Publishing: Suicide Guy – Sleeping Deeply is now out on PS4!

“Suicide Guy: Sleepin’ Deeply” is a new Chapter from the original Suicide Guy game series.

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The game is a first person action-puzzle game set in a world of dreams. You’ll assume the role of a nice big guy unable to wake up from his dreams. Your task is to help him to step out of them.

Features:

  • 3 to 4 hours of pure gameplay set inside Suicide Guy’s subconscious
  • A whole new story with an unexpected plot twist
  • Physics based levels
  • Ultimate moves: able to pick up items, throw them, activate mechanisms and even burp.
  • Funny creatures to annoy
  • Vehicles to drive
  • New Collectible items to find

Gamers will have to use different items in every kind of situation by solving original brain teasers. Despite the title, the game is NOT at all about suicide or depression.

Link to the game on the PS4: https://store.playstation.com/en-gb/product/EP2659-CUSA14842_00-0000000000000000

More information can be found in the presskit: https://www.igdb.com/games/suicide-guy-sleepin-deeply/presskit

Link to my first impression of the PC version.

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Publishing: Suicide Guy – Sleeping Deeply now on Nintendo Switch

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New lunatic dreams are waiting for you!

In this new chapter of “Suicide Guy” you’ll be challenged with even more insane puzzles, generated by the surreal dreams of the Guy. You’ll encounter the weirdest of the living beings as you go deeper and deeper into his subconscious. This time, to wake him up you’ll need all your skills.

Release Date: Oct 25, 2018
No. of Players: 1 player
Category: Adventure, Puzzle, Action, Platformer
Publisher: Chubby Pixel

Read my review about this game here, the PC version.

Personal: What’s on my phone

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About a year ago, I wanted a new phone. My first smartphone was a Samsung, which was my 2nd and 3rd smartphone as well. I always wanted to try a different brand and since I bought an Asus Zenpad 8S in 2016 for my birthday, I wanted to give the Asus Zenfone a try. I’m quite content with my Asus Zenfone 3 MAX. I have the 5.5 inch version, so it’s quite a big phone in my opinion. So, a while ago, there was a tag challenge in the tech community to tell your audience what you have on your phone. I wasn’t aware of it at the time, but I still want to do it. So, here we go. Also, I invite other bloggers to do the same thing. What is on your phone? If you write an article about it, feel free to tag me on Twitter or link to this article. Or feel free to leave a comment here as well. 

Mini review

So, before we go to the main event, I first want to give a mini-review on the Asus Zenfone 3 MAX. What are things that I love and dislike about the phone. I have been using this phone for a year now. If you want to read up on the specs of my phone, you can read it here on gsmarena.com.

There are a few things I dislike about this phone. If you use the screen at max brightness and either WiFi or 4G, the phone’s battery drains quite fast. Lowering the brightness helps quite a lot to save battery. Another thing has to do with the call quality. Sometimes the microphone doesn’t pick up my voice too well and the other end doesn’t hear me, but if I reposition the phone a bit, that fixes the issue. Another thing I dislike is that buttons like home or back aren’t backlit. But, that’s all I really dislike about this phone. While other reviewers would find other things wrong with it, I really like this phone and it fits my needs perfectly.

So, what are things I really like about this phone? It’s my first phone with a fingerprint reader. This makes life so much easier. More on that later. Another thing I really like is how this phone seems to get frequent updates to the latest version of Android and all the latest security patches. I prefer the ZenUI over TouchWiz any day of the week. The camera on the phone is really good for family pictures in my opinion. But, the biggest factor for this phone is that it’s priced at 250-280€ and you get an amazing phone for that price.

What’s on my phone?

Now, what’s on my phone? Quite a lot actually. I nearly always carry my phone with me since it’s a handy tool when I need to look up something quickly or snap a quick picture of something I need to remind myself of.

Since I’m rarely at my desk at work, I always have my phone with me. So, they can call me whenever there is a problem. Also, I love listing to music while walking and I use my phone as an old school music player. So, my music app is one of my most frequently used apps.

First of all, I won’t talk about every single app that’s on my phone. There are quite a few games I have installed on my phone for when I’m in a waiting room or have some time on the train and the batteries of my 3DS or Switch are out. I’ll only talk about the apps I placed on my home screen, since those are the apps I use the most.

Whenever there is an app I use often, I place it on my homescreen. If I stop using it frequently, I remove it from my home screen and replace it with something else I use frequently.

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This is my first home screen. This screen greets me when I unlock my phone. For obvious reasons, I won’t show how I unlock my phone. On the left of my main home screen is the Google Assistant/Google Now. This way I can catch up with the latest news of the subjects I’m interested in. On the right, there is a 2nd home screen with additional apps. More on that later.

At the bottom, I use the classic vanilla apps. From left to right, you have the dialer, my text messages, a button to see all apps, Chrome and my camera. On the top of my home screen is a big clock with the date displayed. Besides that clock, I have the messenger app. I talk quite often to friends over messenger and if I want to share a link, Messenger is the easiest way. Underneath that, you have the Play Store. Each morning, I update all my apps and check the store if there isn’t anything interesting that I could review on my blog.

Then, you have three rows of 4 apps each. The first row is my calender, my finder app, Discord and Dropbox. The calender app is the Google Calender. I use this app often to remind myself of things I need to do. I put more than just my appointments or birthdays in my calender. Things like: “Article day”, “Write time for final project”, “Write piece for collab” or “Release of thing X” are things that appear in my calender as well. Appointments have a red color and things I need to do have either blue or yellow. Blue if it’s something I could delay and yellow if it’s urgent or if it can’t be delayed.

The file explorer is the one that comes with Asus’ ZenUI and I love it. It gives me Windows-vibes and it’s really great to use. Whenever I download a file, I can quickly find it with this app. When you open it, you can select to view all images, video’s, music, documents… on your phone or just explore the phone. An amazing feature here is that I can setup a wireless method of accessing the files on my phone. When my phone and the device I want to access from are connected to the same network, I can wirelessly access the files on my phone. It creates a link I can visit and I see the same thing as the file explorer app. This app saved me various times.

I use Discord to talk to other bloggers and friends from over the whole world. I’m also part of some servers where game developers look for bloggers to promote their games. If you want to add me on Discord, just shoot me a message over Twitter. But, an app I use really frequently as well. I actually have Dropbox Pro, since I use this as a backup method. I have close to 500GB stored in my Dropbox. Everything from files I need for work to my final project is in there. So, I never worry too much about dying hard drives or loosing my files. I also use the Photo Sync feature of Dropbox. This feature saves all the pictures I make with my phone in my Dropbox so I can use them directly on my computer or all the other devices I connected to Dropbox.

On the second row, we find Instagram, WordPress, YouTube and WhatsApp. I do have an Instragram profile, but don’t frequently use it. I enjoy browsing Instagram to see what my friends are up to. If you can’t guess why I use the WordPress app, well, I use it for checking and fixing things on my blog on the go. So, I’m quite a big fan of YouTube. I love watching tech channels, retro gaming channels, game development channels and various other channels relating to creating things. The final app on that row is Whatsapp. I mostly use that app to keep in contact with my family or my theater group. That’s all I use Whatsapp for.

The final row on my main home screen is the row with the most used apps on my phone. Twitter, since I’m quite active on Twitter. Outlook to check my mails and “Nationaal” is the app I use to check the train schedule to get from and to work. I know that I skipped an app. That’s “Pulsar+“. In one of the firmware updates of my phone, Asus removed the quite excellent ZenUI music app. So, I searched high and low for a great music app on the Play Store. First I used Pi MP3 Player, but I started to run into issues. For some reason, no apps wanted to update on my phone after I installed that app.

Not too long after, I found Pulsar. I liked the app so much, I actually bought the premium version. It includes additional themes and some neat additional features. I can’t recommend this app enough if you enjoy listing to music on your phone. It’s one of the best apps I have used in a while.

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So, on my 2nd home screen are the apps I use less frequently but I want quick access too. Let’s start with the first row. This has the Facebook app, the UEFA soccer app, a weather app and the Nintendo Switch Online app. The weather app, AccuWeather, is an amazing weather app. It’s quite accurate in my area and I use it to check if I need to take an umbrella on my walks or not. I use the UEFA soccer app since the soccer app of my local sports channel doesn’t have the UEFA Nations League tables built in. I use the Facebook app, since I dislike the website on mobile and I find that it has quicker and easier access to certain features. And finally the Switch online app, I use that app for if I want to voice chat during online Switch play.

The next row has the Steam app, for when I want to check the Steam Store and to have an additional layer of security for my Steam account. Besides that, the Easy Banking app is the app I use to check my finances. Then, you have the Sporza Soccer app. I use this app to follow my local soccer league and to see what the Red Devils, our national soccer team is up to. And Bancontact is used for quick payments, once you set up this app, paying for the doctor goes so quickly.

Oh, before I continue, quick side note. If you are American, I mean football when I say soccer. That said, let’s continue.

The next row has my gallery. When I need to show a picture to somebody. I find the way that the gallery app sorts pictures better than how my finder app sorts them. Besides that, you have the calculator app. Strangly, this is one of the only apps that doesn’t have it’s name translated in the ZenUI to Dutch. It such say “rekenmachine”. Oh well. It doesn’t bother me that much. Then, you have the Maps app, I use as a GPS. And finally on that row, you have Imgur, for quickly uploading pictures and since I love this website.

The final row has the Telenet Mobile app. This app is from my ISP and I use this app to check on how much mobile data I have left. Besides that, you got Reddit. I have periods when I get very addicted to Reddit and go on the site a lot and there are moments I rarely visit the site. The final two icons on that row are the Patreon app and the Grumpy Cat game.

I use the Patreon app to check on posts the creators made that I support on Patreon and the Grumpy Cat game is just one of my favorite games on my phone at the moment.

You might notice that I leave one row empty. This row is my temp row. On this row I place apps I just installed and I want to test or if a developer asks me to review them. So yes, that screenshot might be a teaser for an upcoming article. Whenever I tested them or wrote the article, I usually remove them from my home screen.

A few apps that I want to mention that aren’t on my home screen are:

Ringtone Maker – MP3 Cutter – One feature I miss from Samsung is that when you select a song as a ringtone, it searches the best part of the track to start the ringtone at. This app solves that and I can even choose from where start my ringtone.

Datasize Explorer Pro – Whenever I’m running low on space on my phone, I use this app to check which apps take up a lot of space and I should remove or clean the cache of.

WiFi Analyzer – If you are a techie or a networking person, this app is a must on Android devices. It helps you to visualize WiFi to help you troubleshoot issues with WiFi.

And all the other apps, outside of games, are apps from local stores here in Belgium or the Netherlands I use to shop or to buy my retro games from. Or your typical apps that almost everybody has like Shazam. And a few apps I don’t think are worth mentioning.

So, that was quite a lot. I’m quite curious to see which phones you guys have and for what you use it and what apps are on your phones. I hope you enjoyed reading this article as much as I enjoyed writing it. It was something different from what I usually do, but next time I’ll get back into gaming stuff. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Gamer’s Thoughts: How to play mobile games on your PC.

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For some people, it isn’t easy to buy the latest and greatest phone to play the newest and greatest Android games on. Thankfully, there is a solution for that. It’s a solution I often use myself actually. There is a program called “BlueStacks” that allows you to play any Android game on your PC. I use this tool when I want to take screenshots for when I want to review an Android game. To my big surprise, the folks over at Bluestacks contacted me with more information about BlueStacks 4. So, that’s what I’m writing about today. Before I begin, feel free to leave a comment with your thoughts on the program and/or the content of this article in the comment section down below.

What’s new

Currently, BlueStacks got a huge update. In v4, a lot of work has been done to make BlueStacks an even better platform to play Android games on. In this infographic created by the developers, you can find an overview of the changes and improvements in this new version.

If you want to download the program for yourself, just go to the official website that’s linked higher in the article and install the program. The installation is extremely easy. Just follow the on screen steps and the installer does the rest for you. It gets even better, when you log in with the same account you use on your phone, you will be able to download all your purchased apps and install them in BlueStacks.

It’s quite impressive on how far this program has come. Back in 2011, the first version of BlueStacks was released and today it’s one of the best programs on the market to play Android games on. With this program, you can easily stream, record or create screenshots from all Android games. And you can even play them.

If you don’t like the Google Play Store, BlueStacks also has its own AppCenter. This center is a new skin for the Play Store. Each program takes you directly to the corresponding page in the App Store.

Here is the best thing of all, using BlueStacks is completely free. There are some ads in the program and you can’t customize your wallpaper. If you buy a premium account, you will be able to change your wallpaper and have no ads. You also got priority responses from the support team, if you need them. This subscription costs only 40 dollars yearly. The only annoying thing is that there aren’t too many payment options.

By doing various tasks, like loading up a game and returning daily, you earn BlueStack Points. With these points you can buy themes and various merch prizes. At the moment of writing, there isn’t a list of which actions award you points. You can also buy BlueStack Points as a sort of microtransaction. But, these points are totally optional.

Playing games in BlueStacks

Thanks to the developers over at BlueStacks, I already got the chance to play around in a development build of version 4. Since BlueStack now supports the mapping of joysticks to keyboard buttons, I decided to try it out in Corpse Party – BloodDrive. Thankfully, there are cloud saves so I can pick up from where I left off.

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When I first installed the game, for some reason, the game closed to the desktop twice. But, the 3rd launch, the game just works perfectly fine. After mapping the joystick to the ZQSD (WASD in AZERTY, since I’m from Belgium and use AZERTY.) and the other joystick to the arrow keys, I was surprised at  how accurate and fluent this works.

After that I tried to map my keyboard keys to my wireless XBOX360 controller using a program called XPadder. With this program you can map keyboard keys to one input on your controller. It’s quite a neat program actually. BlueStacks and XPadder works just fine together. While I wish that BlueStacks works with controllers like the wireless XBOX360 controller; then again, for how many games will you be able to only use the controller and not have to use the mouse to tap/click on a spot? So yeah.

If you want to set this up for yourself, you need to click on the keyboard icon in the righthand corner. This brings up a new menu where you can choose between controls for various actions. Currently the following things are supported: a tap spot, d-pad, zoom, aim/pan & shoot, Moba Skill Pad, Swipe & Tilt. You click on what you need and drag it to where the button is on screen. If you want to change the keymap, you click on the button and press the key you want. It’s as simple as that.

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After you click save, you can start playing. Now, you can hide those keys. If you click on the eye icon that’s next to the keyboard icon, have a slider to choose how transparent you want those keys to be. I have set them all as invisible for the next screenshots in this article. I usually play on BlueStacks with invisible controls actually.

The next game I tested was the port of Sword of Mana, I played this on my tablet a while ago and it’s a very great port actually.

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I quickly got used to the controls I set up for this game. While I could set up a whole lay-out for the menu system for this game, I found that the clicking through it with the mouse works just fine. Also, I found this game easier to play, since now my hand didn’t cover up parts of the screen. I think I’m going to switch to BlueStacks to finish this game since it’s a more enjoyable experience than playing this on my actual tablet.

The final game I tested was Minecraft Story Mode. At first, I was annoyed that I was unable to login to my TellTales Account. But, I quickly realized why. Since I used enter to confirm my password, I went back to the login screen. When I clicked “OK”, the login actually happened. Curious, I took my own tablet and tried the same thing on there, and I had the same problem.

Anyways, I was surprised at how quickly I was able to download and install the episodes on BlueStacks. I actually tested the download speed of episode 5 on my tablet and on BlueStacks and I found that the episode was downloaded and installed faster on BlueStacks than on my tablet.

The reason I wanted to test this game on BlueStacks is because I wanted to check if this game also has the graphical issues I experienced on my tablet or if it’s a problem with the graphics chipset of my tablet. Besides that, I wanted to test a game that didn’t have a d-pad for moving the character but relies on pressing the screen to move your character.

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Surprisingly, this game works perfectly. I actually placed a hidden dpad and the game reacts perfectly to that. Also, I didn’t notice any graphical issues. But, the graphical issues happened so rarely on my tablet, I can’t say it’s totally fixed. Something I did experience was a small audio desync in the 5th episode. The voice acting started a second after the characters opened their mouths.

The quick time events where easily done with the mouse. It did require me to get a bit used to the new way of playing this game but it didn’t take long. It reminded me that I want to finish this game.

So, now that I tested 3 different games on BlueStacks, I invite you to test out different games. Please, tell me your experiences with BlueStacks in the comment section. What games work and where fun to play on BlueStacks and which games gave you issues?

And with that, I want to thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Publishing: Suicide Guy now out for PS4 & Nintendo Switch

I’m writing to you to let you know that our new game “Suicide Guy” is out today on the Nintendo eShop and PlayStation 4!

Editor note: This is a press kit from the developer. I, NekoJonez, have nothing to do with the development of this game. I’m only here sharing information about it to promote it. 🙂

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“Suicide Guy” is a first-person action-puzzle game set in a world of dreams.

You’ll assume the role of a nice big guy unable to wake up from his dreams. Your task is to help him to step out of them.

Features:

 

  • 25 levels set inside Suicide Guy’s mind
  • Story-driven game
  • Physics-based levels
  • Ultimate moves: be able to pick up items, throw them, activate mechanisms and even burp.
  • Funny creatures to annoy
  • Vehicles to drive
  • An important mission to accomplish
  • Collectible items to find

Gamers will have to use different items in every kind of situation by solving original brain teasers.


Despite the title, the game is NOT at all about suicide or depression.

eShop page: https://www.nintendo.com/games/detail/suicide-guy-switch

PlayStation Store: https://store.playstation.com/en-us/product/UP2796-CUSA11124_00-0000000000000000

Trailer of the game: https://www.youtube.com/watch?v=eUCki6EwCFw&t=4s

Official website: https://chubbypixel.com/games/suicide-guy/

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Review from my friend: https://overthinkeryblog.com/2017/11/06/roughly-an-hour-with-suicide-guy/

Gaming Nostalgia: What hooked me on Pokémon?

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Ah, Pokémon. The game of my childhood. I grew up with playing Pokémon Blue on my Gameboy and watching the anime. When I was a young NekoJonez, I always looked forward to what the anime and the games will bring me next. So, today I want to take a look back at a few Pokémon games and what hooked me into playing them? Let’s go 100% nostalgia mode and let’s take a trip through memory lane. Also, if you guys and girls have your own stories about what hooked you on Pokémon, please tell them in the comment section below. Also, feel free to give me advice on this format, if I should do other articles like this or other game franchises. In any case, here we go. 

Pokémon Gold, Silver & Crystal

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I think it isn’t a secret to a lot of you that I have never finished Pokémon Red, Blue & Yellow. I have come close to beating the final boss, but I was always unable to beat him.

Now, Pokémon Gold & Silver were the first Pokémon games I have fully beaten. For some reason, I enjoyed myself a lot more with the 2nd generation than the first generation.

The 2nd generation had more things to do and had more roleplaying in the game. It was also the first game I started to make friends with. I discussed the first gen regularly with my cousin, but I have more memories of discovering the 2nd generation together with friends.

The day & night cycle, a visible XP bar, genders, berries, special Pokéballs and a whole revisit of the area of the first game were such amazing concepts to me as a child. There was more to do and more to enjoy then first thought possible.

It was also one of the first times I experienced the odd feeling of nostalgia. I touch upon t in the previous section, the whole revisiting of Kanto, the area you played in, in the first game. It blew my mind so much that I wanted to relive that feeling multiple times. Yes, Pokémon Gold and Silver are actually one of the games that made me decide to start collecting games. Since I wanted to replay them when I grew up and experience my childhood all over again.

Pokémon Ruby, Sapphire & Emerald

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Good lord, am I going to make some people annoyed at me with saying this. My favorite gen is the 3rd gen. If the 2nd gen actually made me start talking about Pokémon with friends, the 3rd game we actually discovered together. We helped each other when we got stuck and we battled each other often.

Behind the schoolyard where nobody saw us since playing on your Gameboy Advance (SP) wasn’t allowed during school.

But a feature I adore in this game is the secret bases. I have spent too much time decorating the whole secret base and buying things for it. I always pretended they were little gyms. Back then, my imagination ran wild and I actually imagined that they will release a patch where you were able to run around in each other’s world to try and discover each other’s bases. I had no clue what underground feature the next generation would bring.

Besides that, I was just immersed in the world. I just loved exploring and walking around in this world. I have no clue why, but I love the 3rd generation Pokémon a lot. I still remember figuring out the braille in those secret caves to get the Regi’s and unlock the stronger legendary Pokémon.

Also, the amount of Pokémon ROM hacks created in this engine, is just amazing. I have played such amazing Pokémon ROM hacks using the gen 3 games as a base. But, talking about those are just for another article.

Pokémon Mystery Dungeon – Explorers Of Time/Darkness/Sky

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When I had beaten the first Pokémon Mystery Dungeon game, I was extremely impressed with the game I played. Nothing was able to prepare me for the amazingness that was the sequel to this game.

The sequel had a more interesting story. But, what hooked me on the Mystery Dungeon formula. Well, I might have an idea.

I always wanted to play something else in the Pokémon universe. And that was this game. Thanks to this game, I got introduced to Etrain Odyssey and other dungeon crawlers.

While these spin-off games aren’t the best games in the respective genre, I love playing them because they have amazing stories.

It’s a bit sad to see that these games won’t have another sequel after Pokémon Super Mystery Dungeon since GameFreak doesn’t have any ideas to where the series should go next.

But, back on topic. What actually hooked me in this game? For once, the personality test. For some reason, I always got different Pokémon as my main character but rarely to never another aura reading. I always got the starly silver one. Just funny how my favorite color is, in fact, silver and I was playing the game on a silver colored DS.

Also, I have another story to tell about this game. One time, I ordered Pokémon Mystery Dungeon – Explorers Of the Sky from a trusted online website. They deliver it and I put it in my collection. I already owned Pokémon Mystery Dungeon – Explorers of Darkness. When I was actually cataloging my collection 2 years later, I actually discovered that they put the wrong copy inside the Explorers of the Sky box. So, I re-order the game from that website; guess what happens. They deliver the correct box but the wrong game again >.<

Thankfully, I was allowed to send the wrong manual and game card back and now I have the actual Pokémon Explorers of the Sky in my collection. Now, it’s time to complete that game since I want to find out what happens in the additional story.

Pokémon Ranger – Shadows of Almia

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I have played a lot of the Pokémon Ranger games. But I remember the 3rd one the most. Since that’s the only one I have currently finished.

The 3rd one is the most polish game out of all three of them. Also, it deals with an interesting story that takes place in two worlds, making the gameplay even more interesting.

If I would have to explain what hooked me on this game, I can only tell that you should look in the previous paragraphs of this article. I wanted to play something different than the usual main adventure. And that’s what this game delivered.

Catching different Pokémon and trying to figure out which Pokémon to capture to overcome the obstacles. For some reason, just writing about this game makes me want to replay this game. That would be perfect since I haven’t written an article about this game and I think that will be a better place for me to explain why I love this game so much. Or maybe a 2nd playthrough will reveal some flaws I overlooked in my first playthrough.

Wrapping up

So, that’s all I wanted to talk about for now. There is a lot more Pokémon stories I still want to share but those are for another time. I always wanted to do an article similar to this one.

Tell me what you think I should improve or change in the next edition. But for now, I’m going to end the Pokémon nostalgia here. Thank you for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

 

Publishing: NetherWorld: the sinister dimension of excesses shows up on Kickstarter

logo_Netherworld.pngMadrid, 1st March, 2018 Independent studio Hungry Pixel has launched a Kickstarter campaign, to fund NetherWorld, a dark and crazy adventure full of excesses and outlandish characters.

NetherWorld creators hope to raise 5.000€ to finish its development. If Kickstarter campaign overcome the initial goal, the studio wants to make this PC game compatible with other platforms as Nintendo Switch, among other new features such as new scenarios, characters and storylines.

In its first week on Kickstarter, NetherWorld has raised more than 45% of its main goal, and has exceeded 140 backers.

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THE GAME: NETHERWORLD

 NetherWorld is a 2D horizontal side-scrolling pixel art adventure game, with an irreverent and sinister plot. Its protagonist will be involved in a surreal story after being abandoned by his wife and handling his misfortune with alcohol, drugs and lust.

The player will be able to discover the sinister land of NetherWorld; to explore its darkest corners, get along with weird NPC’s, use flames and handguns to battle horrific bosses or just get drunk in a bar.

 From the beginning, the main purpose of NetherWorld developers was to create something different, an unusual story with deeply eccentric characters and a pile of -apparently- ridiculous situations.

This adventure will have multiple references to great videogames franchises such as Dark Souls, among others.  However, some of them will be only visible for sharp players.

In NetherWorld, most of the fights will be against final bosses, focusing on the story progression, dialogues and relationships between the different characters.

Each final boss will have unique mechanics, ensuring epic and intense battles. To defeat them and help our black squid-like hero to get over his depression, we’ll have all kinds of weapons. However, sometimes we’ll have to use nearby objects or just flee as fast as possible. In broad strokes, NetherWorld’s dynamics can remind us of Shadow of the Colossus.

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 General features

  • Dark, bloody and twisted world
  • Large variety of scenarios
  • Deep (and surreal) story
  • NPCs with their own behavior and evolution
  • Epic battles against huge and grotesque bosses
  • Tons of weapons and accessories
  • Humor

Kickstarter link: https://www.kickstarter.com/projects/1522665641/868540078?ref=417359&token=7f9332a2

Youtube trailer: https://www.youtube.com/watch?v=n8jjUg-zq04&t=1s

Screenshots / GIFs: https://drive.google.com/open?id=1v41r8tekQxir7GfB8j7H7nYd–yYE0Kn

Web: http://www.netherworldgame.com

Twitter: https://twitter.com/NetherWorldGame

Facebook: https://www.facebook.com/netherworldgame

Contact: info@netherworldgame.com

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International media press:

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Spanish media press:

 About Hungry Pixel

HungryPixel_logo

This mad idea came up from Daniel Barreno’s mind, creator and developer of NetherWorld. A short while after, Isabel Armentero joined the project to provide the game with her amazing art and design abilities. Together they founded the indie studio Hungry Pixel, where they work hard to make NetherWorld a reality.

First Impression: Mind the Vikings (PC) ~ Very Alpha

mind of the vikingsOfficial Steam page

The game I wanted to talk about today is already released in an early alpha stage of development. The name of the game is “Mind the Vikings”. This game has been released in early January on Steam. While I got a review code from the developers, they wanted that I wrote 100% my opinion, and that’s what you will be getting. For this review, I played version 0.4.1. The game was also updated with various new features while I was playing this game for this review. In any case, let me talk about my first impressions of this game. As usual, feel free to leave a comment in the comment section down below with your opinion on the game and/or the content of this article.

Vikings in a sandbox

20180128213340_1Do you remember the first night you had in Minecraft? The time you are dropped into a sandbox with a world to explore. Well, I got that feeling when I first started to play Mind the Vikings. Like Minecraft, this game doesn’t really have an overall story.

This is a breath of fresh air for me. If the developers are planning to add a story in the full release of the game, I hope that they make it a separate mode to the main game. In this game, you start in a randomized land and you must decide where you place your main base.

When you decided on a spot, Vikings start to join you. The goal of the game is to create a base for them and decide which jobs they do. Also, you should maintain peace, to a certain degree, in your clan.

Something I decided is that I want to know as little about the future of the game as possible. I really think that this game will be much more exciting if I don’t know what other features this game will bring. There are already a bunch of hints on the Steam Store page and they all sound interesting.

It didn’t take long before I had a small Viking village up and running. Various lumberjacks gather, and miners were gathering resources. At first, I was going to complain about the lack of the tutorial, but I think the game doesn’t really need one at this moment. If the developers decide to make a tutorial, I think it would be a great idea to do something like Minecraft and the achievements. Where the achievements are there to guide the player but if you want to learn to play this game by playing it, you can ignore the achievements.

Early Stages

20180128210813_1At this moment in time, the game is in pretty early stages of development. There isn’t too much to do in this game, but I do have a few things they can polish up already.

First, the camera is pretty good if you have a QWERTY-layout. The game didn’t recognize my AZERTY-layout. You can also move the camera with the arrow keys, but I much more prefer the ZQSD keys, since around there, the buttons to turn around the camera are located.

Secondly, I want to talk about the “exit menu”. If you don’t know what I’m talking about, it’s the strange name the “pause menu” has. Something I found strange is that you can still interact with the game to a certain degree while the pause menu is open. Two examples: you can recruit new Vikings or click on a house and navigate to the location of the Viking who lives in there. I think it would be better if the pause menu appears in the middle of the screen and makes you unable to do interactions like that. Because this menu appears in the top right of the screen, underneath the gear icon, I didn’t always know if the game was paused or not.

Third, I think it would be helpful more things in the UI had visible “quit” buttons. A button to close the options menu for example. I know that this menu is closed by using the right mouse button, but I have a feeling not everybody will realize that.

Fourth are two minor things. Why do I always see the company’s logo when I go back to the main menu and why isn’t there a load option on the pause menu? Two minor things which would be a great improvement of the game is this is fixed.

Fifth, put an invisible wall at the end of the map where the camera can’t go past.

So, when you are reading this, you would think that this game isn’t that good and is rough around the edges. You would be right about one thing; this game is rough around the edges. That’s why feedback for this game is so important. The developers ask for feedback like this on their Steam page. So, if you start to play this game and find a bug or have a suggestion, please go to their Discord server or on the Steam forums and talk about it. You will help to improve the game.

The right track

20180128204023_1When I read the description of this game, I thought that this game would be full of action and split-second decision making to raise towns and fight various big battles on the sea. Well, that you don’t get in this game at this moment. Maybe in the future.

Instead, you get a rather relaxing game where you have to manage your civilization. In terms of gameplay, you can compare this game somewhat to Age Of Empires with a bit of The Sims sprinkled on top. I do have to say that I got myself relaxed while playing this game.

Even while this game is in early stages of development, this game does somethings pretty good already. For example, the music. It fits the game like a glove. The music is more ambient and relaxing like the music you can hear in games like Minecraft. I tested out this game with Minecraft’s soundtrack playing in the background and I must say, I think they made the right pick in terms of music.

Visually, this game is extremely well made. I really like the world and animations this game brings to the table. If this is the style the final product will be in, I’m quite pleased with the result.

Something I also really like is the way how you can build paths and how builds align themselves to the paths. When you built a path, you click somewhere to start a path. When you click again, you can make the path turn into a different direction. You must use “enter” to place the path. Now, it sounds confusing when I write it down here, but trust me, it’s so easy and great to use in the game.

At this very moment, the game isn’t difficult nor easy. This is because there isn’t an end goal for this game. And to be honest, I think that’s okay for now. This game should have a possible end goal like conquering x-number of villages or owning x-amount of land or defeating a certain general, but I think that this game will be better if it doesn’t have that.

While I could continue to talk about this game for a bit longer, I think I’m not going to do that. I’m going to follow the upcoming patches and new things added to the game. This game has a lot of potentials to become an amazing experience. I’m having a lot of fun playing this game and seeing it develop. I love to see the community around this game helping the developers out and making this game even better. At this moment, this game has an asking price of 11€. If you want to see this game get further developed, I encourage you to buy this game, play it and give feedback to the developers! I really want this game to grow to its fullest potential.

Thank you so much for reading and I hope you enjoyed reading this as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Quick Update on January and more

Hello, there dear readers of NekoJonez Gaming Blog. Thank you so much for reading my blog in 2017 and all the support I got and getting in these times when two blogs seem to steal my content. So, after a crazy December with a lot of articles too, I wanted to write a quick update for you guys and girls! 

Small break

It’s quite possible that the following weeks won’t have any articles or just short ones. No, I’m not bitter or thinking about quitting since my articles got stolen. Don’t worry about that. In a matter of fact, here is the reason why.

There are actually three. The first reason is that the holiday break is over and that I have returned to my full-time job. So, that means I have less time to play games and work on articles. The 2nd reason is that my theater group started to practice again for the upcoming production in April. So, I’ll need some time to study my lines and practice the play to perform. And the 3rd and final reason is that I’m entering exam time. Next week, I’ll have a final test and the week after that, I’ll have the final examination of the subject I was following.

So, my apologies if I’m a bit absent on social media or on posting new content on my blog.

Content theft update

In December, I haven’t given anybody permission to use my full articles on their blog. In fact, I didn’t even know that another blog was doing it. The past few days, I have been mailing around and trying to get every trace removed.

In a matter of fact, I don’t give permission to copy this article to any other blog. If you copy this quick update to any other blog then my blog that is NekoJonez’s Gaming Blog, you admit taking content from other blogs without permission. Most likely you are a bot as well since no sane human being would forget to cut this part out when copying this part.

But, I give permission to share the article’s link over social media, if only it’s a direct link to this article without any changes to the link.

I’m so thankful for all the support and attention that the PSA got. Thank you for sharing it around and making people aware that this isn’t okay and it should be stopped! That’s why I’m announcing that Drakulus and I are working on another article to support other bloggers into fighting back content theft like this.

So far, we were able to take a few accounts of one theft bot down. Both the WordPress and Weebly pages have been taken down. Currently, I’m working on taking two other accounts down of that same bot.

Besides that, I’m working as well to get my content taken down from that other website that is stealing and copying content. While the theft isn’t too bad on that website, I still want it to be taken down to make a clear statement.

If you ever wonder what I allow and don’t allow on my blog, I would like to refer you to NekoJonez’s Gaming Blog new page! It’s called the DMCA page! In addition to that, you can also see a “DMCA protected” badge at the side of my blog. Yes, that means that my blog is protected by copyright.

If you feel that I misuse any content that doesn’t belong to me, please, do contact me over my contact page. I’m always open to working out things behind the scenes without any issues.

Closing off & TL;DR

In summary, articles might slow down or stop for a few weeks since events in my personal life (job, working on getting down the theft of my articles, theater group, and college) are taking so much of my time. This might be better in a few weeks.

Also, I’m still working on taking down the stolen content from my blog, so far I’m making progress bit by bit. Thank you for your support and I’m so glad for all the support. There will be an article with helpful information for bloggers in the near future.

Besides that, remember that my blog is protected by DMCA now, so I have the legal right to make a DMCA take-down if you steal or abuse content from me. If you feel I abuse content that is written/created by you, please contact me on my contact page and I’ll do my best to work things out behind the scenes.

So, thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, have a great rest of your day and take care!

Publishing: Multiverse: Cosmic Conquest – a unique TCG now on Kickstarter

Multiverse: Cosmic Conquest® is a trading card game, combining collectible cards with a strategy game. It introduces distance, movement, and range, making it much more dynamic than traditional TCGs and CCGs. This is a completely unique concept created by TokArts Media, waiting now for gamers’ support on Kickstarter.

Having played many trading card games over the years, Multiverse creators have realized that most TCGs were very similar and shared many flaws. So they thought they would try to design their own game with a unique gameplay.

In Multiverse: Cosmic Conquest® you battle for the conquest of the galaxy. Your deck of cards represents your arsenal of weapons, vessels, characters and actions to be performed. Games are played by 2 to 6 players, each of whom – in a proven TCG fashion – has a customized deck of Multiverse: Cosmic Conquest® cards that he or she draws from during the game. But this is where the similarities to typical TCGs end.

First of all: the game board. Instead of simple division into “your side” and “your opponent’s side” the game introduces a special game board, called the “Galaxy”. It is unique every time the game is played and it’s revealed to the players gradually as they explore it. In Multiverse your ships can move through the galaxy, conquer enemy planets, battle, transport resource, board enemy ships and more. Their speed and position matters greatly. The galaxy itself is formed out of each player’s small deck of special galaxy cards, which they assemble alongside their main deck. All of this this adds a new tactical dimension to the game.

Another core element to the game is a unique resource system. You pay resource to play cards from your hand. Unlike in other TCGs, the resource is generated by the galaxy cards on the tiles you control rather than dedicated cards in your main deck. This removes the frustrations of resource cards flooding or drought so common in many TCGs. Add in atypical win conditions – through control of the majority of the galaxy or conquering opponent’s home planet – and what you get is a game, which will give you more strategies, tactical options and spur of the moment choices than you are used to in any other TCG.

It took 3 years to design and develop the game to its current shape. That also includes creating 25 episodes of “Let’s make a TCG” videos on YouTube (a behind the scenes look on the development of the game). To go live and deliver a high-quality product, the game needs a proper implementation. Creators have covered the bulk of the investment already, but they still face the challenge of how cover the costs of the game’s final online platform implementation. That’s why Multiverse: Cosmic Conquest® is now on Kickstarter, waiting for gamers’ pledges.

For those who support the project, creators have prepared some rewards, starting with your name in game credits, card artworks, Booster Packs, an access to a beta version of the game – to having your own personal card in the game. For a better understanding of the game and getting more details about the project, check the Kickstarter page here.

About the company

TokArts® was founded in 1997 and since then the company has earned its reputation while providing top quality IT and Business consulting professional services to the world’s leading communication service providers on some of the most challenging projects of the Internet age. Since year 2013 TokArts® is focusing on the gaming sector both as a consulting firm and as a game design studio with its own titles. TokArts® main effort is now concentrated on the delivery of its innovative on-line TCG, Multiverse: Cosmic Conquest®, which promises to be a big hit in its genre.

For more information, please visit our website: www.tokartsmedia.com

Publishing: Hitbit, when design meets retrogaming

We decided to give retrogaming a new look, using quality design and new technology. Retrogaming is a new trend in the game industry, and many adults who used to be gamer kids in the 80’s are out there today waiting for a new old-school game machine in their living rooms. Playing retro games was easy and simple in comparison to the contemporary video games with their advanced technologies and over-complexities.

While those new video games keep attracting many people today, there is also some people who appreciate simplicity and “classiness” of the retro games like still many people today prefer music such as The Rolling Stones and Bob Dylan. That is why we decided to give retrogaming a new look with quality material and modern design, yet maintaining its vintage feel. And we powered it up with the newest hardware and wireless capabilities: HDMI, Bluetooth, WiFi and 2400 MIPS CPU. All of them with hassle-free configuration and the possibility of emulating thousands of classic games available in single/multi-player mode. It also integrates with modern wireless joypads.

You can find out more at their Kickstarter: https://www.kickstarter.com/projects/537956042/hitbit-when-design-meets-retrogaming

Official website: http://designofthings.it

Facebook: https://www.facebook.com/designofthingsmilan/

Instagram: https://www.instagram.com/designofthingsmilan/

Youtube: https://www.youtube.com/watch?v=Ou4PMoQMHpE&feature=youtu.be

Preview: Shadow On Broadway (PC) ~ Let’s Solve This Demo!

Shadow on Broadway LogoOfficial website

Today we are going to talk about something quite unique. This game is created by a group of students and this is their first game. A more complete story can be read on their about page. The reason I decided to write an article about this game is because I tried to create games in the past with my friends. So, this story speaks to me. My games weren’t as fleshed out or developed as this game is. But, is this game any good or is this a project better left between friends and family of the developers? Let’s take an honest look at the game. I have beaten this demo three times, the first two levels are playable, so if you want the full game, you will have to follow them on Facebook for future updates. Also, as usual, feel free to leave a comment with your opinion on the game and/or the content of the article in the comment section down below.

Note: while I have beaten the game, I’m not going to label this as a review. I have chosen to label this as a preview since it’s a demo that shows off the first two levels of the game in an alpha stage.

A Mystery

Shadow on Broadway 1In this game, you play as a P.I. named Jack and you must find Nancy. Together with Genevieve, you find a lead on which gang has Nancy. So, you can start to look for her.

While the setup for the story isn’t unique, what matters is how the story is written. The writing is okay. I enjoy detective/crime stories but I have read better-written stories. That’s not to say that this story is bad, the pacing is great but there are things left unexplained and things that don’t really “click” with the overall presentation.

Most of the story will be told while the next level loads. This will happen in nice black and white drawn panels. They are displayed like you are reading a visual novel. If you aren’t interested in the story, you can skip it by clicking after the level loaded. The voice acting will keep playing if you clicked until the cutscene transitioned into the level, but the comic book way of presenting the story won’t progress.

Speaking of the voice acting, it’s decent. There were a few things that could be improved in terms of the voice acting. Sometimes the voice acting lacked the emotion or the needed “punch”. To avoid spoilers, I won’t give specific examples but you will hear it once or twice. But then again, this might be me being too critical of a free game made by a group of people who just released their first game. Since the sound quality is amazing when it comes to the voice acting. It’s just that additional “punch” that is lacking.

There are also subtitles that show up on the top of your screen when the characters are talking. The only thing that annoyed me about them is the fact that a lot of subtitles are missing the “.” at the end of the sentence. You also get a sort of tutorial, where the keys are explained. These show up above the health bar in red while you hear the sound of pressing keys on a typewriter while letter per letter is shown.

This brings me to the sound design. The soundtrack of this game is good. The music is good and helps a lot building the atmosphere. The sound effects are overall good with a few exceptions. The sound effects of hitting enemies and them dying is just bad.

The sound of hitting the enemies is just annoying. When I heard it the first time, I just imagined a room full of them and them dying all at the same time. The sound of the enemies dying didn’t fit the enemies at all.

Solving it

Shadow on Broadway 2The gameplay of this game is pretty good. You play either as Jack or Genevieve. Both have different abilities that are unique to them.

Jack can roll to dodge attacks and Genevieve has a few magical moves. Their moves are easy to get used too since the controls are responsive. Yet, I have a few complaints when it comes to the controls.

The first problem with the controls is something I’m annoyed by if games do this. I live in Belgium and we have an “AZERTY”-layout in our keyboards. Usually, the game rebinds the “WASD”-movement keys to “ZQSD” but this game doesn’t do that. Thankfully, I could use the arrow keys as a replacement but this made it awkward for me when I had to fight. Since my arms are so close to each other. Oh well.

This brings me right to my second problem. Because of that, some keys were too far from my fingers to use. This became a problem in the second level when I was playing around with the magic abilities of Genevieve.

And the final issue I have with the controls is the lack of a rebind option and the options menu. You can’t rebind the keys and the options menu for the “controls” only shows a few of the keys. This needs to be a bit more worked out.

This brings me to the menu system and the UI. Something I pay a lot of attention too. And in this game, the menu system is okay apart from two things. I think that when you open the pause menu, it should make the menu more the focus. Now, it’s just displayed on top of the level.  My second “issue” with the menu system is a very small one. But, why is there on every menu “return” used to return to the previous menu but in the sound menu it’s “back”?

A small suggestion for the sound menu is, when you mess around with the sliders, it would be nice if you hear a sample so you can tweak it to your liking.

Now, I’m sorry but the UI isn’t the prettiest of things in this game. Now, am I saying the art chosen for the HUD and everything is bad? No, not at all. The problem is that it doesn’t fit the presentation at all. It would make the game so much better if the HUD blends in with the presentation a bit more.

Close, but no cigar.

Shadow on Broadway 3Now, it might seem that this game is bad or mediocre. The thing is, the game is still in its early stages and it shows. I think it’s a wise move of the developers to put the game online and get as much feedback as they can to improve their game.

Something I really liked about the demo was the presentation. The atmosphere of the game is just perfect. The filter put onto the gameplay is pretty good. Yet, it bugs me that I still need to complain about something here. The animation still needs a lot of work. The animation of the first boss special attack is unfinished and the animation of some scripted events aren’t present yet. Which is a shame, since the character models are well made and detailed. But without things like lip synching or some more movement of the characters, while those scripted events play out, it gives the game a cheap and unfinished feel.

Since this demo is quite short and can be beaten in a few minutes, this game doesn’t have a save feature. In fact, I didn’t need a save feature in this demo since I never came close to dying. The demo is easy, some puzzles might stump you for a bit but a seasoned puzzle gamer will blast through them.  This doesn’t mean that the puzzles are bad, they are easy to figure out and they don’t slow down the gameplay.

Like I touched upon before, in this game you must explore and investigate an area. In this game, you must solve puzzles and defeat enemies. I just talked about the puzzles, so let’s talk about the combat. The combat is pretty good, it’s too bad that there weren’t more challenging situations in the demo to experiment more with the combat system of the game.

If the developers would use these two levels as the opening of the full version of the game, my only hope is that they make those two levels longer. It’s better to have a couple of longer levels than a bunch of short levels. Since it allows for more creativity instead of an incoherent mess of ideas. That’s my opinion.

In one of my playthroughs, a glitch stopped me in my tracks. The camera froze just before the cutscene of the 2nd boss but I could continue playing the game. Blindly. The glitch stopped me from pausing the game too. I tried to replicate it several times, but I can’t tell what caused it.

Thanks to this glitch, I learned that you can use your attacks during those scripted cutscenes. This was so nostalgic to me since you could do that in the old Tomb Raider games too.

I want to mention one other thing about the 2nd boss too. Dress his arena a bit more. In the scripted cutscene, you show us walking to him while he is sitting on a stage in a theatre. But, when the fight starts, it almost looks like you are in an ordinary room.

If I may give a final suggestion before I go to my conclusion, I think there is a missed opportunity in the game. I think it would be a good idea if you put “Demo / Alpha version” somewhere in the main menu or as a message when you start the game. Since otherwise, people might think that this is going to reflect on the full version and that might put off potential players.

My conclusion for this game is a simple one to make. I think the developers Team Noir are working on something interesting here. The game looks promising but lacks a lot of polish. The HUD doesn’t fit the atmosphere, the animation needs some work, the story needs a bit more depth… but the fundamentals are there.

I have played a lot of good and bad free games in my gaming life and this is getting so close to the good category. I honestly think they released the demo too soon. This game could have benefitted from more polish. I have played far worse games where the game bugs out or the controls lock up. That doesn’t happen in this game. Apart from one glitch I couldn’t reproduce or trigger for a second time, everything works in this game like it’s supposed to be.

The content of this demo promises an interesting game. Developing a game is hard and requires a lot of work and skill. Looking at this demo, it’s obvious that the skill is already there. It just needs some more work.

That’s everything I wanted to talk about in this game/demo. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then have a great rest of your day and take care!

Publishing: NTales is on its way for New Server. Be prepared Saviors!

[1] Soft Launch in Australia

Due to insistent public demand, the newest, epic and nostalgic 2D Pocket RPG, NTales: Child of Destiny is hereby fulfilling players’ request of opening a new server, Martina. Yes, you read it right! NTales is on its way for opening another server to cater more players. With this, more and more players from PH and Australia can access the game. Watch out for the server release as it will be posted in our Official Facebook Fan Page and plug Community.

Also, don’t miss the exciting and spooky event offer of this hit 2D Pocket RPG entitled NTales’ Spooktacular Treats! Get to take home exciting reward and prizes. Catch it as you visit our posts on Official Facebook Fan Page and plug Community as you log in to the game.

NTales, your 2D Pocket RPG, offers a multitude of battles, exploration, and special features. Save the kingdom with different sub-quests while exploring and defeating various monsters through its over 200 maps! Collect and summon cute and powerful pets to fight along your side. Challenge the Boss Dungeon with your friends! Various costumes, wings, and unique equip and items to obtain! 3 Special Hero classes to choose! Make them even powerful by choosing from different subclasses you want!

There will be a big announcement for our 2D Pocket RPG. Watch out for the coming weeks!

For more information and updates about 2D Pocket RPG, NTales, feel free to visit our plug Community and Official Facebook Fan Page!

Official Links

Download the game, NOW!

Google PlayStore: https://goo.gl/mWGaqk

NTales: Child of Destiny Official Website: https://goo.gl/1w26z9

NTales: Child of Destiny plug Community Link: https://goo.gl/onQ64q

NTales: Child of Destiny Official Facebook Fan Page Link: https://goo.gl/ZAgKFM

NTales: Child of Destiny Youtube Link: https://goo.gl/yfQMHW

About NTales: Child of Destiny

Landscape

NTales: Child of Destiny is a complete take on MMORPG.

This new game offers a multitude of battles, exploration, and special features. Enjoy this new 2D Pocket RPG style! A linear story line or get distracted with interesting sub-quests. NTales added twists of MMO by implementing Raid Parties, Guild War and PvP. Fighting along your side are adorable and powerful monsters with a PvP Mode of their own! A 2D Pocket RPG you surely can’t get enough!

Summon Pet, enjoy various PvE and PvP game modes! Classic hero classes to choose from but a wide variety of class builds to your preference.

Game Features:

  • Accomplish impossible missions and side-quests!
  • Gear up your class with great costume, wings, unique equipment and items!
  • Challenging Battle Modes – Boss Dungeon, Infinity Tower, Time Dungeon and Pet Island
  • Summon cute and powerful pets to fight along your side!
  • Tag along your friends to defeat Boss Dungeon, join guild and party with peer!
  • Choose from 3 Classic Hero Classes: Warrior, Magician and Cleric!
  • Journey to over 200 Maps – Sharpen your skill to defeat the monsters!

NTALES: CHILD OF DESTINY RELATED LINKS:

Facebook: https://www.facebook.com/NTalesGlobal/

Plug: https://www.plug.game/Ntalesglobal

YT: https://www.youtube.com/watch?v=DDTeO9ZirCg

ABOUT RULEMAKR

Rulemakr is a Korean Development Company recently established and aims to bring forth quality and new games from Korea worldwide.

Publishing: Polara is now available on PSN Store

Polara is an exciting new action game in which you control Lara the Astronaut. Using the changeable colors of her spacesuit, you must activate the defense systems of an entire city. Jump and change – that’s all you need to do!

Short description:

To complete your mission and save the city you need to carefully change the color of your spacesuit to meet the demands of the situation – it’s the only thing that can save you from enemy attacks and help activate your own defenses. If you don’t, you’ll quickly be defeated!

 Long description:

Jump and change – those that’s all you have to do. Seems simple, right? But that doesn’t mean it’ll be easy! Every action is a challenge when you consider that your speed is not always constant. If you’re looking for an exceptional mix of runner gameplay and exciting action, put on your spacesuit and lead Lara to victory!

Key Features:

– Unique blend of the runner and action genres

– Dynamic gameplay

– A real test of your reflexes and intuition

NekoJonez – July 2017 Update

BannerBlog

July is almost over, and I have a lot of updates to share with you. I decided to combine them in one article, so without any further ado, here we go. 

Rebranding

You might have noticed it already, but a month ago, I decided to rebrand my blog. I didn’t make the new artwork and icon myself since I’m honestly not good with programs like Photoshop and other art programs. I can do some really basic editing, but that’s about it.

Thankfully a friend of mine helped me out. Thanks to Zoef, we got a new amazing looking banner and icon. I can’t thank him enough since it looks amazing. It shows perfectly what my blog is about and that was exactly what I was going for.

In the past month, I have tried to look for every place that had my old artwork and changed it. I think I changed everything, but when I noticed that something has my old icon, I’ll change it as soon as I can.

NekoJonez got an award!

Best_technology_blogs_2017 (1)

So, something special happened. Last week, I got an email from Market Inspector that I was nominated for “Best Technology Blog of 2017”. I was really happy when I received it. So, I answered their questions to get my nomination in for real.

A week later, I was working on another article while I heard the notification sound on my phone. It was an email from Market Inspector, saying that I actually won in the gaming category. Here is a link to their article announcing the winners.

I’m honored to receive this award. I feel recognized for all the time I have put into this blog. So, thank you Market Inspector for this award!

Big projects and collabs

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First of all, one of my biggest projects yet I have teased on Twitter is finally here. I finished “My favorite gaming music #20“. While the writing was done for a while, I wanted each game to have a separate article with a sort of review for each game. Then I noticed that 5-6 games didn’t have its own article. So, that’s why it took so long, I had to write a couple of other articles before I was able to finish the gaming music article.

Another big project that is currently in the works is a big Zelda project. It’s going to be a project that I’m not doing alone. Currently, we are aiming to finish the article at the end of August. If anything changes, I’ll announce it on Twitter of course.

In other news, I decided to not list all articles I get quoted in, in an update article on my blog. So, if you want to know when I helped writing in an article on another blog, you should really follow me on Twitter. Otherwise, you might miss one of the vacation spots I would take in gaming.

By now, you might be wondering what the image is I added a bit above this paragraph. Well, I’m a part of the Blogger Blitz event that Adventure Rules created. This is a “battle” between bloggers to try in convince you why a chosen game character is better than another character. But here is the catch, each blogger had to choose his or her own character. I picked Indiana Jones. More information about the event can be read on the Adventure Rules blog. On the 31st July, I’ll try to convince you why Indiana Jones is the better in mass producing and selling a certain iconic item than Lightning Farron. The blogger I’m up against is Lightning Ellen. Good luck and may the best writer win!

Schedule for the 2nd part of 2017

Believe it or not, I created a sort of schedule for the 2nd part of 2017. Currently, it’s just a rough planning of the articles I want to write in 2017. Notice that I said, rough planning. That means I can still move around my schedule and/or change it completely.

As usual, I won’t share the schedule. I want to keep it a surprise to everyone and I also change so frequently in my schedule, I would go crazy writing an update article or change it every time I make a change. The only thing I’m going to reveal is that my schedule is filled with game-related articles. I mean with that, first impressions and reviews.

Also, I decided to keep my 1 article/week schedule. Yet, when I’m able to write more than one article a week and I’m in the writing mood, I won’t stop myself. But, starting from September, that might be impossible to write more than once a week. Since then evening classes start up again and I have a few things going on with my acting group.

For this week, I’m still planning a few articles. If I have the time, I might even publish more than 2 articles this week. But, that all depends if I have the time. So, no promises.

NekoJonez is on Steam

Remember that I wrote an article about a game called “The Last Tree“? Well, it’s released on Steam now. The developer emailed me to tell me, that a quote from my article was featured on the Steam Store page! Here is a screenshot:

The last tree Steam

So, that’s why I decided to write a review about the game. So, I’m going to try to finish that article before the end of August! So, keep your eyes out for that. Thank you to the developer of this game for quoting me on Steam. This means a lot to me.

End of updates

So, that are all the updates I wanted to share for this month. The past few months were quite eventful for my blog and my personal life and I’m enjoying all of it. I hope you enjoyed reading this update article as much as I enjoyed writing this.

Thank you for reading this article and I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.