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Game Quicky: The Pepper Prince 1 – The Seasoning – Episode 2: The Sadness (PC) ~ Let The Rhyme Continue

logoSteam Store page

Back in March, I took a look at the ASCII adventure game called the Pepper Prince Seasoning 1 Episode 1. In that game, a lot of rhyme is used to tell the story. Recently, the second episode of that game got released. I wanted to write an article and release it right on the day of the release of the second episode, but a lot of real-life things came in between. For full disclosure, I got a press key for the second episode of the game and like with the first episode, the developers want that I write my 100% honest opinion. So, that’s what you will get in this review. In any case, let’s dive right into the second episode that continues right where the first episode left off. And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article in the comment section down below.

The good

pepper prince episode 2Now, the second episode will automatically unlock when you finish the first episode. The second episode is called: “The Sadness.” It’s a very fitting title for the episode if you know how the first episode ended. When the episode starts, you get a small and quick reminder of what went down in the first episode. This is quite handy since it’s close to two months ago that I played the first one.

I’m going to be careful talking about the story of the second episode so that I don’t spoil anything about the first episode. In this episode, a few questions are answered that rose up in the first episode, but a bigger mystery is unfolding. Especially with the wording of certain characters, you get the impression there are hiding something.

The gameplay is quite similar compared to the first episode. Yet, in this episode, a new mechanic is added. Combining items. This mechanic adds some depth to the game and makes the game a bit more difficult. The first episode was quite easy in my opinion and this mechanic adds some challenge. Now, the solution for the puzzles can be already in your inventory.

As in the first episode, there are several puzzles. But unlike the first episode, the puzzles are quite harder in this episode. There is more challenge in the second episode. To be honest, I got stuck at a certain point, but my girlfriend actually found the solution quite easily. If you are stuck, think outside of the box or just talk to the various NPCs in the town, they might also have useful information.

There are also a few new achievements in this second episode. I still love the fact that there is an achievement that encourages speedrunning the game. Since this game doesn’t have a lot of replay value, this achievement still adds a bit of that.

The visuals of this episode are as pleasingly retro as the first episode. In addition to that, the colors of the objects can be distinguished easily so people who are colorblind won’t have issues with that. And if the contrast between the colors isn’t large enough, the mouse cursor even changes when you can interact with an object.  The fact that some parts of the episode or slightly animated to for example simulate the waves of the sea hitting the beach, adds a lot to the atmosphere of the game.

The bad

ViewThere is one thing that I really disliked about the inventory system. It didn’t reset. So, all the items that you had in the first episode are still there. In most modern adventure games, the items you don’t need anymore in the next section of the game are taken out of your inventory. If this happened in this episode as well, it would have made it a bit easier to manage the inventory. Then again, there are one or two puzzles where you need those old items… In any case, I think that this could have been handled better.

While the combine mechanic breaths some fresh air into the gameplay, I don’t like the mess it makes of my inventory. I think it would have been better if the inventory is and stays alphabetized or something in that nature.

The graphics may be charmingly retro, the text can be uneasy on the eyes for some people. For myself, it isn’t too big of a problem, but my girlfriend complained after a while that the text became hard to read.

My girlfriend noticed something I didn’t notice in the previous episode. It’s a minor thing but it can still take you out of the experience. The fact that you use the option “ASK ABOUT…” to milk a cow is a bit awkward don’t you think?

While the puzzles in the second episode where a lot more challenging, one or two puzzles in the second episode were pretty frustrating. Some hints were a bit too vague for my liking. Especially since sometimes one NPC can give the correct clue while the others always give the same reply. I got stuck three times during the game and didn’t know what to do or what could be the possible answer. Now, eventually I was able to get past those puzzles, but I felt the first episode flowed a bit better… yet, on the other hand, the first episode was a bit too easy.

The conclusion

Overall, the second episode is an excellent continuation of the first episode. With the newly added mechanics and the improved puzzles, this game became a bit more fun to play. But, the game could use some minor polish like a better inventory listing and a minor bit of polishing of the script.

I really liked the additional details in the visual department and the music is still quite enjoyable to listen too. I think that if you enjoyed the first episode of this game, you will enjoy the second episode as well. Now, if you are stuck somewhere, feel free to leave a comment, I’m willing to help.

For now, I won’t give this game a score just yet, I’ll do that when I have finished all the episodes of this game. But for now, it’s looking quite good. And I’m looking forward to the 3rd episode.

And that’s everything I wanted to say about the second episode for now. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

Game Quicky: The Pepper Prince – Episode 1 (PC) ~ Rhyming For A Cake

headerOfficial Steam pageDeveloper’s website

Quite often I get indie developers requesting me to take a look at their game. Today I want to talk about a game called “The Pepper Prince” which is an episodic adventure fully created in ASCII art. At the moment, there are 5 episodes planned and only the first episode has been released. Full disclosure, the developers provided me with a press key for this review. And as usual, in this article, you will find my 100% honest opinion. So, let’s get backing and rhyming for a wedding cake of two princes. Yes, princes. And also, as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below.

The positives

pp-7The story in this game is very quirky. It’s completely written in rhyme and it’s enjoyable to read through. The humor, charm, and pacing is just on point.

The only minor thing is that the story was over before I knew it, it was that well-crafted, it drew me in that much that I forgot that each episode contains only one hour of gameplay. I’m now even more excited to play the following parts of the story.

The gameplay of this game is quite enjoyable. It’s a great point-and-click game where you need to look for items to help other characters that in turn help you to progress your quest. The “TO DO” list in the journal was a great help when I didn’t know what my next steps would be.

The visual presentation isn’t for everybody. I can totally imagine some players looking at the ASCII art and skipping this game. But not for this retro gamer, oh no! While playing this game, I felt like I looked up my old-school retro gaming PC and I was playing those old DOS games during those wintery nights with a cup of hot chocolate and a warm blanket wrapped around me. This game leaves a lot up to the imagination and I love it when games pull this off well.

The music in this game adds to the old school charm. The only thing I would recommend to the developers is that there is an option to have more MIDI music playing. It would just make the whole experience that more perfect.

The difficulty in this game is just right. Thanks to the journal, you have a great list of all the things you have to do. You can always ask about various tasks to all the characters that often point you in the right direction. While this game doesn’t have a mini-map screen, the characters point you in the right direction by saying things like: “I have seen him go west.” and things like that. Now, this game isn’t too challenging. As a matter of fact, it’s quite easy and relaxing actually.

The negatives

pp-2Now, this game is very well created. But, there are some things I would change in a future update or for the following episodes.

I’m quite happy to see an achievement for speedrunners. You get an achievement when you are able to finish the first episode in 15 minutes. Now, I totally miss one option that would make this even more helpful. A timer. Yes, a timer so speedrunners can keep track of the time and know when they need to restart when they aren’t going to make the 15-minute mark.

Something I would personally change is the color of either the items you can pick up and the characters. At the moment, they use the same color. This confused me a few times, thinking that an item was a character I could interact with. In addition to that, a small sound effect when you get something in your inventory would be a great addition.

This whole game is controlled by the mouse. Something that would add quite a lot to the charm of this game is if you were able to use the keyboard to control this game to some extent. Since a lot of old school DOS games don’t support the mouse. But that might be just my preference.

Conclusion

This game nailed the charm of an old school DOS game perfectly. The game is enjoyable and great to play through.

The game also has a lot of potentials and with a few changes, the game can become even better.

If you are into point-and-click games and or into old school DOS games, I highly recommend this game. Like I said earlier in my article, I was pulled into the charm and story of this game so much, I forgot that the game is quite short. It made me even more excited to play the upcoming episodes of this game. I want to see how the story will continue and where it takes me next.

The game is also quite cheap on Steam, so I think you have no excuse to give this game a go. I enjoyed the relaxing gameplay. I want to thank you for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care.

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First Impression: Pokemon Super Mystery Dungeon (3DS) ~ So Close…

250px-Super_Mystery_Dungeon_EN_boxartOfficial site

I’m a big fan of the Pokémon Mystery Dungeon series. I dare to say it’s one of my favorite Pokémon spin-offs ever made. A few weeks ago, Pokémon Super Mystery Dungeon released here in Europe and I have played it, but not yet finished it. Is this is good or a bad sign? Well, it’s time to take a look at this game. Since this game gets a very mixed reception. Is it a mediocre game or is it more then that? And as usual, feel free to leave a comment with your opinion on the game and/or the content of this article. 

Short game?

pokemon-super-mystery-dungeon-screenshot-05When I reviewed the previous 3DS entry, Pokemon Mystery Dungeon – Gates To Infinity, I first wrote a rather lengthy rant about it. It had added a lot of features while cutting a few amazing ones. But thankfully, most of those are back in this game.

Something I applaud Nintendo and ChunSoft for in this game is that the personality quiz is back, but it’s optional. This is the perfect way of making both worlds happy. I loved the personality quiz and love to roleplay in the game. Yet, I do understand that some people don’t like it and want to play as their favorite Pokémon. So, now they can do that more easily.

The story of this game is rather interesting. The main plot is that Pokémon are turning into stone. But there is a big problem with the story. While that is going on, the story you play is the story of the main character. The story is something I’m happy and disappointed with at the same time. The writing is solid and the characters are memorable, but at the other hand, I feel that some story arcs don’t receive enough attention.

The biggest issue I have is that I get the impression that this game is pretty short. Notice the word “impression” here. Like in previous titles, this game shows the already defeated bosses on your file before you load it. I have still to defeat two bosses and I have put 14 hours into it.

The game has 20 chapters, I’m now at chapter 14. But, I haven’t done every quest and mission that there is in this game. So, the main story is rather short but the actual game is pretty lengthy. I have seen 70 out of the 720 Pokémon in the game. This means that the story doesn’t have too much filler story. Which is a shame in my eyes, but I see it appeal to some people. Just keep that in mind.

Less cuts

pokemon-super-mystery-dungeon-ss-2-enThis game is a hybrid between the DS and 3DS titles. The hunger system is back, but with a twist. When your belly is full and you eat perfect apples, you gain more health in that dungeon. Also, when you heal using a berry, your belly fills a little bit. Also, you can take multiple quests at once again. This was one of my biggest issues with the previous game.

But this game brings also some really nice features to the table. You can change your name mid game! Yes, when you named your ally, your ex-girlfriend’s name for example… You can change that.

Also, this game has a more expansive feel. In the middle of the game, you get access to Lapras. This Pokemon can take you to other islands. Each island is themed. Not only the dungeons, but the town accompanying it as well.

This game has the features the previous game should have had. I haven’t talked about every feature in this game, since that’s something you should discover yourself. I haven’t talked about the new party customization features or the special powerups you can have.

Anyways, the visuals in this game are pretty amazing. The world and the characters are quite colorful and the game gives off a happy and fun mood. But be warned, this game has a few moments that can pull at your emotional hart-strings. One of those moments happened on a pretty crowed public train. Yeah…

The worlds pop out and this game has pretty well done 3D effects. The animation is also pretty well done. I rarely encountered frame drops. This game runs pretty smooth alright.

Yet, so close…

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The biggest flaw in this game are the controls. Don’t get me wrong, this game controls pretty amazingly but they made some pretty awkward decisions for this game.

Some buttons have multiple functions. When you aren’t used to the controls, be prepared to make a couple of wrong moves.

One thing I’m quite on the fence about is the pushing mechanic. While this helps you move allies over a wonder tile when their stats have dropped, you can do that with leader switching feature. I don’t see a lot of use for the pushing mechanic. Also, it drains your belly quickly.

This game has a an amazing soundtrack. Some boss themes are slowly becoming my favorites. The soundeffects are quite good as well. Only minor issue is that when you use a team attack, it overpowers the music.

At the other hand, the menu design is quite well done. When you use your attacks, you can easily see which ones are going to be effective and which ones not.

The last thing I want to talk about is the AI in this game. The AI of your allies has some nice improvements. When there is an item in the room you are in, your ally is going to get it for you. Also, when you are low on HP, your ally can use it’s turn to heal you. These tweaks are the best additions to this game.

So, this game is a big improvement over the previous 3DS entry. While the main story is rather short and some controls could use some polish… This game is a must have for every Pokémon fan!

In any case, I think I’m going to wrap up this article here. while I haven’t said everything about this game I want to say… I have to leave something for the review. Otherwise, the review will sound like a copy paste of this article with some added parts.

I hope you enjoyed reading this article as much as I enjoyed writing it. I’m quite curious about your opinion of this game. Feel free to leave a comment in the comment section down below. Have a great rest of your day and until the next time! Game on~!

Review #023: Indiana Jones And The Infernal Machine (PC) ~ Overdosing Childhood Nostalgia

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Wikipedia entry

“Time to go to work” is the opening of the game. Indy slides down a slope and lands on stone platform overlooking a canyon. Now you’re ready to start the game’s tutorial. Well, I can try to write a billion introductions for this game but I will never really be happy with it. I will always restart writing this article and after many tries, I just decided to write it. Since this game is filled with childhood nostalgia for me. I always try to replay it but with all broken copies, bad compatibility with later operating systems,  it’s a big pain. If you want to play this game, your safest bet is to either go and buy a truly old pc that runs Windows 98 or be lucky and play in a virtual machine. But the third option is that you go and buy the N64 version. I can’t talk much about that version since I only played the PC and gameboy color version. I still remember that one morning I woke up on my birthday at my aunt’s place and she gave me Indiana Jones and the Infernal Machine for my gameboy. Okay, enough nostalgia. Feel free to leave me a comment with your opinion on this article and or game. Let’s dive right into this. 

Overlooked gem

Infernal_Machine_MeroeIf you look around the internet, you find mostly an overdose of content about it. But this game got overlooked. My best guess is that it’s mostly compared to a cheap Tomb Raider clone. Whilst this is somewhat true, I think that if you look at this game as an entry into the 3D adventure game genre, it’s a pretty solid entry.

Let’s talk about the story. While it isn’t a deep story, and it only has enough characters to count on your both hands, I think it actually works in favor of this game.

All the characters are flat and you barely got to know them. If I need to put aside my nostalgia, I have to admit that the story is weak. But then again, this is an action adventure game, so it’s a bit forgiven. Action games don’t need to have a deep story. While adventure games, a deep story is a must!

The story brings us through various locations. From Egypt to a boat in the middle of the sea. And every location is nicely introduced at the end of each level. And that’s the main function of the story, tying the levels together nicely.

The infernal machine

Indiana-Jones-and-the-Infernal-Machine-indiana-jones-35225169-800-600Thanks to some great voice acting, I personally can forgive the weak story. But the gameplay is where this game shines. And it truly shines.

First of all, there are around 15 levels in the game. Each level has a decent length. At best, you can finish this game after a few weeks of play.

Most area’s wont give you any trouble. Not that this game has low difficulty, not at all. But the game is pretty straight forward. While some puzzles can stump you, it’s not that you can get stuck easily.

Each level requires you to kill enemies, jump from platform to platform and try to find the exit to advance to the next level. Basic adventure game stuff. But the execution is amazing. Since each area, while falling into the cliche area’s, feels unique and feels true to the Indiana Jones movies. It’s almost like you are playing an Indiana Jones movie.

A volcano, jeep, boat, pyramid or a tropical island level are present in the game and tons more. And the main objective in each area is different and fun. While some have fetch quests, they don’t feel boring or lazy in any way. Plus, the game isn’t extremely linear. Some area’s can be finished with doing things in a different order.

Recommended

map14So, in each level you can find 10 treasure items. With these you can buy ammo, health packs and various other items at the end of every level. Some treasures are in plain sight, but some treasures ask some exploration of the open levels. A tip that I give to you guys is that in the Olmec Valley (level 10), there is a treasure hidden in a pond. That was one that took me a long time to find.

Visually, this game has aged quite poorly. The animations and graphics will look terrible to the modern gamer. But truth to be told, the design of every place is beautiful. For a retro gamer, this game is a jewel. A pearl in design.

The level design is just pretty and provides quite the variation in gameplay and will not easily bore you. Even a couple of easter eggs are hidden. I will reveal two of them. Both extremely close to each other. In one level, where you need to enter the mines, you will visit a control room. On the desk of the control room there is a picture of the Young Indy. If you press the action button, Indy will give a nice comment. After that, try to get on top of the control room. It’s tricky to do, but the boxes outside will help you. Once on top, light your lighter and somewhere in the middle you will see the name of one of the designers edged into the wood.

So, what haven’t I talked about? Oh yes, the music. While it’s mainly absent, I think that it’s a missed opportunity. The game could have benefited from a more extended musical score. But the sound design isn’t bad at all and gets a thumbs up from me.

Oh, before I forget, there is a big reward if you collect all the treasures. You will be able to buy something really special that will put a big smile on your face if you have seen the first movie. Just saying.

And to finish, let me talk about the cheats. Yes, there are cheats. From god mode to have each and every weapon in the game. But there are even easter eggs in the cheats!

So, I think I am going to leave it here for this review and go on to the conclusion. Don’t forget to draw everywhere on the walls with your chalk in the game! I haven’t talked about everything inside the game as usual, since I want you guys to have some discoveries in the game if you’re interested!

Conclusion

The bad:

– Tricky to get to work on modern system.

– Some weapons can crash the game if you have Windows XP or higher.

– The story is weak.

– This game could have benefited from more music.

The good:

+ The easter eggs are truly worth finding.

+ The replay value is high.

+ The length is very great.

+ Nice sound design.

+ Epic visuals for retro gamers.

+ Nice voice acting.

+ Addicting gameplay.

Conclusion:

Dayum, this was harsh to do. My nostalgia was always taking the better of me and pushing every bad thing I wanted to say, was pushed out of my head. The old warning I have to give is that this game is a pain to get working properly on modern systems. It even acts funny from time to time on my virtual machine. So, please, keep that in mind.

But this game was the cause I got truly addicted to gaming. It’s a very influential game in my eyes and I often reference it in my head when I’m reviewing or writing. Somehow it gives me inspiration.

Let me reveal a few things I haven’t talked about in my review. Like the adjustable difficulty, boss battles and a map system. Yeah, the game is pretty deep when I think about it. I had enough material for a long review for sure, but just because I felt like writing a review about this game and finally publish it, since I was always somewhat displeased, I kept it to my usual length.

Anyways, I’m writing a longer final thoughts then I should. Play this game for yourself and tell me what you thought of this game. I truly think it’s a master piece with a few flaws.

Score: 90 / 100

Review #014: Escape From Monkey Island (PS2) ~ Great, in both ways.

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Wikipedia entry

Alright, alright. I know my rule is that I need to finish the game before I review it. But really, screw it! I make an exception here. I’m stuck on this godforsaken island and I need to review this game to get off. And this last bit is really pissing me off. Writing this review was a whole lot of fun. It’s a long story to tell how I got here. Yeah, it wasn’t totally a second hand game I bought because the name Monkey Island was on it and I heard a lot about it and I totally wanted to play it once. Nah, that isn’t the case at all. I got this game shoved in my hands… I suppose. Anyways, I heard of various sources that this is one of the worst entries in the series. But are they correct with that? Is this game as horrible as people say? Or is this game just a great game but not for the Monkey Island series? Well, I have played it and I can tell. It might be my first Monkey Island game but I wouldn’t mind playing more before I get off this island. Yeah, this game is actually rather good. But, it has some serious flaws I’ll address in this review. Also, I tried to keep spoilers to an absolute low. So, don’t worry about that. I avoid to spoil the ending too. Since that wouldn’t be fun right? Anyways, enough joking around. I’m not on an island. I’m sitting at my chair ready to review this game that really irritated me and really brought me hours of joy. That’s why I choose the title that it’s “good” in both ways. It’s actually pretty good but it has some flaws. Hold on, this isn’t the conclusion yet. I haven’t told anything yet about the game. Man, this adventure really did something to me. Anyways, let’s take a look at this gem of the past. Here we banana… ehrm… Ignore that please. I meant, here we go.

Let’s escape!

mi4_019To avoid spoilers like I told you in the introduction, I’ll talk about the story. It’s great. I really enjoy games that sometimes don’t take themselves serious. And this game even breaks the 4th wall here and there. There are many funny moments and various genius moments that make this games it’s writing stand out.

The story’s characters are fleshed out and you really get to know them. Although some names feel not so creative, it gets the job done. But the voice acting in this game really makes this game. The whole game is voiced and I don’t often play games like that. I truly like the work the actors have done for the characters and it adds a whole bunch of greatness to the package.

And that package is also filled with something extremely pretty. This game looks amazing for a PS2 title. Even though this game is several years old. The graphics aged pretty well and the bright and colorful playground you get to explore really makes this game a ton of fun. But that doesn’t go for one thing. The sprite of your character is too small on the overworld map. Since you are playing a PS2 game you sit a bit away from the TV. So, you really need to pay attention that you don’t loose him.

 Did I really pull out my hair?

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This game is an adventure game. It really makes you think outside the box. And the replay value is there as well. Since various things are randomized. Like names of bad guys or moves. No two puzzles are the same and no one is too hard. Since you get vague clues everywhere. Not that they hold your hand or anything since this game has no tutorial. You need to find out the controls for yourself. The inventory is a bit tricky to get used to.

But there is one part of the adventure that really breaks this game. Thanks to that I also disagree with the quote on the cover. “We need more games like this.” Well, not if there is more stuff like the monkey combat. Sigh, did that bring this game down to an all time low. Without pen, paper, trial & error, a lot of patience and a lot of time you won’t be able to beat this. Compare it to you playing a game where you don’t get the rules explained.

While writing this review, I haven’t beaten this part of the adventure yet. It really pains me to tell it since this game really is great and worth finishing. But thanks to this monkey combat… And the worst part is that when you haven’t wrote it down, you are screwed since there is nowhere in the game to bring up a list of which moves you have and which ones you have not.

Okay, let’s calm down.

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Thankfully this game has many other things to offer. The length of this game is extremely good. It’s pretty lengthy and stops on the right moment. It’s a really good fill for at least several weeks without using a walkthrough.

The music is one of the highlights of this game. Exotic and melodic, but pay careful attention! It might get stuck in your head. The sound work is also really great. The feel of the game is set and the mood just works.

Something this game really misses, is a map of the area sometimes. Not only a map of the island you are on. A map of the city. It would make finding buildings a lot easier.

The final thing we can talk about is how the game has various places to save your game. The saving is done right. And the fact that you can have four playthroughs at the same time really makes this game worth playing. Anyways, let’s get on to the conclusion.

Conclusion

The good:

+ Great story.

+ Great adventure gameplay.

+ Amazing voice acting.

+ Great sound & music.

+ Amazing length.

+ Random parts in the story to have some replay value.

The bad:

– The Monkey Kombat.

– The controls aren’t easy to get used to.

– A log would have been really handy.

Final thoughts:

How much is this game worth? This is hard to say. Since the monkey kombat really breaks the game. It’s such a great idea yet, it doesn’t work. It makes me want to destroy the disc rather then finish it. Well, I might have gone quickly over this game in this review but that’s just because the monkey kombat annoyed me so much. And if they would cut out that part of the game, it would have been awesome. So that’s why I can give this game only in between score. But thanks for reading and hopefully until the next time. 

Score: 70 / 100.