coins to upgrade your character. This game also auto-saves, so no worries about loosing progress. Your goal is to kill all enemies that come to you in waves. They get spawned in random places in the area. When you kill an enemy, you get coins that you can use for upgrading your character.

This game is free! This game has microtransactions, but in a surprising twist, the microtransactions aren’t way too expensive. For 8000 coins, you would pay 4€ in this version of the game. Compare that to other titles, and you would pay 20€ or more easily.

You also keep your gold when you die. That way you can grind yourself to better armor and gear in order to better survive the arena.

There aren’t too many ads in the game. This is a big plus in my book! I know that it’s one of the only ways to earn money with your product, but if you overuse it, gamers can get turned off. Thankfully, this isn’t an issue in this game.

This game is still in development, so that means that each negative I say can be improved in future versions. The developer told me that they aren’t only creating more content for the game but also working on improving the game.

This game has achievements that let you earn XP for your Google account. Neat. And the XP you get is quite a lot, and you can earn each achievement by playing the game.

The bad

screenjuego41.jpg

The opening story always plays when you boot the game. I know you can skip it, but I think that this should play when you start a new game. And only once.

The difficulty in this game isn’t the best. In my playthrough, I wasn’t able to beat the first world after trying each level at least 20 or more times. I think the following suggestions would help to fix this issue:

  • A pouch slot, where you can store either one health or mana bottle.
  • Make the enemies do less damage in earlier waves. The further you are in the waves, the more damage the enemies do.
  • Introduce a new type of enemies in a more “safe” environment. What I mean is that it should be the only enemy on screen. This way the player can get used to the behavior and the pattern of said enemy before mixing the enemy types.
  • Archers are pretty OP in my opinion. I know you can roll out of the way to avoid getting shot, but when you are fighting, you can’t roll out of the way in time. Also, when you are walking towards them, they seem to be able to hit you at least once or twice. I think it would be fairer if they miss their shot in the early levels once or twice. Also, speaking about the archers, they can shoot in a diagonal line, but you can’t.
  • Give the player a rest period after 5 waves. So, thoughts can be collected before he/she continues. Or at least, give them a chance to heal for eg 50% of their coins.

I know that this game should be hard, due to the story and setting of the game. The story goes like this:

“In year 2370, when fighting in the arena was universal sport, a boy from planet Earth dreams of fighting in it. He wants it since he was a child, he admire great fighters like his father. But since the day he became 18 years old… he could fight in the arena! It was time to carry out his dream…”

But, this shouldn’t mean that this game should have a very steep difficulty curve. Ease the player more into the game, so this way they get more interested in the game.

Something I think this game really lacks is a total wave counter. When I played the first level, I kept continuing in waves and I never know when the level would end.

Conclusion

So, should you play this game? In my opinion, yes! At the current version, the game lacks polish in the difficulty curve and some very minor issues. But, like I said, the developers are still creating more content for the game and they are going to improve it. So, the game can only improve from here. Also, it’s free! So, you don’t have anything to loose!

There is a lot of potential for this game to become a very good game. The current version (v0.212) I played isn’t even finished. Also, the development is quite active of this game, the last update releasing on the May 30th. I’m really curious to see how this game is going to develop. I’m going to keep an eye on this game and play it again when the game reached a future stage in development.

If you want to follow the development yourself, here are the links:

Google Play – Twitter – Facebook

In any case, that’s everything I wanted to say about this game. Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing this article. I hope to be able to welcome you in another article on my blog but until then have a great rest of your day and take care!

Score (of this version): 3/5

My TOP 10 games of 2016 – Part 1: 10 – 6

2016.jpgJust wow, 2016 flew by so fast. I barely noticed that December started. So, it’s time to look back on a great year in my life. 2016 was something else. Both on my blog and in my personal life, a lot of things happened that will make 2016 extremely special to me. In my opinion, it’s one of the best years I had so far. So, this week I want to take a look at the bottom 5 games of my top 10 games  I played this year. Oh, one major footnote here. These games are games I started this year. If I started or played a game in another year, it’s not on my list. Also, since I play a lot of retro games, the games on this list didn’t have to be released in 2016! In any case, enough stalling with this intro. It’s time to take a look at a difficult to make top 10!

 #10: Ratchet And Clank (PS2)

RachetandClankOriginalPS2Cover

First impression article

Past summer, I took two weeks off from work and I was home alone. In those two weeks; I chilled, updated my blog, worked on some personal things, watched some anime, spent some time with friends and family and above all… I played a lot of games.

My goal was mostly to play the games I had bought in the last years at garage sales but never really gave a chance. One of the best titles I played in that summer was Ratchet and Clank.

This game is a platformer, but honestly, I don’t really like platformers all that much. So, it’s double surprising to me I enjoyed it that much. I haven’t finished the game just yet, but I’m planning to do that in the near future! Also, I heard a lot of good things about the sequels of this game, so I’m looking forward to playing those. Now, I have to look for a copy of the second game in the original trilogy since I don’t own that one. So, I can’t wait to continue to play this enjoyable and charming game.

 #9: Lego City Undercover (Wii U)

lego_city_undercover10Article on the 3DS sequel

Back in 2013, I watched a let’s play of this game. I watched it from the first episode to the last episode. I enjoyed it that much that I decided to go and buy the game… Three years later. The main reason that I delayed my purchase was because I knew all the plot details and I thought that I wouldn’t have as much fun with the game when I bought it. So, three years later, I see the game at my local game shop for 10€ and I thought to myself, why not.

So, when I returned home, I started playing this game and honestly, I enjoyed myself a whole lot. Thanks to the open nature of this game, I can explore and play the game how I want. And I discover new things and have a unique experience.

I’m halfway through the game and I dare to say that this is one of my most favorite Lego games I have ever played. The humor and charm of this game are just so well made, I have a tough time putting this game down. Here and there I play for a few minutes and those quickly turn into a play session of two or three hours. So, yeah. Oh, and during the play sessions of this game, various memories come back of me watching the playthrough. This game is so worth it to play it!

 #8: Rise Of The Tomb Raider (PC)

2000900263Link to my review of this game

So, this year a sequel came out of the reboot of the Tomb Raider games. The Tomb Raider franchise is one of my favorite franchises ever made. Since they are an amazing adventure and exploration games. I love exploring caves and having a big kick-ass adventure. It’s one of the reasons why I’m thinking about upgrading my video card.

But this game has personal meaning for me too. I reviewed this game to celebrate my 3rd year of blogging on this blog and my 6th year of blogging.

If you want to know my thoughts about this game, I recommend that you read my review of it. Since I go more in depth on this game in that article.

But this game is one kickass ride and I can’t wait until my desktop is fixed later this month so I can start playing the DLC and finish up this game. But seriously, this game is one of the most kickass games I have played all year. It’s only surpassed by one…

 #7: Mirror’s Edge – Catalyst (PC)

mirrors-edge-catalyst-pc-pc-boxTalking about the original

Mirror’s Edge Catalyst is one of the first games that nearly flew under my radar. If I didn’t check the pre-order list in one of my local game stores, I might have missed the release of this game completely.

Now, if you know me, I’m very bad at parkour. So, now you might wonder why I play Mirror’s Edge and it’s sequel. Well, that’s quite simple actually, the gameplay is just amazing.

I have gotten quite far into this game, but then the problems with my desktop started happening. Sadly enough, when your PC shuts down and you haven’t saved in this game, your save file corrupts and you have to start over from the beginning. So, yeah. When I get my fixed desktop back, I’ll surely start playing this game again.

Playing this game gave me a liberating feeling. I started improving my parkour skills and I started to miss fewer jumps. Even outside this game, I started improving in the parkour sections. After I played this game for over 10 hours, I was convinced. This kick-ass game had to get a spot in my top 10 games I played in 2016! So, that’s why it’s here. It’s just a very enjoyable game in my opinion and it gets a recommendation from me!

#6: Rayman Legends (Wii U)

1004004012335356

Link to the review

Each year, we do a secret Santa in my family. This game was on my wishlist. Honestly, I had hoped that I got one of the other games on my wishlist. Since this game didn’t interest me that much.

But, when I got it as a New Years present, I was happy and thankful that I got it. But, the moment I started playing it with my friends, then… my whole opinion changed.

The game started to grow on me. The charm, the visuals, the gameplay, the excellent use of the gamepad and the soundtrack are just a few things that make this game great. Honestly, I think that this version of the game is one of the best to play with friends. Since you have two playstyles that perfectly complement each other.

The most fun with this game, I had on my trip to Germany this year. The countless soccer matches we had, the adventure through the whole game, the music levels and so much more. The memories with this game are going to stay with me for a while! So, playing this game is truly worth it!

The end of part 1

Oh yes, the top 5 games I played in 2016 is even harder for me to make. But, you will have to wait until next week in order to find out which ones I think were the best games I have played in this year.

I’m so disappointed that 2016 is nearly at an end. Since this year wasn’t only filled with great games and amazing things for my blog, it was also filled with a lot of amazing personal things. Just scroll through my Twitter feed and you will see why.

In any case, thank you for reading this article and I hope you enjoyed it as much as I enjoyed writing this! I hope to be able to welcome you in another article on my blog. But until then, take care and have a great rest of your day.

 The rest of the list can be found here

Preview: The Last Tree (PC) ~ Save The Trees

Official website

So, today we are going to take a look at a preview of “The last tree”. A game that is created by Ungrodo. It’s a game with a message. The message might be pretty clear when you read the title. It’s about the deforesting of our planet. Which is in my opinion a real big shame. Because I sometimes go to the forest and sit there. I put my headphones on and listen to some calming music to get some rest. These moments are so relaxing to me, I wouldn’t want to miss it! I go there when I feel I have no inspiration or motivation to continue. But hey, we are getting side-tracked. Let’s take a look at “The Last Tree”. And as usual, I encourage you to give it a try for yourself. Also, as usual, feel free to give your opinion about the game and/or the content of the article in the comment section down below. 

Full disclosure: this article is written to raise awareness for this game. This isn’t a sponsored article at all. 

Warning: I played a more completed version then the demo version provided on the site. This game is still under development and is subject to change. Things might be different in the final release. 

Demo and stuff

the-last-tree

Update after publishing this article: I totally forgot to mention that the developer is planning to release this game on various platforms like Android and iOS. So, keep an eye out for those!

The developer of this game gets a thumbs up from me. I ran into some issues with the first build I got from him. I emailed him back telling him about it and after a few days, he emailed me back with a new and improved build. Seriously, I love when developers do that. Really listen to the feedback of the people who play their game.

The game is being developed in the Unreal 4 Engine. In this simple 2D game, time moves when you move. A trailer for this game can be found on YouTube. The story in this game is charmingly simple. It has to be since it’s a platformer.

The year is 2092, and the tree called Ungrodo is the last tree on earth, and everybody’s chasing him. He has very special skill – TIME SLOWS DOWN WHEN HE MOVES.

The story is being told by little floating notes. The game doesn’t force you to read the notes. But in most of the notes, the text is so short, you don’t have to stop in your tracks to read everything. I would recommend the developer to shorten some notes, since they stop players dead in their tracks if they want to read everything. I can image this would cause some players to not bother with the notes and skip them. The writing for this game is decent and it would be a shame if players skipped this aspect of the game. Also, I think it would benefit the atmosphere if you added some animations in the background to aid the story telling.

The screen is on fire!

the last tree2.png

Visually, this game looks pretty nice. But there are some things I would like to see improved in the final build of the game.

First of all, the game uses amazing fire effects, but they look disconnected for the visual presentation of the rest of the game. I think it would be nicer if you give the fire a more drawn look like the rest of your game.

Secondly, and this is only a minor thing, remove the lines in the menus. The reason why is: when you have a “R” in there, the line makes it look like an “A”.

Thirdly, there is a great checkpoint system in place in the game. But I would recommend a bit more visual animation when passing through the checkpoints. Sometimes, I hardly noticed I passed a checkpoint.

And finally, while the mechanic of time slowing down is great and becomes very interesting in the game, I would try and avoid the wobble effect you get when you stop moving with the character.

The controls of this game are pretty well done. The game doesn’t provide a tutorial on the controls and it doesn’t need to that, since the controls are so intuitive that they explain themselves. The only thing I would recommend is an option menu to let people to rebind their keys. Since I don’t think everybody wants to use the arrow keys to move in their games.

This game autosaves with each checkpoint. And that’s a great plus in my book. Since I’m somebody who would forget to save and shutdown the game. So, thanks for that. But speaking about saving, I have two issues with this.

One, why is there a restart game option in the pause menu? I would rather have an option to return to the main menu and restart from there.

And two, why isn’t there a prompt saying “are you sure you want to restart your game, since your save data is going to be lost” when you select, restart the game?

Run to the … left?

the last tree3.png

So, the gameplay of this game is really simple. Go from right to… left? Yes, a reverse 2D-platform. Neat.

You will have to jump over enemies and obstacles. You can’t fight the enemies since, well, you play as a walking tree.

I love when you died and you return quickly enough, you still see parts of the animation from when you died. This is an amazing touch.

Also, I love that the danger isn’t gone when you jump over an enemy. Since they turn around when you jump over them. Adding to the immersion of the game. Since the character in this story is hunted upon.

Speaking about enemies, I think it would be a bit more fair if you don’t combine too much enemies with the blade traps. Since it’s pretty difficult to make a jump over an enemy and a blade. A good fix for this would be a sort of life-system. Where you are able to take a few hits before you die. And staying in the theme of the story, the main character could lose parts of his(/hers?) body when hit. Like the enemy or the blade was successful in cutting off a piece of him(/her?)

The soundtrack of this game really suits the atmosphere the visuals are building. I think it would improve the game if the sound effects would be changed to fit the character a bit more. Like jumping up is a branch that is being picked up out of leaves or something along those lines.

In any case, I said everything I wanted to say about this game, so it’s time to wrap this article up.

Conclusion

I think that this game has a lot of great ideas as a base, but needs a lot of polishing up. The menu system needs to be more expanded upon. The game idea is excellent. It’s a platformer that can stand out if they polished up a bit more.

The basic game is already there. It just needs some more work to expand the game and improve it.

If you enjoy unique platformers, I would highly recommend to take a look at this one and take a look for yourselves.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog. But until then, have a great rest of your day and take care!

First Impression: Ace Attorney 6: Spirit Of Justice (3DS-eShop) ~ Emotional Trip

ace-attorney-spirit-justice-logoAce Attorney Wikia entry

Of course! I was going to talk about this game. I kind of spoiled that on my Twitter. Actually, I was going to write about this game last week. Yet, my schedule didn’t clear up enough to be able to write this article. In any case, if you have read my blog before; you should know that I’m a big fan of the Ace Attorney series. It’s one of my favorite visual novel/adventure games ever made. I was hyped for this game. I tried to avoid the news about this game so I could go in without any spoilers. I’m currently mid-way the game. If you worry about spoilers, don’t worry. I tried to make this review as spoiler-free as possible. Oh, and as usual, feel free to leave a comment with your opinion on the article and/or the game in the comment section down below.

Go and visit (trouble)

pwaa_spirit_of_justice_screens_06_bmp_jpgcopy_thumbIn this game, Phoenix goes abroad and visits the kingdom of Khura’in. Phoenix is goal is to visit his old friend Maya after she finished her special training.

But you guessed it, it doesn’t take long before Phoenix finds himself in a courtroom. But in the country of Khura’in, there is a lot of hate towards lawyers.

The plot of the first and second case are amazing. While it’s a shame that the killer is spoiled in the first case in the intro, the build-up is very good. I loved the set-up of the second case. And the start of the third case made me tear up. If you played the whole Ace Attorney series over the years and then play the third case, you will understand what I mean. The character reveal and the music that starts playing is just lovely.

The writing in this game is very good. If you like how the other Ace Attorney games are written, you will love the writing of this game for sure.

Compared to the previous game, there is a lot less voice acting in this game. The voice acting is mostly reserved for some small scenes, the “hold it”/”objection” shouts and the anime cutscenes. The voice acting is superb in this game. Yet, there is one voice that I didn’t 100% like. It’s the prosecutors voice of the first case. He sounds too feminine to my liking. But hey, that’s nitpicking. So far, so good in the writing and voice acting department.

Familiar yet fresh

20160512_005526_thumbThe soundtrack of this game is in my opinion good. It offers a lot of remixes of older tracks, but it also offers some new tracks. So far, there isn’t one track that I didn’t like.

I think I might try and hunt down the soundtrack of this game to add to my collection. It’s lovely to listen to while I’m writing or researching for articles.

The sound design of this game is top-notch. The music sounds great and all the sound effects sound great too. They both add a lot to the atmosphere.

If you play this game, I personally recommend headphones. Since it adds a lot to the atmosphere of this game and it makes the impact of some scenes even better in my opinion.

Something I have to praise this game for is the visual presentation. The characters and environment are just eye-candy. The animation in this game is very good as well. There are even little details in the animation that make it even better. I have played only a little bit with the 3D feature on, so I’m not going to comment about that.

The only thing I would have changed is that some text boxes display their text a little bit too slow. I was mashing the buttons of my 3DS to try and speed it up. Thankfully, there is a message log so I can read the text again if I skipped it too fast.

The controls of this game are almost perfect. I would only add an option to move the investigation cursor with the D-pad, but that’s a nitpick. The controls in the Ace Attorney game have been and are always great.

Is it this statement?

010330s007There are two sections to the gameplay. You have the investigation section and you have the trail section. This is like every other Ace Attorney game. The special abilities of every character return in this game.

I’m so glad that this game doesn’t force experienced players to read and sit through an explanation of the mechanic. You get the option to get a “refresher course” or not. I personally choose to have the refresher course each and every time. The way the writers wrote the tutorial in… well, it made some rather funny dialogue.

There is one new game mechanic. I honestly think it’s a great addition. It mostly helps to build tension in the story. I’m looking forward to play around with the mechanic in the rest of the game.

I have one nitpick with the investigations is that some spots are so tiny and easily overlooked, I got stuck once for almost an hour because I missed one spot. But hey, after I found it… I could slap me on the head for overlooking it.

The difficulty in this game is very balanced. Each case gets more complicated and each case gets more difficult. When you are stuck during the trail, you can get a hint. Your partner will tell you which statement contains a lie. It’s for you to figure out which piece of evidence proves that the witness is lying. And if you don’t want this feature, you can disable it in the option menu.

The last thing I want to talk about in this game is the UI. And it’s good. The only complaint I have is that I don’t find the option easily to apply the costume DLC.

To wrap up, I think that the things I would change in this game are rather minor. So far, this game has been a blast. But, this game is not for everyone. If you dislike reading long dialogues between characters; stay away from this game. Because it has lots of that.

So far, the game is amazing. I hope that the second part of this game doesn’t ruin it. But hey, if it does, I’ll complain about it in my review.

So, I think I said everything I wanted to say about this game. Thank you for reading this article. I hope you enjoyed reading this as much as I enjoyed writing it. I hope to welcome you at another article on my blog. But until then, have a great rest of your day and take care!

First Impression: Ratchet & Clank (PS2) ~ The First One

RachetandClankOriginalPS2Cover.jpgWikipedia entry

Today I want to talk about a game I started playing in my holidays on the PS2. The name is Ratchet & Clank and I’m playing it on PS2. I realize that with the recently released movie, there is a new game on PS4. But I haven’t seen the movie (yet), I don’t have a PS4 and I don’t own the PS4 game either. So yeah. In any case, it’s time to take a look at Ratchet & Clank on the PS2. A game I bought at a garage sale. At that same garage sale, I also bought the third game in the series. Sadly enough, I was unable to buy the second one. But, that game is on my “to look out for” list. And I’m quite sure I’ll find it in the near future. In any case, enough stalling. It’s time to talk about Ratchet and Clank. A game I haven’t finished … yet. In any case, feel free to leave a comment with your opinion on the content of this article and/or the game. 

The story of sci-fi

 If you read my blog from or when you know me personally, you might know that I’m a big fan of stories in my games. While I do enjoy the characters and the jokes that are thrown around, I feel that the story is taking a backseat to the gameplay. Honestly, the story doesn’t 100% click with me. I think the biggest problem is that the story doesn’t really help build the world and atmosphere.

When I play sci-fi games, I want the story maxresdefaultto explain how certain things work. But so far, nothing is really explained enough in-depth. Yet, there is some techno-jargon that gets thrown around. Take for example an “infobot”. From what I can gather, it’s a sort of advertisement billboard, but I have seen it play recordings of people’s video calls. And what didn’t help is the fact that some infobots have coordinates of where some people are. So, what’s the purpose of an infobot? That left me very confused.

So yeah, while I do enjoy the interaction with the characters and the actual plot of the game, I feel that there is so much lost potential with the story. I felt that the focus was too much on the characters and not enough on the world that they created.

The voice acting of this game helps to bring the characters alive. The jokes of a naive robot Clank work so well in the robot voice. It feels real and genuine.

So, in conclusion about the story, I’m in the middle. Like I said earlier, I do like it, but I feel that they could have gone more in-depth with it. Also, some characters are underused. Like the Captian Qwark figure. He looks like an extremely popular marketing thing, but I have only seen him on one island. So yeah.

Two or more ways to objectives

ratchet_clank_ps2-620x413It surprises me how I managed to fall in love with the gameplay of this game. Usually, I play adventure games like Broken Sword and Monkey Island. I even said in some articles that I don’t like platformers. But this game is something really different. In this game, you have to travel to various planets to finish missions.

But here is the thing. On two planets, I managed to miss secondary pathways that lead to other objectives. While this could lead to frustrating “find the right way” gameplay, I love that the map shows in yellow the places you have visited already. Too bad that it also shows a “?” mark exactly where a trigger for an objective is.

I have one problem with the gameplay that made me put the game down for a while. That are the respawn points. When you fail a jump or die, you sometimes respawn way too far. One time I was on the other side of the planet., and I misjudged a jump. When I respawned, I was back at the start, which was on the other side of the planet.

Also, I find it an interesting mechanic that the boxes and enemies only respawn when you leave the planet. Apart from one exception though and that is when you have a mission where you need to kill for example all sand sharks.

Maybe it might be just me, but the hit detection is sometimes a bit strange. I have seen several times where I was sure I was hit but didn’t lose health. A minor thing I would have changed is that I would have made the health always visible. There have been moments where I though I had more or less life and misjudged a situation. But then again, you can see it easily when you press a button.

The controls of this game are really good. The only thing I felt could use some polish was the grabbing of platforms. That didn’t always work for me. What I really liked is that this game didn’t force the tutorial on me. When you get a new gadget or a new item to play around with, the game briefly explains how it works and you can read it again in the menu. Also, you are able to shut off the help feature completely. I haven’t tested if the help section then still updates or what happens if you use a weapon where the explanation hasn’t popped up for it yet.

Something that would have improved this game is a sort of indication from where you are hit. I felt cheated when I died because an enemy was attacking me from behind. Speaking of which, some enemies are quite stupid. When you aren’t in range, you can easily kill them with bombs and not having them chase you.

The manual aiming of the special weapons is a big issue for me. I think I’m too spoiled by playing games with a mouse or a Wii Remote. It’s really clunky on a controller. Thankfully, there is a sort of auto-aim feature that works really well.

A big plus in this game is that you are free to explore the game at your own pace. Sometimes you have two different objectives and you choose on which one you focus first.

Planet Life 

the-ratchet-clank-trilogy-playstation-3-ps3-1337694400-011The sound design and the music are pretty decent. I would have changed one thing around to make it a bit better.

I would have given the enemies a bit more sound effects. Now, they can sometimes be soulless. It feels like they don’t have a personality. What I mean here is that, in other games you can easily hear if the enemy is a weak or a strong enemy. That isn’t too clear in this game.

The soundtrack of this game is really fun to listen too. While I feel that the soundtrack doesn’t always fit the world or presentation like a glove, it gets the job done pretty well and it’s a joy to listen too from time to time.

Speaking about the presentation, that’s something I really have to praise this game. I feel that the level design is extremely well done. From what I have seen so far, this game provides moments of action and then moments of rest. This game is a platformer at hart, but it changes things up here and there with some mini-games.

Graphically, this world aged pretty well in my opinion. I love how some things are animated in the background and how ships fly around while you are exploring the world. It makes the world come alive that much more.

I think I have everything I wanted to say about this game for now. There are a few things I want to talk about, but I’m going to leave them for the review. When I have to give my opinion on this game: it’s a really good game but it lacks some polish. It’s an amazing platformer that made me come back for more several times.

Anyways, I hope you enjoyed reading this article as much as I enjoyed writing this. I hope to be able to welcome you in another article and until then… Have a great rest of your day and take care!