Tag Archives: original

Publishing: Silicon Dreams – A New Kickstarter Release

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Hello there, dear readers. Jonez here. Before I let you enjoy the presskit of Silicon Dreams, I want to give you some background information. This game is under development by Clockwork Bird. This studio is the studio that also brought us Spinnortality. A game I took a look at in the summer of 2017. Today they are presenting their new game and the Kickstarter to fund the development. At first, I wanted to write an article about it but due to the lack of time, I was unable to get an article out before the end of the Kickstarter. That’s why I’m publishing the press kit for now. But don’t worry, you will get an article on this game later down the line since the idea behind the game interests me and I’m looking forward to telling you what I think about it. But in any case, without further ado… Here is the press release!

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Short pitch

Interrogate androids in this cyberpunk conversation sim. Question androids, manipulate their emotions, gain their trust. Will you expose their secrets to the company, or risk everything to help them achieve independence?

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Long pitch

Artificial intelligence: it’s never been more advanced, more convincing or more affordable! Believable humanoid androids are as common as smartphones. A lawful and subservient android will be treated fairly. Renegades and non-conformists, or those that glitch too often, will, of course, be terminated.

It is your job to tell us which is which. Company policy encourages:

  • Investigation: delve into an android’s life story to truly understand them.
  • Emotional manipulation:  if an android trusts you it is more likely to share its secrets; if it’s angry, it may let something slip; or, perhaps it could be frightened into obedience?
  • Diagnosis: does the android conform to manufacturer specifications?
  • Action: should this android be wiped, or is it fit to return to service?
  • DO NOT allow glitched androids to escape. Our top priority is easing customer anxiety about “rogue androids” and “liberation movements”; we cannot afford to feed into that panic.

Company note: sympathizers who throw around words like “exploitation” and “slavery” will be terminated.

Kickstarter:
https://www.kickstarter.com/projects/1870604859/silicon-dreams-interrogate-androids-in-a-cyberpunk-future

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Demo: https://clockwork-bird.itch.io/silicon-dreams

Trailer: https://youtu.be/X7tOQh3r7ao

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Screenshots

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NekoJonez’s October 2018 Update

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Dear lord, is it already October? This year has been flying by and it was extremely nuts. So, I think it’s time to update you guys and girls on what’s going on in my life and what you can expect for the future of my blog. This is quite a lot to talk about so, here we go. Also, feel free to leave a comment in the comment section down below. 

Personal life stuff

In a previous update, I talked about a few things. Let’s first start with my final project. That’s currently in full swing. Researching and writing this out takes up a lot of my time. For those who don’t know, I’m a college student and I’m doing Computer Science. I have finished all my subjects and now I have my final project to write. I’m taking the networking classes. My final project is upgrading and monitoring a school network. It’s quite a challenge and I’m learning quite a lot.

Because of that, I don’t always have the time to play new games to write about on my blog. In addition to that, I sometimes feel burned out on writing and then writing something for my blog is just a bit too much. So, if I skip a week, I’ll always announce it on my Twitter.

Besides my final project, my theater group started in the new season. Currently, I’m working on some things for our open stage next week. It will be quite a lot of fun and I can’t wait to see it when it all comes together. But that has been eating my free time as well.

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On top of that, my family and I are raising two adorable little fluffballs. Since Sparta died in July of 2018, I really missed having a cat around to hold me company. In August of this year, we adopted these two little kittens. They are brother and sister. The left gray one has been named by my sister and this lady is called Dobby. The right brown one has been named by me. I named this man Troy. His name has been chosen as a reference to Sparta. Our bonds are slowly but surely forming. Currently, they have grown enough to learn to explore outside. That’s fun. It really melts my heart when Troy starting to meow when he doesn’t see me for a few minutes when we are outside. They rarely sit still, so I won’t be flooding my Twitter with pictures of them, but I’ll try.

So, it’s quite clear by now that I’m quite busy. I’m still working full time as well. In my last update, I also talked about my bad mental health. Currently, the situation hasn’t improved a lot. But, huge changes are happening. Because of privacy reasons, I won’t be talking about them in public.

Before I start talking about the blog related things, I want to talk about the games I’m playing. Currently, I’m playing a lot of games I have reviewed in the past. Games like The Legend of Zelda – Breath of the Wild, Europa Universalis IV, A Hat in Time amongst a slew of others. I mostly want to wrap up those games so I can cross a few games on my backlog list. But, I’m still playing some other games I want to review or talk about.

Blog stuff

So, something strange is going on with my blog. For some reason, my views are all over the place. While I have days that my blog is doing very good, I have also days that I barely get any visitors over.

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That said, if anyone can explain to me why my views are so low, that would be welcome. Any feedback on my work is welcome. Also, if you ever have a suggestion for a review or a topic you want me to talk about, feel free to contact me on my Twitter or contact page.

A project I have currently running on my blog is the Tomb Raider project. Currently, we are extremely close to finishing it. I have to finish two articles, which I might do next week. I’m aiming to release it somewhere this year. I’ll update you guys on the release date on my Twitter.

In almost every update I talk about wanted to update my blog with new categories and updating older articles (Mostly removing typos, fixing broken links and images). For now, I won’t be doing that. I’ll mostly be focusing on the currently running projects. The whole restructuring and updating of my blog will be for 2019.

What else can you expect from me in 2018? Besides the Tomb Raider project, I don’t have any crazy plans. I have a few games I still want to talk about on my blog before the year ends. There are a few Switch, PC, PSP and PS2 games I still want to review.

I do have some plans for 2019. I have a few ideas for collaborations and other projects. But, I’ll only be able to work on them when the new year starts. Simply, because I don’t have the time for them now.

And that’s everything I wanted to talk about for now. This article has been a summary of my tweets in the past few months, so, if you want to know these things hot from the press; you should follow me on Twitter.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

The Sunshine Blogger Award #2 of 2018 for NekoJonez

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It took me quite some time to reply to this. I was nominated for the Sunshine Blogger award for the second time this year. Now, I want to thank Why We Play Games for this award. The recognition means a lot to me. I just love writing and sharing my experiences with people who want to read my stories. And, people do enjoy it. As shown by the various community awards my blog keeps getting. I also love these community awards, since it not only helps the readers to discover new people, it’s also a motivational boost for the person who receives it. And another reason is, it’s a nice opportunity to get to know the actual person behind the blog. So, it’s time to do my duty here and talk about this award. As usual, feel free to give your opinion on the content of this article in the comment section down below. 

The rules

Ah, copy-paste is a useful thing in these kinds of situations.

  • Thank the blogger(s) who nominated you in a blog post and link back to their blog.
  • Answer the 11 questions the blogger asked you.
  • Nominate 11 new blogs to receive the award and write them 11 new questions.
  • List the rules and display the Sunshine Blogger Award logo in your post and/or on your blog.

So, we can already check that first one from the introduction. Now, let’s take a look at the questions that Why We Play Games asked us.

Questions and answer

1. What is the game that you play the most?

Well, I have some games I have clocked more than 200 hours in. Since not every console tracks your playtime, I can’t say with which game I spent the most time. So, here are a few.

Minecraft: it’s a game I play on and off. There are times I don’t play anything else besides Minecraft and there are times I don’t want to play it. I just love exploring the worlds the generator throws at me. I create a base, where the main focus is a storage system of all the different things I hoard during my explorations. Also, I have very fond memories of playing on various servers with my friends. Ah, good times.

Europa Universalis IV: I have to thank one of my best friends MiseryLC for this. From the over 350 hours I have clocked in this game, I think more than half is spent with him. It’s really surprising how addictive this game is while it’s nothing more than staring at a map.

To avoid that this article gets too long, here are a few games that I adore and I have spent ages playing.

Rollercoaster Tycoon, Indiana Jones and the Infernal Machine, The Legend of Zelda Oracle of Ages / Oracle of Seasons, Age of Mythology and The Legend of Zelda – Breath Of The Wild to name a few

2. What is your favorite gaming memory?

Well, it is the memories that stick with me. Like various stories, I can tell from my times playing together with friends. Besides that, there are various other games of which the story really hit some emotional strings.

Games like A Hat in TimeThe Legend of Zelda – Breath Of The Wild, Ace Attorney – Spirit of Justice, Zero Time Dilemma (and the whole Zero Escape series actually)Bioshock 2, and Pokémon Mystery Dungeon are just a few games that come to mind.

There are other games were the story or the concept really interests me. Games like Alan Wake, Evoland, Remember Me and Mirror’s Edge are a few that come to mind. I could list these games for hours.

I just love how they give inspiration for other stories. When I was a young lad (I’m 25 now) I used to write fantasy stories. And playing these games and them giving me new inspiration for writing stories is just amazing. So, I’m sorry that I can’t pinpoint my favorite memory since I have too many.

3. What is your favorite gaming series?

This is an evil question. But if I have to name one series that’s almost always an instant-buy for me than it’s… The Legend of Zelda. Those games introduced me to my favorite genre in gaming and that’s the adventure genre. Which are adventure games?

While I love playing a lot of genres, adventure games are my absolute favorite. There aren’t too many genres that I love playing more. I just love exploring worlds and going on quests. Sometimes I enjoy some additional RPG elements like in Pokémon and sometimes I want to explore tombs like in Tomb Raider.

4. What is your favorite part of gaming?

The answer to this question has two parts for me. The first part is simple. Gaming is my hobby. It helps to get my stress levels down and help me relax. In addition to this, it transports me to different worlds and has amazing experiences. And these experiences feel more immersive than movies or books.

The second answer is this blog. I love sharing my experiences with you all. Thanks to this blog, various developers contacted me and gave amazing and very interesting experiences to play.

So, thanks to this blog I can combine the two biggest things I love about this hobby. I can relax and enjoy playing games while I’m able to share my opinion about it.

Actually, thinking about this question, I have another answer as well. I enjoy having interesting experiences. And thanks to modern and retro games I have that experience. That’s why I perhaps go after the more unique and less known games.

5. What is your favorite genre of music?

If I have to choose an absolute favorite style of music, I have to say that I love Euphoric Hardstyle. Here is an example of this style of music, it’s an almost 3-hour long mix created by Euphoric Hardstylez.

I can’t say when I discovered hardstyle. Back when I was younger, I had a friend who introduced me to Angerfist and various other techno hardcore artists. I think that thanks to YouTube I discovered artists like Coone, Zatox, Code Black, Frontliner, Wasted Penguins and various others.

Yet, I don’t like every hardstyle track. It has to be melodic. I really dislike music where it sounds like some broken machines. While I’m sure there is an audience for those styles of music, it’s not really in my library.

Besides that, I have a few other genres that I really like. Obviously, I really like game OST. Otherwise, I wouldn’t have written a lot of articles about my favorite tracks I heard while playing games. I also like Vocaloid, chiptune, orchestral, techno, dance, trance, Eurobeat, pop-rock, symphonic metal, power metal, drum & bass…

6. What is your favorite book or book series?

Well shoot, I’m not really a book reader. I used to enjoy reading books but the last time I actually read a book was a couple of years ago when I read the novelization of Alan Wake.

It’s really awkward. I enjoy writing stories and novels, but I don’t like reading them. I think my main issue is that I always think of how things could be written differently. How would I have written the story?

And now, allow me to make it even more awkward. I love visual novels*. The asterisk means that there is an exception. I don’t like kinetic novels, those games where there is barely any gameplay.

I love reading stories in games. Games like Ace Attorney, Zero Escape, Another Code, Time Hollow, and Corpse Party are just a few examples of games I really like to play. These games are very rare and I rarely come across them. But, when I find them, these games I always finish.

So, yeah. I think I read a maximum of one book per year. And in most cases, these are books related to my education or a game series I really like. Yet, I adore story-heavy games and I love writing stories myself.

7. What things do you do to relax?

Besides playing games, I really love writing. For some reason, it helps me to zone out. When I was younger, I always wanted to create content or improve already existing content. After experimenting with creating videos, music, art and various other things… I finally settled on writing.

So, other things I really like doing are watching anime. I really like anime since it feels nostalgic but always new and fresh. Also, the storylines in anime just appeal more to me than western series.

Another thing I do to relax is to experiment with virtual machines or computers. Just trying to find little tricks and tips to fix computers really interests me. I find that I learn the most when I was able to experiment or find it out myself.

Let’s not forget about my theater group. I really enjoy being up on stage and playing a role to entertain an audience. It’s quite a lot of work in studying lines and during rehearsals but it’s oh so gratifying when you get the applause when everything comes together.

On rare occasions, I really like exploring cities. It’s really fun to do. Just take a train to a city and explore. Don’t prepare yourself. Besides the opening hours of some places, you want to visit. But, just explore the city. I have discovered so many places that way.

8. What inspired you to start blogging?

I have told this story various times before. I don’t have a large family, but we have a lot of family friends. So, I got tired of telling each story five or six times each family party. Or answering the same questions again and again: “How is school?” or “How is it going with such and such?”. So, that’s why I decided to make a website and share these stories on a personal site. I wrote my articles in my native language back then, which is Dutch. Well… it’s Flemish. But Flemish and Dutch are like American and British English. Quite similar but not the same.

At first, I shared it with Facebook but not too long after, I got visitors that found my blog over Google. One summer week when nothing special was happening I decided to write a game review. And I got hooked.

I decided to remove the Dutch blog, but I still missed writing. So, back in 2013, I decided to start writing in English after I played the reboot of Tomb Raider.

Besides that, I have been writing since my childhood. I just love writing and creating stories. As I said earlier, I’m not that good at creating art or music; so I settled on writing.

9. What is one of your favorite articles that you have written?

I have been writing for 8 years on my blog so picking one of my favorites is quite difficult to do. I enjoy writing to each and every article a lot. It’s fun thinking and reflecting on the gaming industry.

But, if I have to choose it’s my Zelda project I did last year. Just the fact that I was able to work along with all these other bloggers and that two of those bloggers started the Final Fantasy project in the style I did my Zelda project… well, it’s humbling.

This year I’m following it up with the Tomb Raider project, which I’m quite excited about. We are trying to aim for the release in October.

10. What is your favorite part about blogging?

The moment when it all comes together. When I’m able to write and don’t need to interrupt myself with looking something up or thinking about how I formulate a certain sentence.

But, something I love doing more is the interaction with readers and developers. Yeah, the PR stuff. I write this gaming blog for two reasons. The first reason is to have some sort of log/diary of my gaming life.

My 2nd reason is to talk about games that I want to talk about. Certain games I play don’t get a lot of attention and I want to change that. Thanks to that, I got the chance to play various games that have unique experiences.

It surprises me every time that developers actually want to know my opinion or what I would change in a game. It’s quite an honor and I enjoy playing the beta versions of these games and giving them feedback to improve their game. And I enjoy playing these games months or years later to see what the finished product is.

11. What is one piece of advice you would give to other bloggers?

Well, I have been blogging for 8 years so I could give various points of advice. But something I think is very important is, get yourself a place to write down notes that’s handy to take along and is easy to manage.

I use a built-in note app on my tablet. It’s easy to sort and when I’m looking for certain notes about a game, I can easily find them. It’s a godsend. Since you never know when inspiration will strike.

My 11 nominations

Drakulus – I really like the style of content he puts out. He is a great reviewer and always gives his honest opinion. Check him out.

SheikahPlate – A very tasty gaming blog run by an outstanding woman!

TriformTrinity – This guy creates amazing content. I can’t wait to see what he comes up with next.

LaterLevels – Always a joy to read and maybe level up… 😉

I Played The Game! – Thanks again for helping me defeat those theft bots earlier this year. You are a great guy and write pretty nice stuff.

LividLightning – I’m so glad that you are back. I really love your stuff.

KillerRobotics – The support this guy gives to bloggers like us is heartwarming. He also creates very interesting content for tech people so give it a read!

FalconGameReviews – Reading his blog wants me to spend a whole afternoon browsing his website. Good stuff man.

OverThinkerY – I don’t need to overthink this to nominate this blog!

AdventureRules – The charm and art on your blog are lovely as is the writing and blogging collabs you organize!

The Well-Red Mage – Hey my magey friend! Keep rocking on!

AmbiGamingCorner – What are you doing? Go and read AmbiGamingCorner, this is a must-read site!

And there are many others I would love to nominate but I already cheated with 12 bloggers here… Sorry to everybody else.

My 11 questions

  1. At what point do you decide a certain game is good enough to write an article about?
  2. How would you describe your own writing style?
  3. About what would you want to write if you weren’t allowed to write about games for a year?
  4. Would you wait on the DLC release of a game before you review the game or do you review the DLC later?
  5. What inspires you to come up with ideas for articles and/or events?
  6. How do you write? Do you create a draft first or just start writing? Do you write while listening to music?
  7. Do you have hobbies and/or activities you do outside writing/gaming?
  8. What game(s) are underrated or not well known enough in your opinion?
  9. Are there genres you don’t like reviewing and why?
  10. Would you consider writing/blogging as a job?
  11. What you dislike doing the most when writing or publishing an article?

Closing words

Thank you for reading this article. I hope you enjoyed reading this since I really enjoy writing Q&A’s like this. If you ever have a question for me, feel free to contact me on Twitter or my contact page. I love answering them.

Receiving community awards like these are quite a lot of fun. The fact that your peers recognize you is such a humbling feeling. But, I’m also quite surprised by the amount of traffic my blog is getting the past few months. It’s a big motivation for me to continue in what I’m doing and I hope you keep enjoying the content I’m writing. So, with that, I hope I’ll be able to welcome you in another article but until then have a great rest of your day and take care.

Gamer’s Thoughts: Super Mario Odyssey isn’t a perfect game.

Super_Mario_OdysseyOfficial website

I wanted to write a review of this game for quite a while. I have finished this game over a month ago and I haven’t written a first impression or a review about this game. I want to fix that today. But, instead of writing a review I wanted to do something special. While the game got praise from other bloggers left and right, I want to point out some of the flaws and issues I have with the game. Disclaimer, I don’t think this is a bad game but I want to explain my reasoning for why I wouldn’t give this game a 100/100. So, let’s get critical and look at this game again. As per usual, feel free to leave a comment in the comment section down below with your thoughts on the game and/or the game. 

Mini-review

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So, what do I actually think about this game? While it’s a very unique and enjoyable game, I found the game quite repetitive.

The music and sound design were amazing but I sometimes had trouble with the controls and more advanced moves.

The visuals are amazing and I loved running around in all the different kingdoms but I found the story lacking and I expected a lot more from the hype and praise it got.

If I would have to give my score for this game it would be an 80/100. Since in my eyes, the game could have done so much more and it left me disappointed in some areas of the game.

This game has a lot to love. Like I said, the visuals, the music, the concept… they are all amazing. The attention to detail is amazing. Cappy is one of the most helpful companions I have seen in a while. Yet, I felt like I enjoyed this game less then the other 3D platformers I played like A Hat In Time. So yeah, personally I felt that there was something lacking. Something that kept me from fully enjoying the game and that thought exercise resulted in this article.

Breath of the Wild did it better

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The story has one big issue and that’s the open world and the overkill of moons you can collect. Now, not too long before the release of this game, Nintendo released The Legend Of Zelda – Breath of the Wild. In this game, you were also able to run around freely and gather the things you need to finish the game.

Now, there is a big difference in how the story is handled in the Zelda games and in the Mario games. The big difference is in how the ending is handled. And if you don’t want either of these games spoiled, just start reading when the text is black again. If you don’t mind the spoilers, just highlight the next part in order for you to read it.

So, in each kingdom in Super Mario Odyssey, there is a story quest you can complete to easily get enough moons to advance to the next kingdom. But, this is an open-world game so you can skip this story quest by collecting other moons. Fair enough. You can do the same thing in the Zelda game. You don’t have to defeat the divine beasts in order for you to go to the final boss. 

Now, here is the difference between the two games. If you don’t defeat the Divine Beasts in Breath of the Wild, you will have a harder time before you go and do the battle with Ganon. Since you will need to defeat them before you can fight with Ganon. The more Divine Beasts you beat, the easier you make it for yourself during the final battle. Since they bring down Ganon’s health to half if you have beaten all 4 Divine Beasts. This is not only good story writing, but it’s also an amazing reward for the player. You helped free the souls from their prisons and they came back one last time to help the hero in his quest to defeat evil. 

In Super Mario Odyssey, this doesn’t matter at all. I haven’t finished the story quest in three kingdoms and it doesn’t have any difference in the ending scenes or on the final battle at all. So, why should I bother saving or helping people in a certain kingdom? When I entered a kingdom, I felt like I was dropped in a zone and if I found enough goodies I was allowed to go to the next zone. 

Another thing Breath of the Wild did better then Super Mario Odyssey are the Korok Seeds vs Moons. Now, you get both items as rewards for solving puzzles or doing small challenges in the world.  At some moments I felt like Super Mario Odyssey was the whole Korok Seed quest with a Mario skin. Now, I felt rewarded when I found a Korok Seed. Even when I had beaten the game. It gave me another chance to upgrade my bag so I was able to carry more equipment in the game and experiment more.

Now, besides needing them to continue in the main story, there are no additional rewards for collecting moons. Besides unlocking one more world/level, and maybe two small completion bonus things at the end of the game, I didn’t feel any incentive to collect these moons. I felt like I was on a fetch quest for them just because it’s a video game.

The final thing that Breath of the Wild did better is the towers and map mechanics. Yes, the towers. I loved climbing towers in Breath of the Wild and looking over the whole zone trying to find interesting areas to visit. I felt a lack of that in Super Mario Odyssey. Also, the mechanic where you could pin beams of light on the map as markers for you to visit later… man, that would have been great in Super Mario Odyssey as well.

And it would fit the visual theming of the game extremely well. The map of each kingdom is a travel brochure of the kingdom. And let’s be honest, how many times you wrote on the map of a travel brochure to mark certain areas you still want to visit.

And a final and possibly a minor thing is that Breath of the Wild felt more interconnected. The best way to explain here is, ask yourself this. You can walk over from region to region in Breath of the Wild easily. You need to fly over from kingdom to kingdom in Super Mario Odyssey. And while it’s on a planet, you are able to fall into a void if you reach the edge of a kingdom.

A Hat In Time did it better

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Now, I’m certain that people will disagree with me on this but I felt that the controls of A Hat In Time felt better than Super Mario Odyssey.

It’s no secret that I’m not the best in platforming games. So, the running up walls move in A Hat In Time was a godsend to me.

But, the issue is that nowadays, I miss various jumps because I try to rely on that mechanic. It gets better when I kept playing Super Mario Odyssey but I missed that mechanic. Not only that, I got so much used to the dive move in A Hat In Time. I was able to pull off more advanced moves than I ever could in a platforming game. With the 2nd dive/jump, you were able to stop at any time you want. So, if you noticed that you overshoot the jump, you can save yourself easily.

So, at that moment I started comparing the moves I was able to pull off in A Hat In Time to Super Mario Odyssey. And I felt like I was more in control in A Hat In Time. For example, I can’t pull off the Cappy Jump at all in Super Mario Odyssey but I’m able to defeat the hardest jumping challenges in A Hat In Time. I don’t know what’s going on exactly, but I think it has to do with the two things I said above.

Or it might have to do with me being more used to the XBOX360 controller I play A Hat In Time with compared to the first game I had beaten on Nintendo Switch. Maybe when I’m more used to the Switch controller, I might be able to do these more difficult moves.

Other things

Now, remember, I still enjoyed myself with Super Mario Odyssey and it’s still a great game. But, I have seen other games do certain aspects better. Besides that, are there other things I don’t like about Super Mario Odyssey?

The motion controls were also a big issue for me. I played a lot of this game on the go. On the train from and to work. And I think that I’m unable to get a few moons easily without those motion control moves. But, that’s mentioned in almost every review I have seen. And as pointed out by some, why weren’t they able to remap those moves to certain buttons that went barely used in the game like ZL/ZR?

Besides that, I think I have said my main issues with the game. I could go on and extremely nitpick, but that would make this article boring to read. Like I felt each world should have its own Rabbit mini-boss and not repeat them over several worlds with barely any differences…

In the end and I have mentioned this multiple times, I think that this game is wonderful, one of the best games Nintendo has put out in 2017. While it isn’t their best game from 2017, it’s in the top 5. While I feel that this game deserves a lot of praise, it could have done things a lot better and I hope I was able to point that out in this article.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in the next article but until then, take care and have a great rest of your day.

Publishing: unmemory – A mystery game you can read. A noir novel you can play.

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“An innovative proposal of interactive fiction that immerses you in the story through a masterful mix of puzzle and reading” – Iván Fernández Lobo, Founder & Managing Director at Gamelab.

A new storytelling format

unmemory lives at the intersection of literature and game, blending narrative, interactive means and game mechanics to immerse yourself in a thriller story of memories and revenge.

The Killer Kittens are a band of sexy thieves. Many are after their valuable loot but there is only one person in the world who knows where it is hidden: you. Everything would be fine if it wasn’t for a small detail: you can’t remember anything.

Use your logic, deduction and discovery skills to overcome challenging puzzles and move forward. Bring order to your memories to solve the mystery and discover an uncomfortable truth.

More information

http://unmemory.info
Instagram: @unmemory.game
Facebook: @unmemory.game

Support their Kickstarter: https://www.kickstarter.com/projects/unmemory/unmemory-a-text-based-game-an-interactive-escape-b

 

My favorite gaming music #22 – Time for a Loop

GameMusic_InArticleIt’s that time again. Time to share some of my favorite tracks in gaming. I have written articles about this before if the title hasn’t given that away. I have written 21 articles about this before. The rules for these articles are simple. I can only pick one track per franchise per article and I only pick the original versions of the track. Unless I choose to do a special article for this series where I only pick remixed versions or video game-related music. So, are you ready? Since here we go. It’s time to party!

Remember Me (PC) – Nilin The Memory Hunter

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I haven’t gotten too far into this game but so far I’m enjoying the ride an awful lot. The plot of this game interests me to no end. The idea where you have to mess with people’s memories; or how the economy is based on memories.

This game is on my “to write about” list for a month or two now. I’m glad that I gave this game a chance since not only is the story amazing, the music is a blast to listen too.

For this article, I have chosen the main theme of the game. It fits perfectly with the futuristic theme of the game and the techno/electro track is a blast to listen too. When I first heard it, it really helped me to get pumped for the game and what the game was going to offer me.

So, if you want to know my opinion on this game; keep an eye out for my blog. Since I plan to review it rather soon.

Outlaws (PC) ~ The Ballad Of Doctor Death

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Review of this game

This game was in my top 10 favorite games of the 2017 list. It even finished on the 3rd place. In my review of this game, I highly praised the soundtrack. And, it would be only logical if one of the tracks appears here in this series.

While I had a hard time choosing one from this amazing western shooter, I settled on the track of “The Ballad Of Doctor Death.” It has a bit of everything.

The start of the track is a typical western track where in some parts it even feels medieval. But, what I love most is that the track changes around the middle where it becomes a sort of vocal track of cowboys riding their horses into the sunset. It fits the atmosphere of the game where you have to shoot in towns and such extremely well.

The track is amazing to listen too on its own but I really advise you to play the game and enjoy it when this track comes on. It makes the track even better. If you don’t know where to buy this game, don’t look too far since the game is for sale on GOG.com for less then 5€. If you enjoy retro gaming or those old shooters like Doom or Wolfenstein… Don’t skip out on this one!

A Hat In Time (PC) – The Battle of Bird Award 42

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Review of the game

Yes, of course, my favorite game of 2017 gets a spot in this series. And I think it won’t be the last time either.

I wanted to go with “Turn on the pyrotechnics” since that track is currently my ringtone. Yet, when I heard this track again I loved it even more.

Not only that, the boss battle that happens when you hear this track in the game is just amazing. The build-up and the finish of the chapter are just amazing.

I can’t wait to see what the free DLC will have in store. I’m still hoping that it drops this year, currently, it’s listed on their website on 31st December. A new chapter and new features; sign me up!

But, let’s enjoy this rocking track even more and if you have played the game, just close your eyes and enjoy the memories coming back in of this game and the amazing boss battle.

Fire Emblem Warriors (Switch) ~ Tactical Map

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I have finished this game two weeks ago. While I could have finished it weeks ago; I haven’t done that. I just enjoyed playing the game that much that I wanted to take my time with it.

I still want to write about this game but since I’m now playing the remastered edition of Hyrule Warriors as well, I’m thinking about a different kind of article.

A feature I love in Fire Emblem Warriors is how the tactical aspect of the series is carried over. How you can order your warriors to go and defeat a general; defend an ally…

When you start every mission, you hear this song while you are making your first moves. This song calms me to make the best choices for the upcoming battle but it also hyped me up to get ready to fight and defeat our enemies.

So, like Remember Me; this game is on my “to write about” list and I think you might see it soon than later.

Dragon Quest Builders (Switch) ~ BGM 5

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In my article where I looked forward to the games, I wanted to play in 2018, I talked about a game called Dragon Quest Builders. Now, I’m currently in the 3rd chapter of 4. So, you may expect an article on this game in the near future.

The music is this game that sounds like your typical Dragon Quest music. It really suits the game rather well. It suits the game that well to the point that I’m now playing Minecraft with Dragon Quest music playing in the background.

I can’t wait to see what the rest of the game has in store for me and what the sequel has in store. I wonder if the game will still be released this year. Even if this doesn’t; I’m going to wait for it and pick it up as soon as it releases.

Closing off

It was really fun putting this article together. It reminded me of how important gaming music is to me. How much attention I pay to it while I’m playing games and writing articles like this.

If you have any music you really enjoy games; I would love to hear it in the comments. Also, feel free to leave a comment with your opinion on my music selection. I’m curious if I’m the only one who really loves these tracks.

So, thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Gamer’s Thoughts/Rant: “So, you play game X?”

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“Oh, you still play games? Grow up, man! Games are for young children or for people who have no life.” Have you ever said something like this or have you ever been on the receiving end of a question like this? There are a lot of statements that I get annoyed by in the gaming community and today I want to talk about some. Please, keep in mind that these are my opinions and that I’m not you. So, I invite you to tell me your opinions in the comments and/or give me suggestions for other questions to do another article like this. 

Before I begin

Now, in some cases, I’m going to talk in very general terms. And let me be clear on one thing. I’m not going to deny that there are edge cases for everything. Things like game addiction and compulsion do exist and are very real problems.

If games stop being a leisure activity and everything else needs to make way or room for a game, please seek help right away.

In addition to that, parents and friends, if you find any negative change in the behavior of your child, friend or loved one; please help him or her.

Also, in most of my arguments, I talk about the people who can still separate fact from fiction and/or aren’t struggling with game addiction.

“Games are just for little children or are for losers.”

I love turning the tables on arguments like this. I love to ask them if they enjoy watching sports. Technically, sport is also a game. If you follow the definition of what a game is, like the one by Kevin J. Maroney, where games are a form of play with goals and a structure. Well, then you can fit all sports in that definition.

So, if games are for kids, then explain to me why board games have age stamps like “for ages 3 AND UP”. And in addition to that, if games are for little children, why are games like Civilization and other strategy games so popular?

The “games are just for little kids” argument is so easily debunked if you simply watch to our community and how much money it brings in. So, please, if you are still convinced that games are for little kids, please explain to me why games aren’t for older people.

“But older gamers are people who don’t grow up or can’t let go of the past.”. Oh, please! If you give that argument, you have already lost the debate. I can give many arguments to point out the flaw in that statement. For example, there are a lot of extremely complex games on the market like Civilisation and Europa Universalis 4 who tend to be pretty complex to younger children. And if games would be created for younger children, why would they put effort into developing a game like that?

In addition to that, “can’t let go of the past.” Man, I hate that argument with a passion. So what, that I’m nostalgic? Why is that even an issue? I have grown up playing video games and I love playing games since it brings me back to my childhood or gives me new and interesting experiences.

Making the statement that games or for certain demographics of people. Please, don’t be so close-minded. It’s like saying that football (soccer) is only for men and ballet only for women. If you find enjoyment out of a certain hobby or profession, why would it matter which gender, age, nationality…. you are?

Making the statement: “Games are just for little children or are for losers.” just proves that you are ignorant and that you are pretty close-minded. So please, be a decent human being and don’t say things like this when you mean it.

People who play games sit all day in their room and do nothing else than stare at a screen.

And to be honest, so what? Is it a problem that we sometimes do nothing else than stare at a screen all day and play games all day? I’m sorry that I engage in an activity I enjoy in my free time.

But did you notice the keyword in the previous paragraph? “Sometimes.” While I’m not going to deny that there are people who devote their whole life to video games and do nothing else, the same can be said about people addicted to something else, like movies and books.

Take me for example. I see myself as a pretty big gamer. I play a lot of games in a week. But besides that, I fix people their computer, I work full time in the education sector, I’m part of a folk theater group… I can go on for quite a while, but I think you get the point.

To counteract this statement, I love to bring up the argument of mobile phone games. There is an extremely huge player base for those games and those are also being played by people who don’t really play games but have some time to kill on the bus, train or while waiting on the doctor.

But the best debunk for this is the issue of generalization. It’s like saying that every metal lover is an aggressive person and similar things like that. Nothing everybody is the same, and thankfully so.

Aggressive/the violence in games make your youth more aggressive and/or train them to be killers.

I’m going to keep this brief since this statement really boils my blood. But, I wanted to talk about this one for sure.

First, violent movies, violent books and such… why are they left out of the argument? Because they aren’t interactive? Or is it because games are the new kid on the block and haven’t got the respect that movies and books have?

Two, if a game is very violent or aggressive; shouldn’t you be the responsible parent and talk to your kids why they aren’t okay to play at their current age? Or at the “M for mature” or “18+” label just part of the artwork on the front cover? Why would Steam age-gate these games?

Three, while I’m not going to deny that there are people who are sensitive to violence and get introduced to these things by games, the same can be said for movies and other violence in media too. Thankfully, not everybody is like that and those people are a minority.

Four, isn’t it possible that the youth has another stress reliever? That they can vent all their frustration from their daily lives without harming a fly.

And my final point, there has been done quite a lot of research on this subject. And the results are quite divided. An interesting overview can be found in this amazing piece by TechAddiction: http://www.techaddiction.ca/effects_of_violent_video_games.html

“Nintendo games are for kids” / “PC is the master race and should be the only way to play” / …

If you say things like that to me, you will hear a heavy sigh. Let me first start with “Nintendo games are for kids.”.

First of all, family-friendly doesn’t mean “for kids”. A lot of Nintendo IPs are family-friendly and they might have a childish outlook, but they are far from that.

Secondly, if Nintendo games are childish, why do so many adults play games like Pokémon GO? They grew up on it and makes them nostalgic. Okay, sure. But, aren’t you generalizing here too much?

Thirdly, just this Reddit thread: https://www.reddit.com/r/nintendo/comments/1kge42/why_do_people_think_nintendo_games_are_childish/

On that page, there are so many arguments why Nintendo games might seem childish but actually aren’t.

The other argument of “PC is the master race and should be the only way to play.” is such an easy one to debunk. Dear console gamers, do you actually realize what the definition is of a computer?

computer is a device that can be instructed to carry out arbitrary sequences of arithmetic or logical operations automatically. The ability of computers to follow generalized sets of operations, called programs, enables them to perform an extremely wide range of tasks.

Thank you, Wikipedia for that definition. The difference between your console and computer is the input device. That’s all. So, you are basically playing on a computer with a different shell and operating system. So, technically, computer gaming is the only thing that exists.

Oh oh, wait, I hear the PC elitist gamers already: “You can replace hardware in a console!” Oh yeah? You are sure about that? So, the manufacturer isn’t able to replace any broken parts when something breaks? Or the guides on iFixIt like this one: https://www.ifixit.com/Guide/PlayStation+4+Optical+Drive+Replacement/24720. That is just a hoax?

Oh, and the other argument: “You can’t upgrade a console, so you are restricting the customer!” So. What. Some people don’t have the technical knowledge to do so anyway. Why stop them from buying a pre-built computer that can play games without having to maintain a lot of parts?

“You can build a very strong gaming computer for real cheap if you do the research.” If you do the research. You can also learn a new language if you do the research. You can do everything if you do a little research. If you are actually able to do it, it depends on your skills. I almost have a bachelor’s degree in Computer Science – Networking. And let me tell you, there are people who don’t have the time to do the research nor the technical skills to actually put the research to use. For example, I’m not that good at writing code, I tried various times to educate myself on it but alas. If you don’t get the right guidance, this research can be a big issue.

“But there are many more games for the PC than for console.” And that’s a problem with PC gaming as well. Yes, I call it a positive and a problem. There are too many games and barely any quality control. It’s also a problem for game developers. Just try to get noticed in the vast sea of computer games.

“There are many more options and features like mods for the computer.” Okay, I give you that. But, it’s a problem as well. For example, as a developer, try to optimize a game for literally millions of different combinations of hardware. It’s an extremely difficult task.

Conclusion here: don’t be elitist about a certain gaming platform. I love playing games on as many different platforms. I also love portable consoles like the 3DS and the Nintendo Switch since they have something over computers. I’m on the go a lot and gaming laptops are either extremely expensive or too bulky to play on the train and such.

There is nothing wrong with saying that PC or console is better, but I do have a problem when people belittle others because their preferred platform of games is “better”. Just no. Let people play games the way they like. If it sells, people want it. If there is a better alternative, the market and consumer will find out.

Oh, and a shoutout to BulletBarry. While I don’t always agree with him, his Console Peasant Quote videos are just really well made.

In conclusion

I can ramble about things like this for hours. While sometimes, I wasn’t telling anything new, I do think that it’s important to educate yourself and have respect for everybody. Don’t belittle because somebody has a certain hobby! Also, don’t believe everything verbatim what the news tells you. Read up about it.

If you think all gamers are male, please talk with them. You will be pleasantly surprised that there are female gamers out there. If you think all metalheads have a beard and/are bald, please talk to metalheads. Don’t be close-minded either. Not everybody is the same, you know.

While you could say I’m biased towards games since I’m a pretty big gamer. I honestly think that isn’t a problem in this case. I think it’s good for us gamers that we can give our opinion on the subject you know?

In any case, I’m quite interested in the comments for this article. Remember, I’m the kind of person who is open to civil discussion and I’m always very understanding that not everybody thinks the same way. So, please, if you have something to say or ask, the comments are here.

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until that time, take care and have a great rest of your day.

Review: Yokai Watch (3DS) ~ Insprited Articles

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Official website

I bought this game on the release date. But due to various reasons, I have never beaten this game. Also, I was quite sure that I reviewed this game back in 2016. Strangely enough, I didn’t. So, now that I have beaten the game since last week, I think it’s HIGH time to put my opinion into words and write them down into a review. Did I enjoy Yo-Kai Watch or were the breaks because I thought that this game is a broken mess. Well, let’s find out together. As always, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Is this Pokémon?

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In this game, you play as Nathan. A young boy wandering in the woods while he is collecting bugs. Then he stumbles upon a machine with a crank. He puts in a coin and outcomes a Pokéball with a strange creature—

While at first glance, it’s easy to compare this game to Pokémon looking at the screenshots and things like that. But let me tell you, this game is quite different from Pokémon.

So, the story. Out of the gashapon machine, Nathan gets a capsule that gives him the Yo-Kai Watch. With this watch, he can see different creatures roaming around in the city causes various issues from the people living there.

If you don’t already know what Yo-Kai is, let me briefly explain it to you. These monsters are based on Japanese folklore. These are phantoms curse people to give them a big temper, a bad hair day, unable to lie… That’s the real basic gist of it. At least, how they are used in this game. If you want to learn more about Yokai, the Wikipedia page is a great way to start.

Now, one thing I do have to say is that this game is structured like an anime series. There are various chapters wherein you learn about something strange going on, discovering that it’s Yo-Kai activity and then you solve it. I know that the story is written for younger kids to get into, but to be frank and honest, I found the story a bit bland. Mediocre even from time to time. Especially the ending is a mess. There was too little build-up to the overall final boss of the game and to be honest, the game ends abruptly.

This doesn’t take away that the dialogues can be very funny from time to time. It does pull off some jokes you have seen more than once in cartoons, but that doesn’t matter too much to me. Even with this bland story, it was able to put a smile on my face from time to time.

While I’m still a bit bitter that the credits froze for me and I had to redo the final boss fight over, I find the scene after the credits so; predictable. I can understand a younger child getting invested in the story, but most of the time, it didn’t click with me.

While I had beaten the main story at 18 hours, I had also beaten a lot of side quests. This game is pretty short and can be beaten in a day or two. Now, I have played short experiences that I enjoyed an awful lot, so I’m not going to be too harsh on the game for that reason. Besides, if you play all the side quests and try to complete this game, you are well into a game that will last you give or take 80 hours.

Too old?

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While I was playing this game, I became well aware that I wasn’t the target audience for this game whatsoever. While this game has a type system set up with Yo-Kai being weak or strong to another type… and things similar like that, I rarely had to use items to power up my Yo-Kai.

Now, this game is a sort of adventure RPG game. You are allowed to freely explore the city to solve side quests and favors.

Sidenote, I don’t understand why they split side quests and favors since they are basically the same thing. Oh well.

During your exploration of the city, you can find various Yo-Kai roaming around the city. Under cars, under vending machines, in trees, in the water… They are everywhere in this game. Yet, always at similar spots. So, if your watch, that functions as a radar, picks up the aura of a nearby Yo-Kai, you know which spots to look at.

That’s the case for the overworld. You also have various caves and dungeons you can explore. In here, you see the Yo-Kai roaming free. You can easily pass most of them, but thanks to your very limited stamina, you will be unable to outrun them all.

Now, there are a lot of mechanics in this game that is underused in my opinion. What I mean here is that there is just no real need for some features. For example, the fusion of Yo-Kai is just additional content for the people who want to complete the game. In my playthrough, I was able to beat the final boss with ease without any fusion Yo-Kai.

There is a lot to do in this game, but I never felt I had to do it to progress in the game. Even without any leveling up, I was able to beat the harder areas. Yes, I’m saying that this game is pretty easy.

This could have been solved by introducing a difficulty option where veteran players could face a bigger challenge since the potential is there. I really enjoyed exploring and finding secret items all over the place.

Something I found a bit disappointing is when you start tackling various side quests near the end of the game instead of at the start of the game… Well, I almost always carried the items needed to solve the quest or favor. Or my  Yokai was so strong that I was able to easily beat the Yokai in the quest.

I would have loved to see a sort of Yokai-dex system in this game. Like a Pokédex where you can check the areas and things, you need to do to require their medal.

I know I might upset some people with this, but I found the battle system pretty lacking. I understand that it innovates in quite a lot of areas but, I find it a bit boring. The big issue is that you get too much money from battling Yokai & your Yokai level up way too quickly. Making them too strong so you barely have to use the special abilities of your Yokai.

Speaking about those, I found it pretty frustrating that whenever you purified a Yokai or started their special attack, the game would wait a few moments before the actual attack launches. The few waiting moments were, oh, so annoying. I wish they change that in the sequel.

Something I really dislike now is the map system. I already started playing the sequel to this game and the map system is improved so much in the sequel, I find this system pretty annoying to use. You can’t put a tracking arrow on side quests, the buildings aren’t labeled in the minimap and you are only able to see the map of the region you are in. This is improved in the sequel, so they learned their lesson there.

Another mechanic that is more fleshed out in the sequel is the “recruit” tactic. The way how you befriend other Yokai. This has been made a lot easier in the sequel. Now it’s a guessing game on which Yokai wants what. Also, I found it annoying that you weren’t able to choose which enemy Yokai to feed to try and recruit them. -sigh-

A city

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Now, I could go on for quite a while longer about the gameplay; but there are other things we need to talk about in the review. For example, you can save your game anywhere from the pause menu. This game doesn’t autosave, so keep that in mind.

Visually, the presentation of this game is pretty good. I really like the design of the city and enjoyed exploring it.

There are a few things that could have been improved design-wise. First of all, the crossroad mechanic. This is dumb. There is this mechanic in the game where you need to wait for the light to turn green to cross. If you cross red lights too many times, a big Oni will come and wipe out your party. Now, there are no consequences for losing this fight. So, if you want to teach kids a lesson to watch both ways before crossing a street,  you aren’t going to do it with this.

In addition to that, most of the time, all the roads didn’t have any cars. While I know that they exist and drive around on the streets, but I barely saw them. So, I crossed the streets away from the crossroads. Besides, the cars do stop for you without any penalty. So, yeah. Unless mechanic.

Near the end of the game, you unlock a quick travel mechanic. Yet, you do have to “unlock” each travel point. I can see why they did it like this, but I would have preferred that I had all the travel points unlocked from the start.

Now, the soundtrack got a lot of praise from various other reviews. And I’m sorry, I don’t like it. I don’t hate the soundtrack either. The big issue is that it fits the theme quite well in the game but I don’t like listing to it outside of the game. As a matter of fact, I switched to a different soundtrack while writing this review. The biggest issue I have with the soundtrack is that the same melody comes back in too many tracks. That’s something I don’t like at all.

The sound design and the various voice clips are good. I enjoyed them. Each time I think about this game, I hear “PAWS OF FURRY” often in my head.

Now, something I find a mixed bag is the mini-scenes you get at the end of each side quest. I can see that some of them are fun for little children, but I hate the fact that they are randomized. Some of them are negative and don’t give you a bonus and others give you a huge bonus. But, the pool of usable cutscenes is too small. I have seen a ton of scenes too many times that I know after one second if I’m going to get a reward or not.

In terms of the controls and the UI, this game is very good. There is one mechanic that I really dislike, but I’m happy that it’s in the game and I don’t want to see it get changed. That is the running mechanic. You run way too quickly out of stamina. Also, while you are running and you want to turn, your character first goes into a break animation before you bolt into the other direction.

This game can be controlled with the buttons on the 3DS and the touchscreen. Personally, I prefer buttons. Since I felt more in control with them. While, actually, the touchscreen controls are handier. That way you don’t have to take your stylus each and every time you enter a battle.

So, that’s everything I wanted to say about this game. I left a few things out to surprise you if you decide to play this game. But, I think it’s time for the conclusion.

Conclusion

Negatives:

– The game is too easy for veterans players.

– There are too many mechanics underused.

– The crosswalk mechanic is just meh.

– The soundtrack repeats the same melody a bit too much.

– The story is a bit too bland from time to time.

Positives:

+ Big postgame.

+ Really pretty game.

+ Even when the story is bland, the writing can be really funny sometimes.

+ …

Conclusion:

So, this game is a kids’ game and it shows. But does that mean it’s a bad game? No, not at all. This game can be really fun from time to time, but it really shows that this game has flaws. This game isn’t worth 90/100 that some outlets are giving it.

I think it’s best that, if you are interested in playing this game, give this game a shot. There is a demo in the eShop, you can play that first before you decide to buy the full game.

I can recommend this game but don’t set your bar too high. The game is very lighthearted and remember, it’s a kids game so some parts will be easy if you are a hardcore gamer.

Thankfully, a lot of the issues I have with this game are solved in the sequel. But even with all the issues talked about in this review, the game is fun to play and I’m glad that I experienced it. Now, on to the sequel to finish that one!

Thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 69/100

Gamer’s Thoughts: My Top 10 Games I played in 2017

XOXOIt’s that time of year again, the year is near its end and various websites are looking back at the games released this year. It’s about time that I do the same but in the Jonez’ way of doing things. So, how does this work? Well, if you have read my previous articles where I looked back at the year, you might know this already. Otherwise, here is how it works. I’m a game collector and I often go to garage sales. I honestly prefer buying my games that way instead of buying the newest and latest release. That means I played a lot of older games too. So, in my top 10 games, I played in 2017 are the games I played in 2017, no matter the release date. The biggest rule is that I had to start playing the game in 2017. If I started playing this game in 2016 or earlier, it doesn’t count. The list for this year has been quite a difficult list to put together. I have played so many amazing games, I had to scrap so many games. In any case, enough introduction time. Time to get this article started.

 Place 10: Layton’s Mystery Journey: Katrielle And The Millionaires’ Conspiracy (3DS) (Original release: 2017)

First Impression

layton lady katrielle mystery journeySomething I saw a long time coming was that there would be a new character introduced to continue the Layton series. What I didn’t expect was that it would be Layton’s daughter. While the gameplay takes a bit of a turn, it’s still a Layton game at its core with more and shorter stories.

While it isn’t the first Layton spin-off that was released in the series, it’s one of the first multiplatform games in the series. So, I’m wondering how the rest of the series will continue. Shall we see more Layton games on Nintendo platforms or will Layton shift to the mobile platform? If you would ask me, I think a multiplatform release will work just fine. Since I think that Layton games should be enjoyed by more people.

It’s an amazing brain teaser. Thanks to the charm of the writing and characters, you can get easily invested in the story. In addition to that, it helps to keep one of my favorite genres alive and that is the adventure visual novel game. The Layton games contain a big story you can delve into, and I love it for that. While it’s not my favorite series in the genre, it comes pretty close. Thank you Level5 for creating this series and I can’t wait to see where you will take it next. Since I heard a new Layton game is under development for the Nintendo Switch.

Place 9: Ever Oasis (3DS) (Original release: 2017)

Ever Oasis

First Impression

A new IP from Nintendo? Why, yes, please! When I saw the trailer for the first time, I remember that I directly surfed to the website of my local game store to see if I would be able to pre-order the game. Sadly enough, I wasn’t able to do so at that time. When I was able to pre-order the game a few months later, I didn’t think twice.

When I finally got my hands on it, the game didn’t disappoint. I really think that this new IP will be interesting for Nintendo. I honestly hope that they don’t let this game be a one-off thing since this game has a lot of potentials to turn into an amazing new series.

Somehow, I even see a crossover with the Zelda series working perfectly. Since it was a sort of desert-themed Zelda game in my opinion. If they ever make a sequel, I wish that they expand more on the Oasis side of things, I wish there were more interactions with the villagers of my oasis.

But hey, if this is a Fata Morgana or an actual new series by Nintendo, that remains to be seen. Maybe in 2018, we get an HD remake on the Switch for all we know.

Place 8: Etrian Odyssey Untold Stories 2 – The Fafnir Knight (3DS) (Original release: 2014)

EO2U

First Impression

I have nominated the Etrian Odyssey games for my top 10 games I played in earlier years. Even while a new entry in the series released here this year in the west, I haven’t played it yet. I do own a copy.

I have to admit that I haven’t beaten an Etrian Odyssey game, but I have to say that I have gotten quite far into this game. The story is very enjoyable and I want to finish it in the near future. Actually, I’m thinking about making one of my goals in 2018, finishing an Etrian Odyssey game. And I have a sneaking suspicion that the game I will finish first will be this one.

I just enjoy creating my own maps while I’m exploring the dungeons and labyrinths this game throws at me. I really feel invested because it’s my own maps helping me further into the dungeon instead of a pre-made map. I always see people doing it in a different way, but I do it my way and that’s the way how I like to play games.

Place 7: Tokyo Mirage Sessions #FE (Wii U) (Original release: 2015)

Tokyo mirage sessions

First Impression

This game really surprised me when I first started playing it this summer. While I’m on my summer holidays, I tend to take some time off blogging and work to actually play a lot of games and watch a lot of anime.

Yet, this year, I did write a lot of articles and I played a lot of just one game. I played a lot of Tokyo Mirage Sessions on my Wii U. While I’m nearly half beating the game, my game time is way past that. Since I paused the game when I was eating, I went to the bathroom and once or twice when I went to sleep. Apparently, those moments keep adding to the overall game time.

In any case, I really enjoyed this game. If that isn’t clear and you need more proof; if a crossover makes me decide that I need to collect more games from both series, I think the crossover succeeded in its goal.

I really want to see how both series play. While I have a pretty good idea of how Fire Emblem plays, since I own a couple of Fire Emblem games, I do want to know how Sin Megami Tensei plays. But, thank you so much Tokyo Mirage Sessions for making my summer that more enjoyable with your game!

Place 6: Corpse Party: Blood Drive (Android) (Original release: 2014, PS Vita version)

corpse-party-apk

First Impression

At this moment, I don’t own a PS Vita. But, there were a few games I wanted to buy a Vita for. Now, there is one game I wanted a Vita for and that is Corpse Party BloodDrive. To my surprise, this game was ported this year to Android and iOS. It also got released not too far from my birthday.

I didn’t know about this until Halloween came around. At this moment, I noticed an image on my store home page that looked a lot like Corpse Party. When I tapped on the icon, I was surprised by the Japanese name of the game and then the English title with English looking screenshots. At first, I thought that it was a port of the original game I have on PC and 3DS.

To my surprise, it was a port of the PS Vita game, BloodDrive. I haven’t bought a game quicker on the Android Play Store than that game. I really want to see how the story of Corpse Party continued after the cliffhanger in “Book Of Shadows”.

At this moment, I’m over halfway done with the game and I really want to finish it. I can’t wait to see how the game continues to twist and turn. But, I’ll soon find out, since I started to play this game again.

Place 5: Project Zero – Maiden of the Blackwater (Fatal Frame 5) (Wii U) (Original release: 2014)

project zero

First Impression

Like I said in my article, I’m not that fond of scary games. This game is one of the first 3D horror games I enjoyed quite a lot. This horror game surprises me since it’s able to give me unlimited ammo to defend myself and it’s still scary. The atmosphere, pacing, and world-building are all so believable.

One time, I played this game right before I went to sleep. The nightmares I had that night were so bad, I decided I didn’t want to play this game without lights on. Yet, I flick that light switch to off when I’m playing this game. The atmosphere is just a lot better thanks to it.

I’m still thankful to the person who decided to sell their intact collector’s edition in my local game store. This way I was able to pick it up second hand. I admit, I collected some dust on my shelves for like a month, but then I decided that I wanted to play some new games I bought in 2017 and started up this game.

What a great decision! Now that I have a new TV with an HDMI-input, which is bigger than my computer monitor, I get pulled even more into the game. So, beware Maiden of the Blackwater, here I come to take a picture of you. Make sure that I can make a photograph from your good side, okay?

Place 4: Oneshot (Steam Release) (PC) (Original release: 2016)

OneShot_cover_artI discovered this game through a video from one of my favorite YouTubers, NitroRad. When I saw that this game got released on Steam, I decided to buy it and give it a shot myself.

I wasn’t disappointed. It actually broke the 4th wall in many creative ways. I’m not going to talk about it too much since it will spoil the surprises in the game. But believe me, this game can do some crazy things that blew my mind from time to time.

The game was first a free indie title, that you could play once. Therefore it got the name “OneShot”. But now that it’s a commercial product, they had to ditch that idea. While they didn’t ditch it 100%, the way how they solved it was amazing.

After I had beaten this game, I really want another game with similar concepts and new puzzles. But, if this game will never come, I’m glad that I was able to experience OneShot and I’m happy to spread the love and recommend this game again. I decided that I’m not going to write a review nor an article about it, since talking or revealing too much will get into spoiler territory way too quickly. Know that the game needs to be played on PC and that you will have to think outside of the box to solve some puzzles. Or if you want to see more, feel free to check out the videos on it made by NitroRad. While he shows off a bit of the start, most of the surprises in this game aren’t spoiled at all.

To save you some time, here is a link to his video.

Place 3: Outlaws (PC) (Original release: 1997)

250px-OutlawsLucasArtsBoxCover

Review of the game

I go to a big garage sale each and every year; well, I picked up this game boxed for like 2€. It was the final game I bought. I caught it in the corner of my eye. Right when I saw the LucasArts logo, I knew I had to have it.

Seriously, this game doesn’t disappoint. Besides the amazing soundtrack, this game has amazing gameplay. When I decide to boot up my retro Windows 98 gaming PC, I almost always take this game and decide to play a few levels.

The love and care put into this game make it worthy of all the praise I’m giving it. I knew that LucasArts was good at creating adventures, but I didn’t know that they would also be able to create enjoyable 3D shooters.

So, thank you LucasArts for creating this underrated and overlooked gem of a game. If you haven’t played this game and you enjoy 3D shooters, you owe it to yourself to play this game. Know that this game is released in 1997 so the graphics will look like the original DooM in a way, but it’s still amazing to play to this day.

If you are unable to get yourself a boxed copy like me, you can find this game on GoG.com for like 5€, so you have no excuse to not give it a try. I honestly find it a way to cheap price for the game.

Place 2: A Hat In Time (PC) (Original release: 2017)

a hat in time

Review of the game

How could I not? To be honest, deciding the top 3 of this list was the most difficult part for me. While I wish I could put these three games on number one and call it a tie, that solution would be too cheap.

Anyways, I will explain why I place A Hat In Time so high on my favorite games of 2017 list. I usually never play collect-a-ton platformers. Besides Super Mario 64, I haven’t played any. While I have seen the first trailers for this game, I didn’t know it released after I suddenly saw some screenshots on my Twitter feed.

When I realized that the game was released, I bought it and booted it up. I think I explained a lot about the joy I had in the review. I gave the game a 100/100 for a reason. Right on my review page, I explain that when I give a game 100/100, I think the game is perfect in my eyes. While I know the game has problems, they are being fixed and improved to make the game even more smooth.

I have to thank Gears For Breakfast for delivering this game and also for the amount of polish and care they gave to this game. I can’t wait to see the free DLC arrive in the near future to play even more vanilla content.

Runners-up

A few games haven’t made the list. These games I started to play in 2017 as well, but sadly didn’t make the list because of a variety of reasons. So, here we go:

Mario Stickers Charged Football (Wii), Lego Jurrasic Park World (Wii U), Axiom Verge (PC/Wii U), Metroid Samus Returns (3DS), Popolocrois (PSP), Hamtaro (GBC), Spellforce (PC), Pokémon Pinball – Ruby & Sapphire Edition (GBA) amongst others I’m forgetting now.

1st PLACE: The Legend Of Zelda – Breath Of The Wild (Wii U) (Original release: 2017)

BreathoftheWildFinalCover

First Impression

There was this game this year, I played when I didn’t know what to play. A game that needed time to grow me on me. A game that slowly but surely became one of the best games I played all year. With over 200 hours put into it this year, I can’t lie and say that The Legend Of Zelda is the worst game I played in 2017.

Currently, I’m playing through all the DLC and I have a sneaking suspicion that after that, I’ll still spend a lot of time with this game. Especially when I’m going to buy a Switch next year, I’ll be able to experience this game all over again.

If you didn’t know, the Legend Of Zelda series is one of my favorite gaming series ever made. As shown by the amazing blogging celebration I did in October where I looked through the whole main series history with a lot of other bloggers. In case you missed the hub article, you can find it here.

I can only confirm that this game is worthy of winning all those awards at the gaming awards this year. It’s one of the best open-world games made so far and I think we will see a lot of influences from this game gets its way into other games. If you haven’t played Breath Of The Wild, play it. But be aware that it will change your view on various open-world games forever.

Goodbye, 2017!

This year has been so special to me. I have experienced a lot of different things. I played one of the lead roles in my theater group, made a lot of new blogger friends, my blog grew an awful lot and already made a lot of plans to make 2018 an amazing year to look forward too.

In terms of gaming, 2017 was a year of both nostalgia and modern games to me. I played a lot of new games and I love how people ask me about which games they should buy for their children at work. It gives such a great feeling to be able to spread the joy of playing games to others.

In 2018, you can expect more articles from me. Like I said in my update article for December 2017, I have a few plans for 2018 and I think you will enjoy them. But, thank you for reading my blog this past year. I had such an enjoyable ride and I am so thankful for all the chances I get to review indie developers their games. It was also flattering to see how one of my quotes made it on a Steam Store page.

Before I ramble on too much, I’m going to close off this article. If you want to talk to me about the past year, your favorite games of 2017 and things of that nature, feel free to leave a comment. Since I do read them all and reply to them all. Thank you so much for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog but until then, take care and have a great rest of your day.

Gamer’s Thoughts: My favorite Zelda dungeons

ZEldaTo those who don’t know, I’m a huge Zelda fan. I pre-order every Zelda games that come out and I own almost all of the spin-off games. Not too long ago, a friend of mine commented on my blog asking if I’m willing to do a top 10 list of my favorite Zelda dungeons. So, here is my list of my favorite Zelda dungeons. Notice the “my” in the previous sentence. So, it’s my opinion. Also, I wasn’t able to rank these 10 dungeons, so they are in no particular order! In any case, I invite you to write leave your opinion on my list and/or give your own list in the comment section down below.

PS: I linked each title to the dungeon theme. Enjoy!

The Eagle – The Legend of Zelda

the eagle

This dungeon has to be on my list. The reason for that is an obvious one. It was my very first Zelda dungeon. I wasn’t able to play it on the NES when this game can out, but I did play the NES Classic GBA port of this game.

Just when I heard the theme of this dungeon, I remember playing this game for the first time before not too far from the fireplace and just enjoying the game. In a matter of fact, after I had beaten the first dungeon, I was reading the instruction manual and found the mini-walkthrough that helped new players towards the first dungeon.

The only complaint I have with this dungeon is that the theme is way too short. In-game, it doesn’t matter that much, but a loop of 1 minute of music can get annoying sometimes.

Thieves Hideout – A Link Between Worlds

Review of this game

Thieves Hideout

In this dungeon, we have a sort of escort mission. One that I enjoyed quite a lot.

When you fail to escort the girl out, you won’t have to redo the puzzles again to get her out of jail. This is a great bonus.

This dungeon is one of my favorite dungeons in the game. The biggest reason why I enjoy this one a lot is that I enjoy the final boss quite a lot. Seriously, when I think about dungeons from A Link Between Worlds, this one pops right in my head. It was also quite fun to replay this one while I was researching for this article.

Eagle Tower – Link’s Awakening (DX)

Review of this game

Eagle Tower

My favorite Zelda games are the portable Zelda games, to be honest. To be honest, the puzzle in this dungeon one I really like.

In order for you to progress in this tower, you have to solve some puzzles that don’t require you finding a key to a locked door.

This concept has been used by various other Zelda games, but I played with the mechanic for this first time in this game. And recently replayed it, in the DX-version of the game.

Forest Temple – Ocarina of Time

Forest TempleAh, Ocarina of Time. A game that is lovely by many, and also disliked by many. In any case, I’m leaning more towards the love side.

The Forest Temple is one of the best dungeons in the game in my opinion. The atmosphere, music, theming, puzzles are all great.

The twisting corridor and the Poe Sisters, I enjoyed it all. I finished it on a real N64 finished it on the 3DS version. Yup, both versions of the dungeon are great. Also, the dungeon item, the Fairy Bow is amazing to play around with in the 3DS version since you can all aim around you with moving the 3DS.

Snow Temple – Spirit Tracks

Review of this game

Snow_Temple

The Snow Temple in Spirit Tracks is quite a lot of fun. Not only were the towns and the journey towards the dungeon a lot of fun and memorable.

I also really love how the boomerang is used in this dungeon. This time, it’s not only to hit far off switches or anything of that sort. Oh no, it’s something that bows can’t replace. It’s to create a temporary ice path to be able to cross the water.

In addition to that, the final boss was a fun fight as well. I know that the concept of the boss has been done before in the Zelda series, but it was executed pretty well.

Sand Ship – Skyward Sword

First impression article on Skyward Sword

Sandship

Let me be clear on one thing. I’m in the camp of  “Skyward Sword is a good but not great Zelda game.” So, that said it’s time to talk about why this dungeon is so enjoyable.

On this ship, you have amazing fights. One where you have to get a strong pirate off the ship like shown in the screenshot.

But what I enjoy the most is how the time stone mechanic is implemented here. While Fi ruins some of the puzzles, I learned that by pressing A quickly, I wasn’t able to read all her dialogue, so a lot of those puzzles weren’t spoiled me for.  Yeah.

Also, I was able to make great use of the guest jar, that brought back memories of another handheld Zelda game, the Minish Cap. Also, this dungeon gave me the bow and arrow, the proved quite useful in this dungeon.

I remember finishing this dungeon while I was in a big Skype call with a lot of my friends. We were waiting for somebody to fix his Minecraft server that went down. So, we all decided to play other games. The chaos of everybody talking about what happening in their game was hilarious and memorable at the same time.

Fortress of Winds – Minish Cap

Review of the game

Fortress_of_Winds

If it isn’t clear enough with my nickname, I’m a cat lover. So, the fact that the dungeon item is sort of cat claws (called the Mole Mitts, but they are Cat Mitts in my mind) is just amazing.

I love this dungeon a lot because it provided me with one of my favorite items in the game. I only wish I was able to use it on more spaces.

I also love how the final boss of this dungeon isn’t defeated by the dungeon item alone. You have to use your bow as well. But what makes the dungeon even more memorable is what happens right after you beat it. Yeah. That was something strange for a Zelda game.

Earth Temple – Wind Waker

Earth Temple

Medley is one of my favorite character in the Wind Waker. So, when we both tackled the Earth Dungeon in the Wind Waker, I was such a happy camper.

In this dungeon, you get the Mirror Shield. But the puzzles with it are more tricky than in Ocarina of Time. Since you have two mirrors now to work with.

The final boss is pretty interesting as well since you have to beat all the little ghosts to avoid them going back into one big ghost… I still have a déjà vû for that.

Jabu Jabu’s Belly – Oracle of Ages

Jabu-Jabu belly

Review of this game

So, do you remember the Water Temple from Ocarina of Time? I do as well, and I’m not that big of a fan of it. What I’m a big fan of is the 2D version of it.

One of the last dungeons you do in the Oracle of Ages game is inside Jabu-Jabu’s Belly. Thankfully, you don’t have to escort Ruto in this one. It’s the Water Temple with the Jabu Jabu Inside theming.

If you don’t know what you are doing, you can easily get turned around. But, the creativity in this dungeon is so much fun. Also, the final boss of this dungeon is such a great one. It’s one that tests your reflexes and I like that a lot!

Explorer’s Crypt – Oracle of Seasons

Review of the game

Explorers Crypt

At the beginning of Oracle Of Seasons, I found the beach area quite fast. So, I always wanted to continue right there.

So, when I had to dungeons left in Oracle of Seasons, I was so happy to finally tackle the Beach area.

The build-up towards the dungeon is great and the dungeon itself too. You also have to solve puzzles that test your reflexes and knowledge of the items you acquired. It’s also one of the longest dungeons in the game.

While the boss and mini-boss aren’t too difficult, I still had a great time in this one.

Final thoughts

I love the Zelda series and I can’t wait to play more. There are a few Zelda games I’m close to finishing but haven’t fully beaten yet.

Trying to rank my favorite X in the Zelda series is always a hard task, since every game has it’s amazing and memorable moments. I wasn’t able to put dungeons from Breath of the Wild or Majora’s Mask on here. And that’s a real shame.

Also, to avoid me making all the spots related to the handheld games, I also decided that I was allowed to pick one dungeon per game. So, yeah.

In any case, that’s everything I wanted to say for this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Review: Halo – Combat Evolved (PC) ~ Not On The HaloBox

Halo-Combat-Evolved-Cover-Art-wallpaper.jpgWikipedia entry

If you would ask my friends and old class mates what the best shooter is, they would reply with a game out of the Call Of Duty series. But for me, that was Halo. That changed when I played the Bioshock series. I have already talked about the Bioshock series, so it’s time to talk about the original Halo game. The game that started this whole franchise. One series I can’t finish sadly since I don’t have a XBOX or XBOX ONE. So, I have only played this entry and the sequel. In any case, enough introduction! Time to talk about the actual game. And as usual, feel free to leave your opinion on the content of this article and or the game in the comment section down below. 

Cortana

halo1

In this game, you play as a very iconic character in the video gaming world. The name is Master Chief. So, you get woken up from your slumber and go through some basic tutorials before your ship gets attacked.

You crash land on Halo. And things happen from there. The story isn’t that much present in the game. But, that’s because the game is only 10 hours long. The base game is really short, but it’s a whole lot of fun to play through. But don’t worry, if you don’t have enough Halo, you can either go and play the multiplayer or download one of several single player campaigns made by fans.

In addition to that, Bungie released in 2004 a special version of Halo with mapping and modding tools. Called, Halo Custom Edition.

The story itself is good. It’s not great since it ends with a big cliffhanger so you have to buy the sequel to know how it continues. I wish that the story got a bit more development. Since we got amazing voice acting. I love the voice acting in this game. Also, we don’t have a silent hero for once!

The writing itself is also good. But again, shame that the game is over so quickly. I do have to admit, that I played over 100 hours on Halo. I have played a lot of multiplayer and I got okay at it. I’m terrible at playing shooters online, but I enjoyed my time on Halo. Mostly with the Capture The Flag mode. I’m also surprised that after 16 years, there are still people playing this game online.

What I was even more surprised about, this game still gets the occasional update. Something quite handy is that when you have an out-of-date version of the game and want to enter the mutliplayer, you get a message to update your game and the updating tool automagically launches.

Multiplayer and such

halo 2

Like I said in the previous paragraph, I rather enjoyed my time in the multiplayer. There was also a possibility you could have edited maps, and you didn’t have to download additional mods to play on them. I rarely got lag issues.

But, for the sake of this review, I’m going to focus on the single player. The only other thing I’m going to say about the multiplayer is that it’s difficult to find the same server to play on with friends sometimes. I had several Skype calls lasting over 30+ minutes of me and my friend(s) trying to get into one server.

Visually, this game still looks pretty great in my opinion. I wouldn’t have changed one thing at all when it comes to the visuals. The animation is also very well put together. You visit various inside and outside locations. Something I really like is the consistency of the visuals. I don’t mean that every area looks the same, but I mean that a lot similar building styles return over the whole game. But, I think you will better understand that statement when you have played the game.

Actually, now that I think about it, there is one thing that I would have changed. It would be awesome if this game had a bit more enemy variety. Since this game has the “recolor but stronger” issue you find in a lot of RPG’s. It’s such a shame. But, the campaign is such a wild ride, it didn’t bother me that much.

Something I really enjoyed in this game is the difficulty. The further you get in the game, the more difficult enemies and situations get presented to you. Another big plus in my book is that the differences between the difficulty settings are not only the amount of damage you take from enemy hits. Oh no, I have the impression that the enemies are also more aggressive in the harder modes of the game.

There were a few things I would have changed in the single player. First of all, I find it disappointing that the plasma swords can’t be used in the single player nor multiplayer without mods. This is a shame, since you can use every other weapon that your allies and enemies use.

I can’t sign.

halo 3

The controls of this game are excellent and very responsive. I also like that during the tutorial section, you get the option of selecting which camera control you would enjoy more during gameplay.

Something I didn’t always like were the controls for the vehicles. They lack just a tiny bit of weight to them.

While there aren’t a lot of different weapons to use in this game, I don’t mind it a whole lot. Since each weapon can be used in it’s own situation and it’s so fun to master a certain weapon.

Honestly, I wish I could sign along with the chanting of the soundtrack. Since the soundtrack for this game is amazing. It sets an amazing mood and I love listing to it. When I hear the main theme, I always get so nostalgic.

Speaking about that, the sound design is amazing as well. Also, your enemies use the right balance of speaking just a little bit of English, but the sounds they make when being hurt are great as well. The atmosphere the music, sound design and the visuals make is so great. I get pulled in every time. Even when I was replaying parts of this game for this review, I always played longer than I intended.

This game is that much fun and addictive. You go from place to place shooting down loads of enemies. With the help of your radar, you navigate through some various terrains.

For those who don’t know, this game has a quite unique mechanic. It’s the regenerating shield feature. When you get hurt, it goes off from your shield meter. When your shield meter is down, your health goes down. But, when you don’t get hit for a moment, your shield meter refills again. So, skilled players can beat this game without picking up one health pack if they want too.

But a feature I liked the most are the sticky grenades. They were so fun to use. Too bad, that there wasn’t anything you could do during multiplayer matches when you wanted to get them off. Well, it’s a risk you had to take.

One nitpick, I have is that the sections where you could use the enemy vehicles were a bit too short. But don’t worry, you can use these a whole lot in multiplayer. Just like the shield mechanic. This made multiplayer matches that more thrilling to play. Since you can’t easily kill everybody. You need to have more than one shot to kill somebody. Apart from fall damage, there isn’t a way to one shot kill somebody in this game as far as I know.

So, that’s all I wanted to talk about this game. I think it’s time to wrap up this article and give my conclusion (or my TL;DR for the lazy people)

Conclusion

The bad:

-The main game is way too short.

-It’s difficult to find the same server or game sometimes.

The good:

+ Fun story, writing & voice acting.

+ Great visuals.

+ Amazing soundtrack.

+ Great multiplayer.

+ The modding community.

+ …

Conclusion:

This game still holds up after being over 16 years on the market. When you want a more updated version, you could play the Halo Combat Evolved Anniversary Edition that came out in 2011 for the XBOX360 and XBOX ONE. But, I don’t own either of those consoles.

The biggest flaw of this game is that it’s way too short. Yet, due the vast amount of mods, maps, campaigns and such you can download and even an editor that’s released free of charge, you can download a lot of additional content for you to enjoy. Apart from that, the flaws in this game are so minor, they would be all nitpicking. This game is a fun ride from start to finish.

I do have a lot of nostalgia for this game, but I replayed it recently before I started writing this review. And all the nostalgic memories come flooding back. It’s quite a fun game to play and I think I might go and beat the game again when I have the time.

If you are a fan of shooters and haven’t played this game yet, you owe it to yourself to play this game. If you aren’t a fan of shooters, well, I think you read the wrong article. If you have played this game, I hope this was an enjoyable trip down memory lane.

On that note, I think I said everything I wanted to say about this game, I thank you so much for reading this article and I hope you enjoyed this article as much as I enjoy writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 90/100

Gamer’s Thoughts: Why RollerCoaster Tycoon ruined Tycoons for me.

RCT 1 (1)Link to my review

Lately, I have been playing the old PC games in my collection. While I’m highly enjoying myself. Some thought is actually popping up here and there. It’s a feeling that the Tycoon games could have been so much better. But when I played Zoo Tycoon, it actually hit me. RollerCoaster Tycoon spoiled me with features so that I start to enjoy myself less and less in other tycoon games. And in this article, I’m going to try and explain why. Why do I enjoy the original RollerCoaster Tycoon that much and why don’t I enjoy other tycoon games? Also, fair warning, I haven’t played a lot of RollerCoaster Tycoon 2, and I bought the expansion packs years later. So yeah, I always played the vanilla version of the game. Feel free to leave a comment on the content and/or your opinion on this article. Do you have a similar thing with Tycoon games and/or with a different game & genre? I’m curious to know. In any case, enough stalling. Time to put these thoughts on paper.

What are tycoon games?

game-dev-tycoon-box-art.png

I haven’t, to be honest, played a lot of Tycoon games throughout the years. But before we continue, we have to agree with a tycoon game actually is. Even the Wikipedia article on Tycoon games gives a pretty vague definition.

So, let me be clear for this article. With tycoon games, I mean games where you are an owner of a company where you need to run it. So, for example: in Game Dev Tycoon, you are the owner of a game development studio and you need to make games and manage the finances.

A few games I have played that it that played that fit that bill are RollerCoaster Tycoon, Zoo Tycoon, Game Dev Studio, Game Dev Tycoon, SimCity 3000 and Lemonade Tycoon. And honestly, I don’t think I have played other Tycoon games. The genre honestly interests me, but why don’t I play a lot of it? I blame the excellent game RollerCoaster Tycoon.

Addicted to RCT

rollercoaster_tycoon_screenshot

So, I have been playing a lot of RollerCoaster Tycoon lately. I have finished 7 missions so far. I’m playing with the two expansion packs installed. Something I wasn’t able to do when I played this game in my childhood.

I have rarely played the sequel RollerCoaster Tycoon 2. I remember one time picking up an expansion pack by accident before I knew how expansion packs worked. Yeah, I didn’t know that I had to own the base game. I have played the game recently, but I was let down by the interface. The interface of the original was more accessible than the sequel. But, that’s an article for another time.

After RollerCoaster Tycoon, I played RollerCoaster Tycoon 3. But that game interests me less than the original game. But the game has a ton of features I would love to have in RCT 1, but I enjoy myself a lot more with the original.

Why is RCT so good in my eyes?

rctd_ss_01

Why do I love RollerCoaster Tycoon so much? Maybe it’s because it’s the first game that introduced me to the Tycoon genre. And let’s be honest, it’s one of the best games created in the Tycoon genre.

I remember playing Zoo Tycoon and always comparing it to RollerCoaster Tycoon. “Oh, you can do research in this game too.” That’s one of the sentences that went through my head. Other similar things did as well.

I was also disappointed with the fact that your guests were able to go off the paths and walk to other animal cages/exhibits.

The building system is the best system I have seen in tycoon games. There a lot of things you can’t do with it, like curved paths. And that’s the charm of it, it’s simple and easy to use. You don’t need a lot of buttons to create something amazing. I rarely had to struggle with the controls. Something I had to do with the recent games in the franchise.

The biggest reason why I enjoy RCT so much, I think, is the simplicity of everything. Most things are just one click away and/or one button press away. The interface has all the options you could wish for and I love to use it. Also, the game is easy to play but difficult to master. The game has just enough depth to be challenging & fun and to avoid being overwhelming.

In the more modern Tycoon games I played, there are way too many little things that I can do and/or have to pay attention too, I rarely remember checking them. And that makes the game more difficult for me and less enjoyable.

I have only two complaints with the game. And that is that some missions are ridiculously difficult and some better mod support would be great. You can add custom scenarios but it’s difficult to create your own custom scenario. Thankfully, there are a lot of tools floating around on the internet to aid with this.

In conclusion

Writing this article has been interesting. I honestly can’t explain why I compare the tycoon games I have played with the original RollerCoaster Tycoon. Possible factors are nostalgia and the gameplay, but I can’t pinpoint it.

I also considered the fact that I don’t really like tycoon games and that RCT is just an exception. It was a rather interesting question to think about. And this article was the best way I could explain it.

In any case, thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

My favorite gaming music #18: Chilling with music

gaymersMore gaming music articles.

So, I wanted to share some tracks that I love in the games I have played. One of my favorite music genres is soundtracks actually. At work, I listen to various streaming websites that play gaming music 24/7. And in this series on my blog, I pay tribute to my favorite tracks. The rules are simple. In each article, I’m allowed to talk about only one track per franchise and I only talk about the original track that you can hear in-game. Oh, feel free to post a comment when you see me posting a song twice. In any case, feel free to also post a comment with your favorite music and/or your opinion on my chosen tracks for this article. So, enough introduction. It’s time to talk about some new music tracks! The theme of this article will be clear very soon. Ready? Go!

Pokémon Gold / Silver / Crystal (GBC) ~ VS. Lance

Pokémon_box_art_-_Gold_VersionMy review

So, back in 1999, you are sitting in your most comfy gaming spot. With a new pair of batteries in your Gameboy Color and with your favorite drink and snack beside you. You prepare for a big event in your Pokémon Journey since you have beaten the 8 gym leaders. Then you go and fight the Elite Four. After a tough fight, you finally end up at the Champion. After you chat with Lance, the battle animation starts. You slide in from the right, and Lance slides in from the left.

This is the final challenge of your amazing journey through the Johto region. The intro of the song gets you ready for a tense fight. But after a few notes, the song gets more intense. You try to focus on the battle and meanwhile, the song playing in the background is making the battle even more memorable.

Your young brain is so focused and drawn into this fight thanks to the atmosphere this track brings. Even when you notice that this track has some repetition in it, you ignore it and you get drawn into the fight more and more. When you defeated Lance, you continue your journey.

Then almost ten years later, when the remakes of these games come on the market, you do the whole journey again. But when you hit the fight with Lance, you get that strange feeling. Nostalgia. The remade track is all too familiar. You start to tear up thinking back of all the memories this game, the remake, the journey and the experience brought you. Well, that’s how it went for me at least.

The Legend Of Zelda – Skyward Sword (Wii) ~ Zelda’s Lullaby

ZeldaskywardswordlogoFirst impression

I always played games on the latest Nintendo Gameboy or I played games on the PC. I fell in love with one series. The Legend Of Zelda series. I remember it well, I was in a big convenience store. I was in the games section and I saw the GBA port of the first Legend Of Zelda game.

I heard rumors about a game series that took the player on an adventure. An adventure to slay evil creatures and rescue the princess. They said it had a big open world full of secrets and dungeons.

The game was on sale. I begged my mom to buy it for me and after I went home, I didn’t play any other game until I had beaten that Zelda game. After that, I tried to collect all the Zelda games. Let’s skip ahead a few years until my graduation from high school. As a present, I got my very first console, the Nintendo Wii. I wanted to buy it since I was extremely hyped for the Zelda games that were coming out for it. I pre-ordered Skyward Sword, and admittedly; I didn’t regret it. I enjoyed myself a whole lot but something happened. When Zelda’s Lullaby started playing in that amazing orchestral version, not only my nostalgic bone got hit… My emotions as well. All the joy & memories I got from the Zelda series got to me. I placed the Wii remote in front of me and I just started at the scene. Tears coming up my eyes. That moment is one of the most memorable moments I got with the Zelda series.

Mirror’s Edge (PC) ~ Edge and Flight

250px-Mirror's_EdgeGames I wished I finished (2013)

I bought this game a long time after it has been released. I bought it for almost three years after release. I was in college studying Computer Science. During a break, I went into the city together with a few students. When we went into a toy and games store, we saw three copies of this game for 5€. We decided to buy it.

One of the students is actually still one of my best friends. His name is MiseryLC. Well, his nickname at least. We both played this game in school during breaks on our school laptops. They were just strong enough. While we felt that the laptop was clearly overheating, we didn’t care. We played this game.

MiseryLC is pretty good when it comes to parkour in games. I’m a complete failure when it comes to pretty complex gaming puzzles. But strangely, this game drew me in. I started to get better at parkours. The game got it hooks in me. But then, I started to encounter the more graphics-heavy sections and my laptop started to struggle to run the game. So, I set the game aside.

But this year, I bought the sequel to this game. Called Mirror’s Edge Catalyst. So, I think it’s time to play through both games again. Just to get to complete Mirror’s Edge experience. It still surprises me that I play a game where the main mechanic is platforming and parkouring around. So, to honor this game because I like it a whole lot, I selected one of my favorite tracks from the soundtrack! Thank you EA & Dice for this excellent series.

Wrapping up

Thank you for reading this article. If you haven’t already guessed it, in this article I selected three tracks that mean a lot to me. Three tracks that have some history to me.

These three aren’t the only ones that have some history to me. But, the other tracks are for another article. I’m curious, what tracks have a personal meaning for you and why? Feel free to leave that in a comment too.

In any case, thank you for reading this article. I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article on my blog, but until then; take care and have a great rest of your day!

First Impression: Ratchet & Clank (PS2) ~ The First One

RachetandClankOriginalPS2Cover.jpgWikipedia entry

Today I want to talk about a game I started playing in my holidays on the PS2. The name is Ratchet & Clank and I’m playing it on PS2. I realize that with the recently released movie, there is a new game on PS4. But I haven’t seen the movie (yet), I don’t have a PS4 and I don’t own the PS4 game either. So yeah. In any case, it’s time to take a look at Ratchet & Clank on the PS2. A game I bought at a garage sale. At that same garage sale, I also bought the third game in the series. Sadly enough, I was unable to buy the second one. But, that game is on my “to look out for” list. And I’m quite sure I’ll find it in the near future. In any case, enough stalling. It’s time to talk about Ratchet and Clank. A game I haven’t finished … yet. In any case, feel free to leave a comment with your opinion on the content of this article and/or the game. 

The story of sci-fi

 If you read my blog from or when you know me personally, you might know that I’m a big fan of stories in my games. While I do enjoy the characters and the jokes that are thrown around, I feel that the story is taking a backseat to the gameplay. Honestly, the story doesn’t 100% click with me. I think the biggest problem is that the story doesn’t really help build the world and atmosphere.

When I play sci-fi games, I want the story maxresdefaultto explain how certain things work. But so far, nothing is really explained enough in-depth. Yet, there is some techno-jargon that gets thrown around. Take for example an “infobot”. From what I can gather, it’s a sort of advertisement billboard, but I have seen it play recordings of people’s video calls. And what didn’t help is the fact that some infobots have coordinates of where some people are. So, what’s the purpose of an infobot? That left me very confused.

So yeah, while I do enjoy the interaction with the characters and the actual plot of the game, I feel that there is so much lost potential with the story. I felt that the focus was too much on the characters and not enough on the world that they created.

The voice acting of this game helps to bring the characters alive. The jokes of a naive robot Clank work so well in the robot voice. It feels real and genuine.

So, in conclusion about the story, I’m in the middle. Like I said earlier, I do like it, but I feel that they could have gone more in-depth with it. Also, some characters are underused. Like the Captian Qwark figure. He looks like an extremely popular marketing thing, but I have only seen him on one island. So yeah.

Two or more ways to objectives

ratchet_clank_ps2-620x413It surprises me how I managed to fall in love with the gameplay of this game. Usually, I play adventure games like Broken Sword and Monkey Island. I even said in some articles that I don’t like platformers. But this game is something really different. In this game, you have to travel to various planets to finish missions.

But here is the thing. On two planets, I managed to miss secondary pathways that lead to other objectives. While this could lead to frustrating “find the right way” gameplay, I love that the map shows in yellow the places you have visited already. Too bad that it also shows a “?” mark exactly where a trigger for an objective is.

I have one problem with the gameplay that made me put the game down for a while. That are the respawn points. When you fail a jump or die, you sometimes respawn way too far. One time I was on the other side of the planet., and I misjudged a jump. When I respawned, I was back at the start, which was on the other side of the planet.

Also, I find it an interesting mechanic that the boxes and enemies only respawn when you leave the planet. Apart from one exception though and that is when you have a mission where you need to kill for example all sand sharks.

Maybe it might be just me, but the hit detection is sometimes a bit strange. I have seen several times where I was sure I was hit but didn’t lose health. A minor thing I would have changed is that I would have made the health always visible. There have been moments where I though I had more or less life and misjudged a situation. But then again, you can see it easily when you press a button.

The controls of this game are really good. The only thing I felt could use some polish was the grabbing of platforms. That didn’t always work for me. What I really liked is that this game didn’t force the tutorial on me. When you get a new gadget or a new item to play around with, the game briefly explains how it works and you can read it again in the menu. Also, you are able to shut off the help feature completely. I haven’t tested if the help section then still updates or what happens if you use a weapon where the explanation hasn’t popped up for it yet.

Something that would have improved this game is a sort of indication from where you are hit. I felt cheated when I died because an enemy was attacking me from behind. Speaking of which, some enemies are quite stupid. When you aren’t in range, you can easily kill them with bombs and not having them chase you.

The manual aiming of the special weapons is a big issue for me. I think I’m too spoiled by playing games with a mouse or a Wii Remote. It’s really clunky on a controller. Thankfully, there is a sort of auto-aim feature that works really well.

A big plus in this game is that you are free to explore the game at your own pace. Sometimes you have two different objectives and you choose on which one you focus first.

Planet Life 

the-ratchet-clank-trilogy-playstation-3-ps3-1337694400-011The sound design and the music are pretty decent. I would have changed one thing around to make it a bit better.

I would have given the enemies a bit more sound effects. Now, they can sometimes be soulless. It feels like they don’t have a personality. What I mean here is that, in other games you can easily hear if the enemy is a weak or a strong enemy. That isn’t too clear in this game.

The soundtrack of this game is really fun to listen too. While I feel that the soundtrack doesn’t always fit the world or presentation like a glove, it gets the job done pretty well and it’s a joy to listen too from time to time.

Speaking about the presentation, that’s something I really have to praise this game. I feel that the level design is extremely well done. From what I have seen so far, this game provides moments of action and then moments of rest. This game is a platformer at hart, but it changes things up here and there with some mini-games.

Graphically, this world aged pretty well in my opinion. I love how some things are animated in the background and how ships fly around while you are exploring the world. It makes the world come alive that much more.

I think I have everything I wanted to say about this game for now. There are a few things I want to talk about, but I’m going to leave them for the review. When I have to give my opinion on this game: it’s a really good game but it lacks some polish. It’s an amazing platformer that made me come back for more several times.

Anyways, I hope you enjoyed reading this article as much as I enjoyed writing this. I hope to be able to welcome you in another article and until then… Have a great rest of your day and take care!

Gamer’s Thoughts: Questions of a gaming blogger

Arpegi BackFrom time to time, I look at my list of articles I want to write about. At the bottom, underneath all the games I want to write about is a section with questions. Today I’m going to talk about a few of them. I have chosen a theme for this article as well. How I think when creating these articles and all things related to that. If you ever have a question for me that you want to answer, put it in the comments of a relatable article, mail me or tweet me. Who knows, you might inspire me for a future article. 

Should I review the game on the best specs?

 Yylf2y5This is an issue I have mostly when I’m reviewing PC games. Should I play all my games on the highest settings and review or write with the highest settings in mind?

This is a tricky one to answer. How I honestly see it, I don’t think that’s a great idea. When I’m reviewing newer games that demand a very beefy PC, I try to play it on the highest settings that my PC will allow. While I have rather decent specs, I don’t have THE best specs for playing the newest games on the highest setting. I have a 3.8 GHz CPU, 16 GB RAM and a Nvidia GTX 660. It can run most of the newer games on medium to high settings.

You could argue that a reviewer always should play the game on the highest settings. I honestly believe otherwise. Why play the game on the highest setting? Like I said, I try to play it on the best settings for my PC. In the end, I’m reviewing a game; and there is more to it than high or low-quality graphics.

Besides, not every who reads reviews has a beefy PC to play on the highest settings. So, I think it’s best to play on medium settings. That’s the in-between zone for everybody.

Can a blogger review a game twice?

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Can a blogger review a game twice? Well, I do that with some games. For some games, I first write a first impression and when I have beaten it, I write a full review with my final opinion.

When I write my articles, I try to write them in a way how I experienced the game on that playthrough. It’s how I feel about that game at that moment after I have beaten it and did my research.

When a blogger changes his/her opinion after playing the game a second time or years later… Well, you have two options. Either you edit your original review or you write a new review. If I would change my mind on a game, I would write a new article in reference to the original article. Since then you can talk about how your opinion changed.

But I try to only review a game once. While I replay games from time to time, also the ones I have written about, I think it’ll only create confusion for your readers. Or it would look like you have an article that praises and bashes the game. And that’s not a good idea.

 Does a blogger need to stick to a certain generation?

Game Boys Advance

What I mean by this question is that a blogger or a review needs to stick with a certain platform or genre of games?

Well, in my opinion, the answer to that question is yes… But to a certain extent.

The games I write about are the games I have played or I’m playing at the moment. It’s a sort of gaming diary of my gaming life. So, I write about the games I buy.

When you write a blog or have a YouTube channel, it’s always a good idea to have a theme. For example, you review PlayStation games or talk about everything XBOX. But, talking or review about something else wouldn’t hurt.

The reason why I write these gamer’s thoughts is to be able to talk about something else. Since writing about the same or similar subjects can feel restrictive sometimes. I admit, it’s fun to write this kind of articles, but they are a lot more work to prepare.

In any case, there is one big argument that I haven’t addressed and that’s the audience. People who read my blog are either looking for a review of a certain game or want to read what I’m up too or what I’m playing. When I would change that, I would loose readers. But then again, I would create a new audience.

So in short, it’s a matter of finding a right balance between what your blog or channel is about and where you want to go with it.

Closing off

While some questions I have talked about in this article might have an easy or obvious answer… I think it’s fun to think about them from time to time.

It helps me to think outside the box and write some interesting articles. Besides, they make for interesting conversation topics between creators.

In any case, I hope you enjoyed reading this article as much as I enjoyed writing it. If you have any questions or ideas for future content… Feel free to leave a comment.

I hope to welcome you at another article but until then, have a great rest of your day!