Game Quicky: Colorful Colore (Switch) ~ It’s Sliding Time

colorfulcolorSteam pageNintendo.com microsite

On the day before my 28th birthday, I want to talk about a game called Colorful Colore. A game developed by a small team of developers and ported by Drageus Games over to the Nintendo Switch. As usual with Drageus Games, I got a free press code to take a look at this game and I’m allowed to give my 100% honest opinion on the game. So, in this game quicky article, I’m going to take a look at the Switch port and if it’s worth it to pick it up for the low price of 3 bucks or if you should spend your money elsewhere. With that said, feel free to leave a comment in the comment section down below with your thoughts and/or opinions on the game and/or the content of this article. 

Sliding just right

colorful-colore-switch-screenshot01The goal of this game is quite simple. You have to solve sliding puzzles to get from the start of the level to the end point of the level. There are 50 levels in this game for you to go through. I think the best game to compare this game too is Quell. 

There is an unique mechanic in this game where the blob and the tile it lands on has to color match. If you don’t have the same color, it’s game over and you have to restart the level. So, you have to find the correct way to the end before you get yourself stuck or make a wrong move. 

It’s a great thing that this game has been translated into Spanish and Portuguese, but it shouldn’t matter that much since the UI is so clean, the language of the game shouldn’t matter. The UI is extremely simple to use and get the hang off. 

Just like the responsive controls of this game. There is no input delay and the controls are fast and easy to learn. I don’t have any complaints about them since they allow to play my relaxing puzzle game in peace. 

This puzzle game is so relaxing with the colorful art-style and the relaxing sound effects and music, it works beautifully. I could nitpick and say that the same music track loops throughout the whole game, but it’s rather relaxing and brings me into the right mood to play this game. This game has that “just one more puzzle” mentality and I’m still amazed that this nice little game only costs 3€ and it has this high quality in it’s animations, visuals, music and sound. It’s a joy to slide in these puzzles and to solve them.

Sliding towards doom

ss_e29449a5e0c4dea278a8256d4ff5f426b8904ff4.600x338Sadly enough, there are some negatives I could say about this game. Things that could be improved or could be changed to make an even better game to play and to give it some more life. 

First of all, I was a bit disappointed to learn that stats are lacking in this game. It would be so great to see if I finished the level with the least amount of moves or with the fastest time. And if you could reset those stats in the options menu, where you even can’t reset your progress by the way, then it would be even better. 

Second, some of the teleport icons are too small. When I was playing this game, I had the most comfortable experience in handheld mode with the game at an arm’s length to my face. On my large 51-inch TV, I felt a bit more confused since I had to focus on the symbols on the teleporters for them to make sense which one is which. 

Thirdly, and I can’t tell if this is a problem with this game or with these style of games but I found it quite annoying to “loose my character”. Since this game uses teleporters, I sometimes didn’t notice where my character was. Thankfully, you can hear a “tud” when the blob lands on a wall but here is the annoying thing. I fell that Quell did a better job with these teleporters. They are less instant, use some more sound effects and the player bubble has some minor animation when you loose it. 

Now, my 4th complaint has to do with the unique color-matching mechanic. While I’m no expert on colorblindness, I can totally understand that this game might be quite tricky to play for people who are colorblind. One of my old class mates wasn’t able to tell yellow and red apart and that’s going to be tricky in this game. 

My fifth point is that there is no hint system. While it’s a good thing that this game challenges you in trying to find the right solution, it’s quite annoying when you are stuck on a certain level just because you are unable to figure one or two moves out. I have to be honest, if the hint system in Quell didn’t exist, I would have put the game down in a few levels. I’m afraid that I or some other players will do the exact same for this game. 

And my final complaint is a nitpick and something that this game can’t really solve. This game suffers from the “better played in short bursts”-syndrome. While it has that “one more level” vibe for me, I enjoyed the game quite a lot more when I played it in short bursts while going to the bathroom or while waiting for my food to cook. 

With that said, it’s time for the wrap-up and the conclusion of this article.

Does it slide right?

ss_3904a05c6a4abd54c4e048d31f5b09a065e13d00.600x338If you compare this game to similar games in the genre like Quell, this game comes close but not close enough. Yet, that doesn’t mean that this game is a bad game or has a lot of flaws. 

This game does a lot right and most of the mistakes this game makes have to do with a lack of depth. There are no big flaws in the fundamentals of this game since it explains the game mechanics quite well without holding your hands as if you are a small child. 

To be honest, I’m a bit conflicted on the platform that this game released on. This game would feel perfect to become a mobile game but that might have several ads and it would ruin the flow of the game. Yet, the small teleporters playing the big screen is biggest issue that this Switch port has. And of course the lack of something to aid the people who are colorblind of course. 

Now, should you give this game a try? If you are looking for an enjoyable small puzzle game, I think you won’t be let down by this game. It’s sad to see that there is a lot of untapped potential in this game but hey, it would be quite rude to ask for even more when the game is so cheap. So, if you enjoy games like Quell, I think this game might be an enjoyable time waster while in the waiting room or in the bathroom. 

And that’s everything I wanted to say about this game. I want to thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care. 

Publishing: unmemory – A mystery game you can read. A noir novel you can play.

logopositivounmemorytrans

“An innovative proposal of interactive fiction that immerses you in the story through a masterful mix of puzzle and reading” – Iván Fernández Lobo, Founder & Managing Director at Gamelab.

A new storytelling format

unmemory lives at the intersection of literature and game, blending narrative, interactive means and game mechanics to immerse yourself in a thriller story of memories and revenge.

The Killer Kittens are a band of sexy thieves. Many are after their valuable loot but there is only one person in the world who knows where it is hidden: you. Everything would be fine if it wasn’t for a small detail: you can’t remember anything.

Use your logic, deduction and discovery skills to overcome challenging puzzles and move forward. Bring order to your memories to solve the mystery and discover an uncomfortable truth.

More information

http://unmemory.info
Instagram: @unmemory.game
Facebook: @unmemory.game

Support their Kickstarter: https://www.kickstarter.com/projects/unmemory/unmemory-a-text-based-game-an-interactive-escape-b

 

First Impression: CSI: Crime Scene Investigation – Fatal Conspiracy (PC) ~ Ah, CSI.

csi-crime-scene-investigation-fatal-conspiracy-megjelenes-dobozkep-5f1e286a56874898ba77-largeWikipedia entry

Lately, I’m getting quite a lot into the series of CSI. I’m currently watching the original series to the end. Then the spin-offs. But the games, oh man, the games are something special. Published by Ubisoft and developed by TellTale Games. This game has mixed reviews all over the board. I have seen reviews ripping this game a new one and I have seen reviews praising this game. This is the latest PC game that came from the series. I have beaten the first two cases and I just started the 3rd case. Is this a good game in my opinion? Is this a game made for fans of the series or can it be played by everyone? Well, I took a look from both angles. So, I won’t get the criticism that I gave this game a positive review because I’m a fan of the series. So, let’s dive right into this game. And as usual, feel free to leave a comment with your opinion on the content of this article and or the game. 

TellTale made this

maxresdefaultIt’s quite clear that TellTale games made this game. The formatting is just like their other series. The game is 5 cases long. During the game, you get another partner every time. What seriously amazed me is that the characters from the show actually did the voice acting for this game.  This give me goosebumps. One of the goals of these games is trying to give you the feeling that you are part of the team. The voice acting helps a lot with this.

The writing is done on a very clever way. Some lines are left out. Information your brain can easily fill in. Questions you would ask if the game was voice controlled. This helps draw you in a bit more too.

Storywise, this game starts off quite interesting. The idea of having a storyline over the whole game instead of having five separate stories makes it very interesting. The only minor complaint I have here is that the pacing is a bit off. It distracts a bit from the case in my opinion. Truth to be told, you can’t avoid it.

 The individual cases are quite interesting. But they aren’t my favorite cases from the series. They are good but my favorite cases are from the second game in the series.

Why is it bad?

CSI Fatal Conspiracy Screenshot 4Visually, this game doesn’t look that well. This game has been released 5 years ago. I know for a fact that visually, games can look way better then this. Tomb Raider Legend, which released 4 years prior, looked way more cleaner then this game.

So, I played a little bit more of the game and found some blurring issues. It would surprise me if my computer is at fault here. I’m extremely sure it can run this game three times without slowing down my computer.

But for a licensed game, visually this game looks quite fine. Some things could have been animated to look a bit better. So, after closer inspection (see what I did there) the issue with the visuals is that some things like hair aren’t animated which giving the visuals a bad impression to a PC gamer. Thankfully, in an adventure game the graphics aren’t the priority. The actual adventure is a bit more important.

One thing I find a negative in this game is that you can’t walk around. In a previous installment, you were allowed to walk around on the crime scene. I was hoping they implemented this again. But now, it’s back to the old point-and-click interface. Which is quite fine by me, expect for one flaw. In the game you are scored on how thorough you are. A visual indication for this would be nice, there have been various times that I was searching on a spot that was actually clean. They did this in the previous installments.

Another thing I don’t understand is that they cut the lab into two area’s. It’s rather annoying when you need to switch between the two places. Also, it’s annoying to see a number showing with the evidence. I can understand that it’s to help you remember that are is something that needs your processing, but you have no visual indication which item you still need to take a closer look at. That number also doesn’t decrease when you investigate it with the proper machine.

Oh, I talked a bit earlier about the lab. Some instruction videos actually didn’t work and it played part of the intro for this game. This is the weirdest bug I have seen for quite a while.

The GUI (graphical user interface, the menus and such) in the lab is a bit lacking. In the past it was easier to switch between evidence. Now, you need to restart before you can continue.

Yet, the worst two issues is that you can barely alt+tab out of the game. Your screen will show some weird bars like a smashed LCD screen. And related to that, sometimes the sound cuts out on a scary way… as your headphones just popped.

What is good…?

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Apart from the visuals, I find barely any major flaws, apart from some nitpicks here and there, in the game. The soundtrack in this game feels a lot like the series. Music that won’t go to your music library but is perfect to set the mood.

The design of the crime scenes and the locations you visit are well thought out. The “hiding spots” for the evidence are sometimes so well hidden, it’s easy to look over them. This is very lovely, since this gives the game a more challenging nature.

Also, there are achievements in this game. For the people who want to 100% this game, this is some replay value. You can try to avoid making the mistakes you made in the first playthrough.

The tips system is more streamlined. Sometimes you get mails from the night shift supervisor telling you what you should do or might overlook.

Is this game perfect? Hell no, it has some flaws that might hinder the experience. Is it good? Yes. Is it for everyone? Not really. I would recommend it to fans of the series and adventure gamers. I would also recommend it to people who like to solve crimes, virtually or in the real world.

If you are able to look past a few minor issues, this game is quite well crafted. When the developers had a bit more time, this game could be a bit better polished. That’s all I have to say about this game in my first impression. If I finish it, I might write a review about it and go a bit more in depth about certain area’s of the game.

In any case, I hope you enjoyed reading this as much as I enjoyed writing this for you guys (or girls). I hope to welcome you at another article. But until then, have a nice day and game on~