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First Impressions: Bloodstained – Ritual Of The Night (Switch) ~ Middle Ages Magic.

Official websiteNintendo Microsite

So, a new Metroidvania game has been released. The Metroidvania genre is one of my favorite style of games. When I heard that Koji Igarashi of Castlevania fame was the director of this game, I was beyond hyped. I even mentioned this game in my top 10 games I wanted to play in 2019. And, yes, the game was even twice on that sort of list. Anyways, this game was a Kickstarter game were major flops like Mighty Number 9 and major hits like A Hat In Time. Where does this game fall? On the major flops or on the amazing titles part of the spectrum? Let’s find out in this first impressions article. Also, feel free to give your opinion on the content of this article and/or the game in the comment section down below. A small editor note I have to make is that I have played this game before and after the visual improvement patches applied, and I will keep this in mind for this review.

Middle Ages Magic

During the Industrial Revolution, the Alchemy Guild got scared of losing their followers and patrons. So, they decided to create Shardbinders. These are humans who are forcibly fused with demonically charged crystals. Thanks to these crystals, the Shardbinders obtained magical powers. Everything was peaceful until the Fire Nation attacked, well sorta. Kinda. The Shardbinders were sacrificed and abused to summon demons from Hell (let’s be honest, this is a sort of Fire Nation. 😉 ). Now, this whole plan backfired and brought mass destruction over the whole of England. Thankfully, the Church was able to intervene and save some areas of destruction.

Two shardbinders survived the whole massacre, Gebel and Miriam. Ten years after the incidents, Miriam wakes up from her unnatural slumber and finds out that Gebel has summoned another demon to continue the revenge of the Shardbinders on what the alchemists did to him. Miriam starts her journey accompanied by Johannes, who is a former member of the Alchemy Guild. Miriam wants to stop Gebel before the whole world is destroyed.

The story itself is nothing that special. To be quite frank, the story didn’t really grab my attention. Now, I have reviewed two Castlevania games in the past: Castlevania – Portrait of Ruin and Castlevania – Lords Of Shadow – Mirror Of Shadow and of both these games, I don’t remember a lot about the story. It’s a shame since the story has quite a lot of potential to go quite in-depth and in different directions. The story takes a backseat in this game, to a point that sometimes the story is used as a sort of in-game guide. Like, when you have defeated a boss and you talk to one of the members of the Church, she straight up tells you (this isn’t an exact quote but it’s quite similar): “I have heard rumors that one of the high ranking officers can jump again in the air. (…) You need to look for a tower where…”

Now, the cast of the voice actors of this game is just mindblowing. Miriam is voiced by Erica Lindbeck who voiced Barbie herself in a few movies and also voiced one of the leading characters in Fire Emblem Echoes. Gebel is voiced by Ray Chase who’s a voice you can also hear in Super Smash Bros. Ultimate as Roy and in Final Fantasy 15 as Noctis. Zangetsu is voiced by a voice acting legend by the name of David Hayter who is famous for his voice work on Solid Snake. You can dig deeper into the voice cast using this page from Behind the Voice Actors. With so much talent on board and pretty good direction, you can be sure that the dub of this game is pretty well done.

Now, what could have improved the story? Well, first of all, a bit more character development. Some characters are quite two dimensional. I barely notice any progress in these characters. Secondly, I feel that too many stereotypical characters were used. A more diverse cast of characters or characters that broke their stereotype would be a great twist in the story. And finally, be a bit less hand-holding. If you want to guide the players to a certain location to gain a new power-up, you can do that by other means. I loved the system the developers used in Monster Tale on the DS. In that game, you also have a guide to where you need to go, but it’s up to you to fight through the enemies and find your way there.

Metroidvania at its finest

In the previous section, I have already mentioned three games I have reviewed that were in the same style as this game. The two Castlevania games and Monster Tale.

If you have played games like Castlevania, Metroid, Monster Tale or Axiom Verge then you’ll know what to expect in this game. In this game, you explore a huge map, defeat different bosses, learn new techniques to make exploring easier and access unknown areas. Meanwhile, you have to fight through a lot of enemies and try to balance your items right in order for you to stay alive.

Most Metroidvania’s are anything but easy. This game is no exception. This game can be quite difficult. But, the difficulty is fun difficulty. Sometimes you aren’t strong enough or don’t have the right gear to survive the encounters. Now, some people would enjoy the challenge of this game and try to defeat this game with the weakest gear possible. Now, this means that this game has some minor forms of grinding to improve your stats and defeat some bosses easier.

Now, the map of this game is quite huge. Thankfully, there are several warp points that allow you to fast travel to other areas in the castle. These warp points are in special rooms marked in green on your map. A minor nitpick I have is that the warp point to the central base of the game is outside right after some enemy encounters. I think that it would be better inside so I can go with full health to the boss. Yeah, I’m that kind of a player. So, that’s why I mentioned it as a nitpick.

Anyways, the warp rooms aren’t the only special things on your journey. You also have to save rooms. This game doesn’t have an autosave feature, but you can save (and heal your HP/MP) at the various save rooms that are shattered around the castle.

I really love the freedom of exploration in this game. While the story is a minor disappointment to me, the gameplay more than makes up for it. Exploring the castle and the areas around it is a ton of fun. Trying out the different mechanics and abilities of Miriam is just a great experience to have.

Together with the decent controls, this game is a blast to play. Now, I have read in different reviews that the controls of this game have a bit of input lag or are a bit floaty. Thankfully, I find that they improved them a lot in the patches that the game received and I think that the future patches in November 2019 will improve the game even more.

Visually underpowered

Allow me to address the elephant in the room. Look, there it is. His name is Dumbo and he has a movie made about him. Now, let’s be a bit more serious. Visually, this game doesn’t look that great when you compare it to the other versions on PlayStation or PC. The publishers even posted a statement on the rather spotty technical performance. Now, I think that’s a great move to improve technical performance through patches. On the other hand, delaying the Switch port to work on the technical performance would have been an even better move in the first place.

While the Switch is quite powerful, compared to the other consoles on the market today… Well, it’s underpowered. So, I can understand that the Switch version has some fewer animations or visual effects. Something I think that I don’t understand is the inconsistent performance of the game and the input lag in certain areas. Now, these things will be addressed in the patched that is scheduled for November. This is a shame since this game would be an amazing title to play on Halloween night, but they will miss the mark on that completely.

With all that talk about the Switch version having a spotty performance, I do have to say… I don’t find it that bad. The issues are the worst when you play the game in undocked mode. When you play this game in docked mode, this game plays just … decent. In very rare spots, the game has a bit of frame or input lag but nothing game-breaking.

In its current state, the game still looks quite good. I think the visual presentation is great and the animations are quite good as well. Together with the amazing music and enjoyable sound effects, the audiovisual presentation still gets a pass from me. So, I’m a bit mixed on this whole thing.

The game is a blast to play and has some extremely helpful features like the ability to leave markers on your map so you can remind yourself to visit these areas later. The game even has a lot of depth with its own crafting system, various shops, various unlockable skills and builds you can make… Even when you change your outfit in the menu’s, Miriam wears the armor and outfits in the game, during gameplay, and during cutscenes.

But, the whole game is held back by the lack of polish that is now coming in the form of patches. It gives the game a wrong first impression to a lot of players. Not everybody knows that this game’s performance and visuals are going to improve. Also, I have stopped playing this game because I want to replay this game when all the patches have been released so I can experience this game in it’s the best form. And that’s what’s so disappointing to me. I’m already halfway the game and now I have to restart the whole game. Well, then again, it’s my own choice…

So yeah, this article is going to be continued. I think it would be a bit unfair to fully judge the game right now when I know that there are patches to improve the visuals, the controls and the gameplay in the near future. But, I still wanted to talk about this game so here we are. So, for a full review, you will have to come back a few weeks after the patches have been released. If I don’t forget, I’ll also link the updated article here: [TO BE ANNOUNCED.] And maybe I should go more in-depth about the gameplay in that updated article as well.

And that’s everything I currently wanted to say about this game. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Gamer’s Thoughts: How to play mobile games on your PC.

CaptureOfficial website

For some people, it isn’t easy to buy the latest and greatest phone to play the newest and greatest Android games on. Thankfully, there is a solution for that. It’s a solution I often use myself actually. There is a program called “BlueStacks” that allows you to play any Android game on your PC. I use this tool when I want to take screenshots when I want to review an Android game. To my big surprise, the folks over at Bluestacks contacted me with more information about BlueStacks 4. So, that’s what I’m writing about today. Before I begin, feel free to leave a comment with your thoughts on the program and/or the content of this article in the comment section down below.

What’s new

Currently, BlueStacks got a huge update. In v4, a lot of work has been done to make BlueStacks an even better platform to play Android games on. In this infographic created by the developers, you can find an overview of the changes and improvements in this new version.

If you want to download the program for yourself, just go to the official website that’s linked higher in the article and install the program. The installation is extremely easy. Just follow the on-screen steps and the installer does the rest for you. It gets even better, when you log in with the same account you use on your phone, you will be able to download all your purchased apps and install them in BlueStacks.

It’s quite impressive how far this program has come. Back in 2011, the first version of BlueStacks was released and today it’s one of the best programs on the market to play Android games on. With this program, you can easily stream, record or create screenshots from all Android games. And you can even play them.

If you don’t like the Google Play Store, BlueStacks also has its own AppCenter. This center is a new skin for the Play Store. Each program takes you directly to the corresponding page in the App Store.

Here is the best thing of all, using BlueStacks is completely free. There are some ads in the program and you can’t customize your wallpaper. If you buy a premium account, you will be able to change your wallpaper and have no ads. You also got priority responses from the support team, if you need them. This subscription costs only 40 dollars yearly. The only annoying thing is that there aren’t too many payment options.

By doing various tasks, like loading up a game and returning daily, you earn BlueStack Points. With these points, you can buy themes and various merch prizes. At the moment of writing, there isn’t a list of which actions award you points. You can also buy BlueStack Points as a sort of microtransaction. But, these points are totally optional.

Playing games in BlueStacks

Thanks to the developers over at BlueStacks, I already got the chance to play around in a development build of version 4. Since BlueStack now supports the mapping of joysticks to keyboard buttons, I decided to try it out in Corpse Party – BloodDrive. Thankfully, there are cloud saves so I can pick up from where I left off.

screen 1

When I first installed the game, for some reason, the game closed to the desktop twice. But, the 3rd launch, the game just works perfectly fine. After mapping the joystick to the ZQSD (WASD in AZERTY, since I’m from Belgium and use AZERTY.) and the other joystick to the arrow keys, I was surprised at how accurate and fluent this works.

After that, I tried to map my keyboard keys to my wireless XBOX360 controller using a program called XPadder. With this program, you can map keyboard keys to one input on your controller. It’s quite a neat program actually. BlueStacks and XPadder work just fine together. While I wish that BlueStacks works with controllers like the wireless XBOX360 controller; then again, for how many games will you be able to only use the controller and not have to use the mouse to tap/click on a spot? So yeah.

If you want to set this up for yourself, you need to click on the keyboard icon in the righthand corner. This brings up a new menu where you can choose between controls for various actions. Currently, the following things are supported: a tap spot, d-pad, zoom, aim/pan & shoot, Moba Skill Pad, Swipe & Tilt. You click on what you need and drag it to where the button is on screen. If you want to change the keymap, you click on the button and press the key you want. It’s as simple as that.

screen 2

After you click save, you can start playing. Now, you can hide those keys. If you click on the eye icon that’s next to the keyboard icon, have a slider to choose how transparent you want those keys to be. I have set them all as invisible for the next screenshots in this article. I usually play on BlueStacks with invisible controls actually.

The next game I tested was the port of Sword of Mana, I played this on my tablet a while ago and it’s a very great port actually.

screen 3

I quickly got used to the controls I set up for this game. While I could set up a whole lay-out for the menu system for this game, I found that the clicking through it with the mouse works just fine. Also, I found this game easier to play, since now my hand didn’t cover up parts of the screen. I think I’m going to switch to BlueStacks to finish this game since it’s a more enjoyable experience than playing this on my actual tablet.

The final game I tested was Minecraft Story Mode. At first, I was annoyed that I was unable to login to my TellTales Account. But, I quickly realized why. Since I used to enter to confirm my password, I went back to the login screen. When I clicked “OK”, the login actually happened. Curious, I took my own tablet and tried the same thing on there, and I had the same problem.

Anyways, I was surprised at how quickly I was able to download and install the episodes on BlueStacks. I actually tested the download speed of episode 5 on my tablet and on BlueStacks and I found that the episode was downloaded and installed faster on BlueStacks than on my tablet.

The reason I wanted to test this game on BlueStacks is that I wanted to check if this game also has the graphical issues I experienced on my tablet or if it’s a problem with the graphics chipset of my tablet. Besides that, I wanted to test a game that didn’t have a d-pad for moving the character but relies on pressing the screen to move your character.

BlueStacks_ScreenShot

Surprisingly, this game works perfectly. I actually placed a hidden dpad and the game reacts perfectly to that. Also, I didn’t notice any graphical issues. But, the graphical issues happened so rarely on my tablet, I can’t say it’s totally fixed. Something I did experience was a small audio desync in the 5th episode. The voice acting started a second after the characters opened their mouths.

The quick-time events were easily done with the mouse. It did require me to get a bit used to the new way of playing this game but it didn’t take long. It reminded me that I want to finish this game.

So, now that I tested 3 different games on BlueStacks, I invite you to test out different games. Please, tell me your experiences with BlueStacks in the comment section. What games work and where fun to play on BlueStacks and which games gave you issues?

And with that, I want to thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.