Space Outlaw Alice follows Alice, the main character, as she gets targeted by the corrupt government of the Earth Union and must also deal with mysterious extra-dimensional monsters that appeared out of nowhere. As she runs through the stages, the player will experience a classic platform action with jumping and shooting. However, each stage also contains segments where she will pilot Seraph, her giant robot, and the game will shift to a horizontal scroller shooter. Space Outlaw Alice is highly inspired by the classic games of the NES/Famicom console as well as the mecha anime genre. Its plot and characters are carefully presented through 8-bit cutscenes between the stages.
The year is 2378 A.D. Humanity is expanding into space, but its progress is being held back by the corrupt regulation of Earth Union. In addition to the inability to rely on its own government, both Earth and space are plagued by criminal activities and terrorist attacks. Alice, a fearless outlaw, and captain of the spaceship Valiant Gear accept the job to raid a military facility and gets caught up in a situation that will determine the fate of the world. Targeted by the Earth Union army and facing the coming of extra-dimensional creatures that threatens to exterminate all forms of life, she and her crew will need to make a decision. Run and mind their own business or join the battle and help everyone?
- Retro platformer action
- Retro shoot’em up action
- NES inspired pixel art graphics
- Upbeat 8-bit inspired music
- Six two-part stages
- Hidden weapons and upgrades
- Flashy special attacks
- 8-bit cutscenes presenting an engaging plot
- Fights against trained soldiers, monsters and robots
Space Outlaw Alice | Indiegogo Campaign
The crowdfunding campaign for Space Outlaw Alice. igg.me.
Space Outlaw Alice at Game Jolt
Space Outlaw Alice’s page on Game Jolt. The playable demo is available. gamejolt.com.
Space Outlaw Alice at itch.io
Space Outlaw Alice’s page on itch.io. The playable demo is available. hissatsu-studios.itch.io.
About Hissatsu Studios
Hissatsu Studios is a Brazilian indie game studio founded by Lucio de Godoy in April 2017. Its main inspirations are the 8-bit and 16-bit era videogames. Hissatsu Studios is currently working on its first project, Space Outlaw Alice, a pixel art game with distinct platformer and horizontal shoot’em up segments alternating in a single adventure. It is inspired by the NES/Famicom classics and some of their technical limitations.
More information on Hissatsu Studios, our logo & relevant media is available here.
Space Outlaw Alice Credits
Lucio de Godoy
Game Designer, Artist, Programmer