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Publishing: Fincon’s Mobile RPG, Hello Hero Sequel Opens for Pre-registration!

With over 8 million registered users and 2.1 million Facebook Fans, Fincon’s top social RPG, Hello Hero is offering its sequel, Hello Hero: Epic Battle. This hit and immersive Mobile RPG opens for Pre-registration! Join now and get a chance to take home awesome gifts and surprises!

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Calling all RPG enthusiasts to come and be part of the growing community of Hello Hero: Epic Battle! Start pre-registering now! Currently, open to Southeast Asia and opening it more to other regions, really soon! Here is the link:

Start pre-registering NOW! https://goo.gl/jcLUuj

Hello Hero is an immersive Mobile RPG offering over 100 customizable bizarre heroes, impressive 3D graphics, and myriad monster-collecting chores. It switches from usual landscape gaming into portrait-style! And now, the game is making a big leap of conquering one of Southeast Asia’s top gaming countries, the Philippines for its soft launch, very soon!

Hello Hero takes place in an original battle for Armon. A new group of Heroes as what they called as Guardians are here to join forces with the heroes of old and battle the dark forces of the Keronic! Withstand the monsters and diminish them in no time! Recruit over 100 customizable heroes for your team! Raise your heroes through tough game modes: Adventure, Expedition, and Conquest. Bring the victory every quest giving you gold, useful and effective items to increase heroes’ skills and power. Portrait game mode for one-hand playing!

Check out happenings and updates for social RPG, Hello Hero: Epic Battle through our plug Community and Official Facebook Fan Page:

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Hello Hero: Epic Battle Official Website: https://www.fincongames.com/

Hello Hero: Epic Battle plug Community Link: https://www.plug.game/helloheroEB

Hello Hero: Epic Battle Official Facebook Fan Page: https://www.facebook.com/HelloHeroEpicBattle

Hello Hero: Epic Battle Youtube Link: https://www.youtube.com/fincongames

Game Features:

  • Over 100 Customizable Heroes!
  • Stunning 3D Graphics and Gameplay
  • Various Modes to Fight in (Adventure Mode, Expedition, Conquest, World Boss, Battlefield, and more!)
  • Immersive storyline filled with eccentric environments and characters
  • Unlock Ultimate skills and unleash the Hero’s full potential
  • Smart Toy figures with exclusive boosts and rewards 

About Fincon

Fincon was created in 2012 with the intention of bringing the best games to the masses. The name stems from the abbreviation of the words ‘finger’ and ‘control’, with the mindset of allowing our gamers to experience interactive gaming through the control of their fingers. Headquartered in Seongnam-si, Korea.

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First Impression: Tokyo Mirage Sessions #FE (Wii U) ~ Festive Fighting

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Official site

So, today is a day of celebration. It’s Christmas. So, let’s celebrate that with some festive fighting! For those who don’t know yet, this game is a crossover between Shin Megami Tensei and Fire Emblem, in some weird hybrid way. Now, I have played Fire Emblem games in the past, but I haven’t played a lot of Shin Megami games. But, let me tell you, that isn’t a problem when you want to play this game. But, is this game worth your time and money to invest in or this is a game you should avoid as a bad concert? Well, let’s find out in this article. As usual, feel free to leave a comment with your opinion on the article and/or the game in the comment section down below. 

Mirage Masters

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The main character in this game is Itsuki Aoi. A young lad who was going to a concert with a friend of his. Actually, it was to see her perform.

His friend goes by the name of Tsubasa Oribe. She is in a competition and made it to one of the final rounds. When the winner gets announced, the presenter goes into a total crazy mode and starts attacking everybody together with weird creatures that came out of nowhere. When a portal appears in another dimension, where Tsubasa is sucked into, Itsuki gives chase and you find yourself in a strange world.

In there, you have to find your way through various labyrinths. It doesn’t take long before you meet a mirage. You start fighting alongside this mirage to conquer the strange world you are in now. After various things happened in the labyrinth, you find out that your friend, Touma Akagi, who wasn’t able to make it to the concert was in the same strange world as yourself. You rescue Tsubasa and escape. Now, Itsuki is a mirage master. Just like Tsubasa and Touma.

It doesn’t take long before you are picked up by a talent agency and Tsubasa’s dream of becoming an idol becomes true. Besides that, Itsuki has to undergo the same training as well. But, it doesn’t take long before even more portals to the strange other world appear and the gang must go inside to undo the world from harm of the strange force invading.

That’s everything I want to say about the story. So far, I’m at the final boss of the second chapter. And I have to admit, the story of this game has a real Saturday morning anime vibe over it. Each chapter is a story in itself while the overall story is progressed. This fits the game like a glove. It wraps up each chapter nicely while it progresses the main story just enough to have some more tension for the next chapter.

There is also a lot of voice acting in this game. Almost all of the dialogue during cutscenes is voice acted in Japanese. There is no English option. There are subtitles though and the Japanese voice acting is just amazing.

Since this game takes place in a more modern time, the characters talk a lot back and forth using their smartphones. The Wii U gamepad is the character’s smartphone. It’s impossible to play this game without the TV. This is somewhat of a bummer in my opinion. But, the Wii U gamepad screen has used a sort of a second screen like the Nintendo (3)DS to display the map or display more information on the screen.

Festive Fights

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Exploring the labyrinths reminds me a lot of the Etrain Odyssey series and the Pokémon Mystery Dungeon games. This game is an RPG-Dungeon crawler.

The battle system has some unique surprised up its sleeve. At first, enemies can appear randomly during your exploration. You have a meter on the top left of your screen when an enemy is nearby. But, you don’t see the enemies itself roaming around, you see mirages roaming around.

These are different colored ghosts floating around that have a different color depending on what type of enemy they are. For example, red is your “normal” enemies and gold are the extremely rare enemies.

When you let them catch you, they get the first move. When you run into them, it’s a random chance who goes first. But, if you slash them and then run into them, you get the first move.

The battle themselves take place on a stage, with a crowd cheering you and the enemies on. If a weak spot can be hit, a session can be performed. This means that the allies can attack as well. Notice how I didn’t specify on how can do that in my previous sentence. Since both you and your enemies can do that.

So, that means, if you are facing off against a fire type enemy and one of your characters is weak to fire; well, prepare to defend that character and heal were needed since a session attack can hit pretty hard.

As a side note, this game doesn’t autosave. You get promoted here and there with the question if you want to save your game, but you can save anywhere and anytime outside of battles and cutscenes, by using the main menu.

So, session attacks. How do you know which enemy is weak against what? Well, as soon as you hit an enemy with a certain type of attack, the result will be noted down. On the gamepad, you can always see an overview of which enemy is weak for which attack.

Choose your fights wisely, since you can only enter three characters into combat. Something I really like is how every important character lays down on a grass field in the main menu.

Gimmicks and stuff

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So, each labyrinth has it’s own gimmick that fits the story perfectly. This adds a lot to the visual presentation of the game.

And I do have to say that I think this game looks amazing. The game is colorful and pleasing to the eyes and runs at a steady frame rate. I haven’t seen any slowdowns or notice any moments that the frames get dropped.

The animations are also nice to look at. While you can skip most of them, I don’t always skip them, since they are so pretty to look at. This game is just eye candy and I think that this is one of the game strong suits.

The soundtrack of this game is really great as well. Besides creating an amazing atmosphere, I also put the soundtrack in my playlist to listen to while I’m at my day job doing work. It’s that good to listen too. If this soundtrack comes out on CD, I would love to buy it. Since it would be amazing to have in my collection.

The sound design is pretty great as well. I love the sound references to Fire Emblem, when you level up, for example, that’s the sound effect used in Fire Emblem.

So far, I have mostly sung praises for this game. Is there something bad about this game? Well, there are a few things that I don’t like about this game. First of all, the difficulty curve can be a bit unforgiving.

I rarely skip fights while I’m playing an RPG, since I know if I do start skipping fights, my characters might not be strong enough to fight a final boss. But, sometimes a final boss has some extremely strong attack up its sleeve, that comes out of nowhere and destroys my party. There is grinding in this game and not the enjoyable type of grinding. In addition to that, I noticed that there isn’t a way to easily fully heal before a big boss fight happens. That’s a shame. So, stocking up on items is a good idea.

A second thing that I don’t like is how easy it is to get disoriented in the labyrinths. When I want to go somewhere, I’m not able to follow the map I can view on the Wii U gamepad. I wish it was a bit more clear which staircase led to where. An easy solution would have been, if you touch a stairway on the gamepad, you get taken to the stairway on the other floor.

A 3rd thing I highly dislike is how difficult it is to get the golden enemies to spawn, catch or defeat. While I know their locations, they are sometimes too quick to even have a chance of battling them and they tend to run away. I noticed that if they run away, you are unable to get them to spawn again while exploring that labyrinth. Exiting and entering back doesn’t always help.

A 4th thing I don’t like is nothing said in Japanese during the battles is subtitled. I feel like I’m missing out on interesting dialogue on puns because I can’t understand a word from what they are saying.

A 5th thing I dislike about this game is a nitpick actually. But, why is the main menu button “Y”? I had a few times I wanted to press “X” to attack and instead I pressed “Y” and opened the main menu. This could have been avoided when the main menu button was the “Start” button.

And the 6th and final thing that I dislike is how rare items are to heal your SP. You can’t even buy them in the shops for a crazy price. So, if you want to save your SP up for a boss fight, you will need to use the teleporters or save up those items.

In any case, besides those 6 issues I have with the game, I’m greatly enjoying my time with this game and I want to finish it. I can’t wait to see what the other chapters are going to throw at me and how the side quests will play out.

But for now, I have said everything I wanted to say about this game. I want to thank you for reading this article. I hope you enjoyed it as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Game Quicky: Mini Metro (Android) ~ Transported Over There

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Mini Metro is a game I own twice. Once on Android and once on Steam. Truth to be told, I’m mostly playing the Android version. I play this game quite meta… Since I play this game mostly on the train to work. Yup, playing a public transport sim on public transport. But is it worth your time to play it yourself? Let’s take a look at this game in this game quicky. And as usual, feel free to leave a comment with your opinion on the article and/or the game in the comment section down below.

Positives

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The game is so simple and easy to understand, there is no tutorial really needed. You need to draw lines between the stations so the right shaped dot can go to the right shaped station (the white and bigger figures in the screenshot).

The UI (user interface) is amazing! I love how the menu system is set-up as a sort of poster you find in the subway system.

The visuals of this game are kept really simple and clean. This way I can focus more on the gameplay. Also, I love there is a day mode and a night mode. There is only a visual difference between the two modes. It’s like the “dark theme” in various Android apps. Speaking of the visual design, you are able to “move” lines so you can make your network more visually pleasing.

The screenshot feature is lovely. This way you can make your own screenshots to share. Since the game is randomized each and every time, this is a fun way to share your most amazing moments in the game.

The game is really addictive to play. When I’m waiting for the doctor or the train, I play this game on my tablet. While this game could be played on phones, I think it’s more fun to play on a bigger screened phone or a tablet. This game is really challenging as well. I have almost finished all the maps, but I’m stuck at the last three maps.

At first, you think that 16 levels aren’t that much. But you can play each level in 3 modes. And not only that, you can keep playing these levels after you have beaten the goal to advance to the next level. Also, each gameplay mode offers a new style of playing. You have a normal mode and a hard mode. In the hard mode, you can’t erase tracks. And the 3rd and quite recently added mode is an endless mode.

This game gets bug fixes and new options very regularly. Oh, and before I forget this game got recently a new gameplay mode. The endless gameplay mode!

Negatives

Mini-Metro-4.jpgI have to go real nitpicky to find negatives for this game. So, here are the negatives of this game.

In some maps, I don’t like the color combination of the lines that much. Some colors don’t fit each other in my opinion. But, while playing, I don’t mind that much.

In the Android version, I miss a feature that’s present in the PC-version. And that’s a way to remove a line completely from the map to redraw it. That would be extremely handy.

When you have more than one line arriving in a station, it’s sometimes difficult to select the right line. In some cases, I had to try three or more times before I was able to pick the right line.

Sometimes, it’s confusing to understand why an empty train doesn’t pick up any passengers and rides to the end first. I have seen this happening more than once but it doesn’t happen all the time.

This game is way too cheap. Seriously, I see this as a negative. This game is worth more money than the developer is asking for it! I would gladly pay double to play this game on Android.

The only real negative in this game is the soundtrack. Maybe it’s just me, but the soundtrack in the Android version is nothing to write home about. I even think that there aren’t more than 3 tracks present in this game. And if I remember correctly, there is more music in the PC-version. Yet, the music present is pretty good and is nice to listen to. I think that more variation would help the game a lot.

Conclusion

If you are looking for a great time waster for a real cheap price, look no further than Mini Metro! It’s one of the best games I have ever played on Android.I can’t recommend this game enough.

The game is almost perfect in my eyes. The fact that I had to nitpick to find negatives for this game tells a lot. If you like puzzle games, you owe it to yourself to pick up this game and give it a try. Casual game fan? Play this game too! Seriously, it’s a fun game.

In any case, thank you for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing this! I hope to be able to welcome you in another article, but until then, take care and have a great rest of your day.

Score: 90/100

First Impression: The Walking Dead – Season 1 (PC) ~ Overhyped?

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Official website

Deep breaths, Jonez, deep breaths. I might have to hide after this first impression or a horde of fanboys might come and attack and bite me. I’m scared to talk about my first impression with this game. I just finished the first chapter out of five from this game and it’s not what I expected. I’m going to warn you, this game might shock people, and this first impression might give me tons of bad comments. But please, keep in mind that this is my opinion on it and if you want to discuss my opinion, do it in a civilized manner. We have to stick together when we try to survive the horde of bad games lately. I got this game a week ago for an extremely low price. And it’s an adventure game from TellTale, a company that made the excellent Tales Of Monkey Island. And point-&-click / adventure games are my favorite genre ever. But does this game live up to the hype I created for myself or was this a big mistake to hype? Well, let’s make the harsh decision and let’s take a look at it. Feel free to leave a comment with your opinion on the game or / and this article. 

The story, such a weird thing. 

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Indeed, used a screenshot from GameSpot

Yesterday, I recorded a podcast with Q about this and I already talked about this. Because I was able to verify my fears, I think I can talk about this with more comfort. The story of the Walking Dead game isn’t as good as people claim it to be.

Don’t get me wrong. The setting and idea behind it is pretty nice but there are a few things that made me shake my head pretty bad. There are some major flaws with the story.

The first thing were this game falls flat on it’s face is the fact that you know that there is going to be a victim. Sometimes you have the illusion that you can choose while in reality, the outcome doesn’t change.

Some choices just give you a different dialogue part while the main storyline is pretty much the same.  I can be wrong on this but from what I have played, my impression isn’t the greatest in terms of story.

Most characters die a bit too quickly as well. You barely get any connection time and a poof, they are death. And that is just lame in my opinion.

The second thing that makes me not really like the story is the fact that it exists out of some cliche things. Arguments and zombie attacks. Some things happen to have some gameplay but don’t make sense story wise. There is a moment were you are a in heated argument, somebody collapses and you are allowed to take charge. Ehrm, is it just me or did we make an awkward jump in terms of story here?

Something else that bugs me quite a lot is the fact that you are on a quick time limit. I understand the idea behind it, in real life and at those moments you wouldn’t have time to think about it as well… But when you play through the game for the first time it’s just a annoying thing. Since you barely get any time to read each option. And by the time you have read them, you have to decide quickly before you stay silent or do nothing.

Is the story bad? No, it isn’t bad. It has it’s memorable moments. The writing is nicely done but the execution isn’t the best for a game. I always feel that some main story is taking place and that you simply decides which character is going to die now or later on the road.

And the rest?

The-Walking-Dead-Game-Dev-Wants-Suggestions-for-Potential-Second-Season-2Usually I keep my story segment short, but for this game, I made an exception. Honestly, I think that the story isn’t the strong point of the game. The gameplay is. The last thing I’m going to say about the story is that for what I have seen now, the characters are a bit … well, paper thin. Like in episode two, suddenly another guy popped up out of nowhere. No explanation at the start. Just poof, he is a part of the group.

Anyways, enough “ranting” about the story. Let’s talk controls. And they are awkward at best for adventure game veterans. The simple fact you need to scroll when you want to talk or use an item on somebody is unnatural. Nearly every adventure / point-&-click game have a handy inventory where you can drop and drop the items from.

It’s possible to get used to the controls but with some animation flaws, they aren’t pretty good. Try holding the arrow keys and walk into the wall. Yes, the old shacking screen is there. TellTale, you disappoint me here. I know you guys can do better!

Do I have different complaints about the Walking Dead? Yes, yes I have. I’m under the impression that this game is quite short. A normal adventure game takes you on a lengthy adventure that takes you in tons of different places. But after a small 1,5 hours I was done with the first out of 5 chapters. Hearing from a close friend of mine, who has beaten the whole first season, each chapter is around 1,5 hours long. And trust me, veteran adventure gamers won’t get stuck easily. So, a short 5 – 10 hour game. That’s something I finish in an afternoon, and that’s not such a good thing for an adventure game.

So, this first impression sounds extremely negative. It’s almost like I’m about to say that this is a bad game. And trust me, it isn’t. This game suffers from too much hype. Everybody talks how awesome and amazing this game is and don’t look at the flaws this game has. While this game has flaws, it doesn’t make this game a bad game. The charm of the game is that the flaws get hidden behind a well crafted game. I have to give TellTale that.

The story has good voice acting and is graphically extremely well done.

Thinking about it, this game is actually more meant to be discussed with friends. Also, watching to a let’s play of this game is a tad bit more enjoyable then actually playing it. Since the surprise of what’s going to happen is then lost. I’ll finish this game for sure and I’ll write a full review about it. By then my opinion might have changed. And then I will also talk about some other things I didn’t had the time to put in this article.

Thanks for reading and I hope you enjoyed this article. I’m working on a few new articles and I hope to see you guys there. Be sure to also check out the podcast I did with Allahweh! It’s the previous article.

NekoJonez is alive! An update blog after my exams.

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So where have I been? Didn’t you guys know that I had a lot of exams to go through? No, then you know now. But I’m finally through all of them. And in this update blog I’ll let you know what I see for the future! Because a lot of things have been going on. Oh, and a helpful tip is to look to my Twitter feed since I post small and quick updates often there. Even when I update my forum or when I’m about to write a new post. I have a few other posts to write, so yeah, couple of new posts will be released in the near future! I’m really excited for them. I hope they can entertain you guys as well. But enough stalling, let’s get on to the actual updates!

Prizes and podcast guest

With my blog, I recently won a prize. After receiving a few awards with the ButtonSmasher family, I won another award for my personal blog. That’s extremely sweet! I’m about to write an article about that after I’m done with this update blog. I won the Liebster Award. Which is basically a sort of chainletter award in the WordPress community. But in a good sense of the word. It’s basically a prize to say: “Hey, I like your blog! You are a great blogger and I think you earn a label to show your users that you publish quality content!”. (Oh yeah, here is the post that gave me my award! Link)

And that feels amazing. Being recognized by a community. Talking about that, I am a guest in a podcast. Several podcasts actually. I’m in two episodes of Allahweh’s Gaming Goddess podcast and I’m going to be a guest in the upcoming Retro Nick Podcast! I’ll be on at Wednesday 5th of February at 10AM EST. You guys will be able to follow the live stream of the podcast right here: youtube. The podcasts with me and Allahweh will be reblogged here of course. She said that in the upcoming week it will be published. I’m quite thrilled to see the end result.

Fyrecraft & live streaming

Sadly enough, the owner of FyreCraft had some money issues which made him stop the server. That’s the last I have heard of it. That’s quite sad to hear. That means that I’m going to live stream some other games and Minecraft single player. It’s quite possible that FyreCraft returns but if it does, I will let you guys know.

Thanks for the support of FyreCraft, I’m really going to miss the server. We might be able to work something out since Sam got the world backed up. So, I might live stream my single player experience or I might host it. But then I’m unable to live stream since that would lag the server quite bad. (Hosting and live streaming is bad for my internet, yo.)

Real life stuff

While my exams were happening, a bunch of stuff happened behind the screens as well. First of all, I have no access to my gaming laptop for a while. I know that I sad various times on Twitter that my gaming laptop is going to be fixed and such but today my aunt came and picked it up and my uncle is going to repair it and give it back to me next week! That means I won’t be able to play various games, but I rather try to finish all my other games as well.

Also, I have placed a bunch of new people at my friends page. It’s really worth to check them all out. I honestly forgot who I promised to give a shot out in this update blog so forgive me. Take a peek at my partners and friends page if you want to see who I really recommend to check out!

Besides that, I have a lot of catching up to do in terms of real life stuff. My birthday is in the near future. I’ll become 21 years old then! I’m going to get myself a new mobile phone, and I might post some quick articles with it. Who knows. Other then that, my room got quite messy thanks to my exams and I had to delay some things due to exams.

To close off this segment, my theater group is getting back in action. We selected a new play and I’m about to play a role in it again. I’m super excited to play with them again. Even with the new guys. I can barely wait. It will be great fun and that means around May the articles will come down to a crawl. Since I have the shows then, plus my exams are rather close then as well.

Updates and upcoming stuff

And now to close off this whole lengthy update article, I’m going to talk about updates and upcoming stuff. I might have told you guys that I have a controller for my laptops now. So, I’m able to play various games better now. This will improve my reviews as well.

Arpegi, my forum, as gotten a big update. Arpegi 3.0 includes a mini-game and various updates to nearly every part of the forum. I’m so happy that the update happened without creating a lot of new problems. There are a few but I’m going to patch them in the near future.

I’m also asked to write a new mod for a forum. I’ll get on that this weekend. And when I’m done with it, I might talk about it here in a quick blog. It’ll be a modification for a new button in the Simple Machine Forums.

Quite a lot of articles will be coming to my blog in the near future. A new first impression, a new review and most likely a new game diary. Yes, I have one planned. I have high hopes that I going to finish it!

So, that’s everything for this big update. But a whole 1,5 months went over this exam thingy, so logically I got a big update. Thanks for reading and I hope I can welcome you another time on my blog.

First Impression: Corpse Party – Book Of Shadows (PSP) ~ It’s not over just yet.

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Link to the official website

You thought it was over after Corpse Party? Well, think again, Corpse Party Book Of Shadows shows the tale extremely different. With the opening of this game, you get the impression that this game is a sequel but once you actually start with the game, it’s clearly far from a sequel. Corpse Party was an excellent visual novel horror adventure game for the PSP, I truly enjoyed playing it and directly got myself the sequel. And I have been playing it often. The game is extremely different from the original and in this article I’ll talk if those changes are for the good or for the bad. Be warned, this article is about my first impressions of the game. I have only played a major part of the first chapter. I’m also finishing up the bonus chapters in the original, since you can unlock content with it in this game. But enough talking in this introduction, let’s dive right into Corpse Party – Book Of Shadows.

Deeper story.

In the original game I would go far if I told you that the characters weren’t developed. While it’s true that you don’t get a lot of information about the characters themselves, the actions of the characters easily shape a picture of them. But this game takes it a step further. In the first part I played of this game, I have already gasped several times.

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In this game, things that you could suspect in the original return. What’s Seiko’s deal with Naomi’s ass anyways? Well, you get the answer in this game.

This game seems to have a deeper story. You can always check back on the previous conversations by the touch of a button. And here, it’s getting in the right direction. You can scroll up and down and get to the top and bottom rather easily.

A major improvement is the ability to save anywhere you want and there are even more then just one save file! The save system is greatly improved since the original.

One thing I didn’t like is that you have to watch the introduction movie if you start the game for the first time. I honestly admit that I forgot to save the game after the first time I played it and I couldn’t skip the long introduction. Before you can get to some gameplay you will have to go through huge parts of text. I’m sure that this first part took me more then a hour to get through. Man, I wish I had a speed-up button.

The original is a joke

617350_20130124_640screen001Yes, the original is almost like a joke to this game. The visuals are kicked up a big notch. You now run in a sort of 3D world. The graphics are extremely nice made for this game. You can see the cursed school from all it’s 3D glory. And this get a thumbs up from me.

The voice acting is extremely well done too. I have had the annoying part where you tapped the confirm button way to fast that the voices couldn’t follow. Yes, the original had that slight problem. This game doesn’t have that issue.

Also, the more the cure gets to you, the more blurry your screen gets. And this is such a nice addition. I actually don’t understand the mechanics of that just yet, but I’m sure that’s just a matter of time.

The controls aren’t explained but they are straight forward non-the-less. You can search each room easily and when you can get information about something, you cursor will turn blue. Also, the parts that are timed, don’t interrupt the gameplay at all. But those didn’t interrupt in the original game either.

Time to turn up the amazing dial. 

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I gave the original game already a high score, but this game seems to run past it with ease. And I have only played the first chapter. The music is tense, and memorable.

With hints to the first game everywhere, in the music and story, this game is an improvement of the first game. I can’t repeat that enough. With the save files you can now see when and what time you made that save file.

There is one step back though, with the name tags list, they were better organised in the original. There it was per chapter and you had a little picture for each corpse. Now, both aren’t there. Oh well, that’s a minor nitpick anyways.

I realize that my thoughts in this article are all over the place but what I forgot to mention with the story is that thoughts are now no longer simply between brackets. Oh no, they are now in a different colored box. That’s great for newcomers to the genre. What’s also better is that there are more visual pictures to look at while the story is unfolding. There is less use of a black screen with a box in this game.

Have I mentioned that this game is slowly growing towards my list of most influential games in my life of all time? Only my favorites get  on that list and this game is a big blast to play. I don’t mind the long waiting times between gameplay since the story is extremely well written. The voice acting draws you in even more. The sound design is one of the better ones I have heard in a game for a while.

Music that I want to listen daily too, memorable characters, great design and a challenge for every gamer. This game is getting a high score from me already, but is the game going to keep it this game throughout the whole game. That you will read in the review, when I am done with the game. But for now, NekoJonez signing out.