Tag Archives: studio

Publishing: Be Part Of History With Rise Of Ages

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Rise of Ages is a sandbox game that lets you explore, build, found cities, make wars and evolve technologies to reach the highest level of a civilization and then travel to other planets! The game begins in prehistory and advances through ages, as the player evolves. In each era, the player will live a unique story, which will lead him to face dangerous dungeons and powerful enemies. Several building blocks and items will allow the player to create their own culture with unique structures.

History

Development of Rise of Ages began in early 2015, the team has dedicated all its time and effort since then to bring the game to life. Late 2016 a public demo was released at gamejolt to see public reception. The team keeped working on the game and is preparing to lauch the game on early access.

Features

  • Evolve from stone age to space age, going through a total of six eras.
  • Discover new technologies, each one expanding your possibilities. There is more than 30 of them.
  • Found your civilization and call NPCs to live there. A city is just the beginning, claim other cities through war and build an empire.
  • Each NPC will have a job and will work for you. They can specialize in a profession and become better at it. You can even create a supply chain.
  • Experience a unique story on each age through dozens of quests and multiple side quests.
  • Fight bosses that are powerful enemies and unimaginable beings.
  • Craft multiple objects from your hands or from your skilled workers.
  • Explore the world beyond the limits, going through the left/right most side of a region will leave you to the World Map that connects multiple regions of the world.


Check out the last public demo of Rise of Ages. gamejolt.com.


About Anguis Game Studio

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Anguis Game Studio is an independent game studio based in Porto Alegre, Brazil. We are working on our first title Rise of Ages

More information
More information on Anguis Game Studio, our logo & relevant media are available here.


Rise of Ages Credits

Michel Alves: Founder & Programmer

Ronaldo Boeira: Founder & Artist

Contact

Inquiries: contact@anguis.net

Twitter: twitter.com/AnguisStudio

Facebook: facebook.com/anguisstudio

Web: anguis.net

More information can be found in the press kit located here: http://playriseofages.com/presskit/sheet.php?p=Rise%20of%20Ages

The game is released on Steam TODAY: https://store.steampowered.com/app/744270/Rise_of_Ages/

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Publishing: Heralds of the Order – A New Handdrawn Turnbased Adventure!

Heralds of the Order is a turn-based strategy game boiled down to the genre’s core principles. Utilize positioning and abilities with elaborate patterns to achieve victory! Featuring hand drawn art and over 20 story chapters.

Story

Maala, the realm without gods, finds itself on the verge of catastrophe.  Objects of ancient power resurface, triggering a race to claim them, one that promises to engulf the world in war. It is your duty as a Patronus of the Order to go forth and restore balance. Along the way you will find new allies and face countless foes, as the line between myth and reality shatters.

Key Features

  • Turn-based tactical combat boiled down to its core priciples.
  • A sprawling story that will take you on a gripping journey across Maala.
  • 8 party members each with their unique motivations and abilities.
  • Hand-drawn art and traditional rotoscoped
  • Over 20 handcrafted missions taking place in 6 unique environments.
  • Adapt your strategy! Customize your party‘s stats and choose from the numerous God Powers to overcome the challenges ahead of you.
  • Unique boss fights with devastating attacks.

Combat Features

  • Abilities with elaborate patterns.
  • Positioning, flanking and countering the enemy’s defences are the key to victory.
  • Elaborate battlefields with various boons and hazzards.
  • Unique energy management system that determines the ebb and flow of combat.
  • Devastating God Powers which can alter the course of combat.

Media

Videos

A video of me playing trough our free demoHere’s an interview we did with Eddie from Playing Indies

Character Art

Articles

“Let’s save the world of Maala in this new turn-based strategy game inspired by The Banner Saga. ” – TURN-BASED LOVER

“”Heralds of The Order” by @ArcheanGames promises richly detailed turn-based strategy. ” – CaptainD, Indie Game News

Downloads

GameJolt Archean Games Download

https://gamejolt.com/games/herald-of-the-order/366356

About the team

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We’re a three man team, consisting of two programmers and one artist, based in Plovdiv, Bulgaria. We spent our high school years dreaming of a career in the games industry, learning the basics of game-making. When we began university we decided that it was the perfect time to try our luck in the indie scene. And so we began developing Heralds of the Order – our first major project.

Twitter – FacebookItch.io

 

 

Review: Repentant (PC) ~ Life Goes On

Repentant Header.jpgSteam Store page

Life goes on. Of course, it does. Repentant recently released and the game is a continuation from Little Kite. But, if you haven’t played the original, you can still play Repentant. Full disclosure, I got a press-code from the developer to write this article. But, the developer wanted me to give my 100% honest opinion. So, that’s what you are getting today. What is my 100% honest opinion on this point-and-click adventure game, one of my favorite genres ever! Let’s find out. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below. 

Oliver goes shopping

The sequel of Little Kite follows Oliver, the abusive boyfriend. Now, I could try to explain the game to you, but I feel like the introduction written by the developers on the store page explains the plot of the game the best:

Experienced criminal Oliver begins to suffer from strong remorse after the terrible deeds of which his family has suffered. Unsuccessful attempts to restore relations with his ex-wife further worsen his condition and alcohol dependence.
One day in a small shop, he becomes a witness of a robbery committed by a young girl. At this moment, he gets the opportunity to atone for his sins by helping another person. But who really needs help and who is the victim? It remains to be seen.

20180810152129_1The writing in this game is amazing. The story really gripped me from the moment it started. I love experiencing stories like these since they stay realistic and down to earth. Also, it shows the other side of life, that it’s not always sunshine and rainbows.

The game got translated into Russian, Ukraine and into Dutch. I can’t speak about the Russian nor the Ukrian since I don’t speak either language, but judging from the quality of the Dutch translation, I can say it’s quite good. For those who don’t know, I’m not a native English speaker. My native language is Flemish, which is “a sort of Dutch”. Something like American and British is a sort of English.

The voice-acting isn’t translated, it’s only the subtitles of the game. Now, I’ll talk more about the voice-acting in just a minute, but first I want to quickly say something about the Dutch translation. Personally, I didn’t like it. There is nothing wrong with the translation, but it uses more expressions and sayings used in the Netherlands than Flemish ones. I got a bit put off by that as a Flemish-native. But, this is more of a nitpick. Compare it to, an American gamer getting annoyed at the subtitles since they are in UK English. It won’t ruin the experience, but it’s noticeable sometimes. So, that’s why I played the game in English.

So, that ramble aside, I wanted to talk about the voice-acting. This game has decent voice acting. Especially the voice acting of the girl is extremely well done. And the type of voice really matches the characters as well. Yet, the voice acting didn’t always click with me. I can’t put my finger on why I think that, but I feel like it was a bit bland sometimes, not enough emotion. Then again, I felt that the voice acting pulled me more into the story. So, yeah.

The dialogue can go, sort of, automatically. When you don’t press a button to continue the dialogue, it continues on its own after a while.

Drawn gameplay

20180810154414_1The visuals in this game are amazing. I really like the art style. It feels like you are playing the story inside a painting or a realistic comic book. If I were to nitpick, I would say that I disliked that not every sign and such was in English. Then again, I don’t think this game takes place in an English speaking country, so that adds to the atmosphere.

The game takes place in the night store. It has basically four screens where the whole adventure takes place. There is one screen that’s an exception, but talking about that would be a spoiler. I really like how the whole story is in this night store. The full-screen artwork for some cutscenes is amazing.

The visual presentation is enhanced by decent animation. There is a minor thing I could criticize about the animations. The running animation looks so unnatural. If you double-click, Oliver uses the same walk cycle but moves twice as quick. And strangely enough, this only works outside the store.

Overall, the game runs at a consistent frame rate, apart from that one scene outside the store and the storefront. The game requires 512MB VRAM, and I have 2GB in my PC. Yet, I had some frame stuttering and some frame drops. The game was still playable but it was quite noticeable during that section.

The visual presentation is accompanied by an enjoyable soundtrack. The only thing that I would have done differently is to loop the music so the player would have been unable to know when the track started or when it ended. I think I say enough about the soundtrack with this: “If it was ever released as a sort of DLC package on Steam, it would be an instant-buy for me. I would add it to my playlist for when in the mood for more relaxing music or tense music.”

So close

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While I was playing this game, I was really enjoying solving the puzzles. The controls for this game are really good. You only need the mouse to play this game.

Now, if you ever get stuck, the game has a hint system. And this hint system isn’t one of the best in my opinion.

You can click it 20 times in the whole game. It does circle all clickable areas. It doesn’t give you any other hints on how to progress or what items you need for the current puzzle. Since it also circles items you can’t pick up or need for a later puzzle. I think that this game could have used a system like in the Broken Sword series where you could ask for a clue on what to do next and when you get stuck (read, don’t progress or solve the puzzle after a certain amount of time), you get access to a clue revealing even more.

Anyways, the rest of the UI is good. The inventory system is at the top and you have your menu button at the left bottom corner of the screen. Besides the hint button. Now, you can combine items. Near the end, I discovered that some combinations didn’t get any reaction out of Oliver. Like the bandage with the kettle.

Another minor change I would have done is, change “play” in the main menu to “new game”. Since clicking that option always starts a new game and it would avoid people thinking that it’s a way to reload the latest checkpoint.

This game isn’t too difficult for veteran point-and-click players. If you have played games like Beneath the Steel Sky, Broken Sword, Monkey Island, Deponia… This game shouldn’t be a problem for you. What I’m saying here is that experience in the genre helps you to get through this game. If you don’t have experience in the genre, always ask yourself this question, what exactly is stopping me from progressing the story and what do I have in my inventory or around me to aid in solving the issue?

This game autosaves, so that means that after you have solved some puzzles, the game autosaves. You can’t save in between. At first, I found this kind of disappointing but the autosaves are so frequent that it isn’t a problem.

For 6€, you get an adventure that lasts roughly one hour. This sounds short, but it’s a great ride. I have finished this game in 2,5 hours. Granted, I have left the game running while I was writing this review for example.

So, that’s everything I wanted to say about this game, it’s time for the conclusion.

Conclusion

The bad:

-The music should fade in and out better.

-The game is too short.

-The voice acting was sometimes hit & miss.

-In one area some minor frame drops.

-The hint system could have been more fleshed out.

The good:

+ The voice acting can be a hit sometimes.

+ Amazing visuals.

+ Enjoyable puzzles.

+ Great story & writing.

+ …

Final thoughts:

I have played both games in this series and I enjoyed both of these games. Personally, I found that Repentant is the better game of the two. The addition of voice acting really adds a lot to the game.

While the game is rather short, I really enjoyed myself with this game. I would love to see a third entry into the series exploring the aftermath of the situation from Mary’s point of view.

While the game could have used some more polish, I think that this game was worth the wait. I can’t wait to see what the developers are going to put out next. Since now I’m hyped for their next adventure game!

Thank you for reading this review and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Score: 80/100

Publishing: Repentant is releasing on the 9th Augustus 2018

Repentant is a dramatic point & click adventure game with hand-painted art. 

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General information

Genre: Adventure, Puzzle
Platforms: PC, Mac
Players: Single-player
Engine: Unity
Developer: Anate Studio

Experienced criminal Oliver begins to suffer from strong remorse after the terrible deeds of which his family has suffered. Unsuccessful attempts to restore relations with his ex-wife further worsen his condition and alcohol dependence. One day in a small shop, he becomes a witness of a robbery committed by a young girl. At this moment, he gets the opportunity to atone for his sins by helping another person. But who really needs help and who is the victim? It remains to be seen.

Repentant is partially a sequel to the game Little Kite, but it can be played by a person who is not familiar with Little Kite.

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Features

– Explore atmospheric hand-painted locations with challenging puzzles

– Enjoy an intriguing story with an unexpected ending

– Listen to an amazing soundtrack by Abstracode and full English voice acting

Repentant now have a steam page https://store.steampowered.com/app/874370/Repentant/

Check out final video trailer https://youtu.be/gEBn_xNvZT8

Developer info

email: info@anatestudio.net – www.anatestudio.net
www.twitter.com/anatestudio – www.steamcommunity.com/groups/anatestudio
www.facebook.com/groups/anatestudio

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NekoJonez’s personal note

I have written a preview article about this game before. I’m very thankful for the developer reaching out to me when the sequel was in development. I’m a big fan of their work and I’m going to try get a review or first impression article out when this game released on the 9th of August.

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Review: Blossom Tales – The Sleeping King (Switch) ~ Cloned To Perfection

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Publisher’s website

I’m quite certain that since the success of The Legend Of Zelda – Breath Of The Wild, the next games in the Zelda series will be more open world. But, 3D-Zelda games aren’t even my favorite games. My favorite Zelda titles are the Oracle games. So, when I was browsing YouTube and saw a video of this game, I grabbed my Switch and bought it without thinking twice. Now, thanks to the Switch, the developer of this game has been able to stay afloat. That’s quite impressive I must say. It raised the bar quite high for me, so I had high expectations. So, in the end, how is the game? Is it worth playing or not? Let’s find out. As usual, feel free to leave a comment with your thoughts on the game and/or the article. 

Note: This game is also released on Steam. So, if you don’t own a Switch and you are interested in this game, you can play it on your PC. I haven’t played this game on PC so this review will be focused on the Switch version of the game.

Cloned to perfection

blossom-tales-2.jpgIn this game, you play as Lily. A character in a story that the grandfather of two grandchildren is listening too. I found it really charming that the heroine’s name is Lily since that’s also the name of the female grandchild. The boy is named Chrys.

At first, the grandfather wanted to tell the story of: “the brave elf boy who lived in a magical land called H-..” but the grandkids have heard that story a million times. So, that’s why the grandpa started to tell the above-mentioned story. During the story, the grandchildren don’t hesitate to intervene and give commentary, sometimes arguing between the two of them which enemy the heroine faced.

It also gives the game some minor replay value in some areas. Since you get the option to choose between which grandchild get his or her wish when they are arguing about the enemy you are facing.

I’m not going to talk more about the story since it would spoil the excellent humor and charm of the writing. The writing pokes fun at the original 2D-Zelda games and the tropes of telling a story like that. While the story isn’t THAT unique, it’s executed so well and with so much charm, I really enjoyed it. The references and pokes towards the Zelda series also made me smile and enjoy it even more.

At the start, you would be under the impression that this game is a clone of the Zelda series. Almost completely copying the gameplay of the Zelda series. But, this game is cloned to perfection. This game has a lot of elements from different 2D-Zelda games and they all work perfectly together. If you didn’t know, you would say that this game is a spin-off in the Zelda series.

The gameplay can be compared to every 2D-Zelda game like Oracle of Ages/Seasons, A Link To The Past, The original Legend of Zelda, Link Between Worlds… I felt like playing a “best of” from those games.

Exploring the open world, trying to find all hidden areas on the map, upgrading your gear to do more damage… It made me come back for more and more. Too bad that this game is short. According to HowLongToBeat.com, this game only takes you 9-ish hours to complete.

Wake up Grandpa, I mean King!

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It’s a shame that this game is so short. The dungeons are challenging to play through and the overworld is fun to explore.

I wanted this game to continue on for a while longer. Since, when I first started my journey, the visual design of this game gave me a wave of nostalgia. The game looks amazing. Vibrant and colorful, but most of all, nostalgic. The pixel-art feels almost like it would be possible on a Gameboy Color.

While exploring the swamp, I almost felt like my younger self again. When I was covered in a blanket, playing A Link To The Past at my cousin’s house on his SNES. The game mixes elements of fantasy and magic quite well.

Besides that the game looks amazing, the animations of this game are extremely well done as well. I really like the idle animation of this game since it fits the story so well. When you leave your Switch alone, the main character would nervously tap her foot. As if she is waiting to know how she needs to progress in the story. A small touch that would make this perfect is that sometimes the kids would yell at grandpa that “he fell asleep while telling the story.” But, that’s nitpicking at this point.

Now, you go on your journey to wake up the King. Now, the reason for that is something I will leave up to you to discover. During your journey, you get a rather big arsenal of weapons. Every weapon is quite unique and is used on various places in the overworld. So, experiment with your items.

There is also a collect-a-ton aspect to the game where you can pick up certain enemy drops. Enemies rarely drop coins or hearts; but they drop feathers, zombie brains, bee hives… and those can be traded in for coins or other great rewards. The game has a bit more depth besides the main quest. So, to tease the gameplay even more… I will mention that there are side quests like scroll collecting.

Now, this game has a great price. The game costs 12€, 15USD. It’s a great price for this game.

All of this sounds fine, amazing gameplay, great story, and excellent presentation. Are there negatives to this game or will I continue to praise it? Well, there are a few things that made me raise an eyebrow or two.

So close, so close.

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Something I didn’t like was that you were unable to choose the sword button. This might seem like a nitpick, but I found it impractical that it was the “A” button.

Now, I only discovered that this could be changed after I finished the game. But, when you change your sword button, it also changes the button you need to press to accept dialogues. So yeaaaaaaah… Nitpicking much here. So, check your control options when you want to change that.

While the controls respond quite well, there are a few other things that I didn’t like. Like when you aim your bow, you are locked in the position you started aiming in. There is also no way to cancel the bow aiming. This is a problem since it takes a chunk out of your mana bar. And without mana, you can’t use your special items leaving you wide open to attacks.

If you have read other reviews I wrote, you know that I find the music and sound design pretty important for a game. Now, the sound design of this game is decent. While I would have loved a bit more sound effects for the monster grunts and people talking, it’s pretty okay.

The soundtrack, well, it’s good but some tracks are too short. And there are one or two tracks that I really didn’t like. The track for the race side quests worked on my nerves. At the other hand, it’s a great way to hear how much time you have left, but it made me just even more nervous while doing an obstacle course quickly. That said, the rest of the soundtrack is really enjoyable and I have to say that Visager did a great job with the music.

Now, there are a few things that could make this game even better. The first thing is a completion percentage. There are a lot of side quests and things like that, I would love to see a completion percentage or a sort of quest log so I can keep track of them.

A second thing that would improve the game quite a lot is polishing up the teleport system. Now, you step on the teleport stone and you choose in a lost of teleport locations you have activated. It would be amazing if you would see them on the map as well and instead of choosing them from a simple list, you would pick them from the map.

A third thing that would be nice is that there is a different sprite or some sort of identification if you have activated a teleport stone or not. This is a minor thing, I know, but it would be a great minor change.

The difficulty of this game is good. This game isn’t too hard or too easy. While it would be neat if the dungeon bosses have some sort of health bar, I think that the visuals give the health of a boss away.

Now, sometimes I felt like there was a bit too much going on with the dungeon boss. The more I have to keep in mind while fighting a boss, the more frustrated I get. There were two bosses that almost made me throw my Switch one or twice. Something that would help is an easier way to find the red potions. If that’s in the game, I overlooked it.

So, that’s everything I wanted to say about this game. I think it’s time for the conclusion and my final thoughts (which act as a TL;DR most of the times) for this game.

Conclusion

The good:

+ Amazing story

+ Excellent visuals

+ Addictive gameplay.

+ ….

The bad:

– Way too short. It’s over before you know it.

– Some bosses have a bit too much stuff going on.

– Locking in one direction when firing a bow.

– The soundtrack could have been so much more.

Final thoughts:

So, is this game any good? Yes! I never expected that this game was this good. While it’s highly possible that the nostalgia for the Legend of Zelda series overtakes me and makes me look over some flaws, but truth to be told, this game deserves all the praise it’s getting.

As mentioned above, this game isn’t perfect. But, the positives highly outweigh the negatives. This game is a lot of fun for casual and hardcore players. And because I finished this game and I want to see more, I’m well determined to support the developer even more. I want to see more of this developer.

You really owe it to yourself if you enjoy 2D-Zelda or adventure/action games to play this game to the end. For now, this game is one of the best games I have played all year. Yes, I enjoyed it that much.

In addition to that, when I was testing out the Switch screenshot sharing feature, I tweeted out a picture where signposts still tell what’s on it:

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And yes, that’s the actual WRITER of this game replying to my tweet. The developers of this game are very active on social media! I love what you are doing with the fans and players of your game! Great work! Now, if you make another game; please notify me. I would love to see more of you guys. Even when it’s a sequel to Blossom Tales.

Thank you so much for reading this article and I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, have a great rest of your day and take care!

Score: 90/100

 

Game Quicky: Grumpy Cat – Worst Game Ever (Android) ~ Wario’s Run For His Money

Grump Cat's Worst Game IconPlay Store page

A meme clone. That’s what I think about this game. But is it a good clone? Let’s first try and say what a meme is. Before I get grumpy about it. Yes, this cat can get grumpy. Extremely grumpy. And that’s good. The Grumpy Cat enjoys being grumpy. But will you enjoy his game? Let’s find out in this game quicky on his Worst Game. And as usual, feel free to leave a comment with your opinion on the content of this article and/or the game in the comment section down below. 

The bad

 

Grump Cat's Worst Game

Let’s start this time with the negative points of the game.

This is a pretty minor complaint, but the button to go to another world with another section of mini-games should really be placed with the buttons at the bottom.

The “pass and play” feature is interesting, but can be played in single player? There should also be more options for this mode like which mini game set you want to appear.

There is no way to move the moved mini-games to the original position in the room. Expect from dragging them yourself.

You can disable ads, but with ads you can earn an extra life if you used them all during the mini-games.

The positives

Grump Cat's Worst Game 2

If you have ever played WarioWare Inc. games, you will feel right at home with this game. This game is a clone of that game. And let me tell you, an amazing clone at that.

In this game, you have to complete various mini-games as the Grumpy Cat. If you beat 3 or so in a row, you earn coins.

With those coins, play a slot machine where you either unlock a new mini-game or an extra heart.

You get an extra heart if you grab a mini-game you already unlocked. This heart counts as an addition attempt you can do at the mini-games.

You play the mini-games in a random order. If you succeed, you get closer to your coin goal. If you fail, you loose a heart. If you loose them all, you fail and you have to restart from the beginning. Well, from the first price.

It’s a bit tricky to explain on paper, but it explains itself when you are playing the game. The game is really addictive. There aren’t a lot of mini-games I truly dislike. They are all fast and simple tasks that don’t require a lot of thinking but more fast relaxes and sharp thinking.

Together with amazing visuals, animations and music; this game is a joy to play. I’m so glad that this game isn’t overloaded with ads. This adds to the enjoyment of the game quite a lot.

You can earn coins easily, but not too easily that you unlock a heart or a mini-game without any challenge. The longer you keep your winning streak up, the faster the mini-games become and the less time you have to beat them.

The game uses this meme quite well. It doesn’t shove it in your throat but uses it to make an interesting game compilation in the theme of the meme. You can use macro images to share your score around.

In total, there are 5 areas with each around 12 cats. That makes for 60 mini-games. The replay value of this game is through the roof as well. And the best of all is, this game is free.

Currently, I’m halfway the 2nd world and I’m highly enjoying myself. It’s addictive and I can’t wait to play it some more. In any case, it’s time for the conclusion.

Conclusion 

In most cases, clones of existing formula’s get a bad reputation. But, I think that this game is worthy of all the praise it’s getting in the Android Play Store. I really had to look for negatives to fill this article.

This game is an excellent time waster and a fun one to play. I even bought some micro-transactions to support the developer since they are implemented so well. You don’t HAVE to buy them, the game gives you enough coins to work with to keep it enjoyable.

My high score is 150 at the moment of writing, I’m curious if you guys will be able to beat it easily.

In any case, I recommend this game to everybody. Give it a look, it’s one of the better Android games I have played this year. I can’t wait to hear what you guys & girls think about it.

That’s everything I wanted to say about this game. Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

First Impression: Mind the Vikings (PC) ~ Very Alpha

mind of the vikingsOfficial Steam page

The game I wanted to talk about today is already released in an early alpha stage of development. The name of the game is “Mind the Vikings”. This game has been released in early January on Steam. While I got a review code from the developers, they wanted that I wrote 100% my opinion, and that’s what you will be getting. For this review, I played version 0.4.1. The game was also updated with various new features while I was playing this game for this review. In any case, let me talk about my first impressions of this game. As usual, feel free to leave a comment in the comment section down below with your opinion on the game and/or the content of this article.

Vikings in a sandbox

20180128213340_1Do you remember the first night you had in Minecraft? The time you are dropped into a sandbox with a world to explore. Well, I got that feeling when I first started to play Mind the Vikings. Like Minecraft, this game doesn’t really have an overall story.

This is a breath of fresh air for me. If the developers are planning to add a story in the full release of the game, I hope that they make it a separate mode to the main game. In this game, you start in a randomized land and you must decide where you place your main base.

When you decided on a spot, Vikings start to join you. The goal of the game is to create a base for them and decide which jobs they do. Also, you should maintain peace, to a certain degree, in your clan.

Something I decided is that I want to know as little about the future of the game as possible. I really think that this game will be much more exciting if I don’t know what other features this game will bring. There are already a bunch of hints on the Steam Store page and they all sound interesting.

It didn’t take long before I had a small Viking village up and running. Various lumberjacks gather, and miners were gathering resources. At first, I was going to complain about the lack of the tutorial, but I think the game doesn’t really need one at this moment. If the developers decide to make a tutorial, I think it would be a great idea to do something like Minecraft and the achievements. Where the achievements are there to guide the player but if you want to learn to play this game by playing it, you can ignore the achievements.

Early Stages

20180128210813_1At this moment in time, the game is in pretty early stages of development. There isn’t too much to do in this game, but I do have a few things they can polish up already.

First, the camera is pretty good if you have a QWERTY-layout. The game didn’t recognize my AZERTY-layout. You can also move the camera with the arrow keys, but I much more prefer the ZQSD keys, since around there, the buttons to turn around the camera are located.

Secondly, I want to talk about the “exit menu”. If you don’t know what I’m talking about, it’s the strange name the “pause menu” has. Something I found strange is that you can still interact with the game to a certain degree while the pause menu is open. Two examples: you can recruit new Vikings or click on a house and navigate to the location of the Viking who lives in there. I think it would be better if the pause menu appears in the middle of the screen and makes you unable to do interactions like that. Because this menu appears in the top right of the screen, underneath the gear icon, I didn’t always know if the game was paused or not.

Third, I think it would be helpful more things in the UI had visible “quit” buttons. A button to close the options menu for example. I know that this menu is closed by using the right mouse button, but I have a feeling not everybody will realize that.

Fourth are two minor things. Why do I always see the company’s logo when I go back to the main menu and why isn’t there a load option on the pause menu? Two minor things which would be a great improvement of the game is this is fixed.

Fifth, put an invisible wall at the end of the map where the camera can’t go past.

So, when you are reading this, you would think that this game isn’t that good and is rough around the edges. You would be right about one thing; this game is rough around the edges. That’s why feedback for this game is so important. The developers ask for feedback like this on their Steam page. So, if you start to play this game and find a bug or have a suggestion, please go to their Discord server or on the Steam forums and talk about it. You will help to improve the game.

The right track

20180128204023_1When I read the description of this game, I thought that this game would be full of action and split-second decision making to raise towns and fight various big battles on the sea. Well, that you don’t get in this game at this moment. Maybe in the future.

Instead, you get a rather relaxing game where you have to manage your civilization. In terms of gameplay, you can compare this game somewhat to Age Of Empires with a bit of The Sims sprinkled on top. I do have to say that I got myself relaxed while playing this game.

Even while this game is in early stages of development, this game does somethings pretty good already. For example, the music. It fits the game like a glove. The music is more ambient and relaxing like the music you can hear in games like Minecraft. I tested out this game with Minecraft’s soundtrack playing in the background and I must say, I think they made the right pick in terms of music.

Visually, this game is extremely well made. I really like the world and animations this game brings to the table. If this is the style the final product will be in, I’m quite pleased with the result.

Something I also really like is the way how you can build paths and how builds align themselves to the paths. When you built a path, you click somewhere to start a path. When you click again, you can make the path turn into a different direction. You must use “enter” to place the path. Now, it sounds confusing when I write it down here, but trust me, it’s so easy and great to use in the game.

At this very moment, the game isn’t difficult nor easy. This is because there isn’t an end goal for this game. And to be honest, I think that’s okay for now. This game should have a possible end goal like conquering x-number of villages or owning x-amount of land or defeating a certain general, but I think that this game will be better if it doesn’t have that.

While I could continue to talk about this game for a bit longer, I think I’m not going to do that. I’m going to follow the upcoming patches and new things added to the game. This game has a lot of potentials to become an amazing experience. I’m having a lot of fun playing this game and seeing it develop. I love to see the community around this game helping the developers out and making this game even better. At this moment, this game has an asking price of 11€. If you want to see this game get further developed, I encourage you to buy this game, play it and give feedback to the developers! I really want this game to grow to its fullest potential.

Thank you so much for reading and I hope you enjoyed reading this as much as I enjoyed writing this article. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Creative Christmas #9 – Holiday Gameplay

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Today in the collab with LaterLevels, I have to answer another question. A question in a series called “Creative Christmas” and I still don’t have a theme for my articles yet. So, what should I do? Should I just give up finding a theme or should I keep looking? Maybe I should sit down on the sofa and think about it… Perhaps a great idea will come to me. But, I think better if I play a game. So, it might be a great idea that I take this controller and start playing this game. What was the question today again?

 The presents have been opened and dinner has been eaten, so you’ve got a bit of time for gaming while Gran is snoozing on the sofa. What’s the best video game to play during the holidays?

wargamesSo, what’s the best game to play during the holidays? Well, I prefer longer games to play during holidays. Games that can take you a couple of hours or days to complete. If you would finish a game too soon, what else should you play during the holidays?

In the past, I used to play one game and fully devote my time to it. Even when I had such a big collection, I wanted to see everything that game had to offer before I went to the next one. Nowadays, I play a lot of different games in a week. That has two reasons, first of all, I like the variation in what I play in a week. One day I feel like playing an RPG game and another day I more like playing a puzzle game.

So, what game can hold you over during the holidays? Here is a list of games that can be great time wasters to play during the holidays.

One,  a sandbox game like Minecraft or Terraria. Since these games have a randomly generated world, there is always something new to discover. Personally, I prefer Minecraft over Terreria, since I enjoy the more relaxed focus of Minecraft compared to the bosses and such in Terreria. I’m not saying that Terreria is bad in any sense of the word, I enjoy Minecraft more.

817pmfOZsTL._SL1500_.jpgTwo, an RTS game like Age Of Empires III or Europa Universalis IV. I can enjoy myself a lot of rounds in RTS games. Every time I choose a different nation to play with, the game will go completely differently. Even when I choose the same nation twice. I really enjoy the gameplay of RTS games, even while I’m not the best in the combat system. I’m also unable to beat the AI at the harder difficulties. But, honestly, I don’t really care. I’m enjoying myself and that’s all that counts.

Three, an (open world) RPG. It speaks for itself that an (open world) RPG can give you hours upon hours of fun. I’m talking about RPG’s that have multiple endings like Stella Glow or Mass Effect. But, games where the focus is more on the open world also count in this category like Breath of the Wild or Fallout.

Four, party games like Mario Party or Mario Kart. I mean, do I even need to explain myself here? Games that you play while you are together with your family and/or friends?

I think I could make this list a lot longer, but the question is: “what’s the best game to play during the holiday season.” I thought about it for a while, and to be honest, I think there isn’t one single game that fits the bill perfectly.

I use the holidays as a way to either catch up with my backlog or to have long playing sessions of games I wanted to complete.

Also, the answer changes each holiday season I think. There are a few games I replay each and every year because the nostalgia is just too strong. Games like Phantom Hourglass, Indiana Jones and the Infernal Machine and the Zelda Oracle games are perfect examples.

You know, this will sound extremely cheesy, but I think it’s best that you play a game that you enjoy and can relax with. The holiday season is a time to be happy and relax. Even when it’s together with family and/or friends. Just make amazing new memories and perhaps you will be able to find that one game you can play during the holiday season. The game that can have that kind of a special meaning to you.

So, that’s my answer. Told you it would sound cheesy. I do hope you enjoyed this article as much as I enjoyed writing it. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

 

Review: Little Kite (PC) ~ Daddy…

Little Kite Logo

Steam store page

Today, I want to take you on a journey. A journey that tells the story of an unsuccessful family of three. Beware, this game handles have themes that might trigger some people. This game contains family violence and alcoholism. So, if you are sensitive to that, I highly recommend that you proceed with caution since this game doesn’t back away from using these themes. Thanks to the developer, I got a review code for this game. This doesn’t mean that the developer censored anything about this article. This article is completely my opinion. As usual, feel free to leave a comment with your opinion on the game and/or the content of this article in the comment section down below!

The intro is strong in this one.

Little Kite (3)When I was playing this game and when I was taking notes, one of the first things I wrote down was that this game has a strong intro.

The game doesn’t have any voice acting, but the voice samples used in the introduction and the cutscenes between chapters make the game even more powerful.

For real, the game drew me in with the introduction alone. I’m quite a big fan of point-and-click games and this game doesn’t disappoint. The story takes some interesting turns and I really got interested in the characters.

The story is pretty well written and the pacing is good. The only thing that I would change is the fact that in almost all dialogue boxes, the final “.” or “!” is missing. It just something I found annoying while I was playing this game. Sometimes the “End” option to exit out of a dialogue tree was written in “end” instead of “End”. It’s those little details that can annoy me but I think a patch can fix.

Something that I really liked in the launcher was the fact it recognized that I had two monitors running and I was able to choose which one I was going to play the game on. One thing I didn’t like was that the game doesn’t pause when it loses focus. I was writing the article while I was playing the game and taking notes, and the game didn’t pause when I clicked on my word document on the other screen.

In some cases, I was also under the impression that the text automatically went to the next dialogue instead of waiting for a click. While I have seen it happening here and there, I wasn’t able to recreate it.

Pretty mess

Little Kite (2)Visually, this game is amazing. I really like the art-style in the game and the comic book cut scenes are just eye candy. If you enjoyed the games like Hotel Dusk or Trace Memory, you will love the artwork and gameplay of this game.

The UI is extremely handy too. The cursor turns red when you hover over something that is interactive. For some puzzles, you will have to pick some objects that are in the background. But don’t worry, you are able to click on the eye-icon in the bottom left corner to show all hot spots.

Speaking about the puzzles, they are all set in reality. Something I found really strange is the fact you can still interact with objects of puzzles that are already solved. For example, you need to trade something for an action figure. When you found the right toy and trade it with him, you can still trade toys you find with him later. I found this pretty strange. This could be fixed with either changing the dialogue to adjust the fact that the puzzle is already solved or make those objects not being able to be clicked. But let’s be honest here, this is a nitpick.

Something that could be disappointing to some players is that this game is rather short. If you know what you are doing, this game is only about an hour long. Personally, I don’t mind it. Since the story that’s being told is told in a pretty strong way and the message it brought is really memorable.

You would think that this game would be pretty easy since it’s over in an hour, but you would be mistaken. The puzzles are pretty clever and for some, you will need to use your point-and-click skills to the max. Thankfully, there aren’t any puzzles that require moon logic. Some puzzles also have an explanation on what you need to do to solve them, but they don’t tell you the solution outright. This is a good thing.

There isn’t a hint-system in this game as far as I can tell. But if you keep focusing on what you need to do and what’s stopping you from achieving said goal, you won’t get stuck too soon.

For the people who are interested, this game has Steam Trading Cards. You will need 7 of them to craft the badge and you get 4 cards dropped during gameplay.

Some minor tweaking

little-kite.jpgTo be honest, I feel pretty mixed about the saving system of this game. While I’m glad that this game has an autosave feature; I’m pretty sad that I can’t save just after solving a puzzle.

But that’s a minor issue again since the game automatically saves when you start a new chapter and that happens frequently enough.

Speaking of saving, something I think would be nice is that when there is a save file present, that the default option is “load” when you enter the main menu. In the current version I played, v1.09 is the default selection “new game”.

This game has the same problem that Rogue Quest: The Vault of the Lost Tyrant has.  In some cases, when you double-click on an item that is on the other side of the room, your character teleports to that location, skipping the walking animation. This caught me off guard on several occasions. It just feels so unnatural since the animation in the game is pretty well made.

The soundtrack and sound design of this game are pretty good. The soundtrack of this game really fits the mood that has been set by the game. While there is nothing memorable, the soundtrack really helps the atmosphere of the game. Also, you can buy the soundtrack on Steam. You can be sure that I bought that directly when I saw it!

Something pretty strange I found is that the Steam Overlay bugs out when you play the game in full screen but not in the full resolution of your screen. My laptop has such an awkward resolution… But, this is another nitpick since when you play it at full resolution, this issue isn’t present.

Something I don’t like to say is that this game is made in Unity. I know that Unity has a bad reputation since a lot of bad games were created in it, but I think that this game is a perfect example of a good game created in Unity. So, please, don’t let this be a factor that makes you not want to play this game.

The game is also translated into various different languages. They are Russian, Ukrainian and Dutch. So, if you want to play this game in your own language, you can. Personally, I think it’s a strange selection of languages, but I’m under the impression that more languages are coming in the future.

Currently, this game is 7€ on Steam. To be honest, this is a rather cheap price. For real, this game is a steal for that price! And let me summarize why.

Conclusion

The bad:

-Some minor typo’s at the end of the sentences.

-No manual saving.

-The default option in the main menu is new game.

 The good:

+ Amazing story.

+ Great visuals.

+ Great puzzles.

+ …

Final thoughts:

I really enjoyed myself with Little Kite. I was a game I’m glad that I experienced and reached out to the developer to cover. Thank you so much for giving me a code for this amazing experience.

I bought myself the soundtrack and I hope that thanks to this article, other people are convinced to give this game a go.

While it handles some heavy subjects, that can be very sensitive to some people; I think it’s handled in a respectable manner.

You would think that this game would be bad if you look at the price of the game, but this is only another reason why you shouldn’t judge a book by its cover or a game by its price.

Score: 80/100.

Thank you so much for reading this article and I hope you enjoyed reading it as much as I enjoyed writing it. I hope to see you in another article but until then, have a great rest of your day and take care.

Game Quicky: Rogue Quest: The Vault of the Lost Tyrant (PC – Steam) ~ Treasure Looting Time

header.jpgSteam page

So, today I want to talk about a point-and-click game called Rogue Quest: The Vault of the Lost Tyrant. Full disclosure, I got a press key from the developer to write this review but the developers told me that I’m allowed to say my full opinion about the game. So, this article is that, my full opinion on this game. Since this isn’t a large game, I decided to write a game quicky about this game. Also, since this game is heavily story based, I decided to only post screenshots from the first area to avoid spoilers. I hope you are ready! Since this intro is going on for long enough! Let’s go! And as usual, feel free to leave a comment with your opinion on the game and/or the article. 

The good

rogue quest

In this game, you play as Cassandra Nech, a master thief looking for a treasure from a Lost Tyrant. After she found the entrance to where the treasure is located, she gets in some trouble and your adventure begins.

Now, I really like the writing in this game. It’s really well done and made me laugh here and there. This game doesn’t have voice acting, which can be off-putting to some people, but I think it added to the atmosphere of the game.

The game tries to mimic a LucasArts point-and-click game like Monkey Island or Grim Van Dango. They succeed in this perfectly in my opinion. Together with the amazing pixel art and visuals, I really felt that I was playing a game from that long forgotten golden age for adventure games.

I really love the main menu of this game, it’s shown in the screenshot you find a bit above this paragraph.  At the left-hand side, the giant speaker, you have the options menu. Then, in the middle, you have that large metal door. That’s the new game option. To the right of that door, you have the load option. And then, that door to the right, you have the credits. The exit game button is if you click at the bottom of the screen like you would be leaving the area. I love menu systems like this.

During gameplay, the interface is really handy to use. I also love that there is a really helpful hint system to help you with the puzzles when you are stuck. Not to say that the puzzles are too hard or anything of that sort, some of them really make you think. Once or twice, I had to write down some things to solve a puzzle.

The sound design of this game is really well made. The sound effects really help you to immerse you in the game.

The controls for this game are really good too. The fact that you can press the space bar to see everything you can interact with, helped out a lot.

For those who like them, this game has Steam Achievements. The full 7 of them, and one or two are really tricky to get.

I really liked the credit scene. I’m not going to spoil it but, it made me smile from ear to ear.

The last big positive is that this game is really cheap. You can buy this game for 4€ on Steam.

The in-between

rogue quest 3

The animation in this game is pretty good, apart from three things I think can be improved. One, when you are pulling a switch, some weird pixels appear above Cassandra. Or that might be because I played this game on a big monitor.

The second thing that should improve in terms of the animation is the grab animation. In various cases when you are going to climb a ladder, pull something down or doing any action, the same animation played. I really wish there were some different animations.

And the 3rd and final thing that could be improved in terms of the animation is the inconsistencies in the skipping of animations. Sometimes I was able to skip the walking animation by clicking on a door and sometimes I wasn’t able to do that. My suggestion is that when you double click on something, the animation is skipped and you move automatically to the other location/room. Like in the screenshot above, when you would double click the rope, you would skip the animation of swinging across.

Something I think could use a small bit of improvement is the save system. Now, I don’t mind the 5-save limit. What I do mind is the fact that I can’t name my save files or know what location I saved. This is a minor detail that is always really helpful in adventure games.

Now, I was about to complain how I didn’t like the fact that the dialogue text goes automatic, but the developers said in the Steam forums that they are considering patching something in for this.

The bad

rogue quest 2

Something I really found disappointing in this game is the fact that this game is way too short. You can fully complete this game in about two hours.

The ending gives makes me want more about this game. I truly wish the game had more content since once I was getting into the game, it was over.

My other big problem with the game is the soundtrack. Now, the music in the game isn’t bad in any sense of the word, but they use music that they don’t make themselves. While there is nothing wrong with that since not everybody is a pro at making music and making music is hard work and expensive. But, I feel like they have a missed opportunity here.

It would have been more awesome if there was sometimes a bit less music and a bit more ambient background noise. The game takes place in a cave after all. Also, sometimes I felt like the atmosphere of the writing and the visuals didn’t always fit the music as a glove.

But, that’s everything I wanted to say about this game, so it’s time for my conclusion.

Conclusion & final thoughts

So, I recommend this game to casual players, adventure gamers and people who enjoy the old point-and-click games of LucasArts. This game is a really cheap 4€ adventure you should give a chance.

After I played this game, I really got interested in all other titles of this developer and I’m planning to give a few of their other games a try.

This game lacks some polish in some areas, but in most areas this game is good. If the developers polished it up a bit more like I said in this article this game would be great.

So, for those who want to hear a score from me; I give this game a 70/100.

Thank you so much for reading this game and thank you so much Expera Game Studio for giving me a review copy of your game. I hope you enjoyed reading this article as much as I enjoyed writing it. I hope to be able to see you in another article but until then, take care and have a great rest of your day!

Preview: Pillars Of History (PC) ~ Time for History!

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Official website

Today, it’s time to take a look at a game that’s still in development. A game that interested me as soon as the developer emailed me about it. Tritan Studio presents an Action RPG in medieval Europe. And in this article, we are going to take a look at the game and I’ll tell you my wishes for the game as well. As usual, feel free to leave a comment with your opinion on the game and/or the article. 

Personal note

Before we start, I want to stress that this isn’t a paid article. This game interests me so much, that I decided to write an article about it.

Also, the studio is going to start a KickStarter campaign for this game. I advise you guys and girls to take a look at it. Since this game is going to be worth it from what I have seen in the trailers and screenshots they released on Facebook.

Check their website/facebook page on the 20th June 2017 for more information about their KickStarter.  The KickStarter will run for a bit more than a month. So, please support them. Game development is hard and costs a lot of money.

You can also follow the development on their YouTube channel and their Twitter.

What is this game about?

poh_scrnshot_04

So, you choose between one of seven characters that each have their unique storyline and background. Since this is an RPG, the actions you take decide the fate your character.

Your character development is based on your level progression. There will be also a class-system. Each class has its own basic stats, perks, and weaknesses.

But, you can also develop skills. You can improve these skills with skill points you earn from leveling up. So, you will have to choose wisely on which skills you spend them on.

POH 2.jpg

There will be an exploration system. Since this is an RPG, this is a given.

Remember, like I said in the introduction, this game is set in the Medieval times. What were we doing back then? Of course, we were exploring new territories, nations, acquiring knowledge and such things.  In this game, you will be able to explore settings based on the Balkans and Eastern Europe. And here comes the first interesting catch. When you treat somebody badly, he or she can be serious trouble if you enter their homeland. So, be careful who you anger.

Of course, since we didn’t have the same technology back then, then we have now, exploring is a risky business. You will have to take care of yourself, your horses and your stock. Also, you might have to rely on a pathfinder or other people. So, that will be interesting.

What would an RPG be without interactions? A boring one, no? Like I said before if you anger somebody, it’s quite possible that you aren’t allowed access to a rich town that sells strong weapons or great items. Also, it will be possible in this game that if you play the nice guy, you will receive great rewards and serious discounts.

You will also have to survive from the land. That’s why the Tritan Studio focused heavily on this aspect. There will be a stamina system that can be recovered by rest and food. Nowadays, this might sound easy, but remember, we are back in the time of castles and knights.

So, what happens when you die? Well, you get robbed. Sort of. You lose part of all of your belongings. It’s better than losing your life isn’t?

Finally, let’s talk about the equipment. This will be quite important to your quest. Since, what’s the point of putting so many points in a sword skill, if you aren’t carrying swords? That’s common sense. But be careful, since the class that you choose can change which equipment you can use. For example, priests can’t use the heaviest armor, since they lack the training for that.

My wishes

POH 3.jpg

So, this game has elements from games I really like. For example, the survival and stamina mechanics reminds me to the stamina and survival mechanic in The Legend Of Zelda – Breath Of The Wild. The losing of money and gear upon death reminds me of Pokémon Mystery Dungeon games. Other games that come to mind are the Elder Scroll games, FallOut, Europa Universalis IV and others.

The reason why I’m so interested in this game is that it mixes elements from games I like to play. So, I’m quite sure it will turn out quite fun.

Another reason is that I’m interested in the history of Europe. When I go on a city trip or on vacation, I love to visit historical sites. As a child, I often imagined living as a sort of superhero in those times. Yeah, those were fun times.

Because the concept of this game interested me when I read the mail, I wanted to write an article about this. But as soon as I saw the screenshots, development videos and other released material… Well, I think I’m getting somewhat hyped for this game.

So, here are something I hope that will happen in the game. The following things are my suggestions to the developers. This might or might not be in the game.

I think it would be amazing if there was mod support for people to create their own quests. This would be an amazing way to give the game some love and make it more alive.

Also, I think it would be great if there is a system to “sort quests”. The mechanic in The Legend Of Zelda – Breath Of The Wild is perfect in my eyes. You have a list of main quests, a list of side quests and such. And you can select a (side) quest and this will give you a marker on your map.

If there is a map system in place, it would be amazing if the map system looks like a map drawn on old parchment. Maybe even a feature where you can draw on the map. But you can’t erase your mistakes, since how are you going to erase ink in those times? So, that would mean that you have to buy a certain map again if you messed up.

A fast travel system would be interesting as well. But make it risky. I think it would be an interesting mechanic if you gave the fast travel mechanic seen in this kind of games a spin. For example, you might loose a horse traveling to a far off location in the mountains. Or, that you need a certain amount of resources to travel to a certain place.

The developer told me that this game will help you to learn a thing or two about history. I think it would be a great idea if you were able to play through some of those stories instead of finding scrolls of those tales.

What I have seen so far, the game looks amazing. The game will be playing in a 2,5 top down view. I can’t wait to play a demo build of this game. This game is certainly going on my wishlist.

Check out their social media and their website if you think that this game looks interesting. Help the developer out by sharing and giving a like if you like the content. I’m looking forward for more screenshots and maybe even a demo. All their links are at the top of this article. But, here they are once more:

WebsiteFacebookTwitterYouTube

So, that’s is everything I wanted to say about this interesting game. I hope you enjoyed reading this article as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day.

Game Quicky: Game Dev Story (Android) ~ Still Updating

GameDevStory.pngWikipedia article

Before I started this blog, I used to write my reviews in Dutch on another blog. On that blog, I reviewed this game. Since I started this blog, I was convinced that I reviewed this game, but it turns out I was wrong. So, that’s why I’m going to review my first ever game I bought for my smartphone. Game Dev Story, I don’t remember how I found this game, but I do remember that I played this game for hours. But, what do I think about it? Let me tell you in this article. I have chosen for a game quicky since this game doesn’t have much else going on besides the basic tycoon gameplay. In a game quicky, I list all the things I like and don’t like about the game and then write a conclusion. So, as usual, feel free to write a comment with your opinion on the game and/or the content of this article. 

Introduction to the game

In this game, you are the boss of a game development studio. You choose what your team works on, a new game, a console or a contract. You also choose which employees work in your company and what training they have. You are also in charge of the advertisement campaigns. Each year you can attend GameDex (which is E3) and each year there is “Best Of” awards show.

This game is released for Android, iOS and in the summer of 2015, a Windows Phone port has been made. There is a Japanese version created for Windows computers. More details about the game can be found in the Wikipedia link at the top of this article.

The bad

GameDevStoryScreen.png

In all other Kairosoft games, you have more than one save slot, but in this game, you only have one save slot. So, if you want to restart your game without losing your almost finished studio, tough luck.

The music is pretty good, but there isn’t too much music in the game. That’s a darn shame since the music gets repetitive quite fast.

There is a lot of downtime in this game. There is nothing else to do when your team is working on a game or on a console. Besides managing your advertisements and training your team members, there isn’t a lot to do. But, the game is paused when you are in the menus…

On my phone and tablet, the words sometimes cut off unnaturally. This happens when the word doesn’t fit on the screen. It’s a detail that annoys me to no end. I don’t see this happening in other games from the developers, so why this isn’t fixed in this game… I don’t understand.

I think it would be interesting if you can split your team in two and give them separate tasks. For example, one part works on a contract to earn money and the other part works on the new game. That would make the game more interesting.

I haven’t tested this too much, but I think this game drains a lot of battery in some cases. One time I fully charged my tablet and I played this game on the train to work. It was the only app running in the background and my WiFi and such were all off. After my workday, my battery of my tablet was almost drained. But, it doesn’t happen every time, since a week later I tested the same thing and my battery was at 95% then. So strange.

The good

GameDevStory Screen2.jpg

This game can be challenging if you make too many risks. Sometimes I got lucky with my reviews and sales, but other times, I paid attention to what combinations worked and made my money that way.

This game is fun in short bursts but is really addictive in my opinion. I had play sessions of this game that took over 2-3 hours without a break. I’m so happy that this game has an autosave since I would forget that this game has a manual save button.

This game has some random elements, so the replay value of this game is very high. I have replayed this game several times and I enjoyed each and every playthrough.

The writing and humor in this game are amazing. There are a lot of pop culture references and some are really funny. I’m not going to spoil them but if you know a bit of gaming history, you will enjoy the humor as well.

Visually, this game looks adorable. It has the Kairosoft charm all over it. This game was my first introduction to their games and I don’t regret it. If you enjoy this style of gameplay, you will most likely enjoy all their other games.

The demo of this game provides the first years of the full game. But, the full game is rather cheap. I bought the game for 3€ and you get your monies worth!

There is a screenshot button built in the game that you can let it share with your Twitter or Facebook accounts. That’s such a neat addition to the game.

It amazes me that this game is over 10 years old but still gets updates from time to time. The last update was 25th April 2017.

Conclusion

This game is an amazing casual game. If you enjoy tycoon games or just enjoy games in general, I really advise you to give this game a go.

This game isn’t perfect. It has same flaws, but hey, who knows what future updates will bring. Maybe new gameplay mechanics get added and make the game more interesting.

But, I honestly advise you to buy the full version since it’s so worth it!

That’s all I wanted to talk about in this game. Thank you for reading this article and I hope you enjoyed reading this as much as I enjoyed writing this. I hope to be able to welcome you in another article but until then, take care and have a great rest of your day!

Score: 4/5

Review #035: Nicktoons – Spongebob And Friends – Battle For Vulcano Island (GBA) ~ Again?

2549PS2 version (Article)

Wait, what? I already talked about this game… True, but for the GBA month, I decided to review the GBA version of this game. The game that actually made me buy the PS2 version. I found out about this game when my local game store still had a renting system. I rented this game and I finished it after renting it three times. Surprisingly, nobody deleted my save files. Anyways, I wanted to buy myself a copy of this game, but I haven’t been able to. If somebody has a copy of this game laying around, please contact me. I would love to buy it. Since I really like it this game. But that isn’t what this article is about, isn’t it? This article is about how the game is. It’s a review. So, let’s take a look at Nicktoons – Battle For Volcano Island. How good or how bad is it? Keep in mind that I’m doing this review out of memory and the first few levels I was able to play through some alternative means. 

Different story?

image0230_1163556274So, I already too a look to the PS2 version of this game. Let me tell you, apart from some characters, the story is exactly the same. In the GBA version, there are fewer characters you can play with, but I think that is for the better in this version.

So, in this game you are summoned to free Volcano Island from an evil entity. It’s a story that will appeal to children but it will be bad in the eyes of adults. I could start bashing the game for this, but I think that would be unfair.

The game is aimed at children and people who like a nice platforming game. Those games have in most cases no real deep story or character development. Most platformers add an additional genre to have a better story.

This game is at it’s core a platformer. So, the tutorial shouldn’t take long. Don’t worry, in this game the tutorial doesn’t take long at all. The first level isn’t challenging but it’s a great way to learn the ropes of the game.

How does it play?

hqdefaultSo, you play as one of 4 Nicktoons. Each character has their own special abilities. Spongebob can go through dirt, Patrick can use his air pants to float through the air, Timmy can stretch his arms to … crazy lengths and Danny can use his ghost powers to a certain extend.

The game isn’t very long, but it’s length is quite decent. There are 4 worlds with each 4 levels. Then you have an additional final boss fight. Let me tell you, the final boss fight is a real test of your skills with this game.

Something that might have crossed your mind is that this game is easy. I urge you to think twice about that. The game isn’t as easy as you might think. That’s due to the amazing checkpoint system.

Each time you get hit, you loose a heart. Five hits, and it’s game over. Each hit sends you back to the last visited checkpoint. Each new checkpoint you visit gives you back one heart. So, if you aren’t careful, you have to redo a level over and over again.

There is some replay value in this game as well. In each level, there are several golden hearts. If you gather enough of them, you unlock a special level. But getting the golden hearts is the really tricky part. They are sometimes hidden but most of the time hidden in plain sight. The kicker is that they need pixel perfect reflexes. The golden hearts get added to your total heart count at the end. So, if you get hit, you loose your special golden heart. I promise you, it gets challenging in some places.

Each world has a theme. Well, sort of. The nice thing is that you don’t have to beat every level in order. You have a hub world where you can go and play any level you have unlocked.

The music?

Nicktoons - Battle for Volcano Island-3Some levels might have a bit of back tracking, but it’s done in such a way you don’t really notice if you don’t pay attention to it. Since in those levels you go back in a different way because you gained a new ability.

Visually, this game looks how it should. Bright and colorful. In my opinion it looks extremely nice on the gameboy screen and made me play this game to the very end. Everything has that Nickelodeon vibe over it and all the art styles of the different series mixed without something that stands out.

In terms of the animation, well, it’s quite basic. Nothing really special but it gets the job done without a problem. I don’t have any complaints there.

The music is what it is. It isn’t too memorable  but it isn’t forgettable either. I had the tunes stuck in my head for a couple of days but as soon as I played some different games, I forgot about them. Honestly, I don’t think the game has bad music. No, it’s quite decent but not good. I have that feeling that there could have been done more with the music. The same goes for the sound effects or rather the lack of variety. There aren’t a lot of sound effects in this game. So, I sometimes felt that the action wasn’t… well, action-y.

Anyways, I think I’ll leave it here for my review. I talked about what I wanted to talk about. Let’s go straight on to my conclusion. For the people who are new here, I usually never talk about a game in-depth because I want to leave some things to surprise you when you decide to play this game.

Conclusion

The bad:

– The music is so-so.

– Weak story, but good enough for the kids.

– The placement of the golden hearts is just brutal.

The good:

+ Amazing visuals.

+ Great level design.

+ Addictive gameplay. (You truly use all characters)

Final thoughts:

Okay, I think it’s quite clear that I like this game. I think it’s one of the best games I played on the GBA. Like my last review, this game is an overlooked game because … It looks like a kids game. There are a lot of elements in there for more veteran gamers and there are elements in there for the younger gamers.

This game is a must buy or must play if you are a big GBA fan or a big fan of platformers.

Thank you for reading and I hope you enjoyed reading this review. I hope to see you another time on my blog. ~

Score: 80/100

Gaming Music – My Favorites #10: Ten to see.

timthumbDon’t mind the title please. A title of an old Belgian TV show fitted well here. “Tien om te zien.” or freely translated: “Ten to see.” was an interesting music show at one of the cities at the beach. But in this series I talk about my favorite video game music. I’m not allowed to put more then one track of a series in one article and I’m only allowed to post originals. Remixes aren’t allowed. Although, I think I’m going to allow it in this special article. I’ll give you 5 remixes or video game related songs and 5 of my favorite video game music tracks. Enjoy listing to them while I talk briefly about my memories, why I selected the track or something else. Anyways, feel free to leave a comment on the content of this article and or with your opinion and or your favorite video game music tracks. 

Game related tracks and remixes

#1: Dj S3RL – Green Hills

sonic1Link

I was on the train when I suddenly heard some Sega sound effects playing. I wondered to myself, since when did I put the soundtrack of Sonic on my mobile? It turned out that I found another track of S3RL that is very game related.

When I heard it for the first time, I was hooked. Together with Pika Girl, these are my favorite tracks of this DJ.

The people who know me in real life know that I adore electronic melodic and fast music. This remix fits the bill perfectly. It doesn’t even have the annoying stop for the sound effect as in the Pika Girl song. Give it a listen for sure!

#2: SkyMarshall Arts – Forever Gamer

Loot2 Link

Wouldn’t it be a shame if I didn’t talk about SkyMarshall Arts? I mean, this guy made some album names referencing gaming culture.

The only thing I dislike about this song is that it’s rather slow. It’s a trance song, so it’s slow by definition. But I told you guys earlier, I’m more into faster songs.

Yet, I really enjoy this song. Just listen to it and enjoy the lyrics. I can truly relate to the feelings in that … appear (?) in the song. Oh, and when you enjoy this kind of music, don’t hesitate! Give the other songs of this artist a listen. He makes some pretty good stuff.

 #3: Midibar Remix – Bravely Default – That Person’s Name Is

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Link

I already talked about another remix of this game in one of my previous game music specials. So, since I wanted to talk about more then one track, I had to wait until a chance like this one to talk about it.

This lovely tune is a remade theme for battles and it sounds even more catchy then the in game variant.

The music sounds and feels more alive. The big difference is the ending. I love how the ending of the ingame track doesn’t loop out. So you can barely hear where the track starts or stops.

Well, the people who remember the game music better then I do at then when I’m writing this article… Is it really as good as I’m telling here. I’m kind of sure, I’m telling the truth. Now, let’s wait for the next special to talk about another remix.

#4: PokeRemix Studio – Game Studio Remix

Pokémon_box_art_-_Gold_VersionLink

How do you make an extremely catchy and memorable song even “worse”? You make an awesome remix of this song of course.

This song appeared while I was doing research about the history of Pokémon. I started listing to it and since then it’s a proud part of a my collection folder of amazing game theme remixes.

Now that I’m listing to it again, I feel that this tune should go to my mobile. I love it that much. While I enjoy listing to remixes, only the best ones I put on my phone. Since those are songs I need to be able to listen to over and over again without getting bored of them. That’s mostly because I forget to put on new music frequently.

Anyways, I won’t spoil anything about this track. It’s up to you to listen to it. But let me tell you, it’s a catchy Pokémon tune made even more catchy. Be warned in advance.

#5: ZREO Orchestra – The Legend Of Zelda series

The_Legend_of_Zelda_Phantom_Hourglass_Game_Cover

Link to their Wind Waker Orchestra

I’m terribly sorry that I didn’t talk about this group before. Each and every Zelda fan has the right to know about the group.

The melodies of the Legend Of Zelda series are translated so well into an amazing orchestrated piece of music. Amazingly, as good as every main theme series game got an orchestral “remix”. I’m a bit sad to see that my favorite games didn’t get their whole soundtrack remixed (yet)

You could visit their website, but the last time I visited it, it was down for I think construction.

Anyways, you should really give these guys a listen! They are totally worth it. Please, don’t come complaining to me when you became addicted to their music.

Game music tracks

#6: Chrono Trigger DS – Chrono’s Theme

Chrono_Trigger_DS coverLink

I heard a lot of rumors about this game. That it’s a good game and all. At first I looked at it as one of those popular JRPG’s with a deep story that got a cult following. Rather recently I started playing.

I directly understood why this game is seen as one of the better JRPG’s. It’s such an amazing game.

What is even more mindblowing is the fact that the “remake” on the DS is more of a port then a remake. The music even sounds and has the feel from the SNES area.

I just fell in love with this game. I had to put it down for a bit recently due to a section where I needed to grind. And you guys all know how much I hate that. But in any case, give the soundtrack a listen and give the game a shot! It’s very worth it.

#7: Ducktales Remastered – African Mines

DuckTalesSpritesLink

Time for some nostalgia. The DuckTales games bring a lot of memories back to me. I never owned a DuckTales game but I was always allowed to lend it from a cousin of mine.

One-a-days, I barely see or talk to that cousin, but when I started playing DuckTales Remastered on Steam and heard the music, like the African Mines, the memories came back in full force.

It made me put down the controller for a second and take it all in. You should do that with this track too. It’s really that good and catchy on it’s own.

#8: Kirby Triple Deluxe – Techno Factory

KirbyTripleDeluxe

Link

I only recently finished this game’s main story. It was quite a fun game. I agreed to myself that I only played this game on the train to work. That’s so hard, since this is an amazingly addictive and fun game.

While a lot of hardcore gamers say that Kirby is too easy, please consider that it might be aimed at the youngest gamers. Besides, you can make yourself some rules like not using Kirby’s copying abilities to make the game harder.

Anyways, enough of that. I am planning to write a review of this game sooner or later. In any case, we are here to talk about the soundtrack. It’s what you expect from a Kirby game. Very memorable, upbeat, melodic and fun. Oh, and catchy as well.

Anyways, give it a listen and tell me what you think. I would love to hear it. Since this game might just be my favorite Kirby game ever made.

#9: Tomb Raider Underworld – Unnatural encounter

Tomb-Raider-Underworld-Pc-CoverLink

My first ever game of Tomb Raider was Tomb Raider Legend. When I bought it as a 12 year old youngster, I didn’t realized what I bought. The kick of playing a 3D adventure game with such updated graphics blew my mind.

Since then I’m pretty hooked on the series. I bought the next PC game so I could play even more Tomb Raider fun.

Then Underworld released and I was bummed out, my old pc couldn’t handle the game. So, I had to play the game in a different way. My mother was so kind to me that she actually bought the game on my DS for me. While it isn’t a very good game, the emotional bond I have with it makes up for it.

Then I got my laptop, the very same one I’m writing this article on, and I got myself a copy of Underworld. When I found out that I was able to run and play it…. Well, I had a few sleepless game nights.

So, that’s why I’m so nostalgic about this game and it’s soundtrack. I really advice you guys to give it a listen. It’s pretty amazing.

#10: Monster Tale – Windmill Plains

Monster_Tale_CoverartLink

So, you are in the final area of an amazing Castlevania-inspired game. You have fought your way through enemies and a lot of though bosses. Now, you hear a song that starts very similar to the main theme.

But a few moments later, the bass kicks in. It gives you that extra urge to finally defeat that one character that has been making your life a living hell through the story. You finally want that character to bite the dust.

The music drives you through the final parts of the game, your skills are being tested. Everything you learned in the game will be put to use now. Meanwhile you can look back on the amazing experience you just had. Well, that’s how I felt when I played this game when this track played.

Finishing this article.

I already said it on Tumblr, but I have been extremely busy lately. That’s why I don’t publish so many articles this month. Thankfully things are looking up for me. Soon, I’ll be finishing more games and I’ll be able to write more articles.

Lately, I’m doubting if I shouldn’t aim for less articles but maybe have better content. I seriously don’t know. But this isn’t material for the end of this article, isn’t it?

Anyways, I hope you enjoyed reading this article and listening to the music. Maybe you discovered a new game or two. Who knows? I had a lot of fun writing this, you may be sure of that.

Feel free to suggest a game I should take a look at next! I love requests. But until then, I hope to welcome you a next time on my blog. Take care guys and girls.

3 games I wish I finished.

Thanks Nhi for creating this

Thanks Nhi for creating this

As a hobby-blogger and game reviewer, I play a lot of games. Yet, I can’t succeed in finishing them all. One of my general rules is that I need to finish each game before I make a review of it. So, I can give this game a fair review. Since there can always be something in the end that makes or breaks the game. But with so many games that catch my interest, a gaming neko like myself can easily be distracted. Or I try to play a game and finish it but I play so many of them at once I barely can keep up. So, in this article I will talk about the games I haven’t finished yet and I wish I finished. (For what ever reason.) Of course there are more games I wish I finished but hey, let’s keep it at three for now. 

okami-wii-boxartOkami (Wii)

I love myself some Japanese gaming culture and this game is truly a gem of it’s kind. Okami was originally released on the PS2. But I like the port to the Wii a lot more. Since this game was made for more free movement and the Wii delivers just that.

After finishing the amazing Okamiden on the DS, I directly wanted to play the original game on the Wii. I was blown away with the quality, graphics, music and level design.

Everything wasn’t perfect though, sometimes my Wii movements didn’t got recognized, making for some frustrating moments in the game. Also, the combat is just a joke to me. Waving the Wii Remote gives painful feelings after repeated action.

But why didn’t I finish this game? Well, I was nearing the end and when a friend of mine tried out the game, he saved over my save file by accident. And my save file back-up was so close from the start, that I decided to restart. But the fun is a bit gone since it doesn’t have that “new” freshness you get from a game. But this game is surely one I’m going to finish on calm periods.

Mirror’s Edge (PC)

250px-Mirror's_EdgeEverybody who watches and follows my video’s on the YouTube, know that I’m extremely bad at parkour. But why do I play the game known for only parkour? Simple, because it’s a great game. I got this title for an extremely low price of 5€ and I played it always until a certain point.

Then other games start to distract me and I leave this game at this side unfinished. But I heard on the MindCrack podcast that it isn’t a long game anyways.

This game is pretty and really pulls you in. The graphics, music, level design or difficulty aren’t any factors of this game holding me back to finish it. Also, I didn’t follow the story the first time around. Which I of course regret since it was the game which I wanted to use to make my comeback as reviewer on my forum.

Till this day, this game often appears in the “What are you playing” thread for me since I play short bursts here and there and I’m anything but progressing in the game. I should actually start playing this game after publishing this article so I can finally make a review of this game.

Hopefully my terrible jumping skills aren’t going to hold me back for ever since that’s a reason why I don’t play this game for very long. Also this game asks a lot of my graphics card of my laptop so, that’s holding me back as well.

Mystic Quest (GB)

mystic_quest_jaquette_france

I was so excited when I got this game for the cheap at a garage sale. When I came home, it was the only game I played for a while. I even put aside my laptop to play this game with the use of my Super Gameboy and my SNES on my TV.

It really gave me a Zelda-vibe and really kept my attention with the game. The neat graphics, decent difficulty and interesting, yet somewhat generic story, keeps me interested to play.

So why have I stopped playing this game and not finished it? Well, simple. I got stuck and didn’t really found my way out, not even with the help of a walkthrough. So, I stopped playing.

But this game is one I am willing to finish. It’s collecting dust right now and as game collector I can’t let that happen. I’m not that kind of a collector.

So, any tips for this game are welcome in the comments. Maybe you can help me. I know that I defeated a dragon for some spell and that I need to find some holy water. See, my memories are getting vague, it has been that long since I played this game.

Final words

Of course, there are a lot more games I wish I finished. And not because they are bad, but simply because I got stuck or got distracted with another game.

Which games do you guys and girls wish you have finished? And why? And why isn’t it finished yet? Let me know in the comments down below. Anyways, that’s all for me. Thanks for reading and have an enjoyable remainder of your day.